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	<updated>2026-06-04T05:26:11Z</updated>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=87379</id>
		<title>Large cart</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=87379"/>
		<updated>2014-07-17T23:43:24Z</updated>

		<summary type="html">&lt;p&gt;Army: fixed combined value&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Large cart&lt;br /&gt;
|image=Large cart.jpg&lt;br /&gt;
|active=[[plank]] (2.00 kg)&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 15 [[plank]]&lt;br /&gt;
* 2 [[shaft]] (1.00 kg)&lt;br /&gt;
* 4 [[small nails]]&lt;br /&gt;
* 1 [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A fairly large two wheel cart designed to be dragged by an animal.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;'''Large carts now requires 20.10 [[mind logic]] to be commanded, but they can still be dragged at any skill level.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]]. It has a larger capacity than its smaller counterpart [[small cart]], it can be [[drag]]ged by a player or led by up to two [[animals]], and it can be locked with a [[large padlock]]. A large cart can have a commander and up to three additional passengers.  A large cart must be at least 10 quality for commander or passengers to ride it.&lt;br /&gt;
&lt;br /&gt;
== Subcomponents ==&lt;br /&gt;
* 1x [[small wheel axle]]&lt;br /&gt;
&lt;br /&gt;
=== Total Materials ===&lt;br /&gt;
* 7 [[shaft]]&lt;br /&gt;
* 22 [[plank|planks]]&lt;br /&gt;
* 4 [[small nails]]&lt;br /&gt;
* 1 [[yoke]]&lt;br /&gt;
&lt;br /&gt;
Large carts can be difficult to start and continue at very low [[fine carpentry]] skill.&lt;br /&gt;
&lt;br /&gt;
The last piece of wood will determine wood type of cart when attached.&lt;br /&gt;
&lt;br /&gt;
== Hitching ==&lt;br /&gt;
*To hitch an animal to a cart, lead it with [[rope]], right-click the cart, and select &amp;quot;Hitch&amp;quot;.&lt;br /&gt;
*To unhitch one of the animals, embark the cart as commander, right-click that animal and choose &amp;quot;Unhitch&amp;quot;.&lt;br /&gt;
*To unhitch both animals from the cart, right-click the cart and select &amp;quot;Unhitch&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Hitching Notes ===&lt;br /&gt;
* 20.10 [[mind logic]] is needed to hitch animals.&lt;br /&gt;
* The large cart needs to be at least 10 [[quality]] before animals can be hitched to it.&lt;br /&gt;
* Hitching any animal will allow you to move the the cart slowly. Weight doesn't matter, only quantity. A second animal only makes it faster.&lt;br /&gt;
* [[Hell horse]]s are the fastest hitched animals yet discovered (use to be [[brown bear]]s)&lt;br /&gt;
* Animals cannot drag a cart over tiles that have a total [[slope]] of any two adjacent edges over 39.&lt;br /&gt;
* All the usual animal traits and statuses like hurting will affect their cart-dragging speed.&lt;br /&gt;
* Driver [[stamina]] is drained while driving the cart.  Running out of stamina has no effect on the speed.&lt;br /&gt;
* Animals remain hitched during a server restart.&lt;br /&gt;
&lt;br /&gt;
=== Animals that can be hitched ===&lt;br /&gt;
* [[Horse]] (adult, not foal)&lt;br /&gt;
* [[Bull]] (not cows)&lt;br /&gt;
* [[Bison]]&lt;br /&gt;
* [[Hell horse]] (young and adolescent, fastest known)&lt;br /&gt;
* [[Brown bear]] when tamed (young and adolescent)&lt;br /&gt;
* [[Black bear]] when tamed (young and adolescent)&lt;br /&gt;
* [[Troll]] when dominated (young and adolescent)&lt;br /&gt;
&lt;br /&gt;
Note : the strength of a creature can prevent it from being hitched - [[Animal conditions|conditions]] such as &amp;quot;greenish&amp;quot; affect their strength.&lt;br /&gt;
&lt;br /&gt;
== Security ==&lt;br /&gt;
Upon finishing the large cart, the last person who had the unfinished cart in the [[inventory]] becomes the owner. However if it was finished in the inventory no owner is set and the ''Manage vehicle'' option is not available even to the player who finished the large cart. Ownership can be transferred by the owner to any other player in the vehicle management window. ''*The no owner bug has been fixed.''&lt;br /&gt;
&lt;br /&gt;
The owner and any person with the ''Manage'' right can manage the usage permissions through a window available via the ''Manage vehicle'' menu option. &lt;br /&gt;
&lt;br /&gt;
The permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the cart and ''managing the settings''. &lt;br /&gt;
Each of these rights can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;'''The settings only take affect if the cart is locked, however.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The owner of the large cart can attach a [[large padlock]] to it to enable permissions. The lock can be removed by everyone in possession of the key, but only the owner can attach it again.&lt;br /&gt;
&lt;br /&gt;
Another player can drag an unhitched locked cart regardless of what [[large padlock]] enabled management settings are used. Three simple solutions are 1) Leave it with an hitched animal or 2) put heavy things in your cart or 3) store the cart in a secure area. As an example, if you were to put a [[small barrel]] in a cart and then a bunch of 100 kg unfinished [[charcoal pile]]s in the barrel, it would make dragging more difficult. Furthermore, management option will prevent these others from accessing the inventory or using animals to drive the cart away.&lt;br /&gt;
&lt;br /&gt;
On [[Freedom]] carts can not be [[Lockpicking|lockpicked]] unless you are the owner. Trying to do so will result in the following message: ''Stealing carts is punished with death penalty here. You decide not to''.&lt;br /&gt;
&lt;br /&gt;
== Useful capacity quantities ==&lt;br /&gt;
&lt;br /&gt;
The capacity of a large cart can be adjusted by stacking other [[container]]s, such as [[raft]]s, inside.  Up to 7 rafts can be added to a large cart.  Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
! Item !! No containers !! With 6 rafts !! With 7 rafts !! With 5 S.Crates &amp;amp; raft  !! With Large Crates&lt;br /&gt;
