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	<updated>2026-06-04T09:32:57Z</updated>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sacrificing&amp;diff=93272</id>
		<title>Sacrificing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sacrificing&amp;diff=93272"/>
		<updated>2015-07-22T17:00:23Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: /* Double favor items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / [[Sacrificing]]&lt;br /&gt;
&lt;br /&gt;
==Description ==&lt;br /&gt;
Putting an item in an altar and right-clicking the [[altar]] will give the option to &amp;quot;sacrifice&amp;quot;. Items can be sacrificed in an [[altar]] representing the god you are following and has several beneficial effects that depend on what you sacrifice and how much. Sacrificing an item will remove it from the world so apart from sacrificing in order to gain any of the beneficial effects it's used in order to get rid of junk.&lt;br /&gt;
&lt;br /&gt;
Requirements:&lt;br /&gt;
* Follower of a [[gods|god]], with at least 10 faith  &lt;br /&gt;
&lt;br /&gt;
== Effects ==&lt;br /&gt;
&lt;br /&gt;
Sacrificing may yield:&lt;br /&gt;
* Favor gain&lt;br /&gt;
* Healing of wounds&lt;br /&gt;
* Alignment gain&lt;br /&gt;
* Potion&lt;br /&gt;
* Refill of Stamina, Nutrition, Food and Water&lt;br /&gt;
* Skill gain&lt;br /&gt;
&lt;br /&gt;
If your Favor is already full you will start increasing Deed Faith bonus instead. See [[Faith bonus|Faith bonuses]] for details&lt;br /&gt;
&lt;br /&gt;
=== Favor ===&lt;br /&gt;
As mentioned previously sacrificing items may yield a number of various effects, favor gain being one of them. The amount of favor you gain from sacrificing an item depends on what their value is. Items typically have a &amp;quot;get price&amp;quot; that you can see when right-clicking them in your inventory. That number along with the item type and its QL can be used to determine how much favor it will yield when sacrificed. See [[Base Price]] for details.&lt;br /&gt;
&lt;br /&gt;
==== Double favor items ====&lt;br /&gt;
Some items have a [[religion]] specific double [[favor]] gain. That means that if you sacrifice your specific double favor item you'll get twice as much favor as the item is worth. For example: If a Vynora priest sacrifices a door lock it gets x amount of favor but if a Magranon priest sacrifices the same door lock it gets 2x the amount.&lt;br /&gt;
&lt;br /&gt;
*[[Vynora]]: [[Yoyo]] and [[Torch]]&lt;br /&gt;
*[[Fo]]: [[Square piece of cloth]]&lt;br /&gt;
*[[Magranon]]: [[Door lock]]&lt;br /&gt;
*[[Libila]]: [[:Category:Natural_substances_items|Alchemy items]]&lt;br /&gt;
*[[Tosiek]]: [[Square piece of cloth]]&lt;br /&gt;
*[[Nahjo]]: [[:Category:Natural_substances_items|Alchemy items]]&lt;br /&gt;
&lt;br /&gt;
(note: Tested with rare version too)&lt;br /&gt;
&lt;br /&gt;
=== Healing of wounds ===&lt;br /&gt;
When sacrificing items of high value the gods might heal your wounds. How much is healed depends on the value of the sacrificed items (note: more tests needed unless results of this exists elsewhere on the wiki already)&lt;br /&gt;
&lt;br /&gt;
=== Alignment gain ===&lt;br /&gt;
Sacrificing items that have a &amp;quot;get price&amp;quot; value of at least 50 copper will increase your alignment. See [[Alignment]] for details.&lt;br /&gt;
&lt;br /&gt;
=== Potion ===&lt;br /&gt;
A [[potion]] might be awarded when sacrificing items that add up to a high value. The potion will end up inside your intentory.&lt;br /&gt;
&lt;br /&gt;
=== Refill of Stamina, Nutrition, Food and Water and Skill gain ===&lt;br /&gt;
Sacrificing any of the rare item kinds will refill the stamina, food and water bars in the same fashion as the Path of Love ability [[Path_of_Love#Refresh|Refresh]] and will heal a wound, usually the first wound received, regardless of severity. Rare items work exactly as the Refresh spell while supreme and fantastic abilities grant you a tick in a random skill.&lt;br /&gt;
&lt;br /&gt;
The rare items need to be of full weight in order to give the bonus, i.e. a rare log that weighs 24kgs will refill the bars but a log that weighs 17kgs will not.&lt;br /&gt;
&lt;br /&gt;
==== Rare Items ====&lt;br /&gt;
&lt;br /&gt;
* Sacrificing [[rare]]s gives 99% [[stamina]], [[nutrition]], [[water]], [[food]] and and will heal a wound, usually the first wound received, regardless of severity&lt;br /&gt;
* Sacrificing [[supreme]]s gives the same as rares with a small gain in a random skill&lt;br /&gt;
* Sacrificing [[fantastic]]s gives the same as supremes but with greater skill gain.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* [[Key]]s can only be sacrificed if the [[lock]] they belong to has already been destroyed. The lock must therefore be sacrificed before the key is (sometimes you can sacrifice them at the same time because the lock is registered by the server before the key is).&lt;br /&gt;
* To be able to sacrifice an item it must fit in the altar. If you are sacrificing to get rid of the item you can try using a [[Trash heap|trash heap]].&lt;br /&gt;
* Sacrificing creatures for a mission is done with a [[Sacrificial knife|sacrificial knife]] see related page for more.&lt;br /&gt;
* Sacrificing 10 items one at a time will give the same amount of favor as sacrificing all 10 at once. The items are registered individually and not as part of a unit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guard_tower&amp;diff=92864</id>
		<title>Guard tower</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guard_tower&amp;diff=92864"/>
		<updated>2015-06-22T14:27:55Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: /* Guards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Guard tower.png&lt;br /&gt;
|active=[[stone brick]]&lt;br /&gt;
|passive=[[clay]] &lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=* 501x [[stone brick]]s&lt;br /&gt;
* 501x [[clay]] &lt;br /&gt;
* 100x [[plank]]s&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'' A high guard tower.''&lt;br /&gt;
&lt;br /&gt;
'''Guard tower''' is used for defensive purposes. It also increases [[kingdom]] influence, depending on the allegiance (loyalty to a particular kingdom) of the player who started building the tower. It also spawns [[tower guard]]s who are hostile to enemy kingdoms and aggressive animals. They do not However attack Enemy guards from the same town during a PMK switch over and not when called on each others (as they are all non-aggressive).&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
You cannot create a guard tower inside a building. Failing to start or continue, the material(s) used will be damaged.&lt;br /&gt;
&lt;br /&gt;
Guard towers take up one tile, but will overlap about half a tile in a 3x3 tile area around the central tile.&lt;br /&gt;
&lt;br /&gt;
When attaching the last piece, make sure you are facing the tile you wish the tower to be created in. Guard towers can be rotated now, so the initial rotation doesn't matter. But they are locked to the tile they are created in.&lt;br /&gt;
&lt;br /&gt;
Do not build fences on the tile borders of the center tile of a guard tower.  Although the fence may build, it will eventually be destroyed. House walls will withstand a tower's influence, however.&lt;br /&gt;
&lt;br /&gt;
Guard towers must be situated at least 50 tiles apart on Freedom servers. Note that it's NOT the actual &amp;quot;distance&amp;quot; that counts, but it has to be 50 tiles in each direction, e.g. going 50 tiles north and then 50 tiles west! So: a new tower actually must be outside a square of 101 tiles sidelength, with the existing tower in the middle.&lt;br /&gt;
&lt;br /&gt;
''Error msg when too close: &amp;quot;You can't continue the tower now; another tower is too near.&amp;quot;''&lt;br /&gt;
&lt;br /&gt;
Towers may be built minimum 150 tiles from another kingdom, except 60 tiles if you are within your own kingdom.&lt;br /&gt;
&lt;br /&gt;
''NOTE: These values are currently being reconfirmed due to PMK problems and player feedback.''&lt;br /&gt;
&lt;br /&gt;
[[Image:Freedomtower.png|thumb|right|A guard tower on the [[Freedom Isles]] up close.]]&lt;br /&gt;
&lt;br /&gt;
== Influence ==&lt;br /&gt;
A tower will create at least 60 tiles of kingdom influence, unless it is at the edge of opposing territory. There are also such things known as &amp;quot;hidden zones.&amp;quot; Hidden zones are areas that mysteriously increase the influence radius of an altar or tower by an unusual amount. Hidden zones are most commonly found on mountains or sometimes lakes. There are also hidden zones in places around the world, sometimes small, sometimes large. Hidden zones have been known to add up to an extra 20 tiles on a altar's presence and sometimes up to 100 tiles on a tower's influence.&lt;br /&gt;
&lt;br /&gt;
== Destroying ==&lt;br /&gt;
Guard towers can be destroyed with a weapon, such as a [[large maul]]. Catapults have no effect on towers. You may only destroy your own kingdom's towers if they are made by you or are located on your settlement.&lt;br /&gt;
&lt;br /&gt;
== Guards ==&lt;br /&gt;
For each 10 QL of the tower, it will spawn 1 [[tower guard]], up to 5 guards. A [[rare]] guard tower will spawn 1 Extra [[tower guard]], allowing up to 6 guards.&lt;br /&gt;
&lt;br /&gt;
== Range and Response ==&lt;br /&gt;
&lt;br /&gt;
Tower guards attack players of an enemy kingdom automatically. They will not, however, automatically hunt other hostile creatures within their range, rather they will only do so when ordered to by a player. This can be done by saying either &amp;quot;help&amp;quot; or &amp;quot;guards!&amp;quot; in Local chat within range of a guard tower, after which the guards will attack your current target. The text to call the guards '''MUST''' be typed in lower case letters to work.&lt;br /&gt;
&lt;br /&gt;
They will also attack [[KoS]]ed players, if player enters a deed that is protected by a [[Spirit Templar|spirit templar]] (this works on PVP and PVE servers).&lt;br /&gt;
&lt;br /&gt;
==Note==&lt;br /&gt;
*2 Guards respond per turn but you can call more a 10 seconds later.&lt;br /&gt;
*Guards will respond to help call if the creature is within 20 tiles of the Guard tower '''not''' of the guards. &lt;br /&gt;
*The monster needs to be within 20 tiles of the tower but you can call the guards as long as your in local range of the tower (80 tiles).&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Body_strength&amp;diff=92167</id>
		<title>Body strength</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Body_strength&amp;diff=92167"/>
		<updated>2015-06-03T22:40:43Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: Structured the limits for actions that body strength unlocks.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Characteristics]] / [[Body]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
High '''body strength''' allows you to carry or drag heavier loads. It also increases [[damage]] in combat and on [[wall]]s or [[fence]]s.&lt;br /&gt;
&lt;br /&gt;
Skills for improving your body strength include:&lt;br /&gt;
[[mining]], [[farming]], [[digging]], [[smithing]], and [[woodcutting]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Limits ==&lt;br /&gt;
* You need 20 Body Strength to destroy pavement.&lt;br /&gt;
* You need 20.10 Body Strength to dig on roads.&lt;br /&gt;
* You need 21 Body Strength to destroy fences.&lt;br /&gt;
* You need a 23.0 strength to load items into carts, wagons and boats.&lt;br /&gt;
&lt;br /&gt;
== Carrying capacity ==&lt;br /&gt;
The maximum [[weight]] a character can carry is '''7 * body strength'''.&lt;br /&gt;
&lt;br /&gt;
The integer part of body strength (e.g. 25 if 25.62) also determines how much you can carry before starting to move slower.&lt;br /&gt;
&lt;br /&gt;
* Above 2*strength weight, speed drops to 3/4 of normal&lt;br /&gt;
* Above 3.5*strength weight, it drops to 1/4&lt;br /&gt;
* Above 7*strength weight, speed is only 1/20&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Strength !! 3/4 !! 1/4 !! 1/20 !! Max&lt;br /&gt;
|-&lt;br /&gt;
|| 20 || 40kg || 70kg || 140kg || 140kg&lt;br /&gt;
|-&lt;br /&gt;
|| 25.62 || 50kg || 87.5kg || 175kg || 179.34kg&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: A leg [[wound]] can lower your effective body strength until the wound has healed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Dragging ==&lt;br /&gt;
The maximum weight you can drag is limited by your body strength, it's generously much though.&lt;br /&gt;
&lt;br /&gt;
 Maximum weight you can drag = (Body strength * 7 - Weight you're carrying) * 10&lt;br /&gt;
&lt;br /&gt;
To determine how much cargo you can drag in a small cart for example, you must simply subtract the weight of the small cart.&lt;br /&gt;
&lt;br /&gt;
 Maximum cargo = (Body strength * 7 - Weight you're carrying) * 10 - 60 (Cart weight)&lt;br /&gt;
&lt;br /&gt;
The weight you're carrying is anything you're carrying in your [[inventory]] and anything you're [[wearing]] or equipping on your body. To determine how much weight you can carry to drag a specific weight, you can use the following formula.&lt;br /&gt;
&lt;br /&gt;
 Maximum carrying = Body strength * 7 - Weight you want to drag / 10&lt;br /&gt;
&lt;br /&gt;
To determine how much body strength you need to drag a specific amount of weight you can use the following formulas as applicable.&lt;br /&gt;
&lt;br /&gt;
 Body strength required = (Total weight / 10 + Weight you're carrying) / 7&lt;br /&gt;
&lt;br /&gt;
 With an empty inventory:&lt;br /&gt;
 Body strength required = Total weight / 70 (Didn't think it was that easy now huh?)&lt;br /&gt;
 Body strength required = (Cargo weight + Cart weight) / 10 / 7 (See the resemblance?)&lt;br /&gt;
