Difference between revisions of "Hedges"

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m (small edit to show that hedges can be dyed.)
 
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|improve=no
 
|improve=no
 
|skill=Gardening
 
|skill=Gardening
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|dyeamount=1000
 
|note=All sprouts will be consumed in one action}}
 
|note=All sprouts will be consumed in one action}}
  
 
== Description ==
 
== Description ==
A natural fence made from planting sprouts. All but the lowest hedge sizes block movement.
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Hedges are planted on tile borders using 5 sprouts of the same type per border. As hedges grow, they will appear taller ranging from low, medium, and peak.
  
It appears that different hedges will grow to different possible heights.
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== Different Hedge Types ==
 +
<gallery>
 +
Image:Cedar_hedge.png | Cedar hedge
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Image:Camellia_hedge.png | Camellia hedge
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Image:Oleander_hedge.jpg | Oleander hedge
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Image: Thorn hedge.jpg | Thorn hedge
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Image: Rose hedge.jpg | Rose hedge
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Image:high_maple_hedge.jpg | Maple hedge
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Image:lavender_plantation.jpg | Lavender plantations
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</gallery>
  
== Hedge Materials ==
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==Planting==
Confirmed types of hedge are: [[Camellia]], [[Oleander]], [[Rose]], [[Thorn]], [[Cedar]], [[Maple]] and [[Lavender]].
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* The types of sprouts that can be used to create hedges are: [[Camellia]], [[Cedar]], [[Lavender]], [[Maple]], [[Oleander]], [[Rose]], and [[Thorn]].
 
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* Hedges are planted on tile borders using 5 sprouts of the same type per border.  
Types that are not available are: [[Grape]], [[Apple]], [[Cherry]], [[Lemon]], [[Olive]], [[Birch]], [[Pine]], [[Oak]], [[Willow]], [[Linden]]
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* Hedges can only be planted on borders where at least one of the bordering tiles is [[dirt]], [[steppe]], or [[grass]] (including trees and bushes).  
(''Nobody has managed to grow those in hedges yet.'')
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**[[Crops]] and [[packed dirt]] do not count as dirt.
 
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** The tile type can be changed after planting without destroying the hedge (unless ''both'' tiles become [[rock]]).
== Creating ==
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* Hedges cannot be planted on the same border as an arched wall of any type.
A total of 5 sprouts of the same type are needed to plant a hedge. Unlike actual fences, there is no skill requirement based on the tile border's slope.
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* Hedges don't have slope limitations for creating, unlike fences.
 
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* Failure to plant will destroy one sprout.
Hedges can't be planted on crop tile borders or packed dirt tile borders.
 
 
 
''You need to have at least 5 sprouts of the same kind in your inventory.''
 
 
 
Note that failure is possible - ''Sadly, the sprout does not survive despite your best efforts.''  You lose one sprout if you fail.
 
 
 
 
 
== Destroying ==
 
Can be destroyed just as any other fence using a bashing tool. [[Catapult]]s are confirmed to work on them. A [[Body Strength]] of 21 is required for both methods. 
 
 
 
* Unsure at this time if damage done can be repaired, or if a growth would reset it.
 
* Pruning hedge to medium or low length before bashing increase the damage tremendously. (tested with 10ql rose hedges, 4 damage before prune, 40 damage after)
 
 
 
== Growing ==
 
[[Wild growth]] advances a hedge 1 growth-stage (makes low medium, and medium high, if the hedge type grows that tall).
 
 
 
Prune with a [[sickle]] (or other bladed tools) to make them 1 growth shorter.  
 
(On deed the manage option 'can cut old trees' must be enabled).
 
 
 
A sickle can also be used to destroy a low hedge.
 
 
 
== Height ==
 
All hedges start at low height, which does not impede movement. They will then grow to medium height upon which they become impassable and eventually reach peak height (tall as a house wall). The two exceptions to this are:
 
 
 
* [[Lavender]] hedges stay at the lowest height and therefore remain passable.
 
* [[Camellia]] hedges stop growing upon reaching medium height, which permits seeing over the hedge while blocking movement.
 
 
 
Hedges can be temporarily trimmed shorter by pruning but will regrow again.
 