|-&lt;br /&gt;
| Any of:&lt;br /&gt;
*[[Dirt]]&lt;br /&gt;
*[[Heap of sand]]&lt;br /&gt;
*[[Peat]]&lt;br /&gt;
*[[Ore]]s&lt;br /&gt;
*[[Rock shards]]&lt;br /&gt;
| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38&lt;br /&gt;
|-&lt;br /&gt;
| Finished [[support beam]] || 7&lt;br /&gt;
| bgcolor=&amp;quot;#FF8888&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Does not fit in rafts?&lt;br /&gt;
|-&lt;br /&gt;
| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??&lt;br /&gt;
|-&lt;br /&gt;
| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Plank]] || 100 || 600+94 (100 per) || 700+93&lt;br /&gt;
|- &lt;br /&gt;
| [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]] || 3||&lt;br /&gt;
|-&lt;br /&gt;
| [[Backpack]] || 78||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Quantities ending in a question mark are estimated or otherwise unconfirmed.  Quantities denoted as &amp;quot;??&amp;quot; are unknown and need to be tested.&lt;br /&gt;
&lt;br /&gt;
== Crate and Raft combinations ==&lt;br /&gt;
&lt;br /&gt;
There are various configurations of [[Small crate]], [[Large crate]] and [[Small raft|rafts]] that can be placed together into a large cart.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
! Large crates !! Small crates !! Rafts&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
|0 || 5 || 1&lt;br /&gt;
|-&lt;br /&gt;
|0 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
|0 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 6&lt;br /&gt;
|-&lt;br /&gt;
|0 || 0 || 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loadable items ==&lt;br /&gt;
Most containers (not the crates) must be empty before loading. Not all are currently listed. You must be embarked as commander in order to be able to load things. Right click them and load them.&lt;br /&gt;
&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Large chest]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapons rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
&lt;br /&gt;
== Unloadable items ==&lt;br /&gt;
These cannot be loaded onto a cart, but may be loaded onto a [[wagon]]. Not all are currently listed.&lt;br /&gt;
&lt;br /&gt;
* [[Ornate fountain]]&lt;br /&gt;
* [[Food storage bin]]&lt;br /&gt;
* [[Bulk storage bin]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Oven]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The type of wood currently does not effect the texture or color of the cart.&lt;br /&gt;
* The [[quality]] of the cart affects its [[decay]] rate; there is no other bonuses from increasing the quality of carts.&lt;br /&gt;
* The volume of items will affect what fits in the cart. See the [[container]] page for a item volume list.&lt;br /&gt;
* Although carts cannot be dragged in [[water tile]]s, they can be pushed.  They can be dragged through tiles with 5 slope of water or less.&lt;br /&gt;
* 26.65 kg of [[dye]] is needed to paint a large cart. &lt;br /&gt;
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.&lt;br /&gt;
*'''As of 1.0 it is no longer known if the following is true. Use caution when building in carts:''' Items can be stowed in large carts during construction, but will drop out when too heavy and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finish, the cart will be useless and the item cannot be removed. If boats are being made in it, then it is advisable to take the cart to the water before finishing the boat.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Small cart]]&lt;br /&gt;
*[[Wagon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Army</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=87378</id>
		<title>Large cart</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=87378"/>
		<updated>2014-07-17T23:41:40Z</updated>

		<summary type="html">&lt;p&gt;Army: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Large cart&lt;br /&gt;
|image=Large cart.jpg&lt;br /&gt;
|active=[[plank]] (2.00 kg)&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 15 [[plank]]&lt;br /&gt;
* 2 [[shaft]] (1.00 kg)&lt;br /&gt;
* 4 [[small nails]]&lt;br /&gt;
* 1 [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A fairly large two wheel cart designed to be dragged by an animal.''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;'''Large carts now requires 20.10 [[mind logic]] to be commanded, but they can still be dragged at any skill level.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]]. It has a larger capacity than its smaller counterpart [[small cart]], it can be [[drag]]ged by a player or led by up to two [[animals]], and it can be locked with a [[large padlock]]. A large cart can have a commander and up to three additional passengers.  A large cart must be at least 10 quality for commander or passengers to ride it.&lt;br /&gt;
&lt;br /&gt;
== Subcomponents ==&lt;br /&gt;
* 1x [[small wheel axle]]&lt;br /&gt;
&lt;br /&gt;
=== Total Materials ===&lt;br /&gt;
* 7 [[shaft]]&lt;br /&gt;
* 22 [[plank|planks]]&lt;br /&gt;
* 4 [[small nails]]&lt;br /&gt;
* 1 [[yoke]]&lt;br /&gt;
&lt;br /&gt;
Large carts can be difficult to start and continue at very low [[fine carpentry]] skill.&lt;br /&gt;
&lt;br /&gt;
The last piece of wood will determine wood type of cart when attached.&lt;br /&gt;
&lt;br /&gt;
== Hitching ==&lt;br /&gt;
*To hitch an animal to a cart, lead it with [[rope]], right-click the cart, and select &amp;quot;Hitch&amp;quot;.&lt;br /&gt;
*To unhitch one of the animals, embark the cart as commander, right-click that animal and choose &amp;quot;Unhitch&amp;quot;.&lt;br /&gt;
*To unhitch both animals from the cart, right-click the cart and select &amp;quot;Unhitch&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Hitching Notes ===&lt;br /&gt;
* 20.10 [[mind logic]] is needed to hitch animals.&lt;br /&gt;
* The large cart needs to be at least 10 [[quality]] before animals can be hitched to it.&lt;br /&gt;
* Hitching any animal will allow you to move the the cart slowly. Weight doesn't matter, only quantity. A second animal only makes it faster.&lt;br /&gt;
