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	<updated>2026-06-04T07:28:05Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Healing_cover&amp;diff=70509</id>
		<title>Healing cover</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Healing_cover&amp;diff=70509"/>
		<updated>2012-03-28T17:48:14Z</updated>

		<summary type="html">&lt;p&gt;Cheesepot: It will '''be very good''' against wounds.'' applies to 15 as well&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Alchemy]] / [[Natural substances]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Workaround for lack of client parsing&lt;br /&gt;
Each item has a potency. A healing cover has potency equal to the two components' potency multiplied together. The potency of a healing cover made of black mushroom (5) and tooth (4) will thus be 5*4 = 20.&lt;br /&gt;
&lt;br /&gt;
5 : Black Mushroom, Gland, Twisted Unicorn Horn, Heart&lt;br /&gt;
4 : Green Mushroom, Lovage, Rosemary, Tooth&lt;br /&gt;
3 : Blue Mushroom, Camelia, Eye, Nettles, Sage, Yellow Mushroom&lt;br /&gt;
2 : Acorns, Barley, Bladder, Brown Mushroom, Garlic, Hoof, Lavender, Lemon, Paw, Sassafras, Tail&lt;br /&gt;
1 : Corn, Onion, Parsley, Pumpkin, Rose, Wemp plant, Wheat&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A '''healing cover''' is an [[alchemy]] item made from [[natural substances]] that consists of a cream to be applied on a [[wound]]. It can be applied in addition to a [[bandage]] or used on its own.&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
# Activate the first item&lt;br /&gt;
# Right-click the second item&lt;br /&gt;
# To preview its effectiveness, choose &amp;quot;Alchemy &amp;gt; Lore&amp;quot; (requires at least 10 natural substances skill)&lt;br /&gt;
# To make the healing cover, choose &amp;quot;Alchemy &amp;gt; Mix&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Result ==&lt;br /&gt;
* Healing cover (0.02-0.51 kg)&lt;br /&gt;
&lt;br /&gt;
== Skill used ==&lt;br /&gt;
* [[Natural Substances]]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
# Activate a healing cover&lt;br /&gt;
# Right-click a wound&lt;br /&gt;
# Choose &amp;quot;Treat&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chance of success is affected by [[First Aid]] skill, the [[quality]] of the cover and the severity of the wound. Failure to apply has a small chance to make the wound worse.&lt;br /&gt;
&lt;br /&gt;
== Cover strength ==&lt;br /&gt;
The strength of the cover is the value of the first ingredient multiplied by the value of the second:&lt;br /&gt;
: ''substance&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;.potency * substance&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;.potency = cover.power''&lt;br /&gt;
&lt;br /&gt;
For example, a cover made from [[garlic]] (2) and [[nettles]] (3) would be (2 x 3 = 6) 6 potency. The maximum potency is 25.&lt;br /&gt;
&lt;br /&gt;
== Potency ==&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding = &amp;quot;3&amp;quot; cellspacing = &amp;quot;1&amp;quot;&lt;br /&gt;
! Potency !! Substance&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center; background-color:#33CC33;&amp;quot; rowspan=&amp;quot;4&amp;quot; | 5&lt;br /&gt;
| [[Black mushroom]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gland]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twisted unicorn horn|Unicorn Twisted horn]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#79A526;&amp;quot; rowspan=&amp;quot;4&amp;quot;| 4&lt;br /&gt;
| [[Green mushroom]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lovage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rosemary]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tooth]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#A28E1E;&amp;quot; rowspan=&amp;quot;6&amp;quot; | 3&lt;br /&gt;
| [[Blue mushroom]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Camelia]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nettles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Yellow mushroom]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#C87917;&amp;quot; rowspan=&amp;quot;11&amp;quot; | 2&lt;br /&gt;
| [[Acorns]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Barley]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bladder]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brown mushroom]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Garlic]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoof]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lavender]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lemon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Paw]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sassafras]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tail]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#F95E0E;&amp;quot; rowspan=&amp;quot;7&amp;quot; | 1&lt;br /&gt;
