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Wurm Server Release History

2,270 bytes added, 10:26, 20 March 2009
090320 You may not like this
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== 090320 ==
* You probably and hopefully play Wurm because you like the game. You probably want to have a safe experience with slow foreseeable well tested changes. Unfortunately that does not fit well with the state that this game is in. We try to make that evident in many places, for instance in our forums and when you register a character. The dramatic changes listed below may make you want to quit Wurm. If that is so I am sorry but from my perspective these changes are needed since they push the game in the direction where I see the future and survival of Wurm. You may see the opposite. If so the future will tell who is right. Hopefully you will come back one day and try it out again - you are more than welcome! Before you quit though - stay and see what happens. It may not be as bad as you think. - Rolf
* Overall fight skills were modified by a factor of *0.7 which means that someone who had fight skill 70 will now have 49. You no longer gain fight skill for killing players of the same kingdom. Before this modification, the approximately 15 players who had higher than 75 fighting skill were set to 75.
* You will now start to drown if you swim too far without stamina, taking (admittedly weird) drowning wounds that heal faster than normal. These wounds will probably be replaced some day with a proper drowning feature.
* Because of the drowning change. you may now move between all servers if you are a paying customer, visiting and raiding enemy home servers. If you die, you will be teleported to the closest wild server and you will of course loose all equipment where you died. There will never be a good moment to introduce this. I have tried to warn. We will see how bad it gets. It may give new blood to HOTS, who may access both enemy home servers easier because of their central location. If you see enemies approaching - change to heavy guards and change back when the enemies leave. Try to steal the boats from any raiding parties, gather up and annihilate them for a nice booty. Wurm home servers were never intended to be totally safe. I still expect them to be fairly safe though, especially inland and on the opposite side of the border to the wild server.
* Lastly, you may start to create some equipment used for mounts. Enjoy!
== 090306 ==
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