* [[Hell horse]]s are the fastest hitched animals yet discovered (use to be [[brown bear]]s)&lt;br /&gt;
* Animals cannot drag a cart over tiles that have a total [[slope]] of any two adjacent edges over 39.&lt;br /&gt;
* All the usual animal traits and statuses like hurting will affect their cart-dragging speed.&lt;br /&gt;
* Driver [[stamina]] is drained while driving the cart.  Running out of stamina has no effect on the speed.&lt;br /&gt;
* Animals remain hitched during a server restart.&lt;br /&gt;
&lt;br /&gt;
=== Animals that can be hitched ===&lt;br /&gt;
* [[Horse]] (adult, not foal)&lt;br /&gt;
* [[Bull]] (not cows)&lt;br /&gt;
* [[Bison]]&lt;br /&gt;
* [[Hell horse]] (young and adolescent, fastest known)&lt;br /&gt;
* [[Brown bear]] when tamed (young and adolescent)&lt;br /&gt;
* [[Black bear]] when tamed (young and adolescent)&lt;br /&gt;
* [[Troll]] when dominated (young and adolescent)&lt;br /&gt;
&lt;br /&gt;
Note : the strength of a creature can prevent it from being hitched - [[Animal conditions|conditions]] such as &amp;quot;greenish&amp;quot; affect their strength.&lt;br /&gt;
&lt;br /&gt;
== Security ==&lt;br /&gt;
Upon finishing the large cart, the last person who had the unfinished cart in the [[inventory]] becomes the owner. However if it was finished in the inventory no owner is set and the ''Manage vehicle'' option is not available even to the player who finished the large cart. Ownership can be transferred by the owner to any other player in the vehicle management window. ''*The no owner bug has been fixed.''&lt;br /&gt;
&lt;br /&gt;
The owner and any person with the ''Manage'' right can manage the usage permissions through a window available via the ''Manage vehicle'' menu option. &lt;br /&gt;
&lt;br /&gt;
The permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the cart and ''managing the settings''. &lt;br /&gt;
Each of these rights can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. &amp;lt;span style=&amp;quot;color:red;&amp;quot;&amp;gt;'''The settings only take affect if the cart is locked, however.'''&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The owner of the large cart can attach a [[large padlock]] to it to enable permissions. The lock can be removed by everyone in possession of the key, but only the owner can attach it again.&lt;br /&gt;
&lt;br /&gt;
Another player can drag an unhitched locked cart regardless of what [[large padlock]] enabled management settings are used. Three simple solutions are 1) Leave it with an hitched animal or 2) put heavy things in your cart or 3) store the cart in a secure area. As an example, if you were to put a [[small barrel]] in a cart and then a bunch of 100 kg unfinished [[charcoal pile]]s in the barrel, it would make dragging more difficult. Furthermore, management option will prevent these others from accessing the inventory or using animals to drive the cart away.&lt;br /&gt;
&lt;br /&gt;
On [[Freedom]] carts can not be [[Lockpicking|lockpicked]] unless you are the owner. Trying to do so will result in the following message: ''Stealing carts is punished with death penalty here. You decide not to''.&lt;br /&gt;
&lt;br /&gt;
== Useful capacity quantities ==&lt;br /&gt;
&lt;br /&gt;
The capacity of a large cart can be adjusted by stacking other [[container]]s, such as [[raft]]s, inside.  Up to 7 rafts can be added to a large cart.  Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
! Item !! No containers !! With 6 rafts !! With 7 rafts !! With 5 S.Crates &amp;amp; raft  !! With Large Crates&lt;br /&gt;
|-&lt;br /&gt;
| Any of:&lt;br /&gt;
*[[Dirt]]&lt;br /&gt;
*[[Heap of sand]]&lt;br /&gt;
*[[Peat]]&lt;br /&gt;
*[[Ore]]s&lt;br /&gt;
*[[Rock shards]]&lt;br /&gt;
| 100 (330 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38&lt;br /&gt;
|-&lt;br /&gt;
| Finished [[support beam]] || 7&lt;br /&gt;
| bgcolor=&amp;quot;#FF8888&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Does not fit in rafts?&lt;br /&gt;
|-&lt;br /&gt;
| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??&lt;br /&gt;
|-&lt;br /&gt;
| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Plank]] || 100 || 600+94 (100 per) || 700+93&lt;br /&gt;
|- &lt;br /&gt;
| [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]] || 3||&lt;br /&gt;
|-&lt;br /&gt;
| [[Backpack]] || 78||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Quantities ending in a question mark are estimated or otherwise unconfirmed.  Quantities denoted as &amp;quot;??&amp;quot; are unknown and need to be tested.&lt;br /&gt;
&lt;br /&gt;
== Crate and Raft combinations ==&lt;br /&gt;
&lt;br /&gt;
There are various configurations of [[Small crate]], [[Large crate]] and [[Small raft|rafts]] that can be placed together into a large cart.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
! Large crates !! Small crates !! Rafts&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 3 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
|0 || 5 || 1&lt;br /&gt;
|-&lt;br /&gt;
|0 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
|0 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 6&lt;br /&gt;
|-&lt;br /&gt;
|0 || 0 || 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loadable items ==&lt;br /&gt;
Most containers (not the crates) must be empty before loading. Not all are currently listed. You must be embarked as commander in order to be able to load things. Right click them and load them.&lt;br /&gt;
&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Large chest]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapons rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
&lt;br /&gt;
== Unloadable items ==&lt;br /&gt;
These cannot be loaded onto a cart, but may be loaded onto a [[wagon]]. Not all are currently listed.&lt;br /&gt;
&lt;br /&gt;
* [[Ornate fountain]]&lt;br /&gt;
* [[Food storage bin]]&lt;br /&gt;
* [[Bulk storage bin]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Oven]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The type of wood currently does not effect the texture or color of the cart.&lt;br /&gt;
