Difference between revisions of "Forge"

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(→‎Notes: Forges only need 10 kg of fuel, not 20.)
 
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[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''
  
 
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{{ItemBox
{{Item
 
 
|name=Forge
 
|name=Forge
|active=[[stone brick]]
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|image=Forge.png
|passive=[[clay]] (2.0 kg)
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|active=[[brick]]
|group=Containers
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|passive=[[clay]] (2.00 kg)
|materials=*10 [[stone brick]]s
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|group=Furnaces
*10 x 2kg [[clay]]
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|materials=*11x [[brick]]s
|result=* 1 '''{{PAGENAME}}'''
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*11x 2.00 kg [[clay]]
 +
|result=* '''{{PAGENAME}}'''
 
|skill=masonry
 
|skill=masonry
 
|improve=masonry
 
|improve=masonry
 +
|dyeable=rune
 
}}
 
}}
  
=== Improvements ===
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== Description ==
To improve a forge, you must first right click, and examine the forge. In the [[event window]] you will see what you need to work on the forge to improve its [[quality]].
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''A forge made from stone bricks and clay, intended for smelting and smithing.''
 +
 
 +
== Method ==
 +
Activate the [[brick]], right-click the [[clay]], and select ''Create > Containers > forge''. The unfinished forge will drop in front of you on the ground. Right-click it with either another clay or brick activated, and choose ''Continue building''.
 +
 
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:* Subsequent clay can be taken from a single big lump piece by piece. However, the lump will become progressively more damaged if you fail attaching it.
 +
 
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To light the forge, activate a [[steel and flint]] with a [[kindling]] in your inventory, then right-click the forge and select '''Light'''. To then fuel the forge, activate any wooden item, right-click the forge and select '''Burn'''. Alternatively, the fuel can be placed inside the forge, letting the fire damage do the rest.
  
In all cases it will either require a [[stone chisel]] to chip away irregularities or [[rock shards]].
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== Burn time ==
  
To improve with a stone chisel:
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The quality level of a forge affects both how long it stays lit for and how long it takes to heat up items.
# Activate a stone chisel from your inventory
 
# Right-click the stone forge and select '''Improvements'''/'''Chip'''
 
  
To improve with rock shards:
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A 74 quality forge will burn for roughly 2 hours 40 minutes with 20kg of [[fuel]].
# Activate a rock shards from your inventory
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# Right-click the stone forge and select '''Improvements'''/'''Improve'''
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A 60 quality forge with burn for about 30 minutes with 1 kindling only and no fuel.enough to allow cleaning for ash.
  
 
== Usage ==
 
== Usage ==
:*Smelting [[:Category:Ores | metal ore]] into lumps.
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*Smelting [[:Category:Ores | metal ore]] into lumps
:*Heating up items.
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*Heating up items
:*[[Cooking]]
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*Hardening items like [[pottery]] or [[key mould]]s
 
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*[[Cooking]] - Note that forges add 10 difficulty to the recipe being cooked.
Cooking in a [[forge]] is not recommended because there is a larger chance of burning your food. For [[cooking]] it would be better to use a [[stone oven]]. However, because of the increased difficulty of cooking, many people do cook in forges for the increased skill gain.
 
  
== Tips ==
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{{rare}}
:* The first lump of clay you use (when starting the forge) will be completely consumed even if it is a 20kg lump.
 
:* Subsequent use of clay can be taken from a single 20kg lump, however that is inefficient since the lump will become progressively more damaged.
 
:* The [[quality]] level of a forge is a factor in both how long it stays lit for and how long it takes to heat up items. Example: a 40[[QL]] forge will take 20 minutes to get iron lumps glowing (also depends on quality of lumps).
 
:* A 70 [[quality]] level forge burns for 115 minutes with 20kg of [[peat]] set to burn in it.
 
:* If using [[wood scrap]] as [[fuel]] only burn 20kg at a time. A 40QL forge will last for approximately 40 minutes before it needs refueling (more than 20kg does not seem to effect how long the forge lasts at any QL).
 
:* A forge will hold 28 [[ore]] at most. However, using a [[cauldron]] or a [[backpack]] allows the forge to hold more things.
 
:* A forge will hold 7 [[cauldron]]s.
 
:* [[Tar]] and other fuel sources can also be used; some burn better than others. See [[fuel]] for more info.
 
:* Metal scraps will cool much faster than usually in an unlit forge regardless of the forge ql.
 
:* Cotton items such as [[satchel]]s will burn up if left inside.
 
