Small sailing boat
|Skill and improvement|
A small sailing boat that will accommodate up to five people.
They are very useful as personal ships for normal journeys. They don't have large holds, but can easily carry smaller items like fish and tools. Small barrels are good for expanding their hold capacity. They can still sustain a speed of about 6-8km/h in low winds, making them "all-round" server travel boats.
- 1 captain + 4 crew
- Maximum speed: 21.34 km/h
- Hold Capacity: See Useful Quantities bellow.
- Cannot hold rafts
- Size: 2 tiles by 1 tile.
- Height: 3 dirt from water level to deck
- Depth: 5 dirt deep
- Weight: 140kg (Everybody can drag)
- 3x keel section
- 2x oar
- 70x peg (20x for stern)
- 60x tenon (10x for stern)
- 61x hull plank (11x for stern)
- 10x tar
- 4x seat
- 4x belaying pin
- 1x mooring rope
- 2x thick rope
- 2x cordage rope (for triangular rig)
- 1x triangular sail (for triangular rig)
- 1x small mast (for triangular rig)
- 2x small tackle (for triangular rig)
- Total components: 223
- The second smallest boat possible to make (excluding the raft, which isn't a true ship).
- 20.10 mind logic is needed to command a Small sailing boat, so premium is required.
- 5.4kg of dye is required to paint a sailboat.
- Has permissions management.
- Ships with a quality of less than 10 cannot be commanded.
- This includes ships whose damage percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
- Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
- Quality of active keel section affects success chance for creation.
List is a work in progress.
The following are the maximum hard-coded amounts of certain items a Small sailing boat can hold due to their volume or other factors (weight has no say here).
- 40 standard units (20 kg) of dirt, sand, rock shards or ore.
- 67 peat
- 94 bricks
- 7 slabs
- 9 logs
- 2 felled trees
- 100 planks