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		<id>https://www.wurmpedia.com/index.php?title=Mining&amp;diff=104782</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mining&amp;diff=104782"/>
		<updated>2017-11-19T02:59:23Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Tunnel excavation */  fixed a mess up i did&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills | Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
==== Description ====&lt;br /&gt;
'''Mining''' is the skill of excavating [[rock shards]] and [[ore]] veins. &lt;br /&gt;
&lt;br /&gt;
==== Characteristics gained ====&lt;br /&gt;
* Body / [[Body strength]], [[Body stamina]]&lt;br /&gt;
* Mind / [[Mind logic]]&lt;br /&gt;
* Soul / [[Soul strength]]&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
There are several &amp;quot;modes&amp;quot; of '''mining''', depending on where and what you mine. The method is much the same for all of them: Activate a [[pickaxe]], right-click the place to mine and select Mining -&amp;gt; (action). Mining speed is determined by mining skill, [[pickaxe]] [[quality]], [[Skills:Pickaxe|pickaxe skill]] and the [[Wind of Ages]] cast, ordered from greatest effect to least.&lt;br /&gt;
&lt;br /&gt;
Because Wurm is not a true 3D world, the cave layer is essentially a second world beneath the surface. It is possible to mine upwards and downwards with a few [[Mining warnings|limitations]].&lt;br /&gt;
* You may not mine upward out of rock and into the [[dirt]] that is covering it.&lt;br /&gt;
* You can mine downward until you reach the [[water]] table, but can not mine deeper than one tile level below water level.&lt;br /&gt;
* It is not possible to have one tunnel pass under or over another without forming a vertical shaft. Each tile is essentially a pillar, so if two tunnels cross at different elevations they create a shaft going from the upper tunnel to the lower tunnel. &lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Wind of Ages]] | [[quality|Quality]] | [[pickaxe|Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
=== Opening a mine ===&lt;br /&gt;
The first step is to make a '''mine entrance''' on the surface which may be done on any [[cliff]] or [[rock tile]].&lt;br /&gt;
&lt;br /&gt;
The [[slope]] of the [[tile border]]s around the left and right of the required entrance are an important factor, too shallow of an opening and the entrance would be too steep to easily walk in and out of. The slope on both sides should ideally be greater than 10 each to ensure that the entrance is easy to navigate.  Poor tunnel slopes can be fixed, however, it is very difficult. &lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the rock or cliff, select '''Mining''' &amp;gt; '''Tunnel'''.&lt;br /&gt;
&lt;br /&gt;
Each tunneling action has a chance to create a [[rock shard]]. After a number of [[rock shards]] are created, usually 9, the message {{event|inline|You will soon create an entrance}} will appear. A [[rock shard]] or two later, and an entrance will be created.&lt;br /&gt;
&lt;br /&gt;
* Tunnels can not be opened if the north-west corner is more than 4 dirts below [[Water#Water level|water level]].&lt;br /&gt;
* You cannot [[Mining#Surface_mining|surface mine]] to correct an oddly shaped entrance once it is open. So you must make sure to have the tile in the exact shape you want it to be before you open the mine.&lt;br /&gt;
* You may create a mine entrance up to 3 tiles wide.&lt;br /&gt;
** To widen a tunnel, the tile you mine must only be connected to ONE open tunnel only&lt;br /&gt;
** Mine doors cannot be placed on tunnel entrances that are 2 or more tiles wide.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Slope]] | [[Digging]] | [[Water#Water level|Water Table]]&lt;br /&gt;
&lt;br /&gt;
=== Tunnel excavation ===&lt;br /&gt;
Mining a cave wall inside of a mine will remove that tile of rock. It takes anywhere from 45-50 mining actions to produce the message {{event|inline|The wall will break soon}} after which it takes an average of 5 actions to fully remove the tile.&lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the cave tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* It is possible to mine up, down or flat but only the final action is taken into account.  The resulting slope of up or down will be approximately 20.&lt;br /&gt;
* There are slight deviations in mine slopes (up to 3 &amp;quot;Slope&amp;quot;) when a mine shaft progresses.This is based off Mining Skill.&lt;br /&gt;
** skill less than 50, +-3&lt;br /&gt;
** skill = 50, variance is +-2&lt;br /&gt;
** skill = 70, variance is +-1&lt;br /&gt;
** skill = 90+ no variance&lt;br /&gt;
* When connecting two mine shafts, the direction of the mining is irrelevant; one floor will connect to the other floor and ceilings will likewise connect.&lt;br /&gt;
* Each action will produce one rock shard.&lt;br /&gt;
* All items mined from the cave wall will appear in a pile on the ground on the tile you're stood; this often includes items such as [[salt]] and [[gem]]s, all of which are found randomly.&lt;br /&gt;
* It is not possible to create an exit from the inside if there is dirt covering the planned exit, this must be fully uncovered and bare just as If you were to create an entrance from the outside.&lt;br /&gt;
** If the outside tile if covered by dirt while trying to mine out the message {{event|inline|The cave wall looks very unstable and dirt flows in. You would be buried alive}}&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Gem|Gems]] | [[Salt]]&lt;br /&gt;
&lt;br /&gt;
=== Ore mining ===&lt;br /&gt;
[[Ore]] is produced by mining on ore [[vein]]s found inside of a mine. When an ore vein is depleted a tunnel is created the same as when mining rock. However, a vein can take several thousand actions to deplete, so it is advised to mine around ore veins for tunneling purposes.  Shards may also be produced from [[marble]] and [[slate]] veins.&lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the ore or shard tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* Each action will produce one ore or shard of the vein's type on the floor in a pile where you are standing.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Prospecting]] | [[Ore]]&lt;br /&gt;
&lt;br /&gt;
=== Floor and ceiling mining ===&lt;br /&gt;
Mining the floor or ceiling of a cave does not create tunnels. Instead, it raises (for ceiling) or lowers (for floors) the cave. Note that, as with [[digging]], these actions affect the closest corner of the tile and not the tile itself. A ceiling tile can be mined upward around 31 times before it is too high to reach (given that you haven't lowered the floor before you start). A floor tile can be mined down well past swimming depth to let boats such as Corbitas pass through. It is a good idea to keep a rowboat/sailboat close by for stamina regain when mining past the water level. &lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the floor or ceiling tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* When removing a rock tile adjacent to a section of the mine which has been modified as such it's important to know that the floor of the new section connecting the modified corners will match up (providing you didn't mine up or down), but the ceiling will not.  The ceiling will take the standard height.&lt;br /&gt;
* You can fix slopes with [[Concrete]]: one concrete will raise one corner, the equivalent of 1 dirt or 1 mine action.&lt;br /&gt;
* Mining ceilings for rock shards is much faster than mining on a wall tile, this can be used to your advantage when not wishing to extend a mine, but shards are required.&lt;br /&gt;
* When mining the ceiling to high you will receive the message {{event|inline|You cannot reach the ceiling}}.&lt;br /&gt;
* When mining the floor too low, (with an already high ceiling, before hitting the water level) you will receive the message:{{event|inline|Lowering the floor further would make the cavern unstable}}.&lt;br /&gt;
* When mining the floor you can create uneven surfaces thus make it hard to move around on. For the best access in a mine it is recommended not to mine the floor directly unless you have a plan for it. The actions &amp;quot;mine up&amp;quot; and &amp;quot;mine down&amp;quot; create a predictable slopes of 20 and are good if you want a sloped passage, although floor mining can be very useful if used in the right way. &lt;br /&gt;
:Proceed with caution when adjusting the floors as mining is not easily reversed. When digging you can always drop the dirt and refill the hole - this is '''not''' possible when mining.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Mining warnings|Mining Warnings]] | [[Concrete]] | [[Digging]]&lt;br /&gt;
&lt;br /&gt;
=== Leveling ===&lt;br /&gt;
Standing on a flat cave tile will permit the leveling of an adjacent tile so that it will be at the same height.  To see if a tile is flat simply activate a pickaxe and hover over the tile.&lt;br /&gt;
: Activate a pickaxe and '''right click''' the cave floor tile, select '''Mining''' &amp;gt; '''Level'''.&lt;br /&gt;
* In order to raise any corners [[concrete]] must be held in the inventory.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Concrete]] &lt;br /&gt;
&lt;br /&gt;
=== Surface mining ===&lt;br /&gt;
Surface mining is the action of shaping external rock or cliff faces to prepare an area for tunneling, adjusting terrain for other uses or simply for aesthetic reasons. To mine on the surface, all adjacent corners of the tile must be clear of dirt. When mining into water the maximum depth permitted is -24 from the water level. To mine the surface rock, first '''activate''' a [[pickaxe]]. While standing on the corner you wish to modify, '''right-click''' on the rock of cliff tile, select '''Mining''' &amp;gt; '''Mine'''. It may take one or more actions to lower a single dirt level of rock.  Border [[slope]] depth may be seen with a pickaxe activated just as with a [[shovel]].&lt;br /&gt;
:Slope reduction: {{event|inline|You mine some rock shards.}}&lt;br /&gt;
:No reduction: {{event|inline|You chip away at the rock.}}&lt;br /&gt;
&lt;br /&gt;
