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	<updated>2026-06-04T01:54:57Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hedges&amp;diff=86550</id>
		<title>Hedges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hedges&amp;diff=86550"/>
		<updated>2014-06-13T14:22:49Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Hedge Materials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Forestry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemM&lt;br /&gt;
|name=Hedge&lt;br /&gt;
|image=Hedge.jpg&lt;br /&gt;
|active=[[Sprout]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Plant&lt;br /&gt;
|materials=*4x [[Sprout]]&lt;br /&gt;
|result=*'''Hedge'''&lt;br /&gt;
|skill=Gardening&lt;br /&gt;
|note=All sprouts will be consumed in one action}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A natural fence made from planting sprouts. All but the lowest hedge sizes block movement.&lt;br /&gt;
&lt;br /&gt;
It appears that different hedges will grow to different possible heights.&lt;br /&gt;
&lt;br /&gt;
== Hedge Materials ==&lt;br /&gt;
Confirmed types of hedge are: [[Camellia]], [[Oleander]], [[Rose]], [[Thorn]], [[Cedar]], [[Maple]] and [[Lavender]].&lt;br /&gt;
&lt;br /&gt;
Types that are not available are: [[Grape]], [[Apple]], [[Cherry]], [[Lemon]], [[Olive]], [[Birch]], [[Pine]], [[Oak]], [[Willow]], [[Linden]]&lt;br /&gt;
(''Nobody has managed to grow those in hedges yet.'')&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
A total of 5 sprouts of the same type are needed to plant a hedge. Unlike actual fences, there is no skill requirement based on the tile border's slope.&lt;br /&gt;
&lt;br /&gt;
''You need to have at least 5 sprouts of the same kind in your inventory.''&lt;br /&gt;
&lt;br /&gt;
Note that failure is possible - ''Sadly, the sprout does not survive despite your best efforts.''  You lose one sprout if you fail.&lt;br /&gt;
&lt;br /&gt;
== Improving ==&lt;br /&gt;
Can't be improved.&lt;br /&gt;
&lt;br /&gt;
== Destroying ==&lt;br /&gt;
Can be destroyed just as any other fence using a bashing tool. [[Catapult]]s are confirmed to work on them. A [[Body Strength]] of 21 is required for both methods.  &lt;br /&gt;
&lt;br /&gt;
* Unsure at this time if damage done can be repaired, or if a growth would reset it.&lt;br /&gt;
* Pruning hedge to medium or low length before bashing increase the damage tremendously. (tested with 10ql rose hedges, 4 damage before prune, 40 damage after)&lt;br /&gt;
&lt;br /&gt;
== Growing ==&lt;br /&gt;
Takes 2 to 3 days to grow from low to medium.&lt;br /&gt;
&lt;br /&gt;
[[Wild growth]] advances a hedge 1 growth-stage (makes low medium, and medium high, if the hedge type grows that tall).&lt;br /&gt;
&lt;br /&gt;
Prune with a [[sickle]] (or other bladed tools) to make them 1 growth shorter. &lt;br /&gt;
(On deed the manage option 'can cut old trees' must be enabled).&lt;br /&gt;
&lt;br /&gt;
A sickle can also be used to destroy a low hedge.&lt;br /&gt;
&lt;br /&gt;
== Height ==&lt;br /&gt;
All hedges start at low height, which does not impede movement. They will then grow to medium height upon which they become impassable and eventually reach peak height (tall as a house wall). The two exceptions to this are:&lt;br /&gt;
&lt;br /&gt;
* [[Lavender]] hedges stay at the lowest height and therefore remain passable.&lt;br /&gt;
* [[Camellia]] hedges stop growing upon reaching medium height, which permits seeing over the hedge while blocking movement.&lt;br /&gt;
&lt;br /&gt;
Hedges can be temporarily trimmed shorter by pruning but will regrow again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center; style=&amp;quot;background-color:#474340;&amp;quot;&lt;br /&gt;
|+ Different Heights&lt;br /&gt;
|- style=&amp;quot;background-color:#a6a290;&amp;quot; |&lt;br /&gt;
! Short :&lt;br /&gt;
! Medium :&lt;br /&gt;
! Prime :&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Low-Hedge.png|250px]]&lt;br /&gt;
| [[Image:Meduim-Hedge.png|250px]]&lt;br /&gt;
| [[Image:Peak-Hedge.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| This low hedge is growing steadily.&lt;br /&gt;
| This medium sized hedge is growing steadily.&lt;br /&gt;
| This hedge seems to be at peak height.&lt;br /&gt;
|}&lt;br /&gt;
''Click on image for larger view''&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
As a [[priest]] can't attach parts, this is the only [[fence]] type they can build.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Xanadu&amp;diff=86548</id>
		<title>Xanadu</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Xanadu&amp;diff=86548"/>
		<updated>2014-06-13T02:31:51Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-freedom}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Xanadu&lt;br /&gt;
|motto=Rosebud&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=24&lt;br /&gt;
|mayor=[[Gumbo|Gumbo]]&lt;br /&gt;
|population=?&lt;br /&gt;
|allies=Southport, Zed Zed Nine Plural Zed Alpha&lt;br /&gt;
|enemies=Griefers&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The village of Xanadu is a thriving village located to the east of Samling and is home to a helpful collection of players.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
here is a map of the Xanadu server&lt;br /&gt;
http://www.irissimulations.com.au/mamad/map/xan.pdf&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Freedom_settlements]][[Category:Babel/X]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough_v2&amp;diff=86525</id>
		<title>Guides:New Player Walkthrough v2</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough_v2&amp;diff=86525"/>
		<updated>2014-06-11T12:46:48Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: in progress&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to Wurm Online!&lt;br /&gt;
&lt;br /&gt;
''' '' UNDER CONSTRUCTION '' '''&lt;br /&gt;
&lt;br /&gt;
This guide is meant to replace [New Player Walkthrough], and takes into account changes in game mechanics up to June 2014.  Upon completion of this guide the player will have a powerful collection of tools, skills and knowledge of game mechanics. This guide should take 1 to 3 hours to complete.&lt;br /&gt;
&lt;br /&gt;
=Game Settings=&lt;br /&gt;
&lt;br /&gt;
* 64 bit Java, only if you get warning popup when starting wurm (https://www.google.com/search?q=64+bit+wurm+java)&lt;br /&gt;
* FPS, right click your health bar, and select &amp;quot;show FPS&amp;quot; this number should be above 30 for smooth gameplay. (https://www.youtube.com/watch?v=Z7WsfxpolzQ)&lt;br /&gt;
* [keybinds]&lt;br /&gt;
* toggle size, many of the indicators on your HUD can be resized, and moved around. Find somthing that works for you.&lt;br /&gt;
&lt;br /&gt;
=Starting Gear=&lt;br /&gt;
&lt;br /&gt;
Let's take a quick look at what you start with as a freshly spawned player.&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Starter_kit&amp;diff=86524</id>
		<title>Starter kit</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Starter_kit&amp;diff=86524"/>
		<updated>2014-06-11T12:37:30Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The starter kit is the collection of items freshly spawned players are given to begin their adventure. Although it is possible to craft these items from scratch, it is significantly more difficult.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;width:120px;&amp;quot; |'''Tools:'''&lt;br /&gt;
|-&lt;br /&gt;
|[[steel and flint]]||to make fires (campfires, forges, ovens)&lt;br /&gt;
|-&lt;br /&gt;
|[[carving knife]]&lt;br /&gt;
|-&lt;br /&gt;
|[[birchwood hatchet]]&lt;br /&gt;
|-&lt;br /&gt;
|[[iron saw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[iron pickaxe]]&lt;br /&gt;
|-&lt;br /&gt;
|[[birchwood rake]]||used for farming&lt;br /&gt;
|-&lt;br /&gt;
|'''GUI aids:'''&lt;br /&gt;
|-&lt;br /&gt;
|[[toolbelt]]||allows player to quick access to tools&lt;br /&gt;
|-&lt;br /&gt;
|[[compass]]&lt;br /&gt;
|-&lt;br /&gt;
|'''Containers:'''&lt;br /&gt;
|-&lt;br /&gt;
|[[Backpack]]||can be equipped to back&lt;br /&gt;
|-&lt;br /&gt;
|[[clay bowl]]||used for cooking stews and casseroles, also can be used to store items&lt;br /&gt;
|-&lt;br /&gt;
|[[Tent]]||(''new item'') when dropped on ground, becomes a place to safely store players items, as well as  a place to spawn when the player dies.&lt;br /&gt;
|-&lt;br /&gt;
|'''Weapons &amp;amp; Armor:'''&lt;br /&gt;
|-&lt;br /&gt;
|[[short sword]]&lt;br /&gt;
|-&lt;br /&gt;
|[[birchwood shield]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*All but 3 Starter kit items stay with you when you die. 3 random items and all other gear is left on your corpse and must be retrieved by traveling back to where you died.&lt;br /&gt;
*Starter kit items cannot be improved.&lt;br /&gt;
*The wooden shield, despite supposedly being made of [[wood]] isn't burnable.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Starter_kit&amp;diff=86523</id>
		<title>Starter kit</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Starter_kit&amp;diff=86523"/>
		<updated>2014-06-11T12:33:38Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The starter kit is the collection of items freshly spawned players are given to begin their adventure. Although it is possible to craft these items from scratch, it is significantly more difficult.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
|'''Tools:'''&lt;br /&gt;
|-&lt;br /&gt;
|[[steel and flint]]||to make fires (campfires, forges, ovens)&lt;br /&gt;
|-&lt;br /&gt;
|[[carving knife]]&lt;br /&gt;
|-&lt;br /&gt;
|[[birchwood hatchet]]&lt;br /&gt;
|-&lt;br /&gt;
|[[iron saw]]&lt;br /&gt;
|-&lt;br /&gt;
|[[iron pickaxe]]&lt;br /&gt;
|-&lt;br /&gt;
|[[birchwood rake]]||used for farming&lt;br /&gt;
|-&lt;br /&gt;
|GUI aids:&lt;br /&gt;
|-&lt;br /&gt;
|[[toolbelt]]||allows player to quick access to tools&lt;br /&gt;
|-&lt;br /&gt;
|[[compass]]&lt;br /&gt;
|-&lt;br /&gt;
|Containers:&lt;br /&gt;
|-&lt;br /&gt;
|[[Backpack]]||can be equipped to back&lt;br /&gt;
|-&lt;br /&gt;
|[[clay bowl]]||used for cooking stews and casseroles, also can be used to store items&lt;br /&gt;
|-&lt;br /&gt;
|[[Tent]]||(''new item'') when dropped on ground, becomes a place to safely store players items, as well as  a place to spawn when the player dies.&lt;br /&gt;
|-&lt;br /&gt;
|Weapons &amp;amp; Armor:&lt;br /&gt;
|-&lt;br /&gt;
|[[short sword]]&lt;br /&gt;
|-&lt;br /&gt;
|[[birchwood shield]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
*All but 3 Starter kit items stay with you when you die. 3 random items and all other gear is left on your corpse and must be retrieved by traveling back to where you died.&lt;br /&gt;
*Starter kit items cannot be improved.&lt;br /&gt;
*The wooden shield, despite supposedly being made of [[wood]] isn't burnable.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=86512</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=86512"/>
		<updated>2014-06-10T13:39:26Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Xanadu Update */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide takes 1 to 3 hours to complete. Upon completion you will have a powerful collection of tools resources and skills to either begin your own settlement or become a skilled monster slayer.&lt;br /&gt;
&lt;br /&gt;
==Part 1: Gear up!==&lt;br /&gt;
You may find it helpful to stick around the starting [[settlement]] for your first few hours. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
&lt;br /&gt;
===Xanadu Update===&lt;br /&gt;
In some cases, on the new Xanadu server, it may be difficult to find water sources. In light of this, it is more than ever a good idea to stay near the bartender in your starting settlement.  Although you cannot die directly of thirst in Wurm, being dehydrated can drastically reduce your stamina recharge rate, which can be deadly when fleeing from hostile creatures.&lt;br /&gt;
&lt;br /&gt;
Currently, the best strategy for survival on Xanadu, aside from [http://forum.wurmonline.com/index.php?/forum/177-recruitment-x/ joining experienced players in a village], is to follow this guide as best as possible within a 5 minute walk from your starting settlement.&lt;br /&gt;
&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down early on (see [[encumbered]]). Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guard]]s by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of:&lt;br /&gt;
*water very close&lt;br /&gt;
*trees very close&lt;br /&gt;
*iron nearby ([[Iron rock]] can be an alternative to an [[iron vein]])&lt;br /&gt;
*clay nearby&lt;br /&gt;
&lt;br /&gt;
The following are not essential, but can be useful after you get settled.&lt;br /&gt;
*[[Sand]]&lt;br /&gt;
*[[Copper]]&lt;br /&gt;
*[[Lead]] is important for [[shipbuilding]]&lt;br /&gt;
*[[Tar]] is great for filling [[Lantern]]s&lt;br /&gt;
*[[Peat]] is good for fueling fires.&lt;br /&gt;
&lt;br /&gt;
But, [[Water]], [[Iron]] and [[Trees]] are the most critical. See also: [[Prospect]]&lt;br /&gt;
&lt;br /&gt;
====A quick house====&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a [[mine door]] on it.&lt;br /&gt;
**about 20 planks&lt;br /&gt;
*build 3 fences and the door of an unfinished house.&lt;br /&gt;
**about 26 planks&lt;br /&gt;
*build a [[bsb]] and a [[large chest]] and put locks on them.&lt;br /&gt;
**about 30 planks&lt;br /&gt;
*build a 1 tile house&lt;br /&gt;
**about 80 planks&lt;br /&gt;
Hint: 1 log = 6 planks&lt;br /&gt;
&lt;br /&gt;
Hint: 1 old tree = 4 logs = 24 planks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=86506</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=86506"/>
		<updated>2014-06-09T15:14:19Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide takes 1 to 3 hours to complete. Upon completion you will have a powerful collection of tools resources and skills to either begin your own settlement or become a skilled monster slayer.&lt;br /&gt;
&lt;br /&gt;
==Part 1: Gear up!==&lt;br /&gt;
You may find it helpful to stick around the starting [[settlement]] for your first few hours. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
&lt;br /&gt;
===Xanadu Update===&lt;br /&gt;
In some cases, on the new Xanadu server, it may be difficult to find water sources. In light of this, it is more than ever a good idea to stay near the bartender in your starting settlement.  Although you cannot die directly of thirst in Wurm, being dehydrated can drastically reduce your stamina recharge rate, which can be deadly when fleeing from hostile creatures.&lt;br /&gt;
