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Animal conditions

1,643 bytes added, 08:04, 29 April 2023
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[[CDB|Main]] / [[Animals:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''<br/><br/>A list comprised of unique conditions or statuses for many [[animal]]s ==Summary==Creatures occasionally spawn with a special ''condition'' affecting its size, color, fighting ability, and/or creatures that [[player]]s may encounter:behavior.
* Alert: YellowA creature's condition appears in its name, faster movingfollowing its age. For example, larger aggro range, slightly increased attack power* Angry: Red, attack speed greatly increased, stamina decreased, focuses and frenzies easier* Champion: Animal model size greatly increased, attack speed increased, attack power increased, defense increased* Diseased: Green, attack speed greatly reduced, attack power greatly reduced, stamina greatly reduced* Fierce: Red, animal model slightly larger, attack speed increased, stamina increased, focuses easier* Greenish: Green, animal model size greatly increased, attack speed greatly increased, attack power greatly increased* Hardened: Greatly increased stamina, greatly increased armor* Lurking: Black, animal stealths (can only be seen within 5 tiles of it), slightly faster attack speed* Raging: Red, attack speed greatly increased, stamina decreased, higher focus and frenzy amplitude* Scared: Yellow, animal model size slightly larger, attack speed decreased, attack power decreased, stamina decreased, smaller aggro range* Slow: Blue, animal model size slightly larger, attack speed greatly decreased, attack power greatly decreased, stamina increased* Sly: Blue?, animal model size slightly smaller, attack speed decreased, attack power increased, stamina decreased, less speeda mature [[crocodile]] with the "fierce" condition will appears as a "mature fierce crocodile".
All prefixed animals give additional ==Spawning==There are four ways an animal can spawn with a condition:* A creature [[fightinglair]] skillmay have a specific condition associated with it, and provide optimal gain spawn its creatures with that condition. For example, a specific [[garbage pile]] may spawn sly [[Large rat|large rats]].**Lairs will also occasionally produce champion creatures of its creature type.* Creatures that spawn naturally may be spawned with a random condition, if that creature type can have lairs.** For example, [[Troll|trolls]] may naturally spawn with conditions because they have a lair type ([[Troll mound|troll mounds]]), even if there is no lair nearby, but [[cow|cows]] will never spawn with conditions naturally, because cows do not have a lair type at all.* [[agedMissions]] may spawn champion creatures, regardless of whether or abovenot that creature type can have a lair.** For example, [[Blue whale|blue whales]] do not have a lair type, but champion blue whales can still be spawned by missions.* [[Holy sites]] will also occasionally produce conditioned animal spawns, including those which are otherwise not possible, for example [[cow|cows]]. ==List of Conditions==*Alert - Yellow, larger aggro range, increased attack power*Angry - Red, faster attack speed, less stamina, focuses more, frenzies more*Champion - Size increased greatly, larger aggro range, faster attack speed, increased attack power, increased defence*Diseased - Yellow-green, attack speed decreased, attack power decreased, stamina decreased*Fierce - Red, increased attack speed, increased stamina, frenzies more*Greenish - Green, size increased, attack speed increased, attack power increased*Hardened - Grey, size increased, increased stamina, increased defence*Lurking - Dark green, size decreased, faster attack speed*Raging - Red, size slightly increased, larger aggro range, attack speed increased, frenzies more, focuses more*Scared - Yellow, size slightly increased, smaller aggro range, attack speed decreased, attack power decreased, stamina decreased*Slow - Blue, size increased, attack speed decreased, attack power decreased, stamina increased*Sly - Dark blue, size slightly decreased, attack speed decreased, attack power increased, stamina decreased, movement speed decreased ==Breeding==*Animals can be bred with a condition only from breeding a female animal with the desired condition. If the male animal '''also''' has the condition it may have a greater chance of being passed on to the offspring. ==Size==*Many conditions affect the visual size of a creature. However, if the creature can be ridden as a [[mount]], its size will not be affected by conditions.**For example, a champion [[deer]] will be very large, but a champion [[unicorn]] will be the same size as a normal unicorn of the same age, because they can be ridden by players.
[[Category:Babel/A]]
[[Category:Bestiary| ]]
[[Category:Fighting]]
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