* The [[quality]] of the cart affects its [[decay]] rate; there is no other bonuses from increasing the quality of carts.&lt;br /&gt;
* The volume of items will affect what fits in the cart. See the [[container]] page for a item volume list.&lt;br /&gt;
* Although carts cannot be dragged in [[water tile]]s, they can be pushed.  They can be dragged through tiles with 5 slope of water or less.&lt;br /&gt;
* 26.65 kg of [[dye]] is needed to paint a large cart. &lt;br /&gt;
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.&lt;br /&gt;
*'''As of 1.0 it is no longer known if the following is true. Use caution when building in carts:''' Items can be stowed in large carts during construction, but will drop out when too heavy and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finish, the cart will be useless and the item cannot be removed. If boats are being made in it, then it is advisable to take the cart to the water before finishing the boat.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Small cart]]&lt;br /&gt;
*[[Wagon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Army</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Seal&amp;diff=87224</id>
		<title>Seal</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Seal&amp;diff=87224"/>
		<updated>2014-07-14T20:13:16Z</updated>

		<summary type="html">&lt;p&gt;Army: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|no image yet&lt;br /&gt;
|aggro=No&lt;br /&gt;
|tamable=?&lt;br /&gt;
|dommable=?&lt;br /&gt;
|groomable=?&lt;br /&gt;
|butcheringprod=?&lt;br /&gt;
|eats=?&lt;br /&gt;
|ridable=?&lt;br /&gt;
|swim=?&lt;br /&gt;
|lair=?&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Seal]]&lt;br /&gt;
== Description ==&lt;br /&gt;
An [[Animals|animal]].&lt;br /&gt;
&lt;br /&gt;
''These creatures love to bathe in the sun and go for a swim hunting fish.''&lt;br /&gt;
&lt;br /&gt;
Seals are friendly small creatures spawning near water. They are pretty fast.&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Headbutt Attack&lt;br /&gt;
*Weak&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
*[[wikipedia:pinniped|Seal]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Army</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Seal&amp;diff=87223</id>
		<title>Seal</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Seal&amp;diff=87223"/>
		<updated>2014-07-14T20:12:34Z</updated>

		<summary type="html">&lt;p&gt;Army: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|no image yet&lt;br /&gt;
|aggro=no&lt;br /&gt;
|tamable=?&lt;br /&gt;
|dommable=?&lt;br /&gt;
|groomable=?&lt;br /&gt;
|butcheringprod=?&lt;br /&gt;
|eats=?&lt;br /&gt;
|ridable=?&lt;br /&gt;
|swim=?&lt;br /&gt;
|lair=?&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Seal]]&lt;br /&gt;
== Description ==&lt;br /&gt;
An [[Animals|animal]].&lt;br /&gt;
&lt;br /&gt;
''These creatures love to bathe in the sun and go for a swim hunting fish.''&lt;br /&gt;
&lt;br /&gt;
Seals are friendly small creatures spawning near water. They are pretty fast.&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Headbutt Attack&lt;br /&gt;
*Weak&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
*[[wikipedia:pinniped|Seal]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Army</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Chat_commands&amp;diff=86952</id>
		<title>Chat commands</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Chat_commands&amp;diff=86952"/>
		<updated>2014-07-06T21:47:38Z</updated>

		<summary type="html">&lt;p&gt;Army: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Chat commands]]&lt;br /&gt;
&lt;br /&gt;
'''Chat commmands''' are commands for use in [[chat]]. Do not confuse them with [[IRC]] or [[console]] commands.&lt;br /&gt;
:;The triangular brackets should not be included in any of these chat commands when you use them. They are here to clarify the different parts of the message only.&lt;br /&gt;
&lt;br /&gt;
==Commands==&lt;br /&gt;
&lt;br /&gt;
:; /help or /? : Lists most of these chat commands in the :Help tab&lt;br /&gt;
&lt;br /&gt;
=== Chat and channel commands ===&lt;br /&gt;
:; /alliance (also /ally or /all) &amp;lt;message&amp;gt; : Opens and sends message to your Alliance channel, if you are in one.&lt;br /&gt;
:; /ca : Toggles the [[Community Assistant]] (CA Help) channel window.&lt;br /&gt;
:; /clear : clears all messages from the current chat tab.&lt;br /&gt;
:; /gchat : Toggles Global channel on / off.&lt;br /&gt;
:; /kchat : Toggles Kingdom channel on / off.&lt;br /&gt;
:; /gshout &amp;lt;message&amp;gt; : Opens and sends message to your Global channel.&lt;br /&gt;
:; /me &amp;lt;message&amp;gt; : Chat message without &amp;lt;&amp;gt; around your name, in a yellow color (aka Emote). Works in all channels except Kingdom. &amp;lt;br /&amp;gt;Example: '/me dances' produces 'Bob dances' when Bob types it.&lt;br /&gt;
:; /shout &amp;lt;message&amp;gt; :  Opens and sends message to your Kingdom channel.&lt;br /&gt;
:; /support &amp;lt;message&amp;gt; : Sends message to the chat moderator and game master channel on your server when you need support. (Replacement for /dev).&lt;br /&gt;
:; /team &amp;lt;message&amp;gt; :  Opens and sends message to your Team channel, if you are in one.&lt;br /&gt;
:; /tell &amp;lt;person&amp;gt; &amp;lt;message&amp;gt; : Open and sends message to a private chat channel with the &amp;lt;person&amp;gt; account.  They must be on the same server as you are.&lt;br /&gt;
:; /village (or /vil) &amp;lt;message&amp;gt; : Opens and sends message to your Village channel, if you are in one.&lt;br /&gt;
(to have village chat or alliance chat open automatically when starting game you must have a message of the day set for them.)&lt;br /&gt;
&lt;br /&gt;
=== Information commands ===&lt;br /&gt;
:; /attackers : Displays what you have been [[fighting]] the last five minutes.&lt;br /&gt;
:; /caringfor :  Displays a list of all the animals you are currently [[Animal husbandry#Caring|caring]] for.&lt;br /&gt;