&lt;br /&gt;
Currently, the best strategy for survival on Xanadu, aside from [http://forum.wurmonline.com/index.php?/forum/84-village-recruitment-centre/ joining experienced players in a village], is to follow this guide as best as possible within a 5 minute walk from your starting settlement.&lt;br /&gt;
&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down early on (see [[encumbered]]). Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guard]]s by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of:&lt;br /&gt;
*water very close&lt;br /&gt;
*trees very close&lt;br /&gt;
*iron nearby ([[Iron rock]] can be an alternative to an [[iron vein]])&lt;br /&gt;
*clay nearby&lt;br /&gt;
&lt;br /&gt;
The following are not essential, but can be useful after you get settled.&lt;br /&gt;
*[[Sand]]&lt;br /&gt;
*[[Copper]]&lt;br /&gt;
*[[Lead]] is important for [[shipbuilding]]&lt;br /&gt;
*[[Tar]] is great for filling [[Lantern]]s&lt;br /&gt;
*[[Peat]] is good for fueling fires.&lt;br /&gt;
&lt;br /&gt;
But, [[Water]], [[Iron]] and [[Trees]] are the most critical. See also: [[Prospect]]&lt;br /&gt;
&lt;br /&gt;
====A quick house====&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a [[mine door]] on it.&lt;br /&gt;
**about 20 planks&lt;br /&gt;
*build 3 fences and the door of an unfinished house.&lt;br /&gt;
**about 26 planks&lt;br /&gt;
*build a [[bsb]] and a [[large chest]] and put locks on them.&lt;br /&gt;
**about 30 planks&lt;br /&gt;
*build a 1 tile house&lt;br /&gt;
**about 80 planks&lt;br /&gt;
Hint: 1 log = 6 planks&lt;br /&gt;
&lt;br /&gt;
Hint: 1 old tree = 4 logs = 24 planks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=84644</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=84644"/>
		<updated>2014-03-04T20:01:29Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide takes 1 to 3 hours to complete. Upon completion you will have a powerful collection of tools resources and skills to either begin your own settlement or become a skilled monster slayer.&lt;br /&gt;
&lt;br /&gt;
==Part 1: Gear up!==&lt;br /&gt;
You may find it helpful to stick around the starting [[settlement]] for your first few hours. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down early on (see [[encumbered]]). Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guard]]s by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of:&lt;br /&gt;
*water very close&lt;br /&gt;
*trees very close&lt;br /&gt;
*iron nearby ([[Iron rock]] can be an alternative to an [[iron vein]])&lt;br /&gt;
*clay nearby&lt;br /&gt;
&lt;br /&gt;
The following are not essential, but can be useful after you get settled.&lt;br /&gt;
*[[Sand]]&lt;br /&gt;
*[[Copper]]&lt;br /&gt;
*[[Lead]] is important for [[shipbuilding]]&lt;br /&gt;
*[[Tar]] is great for filling [[Lantern]]s&lt;br /&gt;
*[[Peat]] is good for fueling fires.&lt;br /&gt;
&lt;br /&gt;
But, [[Water]], [[Iron]] and [[Trees]] are the most critical. See also: [[Prospect]]&lt;br /&gt;
&lt;br /&gt;
====A quick house====&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a [[mine door]] on it.&lt;br /&gt;
**about 20 planks&lt;br /&gt;
*build 3 fences and the door of an unfinished house.&lt;br /&gt;
**about 26 planks&lt;br /&gt;
*build a [[bsb]] and a [[large chest]] and put locks on them.&lt;br /&gt;
**about 30 planks&lt;br /&gt;
*build a 1 tile house&lt;br /&gt;
**about 80 planks&lt;br /&gt;
Hint: 1 log = 6 planks&lt;br /&gt;
&lt;br /&gt;
Hint: 1 old tree = 4 logs = 24 planks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=84643</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=84643"/>
		<updated>2014-03-04T20:01:14Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide takes 1 to 3 hours to complete. Upon completion you will have a powerful collection of tools resources and skills to either begin your own settlement or become a powerful monster slayer.&lt;br /&gt;
&lt;br /&gt;
==Part 1: Gear up!==&lt;br /&gt;
You may find it helpful to stick around the starting [[settlement]] for your first few hours. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down early on (see [[encumbered]]). Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guard]]s by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of:&lt;br /&gt;
*water very close&lt;br /&gt;
*trees very close&lt;br /&gt;
*iron nearby ([[Iron rock]] can be an alternative to an [[iron vein]])&lt;br /&gt;
*clay nearby&lt;br /&gt;
&lt;br /&gt;
The following are not essential, but can be useful after you get settled.&lt;br /&gt;
*[[Sand]]&lt;br /&gt;
*[[Copper]]&lt;br /&gt;
*[[Lead]] is important for [[shipbuilding]]&lt;br /&gt;
*[[Tar]] is great for filling [[Lantern]]s&lt;br /&gt;
*[[Peat]] is good for fueling fires.&lt;br /&gt;
&lt;br /&gt;
But, [[Water]], [[Iron]] and [[Trees]] are the most critical. See also: [[Prospect]]&lt;br /&gt;
&lt;br /&gt;
====A quick house====&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a [[mine door]] on it.&lt;br /&gt;
**about 20 planks&lt;br /&gt;
*build 3 fences and the door of an unfinished house.&lt;br /&gt;
**about 26 planks&lt;br /&gt;
*build a [[bsb]] and a [[large chest]] and put locks on them.&lt;br /&gt;
**about 30 planks&lt;br /&gt;
*build a 1 tile house&lt;br /&gt;
**about 80 planks&lt;br /&gt;
Hint: 1 log = 6 planks&lt;br /&gt;
&lt;br /&gt;
Hint: 1 old tree = 4 logs = 24 planks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=84642</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=84642"/>
		<updated>2014-03-04T20:00:06Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This guide takes 1 to 3 hours to complete. Upon completion you will have a powerful collection of tools resources and skills to begin your own settlement.&lt;br /&gt;
&lt;br /&gt;
==Part 1: Gear up!==&lt;br /&gt;
You may find it helpful to stick around the starting [[settlement]] for your first few hours. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down early on (see [[encumbered]]). Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guard]]s by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of:&lt;br /&gt;
*water very close&lt;br /&gt;
*trees very close&lt;br /&gt;
*iron nearby ([[Iron rock]] can be an alternative to an [[iron vein]])&lt;br /&gt;
*clay nearby&lt;br /&gt;
&lt;br /&gt;
The following are not essential, but can be useful after you get settled.&lt;br /&gt;
*[[Sand]]&lt;br /&gt;
*[[Copper]]&lt;br /&gt;
*[[Lead]] is important for [[shipbuilding]]&lt;br /&gt;
*[[Tar]] is great for filling [[Lantern]]s&lt;br /&gt;
*[[Peat]] is good for fueling fires.&lt;br /&gt;
&lt;br /&gt;
But, [[Water]], [[Iron]] and [[Trees]] are the most critical. See also: [[Prospect]]&lt;br /&gt;
&lt;br /&gt;
====A quick house====&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a [[mine door]] on it.&lt;br /&gt;
**about 20 planks&lt;br /&gt;
*build 3 fences and the door of an unfinished house.&lt;br /&gt;
**about 26 planks&lt;br /&gt;
*build a [[bsb]] and a [[large chest]] and put locks on them.&lt;br /&gt;
**about 30 planks&lt;br /&gt;
*build a 1 tile house&lt;br /&gt;
**about 80 planks&lt;br /&gt;
Hint: 1 log = 6 planks&lt;br /&gt;
&lt;br /&gt;
Hint: 1 old tree = 4 logs = 24 planks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=84641</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=84641"/>
		<updated>2014-03-04T19:58:08Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
You may find it helpful to stick around the starting [[settlement]] for your first few hours. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down early on (see [[encumbered]]). Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guard]]s by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of:&lt;br /&gt;
*water very close&lt;br /&gt;
*trees very close&lt;br /&gt;
*iron nearby ([[Iron rock]] can be an alternative to an [[iron vein]])&lt;br /&gt;
*clay nearby&lt;br /&gt;
&lt;br /&gt;
The following are not essential, but can be useful after you get settled.&lt;br /&gt;
*[[Sand]]&lt;br /&gt;
*[[Copper]]&lt;br /&gt;
*[[Lead]] is important for [[shipbuilding]]&lt;br /&gt;
*[[Tar]] is great for filling [[Lantern]]s&lt;br /&gt;
*[[Peat]] is good for fueling fires.&lt;br /&gt;
&lt;br /&gt;
But, [[Water]], [[Iron]] and [[Trees]] are the most critical. See also: [[Prospect]]&lt;br /&gt;
&lt;br /&gt;
====A quick house====&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a [[mine door]] on it.&lt;br /&gt;
**about 20 planks&lt;br /&gt;
*build 3 fences and the door of an unfinished house.&lt;br /&gt;
**about 26 planks&lt;br /&gt;
*build a [[bsb]] and a [[large chest]] and put locks on them.&lt;br /&gt;
**about 30 planks&lt;br /&gt;
*build a 1 tile house&lt;br /&gt;
**about 80 planks&lt;br /&gt;
Hint: 1 log = 6 planks&lt;br /&gt;
&lt;br /&gt;
Hint: 1 old tree = 4 logs = 24 planks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81922</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81922"/>
		<updated>2013-10-22T22:30:42Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Cooking */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make [[crude tools]]==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
&lt;br /&gt;
*find a large area of exposed rock, like a cliff or mountain, now rummage on a [[rock tile]] until you have&lt;br /&gt;
**at least 1 [[iron rock]]&lt;br /&gt;
**1 [[rock shards]]&lt;br /&gt;
*Forage in a forest until you have&lt;br /&gt;
**1 [[branch]]&lt;br /&gt;
&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make a [[crude knife]]&lt;br /&gt;
*Use the [[crude knife]] on the [[branch]]es to make [[shaft]]s&lt;br /&gt;
*Use the [[crude knife]] on the [[rock shards]] to make a [[crude shovel blade]]&lt;br /&gt;
*Use the [[shaft]] on the [[crude shovel blade]] to make a [[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
''Tips for foraging:&lt;br /&gt;
*''keep all cotton (healing)&lt;br /&gt;
*''crush all pumpkin into seeds&lt;br /&gt;
*''crush wemp into fiber for a rope&lt;br /&gt;
*''save sprouts for fuel&lt;br /&gt;
*''drop acorns''&lt;br /&gt;
&lt;br /&gt;
==Smelting iron==&lt;br /&gt;
*[[mallet]]&lt;br /&gt;
*[[iron lumps]]&lt;br /&gt;
&lt;br /&gt;
Rummage again until you have:&lt;br /&gt;
*12 iron rock&lt;br /&gt;
(When you smelt the iron rocks in a campfire you get .2kg for every 3kg.)&lt;br /&gt;
&lt;br /&gt;
Use your crude shovel to cut down a &amp;quot;mature tree&amp;quot;, an &amp;quot;old and shriveled tree&amp;quot;, or a &amp;quot;fruit tree&amp;quot;.&lt;br /&gt;
use your crude knife on the log and make a shortbow this will give you 2kg woodscrap&lt;br /&gt;
use your crude knife on the log and make a kindling.&lt;br /&gt;
''use the kindling on the woodscrap to make a campfire''&lt;br /&gt;
put the iron rocks in the fire.&lt;br /&gt;
&lt;br /&gt;
While the iron rocks are heating up, you need to forage 2 more branches&lt;br /&gt;
cut them into shafts&lt;br /&gt;
make a [[mallet]] and a [[handle]]&lt;br /&gt;
&lt;br /&gt;
==Make iron carving knife and small anvil==&lt;br /&gt;
*[[small anvil]]&lt;br /&gt;
*[[carving knife]]&lt;br /&gt;
&lt;br /&gt;
*Combine all of the *hot* lumps into one big [[lump]].&lt;br /&gt;
*Use the mallet on the lump to make a [[small anvil]]&lt;br /&gt;
*use the remaining lump on the small anvil to make a [[carving knife blade]]&lt;br /&gt;
*use the knife on the shaft to make a handle&lt;br /&gt;
*attach the handle to the carving knife blade&lt;br /&gt;
&lt;br /&gt;
==Your Choice==&lt;br /&gt;
&lt;br /&gt;
===Cooking===&lt;br /&gt;
At this point I recommend you search for [[clay]], and take 2 crude shovels, and 2 crude pickaxes (because they break, and cannot be repaired).&lt;br /&gt;
*Make 2 or 3 [[jar]]s to carry water, and a [[clay bowl]] to cook in.&lt;br /&gt;
&lt;br /&gt;
Eventually your going to need to cook casseroles, and carry water around with you, that's why i recommend this option.&lt;br /&gt;
&lt;br /&gt;
===more iron tools===&lt;br /&gt;
put that [[small anvil]] to use and make more tools, nails, and locks.&lt;br /&gt;
&lt;br /&gt;
==Have Fun==&lt;br /&gt;
This should be enough to get you going. You will need to get more iron rock for a [[pickaxe]], [[hatchet]], [[large anvil]] and a [[shovel]], but now you can use the carving knife to make shafts, and the shovel to cut down trees (tip: only cut down mature trees, or fruit trees, you need a hatched to chop up felled trees)&lt;br /&gt;
&lt;br /&gt;
Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81921</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81921"/>
		<updated>2013-10-22T22:30:25Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Cooking */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make [[crude tools]]==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
&lt;br /&gt;
*find a large area of exposed rock, like a cliff or mountain, now rummage on a [[rock tile]] until you have&lt;br /&gt;
**at least 1 [[iron rock]]&lt;br /&gt;
**1 [[rock shards]]&lt;br /&gt;
*Forage in a forest until you have&lt;br /&gt;
**1 [[branch]]&lt;br /&gt;
&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make a [[crude knife]]&lt;br /&gt;
*Use the [[crude knife]] on the [[branch]]es to make [[shaft]]s&lt;br /&gt;
*Use the [[crude knife]] on the [[rock shards]] to make a [[crude shovel blade]]&lt;br /&gt;
*Use the [[shaft]] on the [[crude shovel blade]] to make a [[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
''Tips for foraging:&lt;br /&gt;
*''keep all cotton (healing)&lt;br /&gt;
*''crush all pumpkin into seeds&lt;br /&gt;
*''crush wemp into fiber for a rope&lt;br /&gt;
*''save sprouts for fuel&lt;br /&gt;
*''drop acorns''&lt;br /&gt;
&lt;br /&gt;
==Smelting iron==&lt;br /&gt;
*[[mallet]]&lt;br /&gt;
*[[iron lumps]]&lt;br /&gt;
&lt;br /&gt;
Rummage again until you have:&lt;br /&gt;
*12 iron rock&lt;br /&gt;
(When you smelt the iron rocks in a campfire you get .2kg for every 3kg.)&lt;br /&gt;
&lt;br /&gt;
Use your crude shovel to cut down a &amp;quot;mature tree&amp;quot;, an &amp;quot;old and shriveled tree&amp;quot;, or a &amp;quot;fruit tree&amp;quot;.&lt;br /&gt;
use your crude knife on the log and make a shortbow this will give you 2kg woodscrap&lt;br /&gt;
use your crude knife on the log and make a kindling.&lt;br /&gt;
''use the kindling on the woodscrap to make a campfire''&lt;br /&gt;
put the iron rocks in the fire.&lt;br /&gt;
&lt;br /&gt;
While the iron rocks are heating up, you need to forage 2 more branches&lt;br /&gt;