:'''Read more''': [[Surface mining]] | [[Digging]] | [[Slope]]&lt;br /&gt;
&lt;br /&gt;
== Other information ==&lt;br /&gt;
=== Mine doors ===&lt;br /&gt;
You can limit access to your mine with the use of a '''[[mine door]]'''. Several types of mine doors are available.  Remember that off-deed mine doors can be bashed by other players, so your mine is not entirely safe just because it has a mine door attached. A deed [[perimeter]] does '''not''' protect mine doors.&lt;br /&gt;
* If you wish to place a [[fence]] around a mine entrance this should be done before attaching a mine door.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Mine door|Mine Doors]]&lt;br /&gt;
=== Dropshaft ===&lt;br /&gt;
Dropshafts are typically unfavorable in mines. They link two sections of a mine together which have a height difference of many dirts.  They are not easily traversable. Vehicles and horses will not be able to move between the levels, and a player must [[Climbing|climb]] to move between the two.&lt;br /&gt;
&lt;br /&gt;
When a drop shaft is going to be created you will receive this message before the wall breaks: {{event|inline|The cave all sounds hallow. A dangerous shaft could emerge.}}&lt;br /&gt;
&lt;br /&gt;
Should a dropshaft be required, simply mine out the rock tile which separates two mines of different levels.  Some players have created dropshafts to gain fast access to water or create short-cuts.  There is no falling [[damage]] inside mines, so falling down these shafts is not going to injure the player.&lt;br /&gt;
:Proceed with caution as these are very hard, often impossible, to modify once created.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Climbing]] | [[Damage]]&lt;br /&gt;
&lt;br /&gt;
=== Cave-ins ===&lt;br /&gt;
Any excavated cave tile has a chance of caving in. When this occurs the tile will become either a rock or ore/shard vein and will need to be re-excavated.  A recently collapsed rock tile may not require as many actions to re-open, however an ore tile will likely require many hundred, or even thousand, actions to remove.&lt;br /&gt;
&lt;br /&gt;
Reinforcing a cave wall with a [[support beam]] will lower the chance of a cave-in on tiles surrounding that support.  Once reinforced they may not be excavated, however a mayor may mine out the support should it reside on their deed.  This would take approximately 50 actions just to remove the support.  Ore veins are considered similar to reinforced walls for purposes of stability.&lt;br /&gt;
* The chance that a tile is replaced with a vein or shard other than rock is extremely low.&lt;br /&gt;
* You also have the option to manually cave in mine tiles using the spell [[Strongwall]] and using a [[shaker orb]] which can be bought from a trader for 5 silver and is a one time use item.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Support Beam]] | [[Strongwall]] | [[shaker orb|Shaker Orb]]&lt;br /&gt;
&lt;br /&gt;
== Skillgain ==&lt;br /&gt;
Different ore veins have different difficulties. The easiest is mining plain rock, followed by [[iron vein]]s and [[copper vein]]s. The hardest are silver and gold. As with most things in Wurm, too low difficulty leads to reduced skill gain, while too high difficulty results in high failure rate. A failure results in a 1.00 QL by-product. &lt;br /&gt;
&lt;br /&gt;
Items from successful mining have random QL, but the maximum possible is the lower of your mining skill and the tile's inherent quality. See [[prospecting]] for details about tile quality.&lt;br /&gt;
&lt;br /&gt;
'''Note''': In order to gain skill from a mining action the by product has to be anywhere in between 1.01 and 39.99 quality range.&lt;br /&gt;
&lt;br /&gt;
'''Note''': All tests were done with a 25ql pickaxe.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tile type !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]], [[Zinc vein|Zinc]] || 1-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron vein|Iron]] || 25-35&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin vein|Tin]] || 35-50&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper vein|Copper]], [[Slate]], [[Lead vein|Lead]] || 50-75&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver vein|Silver]] || 75-90&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold vein|Gold]], [[Marble]], [[Sandstone]] || 90+&lt;br /&gt;
|-&lt;br /&gt;
|+ Optimal Skill Gain&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Mining guide]] | [[Prospecting]] | [[Ores]]&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
There are several types of resource which can be found while mining:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tile type !! Mining By-Products&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || [[Rock Shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Slate]] || [[Slate shards|Slate Shards]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandstone]] || [[Sandstone Shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Marble wall|Marble]] || [[Marble shards|Marble Shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Vein]] || [[Iron Ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Copper Vein]] || [[Copper Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin Vein]] || [[Tin Ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Zinc Vein]] || [[Zinc Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lead Vein]] || [[Lead Ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Silver Vein]] || [[Silver Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold Vein]] || [[Gold Ore]]&lt;br /&gt;
|+ Mining Resources &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other resources which can be found include [[salt]], [[gems]], [[source crystal]]s and [[flint]].&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Prospecting]] | [[Resources]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Pickaxe]]&lt;br /&gt;
* [[Prospecting]]&lt;br /&gt;
* [[Support beam]]&lt;br /&gt;
* [[Stuck]]&lt;br /&gt;
* [[Mining warnings]]&lt;br /&gt;
* [[Strongwall]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Miner at 50 skill&lt;br /&gt;
* Prime Minester at 70 skill&lt;br /&gt;
* Mastermine at 90 skill&lt;br /&gt;
*'''The World is Mine''' at 100 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mining&amp;diff=104781</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mining&amp;diff=104781"/>
		<updated>2017-11-19T02:51:18Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Tunnel excavation */  Updated to https://forum.wurmonline.com/index.php?/topic/155446-valrei-international-024/#comment-1592476&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills | Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
==== Description ====&lt;br /&gt;
'''Mining''' is the skill of excavating [[rock shards]] and [[ore]] veins. &lt;br /&gt;
&lt;br /&gt;
==== Characteristics gained ====&lt;br /&gt;
* Body / [[Body strength]], [[Body stamina]]&lt;br /&gt;
* Mind / [[Mind logic]]&lt;br /&gt;
* Soul / [[Soul strength]]&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
There are several &amp;quot;modes&amp;quot; of '''mining''', depending on where and what you mine. The method is much the same for all of them: Activate a [[pickaxe]], right-click the place to mine and select Mining -&amp;gt; (action). Mining speed is determined by mining skill, [[pickaxe]] [[quality]], [[Skills:Pickaxe|pickaxe skill]] and the [[Wind of Ages]] cast, ordered from greatest effect to least.&lt;br /&gt;
&lt;br /&gt;
Because Wurm is not a true 3D world, the cave layer is essentially a second world beneath the surface. It is possible to mine upwards and downwards with a few [[Mining warnings|limitations]].&lt;br /&gt;
* You may not mine upward out of rock and into the [[dirt]] that is covering it.&lt;br /&gt;
* You can mine downward until you reach the [[water]] table, but can not mine deeper than one tile level below water level.&lt;br /&gt;
* It is not possible to have one tunnel pass under or over another without forming a vertical shaft. Each tile is essentially a pillar, so if two tunnels cross at different elevations they create a shaft going from the upper tunnel to the lower tunnel. &lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Wind of Ages]] | [[quality|Quality]] | [[pickaxe|Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
=== Opening a mine ===&lt;br /&gt;
The first step is to make a '''mine entrance''' on the surface which may be done on any [[cliff]] or [[rock tile]].&lt;br /&gt;
&lt;br /&gt;
The [[slope]] of the [[tile border]]s around the left and right of the required entrance are an important factor, too shallow of an opening and the entrance would be too steep to easily walk in and out of. The slope on both sides should ideally be greater than 10 each to ensure that the entrance is easy to navigate.  Poor tunnel slopes can be fixed, however, it is very difficult. &lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the rock or cliff, select '''Mining''' &amp;gt; '''Tunnel'''.&lt;br /&gt;
&lt;br /&gt;
Each tunneling action has a chance to create a [[rock shard]]. After a number of [[rock shards]] are created, usually 9, the message {{event|inline|You will soon create an entrance}} will appear. A [[rock shard]] or two later, and an entrance will be created.&lt;br /&gt;
&lt;br /&gt;
* Tunnels can not be opened if the north-west corner is more than 4 dirts below [[Water#Water level|water level]].&lt;br /&gt;
* You cannot [[Mining#Surface_mining|surface mine]] to correct an oddly shaped entrance once it is open. So you must make sure to have the tile in the exact shape you want it to be before you open the mine.&lt;br /&gt;
* You may create a mine entrance up to 3 tiles wide.&lt;br /&gt;
** To widen a tunnel, the tile you mine must only be connected to ONE open tunnel only&lt;br /&gt;
** Mine doors cannot be placed on tunnel entrances that are 2 or more tiles wide.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Slope]] | [[Digging]] | [[Water#Water level|Water Table]]&lt;br /&gt;
&lt;br /&gt;
=== Tunnel excavation ===&lt;br /&gt;