| [[Corn]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Onion]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Parsley]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rose]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wemp plant]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheat]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strength identification ==&lt;br /&gt;
The [[Quality level|quality]] of a healing cover is of no consequence to the strength of the cover. To identify whether the cover is weak or strong, [[examine]] it:&lt;br /&gt;
&lt;br /&gt;
* ''A bunch of interwoven grass mixed with various healing ingredients. It will '''help some''' against wounds.'' (1-5)&lt;br /&gt;
* ''A bunch of interwoven grass mixed with various healing ingredients. It will '''pretty efficient''' against wounds.'' (6-8)&lt;br /&gt;
* ''A bunch of interwoven grass mixed with various healing ingredients. It will '''be good''' against wounds.'' (9-10)&lt;br /&gt;
* ''A bunch of interwoven grass mixed with various healing ingredients. It will '''be pretty good''' against wounds.'' (12-14)&lt;br /&gt;
* ''A bunch of interwoven grass mixed with various healing ingredients. It will '''be very good''' against wounds.'' (15-16)&lt;br /&gt;
* ''A bunch of interwoven grass mixed with various healing ingredients. It will '''be supreme''' against wounds.'' (20+)&lt;br /&gt;
&lt;br /&gt;
== Effectiveness ==&lt;br /&gt;
The effectiveness of a cover is the amount of points the healing cover will add to the base rate of natural healing, which is 5 each 20 minutes. Effectiveness is determined by the substances used to make the covers. Effectiveness can be seen, once applied, while examining a wound, shown as a number between parenthesis at the end of the wound description:&lt;br /&gt;
&lt;br /&gt;
* ''You see a small bruise at the lower back.''&lt;br /&gt;
* ''It is covered with some healing plants (2).''&lt;br /&gt;
&lt;br /&gt;
Weak covers will have an effectiveness of 1 to 10 while strong covers will have an effectiveness of 10 or more.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Quality of the Healing cover increases the chance to successfully apply it.&lt;br /&gt;
* 2 items of the same type can't be mixed except mushrooms.&lt;br /&gt;
* Butchered items can last for more than one creation.&lt;br /&gt;
* [http://imperialsoft.co.cc/wurm/healingcovers.php Healing Cover Calculator] &amp;lt;!-- Link back up on a new host ~Solen --&amp;gt;&lt;br /&gt;
* When training [[natural substances]] skill by making covers, higher potency covers will give more skill.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Bandage]]&lt;br /&gt;
* [[Farmer's salve]]&lt;br /&gt;
* [[Healing Guide]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/H]]&lt;br /&gt;
[[Category:Natural substances items]]&lt;br /&gt;
[[Category:Healing]]&lt;/div&gt;</summary>
		<author><name>Cheesepot</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Priest&amp;diff=70158</id>
		<title>Priest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Priest&amp;diff=70158"/>
		<updated>2012-03-04T17:55:04Z</updated>

		<summary type="html">&lt;p&gt;Cheesepot: cannot become a priest without prem&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
On the [[wild server]], at 30 [[faith]] you can go to the [[Altar of Three]] or the [[Bone Altar]]  (depending which of the [[Gods]] follow) at 30 [[faith]] and choose &amp;quot;Become a priest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
On [[freedom server]], a priest with 40 faith can convert a player with 30 faith to priesthood.&lt;br /&gt;
&lt;br /&gt;
On the Epic Cluster, at 30 [[faith]] you can go to the [[Altar of Three]] or the [[Bone Altar]] on Elevation and choose to become a priest.&lt;br /&gt;
&lt;br /&gt;
==Altar Text==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;You may chose to become a priest of &amp;lt;your god&amp;gt; &lt;br /&gt;
&lt;br /&gt;
If you answer yes, you will receive special powers from your deity, such as the ability to cast spells.&lt;br /&gt;
&lt;br /&gt;
You must also walk this path if you strive to become a Champion of &amp;lt;your god&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You will however by very limited in what you can do.&lt;br /&gt;
&lt;br /&gt;
You will for instance not be able to do such things as dig, mine, create, repair or improve items or use alchemy.&lt;br /&gt;
&lt;br /&gt;