&lt;br /&gt;
For example, someone with 21 body strength carrying 20kg of tools could drag a small cart, which weights 60kg, filled with up to (21BS * 7 - 20kg) * 10 - 60kg = 1210kg, which is 80 [[stone brick]]s. Remember the operator precedence rules! If you want to drag 1235kg with your 22.90 body strength, you could carry 36.80kg = 22.90BS * 7 - 1235kg / 10 additional weight on your body and inventory.&lt;br /&gt;
&lt;br /&gt;
Here's a small table of required minimum body strength for draggable items without any cargo.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Draggable Container&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Minimum Strength to Drag&lt;br /&gt;
|-&lt;br /&gt;
| [[Small cart]] || 60kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Large cart]] || 240kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | ''Note: Boats must be floating to be dragged.''&lt;br /&gt;
|-&lt;br /&gt;
| [[Small raft]] || 60kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Rowboat]] || ?? || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Sailing Boat]] || 140kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Corbita]] || 1400kg || &amp;gt;20.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Cog]] || ~888kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Knarr]] || 2000kg || 28.57&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravel]] || 2450kg || 35.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characteristics]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Nahjo&amp;diff=91981</id>
		<title>Historical:Nahjo</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Nahjo&amp;diff=91981"/>
		<updated>2015-05-27T18:29:41Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Nahjo'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Nahjo is the second [[Gods|Deity]] ascension from a Demi-God of a [[Player]]. His [[channeling]] item is a gold or silver [[statuette]] of Magranon.&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
''This area currently incomplete as no information is available''&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Nahjo followers abilities and penalties ===&lt;br /&gt;
''(See the [[follower]] page for details on being a follower)''&lt;br /&gt;
&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
&lt;br /&gt;
=== Nahjo priests abilities and penalties ===&lt;br /&gt;
''(See the [[priest]] page for details on priest-hood)''&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
&lt;br /&gt;
=== Nahjo champion abilities and penalties ===&lt;br /&gt;
''(See the [[Champion player|champion]] page for details on champion-hood)''&lt;br /&gt;
&lt;br /&gt;
''All this information is currently assumed based on all other champion information''&lt;br /&gt;
&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
*All Nahjo follower and Nahjo priest abilities (NOT the Priest penalties)&lt;br /&gt;
*+5 to all [[characteristics]] skills. &lt;br /&gt;
*[[Faith]] set to 99.99 (you can continue to pray &amp;amp; gain faith, but only at about 0.000010)&lt;br /&gt;
*[[Praying]], [[channeling]], [[exorcism]] all get 50+your original skill, up to a maximum of 80.&lt;br /&gt;
*shorter time for normal healing&lt;br /&gt;
*You will get a new [[titles|title]]: Champion of Nahjo (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Nahjo' for example).&lt;br /&gt;
* You will lose your Champion status after you die 3 times or after 6 months.&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #f2f2f2; width: 150px;&amp;quot;|Name !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Level (Faith) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Favor !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Difficulty !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Time (Seconds) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Targets !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #f2f2f2;&amp;quot;|Description !! style=&amp;quot;background: #f2f2f2;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]]&lt;br /&gt;
| 8 || 10 || 10 || 10 || Item, Creature || Adds a holy aura of purity. || Use on blank [[altar]]s to bless them to Fo.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel]]&lt;br /&gt;
| 10 || 10 || 20 || 5 || Tile, Item, Creature || Tries to dispel an effect on the target. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangle weave]]&lt;br /&gt;
| 10 || 30 || 30 || 6 || Creature || N/A || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Light token]]&lt;br /&gt;
| 20 || 5 || 10 || 10 ||  Tile, Item, Creature || Creates a bright light item || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate soul]]&lt;br /&gt;
| 20 || 20 || 10 || 10 || Tile, Item, Creature || Locates a player and corpses || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantasms]]&lt;br /&gt;
| 20 || 10 || 10 || Creature || Target sees illusions. || Creates possibly random types of blue &amp;quot;dying&amp;quot; mobs within 3 tiles of the target over time which are immobile, deal damage and cannot be killed. Can be improved with recast and seems to last longer with more power, reportedly ~1.5 minutes at 60 power. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Nolocate]]&lt;br /&gt;
| 22 || 15/60 || 10 || || Creature, Item || Hides you from locate spells || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Aura of Shared Pain]]&lt;br /&gt;
| 25 || 35 || 60 || 20 ||  Item || Hurts creatures hitting you || cast this on armour&lt;br /&gt;
|-&lt;br /&gt;
| [[Libila's shielding]]&lt;br /&gt;
| 27 || 30 || 30 || Item || Counters libila's demise enchant || Formerly known as Libila's Scale || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Mend]]&lt;br /&gt;
| 29 || 29 || 20 || 20 || Item || Removes [[damage]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Courier]]&lt;br /&gt;
| 30 || 30 || 20 || 30 || Item || tempts spirits to inhabit the target || Enchantment spell for [[mailbox]]es and Turrets&lt;br /&gt;
|-&lt;br /&gt;
| [[Frantic Charge]]&lt;br /&gt;
| 30 || 20 || 30 || 4 ||  Creature || Increases attack and movement speed || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Magranon's Shield]]&lt;br /&gt;
| 30 || 30 || 30 || 200 ||  Item || Counters Magranon's demise enchant || target item needs to be at least 70 [[QL]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal creatures]]&lt;br /&gt;
| 30 || 30 || 25 || 40 || Tile || locates [[creatures]] nearby || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Truehit]]&lt;br /&gt;
| 30 || 10 || 15 || Creature || Increases chance to hit. || N/A || N/A&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Nahjo&amp;diff=91980</id>
		<title>Historical:Nahjo</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Nahjo&amp;diff=91980"/>
		<updated>2015-05-27T18:24:02Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: /* Spells */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Nahjo'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Nahjo is the second [[Gods|Deity]] ascension from a Demi-God of a [[Player]]. His [[channeling]] item is a gold or silver [[statuette]] of Magranon.&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
''This area currently incomplete as no information is available''&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Nahjo followers abilities and penalties ===&lt;br /&gt;
''(See the [[follower]] page for details on being a follower)''&lt;br /&gt;
&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
&lt;br /&gt;
=== Nahjo priests abilities and penalties ===&lt;br /&gt;
''(See the [[priest]] page for details on priest-hood)''&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
&lt;br /&gt;
=== Nahjo champion abilities and penalties ===&lt;br /&gt;
''(See the [[Champion player|champion]] page for details on champion-hood)''&lt;br /&gt;
&lt;br /&gt;
''All this information is currently assumed based on all other champion information''&lt;br /&gt;
&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
*All Nahjo follower and Nahjo priest abilities (NOT the Priest penalties)&lt;br /&gt;
*+5 to all [[characteristics]] skills. &lt;br /&gt;
*[[Faith]] set to 99.99 (you can continue to pray &amp;amp; gain faith, but only at about 0.000010)&lt;br /&gt;
*[[Praying]], [[channeling]], [[exorcism]] all get 50+your original skill, up to a maximum of 80.&lt;br /&gt;
*shorter time for normal healing&lt;br /&gt;
*You will get a new [[titles|title]]: Champion of Nahjo (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Nahjo' for example).&lt;br /&gt;
* You will lose your Champion status after you die 3 times or after 6 months.&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #f2f2f2; width: 150px;&amp;quot;|Name !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Level (Faith) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Favor !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Difficulty !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Time (Seconds) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Targets !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #f2f2f2;&amp;quot;|Description !! style=&amp;quot;background: #f2f2f2;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
|  ?|| ? || ? || ? || ? || Tile,Item,Creature,Wound || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]]&lt;br /&gt;
| 8 || 10 || 10 || 10 || Item, Creature || Adds a holy aura of purity. || Use on blank [[altar]]s to bless them to Fo.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel]]&lt;br /&gt;
| 10 || 10 || 20 || 5 || Tile, Item, Creature || Tries to dispel an effect on the target. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Light token]]&lt;br /&gt;
| 20 || 5 || 10 || 10 ||  Tile, Item, Creature || Creates a bright light item || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate soul]]&lt;br /&gt;
| 20 || 20 || 10 || 10 || Tile, Item, Creature || Locates a player and corpses || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantasms]]&lt;br /&gt;
| 20 || 10 || 10 || Creature || Target sees illusions. || Creates possibly random types of blue &amp;quot;dying&amp;quot; mobs within 3 tiles of the target over time which are immobile, deal damage and cannot be killed. Can be improved with recast and seems to last longer with more power, reportedly ~1.5 minutes at 60 power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Nolocate]]&lt;br /&gt;
| 22 || 15/60 || 10 || || Creature, Item || Hides you from locate spells || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Aura of Shared Pain]]&lt;br /&gt;
| 25 || 35 || 60 || 20 ||  Item || Hurts creatures hitting you || cast this on armour&lt;br /&gt;
|-&lt;br /&gt;
| [[Libila's shielding]]&lt;br /&gt;
| 27 || 30 || 30 || Item || Counters libila's demise enchant || Formerly known as Libila's Scale&lt;br /&gt;
|-&lt;br /&gt;
| [[Mend]]&lt;br /&gt;
| 29 || 29 || 20 || 20 || Item || Removes [[damage]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Courier]]&lt;br /&gt;
| 30 || 30 || 20 || 30 || Item || tempts spirits to inhabit the target || Enchantment spell for [[mailbox]]es and Turrets&lt;br /&gt;
|-&lt;br /&gt;
| [[Frantic Charge]]&lt;br /&gt;
| 30 || 20 || 30 || 4 ||  Creature || Increases attack and movement speed || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Magranon's Shield]]&lt;br /&gt;
| 30 || 30 || 30 || 200 ||  Item || Counters Magranon's demise enchant || target item needs to be at least 70 [[QL]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal creatures]]&lt;br /&gt;
| 30 || 30 || 25 || 40 || Tile || locates [[creatures]] nearby || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Truehit]]&lt;br /&gt;
| 30 || 10 || 15 || Creature || Increases chance to hit. || N/A&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Nahjo&amp;diff=91979</id>
		<title>Historical:Nahjo</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Nahjo&amp;diff=91979"/>
		<updated>2015-05-27T18:17:44Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: /* Spells */ Added spells according to a public soruce&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Nahjo'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Nahjo is the second [[Gods|Deity]] ascension from a Demi-God of a [[Player]]. His [[channeling]] item is a gold or silver [[statuette]] of Magranon.&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
''This area currently incomplete as no information is available''&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
=== Nahjo followers abilities and penalties ===&lt;br /&gt;
''(See the [[follower]] page for details on being a follower)''&lt;br /&gt;
&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
&lt;br /&gt;
=== Nahjo priests abilities and penalties ===&lt;br /&gt;
''(See the [[priest]] page for details on priest-hood)''&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
&lt;br /&gt;
=== Nahjo champion abilities and penalties ===&lt;br /&gt;
''(See the [[Champion player|champion]] page for details on champion-hood)''&lt;br /&gt;
&lt;br /&gt;
''All this information is currently assumed based on all other champion information''&lt;br /&gt;
&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
*All Nahjo follower and Nahjo priest abilities (NOT the Priest penalties)&lt;br /&gt;
*+5 to all [[characteristics]] skills. &lt;br /&gt;
*[[Faith]] set to 99.99 (you can continue to pray &amp;amp; gain faith, but only at about 0.000010)&lt;br /&gt;
*[[Praying]], [[channeling]], [[exorcism]] all get 50+your original skill, up to a maximum of 80.&lt;br /&gt;
*shorter time for normal healing&lt;br /&gt;
*You will get a new [[titles|title]]: Champion of Nahjo (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Nahjo' for example).&lt;br /&gt;