Mining a cave wall inside of a mine will remove that tile of rock. It takes anywhere from 45-50 mining actions to produce the message {{event|inline|The wall will break soon}} after which it takes an average of 5 actions to fully remove the tile.&lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the cave tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* It is possible to mine up, down or flat but only the final action is taken into account.  The resulting slope of up or down will be approximately 20.&lt;br /&gt;
* There are slight deviations in mine slopes (up to 3 &amp;quot;Slope&amp;quot;) when a mine shaft progresses.This is based off Mining Skill.&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
    skill less than 50, +-3&lt;br /&gt;
    skill = 50, variance is +-2&lt;br /&gt;
    skill = 70, variance is +-1&lt;br /&gt;
    skill = 90+ no variance&lt;br /&gt;
}}&lt;br /&gt;
* When connecting two mine shafts, the direction of the mining is irrelevant; one floor will connect to the other floor and ceilings will likewise connect.&lt;br /&gt;
* Each action will produce one rock shard.&lt;br /&gt;
* All items mined from the cave wall will appear in a pile on the ground on the tile you're stood; this often includes items such as [[salt]] and [[gem]]s, all of which are found randomly.&lt;br /&gt;
* It is not possible to create an exit from the inside if there is dirt covering the planned exit, this must be fully uncovered and bare just as If you were to create an entrance from the outside.&lt;br /&gt;
** If the outside tile if covered by dirt while trying to mine out the message {{event|inline|The cave wall looks very unstable and dirt flows in. You would be buried alive}}&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Gem|Gems]] | [[Salt]]&lt;br /&gt;
&lt;br /&gt;
=== Ore mining ===&lt;br /&gt;
[[Ore]] is produced by mining on ore [[vein]]s found inside of a mine. When an ore vein is depleted a tunnel is created the same as when mining rock. However, a vein can take several thousand actions to deplete, so it is advised to mine around ore veins for tunneling purposes.  Shards may also be produced from [[marble]] and [[slate]] veins.&lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the ore or shard tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* Each action will produce one ore or shard of the vein's type on the floor in a pile where you are standing.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Prospecting]] | [[Ore]]&lt;br /&gt;
&lt;br /&gt;
=== Floor and ceiling mining ===&lt;br /&gt;
Mining the floor or ceiling of a cave does not create tunnels. Instead, it raises (for ceiling) or lowers (for floors) the cave. Note that, as with [[digging]], these actions affect the closest corner of the tile and not the tile itself. A ceiling tile can be mined upward around 31 times before it is too high to reach (given that you haven't lowered the floor before you start). A floor tile can be mined down well past swimming depth to let boats such as Corbitas pass through. It is a good idea to keep a rowboat/sailboat close by for stamina regain when mining past the water level. &lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the floor or ceiling tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* When removing a rock tile adjacent to a section of the mine which has been modified as such it's important to know that the floor of the new section connecting the modified corners will match up (providing you didn't mine up or down), but the ceiling will not.  The ceiling will take the standard height.&lt;br /&gt;
* You can fix slopes with [[Concrete]]: one concrete will raise one corner, the equivalent of 1 dirt or 1 mine action.&lt;br /&gt;
* Mining ceilings for rock shards is much faster than mining on a wall tile, this can be used to your advantage when not wishing to extend a mine, but shards are required.&lt;br /&gt;
* When mining the ceiling to high you will receive the message {{event|inline|You cannot reach the ceiling}}.&lt;br /&gt;
* When mining the floor too low, (with an already high ceiling, before hitting the water level) you will receive the message:{{event|inline|Lowering the floor further would make the cavern unstable}}.&lt;br /&gt;
* When mining the floor you can create uneven surfaces thus make it hard to move around on. For the best access in a mine it is recommended not to mine the floor directly unless you have a plan for it. The actions &amp;quot;mine up&amp;quot; and &amp;quot;mine down&amp;quot; create a predictable slopes of 20 and are good if you want a sloped passage, although floor mining can be very useful if used in the right way. &lt;br /&gt;
:Proceed with caution when adjusting the floors as mining is not easily reversed. When digging you can always drop the dirt and refill the hole - this is '''not''' possible when mining.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Mining warnings|Mining Warnings]] | [[Concrete]] | [[Digging]]&lt;br /&gt;
&lt;br /&gt;
=== Leveling ===&lt;br /&gt;
Standing on a flat cave tile will permit the leveling of an adjacent tile so that it will be at the same height.  To see if a tile is flat simply activate a pickaxe and hover over the tile.&lt;br /&gt;
: Activate a pickaxe and '''right click''' the cave floor tile, select '''Mining''' &amp;gt; '''Level'''.&lt;br /&gt;
* In order to raise any corners [[concrete]] must be held in the inventory.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Concrete]] &lt;br /&gt;
&lt;br /&gt;
=== Surface mining ===&lt;br /&gt;
Surface mining is the action of shaping external rock or cliff faces to prepare an area for tunneling, adjusting terrain for other uses or simply for aesthetic reasons. To mine on the surface, all adjacent corners of the tile must be clear of dirt. When mining into water the maximum depth permitted is -24 from the water level. To mine the surface rock, first '''activate''' a [[pickaxe]]. While standing on the corner you wish to modify, '''right-click''' on the rock of cliff tile, select '''Mining''' &amp;gt; '''Mine'''. It may take one or more actions to lower a single dirt level of rock.  Border [[slope]] depth may be seen with a pickaxe activated just as with a [[shovel]].&lt;br /&gt;
:Slope reduction: {{event|inline|You mine some rock shards.}}&lt;br /&gt;
:No reduction: {{event|inline|You chip away at the rock.}}&lt;br /&gt;
&lt;br /&gt;
:'''Read more''': [[Surface mining]] | [[Digging]] | [[Slope]]&lt;br /&gt;
&lt;br /&gt;
== Other information ==&lt;br /&gt;
=== Mine doors ===&lt;br /&gt;
You can limit access to your mine with the use of a '''[[mine door]]'''. Several types of mine doors are available.  Remember that off-deed mine doors can be bashed by other players, so your mine is not entirely safe just because it has a mine door attached. A deed [[perimeter]] does '''not''' protect mine doors.&lt;br /&gt;
* If you wish to place a [[fence]] around a mine entrance this should be done before attaching a mine door.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Mine door|Mine Doors]]&lt;br /&gt;
=== Dropshaft ===&lt;br /&gt;
Dropshafts are typically unfavorable in mines. They link two sections of a mine together which have a height difference of many dirts.  They are not easily traversable. Vehicles and horses will not be able to move between the levels, and a player must [[Climbing|climb]] to move between the two.&lt;br /&gt;
&lt;br /&gt;
When a drop shaft is going to be created you will receive this message before the wall breaks: {{event|inline|The cave all sounds hallow. A dangerous shaft could emerge.}}&lt;br /&gt;
&lt;br /&gt;
Should a dropshaft be required, simply mine out the rock tile which separates two mines of different levels.  Some players have created dropshafts to gain fast access to water or create short-cuts.  There is no falling [[damage]] inside mines, so falling down these shafts is not going to injure the player.&lt;br /&gt;
:Proceed with caution as these are very hard, often impossible, to modify once created.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Climbing]] | [[Damage]]&lt;br /&gt;
&lt;br /&gt;
=== Cave-ins ===&lt;br /&gt;
Any excavated cave tile has a chance of caving in. When this occurs the tile will become either a rock or ore/shard vein and will need to be re-excavated.  A recently collapsed rock tile may not require as many actions to re-open, however an ore tile will likely require many hundred, or even thousand, actions to remove.&lt;br /&gt;
&lt;br /&gt;
Reinforcing a cave wall with a [[support beam]] will lower the chance of a cave-in on tiles surrounding that support.  Once reinforced they may not be excavated, however a mayor may mine out the support should it reside on their deed.  This would take approximately 50 actions just to remove the support.  Ore veins are considered similar to reinforced walls for purposes of stability.&lt;br /&gt;
* The chance that a tile is replaced with a vein or shard other than rock is extremely low.&lt;br /&gt;
* You also have the option to manually cave in mine tiles using the spell [[Strongwall]] and using a [[shaker orb]] which can be bought from a trader for 5 silver and is a one time use item.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Support Beam]] | [[Strongwall]] | [[shaker orb|Shaker Orb]]&lt;br /&gt;
&lt;br /&gt;
== Skillgain ==&lt;br /&gt;
Different ore veins have different difficulties. The easiest is mining plain rock, followed by [[iron vein]]s and [[copper vein]]s. The hardest are silver and gold. As with most things in Wurm, too low difficulty leads to reduced skill gain, while too high difficulty results in high failure rate. A failure results in a 1.00 QL by-product. &lt;br /&gt;
&lt;br /&gt;
Items from successful mining have random QL, but the maximum possible is the lower of your mining skill and the tile's inherent quality. See [[prospecting]] for details about tile quality.&lt;br /&gt;
&lt;br /&gt;
'''Note''': In order to gain skill from a mining action the by product has to be anywhere in between 1.01 and 39.99 quality range.&lt;br /&gt;
&lt;br /&gt;