  
 +
==Growth==
 +
* Newly planted hedges are 'low' and wont block movement until reaching a height of 'medium', or line of sight until 'high'.
 +
* The spell [[Wild Growth]] will progress a hedge one stage towards its peak height.
 +
* Hedges can be pruned one stage shorter per pruning action using a [[sickle]] (to a minimum of 'low'), but will eventually re-grow unless destroyed.
 +
* Hedges do not shrivel with age.
 +
* [[Lavender]] hedges stay at the lowest height and therefore remain passable.
 +
* [[Camellia]] hedges stop growing upon reaching medium height, blocking movement but allowing line of sight.
 +
* Hedges do not blossom with seasonal produce nor do they produce sprouts.
  
 
{| border="2" cellspacing="5" cellpadding="2" align="center" style="text-align:center; style="background-color:#474340;"
 
{| border="2" cellspacing="5" cellpadding="2" align="center" style="text-align:center; style="background-color:#474340;"
 
|+ Different Heights
 
|+ Different Heights
 
|- style="background-color:#a6a290;" |
 
|- style="background-color:#a6a290;" |
! Short :
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! Short:
! Medium :
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! Medium:
! Prime :
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! Peak:
 
|-
 
|-
 
| [[Image:Low-Hedge.png|250px]]
 
| [[Image:Low-Hedge.png|250px]]
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| This hedge seems to be at peak height.
 
| This hedge seems to be at peak height.
 
|}
 
|}
''Click on image for larger view''
 
  
== Trivia ==
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== Notes ==
As a [[priest]] can't attach parts, this is the only [[fence]] type they can build.
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* With a [[Body strength]] of 21, hedges can be destroyed by a [[Hatchet]] or any bashing tool.
These cannot be built on the border of an Arched Wall.
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* Low hedges are easier to destroy than taller hedges.
Hedges can be dyed, takes 1.0kg of dye per hedge.
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* The border under a hedge cannot be terraformed without first destroying the hedge.
 +
 
 +
 
  
 
[[Category:Fences]]
 
[[Category:Fences]]
 
[[Category:Babel/H]]
 
[[Category:Babel/H]]

Latest revision as of 23:39, 15 October 2023

Main / Skills / Forestry / Hedges

Hedge
A Hedge
Creation
Total materials
Result
  • Hedge
Skill and improvement
Properties
  • Can be dyed using 1000g of paint.
Notes
All sprouts will be consumed in one action

Description

Hedges are planted on tile borders using 5 sprouts of the same type per border. As hedges grow, they will appear taller ranging from low, medium, and peak.

Different Hedge Types

Planting

  • The types of sprouts that can be used to create hedges are: Camellia, Cedar, Lavender, Maple, Oleander, Rose, and Thorn.
  • Hedges are planted on tile borders using 5 sprouts of the same type per border.
  • Hedges can only be planted on borders where at least one of the bordering tiles is dirt, steppe, or grass (including trees and bushes).
    • Crops and packed dirt do not count as dirt.
    • The tile type can be changed after planting without destroying the hedge (unless both tiles become rock).
  • Hedges cannot be planted on the same border as an arched wall of any type.
  • Hedges don't have slope limitations for creating, unlike fences.
  • Failure to plant will destroy one sprout.

Growth

  • Newly planted hedges are 'low' and wont block movement until reaching a height of 'medium', or line of sight until 'high'.
  • The spell Wild Growth will progress a hedge one stage towards its peak height.
  • Hedges can be pruned one stage shorter per pruning action using a sickle (to a minimum of 'low'), but will eventually re-grow unless destroyed.
  • Hedges do not shrivel with age.
  • Lavender hedges stay at the lowest height and therefore remain passable.
  • Camellia hedges stop growing upon reaching medium height, blocking movement but allowing line of sight.
  • Hedges do not blossom with seasonal produce nor do they produce sprouts.
Different Heights
Short: Medium: Peak:
Low-Hedge.png Meduim-Hedge.png Peak-Hedge.png
This low hedge is growing steadily. This medium sized hedge is growing steadily. This hedge seems to be at peak height.

Notes

  • With a Body strength of 21, hedges can be destroyed by a Hatchet or any bashing tool.
  • Low hedges are easier to destroy than taller hedges.
  • The border under a hedge cannot be terraformed without first destroying the hedge.