cut them into shafts&lt;br /&gt;
make a [[mallet]] and a [[handle]]&lt;br /&gt;
&lt;br /&gt;
==Make iron carving knife and small anvil==&lt;br /&gt;
*[[small anvil]]&lt;br /&gt;
*[[carving knife]]&lt;br /&gt;
&lt;br /&gt;
*Combine all of the *hot* lumps into one big [[lump]].&lt;br /&gt;
*Use the mallet on the lump to make a [[small anvil]]&lt;br /&gt;
*use the remaining lump on the small anvil to make a [[carving knife blade]]&lt;br /&gt;
*use the knife on the shaft to make a handle&lt;br /&gt;
*attach the handle to the carving knife blade&lt;br /&gt;
&lt;br /&gt;
==Your Choice==&lt;br /&gt;
&lt;br /&gt;
===Cooking===&lt;br /&gt;
At this point I recommend you search for [[clay]], and take 2 crude shovels, and 2 crude pickaxes (because they break, and cannot be repaired).&lt;br /&gt;
Make 2 or 3 [[jar]]s to carry water, and a [[clay bowl]] to cook in.&lt;br /&gt;
Eventually your going to need to cook casseroles, and carry water around with you, that's why i recommend this option.&lt;br /&gt;
&lt;br /&gt;
===more iron tools===&lt;br /&gt;
put that [[small anvil]] to use and make more tools, nails, and locks.&lt;br /&gt;
&lt;br /&gt;
==Have Fun==&lt;br /&gt;
This should be enough to get you going. You will need to get more iron rock for a [[pickaxe]], [[hatchet]], [[large anvil]] and a [[shovel]], but now you can use the carving knife to make shafts, and the shovel to cut down trees (tip: only cut down mature trees, or fruit trees, you need a hatched to chop up felled trees)&lt;br /&gt;
&lt;br /&gt;
Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81918</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81918"/>
		<updated>2013-10-22T22:28:09Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Your Choice */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make [[crude tools]]==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
&lt;br /&gt;
*find a large area of exposed rock, like a cliff or mountain, now rummage on a [[rock tile]] until you have&lt;br /&gt;
**at least 1 [[iron rock]]&lt;br /&gt;
**1 [[rock shards]]&lt;br /&gt;
*Forage in a forest until you have&lt;br /&gt;
**1 [[branch]]&lt;br /&gt;
&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make a [[crude knife]]&lt;br /&gt;
*Use the [[crude knife]] on the [[branch]]es to make [[shaft]]s&lt;br /&gt;
*Use the [[crude knife]] on the [[rock shards]] to make a [[crude shovel blade]]&lt;br /&gt;
*Use the [[shaft]] on the [[crude shovel blade]] to make a [[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
''Tips for foraging:&lt;br /&gt;
*''keep all cotton (healing)&lt;br /&gt;
*''crush all pumpkin into seeds&lt;br /&gt;
*''crush wemp into fiber for a rope&lt;br /&gt;
*''save sprouts for fuel&lt;br /&gt;
*''drop acorns''&lt;br /&gt;
&lt;br /&gt;
==Smelting iron==&lt;br /&gt;
*[[mallet]]&lt;br /&gt;
*[[iron lumps]]&lt;br /&gt;
&lt;br /&gt;
Rummage again until you have:&lt;br /&gt;
*12 iron rock&lt;br /&gt;
(When you smelt the iron rocks in a campfire you get .2kg for every 3kg.)&lt;br /&gt;
&lt;br /&gt;
Use your crude shovel to cut down a &amp;quot;mature tree&amp;quot;, an &amp;quot;old and shriveled tree&amp;quot;, or a &amp;quot;fruit tree&amp;quot;.&lt;br /&gt;
use your crude knife on the log and make a shortbow this will give you 2kg woodscrap&lt;br /&gt;
use your crude knife on the log and make a kindling.&lt;br /&gt;
''use the kindling on the woodscrap to make a campfire''&lt;br /&gt;
put the iron rocks in the fire.&lt;br /&gt;
&lt;br /&gt;
While the iron rocks are heating up, you need to forage 2 more branches&lt;br /&gt;
cut them into shafts&lt;br /&gt;
make a [[mallet]] and a [[handle]]&lt;br /&gt;
&lt;br /&gt;
==Make iron carving knife and small anvil==&lt;br /&gt;
*[[small anvil]]&lt;br /&gt;
*[[carving knife]]&lt;br /&gt;
&lt;br /&gt;
*Combine all of the *hot* lumps into one big [[lump]].&lt;br /&gt;
*Use the mallet on the lump to make a [[small anvil]]&lt;br /&gt;
*use the remaining lump on the small anvil to make a [[carving knife blade]]&lt;br /&gt;
*use the knife on the shaft to make a handle&lt;br /&gt;
*attach the handle to the carving knife blade&lt;br /&gt;
&lt;br /&gt;
==Your Choice==&lt;br /&gt;
&lt;br /&gt;
===Cooking===&lt;br /&gt;
At this point I recommend making 3 or 4 crude shovels, and crude pickaxes. and search for [[clay]]. Make some [[jar]]s to carry water and [[bowl]]s to cook in.&lt;br /&gt;
Eventually your going to need to cook casseroles, and carry water around with you, that's why i recommend this option.&lt;br /&gt;
&lt;br /&gt;
===more iron tools===&lt;br /&gt;
put that [[small anvil]] to use and make more tools, nails, and locks.&lt;br /&gt;
&lt;br /&gt;
==Have Fun==&lt;br /&gt;
This should be enough to get you going. You will need to get more iron rock for a [[pickaxe]], [[hatchet]], [[large anvil]] and a [[shovel]], but now you can use the carving knife to make shafts, and the shovel to cut down trees (tip: only cut down mature trees, or fruit trees, you need a hatched to chop up felled trees)&lt;br /&gt;
&lt;br /&gt;
Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81915</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81915"/>
		<updated>2013-10-22T22:23:19Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make [[crude tools]]==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
&lt;br /&gt;
*find a large area of exposed rock, like a cliff or mountain, now rummage on a [[rock tile]] until you have&lt;br /&gt;
**at least 1 [[iron rock]]&lt;br /&gt;
**1 [[rock shards]]&lt;br /&gt;
*Forage in a forest until you have&lt;br /&gt;
**1 [[branch]]&lt;br /&gt;
&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make a [[crude knife]]&lt;br /&gt;
*Use the [[crude knife]] on the [[branch]]es to make [[shaft]]s&lt;br /&gt;
*Use the [[crude knife]] on the [[rock shards]] to make a [[crude shovel blade]]&lt;br /&gt;
*Use the [[shaft]] on the [[crude shovel blade]] to make a [[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
''Tips for foraging:&lt;br /&gt;
*''keep all cotton (healing)&lt;br /&gt;
*''crush all pumpkin into seeds&lt;br /&gt;
*''crush wemp into fiber for a rope&lt;br /&gt;
*''save sprouts for fuel&lt;br /&gt;
*''drop acorns''&lt;br /&gt;
&lt;br /&gt;
==Smelting iron==&lt;br /&gt;
*[[mallet]]&lt;br /&gt;
*[[iron lumps]]&lt;br /&gt;
&lt;br /&gt;
Rummage again until you have:&lt;br /&gt;
*12 iron rock&lt;br /&gt;
(When you smelt the iron rocks in a campfire you get .2kg for every 3kg.)&lt;br /&gt;
&lt;br /&gt;
Use your crude shovel to cut down a &amp;quot;mature tree&amp;quot;, an &amp;quot;old and shriveled tree&amp;quot;, or a &amp;quot;fruit tree&amp;quot;.&lt;br /&gt;
use your crude knife on the log and make a shortbow this will give you 2kg woodscrap&lt;br /&gt;
use your crude knife on the log and make a kindling.&lt;br /&gt;
''use the kindling on the woodscrap to make a campfire''&lt;br /&gt;
put the iron rocks in the fire.&lt;br /&gt;
&lt;br /&gt;
While the iron rocks are heating up, you need to forage 2 more branches&lt;br /&gt;
cut them into shafts&lt;br /&gt;
make a [[mallet]] and a [[handle]]&lt;br /&gt;
&lt;br /&gt;
==Make iron carving knife and small anvil==&lt;br /&gt;
*[[small anvil]]&lt;br /&gt;
*[[carving knife]]&lt;br /&gt;
&lt;br /&gt;
*Combine all of the *hot* lumps into one big [[lump]].&lt;br /&gt;
*Use the mallet on the lump to make a [[small anvil]]&lt;br /&gt;
*use the remaining lump on the small anvil to make a [[carving knife blade]]&lt;br /&gt;
*use the knife on the shaft to make a handle&lt;br /&gt;
*attach the handle to the carving knife blade&lt;br /&gt;
&lt;br /&gt;
==Your Choice==&lt;br /&gt;
===Clay (best option, imho)===&lt;br /&gt;
At this point I recommend making 3 or 4 crude shovels, and crude pickaxes. and search for [[clay]]. Make some [[jar]]s to carry water and [[bowl]]s to cook in.&lt;br /&gt;
===large anvil===&lt;br /&gt;
Or you can rummage for 50+ rock iron and make a large anvil (10kg)&lt;br /&gt;
===more iron tools===&lt;br /&gt;
put that [[small anvil]] to use and make more tools&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Have Fun==&lt;br /&gt;
This should be enough to get you going. You will need to get more iron rock for a [[pickaxe]], [[hatchet]], [[large anvil]] and a [[shovel]], but now you can use the carving knife to make shafts, and the shovel to cut down trees (tip: only cut down mature trees, or fruit trees, you need a hatched to chop up felled trees)&lt;br /&gt;
&lt;br /&gt;
Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81913</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81913"/>
		<updated>2013-10-22T22:17:04Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Make iron tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make [[crude tools]]==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
&lt;br /&gt;
*find a large area of exposed rock, like a cliff or mountain, now rummage on a [[rock tile]] until you have&lt;br /&gt;
**at least 1 [[iron rock]]&lt;br /&gt;
**1 [[rock shards]]&lt;br /&gt;
*Forage in a forest until you have&lt;br /&gt;
**1 [[branch]]&lt;br /&gt;
&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make a [[crude knife]]&lt;br /&gt;
*Use the [[crude knife]] on the [[branch]]es to make [[shaft]]s&lt;br /&gt;
*Use the [[crude knife]] on the [[rock shards]] to make a [[crude shovel blade]]&lt;br /&gt;
*Use the [[shaft]] on the [[crude shovel blade]] to make a [[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
''Tips for foraging:&lt;br /&gt;
*''keep all cotton (healing)&lt;br /&gt;
*''crush all pumpkin into seeds&lt;br /&gt;
*''crush wemp into fiber for a rope&lt;br /&gt;
*''save sprouts for fuel&lt;br /&gt;
*''drop acorns''&lt;br /&gt;
&lt;br /&gt;
==Smelting iron==&lt;br /&gt;
*[[mallet]]&lt;br /&gt;
*[[iron lumps]]&lt;br /&gt;
&lt;br /&gt;
Rummage again until you have:&lt;br /&gt;
*12 iron rock&lt;br /&gt;
(When you smelt the iron rocks in a campfire you get .2kg for every 3kg.)&lt;br /&gt;
&lt;br /&gt;
Use your crude shovel to cut down a &amp;quot;mature tree&amp;quot;, an &amp;quot;old and shriveled tree&amp;quot;, or a &amp;quot;fruit tree&amp;quot;.&lt;br /&gt;
use your crude knife on the log and make a shortbow this will give you 2kg woodscrap&lt;br /&gt;
use your crude knife on the log and make a kindling.&lt;br /&gt;
''use the kindling on the woodscrap to make a campfire''&lt;br /&gt;
put the iron rocks in the fire.&lt;br /&gt;
&lt;br /&gt;
While the iron rocks are heating up, you need to forage 2 more branches&lt;br /&gt;
cut them into shafts&lt;br /&gt;
make a [[mallet]] and a [[handle]]&lt;br /&gt;
&lt;br /&gt;
==Make iron tools==&lt;br /&gt;
*[[small anvil]]&lt;br /&gt;
*[[carving knife]]&lt;br /&gt;
&lt;br /&gt;
*Combine all of the *hot* lumps into one big [[lump]].&lt;br /&gt;
*Use the mallet on the lump to make a [[small anvil]]&lt;br /&gt;
*use the remaining lump on the small anvil to make a [[carving knife blade]]&lt;br /&gt;
*use the knife on the shaft to make a handle&lt;br /&gt;
*attach the handle to the carving knife blade&lt;br /&gt;
&lt;br /&gt;
At this point I recommend making 3 or 4 crude shovels, and crude pickaxes. and search for [[clay]]. Make some [[jar]]s to carry water and [[bowl]]s to cook in.&lt;br /&gt;
&lt;br /&gt;
This should be enough to get you going. You will need to get more iron rock for a [[pickaxe]], [[hatchet]], [[large anvil]] and a [[shovel]], but now you can use the carving knife to make shafts, and the shovel to cut down trees (tip: only cut down mature trees, or fruit trees, you need a hatched to chop up felled trees)&lt;br /&gt;
&lt;br /&gt;
Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81911</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81911"/>
		<updated>2013-10-22T22:14:15Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Smelting iron */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make [[crude tools]]==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
&lt;br /&gt;
*find a large area of exposed rock, like a cliff or mountain, now rummage on a [[rock tile]] until you have&lt;br /&gt;
**at least 1 [[iron rock]]&lt;br /&gt;
**1 [[rock shards]]&lt;br /&gt;
*Forage in a forest until you have&lt;br /&gt;
**1 [[branch]]&lt;br /&gt;
&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make a [[crude knife]]&lt;br /&gt;
*Use the [[crude knife]] on the [[branch]]es to make [[shaft]]s&lt;br /&gt;
*Use the [[crude knife]] on the [[rock shards]] to make a [[crude shovel blade]]&lt;br /&gt;
*Use the [[shaft]] on the [[crude shovel blade]] to make a [[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
''Tips for foraging:&lt;br /&gt;
*''keep all cotton (healing)&lt;br /&gt;
*''crush all pumpkin into seeds&lt;br /&gt;
*''crush wemp into fiber for a rope&lt;br /&gt;
*''save sprouts for fuel&lt;br /&gt;
*''drop acorns''&lt;br /&gt;
&lt;br /&gt;
==Smelting iron==&lt;br /&gt;
*[[mallet]]&lt;br /&gt;
*[[iron lumps]]&lt;br /&gt;
&lt;br /&gt;
Rummage again until you have:&lt;br /&gt;
*12 iron rock&lt;br /&gt;
(When you smelt the iron rocks in a campfire you get .2kg for every 3kg.)&lt;br /&gt;
&lt;br /&gt;
Use your crude shovel to cut down a &amp;quot;mature tree&amp;quot;, an &amp;quot;old and shriveled tree&amp;quot;, or a &amp;quot;fruit tree&amp;quot;.&lt;br /&gt;
use your crude knife on the log and make a shortbow this will give you 2kg woodscrap&lt;br /&gt;
use your crude knife on the log and make a kindling.&lt;br /&gt;
''use the kindling on the woodscrap to make a campfire''&lt;br /&gt;
put the iron rocks in the fire.&lt;br /&gt;
&lt;br /&gt;
While the iron rocks are heating up, you need to forage 2 more branches&lt;br /&gt;
cut them into shafts&lt;br /&gt;
make a [[mallet]] and a [[handle]]&lt;br /&gt;
&lt;br /&gt;
==Make iron tools==&lt;br /&gt;
*[[small anvil]]&lt;br /&gt;
*[[carving knife]]&lt;br /&gt;
*[[shovel]]&lt;br /&gt;
&lt;br /&gt;
*Combine all of the *hot* lumps into one big [[lump]].&lt;br /&gt;
*Use the mallet on the lump to make a [[small anvil]]&lt;br /&gt;
*use the remaining lump on the small anvil to make a [[carving knife blade]] and a [[shovel blade]]&lt;br /&gt;
*use the knife on the shaft to make a handle&lt;br /&gt;
*attach the handle to the carving knife blade&lt;br /&gt;
*Attach a shaft to the shovel blade&lt;br /&gt;
&lt;br /&gt;
This should be enough to get you going. You will need to get more iron rock for a [[pickaxe]] and [[hatchet]], but now you can use the carving knife to make shafts, and the shovel to cut down trees (tip: only cut down mature trees, or fruit trees, you need a hatched to chop up felled trees)&lt;br /&gt;