* You will lose your Champion status after you die 3 times or after 6 months.&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #f2f2f2; width: 150px;&amp;quot;|Name !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Level (Faith) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Favor !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Difficulty !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Time (Seconds) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Targets !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #f2f2f2;&amp;quot;|Description !! style=&amp;quot;background: #f2f2f2;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| ?&lt;br /&gt;
|  ?|| ? || ? || ? || ? || Tile,Item,Creature,Wound || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]]&lt;br /&gt;
| 8 || 10 || 10 || 10 || Item, Creature || Adds a holy aura of purity. || Use on blank [[altar]]s to bless them to Fo.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel]]&lt;br /&gt;
| 10 || 10 || 20 || 5 || Tile, Item, Creature || Tries to dispel an effect on the target. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Light token]]&lt;br /&gt;
| 20 || 5 || 10 || 10 ||  Tile, Item, Creature || Creates a bright light item || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate soul]]&lt;br /&gt;
| 20 || 20 || 10 || 10 || Tile, Item, Creature || Locates a player and corpses || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Phantasms]]&lt;br /&gt;
| 20 || 10 || 10 || Creature || Target sees illusions. || Creates possibly random types of blue &amp;quot;dying&amp;quot; mobs within 3 tiles of the target over time which are immobile, deal damage and cannot be killed. Can be improved with recast and seems to last longer with more power, reportedly ~1.5 minutes at 60 power.&lt;br /&gt;
|-&lt;br /&gt;
| [[Nolocate]]&lt;br /&gt;
| 22 || 15/60 || 10 || || Creature, Item || Hides you from locate spells || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Aura of Shared Pain]]&lt;br /&gt;
| 25 || 35 || 60 || 20 ||  Item || Hurts creatures hitting you || cast this on armour&lt;br /&gt;
|-&lt;br /&gt;
| [[Libila's shielding]]&lt;br /&gt;
| 27 || 30 || 30 || Item || Counters libila's demise enchant || Formerly known as Libila's Scale&lt;br /&gt;
|-&lt;br /&gt;
| [[Courier]]&lt;br /&gt;
| 30 || 30 || 20 || 30 || Item || tempts spirits to inhabit the target || Enchantment spell for [[mailbox]]es and Turrets&lt;br /&gt;
|-&lt;br /&gt;
| [[Truehit]]&lt;br /&gt;
| 30 || 10 || 15 || Creature || Increases chance to hit. || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Gods&amp;diff=91978</id>
		<title>Gods</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Gods&amp;diff=91978"/>
		<updated>2015-05-27T18:07:45Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Gods'''&lt;br /&gt;
&lt;br /&gt;
There are four gods you can follow in Wurm:&lt;br /&gt;
&lt;br /&gt;
*'''[[White Light]]/[[Altar of Three]] Gods'''&lt;br /&gt;
**[[Fo]]&lt;br /&gt;
**[[Magranon]]&lt;br /&gt;
**[[Vynora]]&lt;br /&gt;
**[[Nahjo]]&lt;br /&gt;
*'''[[Black Light]]/[[Bone Altar]] Gods'''&lt;br /&gt;
**[[Libila]]&lt;br /&gt;
**[[Tosiek]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Horse&amp;diff=42974</id>
		<title>Horse</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Horse&amp;diff=42974"/>
		<updated>2009-04-01T18:21:46Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Horse]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Horses are found on [[Terrain:Steppe|Steppe]] or [[Grass tiles| Grass]] land. You can use a rope on them to lead them.&lt;br /&gt;
&lt;br /&gt;
*Lead-able.&lt;br /&gt;
*Ride-able&lt;br /&gt;
*Can't swim.&lt;br /&gt;
*Can be tamed with seeds.&lt;br /&gt;
*4 known color types: Black, White, Tan, Brown&lt;br /&gt;
*each horse has its own speed value???(unconfirmed)&lt;br /&gt;
*Climbs very bad&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Age&amp;diff=42973</id>
		<title>Age</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Age&amp;diff=42973"/>
		<updated>2009-04-01T17:56:11Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Age plays an important part in two parts of Wurm.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When it comes to [[trees]] age plays an important role in the yield of wood you will get from it.&lt;br /&gt;
The age of a tree goes Young, Mature, Old, Very old, Overaged. To examine the age of a tree, right click the tile that the tree is on and examine it, the age will show up in the event box.&lt;br /&gt;
&lt;br /&gt;
Cutting down a young or mature tree will yield a very low amount of wood and will be a waste of a tree. Optimum time to cut down a tree is when it is either old, or very old.&lt;br /&gt;
&lt;br /&gt;
When it comes to the ages of animals, the ages are Young, Adolescent, Mature, Aged, Old, Venerable. Animals take several months to reach the venerable stage. Animals will eventually die of old age, but most species have extremely long lifespans. One [[huge spider]] was observed alive after over six months of real time.&lt;br /&gt;
&lt;br /&gt;
Animal age effects the size of the animal, and older animals will have increased fighting capabilities. &lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maps&amp;diff=41350</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maps&amp;diff=41350"/>
		<updated>2009-01-29T19:40:00Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: /* Jenn-Kellon Home Server */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / '''Astronomy and geography'''&lt;br /&gt;
&lt;br /&gt;
== Gold 2 maps (11th World, Current) ==&lt;br /&gt;
&lt;br /&gt;
==== Jenn-Kellon Home Server ====&lt;br /&gt;
*[http://www.nickersonm.com/wurm/mapping/jenn002-map.png Official map dump] or [http://gmapuploader.com/iframe/LN1731n1sm Google Maps Interface] (December 2007)&lt;br /&gt;
*[[Gold 2 Village Roadmap]] or [http://gmapuploader.com/iframe/VnpP1elQtF Google Maps Interface] (January 12th, 2009)&lt;br /&gt;
*[[Kinoss' + NWMP]] (December 17th)&lt;br /&gt;
*[[New World Mapping Project]]&lt;br /&gt;
*[[Dramen's Map]]&lt;br /&gt;
*[[Adamirs Map]] (December 23th)&lt;br /&gt;
*[[Greenside Map]] (May 2008)&lt;br /&gt;
&lt;br /&gt;
==== Mol Rehan Home Server ====&lt;br /&gt;
*[[MR Home by Kinoss]] (September 28)&lt;br /&gt;
&lt;br /&gt;
==== Wild Server ====&lt;br /&gt;
*[[The Bushmanla Map]]&lt;br /&gt;
*[[Wildroadmap]]&lt;br /&gt;
*[[Wild Influence|Wild Influence w/ Major Towns]] (December 21st, 2008)&lt;br /&gt;
*Official map dump [http://gmapuploader.com/iframe/qVEbTx4juO with GoogleMap interface] or [http://www.nickersonm.com/wurm/mapping/wild001-map.png as a png] (December 17th, 2007)&lt;br /&gt;
*Influence map [http://wurmonline.com/wiki/index.php?title=Wild_Influence_Map] (October 2008)&lt;br /&gt;
&lt;br /&gt;
==== Golden Valley Server ====&lt;br /&gt;
*[[Golden Valley by Kinoss]]&lt;br /&gt;
&lt;br /&gt;
== Alpha / Beta / Gold 1 maps ==&lt;br /&gt;
''Note: The lands these maps depict no longer exist, see above for current maps.''&lt;br /&gt;
=== Gold 1 ===&lt;br /&gt;
*[http://wurmgold.awardspace.com/ Home server map dump], 10th world - Mapdump made by [[User:Notch|Notch]] of home server captured a few months before the [[Wurmageddon]].&lt;br /&gt;
*[http://wurmgold.awardspace.com/wild Wild server], 10th world : Mapdump made by [[User:Notch|Notch]] after the end of Gold-1.&lt;br /&gt;
* [http://img258.imageshack.us/img258/2830/panolabelsus9.jpg Wild server panorama], 10th world - Made by [[User:Jbobj|Jbobj]]&lt;br /&gt;
*[[Newtown Map]], 10th world, homeserver.&lt;br /&gt;
*[[Newtown Roadmap]], 10th world, homeserver.&lt;br /&gt;
*[[Roadmap]] - 10th world, homeserver. Roadmap from Newtown to major towns. [[Acropolis]], [[Seaside]]&lt;br /&gt;
*[[Servermap (Gold 1)]] - 10th world, homeserver. Map by Loganmom. Mostly complete, but not very accurate (works well for reference however).&lt;br /&gt;
*[[Servermap2 (Gold 1)]] - 10th world, homeserver. Map by various (Azami). Tile-based (very accurate), but in-complete.&lt;br /&gt;
*[[Servermap3 (Gold 1)]] - 10th world, homeserver. Map by Sticky Label, based on Loganmom's map. &lt;br /&gt;
*[[Servermap4 (Gold 1)]] - 10th world, homeserver. Loganmom's map with newer towns being added.&lt;br /&gt;
*[[Whosville Island]] - 10th world, homeserver. Map by [[Player:Jbobj|Jbobj]] of [[whosville]] island&lt;br /&gt;
&lt;br /&gt;
=== Alpha / Beta maps ===&lt;br /&gt;
*[[Geographic Research 1]], 9th world : Roadmap by Caeddyn.&lt;br /&gt;
*[[Geographic Research 2]], 9th world : Mapdump made by [[developer]] [[User:Notch|Notch]] shortly before the end of beta.&lt;br /&gt;
*[[WPS]]: Sketches of an old (abandoned), quite unknown positioning system from the 4th world. Never finished, but used by a few players.&lt;br /&gt;
*[http://www.mojang.com/notch/oldwurm/img/map.gif A map of one of the first worlds].&lt;br /&gt;
&lt;br /&gt;
==Astro research archive==&lt;br /&gt;
*[[AstroResearch 1]], 14/9 986, 8th world&lt;br /&gt;
*[[AstroResearch 2]], 22/7 988, 9th world&lt;br /&gt;
*[[Moons]], 9th world&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
*[[Annotating googlemaps]] - A simple guide to adding your own markers/roads&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lye&amp;diff=40931</id>
		<title>Lye</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lye&amp;diff=40931"/>
		<updated>2009-01-22T20:12:53Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Alchemy]] / [[Natural substances]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A mixture made through [[alchemy]], used for making [[leather]] out of [[animal hide]].&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
#Put water in container.&lt;br /&gt;
#Activate ash.&lt;br /&gt;
#Right click on water in container, create-&amp;gt;misc-&amp;gt;lye&lt;br /&gt;
=== Tools required ===&lt;br /&gt;
#Container for water.&lt;br /&gt;
&lt;br /&gt;
=== Items required ===&lt;br /&gt;
* [[Ash]]&lt;br /&gt;
* [[Water]]&lt;br /&gt;
&lt;br /&gt;
The water:ash weight ratio must be between 9 and 30.&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
Used to turn hide into leather and creating Traps.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* [[Quality]] of the lye is capped by the quality of the ash used and affected by your skill in [[Natural substances]].&lt;br /&gt;
* The entire quantity of lye is used when making leather regardless of weight.  (A jar filled with potato will hold 0.08kg of lye)&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural substances items]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Axe_trap&amp;diff=40927</id>
		<title>Talk:Axe trap</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Axe_trap&amp;diff=40927"/>
		<updated>2009-01-22T14:29:00Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Damage==&lt;br /&gt;
Can we get some credible research on the effects of this trap please? The word of some random forumgoer without proof or even pictures does not constitute information that should be on the wiki --[[User:Ephemeral|Ephemeral]] 02:22, 21 January 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
We'll test it probably today --Bobauer--&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Axe_trap&amp;diff=40926</id>
		<title>Talk:Axe trap</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Axe_trap&amp;diff=40926"/>
		<updated>2009-01-22T14:28:27Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Damage==&lt;br /&gt;
Can we get some credible research on the effects of this trap please? The word of some random forumgoer without proof or even pictures does not constitute information that should be on the wiki --[[User:Ephemeral|Ephemeral]] 02:22, 21 January 2009 (CST)&lt;br /&gt;
&lt;br /&gt;
We'll test it probably today&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cultivate&amp;diff=40683</id>
		<title>Cultivate</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cultivate&amp;diff=40683"/>
		<updated>2009-01-19T20:45:43Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cultivation is the art of preparing the ground for [[farming]]. The skill used when cultivating is [[digging]].&lt;br /&gt;
&lt;br /&gt;
Cultivation can be done with a [[shovel]] or [[rake]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Digging]]&lt;br /&gt;
* [[Tile Types]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Oak&amp;diff=40385</id>
		<title>Oak</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Oak&amp;diff=40385"/>
		<updated>2009-01-13T17:04:03Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: Added a removed fact&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / [[:Category:Trees|Trees]] / [[Oak]]&lt;br /&gt;
&lt;br /&gt;
== Oak Tree ==&lt;br /&gt;
A tall, sprawling tree which is particularly rare to come by. Oak grows very, very slowly and yields more wood when cut - but are often used for ornamental purposes rather than utility. Contrary to popular belief oakenwood tools/items do NOT yield any durability bonuses. The wood itself for all purposes is identical to pine, except some may favor items created from it as a luxury or a sign of wealth. Oak sprouts very rarely, sometimes once a month and is known to take several months to reach old age.&lt;br /&gt;
Oak trees will also kill trees around it due to it's thick foliage blocking the sunlight. If your planting an Oak, you need to leave 1 tile of grass between it and other trees.&lt;br /&gt;
&lt;br /&gt;
MR-H is known to contain several sprawling Oak forests, despite their phenomenal growth time and rarity. The Western edge of the Wilds also contains a few clusters of Oak trees.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[http://img253.imageshack.us/my.php?image=babyoak1pe.png]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[:WikiPedia:Oak|WikiPedia article on Oak]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Trees]]&lt;br /&gt;