'''Note''': All tests were done with a 25ql pickaxe.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tile type !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]], [[Zinc vein|Zinc]] || 1-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron vein|Iron]] || 25-35&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin vein|Tin]] || 35-50&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper vein|Copper]], [[Slate]], [[Lead vein|Lead]] || 50-75&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver vein|Silver]] || 75-90&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold vein|Gold]], [[Marble]], [[Sandstone]] || 90+&lt;br /&gt;
|-&lt;br /&gt;
|+ Optimal Skill Gain&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Mining guide]] | [[Prospecting]] | [[Ores]]&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
There are several types of resource which can be found while mining:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tile type !! Mining By-Products&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || [[Rock Shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Slate]] || [[Slate shards|Slate Shards]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandstone]] || [[Sandstone Shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Marble wall|Marble]] || [[Marble shards|Marble Shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Vein]] || [[Iron Ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Copper Vein]] || [[Copper Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin Vein]] || [[Tin Ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Zinc Vein]] || [[Zinc Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lead Vein]] || [[Lead Ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Silver Vein]] || [[Silver Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold Vein]] || [[Gold Ore]]&lt;br /&gt;
|+ Mining Resources &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other resources which can be found include [[salt]], [[gems]], [[source crystal]]s and [[flint]].&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Prospecting]] | [[Resources]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Pickaxe]]&lt;br /&gt;
* [[Prospecting]]&lt;br /&gt;
* [[Support beam]]&lt;br /&gt;
* [[Stuck]]&lt;br /&gt;
* [[Mining warnings]]&lt;br /&gt;
* [[Strongwall]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Miner at 50 skill&lt;br /&gt;
* Prime Minester at 70 skill&lt;br /&gt;
* Mastermine at 90 skill&lt;br /&gt;
*'''The World is Mine''' at 100 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mining&amp;diff=104780</id>
		<title>Mining</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mining&amp;diff=104780"/>
		<updated>2017-11-19T02:48:02Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Tunnel excavation */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills | Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
==== Description ====&lt;br /&gt;
'''Mining''' is the skill of excavating [[rock shards]] and [[ore]] veins. &lt;br /&gt;
&lt;br /&gt;
==== Characteristics gained ====&lt;br /&gt;
* Body / [[Body strength]], [[Body stamina]]&lt;br /&gt;
* Mind / [[Mind logic]]&lt;br /&gt;
* Soul / [[Soul strength]]&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
There are several &amp;quot;modes&amp;quot; of '''mining''', depending on where and what you mine. The method is much the same for all of them: Activate a [[pickaxe]], right-click the place to mine and select Mining -&amp;gt; (action). Mining speed is determined by mining skill, [[pickaxe]] [[quality]], [[Skills:Pickaxe|pickaxe skill]] and the [[Wind of Ages]] cast, ordered from greatest effect to least.&lt;br /&gt;
&lt;br /&gt;
Because Wurm is not a true 3D world, the cave layer is essentially a second world beneath the surface. It is possible to mine upwards and downwards with a few [[Mining warnings|limitations]].&lt;br /&gt;
* You may not mine upward out of rock and into the [[dirt]] that is covering it.&lt;br /&gt;
* You can mine downward until you reach the [[water]] table, but can not mine deeper than one tile level below water level.&lt;br /&gt;
* It is not possible to have one tunnel pass under or over another without forming a vertical shaft. Each tile is essentially a pillar, so if two tunnels cross at different elevations they create a shaft going from the upper tunnel to the lower tunnel. &lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Wind of Ages]] | [[quality|Quality]] | [[pickaxe|Pickaxe]]&lt;br /&gt;
&lt;br /&gt;
=== Opening a mine ===&lt;br /&gt;
The first step is to make a '''mine entrance''' on the surface which may be done on any [[cliff]] or [[rock tile]].&lt;br /&gt;
&lt;br /&gt;
The [[slope]] of the [[tile border]]s around the left and right of the required entrance are an important factor, too shallow of an opening and the entrance would be too steep to easily walk in and out of. The slope on both sides should ideally be greater than 10 each to ensure that the entrance is easy to navigate.  Poor tunnel slopes can be fixed, however, it is very difficult. &lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the rock or cliff, select '''Mining''' &amp;gt; '''Tunnel'''.&lt;br /&gt;
&lt;br /&gt;
Each tunneling action has a chance to create a [[rock shard]]. After a number of [[rock shards]] are created, usually 9, the message {{event|inline|You will soon create an entrance}} will appear. A [[rock shard]] or two later, and an entrance will be created.&lt;br /&gt;
&lt;br /&gt;
* Tunnels can not be opened if the north-west corner is more than 4 dirts below [[Water#Water level|water level]].&lt;br /&gt;
* You cannot [[Mining#Surface_mining|surface mine]] to correct an oddly shaped entrance once it is open. So you must make sure to have the tile in the exact shape you want it to be before you open the mine.&lt;br /&gt;
* You may create a mine entrance up to 3 tiles wide.&lt;br /&gt;
** To widen a tunnel, the tile you mine must only be connected to ONE open tunnel only&lt;br /&gt;
** Mine doors cannot be placed on tunnel entrances that are 2 or more tiles wide.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Slope]] | [[Digging]] | [[Water#Water level|Water Table]]&lt;br /&gt;
&lt;br /&gt;
=== Tunnel excavation ===&lt;br /&gt;
Mining a cave wall inside of a mine will remove that tile of rock. It takes anywhere from 45-50 mining actions to produce the message {{event|inline|The wall will break soon}} after which it takes an average of 5 actions to fully remove the tile.&lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the cave tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* It is possible to mine up, down or flat but only the final action is taken into account.  The resulting slope of up or down will be approximately 20.&lt;br /&gt;
* There are slight deviations in mine slopes (up to 3 &amp;quot;dirt&amp;quot;) when a mine shaft progresses.This is based off Skill&lt;br /&gt;
    skill less than 50, +-3&lt;br /&gt;
    skill = 50, variance is +-2&lt;br /&gt;
    skill = 70, variance is +-1&lt;br /&gt;
    skill = 90+ no variance&lt;br /&gt;
* When connecting two mine shafts, the direction of the mining is irrelevant; one floor will connect to the other floor and ceilings will likewise connect.&lt;br /&gt;
* Each action will produce one rock shard.&lt;br /&gt;
* All items mined from the cave wall will appear in a pile on the ground on the tile you're stood; this often includes items such as [[salt]] and [[gem]]s, all of which are found randomly.&lt;br /&gt;
* It is not possible to create an exit from the inside if there is dirt covering the planned exit, this must be fully uncovered and bare just as If you were to create an entrance from the outside.&lt;br /&gt;
** If the outside tile if covered by dirt while trying to mine out the message {{event|inline|The cave wall looks very unstable and dirt flows in. You would be buried alive}}&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Gem|Gems]] | [[Salt]]&lt;br /&gt;
&lt;br /&gt;
=== Ore mining ===&lt;br /&gt;
[[Ore]] is produced by mining on ore [[vein]]s found inside of a mine. When an ore vein is depleted a tunnel is created the same as when mining rock. However, a vein can take several thousand actions to deplete, so it is advised to mine around ore veins for tunneling purposes.  Shards may also be produced from [[marble]] and [[slate]] veins.&lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the ore or shard tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* Each action will produce one ore or shard of the vein's type on the floor in a pile where you are standing.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Prospecting]] | [[Ore]]&lt;br /&gt;
&lt;br /&gt;
=== Floor and ceiling mining ===&lt;br /&gt;
Mining the floor or ceiling of a cave does not create tunnels. Instead, it raises (for ceiling) or lowers (for floors) the cave. Note that, as with [[digging]], these actions affect the closest corner of the tile and not the tile itself. A ceiling tile can be mined upward around 31 times before it is too high to reach (given that you haven't lowered the floor before you start). A floor tile can be mined down well past swimming depth to let boats such as Corbitas pass through. It is a good idea to keep a rowboat/sailboat close by for stamina regain when mining past the water level. &lt;br /&gt;
&lt;br /&gt;
: Activate a pickaxe and '''right click''' the floor or ceiling tile, select '''Mining''' &amp;gt; '''Mine'''.&lt;br /&gt;
* When removing a rock tile adjacent to a section of the mine which has been modified as such it's important to know that the floor of the new section connecting the modified corners will match up (providing you didn't mine up or down), but the ceiling will not.  The ceiling will take the standard height.&lt;br /&gt;
* You can fix slopes with [[Concrete]]: one concrete will raise one corner, the equivalent of 1 dirt or 1 mine action.&lt;br /&gt;
* Mining ceilings for rock shards is much faster than mining on a wall tile, this can be used to your advantage when not wishing to extend a mine, but shards are required.&lt;br /&gt;
* When mining the ceiling to high you will receive the message {{event|inline|You cannot reach the ceiling}}.&lt;br /&gt;
* When mining the floor too low, (with an already high ceiling, before hitting the water level) you will receive the message:{{event|inline|Lowering the floor further would make the cavern unstable}}.&lt;br /&gt;