You will also not be able to steal, pick locks or destroy structures to mention just a few other limitations.&lt;br /&gt;
&lt;br /&gt;
If you later decide to become a [[Champion player|Champion]] of &amp;lt;your god&amp;gt; these restrictions will be lifted.&lt;br /&gt;
&lt;br /&gt;
As a Champion, you may only escape death a few times though.&amp;lt;br/&amp;gt; After that your life ends permanently.&lt;br /&gt;
&lt;br /&gt;
If your faith ever fails you, you will lose your priesthood.&lt;br /&gt;
&lt;br /&gt;
Do you want to become a priest of &amp;lt;your god&amp;gt; despite the severe limitations it will have on your actions?&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
* Priests cannot improve. They can finish unfinished items that do not need items added to them. &lt;br /&gt;
* Priests cannot continue on or repair walls or structures. They can plan them. &lt;br /&gt;
* Priests cannot [[digging|dig]]. (Exception: [[Fo]])&lt;br /&gt;
* Priests cannot [[Woodcutting|cut wood]]. (Exception: [[Vynora]] and [[Libila]])&lt;br /&gt;
* Priests cannot use [[Alchemy|alchemy]]. (Exception: [[Fo]])&lt;br /&gt;
* Priests cannot use bows (Exception: [[Magranon]] and [[Libila]])&lt;br /&gt;
* Priests cannot mine (Exception: [[Magranon]] and [[Libila]])&lt;br /&gt;
* Priests cannot pack dirt or pave (Exception: [[Vynora]])&lt;br /&gt;
* Priests cannot make [[healing cover]]s (Exception: [[Fo]])&lt;br /&gt;
* Priests cannot [[stealing|steal]], [[lockpicking|pick locks]] or destroy structures. (Exception:[[Libila]])&lt;br /&gt;
* Libila priests cannot use [[farming]], [[gardening]] or [[taming]] skill.&lt;br /&gt;
&lt;br /&gt;
===Comparison Table===&lt;br /&gt;
&lt;br /&gt;
{| border=1 class=sortable&lt;br /&gt;
|-&lt;br /&gt;
|| || [[Digging]] || [[Wood Cutting]] || [[Alchemy]] || [[Bows]] || [[Mining]] || [[Pave]] || Make [[Healing Cover]]s || Steal, Lockpick, Destroy Structures || [[Farming]], [[Gardening]], [[Taming]]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Fo]] || bgcolor=&amp;quot;#00FF00&amp;quot;|* ||bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* &lt;br /&gt;
|-&lt;br /&gt;
|| [[Libila]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● &lt;br /&gt;
|-&lt;br /&gt;
|| [[Magranon]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* &lt;br /&gt;
|-&lt;br /&gt;
|| [[Vynora]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Losing priesthood ==&lt;br /&gt;
&lt;br /&gt;
You can remove your priesthood by going unfaithful, and doing actions your god does not like. When you go below 30 faith, you will lose your priesthood, and your faith will be set down to 20. You may also convert to another god and your faith will go down to 1 and you will lose priesthood.&lt;br /&gt;
&lt;br /&gt;
== Losing Premium ==&lt;br /&gt;
Upon losing premium your favor is capped at 20 but your faith stays at last premium level. Faith gain beyond 30 is not possible for free accounts.&lt;br /&gt;
&lt;br /&gt;
== Preparing to Become a Priest ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Basic or Premium? ===&lt;br /&gt;
&lt;br /&gt;
It is by far the best option to start your priest as a premium character from the outset, the reason being that all your characteristics will then be rising the whole time you are raising your Faith.&lt;br /&gt;
&lt;br /&gt;
A follower can become a priest regardless of premium time (this is not true anymore), the reasoning behind is for players to try out priesthood or experience a little of the enchanting.&lt;br /&gt;
&lt;br /&gt;
A basic account is limited to 30 [[faith]] and 20 [[favor]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Become a Follower ===&lt;br /&gt;
&lt;br /&gt;
# Research each religion's priests abilities and penalties to find which will suit you.&lt;br /&gt;
# See [[Fo]], [[Libila]], [[Magranon]], [[Vynora]]&lt;br /&gt;
# Raise your Faith to 30.&lt;br /&gt;
# As a [[follower]] you cannot raise your Faith beyond 30.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
# Nature skills should probably be kept as low as possible if you are on a basic account, since they generally affect soul characteristics which, in turn, improve spell casting abilities. Keeping them low at the start in that case should help you raise soul faster if you become premium.&lt;br /&gt;
# Support skills such as [[blacksmithing]], [[carpentry]], [[cloth tailoring]], [[masonry]], [[pottery]], [[stone cutting]] and [[woodcutting]] should all be raised to at least 20, and probably 30, so that you will not be left mostly unable to help yourself or your village in other ways after you become a priest.&lt;br /&gt;
# You should strongly consider raising [[Mind logic]] to 20.1 and [[Body control]] to 21 for the ability to command sailing boats and to ride horses. These characteristics are much harder to gain without crafting.&lt;br /&gt;
&lt;br /&gt;