:; /converts : Displays how many times you have changed [[kingdom]], and when you can [[convert]] again.&lt;br /&gt;
:; /fatigue : Displays how much time you have left to perform [[fatigue|fatiguing]] tasks.&lt;br /&gt;
:; /fl : Displays your current [[focus]] level.&lt;br /&gt;
:; /ignore : Displays the list of accounts that you are currently ignoring.&lt;br /&gt;
:; /kingdoms : Displays [[kingdom]] influence on the [[server]].&lt;br /&gt;
:; /lives : Displays how many lives ([[respawn]]s) remain for a [[Champion player|champion]].&lt;br /&gt;
:; /lotime : Displays logout time; how long your session will last if you lose your connection with the server.  This includes logging out.&lt;br /&gt;
:; /mission : Displays the list of active missions.  Only useful on an Epic server.&lt;br /&gt;
:; /playtime : Displays information about the time you have played. Including your remaining [[premium]] time.&lt;br /&gt;
:; /rank : Displays your current [[battle rank]].&lt;br /&gt;
:; /ranks : Displays the top battle ranks on the server.&lt;br /&gt;
:; /reputation : Displays your current [[reputation]].&lt;br /&gt;
:; /sleep : Displays your current remaining [[sleep bonus]], and if it's frozen or not.&lt;br /&gt;
:; /time : Displays current game [[time]] and date.&lt;br /&gt;
:; /title : Displays your current [[title]].&lt;br /&gt;
:; /uptime : Displays the time since the last server reboot.&lt;br /&gt;
:; /warnings : Displays information about your official moderation warnings.  These do not include any mute warnings issued by CM's or GM's.&lt;br /&gt;
:; /weather : Displays the current [[wind]] direction and speed&lt;br /&gt;
:; /who : Displays the number of players currently logged in on your server, your server name, and the total Wurm players online.&lt;br /&gt;
&lt;br /&gt;
=== Control commands ===&lt;br /&gt;
:; /afk &amp;lt;message&amp;gt; : Toggles away-from-keyboard mode, with optional message.&lt;br /&gt;
:; /changeemail &amp;lt;newemail&amp;gt; &amp;lt;password&amp;gt; : Changes the registered e-mail address for this account. &amp;lt;br /&amp;gt; Do not include the Triangular Brackets (&amp;lt; and &amp;gt;) when using this or any other command. The password needs to be for an account already using the new e-mail, to ensure that the owner of that e-mail agrees to the addition of your account. If the new e-mail already owns several accounts, any of their passwords will work.&amp;lt;br /&amp;gt;If you want to use an e-mail that is unknown to Wurm, you'll need to register a new account first on the web page to set up the recovery question.&amp;lt;br /&amp;gt;(See [[#Example_cm|Examples]])&lt;br /&gt;
:; /fsleep : Toggles [[sleep bonus]] on and off. Set to Off when you log on. May be toggled every 5 minutes.&lt;br /&gt;
:; /ignore &amp;lt;player&amp;gt; : Add [[player]] to your ignore list, or removes them they are being ignored. Other person will get an event message when (s)he /tells you. It also adds to [[mute]] vote if used by many people at the same time.&lt;br /&gt;
:; /invitations : Toggles whether you allow people to invite you to join their [[kingdom]] or [[religion]].  Set to Off when you log on.&lt;br /&gt;
:; /password &amp;lt;oldpassword&amp;gt; &amp;lt;newpassword&amp;gt; : Changes your password. The triangle brackets should not be included (no &amp;lt; or &amp;gt;)&lt;br /&gt;
:; /poll : In Game poll.&lt;br /&gt;
:; /random &amp;lt;number&amp;gt; : broadcasts a random number up to max &amp;lt;number&amp;gt; a few tiles.&lt;br /&gt;
:; /refer (or /referals) : Displays window allowing you to either award your [[referral]], or use and see the ones you have received yourself.&lt;br /&gt;
:; /release corpse : Makes all your current [[corpse]]s [[loot]]able by anyone from your kingdom. Normally, people from same kingdom who aren't [[friend]]s, fellow citizens, or allies cannot loot your corpses.&lt;br /&gt;
:; /remove &amp;lt;person&amp;gt; : Removes the person from your [[friend]]s list.&lt;br /&gt;
:; /respawn : Displays the [[respawn]] dialog. For use when you are dead.&lt;br /&gt;
:; /revoke &amp;lt;village name&amp;gt; : Revokes your citizenship of the specified [[village]] (i.e. allows you to leave without being kicked out by the [[mayor]]).&lt;br /&gt;
:; /snipe &amp;lt;person&amp;gt; : (premium only) will mute the person if enough people issue this command at roughly the same time. You have only one snipe per time period.&lt;br /&gt;
:; /stopcaring : Frees all the animal husbandry slots for [[Animal husbandry#Caring|caring]].&lt;br /&gt;
:; /stuck : Helps you getting out from trees and such that you are stuck in.&lt;br /&gt;
:; /suicide : Presents a [[suicide]] dialog.&lt;br /&gt;
:; /titles : Displays all your achieved titles and lets you choose which to display.&lt;br /&gt;
:; /transfer: Allows a very old player to change the god they follow.  Can only be used once.  May force a kingdom change if switching from WL to BL or visa versa, but cannot be used to join a PMK.&lt;br /&gt;
:; /tweet : Sends your tweet to your village [[twitter]], if enabled.&lt;br /&gt;
:; /villageinvite &amp;lt;playername&amp;gt; and /vinvite &amp;lt;playername&amp;gt;: Invites someone into your village&lt;br /&gt;
:; /vote &amp;lt;citizen&amp;gt; : Vote for citizen as village mayor.&lt;br /&gt;
;; /vteleport : Allows you to use your one free village teleport. One use only per character, not one use per village that character is joining.&lt;br /&gt;
&lt;br /&gt;
'''Examples :'''&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span id=&amp;quot;Example_cm&amp;quot;&amp;gt;''Change email''&amp;lt;/span&amp;gt;&lt;br /&gt;
::* Account ADAM wants to change their e-mail to eve@eden.com, and that e-mail is already registered to account EVE and LILITH.  When ADAM issues the /changeemail command, they need to use EVE's or LILITH's logon password.&lt;br /&gt;