* When mining the floor you can create uneven surfaces thus make it hard to move around on. For the best access in a mine it is recommended not to mine the floor directly unless you have a plan for it. The actions &amp;quot;mine up&amp;quot; and &amp;quot;mine down&amp;quot; create a predictable slopes of 20 and are good if you want a sloped passage, although floor mining can be very useful if used in the right way. &lt;br /&gt;
:Proceed with caution when adjusting the floors as mining is not easily reversed. When digging you can always drop the dirt and refill the hole - this is '''not''' possible when mining.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Mining warnings|Mining Warnings]] | [[Concrete]] | [[Digging]]&lt;br /&gt;
&lt;br /&gt;
=== Leveling ===&lt;br /&gt;
Standing on a flat cave tile will permit the leveling of an adjacent tile so that it will be at the same height.  To see if a tile is flat simply activate a pickaxe and hover over the tile.&lt;br /&gt;
: Activate a pickaxe and '''right click''' the cave floor tile, select '''Mining''' &amp;gt; '''Level'''.&lt;br /&gt;
* In order to raise any corners [[concrete]] must be held in the inventory.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Concrete]] &lt;br /&gt;
&lt;br /&gt;
=== Surface mining ===&lt;br /&gt;
Surface mining is the action of shaping external rock or cliff faces to prepare an area for tunneling, adjusting terrain for other uses or simply for aesthetic reasons. To mine on the surface, all adjacent corners of the tile must be clear of dirt. When mining into water the maximum depth permitted is -24 from the water level. To mine the surface rock, first '''activate''' a [[pickaxe]]. While standing on the corner you wish to modify, '''right-click''' on the rock of cliff tile, select '''Mining''' &amp;gt; '''Mine'''. It may take one or more actions to lower a single dirt level of rock.  Border [[slope]] depth may be seen with a pickaxe activated just as with a [[shovel]].&lt;br /&gt;
:Slope reduction: {{event|inline|You mine some rock shards.}}&lt;br /&gt;
:No reduction: {{event|inline|You chip away at the rock.}}&lt;br /&gt;
&lt;br /&gt;
:'''Read more''': [[Surface mining]] | [[Digging]] | [[Slope]]&lt;br /&gt;
&lt;br /&gt;
== Other information ==&lt;br /&gt;
=== Mine doors ===&lt;br /&gt;
You can limit access to your mine with the use of a '''[[mine door]]'''. Several types of mine doors are available.  Remember that off-deed mine doors can be bashed by other players, so your mine is not entirely safe just because it has a mine door attached. A deed [[perimeter]] does '''not''' protect mine doors.&lt;br /&gt;
* If you wish to place a [[fence]] around a mine entrance this should be done before attaching a mine door.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Mine door|Mine Doors]]&lt;br /&gt;
=== Dropshaft ===&lt;br /&gt;
Dropshafts are typically unfavorable in mines. They link two sections of a mine together which have a height difference of many dirts.  They are not easily traversable. Vehicles and horses will not be able to move between the levels, and a player must [[Climbing|climb]] to move between the two.&lt;br /&gt;
&lt;br /&gt;
When a drop shaft is going to be created you will receive this message before the wall breaks: {{event|inline|The cave all sounds hallow. A dangerous shaft could emerge.}}&lt;br /&gt;
&lt;br /&gt;
Should a dropshaft be required, simply mine out the rock tile which separates two mines of different levels.  Some players have created dropshafts to gain fast access to water or create short-cuts.  There is no falling [[damage]] inside mines, so falling down these shafts is not going to injure the player.&lt;br /&gt;
:Proceed with caution as these are very hard, often impossible, to modify once created.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Climbing]] | [[Damage]]&lt;br /&gt;
&lt;br /&gt;
=== Cave-ins ===&lt;br /&gt;
Any excavated cave tile has a chance of caving in. When this occurs the tile will become either a rock or ore/shard vein and will need to be re-excavated.  A recently collapsed rock tile may not require as many actions to re-open, however an ore tile will likely require many hundred, or even thousand, actions to remove.&lt;br /&gt;
&lt;br /&gt;
Reinforcing a cave wall with a [[support beam]] will lower the chance of a cave-in on tiles surrounding that support.  Once reinforced they may not be excavated, however a mayor may mine out the support should it reside on their deed.  This would take approximately 50 actions just to remove the support.  Ore veins are considered similar to reinforced walls for purposes of stability.&lt;br /&gt;
* The chance that a tile is replaced with a vein or shard other than rock is extremely low.&lt;br /&gt;
* You also have the option to manually cave in mine tiles using the spell [[Strongwall]] and using a [[shaker orb]] which can be bought from a trader for 5 silver and is a one time use item.&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Support Beam]] | [[Strongwall]] | [[shaker orb|Shaker Orb]]&lt;br /&gt;
&lt;br /&gt;
== Skillgain ==&lt;br /&gt;
Different ore veins have different difficulties. The easiest is mining plain rock, followed by [[iron vein]]s and [[copper vein]]s. The hardest are silver and gold. As with most things in Wurm, too low difficulty leads to reduced skill gain, while too high difficulty results in high failure rate. A failure results in a 1.00 QL by-product. &lt;br /&gt;
&lt;br /&gt;
Items from successful mining have random QL, but the maximum possible is the lower of your mining skill and the tile's inherent quality. See [[prospecting]] for details about tile quality.&lt;br /&gt;
&lt;br /&gt;
'''Note''': In order to gain skill from a mining action the by product has to be anywhere in between 1.01 and 39.99 quality range.&lt;br /&gt;
&lt;br /&gt;
'''Note''': All tests were done with a 25ql pickaxe.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tile type !! Skill&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]], [[Zinc vein|Zinc]] || 1-25&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron vein|Iron]] || 25-35&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin vein|Tin]] || 35-50&lt;br /&gt;
|-&lt;br /&gt;
| [[Copper vein|Copper]], [[Slate]], [[Lead vein|Lead]] || 50-75&lt;br /&gt;
|-&lt;br /&gt;
| [[Silver vein|Silver]] || 75-90&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold vein|Gold]], [[Marble]], [[Sandstone]] || 90+&lt;br /&gt;
|-&lt;br /&gt;
|+ Optimal Skill Gain&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Mining guide]] | [[Prospecting]] | [[Ores]]&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
There are several types of resource which can be found while mining:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Tile type !! Mining By-Products&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock]] || [[Rock Shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Slate]] || [[Slate shards|Slate Shards]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sandstone]] || [[Sandstone Shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Marble wall|Marble]] || [[Marble shards|Marble Shards]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Iron Vein]] || [[Iron Ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Copper Vein]] || [[Copper Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tin Vein]] || [[Tin Ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Zinc Vein]] || [[Zinc Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lead Vein]] || [[Lead Ore]]&lt;br /&gt;
|- &lt;br /&gt;
| [[Silver Vein]] || [[Silver Ore]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gold Vein]] || [[Gold Ore]]&lt;br /&gt;
|+ Mining Resources &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Other resources which can be found include [[salt]], [[gems]], [[source crystal]]s and [[flint]].&lt;br /&gt;
&lt;br /&gt;
:'''Read More''': [[Prospecting]] | [[Resources]]&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Pickaxe]]&lt;br /&gt;
* [[Prospecting]]&lt;br /&gt;
* [[Support beam]]&lt;br /&gt;
* [[Stuck]]&lt;br /&gt;
* [[Mining warnings]]&lt;br /&gt;
* [[Strongwall]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Miner at 50 skill&lt;br /&gt;
* Prime Minester at 70 skill&lt;br /&gt;
* Mastermine at 90 skill&lt;br /&gt;
*'''The World is Mine''' at 100 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=104420</id>
		<title>Large cart</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_cart&amp;diff=104420"/>
		<updated>2017-10-22T18:36:46Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Crate and raft combinations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name=Large cart&lt;br /&gt;
|image=Largecart.jpg&lt;br /&gt;
|active=[[plank]] (2.00 kg)&lt;br /&gt;
|passive=[[small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 16x [[plank]]s&lt;br /&gt;
* 1x [[small wheel axle]]&lt;br /&gt;
* 2x [[shaft]]s&lt;br /&gt;
* 4x [[small nails]]&lt;br /&gt;
* 1x [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
==Description==&lt;br /&gt;
''A fairly large two wheel cart designed to be dragged by an animal.''&lt;br /&gt;
&lt;br /&gt;
A '''large cart''' is a mobile [[container]] used to transport cargo and [[player]]s. It has a larger capacity than its smaller counterpart, the [[small cart]] and it can be [[drag]]ged by a player or led by up to two [[animals]].  A large cart can have a commander and up to three passengers.&lt;br /&gt;
== Usage ==&lt;br /&gt;
The cart may be dragged by a player or by animals and can store up to 100 items directly on the bed, by using a combination of other containers this limit may be increased. A player must have 20.1 [[mind logic]] to command the large cart.&lt;br /&gt;
=== Hitching ===&lt;br /&gt;
Carts may be driven by one [[animal]], however hitching two will provide a faster pull.  All carts need to be of at least 10 [[quality]] before animals can be hitched to it or it can be embarked by a player, either as passenger or driver; [[Hell horse]]s are said to be the fastest of all cart drivers.&lt;br /&gt;
&lt;br /&gt;