[[Category:Babel/O]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sculpting_wand&amp;diff=39833</id>
		<title>Sculpting wand</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sculpting_wand&amp;diff=39833"/>
		<updated>2008-12-24T00:43:52Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: New page: The Scuplting wand was a special item given out in Christmas 2008 to premium players at Newtown or the lights.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Scuplting wand was a special item given out in Christmas 2008 to premium players at Newtown or the lights.&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maps&amp;diff=39748</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maps&amp;diff=39748"/>
		<updated>2008-12-19T20:40:31Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / '''Astronomy and geography'''&lt;br /&gt;
&lt;br /&gt;
== Gold 2 maps (11th World, Current) ==&lt;br /&gt;
&lt;br /&gt;
==== Jenn-Kellon Home server ====&lt;br /&gt;
*[http://www.nickersonm.com/wurm/mapping/jenn002-map.png Official map dump] or [http://gmapuploader.com/iframe/LN1731n1sm Google Maps Version] (December 2007)&lt;br /&gt;
*[[The homeroad Map Project]](19.12.08)&lt;br /&gt;
*[[Gold 2 Village Roadmap]](Outdated) or [http://gmapuploader.com/iframe/DBgl4MFOuC Google Maps Version] (July 2008)&lt;br /&gt;
*[[Kinoss' + NWMP]] (December 17th)&lt;br /&gt;
*[[New World Mapping Project]]&lt;br /&gt;
*[[Dramen's Map]]&lt;br /&gt;
*[[Adamirs Map]] (December 23th)&lt;br /&gt;
*[[Greenside Map]] (May 2008)&lt;br /&gt;
&lt;br /&gt;
==== Mol Rehan Home server ====&lt;br /&gt;
*[[MR Home by Kinoss]] (September 28)&lt;br /&gt;
&lt;br /&gt;
==== Wild server ====&lt;br /&gt;
*[[The Bushmanla Map]]&lt;br /&gt;
*[[Wildroadmap]]&lt;br /&gt;
*[[Wild Influence]]&lt;br /&gt;
*Official map dump [http://gmapuploader.com/iframe/qVEbTx4juO with GoogleMap interface] or [http://www.nickersonm.com/wurm/mapping/wild001-map.png as a png] (December 17th, 2007)&lt;br /&gt;
*Influence map [http://wurmonline.com/wiki/index.php?title=Wild_Influence_Map] (October 2008)&lt;br /&gt;
&lt;br /&gt;
== Alpha / Beta / Gold 1 maps ==&lt;br /&gt;
''Note: The lands these maps depict no longer exist, see above for current maps.''&lt;br /&gt;
=== Gold 1 ===&lt;br /&gt;
*[http://wurmgold.awardspace.com/ Home server map dump], 10th world - Mapdump made by [[User:Notch|Notch]] of home server captured a few months before the [[Wurmageddon]].&lt;br /&gt;
*[http://wurmgold.awardspace.com/wild Wild server], 10th world : Mapdump made by [[User:Notch|Notch]] after the end of Gold-1.&lt;br /&gt;
* [http://img258.imageshack.us/img258/2830/panolabelsus9.jpg Wild server panorama], 10th world - Made by [[User:Jbobj|Jbobj]]&lt;br /&gt;
*[[Newtown Map]], 10th world, homeserver.&lt;br /&gt;
*[[Newtown Roadmap]], 10th world, homeserver.&lt;br /&gt;
*[[Roadmap]] - 10th world, homeserver. Roadmap from Newtown to major towns. [[Acropolis]], [[Seaside]]&lt;br /&gt;
*[[Servermap (Gold 1)]] - 10th world, homeserver. Map by Loganmom. Mostly complete, but not very accurate (works well for reference however).&lt;br /&gt;
*[[Servermap2 (Gold 1)]] - 10th world, homeserver. Map by various (Azami). Tile-based (very accurate), but in-complete.&lt;br /&gt;
*[[Servermap3 (Gold 1)]] - 10th world, homeserver. Map by Sticky Label, based on Loganmom's map. &lt;br /&gt;
*[[Servermap4 (Gold 1)]] - 10th world, homeserver. Loganmom's map with newer towns being added.&lt;br /&gt;
*[[Whosville Island]] - 10th world, homeserver. Map by [[Player:Jbobj|Jbobj]] of [[whosville]] island&lt;br /&gt;
&lt;br /&gt;
=== Alpha / Beta maps ===&lt;br /&gt;
*[[Geographic Research 1]], 9th world : Roadmap by Caeddyn.&lt;br /&gt;
*[[Geographic Research 2]], 9th world : Mapdump made by [[developer]] [[User:Notch|Notch]] shortly before the end of beta.&lt;br /&gt;
*[[WPS]]: Sketches of an old (abandoned), quite unknown positioning system from the 4th world. Never finished, but used by a few players.&lt;br /&gt;
*[http://www.mojang.com/notch/oldwurm/img/map.gif A map of one of the first worlds].&lt;br /&gt;
&lt;br /&gt;
==Astro research archive==&lt;br /&gt;
*[[AstroResearch 1]], 14/9 986, 8th world&lt;br /&gt;
*[[AstroResearch 2]], 22/7 988, 9th world&lt;br /&gt;
*[[Moons]], 9th world&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
*[[Annotating googlemaps]] - A simple guide to adding your own markers/roads&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maps&amp;diff=39747</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maps&amp;diff=39747"/>
		<updated>2008-12-19T20:40:03Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / '''Astronomy and geography'''&lt;br /&gt;
&lt;br /&gt;
== Gold 2 maps (11th World, Current) ==&lt;br /&gt;
&lt;br /&gt;
==== Jenn-Kellon Home server ====&lt;br /&gt;
*[http://www.nickersonm.com/wurm/mapping/jenn002-map.png Official map dump] or [http://gmapuploader.com/iframe/LN1731n1sm Google Maps Version] (December 2007)&lt;br /&gt;
*[[The homeroad Map Project]](19.12.08)&lt;br /&gt;
*[[Gold 2 Village Roadmap]] or [http://gmapuploader.com/iframe/DBgl4MFOuC Google Maps Version] (July 2008)&lt;br /&gt;
*[[Kinoss' + NWMP]] (December 17th)&lt;br /&gt;
*[[New World Mapping Project]]&lt;br /&gt;
*[[Dramen's Map]]&lt;br /&gt;
*[[Adamirs Map]] (December 23th)&lt;br /&gt;
*[[Greenside Map]] (May 2008)&lt;br /&gt;
&lt;br /&gt;
==== Mol Rehan Home server ====&lt;br /&gt;
*[[MR Home by Kinoss]] (September 28)&lt;br /&gt;
&lt;br /&gt;
==== Wild server ====&lt;br /&gt;
*[[The Bushmanla Map]]&lt;br /&gt;
*[[Wildroadmap]]&lt;br /&gt;
*[[Wild Influence]]&lt;br /&gt;
*Official map dump [http://gmapuploader.com/iframe/qVEbTx4juO with GoogleMap interface] or [http://www.nickersonm.com/wurm/mapping/wild001-map.png as a png] (December 17th, 2007)&lt;br /&gt;
*Influence map [http://wurmonline.com/wiki/index.php?title=Wild_Influence_Map] (October 2008)&lt;br /&gt;
&lt;br /&gt;
== Alpha / Beta / Gold 1 maps ==&lt;br /&gt;
''Note: The lands these maps depict no longer exist, see above for current maps.''&lt;br /&gt;
=== Gold 1 ===&lt;br /&gt;
*[http://wurmgold.awardspace.com/ Home server map dump], 10th world - Mapdump made by [[User:Notch|Notch]] of home server captured a few months before the [[Wurmageddon]].&lt;br /&gt;
*[http://wurmgold.awardspace.com/wild Wild server], 10th world : Mapdump made by [[User:Notch|Notch]] after the end of Gold-1.&lt;br /&gt;
* [http://img258.imageshack.us/img258/2830/panolabelsus9.jpg Wild server panorama], 10th world - Made by [[User:Jbobj|Jbobj]]&lt;br /&gt;
*[[Newtown Map]], 10th world, homeserver.&lt;br /&gt;
*[[Newtown Roadmap]], 10th world, homeserver.&lt;br /&gt;
*[[Roadmap]] - 10th world, homeserver. Roadmap from Newtown to major towns. [[Acropolis]], [[Seaside]]&lt;br /&gt;
*[[Servermap (Gold 1)]] - 10th world, homeserver. Map by Loganmom. Mostly complete, but not very accurate (works well for reference however).&lt;br /&gt;
*[[Servermap2 (Gold 1)]] - 10th world, homeserver. Map by various (Azami). Tile-based (very accurate), but in-complete.&lt;br /&gt;
*[[Servermap3 (Gold 1)]] - 10th world, homeserver. Map by Sticky Label, based on Loganmom's map. &lt;br /&gt;
*[[Servermap4 (Gold 1)]] - 10th world, homeserver. Loganmom's map with newer towns being added.&lt;br /&gt;
*[[Whosville Island]] - 10th world, homeserver. Map by [[Player:Jbobj|Jbobj]] of [[whosville]] island&lt;br /&gt;
&lt;br /&gt;
=== Alpha / Beta maps ===&lt;br /&gt;
*[[Geographic Research 1]], 9th world : Roadmap by Caeddyn.&lt;br /&gt;
*[[Geographic Research 2]], 9th world : Mapdump made by [[developer]] [[User:Notch|Notch]] shortly before the end of beta.&lt;br /&gt;
*[[WPS]]: Sketches of an old (abandoned), quite unknown positioning system from the 4th world. Never finished, but used by a few players.&lt;br /&gt;
*[http://www.mojang.com/notch/oldwurm/img/map.gif A map of one of the first worlds].&lt;br /&gt;
&lt;br /&gt;
==Astro research archive==&lt;br /&gt;
*[[AstroResearch 1]], 14/9 986, 8th world&lt;br /&gt;
*[[AstroResearch 2]], 22/7 988, 9th world&lt;br /&gt;
*[[Moons]], 9th world&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
*[[Annotating googlemaps]] - A simple guide to adding your own markers/roads&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maps&amp;diff=39746</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maps&amp;diff=39746"/>
		<updated>2008-12-19T20:39:44Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / '''Astronomy and geography'''&lt;br /&gt;
&lt;br /&gt;
== Gold 2 maps (11th World, Current) ==&lt;br /&gt;
&lt;br /&gt;
==== Jenn-Kellon Home server ====&lt;br /&gt;
*[http://www.nickersonm.com/wurm/mapping/jenn002-map.png Official map dump] or [http://gmapuploader.com/iframe/LN1731n1sm Google Maps Version] (December 2007)&lt;br /&gt;
*[[The new homeroad Map Project]](19.12.08)&lt;br /&gt;
*[[Gold 2 Village Roadmap]] or [http://gmapuploader.com/iframe/DBgl4MFOuC Google Maps Version] (July 2008)&lt;br /&gt;
*[[Kinoss' + NWMP]] (December 17th)&lt;br /&gt;
*[[New World Mapping Project]]&lt;br /&gt;
*[[Dramen's Map]]&lt;br /&gt;
*[[Adamirs Map]] (December 23th)&lt;br /&gt;
*[[Greenside Map]] (May 2008)&lt;br /&gt;
&lt;br /&gt;
==== Mol Rehan Home server ====&lt;br /&gt;
*[[MR Home by Kinoss]] (September 28)&lt;br /&gt;
&lt;br /&gt;
==== Wild server ====&lt;br /&gt;
*[[The Bushmanla Map]]&lt;br /&gt;
*[[Wildroadmap]]&lt;br /&gt;
*[[Wild Influence]]&lt;br /&gt;
*Official map dump [http://gmapuploader.com/iframe/qVEbTx4juO with GoogleMap interface] or [http://www.nickersonm.com/wurm/mapping/wild001-map.png as a png] (December 17th, 2007)&lt;br /&gt;
*Influence map [http://wurmonline.com/wiki/index.php?title=Wild_Influence_Map] (October 2008)&lt;br /&gt;
&lt;br /&gt;
== Alpha / Beta / Gold 1 maps ==&lt;br /&gt;
''Note: The lands these maps depict no longer exist, see above for current maps.''&lt;br /&gt;
=== Gold 1 ===&lt;br /&gt;
*[http://wurmgold.awardspace.com/ Home server map dump], 10th world - Mapdump made by [[User:Notch|Notch]] of home server captured a few months before the [[Wurmageddon]].&lt;br /&gt;
*[http://wurmgold.awardspace.com/wild Wild server], 10th world : Mapdump made by [[User:Notch|Notch]] after the end of Gold-1.&lt;br /&gt;
* [http://img258.imageshack.us/img258/2830/panolabelsus9.jpg Wild server panorama], 10th world - Made by [[User:Jbobj|Jbobj]]&lt;br /&gt;
*[[Newtown Map]], 10th world, homeserver.&lt;br /&gt;
*[[Newtown Roadmap]], 10th world, homeserver.&lt;br /&gt;
*[[Roadmap]] - 10th world, homeserver. Roadmap from Newtown to major towns. [[Acropolis]], [[Seaside]]&lt;br /&gt;
*[[Servermap (Gold 1)]] - 10th world, homeserver. Map by Loganmom. Mostly complete, but not very accurate (works well for reference however).&lt;br /&gt;
*[[Servermap2 (Gold 1)]] - 10th world, homeserver. Map by various (Azami). Tile-based (very accurate), but in-complete.&lt;br /&gt;
*[[Servermap3 (Gold 1)]] - 10th world, homeserver. Map by Sticky Label, based on Loganmom's map. &lt;br /&gt;
*[[Servermap4 (Gold 1)]] - 10th world, homeserver. Loganmom's map with newer towns being added.&lt;br /&gt;
*[[Whosville Island]] - 10th world, homeserver. Map by [[Player:Jbobj|Jbobj]] of [[whosville]] island&lt;br /&gt;
&lt;br /&gt;
=== Alpha / Beta maps ===&lt;br /&gt;
*[[Geographic Research 1]], 9th world : Roadmap by Caeddyn.&lt;br /&gt;
*[[Geographic Research 2]], 9th world : Mapdump made by [[developer]] [[User:Notch|Notch]] shortly before the end of beta.&lt;br /&gt;
*[[WPS]]: Sketches of an old (abandoned), quite unknown positioning system from the 4th world. Never finished, but used by a few players.&lt;br /&gt;
*[http://www.mojang.com/notch/oldwurm/img/map.gif A map of one of the first worlds].&lt;br /&gt;
&lt;br /&gt;
==Astro research archive==&lt;br /&gt;
*[[AstroResearch 1]], 14/9 986, 8th world&lt;br /&gt;
*[[AstroResearch 2]], 22/7 988, 9th world&lt;br /&gt;
*[[Moons]], 9th world&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
*[[Annotating googlemaps]] - A simple guide to adding your own markers/roads&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maps&amp;diff=39744</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maps&amp;diff=39744"/>
		<updated>2008-12-19T20:30:47Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / '''Astronomy and geography'''&lt;br /&gt;
&lt;br /&gt;
== Gold 2 maps (11th World, Current) ==&lt;br /&gt;
&lt;br /&gt;
==== Jenn-Kellon Home server ====&lt;br /&gt;
*[http://www.nickersonm.com/wurm/mapping/jenn002-map.png Official map dump] or [http://gmapuploader.com/iframe/LN1731n1sm Google Maps Version] (December 2007)&lt;br /&gt;
*[[The homeroad Map Project]](19.12.08)&lt;br /&gt;
*[[Gold 2 Village Roadmap]] or [http://gmapuploader.com/iframe/DBgl4MFOuC Google Maps Version] (July 2008)&lt;br /&gt;
*[[Kinoss' + NWMP]] (December 17th)&lt;br /&gt;
*[[New World Mapping Project]]&lt;br /&gt;
*[[Dramen's Map]]&lt;br /&gt;
*[[Adamirs Map]] (December 23th)&lt;br /&gt;
*[[Greenside Map]] (May 2008)&lt;br /&gt;
&lt;br /&gt;
==== Mol Rehan Home server ====&lt;br /&gt;
*[[MR Home by Kinoss]] (September 28)&lt;br /&gt;
&lt;br /&gt;
==== Wild server ====&lt;br /&gt;
*[[The Bushmanla Map]]&lt;br /&gt;
*[[Wildroadmap]]&lt;br /&gt;
*[[Wild Influence]]&lt;br /&gt;
*Official map dump [http://gmapuploader.com/iframe/qVEbTx4juO with GoogleMap interface] or [http://www.nickersonm.com/wurm/mapping/wild001-map.png as a png] (December 17th, 2007)&lt;br /&gt;
*Influence map [http://wurmonline.com/wiki/index.php?title=Wild_Influence_Map] (October 2008)&lt;br /&gt;