::* Account CAIN wants to change their e-mail to able@eden.com, but that e-mail is not already registered to a Wurm account.  CAIN needs to register a new account ABLE using able@eden.com first to set up the e-mail in the database, and then use ABLE's password for the /changeemail command.  They do not need to ever log on to ABLE though, and it will be deleted in a few months.&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;span id=&amp;quot;Example_cm2&amp;quot;&amp;gt;''Change password''&amp;lt;/span&amp;gt;&lt;br /&gt;
::* Account GOD accidentally told somebody their password. To make sure their account is secure, they change their password by using the command &amp;quot;/password password1 password2&amp;quot;. Sadly, Satan could guess the new password pretty easily once he'd seen the old one! Pick your passwords carefully!&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Console]]&lt;br /&gt;
* [[IRC]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Army</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Skillgewinn_Tutorial&amp;diff=86947</id>
		<title>Guides:Skillgewinn Tutorial</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Skillgewinn_Tutorial&amp;diff=86947"/>
		<updated>2014-07-06T19:10:34Z</updated>

		<summary type="html">&lt;p&gt;Army: Created page with &amp;quot;Eine typische Fausregel ist es, für optimalen Skillgewinn Items mit einer Erfolgschance von 50% zu erstellen, oder Items 10 Qualitätspunkte (QL) über den dazugehörigen Ski...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Eine typische Fausregel ist es, für optimalen Skillgewinn Items mit einer Erfolgschance von 50% zu erstellen, oder Items 10 Qualitätspunkte (QL) über den dazugehörigen Skill zu improven (verbessern). &lt;br /&gt;
&lt;br /&gt;
In einigen Aktionen gibt es keine angezeigte Erfolgschance. [[Mining]] (Bergbau) zum Beispiel.&lt;br /&gt;
&lt;br /&gt;
'''Creation (Erstellen/Craften)''' - Eine Erfolgschance von 50% scheint am meisten Skill zu geben. Diese Chance wird aus vielen Faktoren errechnet. Unter anderem: Skill, Qualität des Rohmaterials, Qualität des Tools (Werkzeugs), usw.&lt;br /&gt;
&lt;br /&gt;
'''Improving (Improven/Verbessern)''' - Man sollte die besten Materialien und Ressourcen benutzen, die man kriegen kann. Außerdem sollte man das Item finden, das den geringsten Verbrauch von Rohmaterial für den Skill hat.&lt;br /&gt;
&lt;br /&gt;
'''Skill gain (Skillgewinn)''' - Um so schwieriger die Arbeit, desto höher der gewonnene Skill. Es bringt weniger Skill, Items zu improven, die 30QL unter dem aktuellen Skilllevel sind, als Items zu improven, die 10QL über dem aktuellen Skilllevel sind.&lt;br /&gt;
&lt;br /&gt;
'''Enchantments (Verzauberungen)''' - [[Circle of Cunning]] (CoC) und [[Wind of Ages]] (WoA) sind beide sehr hilfreich, es sei denn es wird irgendwo anders etwas anderes vermerkt.&lt;br /&gt;
&lt;br /&gt;
'''Andere Boni: '''&lt;br /&gt;
&lt;br /&gt;
''Altars'' - Arbeit innerhalb der [[Religion#Domain_of_the_gods|domain]] deines [[Gods|god(dess)]] (Gottes) kann einen Skillbonus verschaffen. Da man für die meisten Aktionen eh stehen bleiben muss, sollte es kein Problem sein dies in der Nähe eines Altars zu tun.&lt;br /&gt;
&lt;br /&gt;
''Sleep bonus'' - Mit dem [[sleep bonus]] kann man bei fast allen Skills die doppelte Menge erhalten.&lt;br /&gt;
&lt;br /&gt;
''Full status (Spielereffekt)'' - Es ist noch ungeprüft, aber man glaubt, dass es einen Bonus bei dem [[player status effect|full]] gibt.&lt;br /&gt;
&lt;br /&gt;
''High nutrition (Hohe Nutrition)'' - Hohe [[nutrition]] kann einen Bonus von bis zu 5% geben. Es ist immer ratsam, die Nutrition vor langen Sessions auf 99 zu bringen.&lt;br /&gt;
&lt;br /&gt;
''&amp;quot;Death bonus&amp;quot; (&amp;quot;Todesbonus&amp;quot;)'' - Falls du gestorben bist, können die durch [[death|death penalty]] verlorenen Skills wieder bis zu 3x schneller steigen.&lt;br /&gt;
&lt;br /&gt;
''Intellect of the Enlightened'' - Bei erreichen von Level 11 des &amp;quot;Path of Knowledge&amp;quot; wird der Skillgewinn permanent um 25% verbessert. (Siehe [[meditation]])&lt;br /&gt;
&lt;br /&gt;
''Faith bonus (Glaubensbonus)'' - Anhänger von Vynora bekommen ab 20 Faith (Glauben) und 10 Favor einen Skillbonus von 5 bis 10%.&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Army</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Deathcrawler&amp;diff=86945</id>
		<title>Deathcrawler</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Deathcrawler&amp;diff=86945"/>
		<updated>2014-07-06T18:18:11Z</updated>

		<summary type="html">&lt;p&gt;Army: Redirected page to Deathcrawler minion&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT[[Deathcrawler_minion]]&lt;/div&gt;</summary>
		<author><name>Army</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Whitelighters&amp;diff=86941</id>
		<title>Whitelighters</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Whitelighters&amp;diff=86941"/>
		<updated>2014-07-06T10:37:38Z</updated>

		<summary type="html">&lt;p&gt;Army: Redirected page to Whitelighter&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Whitelighter]]&lt;/div&gt;</summary>
		<author><name>Army</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ball&amp;diff=81703</id>
		<title>Ball</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ball&amp;diff=81703"/>
		<updated>2013-10-03T08:47:31Z</updated>

		<summary type="html">&lt;p&gt;Army: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Jewelry smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Ball.png&lt;br /&gt;
|active=[[glowing]] [[lump]] (0.3 kg)&lt;br /&gt;
|passive=[[small anvil]] &lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.3 kg)&lt;br /&gt;
|skill=jewelry smithing&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''Your face is reflected in this small well-polished ball.''&lt;br /&gt;
&lt;br /&gt;
A small metal '''ball''' made with [[jewelry smithing]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
:*Can be sold or used to improve jewelry smithing skill.&lt;br /&gt;
:*Can be used to create a [[pendulum]] with a [[chain (jewelry)|chain]]. Ball material determines the pendulum type.&lt;br /&gt;