&lt;br /&gt;
Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81910</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81910"/>
		<updated>2013-10-22T22:13:00Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Make crude tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make [[crude tools]]==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
&lt;br /&gt;
*find a large area of exposed rock, like a cliff or mountain, now rummage on a [[rock tile]] until you have&lt;br /&gt;
**at least 1 [[iron rock]]&lt;br /&gt;
**1 [[rock shards]]&lt;br /&gt;
*Forage in a forest until you have&lt;br /&gt;
**1 [[branch]]&lt;br /&gt;
&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make a [[crude knife]]&lt;br /&gt;
*Use the [[crude knife]] on the [[branch]]es to make [[shaft]]s&lt;br /&gt;
*Use the [[crude knife]] on the [[rock shards]] to make a [[crude shovel blade]]&lt;br /&gt;
*Use the [[shaft]] on the [[crude shovel blade]] to make a [[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
''Tips for foraging:&lt;br /&gt;
*''keep all cotton (healing)&lt;br /&gt;
*''crush all pumpkin into seeds&lt;br /&gt;
*''crush wemp into fiber for a rope&lt;br /&gt;
*''save sprouts for fuel&lt;br /&gt;
*''drop acorns''&lt;br /&gt;
&lt;br /&gt;
==Smelting iron==&lt;br /&gt;
*[[mallet]]&lt;br /&gt;
*[[iron lumps]]&lt;br /&gt;
&lt;br /&gt;
Rummage again until you have:&lt;br /&gt;
*12 iron rock&lt;br /&gt;
(When you smelt the iron rocks in a campfire you get .2kg for every 3kg.)&lt;br /&gt;
&lt;br /&gt;
Use your crude shovel to cut down a &amp;quot;mature tree&amp;quot;, an &amp;quot;old and shriveled tree&amp;quot;, or a &amp;quot;fruit tree&amp;quot;.&lt;br /&gt;
use your crude knife on the log and make a shortbow (hopefully you will fail) this will give you 2kg woodscrap&lt;br /&gt;
use your crude knife on the log and make a kindling.&lt;br /&gt;
''use the kindling on the woodscrap to make a campfire''&lt;br /&gt;
put the iron rocks in the fire.&lt;br /&gt;
&lt;br /&gt;
While the iron rocks are heating up, you need to forage 2 more branches&lt;br /&gt;
cut them into shafts&lt;br /&gt;
make a [[mallet]] and a [[handle]]&lt;br /&gt;
&lt;br /&gt;
==Make iron tools==&lt;br /&gt;
*[[small anvil]]&lt;br /&gt;
*[[carving knife]]&lt;br /&gt;
*[[shovel]]&lt;br /&gt;
&lt;br /&gt;
*Combine all of the *hot* lumps into one big [[lump]].&lt;br /&gt;
*Use the mallet on the lump to make a [[small anvil]]&lt;br /&gt;
*use the remaining lump on the small anvil to make a [[carving knife blade]] and a [[shovel blade]]&lt;br /&gt;
*use the knife on the shaft to make a handle&lt;br /&gt;
*attach the handle to the carving knife blade&lt;br /&gt;
*Attach a shaft to the shovel blade&lt;br /&gt;
&lt;br /&gt;
This should be enough to get you going. You will need to get more iron rock for a [[pickaxe]] and [[hatchet]], but now you can use the carving knife to make shafts, and the shovel to cut down trees (tip: only cut down mature trees, or fruit trees, you need a hatched to chop up felled trees)&lt;br /&gt;
&lt;br /&gt;
Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81909</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81909"/>
		<updated>2013-10-22T22:12:41Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Make crude tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make [[crude tools]]==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
&lt;br /&gt;
*find a large area of exposed rock, like a cliff or mountain, now rummage on a [[rock tile]] until you have&lt;br /&gt;
**at least 1 [[iron rock]]&lt;br /&gt;
**1 [[rock shards]]&lt;br /&gt;
*Forage in a forest until you have&lt;br /&gt;
**1 [[branch]]&lt;br /&gt;
&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make a [[crude knife]]&lt;br /&gt;
*Use the [[crude knife]] on the [[branch]]es to make [[shaft]]s&lt;br /&gt;
*Use the [[crude knife]] on the [[rock shards]] to make a [[crude shovel blade]]&lt;br /&gt;
*Use the [[shaft]] on the [[crude shovel blade]] to make a [[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
''Tips for foraging:&lt;br /&gt;
*keep all cotton (healing)&lt;br /&gt;
*crush all pumpkin into seeds&lt;br /&gt;
*crush wemp into fiber for a rope&lt;br /&gt;
*save sprouts for fuel&lt;br /&gt;
*drop acorns''&lt;br /&gt;
&lt;br /&gt;
==Smelting iron==&lt;br /&gt;
*[[mallet]]&lt;br /&gt;
*[[iron lumps]]&lt;br /&gt;
&lt;br /&gt;
Rummage again until you have:&lt;br /&gt;
*12 iron rock&lt;br /&gt;
(When you smelt the iron rocks in a campfire you get .2kg for every 3kg.)&lt;br /&gt;
&lt;br /&gt;
Use your crude shovel to cut down a &amp;quot;mature tree&amp;quot;, an &amp;quot;old and shriveled tree&amp;quot;, or a &amp;quot;fruit tree&amp;quot;.&lt;br /&gt;
use your crude knife on the log and make a shortbow (hopefully you will fail) this will give you 2kg woodscrap&lt;br /&gt;
use your crude knife on the log and make a kindling.&lt;br /&gt;
''use the kindling on the woodscrap to make a campfire''&lt;br /&gt;
put the iron rocks in the fire.&lt;br /&gt;
&lt;br /&gt;
While the iron rocks are heating up, you need to forage 2 more branches&lt;br /&gt;
cut them into shafts&lt;br /&gt;
make a [[mallet]] and a [[handle]]&lt;br /&gt;
&lt;br /&gt;
==Make iron tools==&lt;br /&gt;
*[[small anvil]]&lt;br /&gt;
*[[carving knife]]&lt;br /&gt;
*[[shovel]]&lt;br /&gt;
&lt;br /&gt;
*Combine all of the *hot* lumps into one big [[lump]].&lt;br /&gt;
*Use the mallet on the lump to make a [[small anvil]]&lt;br /&gt;
*use the remaining lump on the small anvil to make a [[carving knife blade]] and a [[shovel blade]]&lt;br /&gt;
*use the knife on the shaft to make a handle&lt;br /&gt;
*attach the handle to the carving knife blade&lt;br /&gt;
*Attach a shaft to the shovel blade&lt;br /&gt;
&lt;br /&gt;
This should be enough to get you going. You will need to get more iron rock for a [[pickaxe]] and [[hatchet]], but now you can use the carving knife to make shafts, and the shovel to cut down trees (tip: only cut down mature trees, or fruit trees, you need a hatched to chop up felled trees)&lt;br /&gt;
&lt;br /&gt;
Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81908</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81908"/>
		<updated>2013-10-22T22:12:03Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make [[crude tools]]==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
&lt;br /&gt;
*find a large area of exposed rock, like a cliff or mountain, now rummage on a [[rock tile]] until you have&lt;br /&gt;
**at least 1 [[iron rock]]&lt;br /&gt;
**1 [[rock shards]]&lt;br /&gt;
*Forage in a forest until you have&lt;br /&gt;
**1 [[branch]]&lt;br /&gt;
&lt;br /&gt;
Tips for foraging:&lt;br /&gt;
*keep all cotton (healing)&lt;br /&gt;
*crush all pumpkin into seeds&lt;br /&gt;
*crush wemp into fiber for a rope&lt;br /&gt;
*save sprouts for fuel&lt;br /&gt;
*drop acorns&lt;br /&gt;
&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make a [[crude knife]]&lt;br /&gt;
*Use the [[crude knife]] on the [[branch]]es to make [[shaft]]s&lt;br /&gt;
*Use the [[crude knife]] on the [[rock shards]] to make a [[crude shovel blade]]&lt;br /&gt;
*Use the [[shaft]] on the [[crude shovel blade]] to make a [[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
==Smelting iron==&lt;br /&gt;
*[[mallet]]&lt;br /&gt;
*[[iron lumps]]&lt;br /&gt;
&lt;br /&gt;
Rummage again until you have:&lt;br /&gt;
*12 iron rock&lt;br /&gt;
(When you smelt the iron rocks in a campfire you get .2kg for every 3kg.)&lt;br /&gt;
&lt;br /&gt;
Use your crude shovel to cut down a &amp;quot;mature tree&amp;quot;, an &amp;quot;old and shriveled tree&amp;quot;, or a &amp;quot;fruit tree&amp;quot;.&lt;br /&gt;
use your crude knife on the log and make a shortbow (hopefully you will fail) this will give you 2kg woodscrap&lt;br /&gt;
use your crude knife on the log and make a kindling.&lt;br /&gt;
''use the kindling on the woodscrap to make a campfire''&lt;br /&gt;
put the iron rocks in the fire.&lt;br /&gt;
&lt;br /&gt;
While the iron rocks are heating up, you need to forage 2 more branches&lt;br /&gt;
cut them into shafts&lt;br /&gt;
make a [[mallet]] and a [[handle]]&lt;br /&gt;
&lt;br /&gt;
==Make iron tools==&lt;br /&gt;
*[[small anvil]]&lt;br /&gt;
*[[carving knife]]&lt;br /&gt;
*[[shovel]]&lt;br /&gt;
&lt;br /&gt;
*Combine all of the *hot* lumps into one big [[lump]].&lt;br /&gt;
*Use the mallet on the lump to make a [[small anvil]]&lt;br /&gt;
*use the remaining lump on the small anvil to make a [[carving knife blade]] and a [[shovel blade]]&lt;br /&gt;
*use the knife on the shaft to make a handle&lt;br /&gt;
*attach the handle to the carving knife blade&lt;br /&gt;
*Attach a shaft to the shovel blade&lt;br /&gt;
&lt;br /&gt;
This should be enough to get you going. You will need to get more iron rock for a [[pickaxe]] and [[hatchet]], but now you can use the carving knife to make shafts, and the shovel to cut down trees (tip: only cut down mature trees, or fruit trees, you need a hatched to chop up felled trees)&lt;br /&gt;
&lt;br /&gt;
Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81906</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81906"/>
		<updated>2013-10-22T22:05:33Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Make crude tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make [[crude tools]]==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
&lt;br /&gt;
*find a large area of exposed rock, like a cliff or mountain, now rummage on a [[rock tile]] until you have&lt;br /&gt;
**at least 1 [[iron rock]]&lt;br /&gt;
**1 [[rock shards]]&lt;br /&gt;
*Forage in a forest until you have&lt;br /&gt;
**1 [[branch]]&lt;br /&gt;
&lt;br /&gt;
Tips for foraging:&lt;br /&gt;
*keep all cotton (healing)&lt;br /&gt;
*crush all pumpkin into seeds&lt;br /&gt;
*crush wemp into fiber for a rope&lt;br /&gt;
*save sprouts for fuel&lt;br /&gt;
*drop acorns&lt;br /&gt;
&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make a [[crude knife]]&lt;br /&gt;
*Use the [[crude knife]] on the [[branch]]es to make [[shaft]]s&lt;br /&gt;
*Use the [[crude knife]] on the [[rock shards]] to make a [[crude shovel blade]]&lt;br /&gt;
*Use the [[shaft]] on the [[crude shovel blade]] to make a [[crude shovel]]&lt;br /&gt;
&lt;br /&gt;
==More Branches and Iron==&lt;br /&gt;
Your going to need 2 more branches to make a mallet and a handle for your carving knife.&lt;br /&gt;
&lt;br /&gt;
==Smelting iron==&lt;br /&gt;
*[[mallet]]&lt;br /&gt;
*[[campfire]]&lt;br /&gt;
*[[iron lumps]]&lt;br /&gt;
&lt;br /&gt;
Your going to need a lot more iron rocks, at least 17 (51kg) to make a carving knife and a shovel&lt;br /&gt;
When you melt the iron rocks in a campfire you get .2kg for every 3kg.&lt;br /&gt;
&lt;br /&gt;
While the iron rocks are heating up, you need to get about 6 more branches and make shafts, and a [[mallet]]&lt;br /&gt;
&lt;br /&gt;
==Make iron tools==&lt;br /&gt;
*[[small anvil]]&lt;br /&gt;
*[[carving knife]]&lt;br /&gt;
*[[shovel]]&lt;br /&gt;
&lt;br /&gt;
*Combine all of the *hot* lumps into one big [[lump]].&lt;br /&gt;
*Use the mallet on the lump to make a [[small anvil]]&lt;br /&gt;
*use the remaining lump on the small anvil to make a [[carving knife blade]] and a [[shovel blade]]&lt;br /&gt;
*use the knife on the shaft to make a handle&lt;br /&gt;
*attach the handle to the carving knife blade&lt;br /&gt;
*Attach a shaft to the shovel blade&lt;br /&gt;
&lt;br /&gt;
This should be enough to get you going. You will need to get more iron rock for a [[pickaxe]] and [[hatchet]], but now you can use the carving knife to make shafts, and the shovel to cut down trees (tip: only cut down mature trees, or fruit trees, you need a hatched to chop up felled trees)&lt;br /&gt;
&lt;br /&gt;
Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=81845</id>
		<title>Tutorials</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=81845"/>
		<updated>2013-10-21T17:11:02Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Specific tutorials */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==List of &amp;quot;getting started&amp;quot; tutorials==&lt;br /&gt;
*[[New Player Walkthrough]] - Getting started guide (January 2013)&lt;br /&gt;
&lt;br /&gt;
*[[The Little Things]] - Beginner's Guide to the basics(September 2013)&lt;br /&gt;
&lt;br /&gt;
*[[What Do I Do|First 24 Hours]] - A handheld guide on how to get established in your first 24 hours of gameplay(August 2011)&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial|Overview II]] - Interface and &amp;quot;first steps&amp;quot; (August 2012)&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial3|Overview III]] - Digging, Pottery, and Cooking. (October 2010)&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial2|Overview I]] - Detailed overview of important game concepts (July 2010)&lt;br /&gt;
&lt;br /&gt;
*[[Tips and Advice]] - Help on what to do upon starting the game.(October 2010)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Specific tutorials==&lt;br /&gt;
&lt;br /&gt;
*[[Starting with Nothing]] - How to make the most basic tools in Wurm, when you have nothing.(September 2013)&lt;br /&gt;
&lt;br /&gt;
*[[Tips for Skills]] - General information on how to best raise a skill.(September 2013)&lt;br /&gt;
&lt;br /&gt;
*[[Farming Tips]] - Tips for new farmers.(July 2013)&lt;br /&gt;
&lt;br /&gt;
*[[Build House|How to build a house]] - The definitive guide to building your first house. (also see: [[House]])(May 2013)&lt;br /&gt;
&lt;br /&gt;
*[[Digging - Simplified|Digging Guide]] - Guide to the digging process (also see [[Digging]])(October 2012)&lt;br /&gt;
&lt;br /&gt;
*[[Flattening]] - A guide for how to flatten a piece of land effectively. (also see: [[Digging]])(June 2012)&lt;br /&gt;
&lt;br /&gt;
*[[Landbridges]] - Guide to making landbridges effectively. (also see: [[Highway]])(June 2012)&lt;br /&gt;
&lt;br /&gt;
*[[Building A Team]] Suggestions on how not to end up &amp;quot;going it alone&amp;quot;.(May 2012)&lt;br /&gt;
&lt;br /&gt;
*[[Improving Guide]] - Basic information of Improving, by Realwurld. (also see: [[Quality]])(January 2012)&lt;br /&gt;
&lt;br /&gt;
*[[Healing Guide]] - Beginners Guide to Healing, by [[User:Claies|Claies]] (also see: [[HC]])(July 2011)&lt;br /&gt;
&lt;br /&gt;
