Difference between revisions of "Genesis"

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[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / [[:Category:Fo Spells|Fo spells]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / [[:Category:Fo Spells|Fo spells]] / '''{{PAGENAME}}'''
  
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==Description==
 
'''Genesis''' can be cast on [[zombie]]s and has a chance of harming or killing them by removing the evil presence within the creature. It can also be cast on [[animal]]s to remove any bad traits they may have.
 
'''Genesis''' can be cast on [[zombie]]s and has a chance of harming or killing them by removing the evil presence within the creature. It can also be cast on [[animal]]s to remove any bad traits they may have.
  
===Method===
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==Method==
# Activate a [[statuette]] of Fo and right-click a zombie. Select "Spells > Genesis".
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# Activate a [[statuette of Fo]] and right-click a zombie.  
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# Select ''Spells'' > ''Genesis''
  
 
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==Notes==
===Notes===
 
 
It will remove 1 bad trait per cast and always the 1st one mentioned when examining the animal.
 
It will remove 1 bad trait per cast and always the 1st one mentioned when examining the animal.
  

Revision as of 11:47, 1 December 2013

Genesis
Genesis
Stats

Faith: 70
Favor: 30
Difficulty: 40
Target: Creature
Casting time: 9 seconds
Cooldown time: 30 minutes

God

Only a Priest of Fo can cast this spell



Main / Religion / Spells / Fo spells / Genesis

Description

Genesis can be cast on zombies and has a chance of harming or killing them by removing the evil presence within the creature. It can also be cast on animals to remove any bad traits they may have.

Method

  1. Activate a statuette of Fo and right-click a zombie.
  2. Select Spells > Genesis

Notes

It will remove 1 bad trait per cast and always the 1st one mentioned when examining the animal.