* '''Hitch''': Lead an animal with a [[rope]] and '''right-click''' the cart and select '''Hitch'''.&lt;br /&gt;
* '''Unhitch one animal''': embark the cart as commander, '''right-click''' that animal and choose '''Unhitch'''.&lt;br /&gt;
* '''Unhitch both''': '''right-click''' the cart and select '''Animals''' &amp;gt; '''Unhitch'''.&lt;br /&gt;
==== Harnesses ====&lt;br /&gt;
Many of Wurm's creatures may be harnessed to pull a cart or wagon.  Below is a complete list, in no particular order.&lt;br /&gt;
* Adult [[Horse]]s&lt;br /&gt;
* [[Bull]]s&lt;br /&gt;
* [[Bison]]&lt;br /&gt;
* [[Hell horse]], young, adolescent, and the last stages of aged&lt;br /&gt;
* [[Bear]]s, if [[tame]]d, both young and adolescent&lt;br /&gt;
* [[Troll]]s when [[dominate]]d, young and adolescent&lt;br /&gt;
The '''strength''' of a creature can prevent it from being hitched - [[Animal conditions|conditions]] such as &amp;quot;greenish&amp;quot; affect their strength.&lt;br /&gt;
&lt;br /&gt;
==== Notes ====&lt;br /&gt;
* Non premium players can hitch animals to the cart but not command it. However, if the player has been premium before and has their mind logic skill at or above 20.1 before they lose premium, their cap will be at 30 instead of 20 as the cap is for most other skills, which in turn will allow them to command the large cart. &lt;br /&gt;
* A cart cannot be driven over tiles that have a total [[slope]] over any two adjacent edges of 40 or more.&lt;br /&gt;
* Animal [[Horse#Traits|traits]] and conditions will affect the cart speed.&lt;br /&gt;
* Commander [[stamina]] is drained while driving the cart, however having zero stamina has no effect on the cart movement itself.&lt;br /&gt;
* Animals remain hitched to carts during server restarts.&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
The cart compromises of two main sections, a [[small wheel axle]] and the bed or hold. Large carts can be difficult to start or continue at very low [[fine carpentry]] skill, so the higher the quality of the starting plank and the axle, the better the chances of succeeding the creation.&lt;br /&gt;
&lt;br /&gt;
The final piece of wood added will determine the wood type of the cart when attached.&lt;br /&gt;
=== Total materials ===&lt;br /&gt;
This list includes all base materials needed to create the cart and the axle.&lt;br /&gt;
* 1 [[yoke]]&lt;br /&gt;
* 4 [[small nails]]&lt;br /&gt;
* 7 [[shaft]]&lt;br /&gt;
* 22 [[plank]]s&lt;br /&gt;
== Security ==&lt;br /&gt;
The owner and any person with the '''Manage''' right can modify the usage permissions through a window available via the '''right-click''', '''Manage vehicle''' context menu. The permissions control '''Driver''' (embarking as commander), '''Mount''' (embarking as a passenger), '''Access inventory hold''' of the cart and '''Manage these settings'''. Each of these rights can be granted or denied to all '''Friends''', '''Villagers''' and '''Everyone'''. The owner will always have all permissions.&lt;br /&gt;
&lt;br /&gt;
Any player can drag an non-hitched cart in the wilderness, regardless of whether or not it's locked. Correct [[Settlement|deed]] settings and local security will help prevent carts being dragged away, as will keeping animals hitched or having it above the weight possible to be dragged.&lt;br /&gt;
&lt;br /&gt;
'''Important''': Permissions only take effect when the cart is locked with a [[small padlock|small]] or [[large padlock]] and '''anyone''' can attach one to enable the permissions. Older carts may not have locks attached; however, all newly created carts are locked upon creation.&lt;br /&gt;
&lt;br /&gt;
On [[Freedom]] carts cannot be [[Lockpicking|lockpicked]] unless except by the owner. Attempting to do so will result in the following warning: ''Stealing carts is punished with death penalty here. You decide not to''.&lt;br /&gt;
&lt;br /&gt;
== Capacity ==&lt;br /&gt;
{{cleanup}} &amp;lt;!-- Text above has been copyedited, everything below this section needs work, Marni --&amp;gt;&lt;br /&gt;
A large cart normally holds the maximum of 100 items directly in the hold however the total capacity may be increased by stacking other [[container]]s, such as [[raft]]s and [[crate]]s, inside.  Up to 7 rafts can be added to a large cart or 3/5 large/small crates .  Some items, such as felled trees, cannot fit in rafts, and are indicated as such below.&lt;br /&gt;
{| class=wikitable |&lt;br /&gt;
! Item !! No containers !! 6 rafts !! 7 rafts !! 5 small crates &amp;amp; raft  !! 3 large crates&lt;br /&gt;
|-&lt;br /&gt;
| Any of:&lt;br /&gt;
*[[Clay]]&lt;br /&gt;
*[[Dirt]]&lt;br /&gt;
*[[Heap of sand]]&lt;br /&gt;
*[[Peat]]&lt;br /&gt;
*[[Ore]]s&lt;br /&gt;
*[[Rock shards]]&lt;br /&gt;
| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38&lt;br /&gt;
|-&lt;br /&gt;
| Finished [[support beam]] || 7&lt;br /&gt;
| bgcolor=&amp;quot;#FF8888&amp;quot; colspan=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; | Does not fit in rafts?&lt;br /&gt;
|-&lt;br /&gt;
| [[Felled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??&lt;br /&gt;
|-&lt;br /&gt;
| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1 raft)+1 || 0 + 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Log]] || 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Plank]] || 100 || 600+94 (100 per) || 700+93&lt;br /&gt;
|- &lt;br /&gt;
| [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]] || 3||&lt;br /&gt;
|-&lt;br /&gt;
| [[Backpack]] || 78||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Quantities ending in a question mark are estimated or otherwise unconfirmed.  Quantities denoted as &amp;quot;??&amp;quot; are unknown and need to be tested.&lt;br /&gt;
&lt;br /&gt;
== Crate and raft combinations ==&lt;br /&gt;
There are various configurations of [[small crate]], [[large crate]] and [[small raft|rafts]] that can be placed together into a large cart.&lt;br /&gt;
&lt;br /&gt;
{| class=wikitable |&lt;br /&gt;
! Large crates !! Small crates !! Rafts&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 0 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 2 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 2 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 4 || 0&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 3 || 1&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 2 || 2&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 1 || 4&lt;br /&gt;
|-&lt;br /&gt;
| 1 || 0 || 5&lt;br /&gt;
|-&lt;br /&gt;
|0 || 5 || 1&lt;br /&gt;
|-&lt;br /&gt;
|0 || 4 || 2&lt;br /&gt;
|-&lt;br /&gt;
|0 || 3 || 3&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 2 || 5&lt;br /&gt;
|-&lt;br /&gt;
| 0 || 1 || 6&lt;br /&gt;
|-&lt;br /&gt;
|0 || 0 || 7&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loadable items ==&lt;br /&gt;
Not all items currently listed. All containers (except crates) must be empty before loading. In order to load you must be embarked as commander or passenger, have permission to access the cart's hold, and have 23 body strength or higher. Right click item and select load.&lt;br /&gt;
&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Large chest]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapons rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.  &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The type of wood currently does not effect the texture or color of the cart.&lt;br /&gt;
* The [[quality]] of the cart affects its [[decay]] rate; there is no other bonuses from increasing the quality of carts.&lt;br /&gt;
* You have to have 20.1 [[mind|mind logic]] to command a large cart.&lt;br /&gt;
* The volume of items will affect what fits in the cart. See the [[container]] page for a item volume list.&lt;br /&gt;
* Although carts cannot be dragged in [[water tile]]s, they can be pushed.  They can be dragged through tiles with 5 slope of water or less.&lt;br /&gt;
* 26.65 kg of [[dye]] is needed to paint a large cart. &lt;br /&gt;
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.&lt;br /&gt;
* {{haul|hitch=yes}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Small cart]]&lt;br /&gt;
*[[Wagon]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Travel]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104355</id>
		<title>Category:Walls</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104355"/>
		<updated>2017-10-05T23:55:00Z</updated>

		<summary type="html">&lt;p&gt;Icbash: added rendered&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[CDB|Main]] / [[:Category:Structures|Structures]] / '''Walls'''&lt;br /&gt;
&lt;br /&gt;
These are the wall types you can build on a house. [[:Category:Fences|Fences]] may also be considered a type of wall and may be built inside houses.&lt;br /&gt;
To build a wall activate a [[hammer]], [[mallet]] or [[trowel]] and right click the [[wall plan]]. Select ''Build'' and a wall type.&lt;br /&gt;
&lt;br /&gt;
====Types of walls====&lt;br /&gt;
* Solid walls block actions and movement and provide no visibility.&lt;br /&gt;
* Windows are walls with some form of opening for visibility and allow certain actions, such as archery, while blocking movement.&lt;br /&gt;
* Arched walls allow movement and some actions but cannot be locked and closed like [[:Category:House doors|doors]]; however, you can build a [[:Category:Gates|gate]] or fence inside them.&lt;br /&gt;
&lt;br /&gt;
=== Timber Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Timber_framed_arched_wall.jpg|link=Timber framed arched wall|Timber framed arched wall&lt;br /&gt;
File:Timber_framed_arched_left.jpg|link=Timber framed arched left|Timber framed arched left/right&lt;br /&gt;
File:Timber_framed_arched_T.jpg|link=Timber framed arched T|Timber framed arched T&lt;br /&gt;
File:Timber_framed_balcony.jpg|link=Timber framed balcony|Timber framed balcony&lt;br /&gt;
File:Timber_Framed_Door.png|link=Timber framed door|Timber framed door&lt;br /&gt;
File:Timber_framed_double_door.jpg|link=Timber framed double door|Timber framed double door&lt;br /&gt;
File:Timber_framed_jetty.jpg|link=Timber framed jetty|Timber framed jetty&lt;br /&gt;
File:Timber_framed_wall.jpg|link=Timber framed wall|Timber framed wall&lt;br /&gt;