&lt;br /&gt;
== Alpha / Beta / Gold 1 maps ==&lt;br /&gt;
''Note: The lands these maps depict no longer exist, see above for current maps.''&lt;br /&gt;
=== Gold 1 ===&lt;br /&gt;
*[http://wurmgold.awardspace.com/ Home server map dump], 10th world - Mapdump made by [[User:Notch|Notch]] of home server captured a few months before the [[Wurmageddon]].&lt;br /&gt;
*[http://wurmgold.awardspace.com/wild Wild server], 10th world : Mapdump made by [[User:Notch|Notch]] after the end of Gold-1.&lt;br /&gt;
* [http://img258.imageshack.us/img258/2830/panolabelsus9.jpg Wild server panorama], 10th world - Made by [[User:Jbobj|Jbobj]]&lt;br /&gt;
*[[Newtown Map]], 10th world, homeserver.&lt;br /&gt;
*[[Newtown Roadmap]], 10th world, homeserver.&lt;br /&gt;
*[[Roadmap]] - 10th world, homeserver. Roadmap from Newtown to major towns. [[Acropolis]], [[Seaside]]&lt;br /&gt;
*[[Servermap (Gold 1)]] - 10th world, homeserver. Map by Loganmom. Mostly complete, but not very accurate (works well for reference however).&lt;br /&gt;
*[[Servermap2 (Gold 1)]] - 10th world, homeserver. Map by various (Azami). Tile-based (very accurate), but in-complete.&lt;br /&gt;
*[[Servermap3 (Gold 1)]] - 10th world, homeserver. Map by Sticky Label, based on Loganmom's map. &lt;br /&gt;
*[[Servermap4 (Gold 1)]] - 10th world, homeserver. Loganmom's map with newer towns being added.&lt;br /&gt;
*[[Whosville Island]] - 10th world, homeserver. Map by [[Player:Jbobj|Jbobj]] of [[whosville]] island&lt;br /&gt;
&lt;br /&gt;
=== Alpha / Beta maps ===&lt;br /&gt;
*[[Geographic Research 1]], 9th world : Roadmap by Caeddyn.&lt;br /&gt;
*[[Geographic Research 2]], 9th world : Mapdump made by [[developer]] [[User:Notch|Notch]] shortly before the end of beta.&lt;br /&gt;
*[[WPS]]: Sketches of an old (abandoned), quite unknown positioning system from the 4th world. Never finished, but used by a few players.&lt;br /&gt;
*[http://www.mojang.com/notch/oldwurm/img/map.gif A map of one of the first worlds].&lt;br /&gt;
&lt;br /&gt;
==Astro research archive==&lt;br /&gt;
*[[AstroResearch 1]], 14/9 986, 8th world&lt;br /&gt;
*[[AstroResearch 2]], 22/7 988, 9th world&lt;br /&gt;
*[[Moons]], 9th world&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
*[[Annotating googlemaps]] - A simple guide to adding your own markers/roads&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maps&amp;diff=39743</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maps&amp;diff=39743"/>
		<updated>2008-12-19T20:30:29Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / '''Astronomy and geography'''&lt;br /&gt;
&lt;br /&gt;
== Gold 2 maps (11th World, Current) ==&lt;br /&gt;
&lt;br /&gt;
==== Jenn-Kellon Home server ====&lt;br /&gt;
*[http://www.nickersonm.com/wurm/mapping/jenn002-map.png Official map dump] or [http://gmapuploader.com/iframe/LN1731n1sm Google Maps Version] (December 2007)&lt;br /&gt;
*[[The homroad Map Project]](19.12.08)&lt;br /&gt;
*[[Gold 2 Village Roadmap]] or [http://gmapuploader.com/iframe/DBgl4MFOuC Google Maps Version] (July 2008)&lt;br /&gt;
*[[Kinoss' + NWMP]] (December 17th)&lt;br /&gt;
*[[New World Mapping Project]]&lt;br /&gt;
*[[Dramen's Map]]&lt;br /&gt;
*[[Adamirs Map]] (December 23th)&lt;br /&gt;
*[[Greenside Map]] (May 2008)&lt;br /&gt;
&lt;br /&gt;
==== Mol Rehan Home server ====&lt;br /&gt;
*[[MR Home by Kinoss]] (September 28)&lt;br /&gt;
&lt;br /&gt;
==== Wild server ====&lt;br /&gt;
*[[The Bushmanla Map]]&lt;br /&gt;
*[[Wildroadmap]]&lt;br /&gt;
*[[Wild Influence]]&lt;br /&gt;
*Official map dump [http://gmapuploader.com/iframe/qVEbTx4juO with GoogleMap interface] or [http://www.nickersonm.com/wurm/mapping/wild001-map.png as a png] (December 17th, 2007)&lt;br /&gt;
*Influence map [http://wurmonline.com/wiki/index.php?title=Wild_Influence_Map] (October 2008)&lt;br /&gt;
&lt;br /&gt;
== Alpha / Beta / Gold 1 maps ==&lt;br /&gt;
''Note: The lands these maps depict no longer exist, see above for current maps.''&lt;br /&gt;
=== Gold 1 ===&lt;br /&gt;
*[http://wurmgold.awardspace.com/ Home server map dump], 10th world - Mapdump made by [[User:Notch|Notch]] of home server captured a few months before the [[Wurmageddon]].&lt;br /&gt;
*[http://wurmgold.awardspace.com/wild Wild server], 10th world : Mapdump made by [[User:Notch|Notch]] after the end of Gold-1.&lt;br /&gt;
* [http://img258.imageshack.us/img258/2830/panolabelsus9.jpg Wild server panorama], 10th world - Made by [[User:Jbobj|Jbobj]]&lt;br /&gt;
*[[Newtown Map]], 10th world, homeserver.&lt;br /&gt;
*[[Newtown Roadmap]], 10th world, homeserver.&lt;br /&gt;
*[[Roadmap]] - 10th world, homeserver. Roadmap from Newtown to major towns. [[Acropolis]], [[Seaside]]&lt;br /&gt;
*[[Servermap (Gold 1)]] - 10th world, homeserver. Map by Loganmom. Mostly complete, but not very accurate (works well for reference however).&lt;br /&gt;
*[[Servermap2 (Gold 1)]] - 10th world, homeserver. Map by various (Azami). Tile-based (very accurate), but in-complete.&lt;br /&gt;
*[[Servermap3 (Gold 1)]] - 10th world, homeserver. Map by Sticky Label, based on Loganmom's map. &lt;br /&gt;
*[[Servermap4 (Gold 1)]] - 10th world, homeserver. Loganmom's map with newer towns being added.&lt;br /&gt;
*[[Whosville Island]] - 10th world, homeserver. Map by [[Player:Jbobj|Jbobj]] of [[whosville]] island&lt;br /&gt;
&lt;br /&gt;
=== Alpha / Beta maps ===&lt;br /&gt;
*[[Geographic Research 1]], 9th world : Roadmap by Caeddyn.&lt;br /&gt;
*[[Geographic Research 2]], 9th world : Mapdump made by [[developer]] [[User:Notch|Notch]] shortly before the end of beta.&lt;br /&gt;
*[[WPS]]: Sketches of an old (abandoned), quite unknown positioning system from the 4th world. Never finished, but used by a few players.&lt;br /&gt;
*[http://www.mojang.com/notch/oldwurm/img/map.gif A map of one of the first worlds].&lt;br /&gt;
&lt;br /&gt;
==Astro research archive==&lt;br /&gt;
*[[AstroResearch 1]], 14/9 986, 8th world&lt;br /&gt;
*[[AstroResearch 2]], 22/7 988, 9th world&lt;br /&gt;
*[[Moons]], 9th world&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
*[[Annotating googlemaps]] - A simple guide to adding your own markers/roads&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hot_food_cooking&amp;diff=38722</id>
		<title>Hot food cooking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hot_food_cooking&amp;diff=38722"/>
		<updated>2008-10-18T17:54:46Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: /* BOB's Porridge */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Cooking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Hot food cooking is a [[:Category:Skills|Skill]] to create cooked food. The food made with this skill has a higher nutrition value than [[Foraging|foraged]] or [[Botanizing|botanized]] food. &lt;br /&gt;
&lt;br /&gt;
To raise this skill, you should start out with simpler dishes like [[casserole]] or [[stew]]. After you have gained about 10-15 in skill you can move on to creating a [[meal]].&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== Ingredients ===&lt;br /&gt;
&lt;br /&gt;
==== Meat ====&lt;br /&gt;
:*[[Meat]]&lt;br /&gt;
:*[[Fillets of meat]]&lt;br /&gt;
:*[[Cooked meat]]&lt;br /&gt;
:*[[Fish]]&lt;br /&gt;
:*[[Fillets of fish]]&lt;br /&gt;
&lt;br /&gt;
==== Spices ====&lt;br /&gt;
:*[[Farmed Items]]&lt;br /&gt;
:*[[Foraging|Foraged Items]]&lt;br /&gt;
:*[[Botanised Items]]&lt;br /&gt;
:*[[Harvested Items]]&lt;br /&gt;
&lt;br /&gt;
=== Resulting products ===&lt;br /&gt;
&lt;br /&gt;
==== High nutrition value ====&lt;br /&gt;
:*[[Meal]]&lt;br /&gt;
&lt;br /&gt;
==== Low nutrition Value ====&lt;br /&gt;
:*[[Casserole]]&lt;br /&gt;
:*[[Stew]]&lt;br /&gt;
:*[[Soup]]&lt;br /&gt;
:*[[Goulash]]&lt;br /&gt;
:*[[Bread]]&lt;br /&gt;
:*[[Cooked meat]]&lt;br /&gt;
:*[[Porridge]]&lt;br /&gt;
&lt;br /&gt;
==== No nutrition value ====&lt;br /&gt;
:*[[Tea]]&lt;br /&gt;
:*[[Juice]]&lt;br /&gt;
&lt;br /&gt;
==== Unknown nutrition value ====&lt;br /&gt;
:*[[Wine]]&lt;br /&gt;
:*[[Beer]]&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
:*[[Frying pan]]&lt;br /&gt;
:*[[Sauce pan]]&lt;br /&gt;
:*[[Cauldron]]&lt;br /&gt;
:*[[Pottery bowl]]&lt;br /&gt;
:*[[Pottery jar]]&lt;br /&gt;
:*[[Pottery flask]]&lt;br /&gt;
:*[[Forge]]&lt;br /&gt;
:*[[Stone oven]]&lt;br /&gt;
&lt;br /&gt;
== Kameos Way to Casserole Guide ==&lt;br /&gt;
&lt;br /&gt;
* Blueberry - Nettles&lt;br /&gt;
* Blueberry - Parsley&lt;br /&gt;
* Hazelnuts - Nettles&lt;br /&gt;
* Hazelnuts - Parsley&lt;br /&gt;
* Lingonberry - Garlic &lt;br /&gt;
* Lingonberry - Nettles&lt;br /&gt;
* Lingonberry - Onion &lt;br /&gt;
* Lingonberry - Parsley &lt;br /&gt;
* Strawberry - Garlic &lt;br /&gt;
* Strawberry - Onion &lt;br /&gt;
* Strawberry - Nettles&lt;br /&gt;
* Strawberry - Parsley&lt;br /&gt;
&lt;br /&gt;
==Recipe Book (started by Realwurld) ==&lt;br /&gt;
&lt;br /&gt;
All difficulties should be quoted as base difficulty. Putting the container in a fire may then alter that base difficulty so check the difficulty as it is in your inventory.&lt;br /&gt;
&lt;br /&gt;
Goulash 14&lt;br /&gt;
&lt;br /&gt;
====Casserole====&lt;br /&gt;
* Blueberry with Lovage, 16 Difficulty&lt;br /&gt;
&lt;br /&gt;
====Meals====&lt;br /&gt;
* Catfish with corn and potato#&lt;br /&gt;
&lt;br /&gt;
* Deer meat with Pumpkin and Onion, Difficulty 28 (for difficulty 38 add wemp seeds)&lt;br /&gt;
&lt;br /&gt;
==Madt's Guidance To Speed Cooking==  &lt;br /&gt;
&lt;br /&gt;
This guide basically is a way to make meals really fast.&lt;br /&gt;
&lt;br /&gt;
* Light the oven/forge and throw in the veggies (corn, potato, onion)&lt;br /&gt;
* Throw in the meat and grab 10 frying pans.&lt;br /&gt;
* Wait for the ingredients to get to glowing with heat.&lt;br /&gt;
* Drag 1 meat and 1 veg to each pan while the pans are in your inventory.&lt;br /&gt;
* Once you have placed 1 meat and 1 veg in each pan, drop the pans into the forge/oven. &lt;br /&gt;
* You will have 10 instant meals, one in each pan.&lt;br /&gt;
* Repeat process until either you're out of ingredients or until you get bored.&lt;br /&gt;
&lt;br /&gt;
==Christian's God Guide to Speed Cooking==&lt;br /&gt;
&lt;br /&gt;
This guide is another easy way to fast speed cooking. WARNING: Can be rough on players wraists&lt;br /&gt;
&lt;br /&gt;
* Light the forge or oven.&lt;br /&gt;
* Put all meat and veggies in backpacks or not.&lt;br /&gt;
* Have at least a few pans (5 always worked for me).&lt;br /&gt;
* Put one small nail in each pan this allows the pans to stay open as you cook the meals.&lt;br /&gt;
* Once the meat and veggies are glowing take from the backpack/forge/oven and put one of each in each pan. &lt;br /&gt;
* It will then make a meal in each pan. &lt;br /&gt;
* Then add another veggie and meat and then remove the original meal from the pan and it will make another meal.&lt;br /&gt;
&lt;br /&gt;
Tips: Once you reach 40 Hot food cooking you should add pig food to each meal for best skill gain. It basically increases the difficulty of the meal for most skill gain at higher cooking skill levels. The pig food must be glowing in order to be used in the meal. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]] &lt;br /&gt;
[[Category:Babel/H]]&lt;br /&gt;
&lt;br /&gt;
==Jayz's Speed Cooking Guide==&lt;br /&gt;
&lt;br /&gt;
* Light the oven.&lt;br /&gt;
* Put meat and vegetables in the oven.&lt;br /&gt;
* Wait until they are glowing from heat.&lt;br /&gt;
* Grab a few frying pans.&lt;br /&gt;
* Take 1 meat and 1 veggie and put both in a frying pan in your inventory.&lt;br /&gt;
* Put the pan back into the oven.&lt;br /&gt;
* Enjoy your instant meal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==BOB Auer's Porridge==&lt;br /&gt;
&lt;br /&gt;
* Light the oven.&lt;br /&gt;
* Put 3 grains and water in a sauce pan&lt;br /&gt;
* Wait until they are glowing from heat&lt;br /&gt;
* Contiune this until you have no grains left &lt;br /&gt;
&lt;br /&gt;
You will get much skill for that at lower level. I cooked 14 sauce pans of porridge and get 2,6 skill in hot food cooking.&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hot_food_cooking&amp;diff=38721</id>
		<title>Hot food cooking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hot_food_cooking&amp;diff=38721"/>
		<updated>2008-10-18T17:54:23Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: /* BOB's Porridge */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Cooking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Hot food cooking is a [[:Category:Skills|Skill]] to create cooked food. The food made with this skill has a higher nutrition value than [[Foraging|foraged]] or [[Botanizing|botanized]] food. &lt;br /&gt;
&lt;br /&gt;
To raise this skill, you should start out with simpler dishes like [[casserole]] or [[stew]]. After you have gained about 10-15 in skill you can move on to creating a [[meal]].&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== Ingredients ===&lt;br /&gt;
&lt;br /&gt;
==== Meat ====&lt;br /&gt;
:*[[Meat]]&lt;br /&gt;
:*[[Fillets of meat]]&lt;br /&gt;
:*[[Cooked meat]]&lt;br /&gt;
:*[[Fish]]&lt;br /&gt;
:*[[Fillets of fish]]&lt;br /&gt;
&lt;br /&gt;
==== Spices ====&lt;br /&gt;
:*[[Farmed Items]]&lt;br /&gt;
:*[[Foraging|Foraged Items]]&lt;br /&gt;
:*[[Botanised Items]]&lt;br /&gt;
:*[[Harvested Items]]&lt;br /&gt;
&lt;br /&gt;
=== Resulting products ===&lt;br /&gt;
&lt;br /&gt;
==== High nutrition value ====&lt;br /&gt;
:*[[Meal]]&lt;br /&gt;
&lt;br /&gt;
==== Low nutrition Value ====&lt;br /&gt;
:*[[Casserole]]&lt;br /&gt;
:*[[Stew]]&lt;br /&gt;
:*[[Soup]]&lt;br /&gt;
:*[[Goulash]]&lt;br /&gt;
:*[[Bread]]&lt;br /&gt;
:*[[Cooked meat]]&lt;br /&gt;
:*[[Porridge]]&lt;br /&gt;
&lt;br /&gt;
==== No nutrition value ====&lt;br /&gt;
:*[[Tea]]&lt;br /&gt;
:*[[Juice]]&lt;br /&gt;
&lt;br /&gt;