:*Can be made from [[gold lump|gold]], [[silver lump|silver]], [[iron lump|iron]], [[copper lump|copper]], [[lead lump|lead]], [[brass lump|brass]] or [[steel lump|steel]] [[lump]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Success chance needs to be at least 6% for this item to appear in your creation list. &lt;br /&gt;
* Quality of the anvil and your skill in jewelry smithing raises the success chance. &lt;br /&gt;
* To create it, you need [[jewelry smithing]] &amp;gt; 1, so create a [[bowl]] first&lt;br /&gt;
&lt;br /&gt;
[[Category:Brass products]]&lt;br /&gt;
[[Category:Copper products]]&lt;br /&gt;
[[Category:Gold products]]&lt;br /&gt;
[[Category:Iron products]]&lt;br /&gt;
[[Category:Lead products]]&lt;br /&gt;
[[Category:Silver products]]&lt;br /&gt;
[[Category:Steel products]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Army</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ball&amp;diff=81702</id>
		<title>Ball</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ball&amp;diff=81702"/>
		<updated>2013-10-03T08:46:46Z</updated>

		<summary type="html">&lt;p&gt;Army: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Jewelry smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Ball.png&lt;br /&gt;
|active=[[glowing]] [[lump]] (0.3 kg)&lt;br /&gt;
|passive=[[small anvil]] &lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.3 kg)&lt;br /&gt;
|skill=jewelry smithing&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''Your face is reflected in this small well-polished ball.''&lt;br /&gt;
&lt;br /&gt;
A small metal '''ball''' made with [[jewelry smithing]].&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
:*Can be sold or used to improve jewelry smithing skill.&lt;br /&gt;
:*Can be used to create a [[pendulum]] with a [[chain (jewelry)|chain]]. Ball material determines the pendulum type.&lt;br /&gt;
:*Can be made from [[gold lump|gold]], [[silver lump|silver]], [[iron lump|iron]], [[copper lump|copper]], [[lead lump|lead]], [[brass lump|brass]] or [[steel lump|steel]] [[lump]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Success chance needs to be at least 6% for this item to appear in your creation list. &lt;br /&gt;
* Quality of the anvil and your skill in jewelry smithing raises the success chance. &lt;br /&gt;
* To create it, you need jewelry smithing &amp;gt; 1, so create a [[bowl]] first&lt;br /&gt;
&lt;br /&gt;
[[Category:Brass products]]&lt;br /&gt;
[[Category:Copper products]]&lt;br /&gt;
[[Category:Gold products]]&lt;br /&gt;
[[Category:Iron products]]&lt;br /&gt;
[[Category:Lead products]]&lt;br /&gt;
[[Category:Silver products]]&lt;br /&gt;
[[Category:Steel products]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Army</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cog&amp;diff=80415</id>
		<title>Cog</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cog&amp;diff=80415"/>
		<updated>2013-07-22T11:09:42Z</updated>

		<summary type="html">&lt;p&gt;Army: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Cog.png&lt;br /&gt;
|active=[[keel section]]&lt;br /&gt;
|passive=[[keel section]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 300x [[hull plank]]s&lt;br /&gt;
* 10x [[belaying pin]]s&lt;br /&gt;
* 200x [[tenon]]s&lt;br /&gt;
* 400x [[peg]]s&lt;br /&gt;
* 8x [[thick rope]]&lt;br /&gt;
* 1x [[stern]]&lt;br /&gt;
* 1x [[large square rig]]&lt;br /&gt;
* 2x [[keel section]]&lt;br /&gt;
* 1x [[rudder]]&lt;br /&gt;
* 60x [[deck board]]&lt;br /&gt;
* 50x [[tar]]s&lt;br /&gt;
* 2x [[oar]]s&lt;br /&gt;
* 4x [[mooring rope]]&lt;br /&gt;
&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=ship building&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''A sturdy one-masted merchant ship with a flat bottom.'' ([http://en.wikipedia.org/wiki/Cog_%28ship%29 Wikipedia Entry])&lt;br /&gt;
&lt;br /&gt;
A medium difficulty ship, the cog requires fewer sails but more wooden materials than the [[corbita]] and is harder to create. One large advantage it has over the similarly sized corbita is that the first passenger to board is put into the [[crows nest]], giving them a great view of the surrounding area.&lt;br /&gt;
&lt;br /&gt;
Cogs are great merchant ships as they are a large size, not difficult to build and as a result inexpensive to buy. They are good for long journeys but are impractical for short hops, especially in light winds.&lt;br /&gt;
&lt;br /&gt;
You will need 22 [[Mind_logic|Mind Logic]] to be able to command it.&lt;br /&gt;
&lt;br /&gt;
== Vessel details ==&lt;br /&gt;
*Passengers: 1 Captain + 8 crew&lt;br /&gt;
*Maximum speed: 33.22 km/h (solo, with a [[gale]] in the back)&lt;br /&gt;
*Maximum speed: 35(?) km/h (full crew)&lt;br /&gt;
*Hold Capacity: 50916 [[Container|volume]] units (67 rafts). Weight(kg) has no effect on this. &lt;br /&gt;
*The Hold's item count is limited to 100. If more is needed, use containers like [[small barrel]]s or [[raft]]s. &lt;br /&gt;
*Size: ~ 5 tiles long and 2 tiles wide&lt;br /&gt;
*Height: 40 dirt from water level to deck(?) and ~ 170 dirt from waterlevel to top&lt;br /&gt;
*819.84 kg of dye is required to paint a cog&lt;br /&gt;
&lt;br /&gt;
==Total Components==&lt;br /&gt;
Depending on your skill you may have to create extra [[keel section]]s and other components.&lt;br /&gt;
* 311x [[hull plank]] (11x for [[stern]])&lt;br /&gt;
* 10x [[belaying pin]]&lt;br /&gt;
* 210x [[tenon]] (10x for [[stern]])&lt;br /&gt;
* 420x [[peg]]s (20x for [[stern]])&lt;br /&gt;
* 8x [[thick rope]]&lt;br /&gt;
* 1x [[large mast]] (for [[large square rig]])&lt;br /&gt;
* 1x [[square sail]] (for [[large square rig]])&lt;br /&gt;
* 8x [[cordage rope]] (for [[large square rig]])&lt;br /&gt;
* 2x [[small tackle]] (for [[large square rig]])&lt;br /&gt;
* 4x [[large tackle]] (for [[large square rig]])&lt;br /&gt;
* 4x [[iron ribbon]]s (for [[crows nest]])&lt;br /&gt;
* 19x [[plank]]s (13x for [[crows nest]]) (6x for [[rudder]])&lt;br /&gt;
* 1x [[shaft]] (for [[rudder]])&lt;br /&gt;
* 4x [[keel section]]&lt;br /&gt;
* 60x [[deck board]]&lt;br /&gt;
