Difference between revisions of "Sparring"

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Sparring is like [[Dueling]], but players will stop before actually killing each other.
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Sparring (Right-click on opponent, select Sparring - Spar) is a "friendly" fight between two opponents, to which both parties must consent to.  As such, it is a relative "safe" PvP fight that can happen on PvE servers.
  
'''Warning:''' sometimes the stop message doesn't get through in time!
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The server issues a "Stop" message before either party is killed.  The winner may not loot the loser, who should still be alive at the end of the spar.
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'''Warnings:'''  
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* Sometimes the stop message doesn't get through in time! Don't spar if the server is showing signs of lag.
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* There are ways to kill in a spar.  e.g. using a weapon with [[Rotting Touch]] can leave wounds that worsen quickly.
  
The winner may not loot the loser (who should still be alive at the end).
 
  
 
In the past, winning a spar or a duel would give you [[Outlaw]] status. It is not known whether this is still the case.
 
In the past, winning a spar or a duel would give you [[Outlaw]] status. It is not known whether this is still the case.
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''See also [[Dueling]]''
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[[Category:Babel/S]]
 
[[Category:Babel/S]]

Revision as of 16:41, 29 July 2012

Sparring (Right-click on opponent, select Sparring - Spar) is a "friendly" fight between two opponents, to which both parties must consent to. As such, it is a relative "safe" PvP fight that can happen on PvE servers.

The server issues a "Stop" message before either party is killed. The winner may not loot the loser, who should still be alive at the end of the spar.

Warnings:

  • Sometimes the stop message doesn't get through in time! Don't spar if the server is showing signs of lag.
  • There are ways to kill in a spar. e.g. using a weapon with Rotting Touch can leave wounds that worsen quickly.


In the past, winning a spar or a duel would give you Outlaw status. It is not known whether this is still the case.

See also Dueling