*[[Setting up IRC in the client]] - How to set up IRC in the in-game client. (also see: [[IRC]])(June 2011)&lt;br /&gt;
&lt;br /&gt;
*[[Kiro's mining guide|Finding Ore Veins]] - Kiro's guide to finding ore veins.(also see: [[Prospecting]])(October 2010)&lt;br /&gt;
&lt;br /&gt;
*[[Tactics]] - An older article about attack and defense strategies. (also see: [[Combat]])(October 2010)&lt;br /&gt;
&lt;br /&gt;
*[[Smithing Skill Tips|Smithing Guide]]s - Tips for smithing. (also see: [[Blacksmithing]])(July 2010)&lt;br /&gt;
&lt;br /&gt;
==Outdated==&lt;br /&gt;
*[[The Reward Tool]] - All the information you need to know about the reward tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81844</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81844"/>
		<updated>2013-10-21T17:07:30Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Make iron tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make [[crude tools]]==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
*[[crude pickaxe]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es, the more the better. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
*Go to a large cliff or [[rock tile]] for rummaging&lt;br /&gt;
**get about 3 iron rocks, and 20kg [[rock shards]]&lt;br /&gt;
*Foraging tree tiles have a higher probability of branches&lt;br /&gt;
**get about 6 branches&lt;br /&gt;
&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make a [[crude knife]]&lt;br /&gt;
*Use the [[crude knife]] on the [[branch]]es to make [[shaft]]s&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make [[pickaxe head (crude)]] and [[crude shovel blade]]&lt;br /&gt;
*Use the [[shaft]]s on the [[pickaxe head (crude)]] and [[crude shovel blade]] to make [[crude shovel]]s [[crude pickaxe]]s&lt;br /&gt;
&lt;br /&gt;
==Smelting iron==&lt;br /&gt;
*[[mallet]]&lt;br /&gt;
*[[campfire]]&lt;br /&gt;
*[[iron lumps]]&lt;br /&gt;
&lt;br /&gt;
Your going to need a lot more iron rocks, at least 17 (51kg) to make a carving knife and a shovel&lt;br /&gt;
When you melt the iron rocks in a campfire you get .2kg for every 3kg.&lt;br /&gt;
&lt;br /&gt;
While the iron rocks are heating up, you need to get about 6 more branches and make shafts, and a [[mallet]]&lt;br /&gt;
&lt;br /&gt;
==Make iron tools==&lt;br /&gt;
*[[small anvil]]&lt;br /&gt;
*[[carving knife]]&lt;br /&gt;
*[[shovel]]&lt;br /&gt;
&lt;br /&gt;
*Combine all of the *hot* lumps into one big [[lump]].&lt;br /&gt;
*Use the mallet on the lump to make a [[small anvil]]&lt;br /&gt;
*use the remaining lump on the small anvil to make a [[carving knife blade]] and a [[shovel blade]]&lt;br /&gt;
*use the knife on the shaft to make a handle&lt;br /&gt;
*attach the handle to the carving knife blade&lt;br /&gt;
*Attach a shaft to the shovel blade&lt;br /&gt;
&lt;br /&gt;
This should be enough to get you going. You will need to get more iron rock for a [[pickaxe]] and [[hatchet]], but now you can use the carving knife to make shafts, and the shovel to cut down trees (tip: only cut down mature trees, or fruit trees, you need a hatched to chop up felled trees)&lt;br /&gt;
&lt;br /&gt;
Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81843</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81843"/>
		<updated>2013-10-21T17:07:02Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make [[crude tools]]==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
*[[crude pickaxe]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es, the more the better. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
*Go to a large cliff or [[rock tile]] for rummaging&lt;br /&gt;
**get about 3 iron rocks, and 20kg [[rock shards]]&lt;br /&gt;
*Foraging tree tiles have a higher probability of branches&lt;br /&gt;
**get about 6 branches&lt;br /&gt;
&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make a [[crude knife]]&lt;br /&gt;
*Use the [[crude knife]] on the [[branch]]es to make [[shaft]]s&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make [[pickaxe head (crude)]] and [[crude shovel blade]]&lt;br /&gt;
*Use the [[shaft]]s on the [[pickaxe head (crude)]] and [[crude shovel blade]] to make [[crude shovel]]s [[crude pickaxe]]s&lt;br /&gt;
&lt;br /&gt;
==Smelting iron==&lt;br /&gt;
*[[mallet]]&lt;br /&gt;
*[[campfire]]&lt;br /&gt;
*[[iron lumps]]&lt;br /&gt;
&lt;br /&gt;
Your going to need a lot more iron rocks, at least 17 (51kg) to make a carving knife and a shovel&lt;br /&gt;
When you melt the iron rocks in a campfire you get .2kg for every 3kg.&lt;br /&gt;
&lt;br /&gt;
While the iron rocks are heating up, you need to get about 6 more branches and make shafts, and a [[mallet]]&lt;br /&gt;
&lt;br /&gt;
==Make iron tools==&lt;br /&gt;
*[[small anvil]]&lt;br /&gt;
*[[carving knife]]&lt;br /&gt;
*[[shovel]]&lt;br /&gt;
&lt;br /&gt;
*Combine all of the *hot* lumps into one big [[lump]].&lt;br /&gt;
*Use the mallet on the lump to make a [[small anvil]]&lt;br /&gt;
*use the remaining lump on the small anvil to make a [[carving knife blade]] and a [[shovel blade]]&lt;br /&gt;
*use the knife on the shaft to make a handle&lt;br /&gt;
*attach the handle to the carving knife blade&lt;br /&gt;
*Attach a shaft to the shovel blade&lt;br /&gt;
&lt;br /&gt;
This should be enough to get you going. You will need to get more iron rock for a pickaxe and hatchet, but now you can use the carving knife to make shafts, and the shovel to cut down trees (tip: only cut down mature trees, or fruit trees, you need a hatched to chop up felled trees)&lt;br /&gt;
&lt;br /&gt;
Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81842</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81842"/>
		<updated>2013-10-21T17:04:08Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Make crude tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make [[crude tools]]==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
*[[crude pickaxe]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es, the more the better. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
*Go to a large cliff or [[rock tile]] for rummaging&lt;br /&gt;
**get about 3 iron rocks, and 20kg [[rock shards]]&lt;br /&gt;
*Foraging tree tiles have a higher probability of branches&lt;br /&gt;
**get about 6 branches&lt;br /&gt;
&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make a [[crude knife]]&lt;br /&gt;
*Use the [[crude knife]] on the [[branches]] to make [[shafts]]&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make [[crude pickaxe head]] and [[crude shovel head]]&lt;br /&gt;
*Use the [[shafts]] on the [[crude pickaxe head]] and [[crude shovel head]] to make [[crude shovel]]s [[crude pickaxe]]s&lt;br /&gt;
&lt;br /&gt;
==Smelting iron==&lt;br /&gt;
*[[mallet]]&lt;br /&gt;
*[[campfire]]&lt;br /&gt;
*[[iron lumps]]&lt;br /&gt;
&lt;br /&gt;
Your going to need a lot more iron rocks, at least 17 (51kg) to make a carving knife and a shovel&lt;br /&gt;
When you melt the iron rocks in a campfire you get .2kg for every 3kg.&lt;br /&gt;
&lt;br /&gt;
While the iron rocks are heating up, you need to get about 6 more branches and make shafts, and a [[mallet]]&lt;br /&gt;
&lt;br /&gt;
==Make iron tools==&lt;br /&gt;
*[[small anvil]]&lt;br /&gt;
*[[carving knife]]&lt;br /&gt;
*[[shovel]]&lt;br /&gt;
&lt;br /&gt;
*Combine all of the *hot* lumps into one big [[lump]].&lt;br /&gt;
*Use the mallet on the lump to make a [[small anvil]]&lt;br /&gt;
*use the remaining lump on the small anvil to make a [[carving knife blade]] and a [[shovel blade]]&lt;br /&gt;
*use the knife on the shaft to make a handle&lt;br /&gt;
*attach the handle to the carving knife blade&lt;br /&gt;
*Attach a shaft to the shovel blade&lt;br /&gt;
&lt;br /&gt;
This should be enough to get you going. You will need to get more iron rock for a pickaxe and hatchet, but now you can use the carving knife to make shafts, and the shovel to cut down trees (tip: only cut down mature trees, or fruit trees, you need a hatched to chop up felled trees)&lt;br /&gt;
&lt;br /&gt;
Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81841</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81841"/>
		<updated>2013-10-21T17:03:04Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make crude tools==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
*[[crude pickaxe]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es, the more the better. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
*Go to a large cliff or [[rock tile]] for rummaging&lt;br /&gt;
**get about 3 iron rocks, and 20kg [[rock shards]]&lt;br /&gt;
*Foraging tree tiles have a higher probability of branches&lt;br /&gt;
**get about 6 branches&lt;br /&gt;
&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make a [[crude knife]]&lt;br /&gt;
*Use the [[crude knife]] on the [[branches]] to make [[shafts]]&lt;br /&gt;
*Use the [[iron rock]] on the [[rock shards]] to make [[crude pickaxe head]] and [[crude shovel head]]&lt;br /&gt;
*Use the [[shafts]] on the [[crude pickaxe head]] and [[crude shovel head]] to make [[crude shovel]]s [[crude pickaxe]]s&lt;br /&gt;
&lt;br /&gt;
==Smelting iron==&lt;br /&gt;
*[[mallet]]&lt;br /&gt;
*[[campfire]]&lt;br /&gt;
*[[iron lumps]]&lt;br /&gt;
&lt;br /&gt;
Your going to need a lot more iron rocks, at least 17 (51kg) to make a carving knife and a shovel&lt;br /&gt;
When you melt the iron rocks in a campfire you get .2kg for every 3kg.&lt;br /&gt;
&lt;br /&gt;
While the iron rocks are heating up, you need to get about 6 more branches and make shafts, and a [[mallet]]&lt;br /&gt;
&lt;br /&gt;
==Make iron tools==&lt;br /&gt;
*[[small anvil]]&lt;br /&gt;
*[[carving knife]]&lt;br /&gt;
*[[shovel]]&lt;br /&gt;
&lt;br /&gt;
*Combine all of the *hot* lumps into one big [[lump]].&lt;br /&gt;
*Use the mallet on the lump to make a [[small anvil]]&lt;br /&gt;
*use the remaining lump on the small anvil to make a [[carving knife blade]] and a [[shovel blade]]&lt;br /&gt;
*use the knife on the shaft to make a handle&lt;br /&gt;
*attach the handle to the carving knife blade&lt;br /&gt;
*Attach a shaft to the shovel blade&lt;br /&gt;
&lt;br /&gt;
This should be enough to get you going. You will need to get more iron rock for a pickaxe and hatchet, but now you can use the carving knife to make shafts, and the shovel to cut down trees (tip: only cut down mature trees, or fruit trees, you need a hatched to chop up felled trees)&lt;br /&gt;
&lt;br /&gt;
Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81840</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81840"/>
		<updated>2013-10-21T16:36:10Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Make crude tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make crude tools==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
*[[crude pickaxe]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es, the more the better. Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
*Go to a large cliff or [[rock tile]] for rummaging&lt;br /&gt;
**get about 8 iron rocks, and 1 rock shard&lt;br /&gt;
*Foraging tree tiles have a higher probability of branches&lt;br /&gt;
**get about 12 branches&lt;br /&gt;
&lt;br /&gt;
==Decisions, decisions==&lt;br /&gt;
&lt;br /&gt;
Now that you have a crude knife, you can make either a [[crude pickaxe]] or a [[crude shovel]].  Personally, I find the pickaxe to be more useful, but either one can cut down a tree.  Before you start chopping though, be sure it is either a fruit tree or a mature tree.  Why?  Because you can't cut a felled tree into logs!  Not with any of these tools, anyway.  Still, you need to make a mallet, and you will need wood for a fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you made a crude pickaxe, you can get started prospecting for iron ore.  If you went with a crude shovel, you'll need to rummage for more iron rocks.  Either way, get your hands on some more iron (ore or rocks).  It's time to start making iron tools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Make some new tools==&lt;br /&gt;
&lt;br /&gt;
From here on out, the only difference between hardcore and normal Wurm is the lack of weapons while you are building your own set of tools and weapons (and armor and whatever else you decide to build).  Being able to defend yourself is an undeniable advantage, but tools are far more important to you at this point.  Especially an [[anvil]], a [[pickaxe]], a [[hatchet]], and a [[carving knife]].&lt;br /&gt;
&lt;br /&gt;
Since the anvil must be made first, you need to make a [[mallet]].  This tool is only necessary to make the anvil to begin with, and once the anvil is made, its importance diminishes.  Fortunately, it is easy to make.&lt;br /&gt;
&lt;br /&gt;
The hatchet and carving knife seem to me to be the most important tools to make.  You do need to replace the crude pickaxe with a better one as soon as you can, though.  You also need to locate an iron vein to get better quality ore.  Iron rocks are always low QL.  Also, until you make a [[stone chisel]] and find some [[clay]], you will need to smelt your ore in a [[campfire]].  This is much slower than using a [[forge]], but until you have made some basic iron tools, it's all you have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This should be enough to get you going.  Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81839</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81839"/>
		<updated>2013-10-21T16:35:03Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Make crude tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make crude tools==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
*[[crude pickaxe]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es, the more the better.&lt;br /&gt;
*Go to a large cliff or [[rock tile]] for rummaging&lt;br /&gt;
**get about 8 iron rocks, and 1 rock shard&lt;br /&gt;
*Foraging tree tiles have a higher probability of branches&lt;br /&gt;
**get about 12 branches&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
&lt;br /&gt;
==Decisions, decisions==&lt;br /&gt;
&lt;br /&gt;
Now that you have a crude knife, you can make either a [[crude pickaxe]] or a [[crude shovel]].  Personally, I find the pickaxe to be more useful, but either one can cut down a tree.  Before you start chopping though, be sure it is either a fruit tree or a mature tree.  Why?  Because you can't cut a felled tree into logs!  Not with any of these tools, anyway.  Still, you need to make a mallet, and you will need wood for a fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you made a crude pickaxe, you can get started prospecting for iron ore.  If you went with a crude shovel, you'll need to rummage for more iron rocks.  Either way, get your hands on some more iron (ore or rocks).  It's time to start making iron tools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Make some new tools==&lt;br /&gt;