=== Characteristics ===&lt;br /&gt;
&lt;br /&gt;
Assuming that you start as a premium character or that you intend to become premium around the time you become a priest, it is important to raise your Strength characteristic to at least 21 before you become a priest, since most priest penalties affect skills that raise strength well.&lt;br /&gt;
&lt;br /&gt;
When you become a priest you must raise your soul strength/depth in order to improve the outcome of your spells. Libilian and Magranon priests must raise [[soul strength]], Fo and Vynoran Priests must raise [[soul depth]].&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
[[Priest Guide]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Cheesepot</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sleep_bonus&amp;diff=69904</id>
		<title>Sleep bonus</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sleep_bonus&amp;diff=69904"/>
		<updated>2012-02-10T20:30:34Z</updated>

		<summary type="html">&lt;p&gt;Cheesepot: added (unless using the practice doll) to no skill gain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
'''Sleep bonus''' (SB) provides a period of increased [[skill]] and [[stamina]] gain. This is a way to help [[player]]s who can not play for many hours each day, without hindering players who can stay logged on for a long time.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Sleep bonus is gained through the use of a [[bed]]: log out by right-clicking a vacant bed inside a completed house and select 'Bed' &amp;gt; 'Sleep'. A player receives 1 minute sleep bonus for every 24 minutes of sleep, with a maximum of 5 hours. Minimum time to stay asleep is 1 hour. (All times are in real-life time, not [[Wurm time]].) &lt;br /&gt;
&lt;br /&gt;
You can freeze and resume the consumption of sleep bonus with the command '/fsleep'. You will need to wait 5 minutes before using the command again (to unfreeze, or freeze again). &lt;br /&gt;
&lt;br /&gt;
You can use the '/sleep' command or press F5 to see your current remaining sleep bonus and whether it is frozen or not.&lt;br /&gt;
&lt;br /&gt;
Note that by default, sleep bonus is now frozen when you log in so don't type /fsleep until you want to start using it.&lt;br /&gt;
==Benefits==&lt;br /&gt;
* 3x stamina regeneration&lt;br /&gt;
* 2x skill gain&lt;br /&gt;
&lt;br /&gt;
== Accumulation ==&lt;br /&gt;
&amp;lt;table&amp;gt;&lt;br /&gt;
&amp;lt;th&amp;gt;Hours of sleep&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Bonus time, in minutes&amp;lt;/th&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;2.5&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;24&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;48&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;120&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;120 (five days)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;5 hours = the maximum&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Sleep bonus does not affect the main [[fighting]] skill (unless using the practice doll). However, its subskills (defensive, aggressive, and normal) and other fighting-related skills, such as shields and swords, do receive the bonus.&lt;br /&gt;
* Sleep bonus has no effect on faith, alignement, favor.&lt;br /&gt;
* [[White powder]] also gives 1 hour of sleep bonus.&lt;br /&gt;
* [[Rite of Spring]] spell gives SB to every Vynoran follower online when the spell is cast.&lt;br /&gt;
* Sometimes SB is awarded for everybody as a compensation for some server problem that prevented normal Wurm play.&lt;br /&gt;
&lt;br /&gt;
[[Category:Player]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Cheesepot</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Fifteen_Men_And_A_Bottle_Of_Rum&amp;diff=69656</id>
		<title>Settlement:Fifteen Men And A Bottle Of Rum</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Fifteen_Men_And_A_Bottle_Of_Rum&amp;diff=69656"/>
		<updated>2012-01-24T20:36:25Z</updated>

		<summary type="html">&lt;p&gt;Cheesepot: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A settlement on the north east shore of black dog island. Built a colossus in 1 week with 2 guys.&lt;/div&gt;</summary>
		<author><name>Cheesepot</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Fifteen_Men_And_A_Bottle_Of_Rum&amp;diff=69655</id>
		<title>Settlement:Fifteen Men And A Bottle Of Rum</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Fifteen_Men_And_A_Bottle_Of_Rum&amp;diff=69655"/>