* 50x [[tar]]&lt;br /&gt;
* 2x [[oar]]&lt;br /&gt;
* 4x [[mooring rope]]&lt;br /&gt;
&lt;br /&gt;
*Total components: 1119&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Ships with a [[quality]] of less than 10 cannot be commanded.&lt;br /&gt;
&lt;br /&gt;
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}&lt;br /&gt;
&lt;br /&gt;
{{shiplist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Boats]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Army</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cog&amp;diff=80414</id>
		<title>Cog</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cog&amp;diff=80414"/>
		<updated>2013-07-22T11:06:02Z</updated>

		<summary type="html">&lt;p&gt;Army: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Cog.png&lt;br /&gt;
|active=[[keel section]]&lt;br /&gt;
|passive=[[keel section]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 300x [[hull plank]]s&lt;br /&gt;
* 10x [[belaying pin]]s&lt;br /&gt;
* 200x [[tenon]]s&lt;br /&gt;
* 400x [[peg]]s&lt;br /&gt;
* 8x [[thick rope]]&lt;br /&gt;
* 1x [[stern]]&lt;br /&gt;
* 1x [[large square rig]]&lt;br /&gt;
* 2x [[keel section]]&lt;br /&gt;
* 1x [[rudder]]&lt;br /&gt;
* 60x [[deck board]]&lt;br /&gt;
* 50x [[tar]]s&lt;br /&gt;
* 2x [[oar]]s&lt;br /&gt;
* 4x [[mooring rope]]&lt;br /&gt;
&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=ship building&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''A sturdy one-masted merchant ship with a flat bottom.'' ([http://en.wikipedia.org/wiki/Cog_%28ship%29 Wikipedia Entry])&lt;br /&gt;
&lt;br /&gt;
A medium difficulty ship, the cog requires fewer sails but more wooden materials than the [[corbita]] and is harder to create. One large advantage it has over the similarly sized corbita is that the first passenger to board is put into the [[crows nest]], giving them a great view of the surrounding area.&lt;br /&gt;
&lt;br /&gt;
Cogs are great merchant ships as they are a large size, not difficult to build and as a result inexpensive to buy. They are good for long journeys but are impractical for short hops, especially in light winds.&lt;br /&gt;
&lt;br /&gt;
You will need 22 [[Mind_logic|Mind Logic]] to be able to command it.&lt;br /&gt;
&lt;br /&gt;
== Vessel details ==&lt;br /&gt;
*Passengers: 1 Captain + 8 crew&lt;br /&gt;
*Maximum speed: 33.22 km/h (solo, with a [[gale]] in the back)&lt;br /&gt;
*Maximum speed: 35(?) km/h (full crew)&lt;br /&gt;
*Hold Capacity: 50916 [[Container|volume]] units (67 rafts). Weight(kg) has no effect on this. &lt;br /&gt;
*The Hold's item count is limited to 100. If more is needed, use containers like [[small barrel]]s or [[raft]]s. &lt;br /&gt;
*Size: ~ 5 tiles long and 2 tiles wide&lt;br /&gt;
*Height: 40 dirt from water level to deck(?)&lt;br /&gt;
*819.84 kg of dye is required to paint a cog&lt;br /&gt;
&lt;br /&gt;
==Total Components==&lt;br /&gt;
Depending on your skill you may have to create extra [[keel section]]s and other components.&lt;br /&gt;
* 311x [[hull plank]] (11x for [[stern]])&lt;br /&gt;
* 10x [[belaying pin]]&lt;br /&gt;
* 210x [[tenon]] (10x for [[stern]])&lt;br /&gt;
* 420x [[peg]]s (20x for [[stern]])&lt;br /&gt;
* 8x [[thick rope]]&lt;br /&gt;
* 1x [[large mast]] (for [[large square rig]])&lt;br /&gt;
* 1x [[square sail]] (for [[large square rig]])&lt;br /&gt;
* 8x [[cordage rope]] (for [[large square rig]])&lt;br /&gt;
* 2x [[small tackle]] (for [[large square rig]])&lt;br /&gt;
* 4x [[large tackle]] (for [[large square rig]])&lt;br /&gt;
* 4x [[iron ribbon]]s (for [[crows nest]])&lt;br /&gt;
* 19x [[plank]]s (13x for [[crows nest]]) (6x for [[rudder]])&lt;br /&gt;
* 1x [[shaft]] (for [[rudder]])&lt;br /&gt;
* 4x [[keel section]]&lt;br /&gt;
* 60x [[deck board]]&lt;br /&gt;
* 50x [[tar]]&lt;br /&gt;
* 2x [[oar]]&lt;br /&gt;
* 4x [[mooring rope]]&lt;br /&gt;
&lt;br /&gt;
*Total components: 1119&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Ships with a [[quality]] of less than 10 cannot be commanded.&lt;br /&gt;
&lt;br /&gt;
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}&lt;br /&gt;
&lt;br /&gt;
{{shiplist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Boats]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Army</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Candelabra&amp;diff=78655</id>
		<title>Candelabra</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Candelabra&amp;diff=78655"/>
		<updated>2013-03-21T18:00:22Z</updated>

		<summary type="html">&lt;p&gt;Army: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Jewelry smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Candelabra.png&lt;br /&gt;
|active=[[glowing]] [[iron lump|iron]], [[copper lump|copper]], [[silver lump|silver]] or [[gold lump]] (2.50 kg)&lt;br /&gt;
|passive=[[small anvil]] &lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (2.50 kg)&lt;br /&gt;
|skill=jewelry smithing&lt;br /&gt;
|improve=jewelry smithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A beautiful candelabra with four arms.''&lt;br /&gt;
&lt;br /&gt;
A decorative '''candelabra''' made out of [[iron lump|iron]], [[copper lump|copper]], [[silver lump|silver]] or [[gold lump|gold]]. Worth quite some [[Bank of Wurm|money]] to a [[trader]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Can be used as a lamp by filling it with [[candle]]s.&lt;br /&gt;
* No matter how many candles the model holds, you only need one candle to fill it.&lt;br /&gt;
* Will not stay lit indefinitely on deed.&lt;br /&gt;
* Cannot be planted or painted.&lt;br /&gt;
* You need at least jewelry smithing skill &amp;gt; 1 to create this&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[Image:Candelabra.png|500px|Four candelabras, made from each available metal type as labeled.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Copper products]]&lt;br /&gt;
[[Category:Silver products]]&lt;br /&gt;
[[Category:Gold products]]&lt;br /&gt;
[[Category:Iron products]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Army</name></author>
		
	</entry>
</feed>