&lt;br /&gt;
From here on out, the only difference between hardcore and normal Wurm is the lack of weapons while you are building your own set of tools and weapons (and armor and whatever else you decide to build).  Being able to defend yourself is an undeniable advantage, but tools are far more important to you at this point.  Especially an [[anvil]], a [[pickaxe]], a [[hatchet]], and a [[carving knife]].&lt;br /&gt;
&lt;br /&gt;
Since the anvil must be made first, you need to make a [[mallet]].  This tool is only necessary to make the anvil to begin with, and once the anvil is made, its importance diminishes.  Fortunately, it is easy to make.&lt;br /&gt;
&lt;br /&gt;
The hatchet and carving knife seem to me to be the most important tools to make.  You do need to replace the crude pickaxe with a better one as soon as you can, though.  You also need to locate an iron vein to get better quality ore.  Iron rocks are always low QL.  Also, until you make a [[stone chisel]] and find some [[clay]], you will need to smelt your ore in a [[campfire]].  This is much slower than using a [[forge]], but until you have made some basic iron tools, it's all you have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This should be enough to get you going.  Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81838</id>
		<title>Guides:Starting with Nothing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Starting_with_Nothing&amp;diff=81838"/>
		<updated>2013-10-21T16:31:07Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wurm is designed so that a player can start with nothing, and create every essential and craftable item. No starter gear, no weapons, no tools, just  a shirt and pants, not even shoes!  Noobs start with a set of starting weapons and tools.  These can be lost, or thrown out.  Wurm allows that.  'It isn't easy', starting over in Wurm, 'but it is possible'.&lt;br /&gt;
&lt;br /&gt;
If you:&lt;br /&gt;
* Died an lost an essential item&lt;br /&gt;
* Lost everything to raiders on a PVP server&lt;br /&gt;
* Dropped your starter gear and lost it&lt;br /&gt;
* Or you just want a challenge, aka Wurm Hard Mode&lt;br /&gt;
then this is for you.  This is not for the faint of heart, even more so than Wurm normally is.  But if you like a challenge, you may find it rewarding.&lt;br /&gt;
&lt;br /&gt;
==Make crude tools==&lt;br /&gt;
*[[crude knife]]&lt;br /&gt;
*[[crude shovel]]&lt;br /&gt;
*[[crude pickaxe]]&lt;br /&gt;
&lt;br /&gt;
Your first order of business is to find [[iron rock]] and [[branch]]es, the more the better.&lt;br /&gt;
*Go to a large cliff or [[rock face]] for rummaging&lt;br /&gt;
**get about 8 iron rocks, and 1 rock shard&lt;br /&gt;
*Foraging tree tiles have a higher probability of branches&lt;br /&gt;
**get about 12 branches&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once you find a rock face, you need to rummage over it.  Rummaging is like foraging but for rock instead of grass, trees, or steppe.  You will likely only turn up two types of items: rock shards (in smaller amounts than you would mine) and iron rock.  You will need both to make your first tool, a [[crude knife]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Decisions, decisions==&lt;br /&gt;
&lt;br /&gt;
Now that you have a crude knife, you can make either a [[crude pickaxe]] or a [[crude shovel]].  Personally, I find the pickaxe to be more useful, but either one can cut down a tree.  Before you start chopping though, be sure it is either a fruit tree or a mature tree.  Why?  Because you can't cut a felled tree into logs!  Not with any of these tools, anyway.  Still, you need to make a mallet, and you will need wood for a fire.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you made a crude pickaxe, you can get started prospecting for iron ore.  If you went with a crude shovel, you'll need to rummage for more iron rocks.  Either way, get your hands on some more iron (ore or rocks).  It's time to start making iron tools.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Make some new tools==&lt;br /&gt;
&lt;br /&gt;
From here on out, the only difference between hardcore and normal Wurm is the lack of weapons while you are building your own set of tools and weapons (and armor and whatever else you decide to build).  Being able to defend yourself is an undeniable advantage, but tools are far more important to you at this point.  Especially an [[anvil]], a [[pickaxe]], a [[hatchet]], and a [[carving knife]].&lt;br /&gt;
&lt;br /&gt;
Since the anvil must be made first, you need to make a [[mallet]].  This tool is only necessary to make the anvil to begin with, and once the anvil is made, its importance diminishes.  Fortunately, it is easy to make.&lt;br /&gt;
&lt;br /&gt;
The hatchet and carving knife seem to me to be the most important tools to make.  You do need to replace the crude pickaxe with a better one as soon as you can, though.  You also need to locate an iron vein to get better quality ore.  Iron rocks are always low QL.  Also, until you make a [[stone chisel]] and find some [[clay]], you will need to smelt your ore in a [[campfire]].  This is much slower than using a [[forge]], but until you have made some basic iron tools, it's all you have.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This should be enough to get you going.  Good luck in the lands of Wurm!&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81837</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81837"/>
		<updated>2013-10-21T16:11:30Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* A quick house */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guard]]s by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of:&lt;br /&gt;
*water very close&lt;br /&gt;
*trees very close&lt;br /&gt;
*iron nearby ([[Iron rock]] can be an alternative to an [[iron vein]])&lt;br /&gt;
*clay nearby&lt;br /&gt;
&lt;br /&gt;
The following are not essential, but can be useful after you get settled.&lt;br /&gt;
*[[Sand]]&lt;br /&gt;
*[[Copper]]&lt;br /&gt;
*[[Lead]] is important for [[shipbuilding]]&lt;br /&gt;
*[[Tar]] is great for filling [[Lantern]]s&lt;br /&gt;
*[[Peat]] is good for fueling fires.&lt;br /&gt;
&lt;br /&gt;
But, [[Water]], [[Iron]] and [[Trees]] are the most critical. See also: [[Prospect]]&lt;br /&gt;
&lt;br /&gt;
====A quick house====&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a [[mine door]] on it.&lt;br /&gt;
**about 20 planks&lt;br /&gt;
*build 3 fences and the door of an unfinished house.&lt;br /&gt;
**about 26 planks&lt;br /&gt;
*build a [[bsb]] and a [[large chest]] and put locks on them.&lt;br /&gt;
**about 30 planks&lt;br /&gt;
*build a 1 tile house&lt;br /&gt;
**about 80 planks&lt;br /&gt;
Hint: 1 log = 6 planks&lt;br /&gt;
&lt;br /&gt;
Hint: 1 old tree = 4 logs = 24 planks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81836</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81836"/>
		<updated>2013-10-21T16:10:48Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* A quick house */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guard]]s by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of:&lt;br /&gt;
*water very close&lt;br /&gt;
*trees very close&lt;br /&gt;
*iron nearby ([[Iron rock]] can be an alternative to an [[iron vein]])&lt;br /&gt;
*clay nearby&lt;br /&gt;
&lt;br /&gt;
The following are not essential, but can be useful after you get settled.&lt;br /&gt;
*[[Sand]]&lt;br /&gt;
*[[Copper]]&lt;br /&gt;
*[[Lead]] is important for [[shipbuilding]]&lt;br /&gt;
*[[Tar]] is great for filling [[Lantern]]s&lt;br /&gt;
*[[Peat]] is good for fueling fires.&lt;br /&gt;
&lt;br /&gt;
But, [[Water]], [[Iron]] and [[Trees]] are the most critical. See also: [[Prospect]]&lt;br /&gt;
&lt;br /&gt;
====A quick house====&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a [[mine door]] on it.&lt;br /&gt;
**about 20 planks&lt;br /&gt;
*build 3 fences the door of an unfinished house.&lt;br /&gt;
**about 26 planks&lt;br /&gt;
*build a [[bsb]] and a [[large chest]] and put locks on them.&lt;br /&gt;
**about 30 planks&lt;br /&gt;
*build a 1 tile house&lt;br /&gt;
**about 80 planks&lt;br /&gt;
Hint: 1 log = 6 planks&lt;br /&gt;
&lt;br /&gt;
Hint: 1 old tree = 4 logs = 24 planks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81835</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81835"/>
		<updated>2013-10-21T16:10:11Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Settle Down */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guard]]s by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of:&lt;br /&gt;
*water very close&lt;br /&gt;
*trees very close&lt;br /&gt;
*iron nearby ([[Iron rock]] can be an alternative to an [[iron vein]])&lt;br /&gt;
*clay nearby&lt;br /&gt;
&lt;br /&gt;
The following are not essential, but can be useful after you get settled.&lt;br /&gt;
*[[Sand]]&lt;br /&gt;
*[[Copper]]&lt;br /&gt;
*[[Lead]] is important for [[shipbuilding]]&lt;br /&gt;
*[[Tar]] is great for filling [[Lantern]]s&lt;br /&gt;
*[[Peat]] is good for fueling fires.&lt;br /&gt;
&lt;br /&gt;
But, [[Water]], [[Iron]] and [[Trees]] are the most critical. See also: [[Prospect]]&lt;br /&gt;
&lt;br /&gt;
====A quick house====&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a [[mine door]] on it.&lt;br /&gt;
**about 20 planks&lt;br /&gt;
*build 3 fences the door of an unfinished house.&lt;br /&gt;
**about 26 planks&lt;br /&gt;
*build a [[bsb]] and a [[large chest]] and put locks on them.&lt;br /&gt;
**about 30 planks&lt;br /&gt;
*build a 1 tile house&lt;br /&gt;
**about 80 planks&lt;br /&gt;
Hint: 1 log = 6 planks&lt;br /&gt;
Hint: 1 old tree = 4 or 5 logs = 24 or 30 planks&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81834</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81834"/>
		<updated>2013-10-21T16:01:58Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Settle Down */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guard]]s by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of:&lt;br /&gt;
*water very close&lt;br /&gt;
*trees very close&lt;br /&gt;
*iron nearby ([[Iron rock]] can be an alternative to an [[iron vein]])&lt;br /&gt;
*clay nearby&lt;br /&gt;
&lt;br /&gt;
The following are not essential, but can be useful after you get settled.&lt;br /&gt;
*[[Sand]]&lt;br /&gt;
*[[Copper]]&lt;br /&gt;
*[[Lead]] is important for [[shipbuilding]]&lt;br /&gt;
*[[Tar]] is great for filling [[Lantern]]s&lt;br /&gt;
*[[Peat]] is good for fueling fires.&lt;br /&gt;
&lt;br /&gt;
But, [[Water]], [[Iron]] and [[Trees]] are the most critical.  Prospect for iron and start [[tunnel]]ing, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.&lt;br /&gt;
&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a mine door on it.&lt;br /&gt;
*build a small fenced area, and use one wall of a house as a gate.&lt;br /&gt;
*build a bsb and a chest and put locks on them.&lt;br /&gt;
*build a 1 tile house (requires 80 planks, 4 large nails, and a door lock)&lt;br /&gt;
**Hint: 80 planks requires about 14 logs, which is about 2 or 3 [[old]] trees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81833</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81833"/>
		<updated>2013-10-21T16:01:49Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Settle Down */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guard]]s by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of:&lt;br /&gt;
*water very close&lt;br /&gt;
*trees very close&lt;br /&gt;
*iron nearby ([[Iron rock]] can be an alternative to an [[iron vein]])&lt;br /&gt;
*clay nearby&lt;br /&gt;
&lt;br /&gt;
The following are not essential, but can be useful after you get settled.&lt;br /&gt;
*[[Sand]]&lt;br /&gt;
*[[Copper]]&lt;br /&gt;
*[[Lead]] is important for [[shipbuilding]]&lt;br /&gt;
*[[Tar]] is great for filling [[Lantern]]s&lt;br /&gt;
*[[Peat]] is good for fueling fires.&lt;br /&gt;
&lt;br /&gt;
But, [[Water]] [[Iron]] and [[Trees]] are the most critical.  Prospect for iron and start [[tunnel]]ing, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.&lt;br /&gt;
&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a mine door on it.&lt;br /&gt;
*build a small fenced area, and use one wall of a house as a gate.&lt;br /&gt;
*build a bsb and a chest and put locks on them.&lt;br /&gt;
*build a 1 tile house (requires 80 planks, 4 large nails, and a door lock)&lt;br /&gt;
**Hint: 80 planks requires about 14 logs, which is about 2 or 3 [[old]] trees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81832</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81832"/>
		<updated>2013-10-21T15:54:19Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Your First Kill */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guard]]s by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of trees, water and iron nearby. Clay [[Sand]] and [[Copper]] are also very useful. [[Lead]] is important for [[shipbuilding]]. [[Tar]] is great for filling [[Lantern]]s. And nearby [[Peat]] is good for fueling fires. But [[Iron]] and [[Water]] are the most critical.  Prospect for iron and start [[tunnel]]ing, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.&lt;br /&gt;
&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a mine door on it.&lt;br /&gt;
*build a small fenced area, and use one wall of a house as a gate.&lt;br /&gt;
*build a bsb and a chest and put locks on them.&lt;br /&gt;
*build a 1 tile house (requires 80 planks, 4 large nails, and a door lock)&lt;br /&gt;
**Hint: 80 planks requires about 14 logs, which is about 2 or 3 [[old]] trees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81831</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81831"/>
		<updated>2013-10-21T15:53:55Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Your First Kill */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[Tower guards]] by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of trees, water and iron nearby. Clay [[Sand]] and [[Copper]] are also very useful. [[Lead]] is important for [[shipbuilding]]. [[Tar]] is great for filling [[Lantern]]s. And nearby [[Peat]] is good for fueling fires. But [[Iron]] and [[Water]] are the most critical.  Prospect for iron and start [[tunnel]]ing, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.&lt;br /&gt;
