Difference between revisions of "Forge"

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[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''
 
  
 
{{Item
 
{{Item
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|improve=masonry
 
|improve=masonry
 
}}
 
}}
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== Description ==
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''A forge made from stone bricks and clay, intended for smelting and smithing.''
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 +
== Method ==
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Activate the [[stone brick]], right-click the [[clay]], and select '''Create/Containers/forge'''. The unfinished forge will drop in front of you on the ground. Right-click it with either another clay or stone brick activated, and choose Continue building.
 +
 +
:* The first lump of clay you use when starting the forge will be completely consumed, no matter how big it is.
 +
:* Subsequent clay can be taken from a single big lump piece by piece. However, the lump will become progressively more damaged if you fail attaching it.
  
 
=== Improvements ===
 
=== Improvements ===
To improve a forge, you must first right click, and examine the forge. In the [[event window]] you will see what you need to work on the forge to improve its [[quality]].
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To improve a forge's [[quality]], right-click and examine it, and in the [[event window]] you will see what you need. Either:
 
 
In all cases it will either require a [[stone chisel]] to chip away irregularities or [[rock shards]].
 
  
To improve with a stone chisel:
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* Activate a [[stone chisel]] from your inventory, right-click the forge and select '''Chip'''; or
# Activate a stone chisel from your inventory
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* Activate a [[rock shards]] from your inventory, right-click the forge and select '''Improve'''.
# Right-click the stone forge and select '''Improvements'''/'''Chip'''
 
  
To improve with rock shards:
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The quality level of a forge affects both how long it stays lit for and how long it takes to heat up items.
# Activate a rock shards from your inventory
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:''Example'': A 40 QL forge will take 20 minutes to get iron lumps glowing, although it depends on the quality of the lumps also.
# Right-click the stone forge and select '''Improvements'''/'''Improve'''
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:It will last for about 40 minutes before it needs refueling. A 70 QL forge burns for 115 minutes.
  
 
== Usage ==
 
== Usage ==
:*Smelting [[:Category:Ores | metal ore]] into lumps.
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*Smelting [[:Category:Ores | metal ore]] into lumps
:*Heating up items.
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*Heating up items
:*[[Cooking]]
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*Hardening items like [[pottery]] or [[key mould]]s
 
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*[[Cooking]]. - ''Note'': With lower cooking skill, it is better to use a [[stone oven]] for cooking, because it adds less difficulty in [[meal]]s. In contrast, those with high cooking skill might prefer the increased skill gain of cooking with a forge.
Cooking in a [[forge]] is not recommended because there is a larger chance of burning your food. For [[cooking]] it would be better to use a [[stone oven]]. However, because of the increased difficulty of cooking, many people do cook in forges for the increased skill gain.
 
  
 
== Tips ==
 
== Tips ==
:* The first lump of clay you use (when starting the forge) will be completely consumed even if it is a 20kg lump.
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* Only 20 kg of [[fuel]] is needed at a time, any more is unnecessary. QL of fuel does not seem to affect burning time.
:* Subsequent use of clay can be taken from a single 20kg lump, however that is inefficient since the lump will become progressively more damaged.
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* Put items in [[cauldron]]s or [[backpack]]s inside the forge to allow it to hold more items.
:* The [[quality]] level of a forge is a factor in both how long it stays lit for and how long it takes to heat up items. Example: a 40[[QL]] forge will take 20 minutes to get iron lumps glowing (also depends on quality of lumps).
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* A forge will hold 7 cauldrons.
:* A 70 [[quality]] level forge burns for 115 minutes with 20kg of [[peat]] set to burn in it.
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* A forge will hold at most 28 ore.
:* If using [[wood scrap]] as [[fuel]] only burn 20kg at a time. A 40QL forge will last for approximately 40 minutes before it needs refueling (more than 20kg does not seem to effect how long the forge lasts at any QL).
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* Metal scraps will cool much faster than usual in an unlit forge, regardless of the forge ql.
:* A forge will hold 28 [[ore]] at most. However, using a [[cauldron]] or a [[backpack]] allows the forge to hold more things.
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* Some wooden or cloth items will burn up if left inside, some won't; for example small barrels won't burn up.
:* A forge will hold 7 [[cauldron]]s.
 
:* [[Tar]] and other fuel sources can also be used; some burn better than others. See [[fuel]] for more info.
 
:* Metal scraps will cool much faster than usually in an unlit forge regardless of the forge ql.
 
:* Cotton items such as [[satchel]]s will burn up if left inside.
 
:* Some wooden items will burn up, some won't (for example small barrels don't burn up)
 
:* QL of fuel does not seem to affect forge's burning time.
 
  
 
 
[[Category:Babel/F]]
 
 
[[Category:Containers]]
 
[[Category:Containers]]
 
[[Category:Fire sources]]
 
[[Category:Fire sources]]
 
[[Category:Light sources]]
 
[[Category:Light sources]]
 +
[[Category:Babel/F]]

Revision as of 13:13, 16 August 2010

Main / Skills / Masonry / Forge


Forge
A Forge
Creation
  1. Activate stone brick
  2. Right-click clay (2.0 kg)
  3. Open submenu "Create > Containers"
Additional materials
Result
  • 1 Forge
Skill and improvement




Description

A forge made from stone bricks and clay, intended for smelting and smithing.

Method

Activate the stone brick, right-click the clay, and select Create/Containers/forge. The unfinished forge will drop in front of you on the ground. Right-click it with either another clay or stone brick activated, and choose Continue building.

  • The first lump of clay you use when starting the forge will be completely consumed, no matter how big it is.
  • Subsequent clay can be taken from a single big lump piece by piece. However, the lump will become progressively more damaged if you fail attaching it.

Improvements

To improve a forge's quality, right-click and examine it, and in the event window you will see what you need. Either:

  • Activate a stone chisel from your inventory, right-click the forge and select Chip; or
  • Activate a rock shards from your inventory, right-click the forge and select Improve.

The quality level of a forge affects both how long it stays lit for and how long it takes to heat up items.

Example: A 40 QL forge will take 20 minutes to get iron lumps glowing, although it depends on the quality of the lumps also.
It will last for about 40 minutes before it needs refueling. A 70 QL forge burns for 115 minutes.

Usage

  • Smelting metal ore into lumps
  • Heating up items
  • Hardening items like pottery or key moulds
  • Cooking. - Note: With lower cooking skill, it is better to use a stone oven for cooking, because it adds less difficulty in meals. In contrast, those with high cooking skill might prefer the increased skill gain of cooking with a forge.

Tips

  • Only 20 kg of fuel is needed at a time, any more is unnecessary. QL of fuel does not seem to affect burning time.
  • Put items in cauldrons or backpacks inside the forge to allow it to hold more items.
  • A forge will hold 7 cauldrons.
  • A forge will hold at most 28 ore.
  • Metal scraps will cool much faster than usual in an unlit forge, regardless of the forge ql.
  • Some wooden or cloth items will burn up if left inside, some won't; for example small barrels won't burn up.