:* Some wooden items will burn up, some won't (for example small barrels don't burn up)
 
:* QL of fuel does not seem to affect forge's burning time.
 
  
 +
Forges with rare properties heat up contained items more quickly and stay lit longer than their regular counterparts.
  
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== Notes ==
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* Only 10 kg of [[fuel]] is needed at a time; any more is unnecessary. QL of fuel does not seem to affect burning time.
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* Put items in [[cauldron|cauldrons]] or [[backpack|backpacks]] inside the forge to allow it to hold more items.
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* A forge will hold 8 cauldrons.
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* A forge will hold at most 28 ore.
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* Items that can be [[Fuel|burned]] like [[tar]] or wooden items will take damage in forges once they are almost searing hot. If the item can be repaired, it will lose QL but show no damage.
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* Items can be placed onto it (if there is enough room) and will be heated if the forge is hot. Wooden or otherwise flammable items placed on the forge will be burned.
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* Any [[fuel]] source can be burned in the forge for [[fuel]]. This method is the same as Activating the [[fuel]] and selecting ''Burn'' in the actions menu.
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* Loading requires a wagon. Currently, the forge takes up the same space as 3 large crates within the wagon.
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* While a large cart can hold 3 large crates (equivalent size of a forge within a wagon), the cart cannot contain a forge.
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* Planted forges will not take damage on deeds.
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* Can be cleaned of [[ash]] with an activated [[shovel]].
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* A rendered forge requires one extra clay to build.
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[[File:Forges.png|600px|thumb|center|Forge material types]]
  
 
[[Category:Babel/F]]
 
[[Category:Babel/F]]
 
[[Category:Containers]]
 
[[Category:Containers]]
 
[[Category:Fire sources]]
 
[[Category:Fire sources]]
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[[Category:Furnaces]]
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[[Category:Large light sources]]
 
[[Category:Light sources]]
 
[[Category:Light sources]]
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[[Category:Pottery items]]
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[[Category:Rendered items]]
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[[Category:Rounded stone items]]
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[[Category:Sandstone items]]
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[[Category:Slate items]]
 +
[[Category:Stone items]]

Latest revision as of 05:35, 25 April 2024

Main / Skills / Masonry / Forge

Forge
A Forge
Creation
Total materials
Result
  • Forge
Skill and improvement
Properties
  • Can be colored with a color rune.

Description

A forge made from stone bricks and clay, intended for smelting and smithing.

Method

Activate the brick, right-click the clay, and select Create > Containers > forge. The unfinished forge will drop in front of you on the ground. Right-click it with either another clay or brick activated, and choose Continue building.

  • Subsequent clay can be taken from a single big lump piece by piece. However, the lump will become progressively more damaged if you fail attaching it.

To light the forge, activate a steel and flint with a kindling in your inventory, then right-click the forge and select Light. To then fuel the forge, activate any wooden item, right-click the forge and select Burn. Alternatively, the fuel can be placed inside the forge, letting the fire damage do the rest.

Burn time

The quality level of a forge affects both how long it stays lit for and how long it takes to heat up items.

A 74 quality forge will burn for roughly 2 hours 40 minutes with 20kg of fuel.

A 60 quality forge with burn for about 30 minutes with 1 kindling only and no fuel.enough to allow cleaning for ash.

Usage

Rare Functionality

Information icon.png
Note: Rare functionality is still not completely understood and is an exciting aspect of the game. Most information listed is only an observation of one or more players rather than confirmed by developers.


Forges with rare properties heat up contained items more quickly and stay lit longer than their regular counterparts.

Notes

  • Only 10 kg of fuel is needed at a time; any more is unnecessary. QL of fuel does not seem to affect burning time.
  • Put items in cauldrons or backpacks inside the forge to allow it to hold more items.
  • A forge will hold 8 cauldrons.
  • A forge will hold at most 28 ore.
  • Items that can be burned like tar or wooden items will take damage in forges once they are almost searing hot. If the item can be repaired, it will lose QL but show no damage.
  • Items can be placed onto it (if there is enough room) and will be heated if the forge is hot. Wooden or otherwise flammable items placed on the forge will be burned.
  • Any fuel source can be burned in the forge for fuel. This method is the same as Activating the fuel and selecting Burn in the actions menu.
  • Loading requires a wagon. Currently, the forge takes up the same space as 3 large crates within the wagon.
  • While a large cart can hold 3 large crates (equivalent size of a forge within a wagon), the cart cannot contain a forge.
  • Planted forges will not take damage on deeds.
  • Can be cleaned of ash with an activated shovel.
  • A rendered forge requires one extra clay to build.
Forge material types