&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a mine door on it.&lt;br /&gt;
*build a small fenced area, and use one wall of a house as a gate.&lt;br /&gt;
*build a bsb and a chest and put locks on them.&lt;br /&gt;
*build a 1 tile house (requires 80 planks, 4 large nails, and a door lock)&lt;br /&gt;
**Hint: 80 planks requires about 14 logs, which is about 2 or 3 [[old]] trees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81830</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81830"/>
		<updated>2013-10-21T15:53:27Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Your First Kill */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call tower [[guards]] by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of trees, water and iron nearby. Clay [[Sand]] and [[Copper]] are also very useful. [[Lead]] is important for [[shipbuilding]]. [[Tar]] is great for filling [[Lantern]]s. And nearby [[Peat]] is good for fueling fires. But [[Iron]] and [[Water]] are the most critical.  Prospect for iron and start [[tunnel]]ing, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.&lt;br /&gt;
&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a mine door on it.&lt;br /&gt;
*build a small fenced area, and use one wall of a house as a gate.&lt;br /&gt;
*build a bsb and a chest and put locks on them.&lt;br /&gt;
*build a 1 tile house (requires 80 planks, 4 large nails, and a door lock)&lt;br /&gt;
**Hint: 80 planks requires about 14 logs, which is about 2 or 3 [[old]] trees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81829</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81829"/>
		<updated>2013-10-21T15:52:17Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Part 2: Embark on your adventure */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to leave the comforts of your hometown. Eat at the bartenders for the last time. Fill up jars with about 6kg of water. Look at your compass, and hit the open road!&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guards]] by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of trees, water and iron nearby. Clay [[Sand]] and [[Copper]] are also very useful. [[Lead]] is important for [[shipbuilding]]. [[Tar]] is great for filling [[Lantern]]s. And nearby [[Peat]] is good for fueling fires. But [[Iron]] and [[Water]] are the most critical.  Prospect for iron and start [[tunnel]]ing, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.&lt;br /&gt;
&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a mine door on it.&lt;br /&gt;
*build a small fenced area, and use one wall of a house as a gate.&lt;br /&gt;
*build a bsb and a chest and put locks on them.&lt;br /&gt;
*build a 1 tile house (requires 80 planks, 4 large nails, and a door lock)&lt;br /&gt;
**Hint: 80 planks requires about 14 logs, which is about 2 or 3 [[old]] trees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81828</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81828"/>
		<updated>2013-10-21T15:49:59Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Check the trader */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to catch stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to hit the open road! Eat at the bartenders for the last time. Use your jars to fill up your small barrel with about 10kg water. Pick a compass heading and hit the open road.&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guards]] by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of trees, water and iron nearby. Clay [[Sand]] and [[Copper]] are also very useful. [[Lead]] is important for [[shipbuilding]]. [[Tar]] is great for filling [[Lantern]]s. And nearby [[Peat]] is good for fueling fires. But [[Iron]] and [[Water]] are the most critical.  Prospect for iron and start [[tunnel]]ing, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.&lt;br /&gt;
&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a mine door on it.&lt;br /&gt;
*build a small fenced area, and use one wall of a house as a gate.&lt;br /&gt;
*build a bsb and a chest and put locks on them.&lt;br /&gt;
*build a 1 tile house (requires 80 planks, 4 large nails, and a door lock)&lt;br /&gt;
**Hint: 80 planks requires about 14 logs, which is about 2 or 3 [[old]] trees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81827</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81827"/>
		<updated>2013-10-21T15:49:10Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Check the trader */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to [[lead]]a stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to hit the open road! Eat at the bartenders for the last time. Use your jars to fill up your small barrel with about 10kg water. Pick a compass heading and hit the open road.&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guards]] by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of trees, water and iron nearby. Clay [[Sand]] and [[Copper]] are also very useful. [[Lead]] is important for [[shipbuilding]]. [[Tar]] is great for filling [[Lantern]]s. And nearby [[Peat]] is good for fueling fires. But [[Iron]] and [[Water]] are the most critical.  Prospect for iron and start [[tunnel]]ing, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.&lt;br /&gt;
&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a mine door on it.&lt;br /&gt;
*build a small fenced area, and use one wall of a house as a gate.&lt;br /&gt;
*build a bsb and a chest and put locks on them.&lt;br /&gt;
*build a 1 tile house (requires 80 planks, 4 large nails, and a door lock)&lt;br /&gt;
**Hint: 80 planks requires about 14 logs, which is about 2 or 3 [[old]] trees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81826</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81826"/>
		<updated>2013-10-21T15:48:53Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Check the trader */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
*[[rope]] to lasso a stray cow or horse if you are lucky enough to find one.&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to hit the open road! Eat at the bartenders for the last time. Use your jars to fill up your small barrel with about 10kg water. Pick a compass heading and hit the open road.&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guards]] by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of trees, water and iron nearby. Clay [[Sand]] and [[Copper]] are also very useful. [[Lead]] is important for [[shipbuilding]]. [[Tar]] is great for filling [[Lantern]]s. And nearby [[Peat]] is good for fueling fires. But [[Iron]] and [[Water]] are the most critical.  Prospect for iron and start [[tunnel]]ing, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.&lt;br /&gt;
&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a mine door on it.&lt;br /&gt;
*build a small fenced area, and use one wall of a house as a gate.&lt;br /&gt;
*build a bsb and a chest and put locks on them.&lt;br /&gt;
*build a 1 tile house (requires 80 planks, 4 large nails, and a door lock)&lt;br /&gt;
**Hint: 80 planks requires about 14 logs, which is about 2 or 3 [[old]] trees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81825</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81825"/>
		<updated>2013-10-21T15:47:42Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Get some fuel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being [[encumbered|slowed down]]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty.&lt;br /&gt;
**dont forget kindling if you are using tar or peat&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to hit the open road! Eat at the bartenders for the last time. Use your jars to fill up your small barrel with about 10kg water. Pick a compass heading and hit the open road.&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guards]] by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of trees, water and iron nearby. Clay [[Sand]] and [[Copper]] are also very useful. [[Lead]] is important for [[shipbuilding]]. [[Tar]] is great for filling [[Lantern]]s. And nearby [[Peat]] is good for fueling fires. But [[Iron]] and [[Water]] are the most critical.  Prospect for iron and start [[tunnel]]ing, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.&lt;br /&gt;
&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a mine door on it.&lt;br /&gt;
*build a small fenced area, and use one wall of a house as a gate.&lt;br /&gt;
*build a bsb and a chest and put locks on them.&lt;br /&gt;
*build a 1 tile house (requires 80 planks, 4 large nails, and a door lock)&lt;br /&gt;
**Hint: 80 planks requires about 14 logs, which is about 2 or 3 [[old]] trees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81824</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81824"/>
		<updated>2013-10-21T15:46:33Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Get some fuel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
Tip: You can ''equip'' and ''carry'' about 40kg total before being slowed down&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty. (dont forget kindling if you are using tar or peat)&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to hit the open road! Eat at the bartenders for the last time. Use your jars to fill up your small barrel with about 10kg water. Pick a compass heading and hit the open road.&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guards]] by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of trees, water and iron nearby. Clay [[Sand]] and [[Copper]] are also very useful. [[Lead]] is important for [[shipbuilding]]. [[Tar]] is great for filling [[Lantern]]s. And nearby [[Peat]] is good for fueling fires. But [[Iron]] and [[Water]] are the most critical.  Prospect for iron and start [[tunnel]]ing, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.&lt;br /&gt;
&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a mine door on it.&lt;br /&gt;
*build a small fenced area, and use one wall of a house as a gate.&lt;br /&gt;
*build a bsb and a chest and put locks on them.&lt;br /&gt;
*build a 1 tile house (requires 80 planks, 4 large nails, and a door lock)&lt;br /&gt;
**Hint: 80 planks requires about 14 logs, which is about 2 or 3 [[old]] trees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81823</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81823"/>
		<updated>2013-10-21T15:45:01Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Get some fuel */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
(you can carry about 40kg total* before being slowed down) [*equipped and carried]&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty. (dont forget kindling if you are using tar or peat)&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to hit the open road! Eat at the bartenders for the last time. Use your jars to fill up your small barrel with about 10kg water. Pick a compass heading and hit the open road.&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guards]] by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of trees, water and iron nearby. Clay [[Sand]] and [[Copper]] are also very useful. [[Lead]] is important for [[shipbuilding]]. [[Tar]] is great for filling [[Lantern]]s. And nearby [[Peat]] is good for fueling fires. But [[Iron]] and [[Water]] are the most critical.  Prospect for iron and start [[tunnel]]ing, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.&lt;br /&gt;
&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a mine door on it.&lt;br /&gt;
*build a small fenced area, and use one wall of a house as a gate.&lt;br /&gt;
*build a bsb and a chest and put locks on them.&lt;br /&gt;
*build a 1 tile house (requires 80 planks, 4 large nails, and a door lock)&lt;br /&gt;
**Hint: 80 planks requires about 14 logs, which is about 2 or 3 [[old]] trees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81822</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=81822"/>
		<updated>2013-10-21T15:43:35Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: /* Clay Jars */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the starting [[settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood shield]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*Find a [[log]] at least 4.0 kg in weight, and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[spatula]]&lt;br /&gt;
*Also, collect about 6kg of [[wood scrap]] or logs. (use this as fuel for a fire in the next step)&lt;br /&gt;
&lt;br /&gt;
===[[Clay Jar]]s===&lt;br /&gt;
Clay Jars can be used to carry drinking water.&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[digging]] skill gets to 5 or 10, this will also improve your [[body strength]].&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
*fill up the jars with water from a lake or ocean.&lt;br /&gt;
&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
(you should now be able to carry more weight now)&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty. (dont forget kindling if you are using tar or peat)&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*Mine [[rock shards]] from a [[cave wall]] until your [[mining]] skill is 5 or 10. This will also improve your body strength.&lt;br /&gt;
*Mine an [[iron vein]] 5, or 15 times. (15 if you cannot find a public [[large anvil]]).&lt;br /&gt;
*create a [[campfire]], if no [[forge]] exists, and make the following:&lt;br /&gt;
**[[small anvil]]&lt;br /&gt;
**2 or 4 [[large nails]] (2 for a [[mine door (wood)|mine door]]; 4 for a 1-tile [[house]])&lt;br /&gt;
**1 [[door lock]] (for a mine door)&lt;br /&gt;
**7 or 9 [[small nails]] (for a [[bucket]], [[small cart]] and maybe some [[wooden fences]] later on)&lt;br /&gt;
&lt;br /&gt;
===Check the trader===&lt;br /&gt;
Often times the [[trader]] will have cheap items that are very helpful to new players. As a new player you can trade [[forage]]d items, [[pottery]] and [[spindle]]s for the following. Sometimes you may have to bargain excessivly in order for the trade to be equal. If the trader says &amp;quot;I am low on cash right now&amp;quot; ''it is still possible to trade'', you just need to demand more items to make the trade equal.&lt;br /&gt;