==== Unknown nutrition value ====&lt;br /&gt;
:*[[Wine]]&lt;br /&gt;
:*[[Beer]]&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
:*[[Frying pan]]&lt;br /&gt;
:*[[Sauce pan]]&lt;br /&gt;
:*[[Cauldron]]&lt;br /&gt;
:*[[Pottery bowl]]&lt;br /&gt;
:*[[Pottery jar]]&lt;br /&gt;
:*[[Pottery flask]]&lt;br /&gt;
:*[[Forge]]&lt;br /&gt;
:*[[Stone oven]]&lt;br /&gt;
&lt;br /&gt;
== Kameos Way to Casserole Guide ==&lt;br /&gt;
&lt;br /&gt;
* Blueberry - Nettles&lt;br /&gt;
* Blueberry - Parsley&lt;br /&gt;
* Hazelnuts - Nettles&lt;br /&gt;
* Hazelnuts - Parsley&lt;br /&gt;
* Lingonberry - Garlic &lt;br /&gt;
* Lingonberry - Nettles&lt;br /&gt;
* Lingonberry - Onion &lt;br /&gt;
* Lingonberry - Parsley &lt;br /&gt;
* Strawberry - Garlic &lt;br /&gt;
* Strawberry - Onion &lt;br /&gt;
* Strawberry - Nettles&lt;br /&gt;
* Strawberry - Parsley&lt;br /&gt;
&lt;br /&gt;
==Recipe Book (started by Realwurld) ==&lt;br /&gt;
&lt;br /&gt;
All difficulties should be quoted as base difficulty. Putting the container in a fire may then alter that base difficulty so check the difficulty as it is in your inventory.&lt;br /&gt;
&lt;br /&gt;
Goulash 14&lt;br /&gt;
&lt;br /&gt;
====Casserole====&lt;br /&gt;
* Blueberry with Lovage, 16 Difficulty&lt;br /&gt;
&lt;br /&gt;
====Meals====&lt;br /&gt;
* Catfish with corn and potato#&lt;br /&gt;
&lt;br /&gt;
* Deer meat with Pumpkin and Onion, Difficulty 28 (for difficulty 38 add wemp seeds)&lt;br /&gt;
&lt;br /&gt;
==Madt's Guidance To Speed Cooking==  &lt;br /&gt;
&lt;br /&gt;
This guide basically is a way to make meals really fast.&lt;br /&gt;
&lt;br /&gt;
* Light the oven/forge and throw in the veggies (corn, potato, onion)&lt;br /&gt;
* Throw in the meat and grab 10 frying pans.&lt;br /&gt;
* Wait for the ingredients to get to glowing with heat.&lt;br /&gt;
* Drag 1 meat and 1 veg to each pan while the pans are in your inventory.&lt;br /&gt;
* Once you have placed 1 meat and 1 veg in each pan, drop the pans into the forge/oven. &lt;br /&gt;
* You will have 10 instant meals, one in each pan.&lt;br /&gt;
* Repeat process until either you're out of ingredients or until you get bored.&lt;br /&gt;
&lt;br /&gt;
==Christian's God Guide to Speed Cooking==&lt;br /&gt;
&lt;br /&gt;
This guide is another easy way to fast speed cooking. WARNING: Can be rough on players wraists&lt;br /&gt;
&lt;br /&gt;
* Light the forge or oven.&lt;br /&gt;
* Put all meat and veggies in backpacks or not.&lt;br /&gt;
* Have at least a few pans (5 always worked for me).&lt;br /&gt;
* Put one small nail in each pan this allows the pans to stay open as you cook the meals.&lt;br /&gt;
* Once the meat and veggies are glowing take from the backpack/forge/oven and put one of each in each pan. &lt;br /&gt;
* It will then make a meal in each pan. &lt;br /&gt;
* Then add another veggie and meat and then remove the original meal from the pan and it will make another meal.&lt;br /&gt;
&lt;br /&gt;
Tips: Once you reach 40 Hot food cooking you should add pig food to each meal for best skill gain. It basically increases the difficulty of the meal for most skill gain at higher cooking skill levels. The pig food must be glowing in order to be used in the meal. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]] &lt;br /&gt;
[[Category:Babel/H]]&lt;br /&gt;
&lt;br /&gt;
==Jayz's Speed Cooking Guide==&lt;br /&gt;
&lt;br /&gt;
* Light the oven.&lt;br /&gt;
* Put meat and vegetables in the oven.&lt;br /&gt;
* Wait until they are glowing from heat.&lt;br /&gt;
* Grab a few frying pans.&lt;br /&gt;
* Take 1 meat and 1 veggie and put both in a frying pan in your inventory.&lt;br /&gt;
* Put the pan back into the oven.&lt;br /&gt;
* Enjoy your instant meal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==BOB's Porridge==&lt;br /&gt;
&lt;br /&gt;
* Light the oven.&lt;br /&gt;
* Put 3 grains and water in a sauce pan&lt;br /&gt;
* Wait until they are glowing from heat&lt;br /&gt;
* Contiune this until you have no grains left &lt;br /&gt;
&lt;br /&gt;
You will get much skill for that at lower level. I cooked 14 sauce pans of porridge and get 2,6 skill in hot food cooking.&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hot_food_cooking&amp;diff=38720</id>
		<title>Hot food cooking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hot_food_cooking&amp;diff=38720"/>
		<updated>2008-10-18T17:54:05Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Cooking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Hot food cooking is a [[:Category:Skills|Skill]] to create cooked food. The food made with this skill has a higher nutrition value than [[Foraging|foraged]] or [[Botanizing|botanized]] food. &lt;br /&gt;
&lt;br /&gt;
To raise this skill, you should start out with simpler dishes like [[casserole]] or [[stew]]. After you have gained about 10-15 in skill you can move on to creating a [[meal]].&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== Ingredients ===&lt;br /&gt;
&lt;br /&gt;
==== Meat ====&lt;br /&gt;
:*[[Meat]]&lt;br /&gt;
:*[[Fillets of meat]]&lt;br /&gt;
:*[[Cooked meat]]&lt;br /&gt;
:*[[Fish]]&lt;br /&gt;
:*[[Fillets of fish]]&lt;br /&gt;
&lt;br /&gt;
==== Spices ====&lt;br /&gt;
:*[[Farmed Items]]&lt;br /&gt;
:*[[Foraging|Foraged Items]]&lt;br /&gt;
:*[[Botanised Items]]&lt;br /&gt;
:*[[Harvested Items]]&lt;br /&gt;
&lt;br /&gt;
=== Resulting products ===&lt;br /&gt;
&lt;br /&gt;
==== High nutrition value ====&lt;br /&gt;
:*[[Meal]]&lt;br /&gt;
&lt;br /&gt;
==== Low nutrition Value ====&lt;br /&gt;
:*[[Casserole]]&lt;br /&gt;
:*[[Stew]]&lt;br /&gt;
:*[[Soup]]&lt;br /&gt;
:*[[Goulash]]&lt;br /&gt;
:*[[Bread]]&lt;br /&gt;
:*[[Cooked meat]]&lt;br /&gt;
:*[[Porridge]]&lt;br /&gt;
&lt;br /&gt;
==== No nutrition value ====&lt;br /&gt;
:*[[Tea]]&lt;br /&gt;
:*[[Juice]]&lt;br /&gt;
&lt;br /&gt;
==== Unknown nutrition value ====&lt;br /&gt;
:*[[Wine]]&lt;br /&gt;
:*[[Beer]]&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
:*[[Frying pan]]&lt;br /&gt;
:*[[Sauce pan]]&lt;br /&gt;
:*[[Cauldron]]&lt;br /&gt;
:*[[Pottery bowl]]&lt;br /&gt;
:*[[Pottery jar]]&lt;br /&gt;
:*[[Pottery flask]]&lt;br /&gt;
:*[[Forge]]&lt;br /&gt;
:*[[Stone oven]]&lt;br /&gt;
&lt;br /&gt;
== Kameos Way to Casserole Guide ==&lt;br /&gt;
&lt;br /&gt;
* Blueberry - Nettles&lt;br /&gt;
* Blueberry - Parsley&lt;br /&gt;
* Hazelnuts - Nettles&lt;br /&gt;
* Hazelnuts - Parsley&lt;br /&gt;
* Lingonberry - Garlic &lt;br /&gt;
* Lingonberry - Nettles&lt;br /&gt;
* Lingonberry - Onion &lt;br /&gt;
* Lingonberry - Parsley &lt;br /&gt;
* Strawberry - Garlic &lt;br /&gt;
* Strawberry - Onion &lt;br /&gt;
* Strawberry - Nettles&lt;br /&gt;
* Strawberry - Parsley&lt;br /&gt;
&lt;br /&gt;
==Recipe Book (started by Realwurld) ==&lt;br /&gt;
&lt;br /&gt;
All difficulties should be quoted as base difficulty. Putting the container in a fire may then alter that base difficulty so check the difficulty as it is in your inventory.&lt;br /&gt;
&lt;br /&gt;
Goulash 14&lt;br /&gt;
&lt;br /&gt;
====Casserole====&lt;br /&gt;
* Blueberry with Lovage, 16 Difficulty&lt;br /&gt;
&lt;br /&gt;
====Meals====&lt;br /&gt;
* Catfish with corn and potato#&lt;br /&gt;
&lt;br /&gt;
* Deer meat with Pumpkin and Onion, Difficulty 28 (for difficulty 38 add wemp seeds)&lt;br /&gt;
&lt;br /&gt;
==Madt's Guidance To Speed Cooking==  &lt;br /&gt;
&lt;br /&gt;
This guide basically is a way to make meals really fast.&lt;br /&gt;
&lt;br /&gt;
* Light the oven/forge and throw in the veggies (corn, potato, onion)&lt;br /&gt;
* Throw in the meat and grab 10 frying pans.&lt;br /&gt;
* Wait for the ingredients to get to glowing with heat.&lt;br /&gt;
* Drag 1 meat and 1 veg to each pan while the pans are in your inventory.&lt;br /&gt;
* Once you have placed 1 meat and 1 veg in each pan, drop the pans into the forge/oven. &lt;br /&gt;
* You will have 10 instant meals, one in each pan.&lt;br /&gt;
* Repeat process until either you're out of ingredients or until you get bored.&lt;br /&gt;
&lt;br /&gt;
==Christian's God Guide to Speed Cooking==&lt;br /&gt;
&lt;br /&gt;
This guide is another easy way to fast speed cooking. WARNING: Can be rough on players wraists&lt;br /&gt;
&lt;br /&gt;
* Light the forge or oven.&lt;br /&gt;
* Put all meat and veggies in backpacks or not.&lt;br /&gt;
* Have at least a few pans (5 always worked for me).&lt;br /&gt;
* Put one small nail in each pan this allows the pans to stay open as you cook the meals.&lt;br /&gt;
* Once the meat and veggies are glowing take from the backpack/forge/oven and put one of each in each pan. &lt;br /&gt;
* It will then make a meal in each pan. &lt;br /&gt;
* Then add another veggie and meat and then remove the original meal from the pan and it will make another meal.&lt;br /&gt;
&lt;br /&gt;
Tips: Once you reach 40 Hot food cooking you should add pig food to each meal for best skill gain. It basically increases the difficulty of the meal for most skill gain at higher cooking skill levels. The pig food must be glowing in order to be used in the meal. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]] &lt;br /&gt;
[[Category:Babel/H]]&lt;br /&gt;
&lt;br /&gt;
==Jayz's Speed Cooking Guide==&lt;br /&gt;
&lt;br /&gt;
* Light the oven.&lt;br /&gt;
* Put meat and vegetables in the oven.&lt;br /&gt;
* Wait until they are glowing from heat.&lt;br /&gt;
* Grab a few frying pans.&lt;br /&gt;
* Take 1 meat and 1 veggie and put both in a frying pan in your inventory.&lt;br /&gt;
* Put the pan back into the oven.&lt;br /&gt;
* Enjoy your instant meal&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==BOB's Porridge==&lt;br /&gt;
&lt;br /&gt;
* Light the oven.&lt;br /&gt;
* Put 3 grains and water in a sauce pan&lt;br /&gt;
* Wait until they are glowing from heat&lt;br /&gt;
* Contiune this until you have no grains left &lt;br /&gt;
&lt;br /&gt;
You will get much skill for that at lower level. I cooked 14 sauce pans of porridge and get 2,6 skill in hot food cooking&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hot_food_cooking&amp;diff=38648</id>
		<title>Hot food cooking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hot_food_cooking&amp;diff=38648"/>
		<updated>2008-10-15T23:02:38Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: /* Recipe Book (started by Realwurld) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Cooking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Hot food cooking is a [[:Category:Skills|Skill]] to create cooked food. The food made with this skill has a higher nutrition value than [[Foraging|foraged]] or [[Botanizing|botanized]] food. &lt;br /&gt;
&lt;br /&gt;
To raise this skill, you should start out with simpler dishes like [[casserole]] or [[stew]]. After you have gained about 10-15 in skill you can move on to creating a [[meal]].&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== Ingredients ===&lt;br /&gt;
&lt;br /&gt;
==== Meat ====&lt;br /&gt;
:*[[Meat]]&lt;br /&gt;
:*[[Fillets of meat]]&lt;br /&gt;
:*[[Cooked meat]]&lt;br /&gt;
:*[[Fish]]&lt;br /&gt;
:*[[Fillets of fish]]&lt;br /&gt;
&lt;br /&gt;
==== Spices ====&lt;br /&gt;
:*[[Farmed Items]]&lt;br /&gt;
:*[[Foraging|Foraged Items]]&lt;br /&gt;
:*[[Botanised Items]]&lt;br /&gt;
:*[[Harvested Items]]&lt;br /&gt;
&lt;br /&gt;
=== Resulting products ===&lt;br /&gt;
&lt;br /&gt;
==== High nutrition value ====&lt;br /&gt;
:*[[Meal]]&lt;br /&gt;
&lt;br /&gt;
==== Low nutrition Value ====&lt;br /&gt;
:*[[Casserole]]&lt;br /&gt;
:*[[Stew]]&lt;br /&gt;
:*[[Soup]]&lt;br /&gt;
:*[[Goulash]]&lt;br /&gt;
:*[[Bread]]&lt;br /&gt;
:*[[Cooked meat]]&lt;br /&gt;
:*[[Porridge]]&lt;br /&gt;
&lt;br /&gt;
==== No nutrition value ====&lt;br /&gt;
:*[[Tea]]&lt;br /&gt;
:*[[Juice]]&lt;br /&gt;
&lt;br /&gt;
==== Unknown nutrition value ====&lt;br /&gt;
:*[[Wine]]&lt;br /&gt;
:*[[Beer]]&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
:*[[Frying pan]]&lt;br /&gt;
:*[[Sauce pan]]&lt;br /&gt;
:*[[Cauldron]]&lt;br /&gt;
:*[[Pottery bowl]]&lt;br /&gt;
:*[[Pottery jar]]&lt;br /&gt;
:*[[Pottery flask]]&lt;br /&gt;
:*[[Forge]]&lt;br /&gt;
:*[[Stone oven]]&lt;br /&gt;
&lt;br /&gt;
== Kameos Way to Casserole Guide ==&lt;br /&gt;
&lt;br /&gt;
* Blueberry - Nettles&lt;br /&gt;
* Blueberry - Parsley&lt;br /&gt;
* Hazelnuts - Nettles&lt;br /&gt;
* Hazelnuts - Parsley&lt;br /&gt;
* Lingonberry - Garlic &lt;br /&gt;
* Lingonberry - Nettles&lt;br /&gt;
* Lingonberry - Onion &lt;br /&gt;
* Lingonberry - Parsley &lt;br /&gt;
* Strawberry - Garlic &lt;br /&gt;
* Strawberry - Onion &lt;br /&gt;
* Strawberry - Nettles&lt;br /&gt;
* Strawberry - Parsley&lt;br /&gt;
&lt;br /&gt;
==Recipe Book (started by Realwurld) ==&lt;br /&gt;
&lt;br /&gt;
All difficulties should be quoted as base difficulty. Putting the container in a fire may then alter that base difficulty so check the difficulty as it is in your inventory.&lt;br /&gt;
&lt;br /&gt;
Goulash 14&lt;br /&gt;
&lt;br /&gt;
====Casserole====&lt;br /&gt;
* Blueberry with Lovage, 16 Difficulty&lt;br /&gt;
&lt;br /&gt;
====Meals====&lt;br /&gt;
* Catfish with corn and potato#&lt;br /&gt;
&lt;br /&gt;
* Deer meat with Pumpkin and Onion, Difficulty 28 (for difficulty 38 add wemp seeds)&lt;br /&gt;
&lt;br /&gt;
==Madt's Guidance To Speed Cooking==  &lt;br /&gt;
&lt;br /&gt;
This guide basically is a way to make meals really fast.&lt;br /&gt;
&lt;br /&gt;
* Light the oven/forge and throw in the veggies (corn, potato, onion)&lt;br /&gt;
* Throw in the meat and grab 10 frying pans.&lt;br /&gt;
* Wait for the ingredients to get to glowing with heat.&lt;br /&gt;
* Drag 1 meat and 1 veg to each pan while the pans are in your inventory.&lt;br /&gt;
* Once you have placed 1 meat and 1 veg in each pan, drop the pans into the forge/oven. &lt;br /&gt;
* You will have 10 instant meals, one in each pan.&lt;br /&gt;