		<updated>2012-01-24T20:18:30Z</updated>

		<summary type="html">&lt;p&gt;Cheesepot: Initial settlement page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A settlement on the north east shore of black dog island&lt;/div&gt;</summary>
		<author><name>Cheesepot</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Colossus&amp;diff=69654</id>
		<title>Colossus</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Colossus&amp;diff=69654"/>
		<updated>2012-01-24T20:17:24Z</updated>

		<summary type="html">&lt;p&gt;Cheesepot: /* Freedom */ added the fifteen men and a bottle of rum colossus&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[colossus brick]]&lt;br /&gt;
|passive=[[clay]] (2.00kg)&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=* 1999x [[clay]] (2kg each)&lt;br /&gt;
* 1999x [[colossus brick]]s&lt;br /&gt;
|result='''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''colossus''' is a huge statue twice the height of a [[guard tower]] and 3 [[tile]]s long and wide.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A colossus cannot be painted at the moment, because no current container can hold enough [[dye]] for it, nor is there anybody with enough strength to carry such a container.&lt;br /&gt;
&lt;br /&gt;
== Known Colossi ==&lt;br /&gt;
=== [[Freedom]] ===&lt;br /&gt;
* Colossus of Bay View - ''[[Bay View]]''&lt;br /&gt;
* Robfox - Birthday gift for [[Player:Robfox|Robfox]], located in the water south of ''[[Samling]]''&lt;br /&gt;
* Failossus - ''[[PCG Freedom Village]]''&lt;br /&gt;
* Colossus of Foreverskyz - ''[[Exile's Gate]]''&lt;br /&gt;
* Colossus of the Southern bear - located south-east of  ''[[Free_Bears|Freebears]]''&lt;br /&gt;
* Colossus of Hillside hideout&lt;br /&gt;
* Colossus of Home Sweet Home&lt;br /&gt;
* [[Halcyon]] Colossus&lt;br /&gt;
* Colossus of Liberty - [[Freedom Harbor]]&lt;br /&gt;
* Colossus of Atrestos&lt;br /&gt;
* Colossus of Shadow - [[Shadow's Reach]]&lt;br /&gt;
* Colossus of Fifteen Men And A Bottle Of Rum - [[Fifteen Men And A Bottle Of Rum]]&lt;br /&gt;
&lt;br /&gt;
=== [[Wild]] ===&lt;br /&gt;
* Colossus of Landing - ''[[The Landing]]''&lt;br /&gt;
* Colossus of Mole Hill - ''[[Fort Mole]]''&lt;br /&gt;
* Colossus of The Shroud - ''[[The Shroud]]''&lt;br /&gt;
* Colossus of Aab - ''[[The Shroud]]''&lt;br /&gt;
* Colossus of Whosville - ''[[Whosville]]''&lt;br /&gt;
* Colossus of Dark Citadel - ''[[Dark Citadel]]''&lt;br /&gt;
* Colossus of the Innkeeper - ''[[Kyara]]''&lt;br /&gt;
&lt;br /&gt;
=== [[Golden Valley (server)|Golden Valley]] ===&lt;br /&gt;
* Colossus of Zephyr - ''[[Glitterdale]]''&lt;br /&gt;
* Brolossus of Brohalla - ''[[Brohalla]]''&lt;br /&gt;
* Colossus of The Mighty Arcania - ''[[Arcania's Crib]]''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== [[epic (server)|Serenity]] ===&lt;br /&gt;
*Coolosus of Shoehorn Cove&lt;/div&gt;</summary>
		<author><name>Cheesepot</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Huge_shod_club&amp;diff=69591</id>
		<title>Huge shod club</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Huge_shod_club&amp;diff=69591"/>
		<updated>2012-01-19T20:01:49Z</updated>

		<summary type="html">&lt;p&gt;Cheesepot: Found huge steel shod club on adolesent non champion so not just champions&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Fighting]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{item&lt;br /&gt;
|image=Huge club.jpg&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|creation=This item is dropped by [[troll]]s.&lt;br /&gt;
|result=* 1 '''huge shod club''' (15.00 kg)&lt;br /&gt;
|improve=no}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A huge metal shod gnarly branch, worn and strengthened by weather.''&lt;br /&gt;
&lt;br /&gt;
A '''huge shod club''' weighs 15 kg and is used as a weapon by [[troll]]s. Using it as a weapon gives [[Huge club]] skill. It is a two-handed weapon, you cannot wear a shield or another weapon with it. Although this weapon is slow and hard to use, its mauling hits can be deadly. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*Collected from killing a troll&lt;br /&gt;
*Always 45 QL, unless you kill the [[Troll King]], [[Kyklops]], or [[Forest Giant]] uniques, whose club is 65 QL&lt;br /&gt;
*Not possible to create, improve or repair&lt;br /&gt;
*Most are made of birchwood and can be used as [[fuel]].&lt;br /&gt;
*Some clubs seem to be steel.&lt;br /&gt;
*Decays relatively fast.&lt;br /&gt;
*Can be enchanted.&lt;br /&gt;
&lt;br /&gt;
{{weaponlist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Clubs]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Cheesepot</name></author>
		
	</entry>
</feed>