*[[pelt]]&lt;br /&gt;
*[[tooth|teeth]] and [[gland]]s (low weight highly effective healing covers)&lt;br /&gt;
*[[cotton]] or cotton [[string]] (fishing rod)&lt;br /&gt;
*[[seeds]] (to start a farm)&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to hit the open road! Eat at the bartenders for the last time. Use your jars to fill up your small barrel with about 10kg water. Pick a compass heading and hit the open road.&lt;br /&gt;
===Your First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
'''Most animals are still stronger than you.''' However you should be able to kill the following:&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[large rat]]s&lt;br /&gt;
*[[pig]]s&lt;br /&gt;
*[[horse]]s&lt;br /&gt;
*[[dog]]s&lt;br /&gt;
*[[bull]]s&lt;br /&gt;
*[[wild cat]]s&lt;br /&gt;
You might be able to kill the following, but only if they are a [[young]] [[age]].&lt;br /&gt;
*[[cave bug]]&lt;br /&gt;
*[[mountain lion]]&lt;br /&gt;
*[[black wolf]]&lt;br /&gt;
*[[goblin]]&lt;br /&gt;
Do not attempt to kill a [[wild boar]], [[anaconda|snake]] or [[unicorn]] these three are deceptivly strong and very dangerous '''if provoked'''.&lt;br /&gt;
&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try more challenging game. If you are losing a battle, retreat into the nearest lake, most animals in Wurm cant swim. Also, you can call [[tower guards]] by entering &amp;quot;guards!&amp;quot; in local chat.&lt;br /&gt;
&lt;br /&gt;
If you want more practice you can train your skills, by chopping down trees with your weapon. This will damage your weapon, but you will fighting experience. Also, see [[practice doll]] for becoming a better fighter.&lt;br /&gt;
&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. Look for areas with lots of trees, water and iron nearby. Clay [[Sand]] and [[Copper]] are also very useful. [[Lead]] is important for [[shipbuilding]]. [[Tar]] is great for filling [[Lantern]]s. And nearby [[Peat]] is good for fueling fires. But [[Iron]] and [[Water]] are the most critical.  Prospect for iron and start [[tunnel]]ing, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.&lt;br /&gt;
&lt;br /&gt;
Here are some fast ways to create a secure area to store your items.&lt;br /&gt;
*find a small cave, and put a mine door on it.&lt;br /&gt;
*build a small fenced area, and use one wall of a house as a gate.&lt;br /&gt;
*build a bsb and a chest and put locks on them.&lt;br /&gt;
*build a 1 tile house (requires 80 planks, 4 large nails, and a door lock)&lt;br /&gt;
**Hint: 80 planks requires about 14 logs, which is about 2 or 3 [[old]] trees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_hide&amp;diff=78347</id>
		<title>Animal hide</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_hide&amp;diff=78347"/>
		<updated>2013-03-02T17:41:59Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Butchering]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A hide skinned from an animal.'' Animal hide is used to create [[leather]] with [[lye]].&lt;br /&gt;
&lt;br /&gt;
'''Animal hide''' can be [[butcher]]ed from:&lt;br /&gt;
*[[cow]]&lt;br /&gt;
*[[bull]]&lt;br /&gt;
*[[horse]]&lt;br /&gt;
*[[hell horse]]&lt;br /&gt;
*[[bison]]&lt;br /&gt;
*[[deer]]&lt;br /&gt;
*[[unicorn]]&lt;br /&gt;
*[[calf]]&lt;br /&gt;
*[[foal]]&lt;br /&gt;
*[[crocodile]]&lt;br /&gt;
&lt;br /&gt;
All animals hides will be 12kg, except calf, foal and crocodile, which will be 9kg. Dragons give special [[drake hide]] when butchered.&lt;br /&gt;
&lt;br /&gt;
[[Category:Butchering items]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=78331</id>
		<title>Tutorials</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=78331"/>
		<updated>2013-03-01T02:20:11Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==List of &amp;quot;getting started&amp;quot; tutorials==&lt;br /&gt;
*[[Tutorial2|Overview I]] - Detailed overview of important game concepts&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial|Overview II]] - Interface and &amp;quot;first steps&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial3|Overview III]] - Digging, Pottery, and Cooking.&lt;br /&gt;
&lt;br /&gt;
*[[New Player Walkthrough]] - Getting started guide (January 2013)&lt;br /&gt;
&lt;br /&gt;
*[[What Do I Do|First 24 Hours]] - A handheld guide on how to get established in your first 24 hours of gameplay&lt;br /&gt;
&lt;br /&gt;
*[[Tips and Advice]] - Help on what to do upon starting the game.&lt;br /&gt;
&lt;br /&gt;
*[[The Little Things]] - Beginner's Guide to the basics&lt;br /&gt;
&lt;br /&gt;
==Specific tutorials==&lt;br /&gt;
*[[Healing Guide]] - Beginners Guide to Healing, by [[User:Claies|Claies]] (also see: [[HC]])&lt;br /&gt;
&lt;br /&gt;
*[[Digging - Simplified|Digging Guide]] - Guide to the digging process (also see [[Digging]])&lt;br /&gt;
&lt;br /&gt;
*[[Kiro's mining guide|Finding Ore Veins]] - Kiro's guide to finding ore veins.(also see: [[Prospecting]])&lt;br /&gt;
&lt;br /&gt;
*[[Smithing Skill Tips|Smithing Guide]]s - Tips for smithing. (also see: [[Blacksmithing]])&lt;br /&gt;
&lt;br /&gt;
*[[Build House|How to build a house]] - The definitive guide to building your first house. (also see: [[House]])&lt;br /&gt;
&lt;br /&gt;
*[[Improving Guide]] - Basic information of Improving, by Realwurld. (also see: [[Quality]])&lt;br /&gt;
&lt;br /&gt;
*[[Tips for Skills]] - General information on how to best raise a skill.&lt;br /&gt;
&lt;br /&gt;
*[[Tactics]] - An older article about attack and defense strategies. (also see: [[Combat]])&lt;br /&gt;
&lt;br /&gt;
*[[Flattening]] - A guide for how to flatten a piece of land effectively. (also see: [[Digging]])&lt;br /&gt;
&lt;br /&gt;
*[[Landbridges]] - Guide to making landbridges effectively. (also see: [[Highway]])&lt;br /&gt;
&lt;br /&gt;
*[[Setting up IRC in the client]] - How to set up IRC in the in-game client. (also see: [[IRC]])&lt;br /&gt;
&lt;br /&gt;
*[[Building A Team]] Suggestions on how not to end up &amp;quot;going it alone&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Outdated==&lt;br /&gt;
*[[The Reward Tool]] - All the information you need to know about the reward tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=78330</id>
		<title>Tutorials</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=78330"/>
		<updated>2013-03-01T02:00:12Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==List of &amp;quot;getting started&amp;quot; tutorials==&lt;br /&gt;
*[[Tutorial2|Overview I]] - Detailed overview of important game concepts&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial|Overview II]] - Interface and &amp;quot;first steps&amp;quot;&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial3|Overview III]] - Digging, Pottery, and Cooking.&lt;br /&gt;
&lt;br /&gt;
*[[New Player Walkthrough]] - Getting started guide (January 2013)&lt;br /&gt;
&lt;br /&gt;
*[[What Do I Do|First 24 Hours]] - A handheld guide on how to get established in your first 24 hours of gameplay&lt;br /&gt;
&lt;br /&gt;
*[[Tips and Advice]] - Help on what to do upon starting the game.&lt;br /&gt;
&lt;br /&gt;
*[[The Little Things]] - Beginner's Guide to the basics&lt;br /&gt;
&lt;br /&gt;
==Specific tutorials==&lt;br /&gt;
*[[Healing Guide]] - Beginners Guide to Healing, by [[User:Claies|Claies]] (also see: [[HC]])&lt;br /&gt;
&lt;br /&gt;
*[[Digging - Simplified|Digging Guide]] - Guide to the digging process (also see [[Digging]])&lt;br /&gt;
&lt;br /&gt;
*[[Kiro's mining guide|Finding Ore Veins]] - Kiro's guide to finding ore veins.(also see: [[Prospecting]])&lt;br /&gt;
&lt;br /&gt;
*[[Smithing Guide]]s - Excellent tips for smithing. (also see: [[Blacksmithing]])&lt;br /&gt;
&lt;br /&gt;
*[[Build House|How to build a house]] - The definitive guide to building your first house. (also see: [[House]])&lt;br /&gt;
&lt;br /&gt;
*[[Improving Guide]] - Basic information of Improving, by Realwurld. (also see: [[Quality]])&lt;br /&gt;
&lt;br /&gt;
*[[Tips for Skills]] - General information on how to best raise a skill.&lt;br /&gt;
&lt;br /&gt;
*[[Tactics]] - An older article about attack and defense strategies. (also see: [[Combat]])&lt;br /&gt;
&lt;br /&gt;
*[[Flattening]] - A guide for how to flatten a piece of land effectively. (also see: [[Digging]])&lt;br /&gt;
&lt;br /&gt;
*[[Landbridges]] - Guide to making landbridges effectively. (also see: [[Highway]])&lt;br /&gt;
&lt;br /&gt;
*[[Setting up IRC in the client]] - How to set up IRC in the in-game client. (also see: [[IRC]])&lt;br /&gt;
&lt;br /&gt;
*[[Building A Team]] Suggestions on how not to end up &amp;quot;going it alone&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Outdated==&lt;br /&gt;
*[[The Reward Tool]] - All the information you need to know about the reward tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=78329</id>
		<title>Tutorials</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=78329"/>
		<updated>2013-03-01T01:54:42Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==List of &amp;quot;getting started&amp;quot; tutorials==&lt;br /&gt;
*[[Tutorial2|Overview]] - Detailed overview of important game concepts&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial|Next Steps]] - Generally a progression on the above&lt;br /&gt;
&lt;br /&gt;
*[[What Do I Do|First 24 Hours]] - A handheld guide on how to get established in your first 24 hours of gameplay&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial3|First Steps]] - Digging, Pottery, and Cooking.&lt;br /&gt;
&lt;br /&gt;
*[[New Player Walkthrough]] - (Intermediate) Great &amp;quot;order of operations&amp;quot; for fresh characters.&lt;br /&gt;
&lt;br /&gt;
*[[Wild_Quickstart|Wilderness Quickstart Guide]] - An alternative start up guide oriented to the wilderness&lt;br /&gt;
&lt;br /&gt;
*[[Tips and Advice]] - Help on what to do upon starting the game.&lt;br /&gt;
&lt;br /&gt;
*[[The Little Things]] - Beginner's Guide to the basics&lt;br /&gt;
&lt;br /&gt;
==Specific tutorials==&lt;br /&gt;
*[[Healing Guide]] - Beginners Guide to Healing, by [[User:Claies|Claies]] (also see: [[HC]])&lt;br /&gt;
&lt;br /&gt;
*[[Digging - Simplified|Digging Guide]] - Guide to the digging process (also see [[Digging]])&lt;br /&gt;
&lt;br /&gt;
*[[Kiro's mining guide|Finding Ore Veins]] - Kiro's guide to finding ore veins.(also see: [[Prospecting]])&lt;br /&gt;
&lt;br /&gt;
*[[Smithing Guide]]s - Excellent tips for smithing. (also see: [[Blacksmithing]])&lt;br /&gt;
&lt;br /&gt;
*[[Build House|How to build a house]] - The definitive guide to building your first house. (also see: [[House]])&lt;br /&gt;
&lt;br /&gt;
*[[Improving Guide]] - Basic information of Improving, by Realwurld. (also see: [[Quality]])&lt;br /&gt;
&lt;br /&gt;
*[[Tips for Skills]] - General information on how to best raise a skill.&lt;br /&gt;
&lt;br /&gt;
*[[Tactics]] - An older article about attack and defense strategies. (also see: [[Combat]])&lt;br /&gt;
&lt;br /&gt;
*[[Flattening]] - A guide for how to flatten a piece of land effectively. (also see: [[Digging]])&lt;br /&gt;
&lt;br /&gt;
*[[Landbridges]] - Guide to making landbridges effectively. (also see: [[Highway]])&lt;br /&gt;
&lt;br /&gt;
*[[Setting up IRC in the client]] - How to set up IRC in the in-game client. (also see: [[IRC]])&lt;br /&gt;
&lt;br /&gt;
*[[Building A Team]] Suggestions on how not to end up &amp;quot;going it alone&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Outdated==&lt;br /&gt;
*[[The Reward Tool]] - All the information you need to know about the reward tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=78328</id>
		<title>Tutorials</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tutorials&amp;diff=78328"/>
		<updated>2013-03-01T01:53:36Z</updated>

		<summary type="html">&lt;p&gt;ChrisNYC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==List of &amp;quot;getting started&amp;quot; tutorials==&lt;br /&gt;
*[[Tutorial2|Overview]] - Detailed overview of important game concepts&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial|Next Steps]] - Generally a progression on the above&lt;br /&gt;
&lt;br /&gt;
*[[What Do I Do|First 24 Hours]] - A handheld guide on how to get established in your first 24 hours of gameplay&lt;br /&gt;
&lt;br /&gt;
*[[Tutorial3|First Steps]] - Digging, Pottery, and Cooking.&lt;br /&gt;
&lt;br /&gt;
*[[New Player Walkthrough]] - (Intermediate) Great &amp;quot;order of operations&amp;quot; for fresh characters.&lt;br /&gt;
&lt;br /&gt;
*[[Wild_Quickstart|Wilderness Quickstart Guide]] - An alternative start up guide oriented to the wilderness&lt;br /&gt;
&lt;br /&gt;
*[[Tips and Advice]] - Help on what to do upon starting the game.&lt;br /&gt;
&lt;br /&gt;
*[[Tips for Skills]] - General information on how to best raise a skill.&lt;br /&gt;
&lt;br /&gt;
*[[The Little Things]] - Beginner's Guide to the basics&lt;br /&gt;
&lt;br /&gt;
==Specific tutorials==&lt;br /&gt;
*[[Healing Guide]] - Beginners Guide to Healing, by [[User:Claies|Claies]] (also see: [[HC]])&lt;br /&gt;
&lt;br /&gt;
*[[Digging - Simplified|Digging Guide]] - Guide to the digging process (also see [[Digging]])&lt;br /&gt;
&lt;br /&gt;
*[[Kiro's mining guide|Finding Ore Veins]] - Kiro's guide to finding ore veins.(also see: [[Prospecting]])&lt;br /&gt;
&lt;br /&gt;
*[[Smithing Guide]]s - Excellent tips for smithing. (also see: [[Blacksmithing]])&lt;br /&gt;
&lt;br /&gt;
*[[Build House|How to build a house]] - The definitive guide to building your first house. (also see: [[House]])&lt;br /&gt;
&lt;br /&gt;
*[[Improving Guide]] - Basic information of Improving, by Realwurld. (also see: [[Quality]])&lt;br /&gt;
&lt;br /&gt;
*[[Tactics]] - An older article about attack and defense strategies. (also see: [[Combat]])&lt;br /&gt;
&lt;br /&gt;
*[[Flattening]] - A guide for how to flatten a piece of land effectively. (also see: [[Digging]])&lt;br /&gt;
&lt;br /&gt;
*[[Landbridges]] - Guide to making landbridges effectively. (also see: [[Highway]])&lt;br /&gt;
&lt;br /&gt;
*[[Setting up IRC in the client]] - How to set up IRC in the in-game client. (also see: [[IRC]])&lt;br /&gt;
&lt;br /&gt;
*[[Building A Team]] Suggestions on how not to end up &amp;quot;going it alone&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Outdated==&lt;br /&gt;
*[[The Reward Tool]] - All the information you need to know about the reward tool.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>ChrisNYC</name></author>
		
	</entry>
</feed>