* Repeat process until either you're out of ingredients or until you get bored.&lt;br /&gt;
&lt;br /&gt;
==Christian's God Guide to Speed Cooking==&lt;br /&gt;
&lt;br /&gt;
This guide is another easy way to fast speed cooking. WARNING: Can be rough on players wraists&lt;br /&gt;
&lt;br /&gt;
* Light the forge or oven.&lt;br /&gt;
* Put all meat and veggies in backpacks or not.&lt;br /&gt;
* Have at least a few pans (5 always worked for me).&lt;br /&gt;
* Put one small nail in each pan this allows the pans to stay open as you cook the meals.&lt;br /&gt;
* Once the meat and veggies are glowing take from the backpack/forge/oven and put one of each in each pan. &lt;br /&gt;
* It will then make a meal in each pan. &lt;br /&gt;
* Then add another veggie and meat and then remove the original meal from the pan and it will make another meal.&lt;br /&gt;
&lt;br /&gt;
Tips: Once you reach 40 Hot food cooking you should add pig food to each meal for best skill gain. It basically increases the difficulty of the meal for most skill gain at higher cooking skill levels. The pig food must be glowing in order to be used in the meal. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]] &lt;br /&gt;
[[Category:Babel/H]]&lt;br /&gt;
&lt;br /&gt;
==Jayz's Speed Cooking Guide==&lt;br /&gt;
&lt;br /&gt;
* Light the oven.&lt;br /&gt;
* Put meat and vegetables in the oven.&lt;br /&gt;
* Wait until they are glowing from heat.&lt;br /&gt;
* Grab a few frying pans.&lt;br /&gt;
* Take 1 meat and 1 veggie and put both in a frying pan in your inventory.&lt;br /&gt;
* Put the pan back into the oven.&lt;br /&gt;
* Enjoy your instant meal&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hot_food_cooking&amp;diff=38647</id>
		<title>Hot food cooking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hot_food_cooking&amp;diff=38647"/>
		<updated>2008-10-15T23:01:34Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: /* Recipe Book (started by Realwurld) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Cooking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Hot food cooking is a [[:Category:Skills|Skill]] to create cooked food. The food made with this skill has a higher nutrition value than [[Foraging|foraged]] or [[Botanizing|botanized]] food. &lt;br /&gt;
&lt;br /&gt;
To raise this skill, you should start out with simpler dishes like [[casserole]] or [[stew]]. After you have gained about 10-15 in skill you can move on to creating a [[meal]].&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== Ingredients ===&lt;br /&gt;
&lt;br /&gt;
==== Meat ====&lt;br /&gt;
:*[[Meat]]&lt;br /&gt;
:*[[Fillets of meat]]&lt;br /&gt;
:*[[Cooked meat]]&lt;br /&gt;
:*[[Fish]]&lt;br /&gt;
:*[[Fillets of fish]]&lt;br /&gt;
&lt;br /&gt;
==== Spices ====&lt;br /&gt;
:*[[Farmed Items]]&lt;br /&gt;
:*[[Foraging|Foraged Items]]&lt;br /&gt;
:*[[Botanised Items]]&lt;br /&gt;
:*[[Harvested Items]]&lt;br /&gt;
&lt;br /&gt;
=== Resulting products ===&lt;br /&gt;
&lt;br /&gt;
==== High nutrition value ====&lt;br /&gt;
:*[[Meal]]&lt;br /&gt;
&lt;br /&gt;
==== Low nutrition Value ====&lt;br /&gt;
:*[[Casserole]]&lt;br /&gt;
:*[[Stew]]&lt;br /&gt;
:*[[Soup]]&lt;br /&gt;
:*[[Goulash]]&lt;br /&gt;
:*[[Bread]]&lt;br /&gt;
:*[[Cooked meat]]&lt;br /&gt;
:*[[Porridge]]&lt;br /&gt;
&lt;br /&gt;
==== No nutrition value ====&lt;br /&gt;
:*[[Tea]]&lt;br /&gt;
:*[[Juice]]&lt;br /&gt;
&lt;br /&gt;
==== Unknown nutrition value ====&lt;br /&gt;
:*[[Wine]]&lt;br /&gt;
:*[[Beer]]&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
:*[[Frying pan]]&lt;br /&gt;
:*[[Sauce pan]]&lt;br /&gt;
:*[[Cauldron]]&lt;br /&gt;
:*[[Pottery bowl]]&lt;br /&gt;
:*[[Pottery jar]]&lt;br /&gt;
:*[[Pottery flask]]&lt;br /&gt;
:*[[Forge]]&lt;br /&gt;
:*[[Stone oven]]&lt;br /&gt;
&lt;br /&gt;
== Kameos Way to Casserole Guide ==&lt;br /&gt;
&lt;br /&gt;
* Blueberry - Nettles&lt;br /&gt;
* Blueberry - Parsley&lt;br /&gt;
* Hazelnuts - Nettles&lt;br /&gt;
* Hazelnuts - Parsley&lt;br /&gt;
* Lingonberry - Garlic &lt;br /&gt;
* Lingonberry - Nettles&lt;br /&gt;
* Lingonberry - Onion &lt;br /&gt;
* Lingonberry - Parsley &lt;br /&gt;
* Strawberry - Garlic &lt;br /&gt;
* Strawberry - Onion &lt;br /&gt;
* Strawberry - Nettles&lt;br /&gt;
* Strawberry - Parsley&lt;br /&gt;
&lt;br /&gt;
==Recipe Book (started by Realwurld) ==&lt;br /&gt;
&lt;br /&gt;
All difficulties should be quoted as base difficulty. Putting the container in a fire may then alter that base difficulty so check the difficulty as it is in your inventory.&lt;br /&gt;
&lt;br /&gt;
Goulash 14&lt;br /&gt;
&lt;br /&gt;
====Casserole====&lt;br /&gt;
* Blueberry with Lovage , 16 Difficulty&lt;br /&gt;
&lt;br /&gt;
====Meals====&lt;br /&gt;
* Catfish with corn and potato#&lt;br /&gt;
&lt;br /&gt;
* Deer meat with Pumpkin and Onion (for more difficulty add wemp seeds)&lt;br /&gt;
&lt;br /&gt;
==Madt's Guidance To Speed Cooking==  &lt;br /&gt;
&lt;br /&gt;
This guide basically is a way to make meals really fast.&lt;br /&gt;
&lt;br /&gt;
* Light the oven/forge and throw in the veggies (corn, potato, onion)&lt;br /&gt;
* Throw in the meat and grab 10 frying pans.&lt;br /&gt;
* Wait for the ingredients to get to glowing with heat.&lt;br /&gt;
* Drag 1 meat and 1 veg to each pan while the pans are in your inventory.&lt;br /&gt;
* Once you have placed 1 meat and 1 veg in each pan, drop the pans into the forge/oven. &lt;br /&gt;
* You will have 10 instant meals, one in each pan.&lt;br /&gt;
* Repeat process until either you're out of ingredients or until you get bored.&lt;br /&gt;
&lt;br /&gt;
==Christian's God Guide to Speed Cooking==&lt;br /&gt;
&lt;br /&gt;
This guide is another easy way to fast speed cooking. WARNING: Can be rough on players wraists&lt;br /&gt;
&lt;br /&gt;
* Light the forge or oven.&lt;br /&gt;
* Put all meat and veggies in backpacks or not.&lt;br /&gt;
* Have at least a few pans (5 always worked for me).&lt;br /&gt;
* Put one small nail in each pan this allows the pans to stay open as you cook the meals.&lt;br /&gt;
* Once the meat and veggies are glowing take from the backpack/forge/oven and put one of each in each pan. &lt;br /&gt;
* It will then make a meal in each pan. &lt;br /&gt;
* Then add another veggie and meat and then remove the original meal from the pan and it will make another meal.&lt;br /&gt;
&lt;br /&gt;
Tips: Once you reach 40 Hot food cooking you should add pig food to each meal for best skill gain. It basically increases the difficulty of the meal for most skill gain at higher cooking skill levels. The pig food must be glowing in order to be used in the meal. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]] &lt;br /&gt;
[[Category:Babel/H]]&lt;br /&gt;
&lt;br /&gt;
==Jayz's Speed Cooking Guide==&lt;br /&gt;
&lt;br /&gt;
* Light the oven.&lt;br /&gt;
* Put meat and vegetables in the oven.&lt;br /&gt;
* Wait until they are glowing from heat.&lt;br /&gt;
* Grab a few frying pans.&lt;br /&gt;
* Take 1 meat and 1 veggie and put both in a frying pan in your inventory.&lt;br /&gt;
* Put the pan back into the oven.&lt;br /&gt;
* Enjoy your instant meal&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hot_food_cooking&amp;diff=38646</id>
		<title>Hot food cooking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hot_food_cooking&amp;diff=38646"/>
		<updated>2008-10-15T23:01:06Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: /* Recipe Book (started by Realwurld) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Cooking]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Hot food cooking is a [[:Category:Skills|Skill]] to create cooked food. The food made with this skill has a higher nutrition value than [[Foraging|foraged]] or [[Botanizing|botanized]] food. &lt;br /&gt;
&lt;br /&gt;
To raise this skill, you should start out with simpler dishes like [[casserole]] or [[stew]]. After you have gained about 10-15 in skill you can move on to creating a [[meal]].&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
=== Ingredients ===&lt;br /&gt;
&lt;br /&gt;
==== Meat ====&lt;br /&gt;
:*[[Meat]]&lt;br /&gt;
:*[[Fillets of meat]]&lt;br /&gt;
:*[[Cooked meat]]&lt;br /&gt;
:*[[Fish]]&lt;br /&gt;
:*[[Fillets of fish]]&lt;br /&gt;
&lt;br /&gt;
==== Spices ====&lt;br /&gt;
:*[[Farmed Items]]&lt;br /&gt;
:*[[Foraging|Foraged Items]]&lt;br /&gt;
:*[[Botanised Items]]&lt;br /&gt;
:*[[Harvested Items]]&lt;br /&gt;
&lt;br /&gt;
=== Resulting products ===&lt;br /&gt;
&lt;br /&gt;
==== High nutrition value ====&lt;br /&gt;
:*[[Meal]]&lt;br /&gt;
&lt;br /&gt;
==== Low nutrition Value ====&lt;br /&gt;
:*[[Casserole]]&lt;br /&gt;
:*[[Stew]]&lt;br /&gt;
:*[[Soup]]&lt;br /&gt;
:*[[Goulash]]&lt;br /&gt;
:*[[Bread]]&lt;br /&gt;
:*[[Cooked meat]]&lt;br /&gt;
:*[[Porridge]]&lt;br /&gt;
&lt;br /&gt;
==== No nutrition value ====&lt;br /&gt;
:*[[Tea]]&lt;br /&gt;
:*[[Juice]]&lt;br /&gt;
&lt;br /&gt;
==== Unknown nutrition value ====&lt;br /&gt;
:*[[Wine]]&lt;br /&gt;
:*[[Beer]]&lt;br /&gt;
&lt;br /&gt;
=== Tools ===&lt;br /&gt;
:*[[Frying pan]]&lt;br /&gt;
:*[[Sauce pan]]&lt;br /&gt;
:*[[Cauldron]]&lt;br /&gt;
:*[[Pottery bowl]]&lt;br /&gt;
:*[[Pottery jar]]&lt;br /&gt;
:*[[Pottery flask]]&lt;br /&gt;
:*[[Forge]]&lt;br /&gt;
:*[[Stone oven]]&lt;br /&gt;
&lt;br /&gt;
== Kameos Way to Casserole Guide ==&lt;br /&gt;
&lt;br /&gt;
* Blueberry - Nettles&lt;br /&gt;
* Blueberry - Parsley&lt;br /&gt;
* Hazelnuts - Nettles&lt;br /&gt;
* Hazelnuts - Parsley&lt;br /&gt;
* Lingonberry - Garlic &lt;br /&gt;
* Lingonberry - Nettles&lt;br /&gt;
* Lingonberry - Onion &lt;br /&gt;
* Lingonberry - Parsley &lt;br /&gt;
* Strawberry - Garlic &lt;br /&gt;
* Strawberry - Onion &lt;br /&gt;
* Strawberry - Nettles&lt;br /&gt;
* Strawberry - Parsley&lt;br /&gt;
&lt;br /&gt;
==Recipe Book (started by Realwurld) ==&lt;br /&gt;
&lt;br /&gt;
All difficulties should be quoted as base difficulty. Putting the container in a fire may then alter that base difficulty so check the difficulty as it is in your inventory.&lt;br /&gt;
&lt;br /&gt;
Goulash 14&lt;br /&gt;
&lt;br /&gt;
====Casserole====&lt;br /&gt;
* Blueberry with Lovage , 16 Difficulty&lt;br /&gt;
&lt;br /&gt;
====Meals====&lt;br /&gt;
* Catfish with corn and potato#&lt;br /&gt;
&lt;br /&gt;
* Deermeat with Pumpkin and Onion (for more difficulty add wemp seeds)&lt;br /&gt;
&lt;br /&gt;
==Madt's Guidance To Speed Cooking==  &lt;br /&gt;
&lt;br /&gt;
This guide basically is a way to make meals really fast.&lt;br /&gt;
&lt;br /&gt;
* Light the oven/forge and throw in the veggies (corn, potato, onion)&lt;br /&gt;
* Throw in the meat and grab 10 frying pans.&lt;br /&gt;
* Wait for the ingredients to get to glowing with heat.&lt;br /&gt;
* Drag 1 meat and 1 veg to each pan while the pans are in your inventory.&lt;br /&gt;
* Once you have placed 1 meat and 1 veg in each pan, drop the pans into the forge/oven. &lt;br /&gt;
* You will have 10 instant meals, one in each pan.&lt;br /&gt;
* Repeat process until either you're out of ingredients or until you get bored.&lt;br /&gt;
&lt;br /&gt;
==Christian's God Guide to Speed Cooking==&lt;br /&gt;
&lt;br /&gt;
This guide is another easy way to fast speed cooking. WARNING: Can be rough on players wraists&lt;br /&gt;
&lt;br /&gt;
* Light the forge or oven.&lt;br /&gt;
* Put all meat and veggies in backpacks or not.&lt;br /&gt;
* Have at least a few pans (5 always worked for me).&lt;br /&gt;
* Put one small nail in each pan this allows the pans to stay open as you cook the meals.&lt;br /&gt;
* Once the meat and veggies are glowing take from the backpack/forge/oven and put one of each in each pan. &lt;br /&gt;
* It will then make a meal in each pan. &lt;br /&gt;
* Then add another veggie and meat and then remove the original meal from the pan and it will make another meal.&lt;br /&gt;
&lt;br /&gt;
Tips: Once you reach 40 Hot food cooking you should add pig food to each meal for best skill gain. It basically increases the difficulty of the meal for most skill gain at higher cooking skill levels. The pig food must be glowing in order to be used in the meal. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]] &lt;br /&gt;
[[Category:Babel/H]]&lt;br /&gt;
&lt;br /&gt;
==Jayz's Speed Cooking Guide==&lt;br /&gt;
&lt;br /&gt;
* Light the oven.&lt;br /&gt;
* Put meat and vegetables in the oven.&lt;br /&gt;
* Wait until they are glowing from heat.&lt;br /&gt;
* Grab a few frying pans.&lt;br /&gt;
* Take 1 meat and 1 veggie and put both in a frying pan in your inventory.&lt;br /&gt;
* Put the pan back into the oven.&lt;br /&gt;
* Enjoy your instant meal&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Build_house&amp;diff=38601</id>
		<title>Guides:Build house</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Build_house&amp;diff=38601"/>
		<updated>2008-10-14T11:10:31Z</updated>

		<summary type="html">&lt;p&gt;Bobauer: /* Woodcutting */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Useful links for beginners]] :: [[The &amp;quot;how do I build a house?&amp;quot; guide.]]&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
One of the first questions asked in the kingdom chat on the home server is &amp;quot;How can I build a house?&amp;quot;. The answer is quite long, so a guide has been set up to help new players, which is here. This guide should provide the information you need to construct a house.&lt;br /&gt;
&lt;br /&gt;
To construct your house, you will need:&lt;br /&gt;
* A [[Digging|flat]] area of ground.&lt;br /&gt;
* A [[mallet]] or an [[Iron Hammer|iron hammer]].&lt;br /&gt;
* 20 [[planks]] for each wall you build.&lt;br /&gt;
* 1 [[Large Nails|large nail]] for each wall you build.&lt;br /&gt;
&lt;br /&gt;
