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Farming

35 bytes added, 02:30, 17 September 2021
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== Description ==
The '''farming''' [[skill]] covers cultivating [[field]]s, sowing [[seeds]], tending the crops, and harvesting the produce.
== Tools of the Trade==
== Notes==
* No plowing is needed. [[Seeds ]] can be sown directly on a dirt tile to begin. * * The [[maximum slope]] on which you can sow [[seeds ]] is 8, where 8 = (highest north-south tile border's slope) + (highest east-west tile border's slope). For example, the slope can be level EW and 8-steep NS, or it can be 4-steep EW and 4-steep NS, etc. Attempting to sow [[seeds ]] on a greater slope results in a message "The ground is not flat enough for crops to grow. You need to flatten it first". Farm tiles function the same with a slope 8, flat or anything in between. Still need more help, please see the chart below:
{| class="wikitable"
* The minimum harvest yield is 2. Tending your crops will increase your crop yield when harvested.
* It is not possible to produce a rare item from a moment of inspiration (rare roll) while harvesting, sowing, or tending any kind of farm field. It is believed, however, that a moment of inspiration during a harvest action may increase the chance at a higher yield during that single action.
* The [[seeds ]] and veggies [[vegetables]] needed to start farming can be found while botanizing, foraging, or manually harvesting crops from a field. Harvested [[cotton]], [[strawberries]], [[pumpkin]], [[wemp plants|wemp]] and [[reed plants]] must be picked to recover [[seeds ]] for replanting.* [[Seeds ]] can be sown on dirt tiles or in [[large planter]]s.
* The quality of the [[seed]] does not affect the growth time of the fields.
* Clearing crops that have turned to weeds will return one seed.
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