File:Timber_framed_window.jpg|link=Timber framed widow|Timber framed window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wooden Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Wooden_arched_wall.jpg|link=Wooden arched wall|Wooden arched wall&lt;br /&gt;
File:Wooden_arch_left.jpg|link=Wooden_arch_left|Wooden arch left/right&lt;br /&gt;
File:Wooden_t_arch.jpg|link=Wooden_t_arch|Wooden t arch&lt;br /&gt;
File:Wooden_canopy.jpg|link=Wooden_canopy|Wooden canopy&lt;br /&gt;
File:Wooden_door.png|link=Wooden_door|Wooden door&lt;br /&gt;
File:Wooden_double_doors.jpg|link=Wooden_double_door|Wooden double door&lt;br /&gt;
File:Wooden_portcullis_sm.jpg|link=Wooden_portcullis|Wooden portcullis&lt;br /&gt;
File:Wooden_house_wall.png|link=Wooden house wall|Wooden house wall&lt;br /&gt;
File:Wooden window.png|link=Wooden window|Wooden window &lt;br /&gt;
File:Wooden_wide_window.jpg|link=Wooden wide window|Wooden wide window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Marble Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Marble_arched_wall.jpg|link=marble arched wall|marble arched wall&lt;br /&gt;
File:Marble_arched_Left.jpg|link=marble arched left|marble arched left/right&lt;br /&gt;
File:Marble_t_arched.jpg|link=marble t arched|marble t arched&lt;br /&gt;
File:Marble_door.jpg|link=marble door|marble door&lt;br /&gt;
File:Marble_double_door.jpg|link=marble double door|marble double door&lt;br /&gt;
File:Marble_oriel.jpg|link=marble oriel|marble oriel&lt;br /&gt;
File:Marble_portcullis.jpg|link=marble portcullis|marble portcullis&lt;br /&gt;
File:Marble_house_wall.png|link=marble house wall|marble house wall&lt;br /&gt;
File:Marble_barred_wall.jpg|link=marble barred wall|marble barred wall&lt;br /&gt;
File:Marble_window.jpg|link=marble window|marble window&lt;br /&gt;
File:Marble_window_narrow.jpg|link=marble window narrow|marble window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Plain Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Plain_stone_arched_wall.jpg|link=Plain stone arched wall|Plain stone arched wall&lt;br /&gt;
File:Plain_stone_arched_left.jpg|link=Plain stone arched left|Plain stone arched left/right&lt;br /&gt;
File:Plain_stone_t_arched.jpg|link=Plain stone t arched|Plain stone t arched&lt;br /&gt;
File:Plain_stone_door.jpg|link=Plain stone door|Plain stone door&lt;br /&gt;
File:Plain_stone_double_door.jpg|link=Plain stone double door|Plain stone double door&lt;br /&gt;
File:Plain_stone_oriel.jpg|link=Plain stone oriel|Plain stone oriel&lt;br /&gt;
File:Plain_stone_portcullis.jpg|link=Plain stone portcullis|Plain stone portcullis&lt;br /&gt;
File:Plain_stone_house_wall.png|link=Plain stone house wall|Plain stone house wall&lt;br /&gt;
File:Plain_stone_barred_wall.jpg|link=Plain stone barred wall|Plain stone barred wall&lt;br /&gt;
File:Plain_stone_window.jpg|link=Plain stone window|Plain stone window&lt;br /&gt;
File:Plain_stone_window_narrow.jpg|link=Plain stone window narrow|Plain stone window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Pottery Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Pottery_arched_wall.jpg|link=pottery arched wall|pottery arched wall&lt;br /&gt;
File:Pottery_arched_Left.jpg|link=pottery arched left|pottery arched left/right&lt;br /&gt;
File:Pottery_t_arched.jpg|link=pottery t arched|pottery t arched&lt;br /&gt;
File:Pottery_door.jpg|link=pottery door|pottery door&lt;br /&gt;
File:Pottery_double_door.jpg|link=pottery double door|pottery double door&lt;br /&gt;
File:Pottery_oriel.jpg|link=pottery oriel|pottery oriel&lt;br /&gt;
File:Pottery_portcullis.jpg|link=pottery portcullis|pottery portcullis&lt;br /&gt;
File:Pottery_house_wall.png|link=pottery house wall|pottery house wall&lt;br /&gt;
File:Pottery_barred_wall.jpg|link=pottery barred wall|pottery barred wall&lt;br /&gt;
File:Pottery_window.jpg|link=pottery window|pottery window&lt;br /&gt;
File:Pottery_window_narrow.jpg|link=pottery window narrow|pottery window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Rendered Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Rendered_arched_wall.jpg|link=Rendered arched wall|Rendered arched wall&lt;br /&gt;
File:Rendered_arched_Left.jpg|link=Rendered arched left|Rendered arched left/right&lt;br /&gt;
File:Rendered_t_arched.jpg|link=Rendered t arched|Rendered t arched&lt;br /&gt;
File:Rendered_door.jpg|link=Rendered door|Rendered door&lt;br /&gt;
File:Rendered_double_door.jpg|link=Rendered double door|Rendered double door&lt;br /&gt;
File:Rendered_oriel.jpg|link=Rendered oriel|Rendered oriel&lt;br /&gt;
File:Rendered_portcullis.jpg|link=Rendered portcullis|Rendered portcullis&lt;br /&gt;
File:Rendered_house_wall.png|link=Rendered house wall|Rendered house wall&lt;br /&gt;
File:Rendered_barred_wall.jpg|link=Rendered barred wall|Rendered barred wall&lt;br /&gt;
File:Rendered_window.jpg|link=Rendered window|Rendered window&lt;br /&gt;
File:Rendered_window_narrow.jpg|link=Rendered window narrow|Rendered window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Round Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Round_arched_wall.jpg|link=round arched wall|round arched wall&lt;br /&gt;
File:Round_arched_Left.jpg|link=round arched left|round arched left/right&lt;br /&gt;
File:Round_t_arched.jpg|link=round t arched|round t arched&lt;br /&gt;
File:Round_door.jpg|link=round door|round door&lt;br /&gt;
File:Round_double_door.jpg|link=round double door|round double door&lt;br /&gt;
File:Round_oriel.jpg|link=round oriel|round oriel&lt;br /&gt;
File:Round_portcullis.jpg|link=round portcullis|round portcullis&lt;br /&gt;
File:Round_house_wall.png|link=round house wall|round house wall&lt;br /&gt;
File:Round_barred_wall.jpg|link=round barred wall|round barred wall&lt;br /&gt;
File:Round_window.jpg|link=round window|round window&lt;br /&gt;
File:Round_window_narrow.jpg|link=round window narrow|round window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Sandstone_arched_wall.jpg|link=sandstone arched wall|sandstone arched wall&lt;br /&gt;
File:Sandstone_arched_Left.jpg|link=sandstone arched left|sandstone arched left/right&lt;br /&gt;
File:Sandstone_t_arched.jpg|link=sandstone t arched|sandstone t arched&lt;br /&gt;
File:Sandstone_door.jpg|link=sandstone door|sandstone door&lt;br /&gt;
File:Sandstone_double_door.jpg|link=sandstone double door|sandstone double door&lt;br /&gt;
File:Sandstone_oriel.jpg|link=sandstone oriel|sandstone oriel&lt;br /&gt;
File:Sandstone_portcullis.jpg|link=sandstone portcullis|sandstone portcullis&lt;br /&gt;
File:Sandstone_house_wall.png|link=sandstone house wall|sandstone house wall&lt;br /&gt;
File:Sandstone_barred_wall.jpg|link=sandstone barred wall|sandstone barred wall&lt;br /&gt;
File:Sandstone_window.jpg|link=sandstone window|sandstone window&lt;br /&gt;
File:Sandstone_window_narrow.jpg|link=sandstone window narrow|sandstone window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Slate Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Slate_arched_wall.jpg|link=slate arched wall|slate arched wall&lt;br /&gt;
File:Slate_arched_Left.jpg|link=slate arched left|slate arched left/right&lt;br /&gt;
File:Slate_t_arched.jpg|link=slate t arched|slate t arched&lt;br /&gt;
File:Slate_door.jpg|link=slate door|slate door&lt;br /&gt;
File:Slate_double_door.jpg|link=slate double door|slate double door&lt;br /&gt;
File:Slate_oriel.jpg|link=slate oriel|slate oriel&lt;br /&gt;
File:Slate_portcullis.jpg|link=slate portcullis|slate portcullis&lt;br /&gt;
File:Slate_house_wall.png|link=slate house wall|slate house wall&lt;br /&gt;
File:Slate_barred_wall.jpg|link=slate barred wall|slate barred wall&lt;br /&gt;
File:Slate_window.jpg|link=slate window|slate window&lt;br /&gt;
File:Slate_window_narrow.jpg|link=slate window narrow|slate window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Stone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Stone_arched_wall.jpg|link=Stone arched wall|Stone arched wall&lt;br /&gt;
File:Stone_arched_Left.jpg|link=Stone arched left|Stone arched left/right&lt;br /&gt;
File:Stone_t_arched.jpg|link=Stone t arched|Stone t arched&lt;br /&gt;
File:Stone_door.jpg|link=Stone door|Stone door&lt;br /&gt;
File:Stone_double_door.jpg|link=Stone double door|Stone double door&lt;br /&gt;
File:Stone_oriel.jpg|link=Stone oriel|Stone oriel&lt;br /&gt;
File:Stone_portcullis.jpg|link=Stone portcullis|Stone portcullis&lt;br /&gt;
File:Stone_house_wall.png|link=Stone house wall|Stone house wall&lt;br /&gt;
File:Stone_barred_wall.jpg|link=Stone barred wall|Stone barred wall&lt;br /&gt;
File:StoneWindow.jpg|link=Stone window|Stone window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[:Category:House doors|House doors]]&lt;br /&gt;
* [[:Category:Gates|Gates]]&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104354</id>
		<title>Category:Walls</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104354"/>
		<updated>2017-10-05T23:51:59Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Plan Walls */  spell check&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[CDB|Main]] / [[:Category:Structures|Structures]] / '''Walls'''&lt;br /&gt;
&lt;br /&gt;
These are the wall types you can build on a house. [[:Category:Fences|Fences]] may also be considered a type of wall and may be built inside houses.&lt;br /&gt;
To build a wall activate a [[hammer]], [[mallet]] or [[trowel]] and right click the [[wall plan]]. Select ''Build'' and a wall type.&lt;br /&gt;
&lt;br /&gt;
====Types of walls====&lt;br /&gt;
* Solid walls block actions and movement and provide no visibility.&lt;br /&gt;
* Windows are walls with some form of opening for visibility and allow certain actions, such as archery, while blocking movement.&lt;br /&gt;
* Arched walls allow movement and some actions but cannot be locked and closed like [[:Category:House doors|doors]]; however, you can build a [[:Category:Gates|gate]] or fence inside them.&lt;br /&gt;
&lt;br /&gt;
=== Timber Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Timber_framed_arched_wall.jpg|link=Timber framed arched wall|Timber framed arched wall&lt;br /&gt;
File:Timber_framed_arched_left.jpg|link=Timber framed arched left|Timber framed arched left/right&lt;br /&gt;
File:Timber_framed_arched_T.jpg|link=Timber framed arched T|Timber framed arched T&lt;br /&gt;