The largest house you can build is determined by how much [[carpentry|Carpentry]] skill you have. To find the amount of skill you need to build a certain house add the total number of floor tiles and the total number of walls. This formula is a useful one to use:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''(total number of floor tiles) + (total number of wall sections) = carpentry skill required''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
So for a 2x2 house you would need:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;''(4 floor tiles) + (8 wall sections) = carpentry skill of 12''&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A helpful tool to use in planning buildings is [http://www.vxart.de/wurmonline/housecalc.jnlp HouseCalc 2] by [[User:Liphos|Liphos]].&lt;br /&gt;
&lt;br /&gt;
If you are in a [[village]], you may be able to persuade someone with high carpentry skill to plan your house and then hand over the [[writ]].&lt;br /&gt;
&lt;br /&gt;
== Finding a Location ==&lt;br /&gt;
&lt;br /&gt;
When you think you are ready to make your first house, the first thing you are going to need is a suitable place to do so. Bear in mind that you will want some basic resources nearby such as water, trees, and exposed rock for making a mine tunnel. &lt;br /&gt;
&lt;br /&gt;
Now that you have wandered around a little, if you believe you have found &amp;quot;The Spot&amp;quot; take a moment to check your local chat for other people. If no one is around, try to check around at least 30 tiles in every direction for existing houses and settlements. If you do find some sign of a settlement it is considered proper etiquette to contact the owner before beginning construction. While the established player does not own anything outside their deeded area, building on someone's doorstep is considered very rude. Normally, an established player will ask you to not build close, and may guide you to a location that is just as nice or better nearby. A good relationship with your neighbours improves everyone's experience in Wurm, and helps avoid misunderstandings.&lt;br /&gt;
&lt;br /&gt;
For towns, however, it is considered to be rude to build with 50 to 100 tiles of the town if you do not have the permission of said town. Doing so can cause conflict and even hostility from a large group of players. It is always best to seek permission, and if declined, do not worry, there are more places to settle.&lt;br /&gt;
&lt;br /&gt;
== Flattening the ground ==&lt;br /&gt;
&lt;br /&gt;
After you find a suitable location you normally need to prepare the area. Before you plan your house the ground needs to be relatively flat. In order to flatten the ground &amp;quot;activate&amp;quot; your [[shovel]] by double clicking on it. Then right click on the ground where you want the house. This should display a menu with a Flatten option. Select flatten and you will do just that. Note that flattening affects the eight tiles around the tile you flatten. If you do not have enough skill to flatten the exact spot you can dig dirt from nearby and drop it on the tiles to bring it closer to level. See also [[digging]].&lt;br /&gt;
&lt;br /&gt;
== Woodcutting == &lt;br /&gt;
&lt;br /&gt;
For the [[planks]] and [[mallet]] you'll need to get some lumber - this is easy - activate your [[:Category:axes | axe]] and go to the nearest [[:Category:Trees|tree]]. It's a good idea to right click the tree and &amp;quot;examine&amp;quot; it before you decide to chop it down, as only very old trees will provide a good amount of lumber. When you have found a tree that you are happy with simply right click it while your axe is activated and choose &amp;quot;cut down&amp;quot;. You will need to do this multiple times before the tree is felled. Once it does fall you will see a felled tree on the ground (or just a log if the weight of the tree was below or exactly 24kg). Next you will need to cut up your felled tree in smaller pieces and thus create logs. Right click on the felled tree while you have your axe activated and select &amp;quot;chop up&amp;quot;, now pick up the log and we will go on to planking and creating the mallet.&lt;br /&gt;
&lt;br /&gt;
== Creating planks ==&lt;br /&gt;
Planking is just as simple as any other action in Wurm, which is lucky since you will need&lt;br /&gt;
alot of planks to build your house, 20 for every wall actually. To make planks you activate &lt;br /&gt;
your saw (starting to see the logic yet?) and right click on your log, choose &amp;quot;create&amp;quot; and then &amp;quot;weapons&amp;quot; and &amp;quot;plank&amp;quot; in the sub-menu of create (plank being in the sub-menu of weapons). This is where you WILL start going wrong, planks can be failed and when you do you will only produce wood scraps, be patient with this because it will happen a lot - it's completely normal. Repeat the&lt;br /&gt;
log cutting and plank-making to create the amount of planks you need for the amount of walls you have.&lt;br /&gt;
&lt;br /&gt;
== Creating the mallet == &lt;br /&gt;
If you fail in any of the following steps and create a wood scrap instead of the item, just start over and try again. Equip your [[Carving Knife]], right click the [[Log]] in your [[inventory]] and select Create/Weapons/Shaft. Do this twice. Then right click one of the [[shaft]] in your [[inventory]] and select Create/Miscellaneous/Mallet Head. Equip the [[Mallet Head]] and right-click the shaft, and select Create/Tools/Mallet. If all succeeded, you now have either a mallet or an unfinished mallet. If you have an unfinished one, you can try finishing it (examine it to see what it needs) or create a new one. There's a 20% chance that you'll create a finished one. &lt;br /&gt;
&lt;br /&gt;
== Iron ==&lt;br /&gt;
Next up is [[iron]], this is the hardest part. &lt;br /&gt;
&lt;br /&gt;
To find iron activate your pickaxe, right click on a tile that says &amp;quot;rock&amp;quot; and choose &amp;quot;prospect&amp;quot; from the &amp;quot;mining&amp;quot; sub-menu. Finding iron is very difficult and you may have to search through hundreds of rock tiles before you manage to find an iron mine - its basically complete luck.&lt;br /&gt;
&lt;br /&gt;
[[Prospecting]] for Iron.  When you prospect a rock tile it show all ore veins within a 7x7 area, you can use this to approximate the location of the ever elusive Iron Vein.  Once you get the message there is iron nearby you can start to tunnel for it.  The first rock tile will break after mining it approx 60 times, all further tiles inside the cave take around 50.  After your two tiles in you can start mining at different angles, well up or down anyway.  Once you receive the message 'the wall will break soon' start mining up, mining down or mining(will go level) and your cave will go up, down or level.  There are many methods of building a cave, one of the most thorough methods is to make your main shaft about 10 tiles long, then mine side shafts every other tile going in both directions.&lt;br /&gt;
&lt;br /&gt;
Well, when you have found your precious iron vein, it's time to start mining it to get to the ore. The &amp;quot;mine&amp;quot; options is also found in the &amp;quot;mining&amp;quot; sub-menu. Each mining action will deliver 20kg ore. You'll want to get to the iron inside the rock of these ores so you will have to smelt them. You do this by getting yourself another of those fancy logs and with your axe &amp;quot;create&amp;quot; a [[kindling]] from it. Once you have this little nifty piece of wood you select your steel and flint, right click on the kindling and create a [[campfire]] with it (its under the container sub-menu). Now that you have your camp-fire its time to get smelting! Right click on your camp-fire and &amp;quot;open&amp;quot; it, drag the ore from your inventory to the camp-fires inventory. Next there's waiting - lots of it. &amp;lt;em&amp;gt;MAKE SURE TO FEED THE FIRE WITH WOOD, OTHERWISE THE FLAMES WILL GO OUT AND YOU WILL HAVE TO START THE SMELTING PROCESS OVER FROM SCRATCH!&amp;lt;/em&amp;gt; I suggest you mine more ore while you do this but of course if you want to idle you can do that too. Right click on the ore and examine it to check how hot it is, once it reaches &amp;quot;glowing hot&amp;quot; you are very close to get your [[Iron Lump]]. When the ore has smelted it is replaced by a 1kg [[Iron Lump]] in the camp-fire, you will need at least 2kg for the next step.&lt;br /&gt;
&lt;br /&gt;
== Iron Anvil ==&lt;br /&gt;
The [[Small Anvil]] is a crucial tool in Wurm and this is what you will create now. Get your 2 1.0kg [[Iron Lump]] from the camp-fire, (they have to be glowing hot for this to work) and activate one of them, right click on the other and choose combine. Activate the mallet you made earlier and right click on the 2kg [[Iron Lump]], again choose create and pick iron anvil. If you are extremely lucky you will pull this off at the first try, if you don't put your [[iron scrap]]s in the fire and let them smelt again so they can become [[Iron Lump]] once more (this take a long time though, so rather mine you some more ore and smelt it up). Repeat until you have your anvil.&lt;br /&gt;
&lt;br /&gt;
Note: To reheat scraps they need to be below glowing hot (anything except glowing) before putting them back into the fire, the best time is when they cool down to searing hot (the one below glowing).&lt;br /&gt;
&lt;br /&gt;
== Nails == &lt;br /&gt;
Nails! This is what you need to keep your house together, large iron nails. Pick up a [[Iron Lump]] of at least 0.3kg and activate it, right click on your anvil and create, tools, large iron nails. When you succeed with this you will get a handful of [[Large Nails]], you'll need one of these handfuls per wall of your house.&lt;br /&gt;
&lt;br /&gt;
== Planning the house ==&lt;br /&gt;
For every tile your house will occupy, you'll need 1 carpentry skill. Also, for every wall you'll have you'll need 1 carpentry skill. So if you want to build a 1x1 house (the smallest house possible), you'll need 5 carpentry (4 walls, and 1 tile). To plan the house, go to your flattened piece of land, activate your mallet and right-click a tile, and select 'Plan building'. You can plan&lt;br /&gt;
additional (adjacent) tiles in the same way. When you're satisfied with your building shape, right click on it and select 'Finalize building'. &lt;br /&gt;
&lt;br /&gt;
== Building the house ==&lt;br /&gt;
Finally we can start to actually build the house. Activate your mallet and make sure you have at least one handful of large nails and a plank in your inventory, right click on a side of your house and select build, pick door, wall or window after your choice (remember that you need a door to be able to enter the house though) repeat this on all the walls. &lt;br /&gt;
&lt;br /&gt;
When you have put the first plank and nails into every wall, door and window section in the plan, the roof will appear automatically - no extra materials are needed to make roof. &lt;br /&gt;
&lt;br /&gt;
Next you will have to pick up more planks and continue to build, 19 more times on every wall to be exact since they all need 20 planks total.&lt;br /&gt;
&lt;br /&gt;
When this is done so is your house, w00t! {{smiley}}&lt;br /&gt;
&lt;br /&gt;
== Repairing your house ==&lt;br /&gt;
Your house walls may become damaged in time by decay, or can be damaged by someone trying to break into your house. To see the damage on one of your walls, right click the wall and select examine. This will display [[quality]] and [[damage]] of the wall. &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To repair your house walls, activate a [[plank]], right-click your house wall, and select '''repair'''. Success rate depends on your [[repairing]] skill. Failure results in losing the plank. &lt;br /&gt;
&lt;br /&gt;
== Improving your house ==&lt;br /&gt;
The higher the [[quality]] of your walls, the slower they [[decay]], and the harder it is to break them for an attacker. To see the quality of one of your walls, right click the wall and select examine. This will display [[quality]] and [[damage]] of the wall. &amp;lt;strong&amp;gt;Tip:&amp;lt;/strong&amp;gt; &amp;lt;br&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To improve your house walls, activate a [[Plank]], right-click your house wall, and select '''Improve'''. Success and amount of improvement depends on your [[carpentry]] skill.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Managing your Writ/Securing your Home ==&lt;br /&gt;
&lt;br /&gt;
A [[Writ of Ownership|Writ]] will appear in your [[inventory]] the moment you click 'Finalize Building' (They cannot be dropped, even if you die, but can be traded). Writs are used to control who has access to your home/building, lock and unlock doors, and rename the building.  Add other players to your friends list, and they will appear on your Writ management screen. To allow access, simply select them as guests. :)&lt;br /&gt;
&lt;br /&gt;
Writs also act as keys for any [[Door Lock|Door]]s on your home/building.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Stone houses]] ==&lt;br /&gt;
&lt;br /&gt;
It's possible to build a house made of stone following the guide above ([[Account Types|premium players]] only), however the material requirements are different :&lt;br /&gt;
&lt;br /&gt;
*Skill requirement : 30 Masonry.&lt;br /&gt;
*[[Trowel]] for building the stone walls.&lt;br /&gt;
*20 x [[Stone Brick]] for each segment of wall.&lt;br /&gt;
*20 x [[Mortar]].&lt;br /&gt;
&lt;br /&gt;
Basically once you have planned the layout of your structure you activate the [[Trowel|iron trowel]] and start building the walls.&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Bobauer</name></author>
		
	</entry>
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