Changes

Jump to navigation Jump to search

Combat rating

299 bytes added, 07:05, 2 August 2023
m
Breadcrumbs
[[CDB|Main]] / [[:Category:Game mechanics|Game mechanics]] / '''{{PAGENAME}}'''
 
== Introduction ==
'''Confirmed variables to effect your combat rating:'''
''[[Fighting ]] skill.'' One of the basic ways of acquiring a high combat rating is, of course, to get a high fighting skill. Your fighting skill gives different combat rating depending on whether you are fighting an NPC creature, or you're fighting in PvP combat. ''[[Normal fighting]] (fighting subskill).'' "Max combat rating bonus for normal fighting was raised to 2.5" -Release notes July 12, 2011
''Kingdom bonus.'' An Elevation- and Chaos-only feature, there are two steps to this kingdom bonus. If your kingdom has less than 20% of the server online, you receive an extra 1 combat rating. If your kingdom constitutes less than 10% of the server population, you gain another point of combat rating, for a total of 2 extra.
*Height advantage
*Distance to target
*High-faith bonuses from [[Magranon ]] , [[Libila]] and Libila[[Vynora]]
*Combat bonuses from being near an altar of your deity
*Ruler bonus
*Boats
*Water
*Riding Horses [[horses]] and Cartscarts [[Category:Game mechanics]][[Category:Babel/C]]
20

edits

Navigation menu