File:Timber_framed_balcony.jpg|link=Timber framed balcony|Timber framed balcony&lt;br /&gt;
File:Timber_Framed_Door.png|link=Timber framed door|Timber framed door&lt;br /&gt;
File:Timber_framed_double_door.jpg|link=Timber framed double door|Timber framed double door&lt;br /&gt;
File:Timber_framed_jetty.jpg|link=Timber framed jetty|Timber framed jetty&lt;br /&gt;
File:Timber_framed_wall.jpg|link=Timber framed wall|Timber framed wall&lt;br /&gt;
File:Timber_framed_window.jpg|link=Timber framed widow|Timber framed window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wooden Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Wooden_arched_wall.jpg|link=Wooden arched wall|Wooden arched wall&lt;br /&gt;
File:Wooden_arch_left.jpg|link=Wooden_arch_left|Wooden arch left/right&lt;br /&gt;
File:Wooden_t_arch.jpg|link=Wooden_t_arch|Wooden t arch&lt;br /&gt;
File:Wooden_canopy.jpg|link=Wooden_canopy|Wooden canopy&lt;br /&gt;
File:Wooden_door.png|link=Wooden_door|Wooden door&lt;br /&gt;
File:Wooden_double_doors.jpg|link=Wooden_double_door|Wooden double door&lt;br /&gt;
File:Wooden_portcullis_sm.jpg|link=Wooden_portcullis|Wooden portcullis&lt;br /&gt;
File:Wooden_house_wall.png|link=Wooden house wall|Wooden house wall&lt;br /&gt;
File:Wooden window.png|link=Wooden window|Wooden window &lt;br /&gt;
File:Wooden_wide_window.jpg|link=Wooden wide window|Wooden wide window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Marble Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Marble_arched_wall.jpg|link=marble arched wall|marble arched wall&lt;br /&gt;
File:Marble_arched_Left.jpg|link=marble arched left|marble arched left/right&lt;br /&gt;
File:Marble_t_arched.jpg|link=marble t arched|marble t arched&lt;br /&gt;
File:Marble_door.jpg|link=marble door|marble door&lt;br /&gt;
File:Marble_double_door.jpg|link=marble double door|marble double door&lt;br /&gt;
File:Marble_oriel.jpg|link=marble oriel|marble oriel&lt;br /&gt;
File:Marble_portcullis.jpg|link=marble portcullis|marble portcullis&lt;br /&gt;
File:Marble_house_wall.png|link=marble house wall|marble house wall&lt;br /&gt;
File:Marble_barred_wall.jpg|link=marble barred wall|marble barred wall&lt;br /&gt;
File:Marble_window.jpg|link=marble window|marble window&lt;br /&gt;
File:Marble_window_narrow.jpg|link=marble window narrow|marble window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Plain Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Plain_stone_arched_wall.jpg|link=Plain stone arched wall|Plain stone arched wall&lt;br /&gt;
File:Plain_stone_arched_left.jpg|link=Plain stone arched left|Plain stone arched left/right&lt;br /&gt;
File:Plain_stone_t_arched.jpg|link=Plain stone t arched|Plain stone t arched&lt;br /&gt;
File:Plain_stone_door.jpg|link=Plain stone door|Plain stone door&lt;br /&gt;
File:Plain_stone_double_door.jpg|link=Plain stone double door|Plain stone double door&lt;br /&gt;
File:Plain_stone_oriel.jpg|link=Plain stone oriel|Plain stone oriel&lt;br /&gt;
File:Plain_stone_portcullis.jpg|link=Plain stone portcullis|Plain stone portcullis&lt;br /&gt;
File:Plain_stone_house_wall.png|link=Plain stone house wall|Plain stone house wall&lt;br /&gt;
File:Plain_stone_barred_wall.jpg|link=Plain stone barred wall|Plain stone barred wall&lt;br /&gt;
File:Plain_stone_window.jpg|link=Plain stone window|Plain stone window&lt;br /&gt;
File:Plain_stone_window_narrow.jpg|link=Plain stone window narrow|Plain stone window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Pottery Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Pottery_arched_wall.jpg|link=pottery arched wall|pottery arched wall&lt;br /&gt;
File:Pottery_arched_Left.jpg|link=pottery arched left|pottery arched left/right&lt;br /&gt;
File:Pottery_t_arched.jpg|link=pottery t arched|pottery t arched&lt;br /&gt;
File:Pottery_door.jpg|link=pottery door|pottery door&lt;br /&gt;
File:Pottery_double_door.jpg|link=pottery double door|pottery double door&lt;br /&gt;
File:Pottery_oriel.jpg|link=pottery oriel|pottery oriel&lt;br /&gt;
File:Pottery_portcullis.jpg|link=pottery portcullis|pottery portcullis&lt;br /&gt;
File:Pottery_house_wall.png|link=pottery house wall|pottery house wall&lt;br /&gt;
File:Pottery_barred_wall.jpg|link=pottery barred wall|pottery barred wall&lt;br /&gt;
File:Pottery_window.jpg|link=pottery window|pottery window&lt;br /&gt;
File:Pottery_window_narrow.jpg|link=pottery window narrow|pottery window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Round Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Round_arched_wall.jpg|link=round arched wall|round arched wall&lt;br /&gt;
File:Round_arched_Left.jpg|link=round arched left|round arched left/right&lt;br /&gt;
File:Round_t_arched.jpg|link=round t arched|round t arched&lt;br /&gt;
File:Round_door.jpg|link=round door|round door&lt;br /&gt;
File:Round_double_door.jpg|link=round double door|round double door&lt;br /&gt;
File:Round_oriel.jpg|link=round oriel|round oriel&lt;br /&gt;
File:Round_portcullis.jpg|link=round portcullis|round portcullis&lt;br /&gt;
File:Round_house_wall.png|link=round house wall|round house wall&lt;br /&gt;
File:Round_barred_wall.jpg|link=round barred wall|round barred wall&lt;br /&gt;
File:Round_window.jpg|link=round window|round window&lt;br /&gt;
File:Round_window_narrow.jpg|link=round window narrow|round window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Sandstone_arched_wall.jpg|link=sandstone arched wall|sandstone arched wall&lt;br /&gt;
File:Sandstone_arched_Left.jpg|link=sandstone arched left|sandstone arched left/right&lt;br /&gt;
File:Sandstone_t_arched.jpg|link=sandstone t arched|sandstone t arched&lt;br /&gt;
File:Sandstone_door.jpg|link=sandstone door|sandstone door&lt;br /&gt;
File:Sandstone_double_door.jpg|link=sandstone double door|sandstone double door&lt;br /&gt;
File:Sandstone_oriel.jpg|link=sandstone oriel|sandstone oriel&lt;br /&gt;
File:Sandstone_portcullis.jpg|link=sandstone portcullis|sandstone portcullis&lt;br /&gt;
File:Sandstone_house_wall.png|link=sandstone house wall|sandstone house wall&lt;br /&gt;
File:Sandstone_barred_wall.jpg|link=sandstone barred wall|sandstone barred wall&lt;br /&gt;
File:Sandstone_window.jpg|link=sandstone window|sandstone window&lt;br /&gt;
File:Sandstone_window_narrow.jpg|link=sandstone window narrow|sandstone window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Slate Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Slate_arched_wall.jpg|link=slate arched wall|slate arched wall&lt;br /&gt;
File:Slate_arched_Left.jpg|link=slate arched left|slate arched left/right&lt;br /&gt;
File:Slate_t_arched.jpg|link=slate t arched|slate t arched&lt;br /&gt;
File:Slate_door.jpg|link=slate door|slate door&lt;br /&gt;
File:Slate_double_door.jpg|link=slate double door|slate double door&lt;br /&gt;
File:Slate_oriel.jpg|link=slate oriel|slate oriel&lt;br /&gt;
File:Slate_portcullis.jpg|link=slate portcullis|slate portcullis&lt;br /&gt;
File:Slate_house_wall.png|link=slate house wall|slate house wall&lt;br /&gt;
File:Slate_barred_wall.jpg|link=slate barred wall|slate barred wall&lt;br /&gt;
File:Slate_window.jpg|link=slate window|slate window&lt;br /&gt;
File:Slate_window_narrow.jpg|link=slate window narrow|slate window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Stone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Stone_arched_wall.jpg|link=Stone arched wall|Stone arched wall&lt;br /&gt;
File:Stone_arched_Left.jpg|link=Stone arched left|Stone arched left/right&lt;br /&gt;
File:Stone_t_arched.jpg|link=Stone t arched|Stone t arched&lt;br /&gt;
File:Stone_door.jpg|link=Stone door|Stone door&lt;br /&gt;
File:Stone_double_door.jpg|link=Stone double door|Stone double door&lt;br /&gt;
File:Stone_oriel.jpg|link=Stone oriel|Stone oriel&lt;br /&gt;
File:Stone_portcullis.jpg|link=Stone portcullis|Stone portcullis&lt;br /&gt;
File:Stone_house_wall.png|link=Stone house wall|Stone house wall&lt;br /&gt;
File:Stone_barred_wall.jpg|link=Stone barred wall|Stone barred wall&lt;br /&gt;
File:StoneWindow.jpg|link=Stone window|Stone window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[:Category:House doors|House doors]]&lt;br /&gt;
* [[:Category:Gates|Gates]]&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104353</id>
		<title>Category:Walls</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104353"/>
		<updated>2017-10-05T23:50:01Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Mable Walls */  fixed spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[CDB|Main]] / [[:Category:Structures|Structures]] / '''Walls'''&lt;br /&gt;
&lt;br /&gt;
These are the wall types you can build on a house. [[:Category:Fences|Fences]] may also be considered a type of wall and may be built inside houses.&lt;br /&gt;
To build a wall activate a [[hammer]], [[mallet]] or [[trowel]] and right click the [[wall plan]]. Select ''Build'' and a wall type.&lt;br /&gt;
&lt;br /&gt;
====Types of walls====&lt;br /&gt;
* Solid walls block actions and movement and provide no visibility.&lt;br /&gt;
* Windows are walls with some form of opening for visibility and allow certain actions, such as archery, while blocking movement.&lt;br /&gt;
* Arched walls allow movement and some actions but cannot be locked and closed like [[:Category:House doors|doors]]; however, you can build a [[:Category:Gates|gate]] or fence inside them.&lt;br /&gt;
&lt;br /&gt;
=== Timber Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Timber_framed_arched_wall.jpg|link=Timber framed arched wall|Timber framed arched wall&lt;br /&gt;
File:Timber_framed_arched_left.jpg|link=Timber framed arched left|Timber framed arched left/right&lt;br /&gt;
File:Timber_framed_arched_T.jpg|link=Timber framed arched T|Timber framed arched T&lt;br /&gt;
File:Timber_framed_balcony.jpg|link=Timber framed balcony|Timber framed balcony&lt;br /&gt;
File:Timber_Framed_Door.png|link=Timber framed door|Timber framed door&lt;br /&gt;
File:Timber_framed_double_door.jpg|link=Timber framed double door|Timber framed double door&lt;br /&gt;
File:Timber_framed_jetty.jpg|link=Timber framed jetty|Timber framed jetty&lt;br /&gt;
File:Timber_framed_wall.jpg|link=Timber framed wall|Timber framed wall&lt;br /&gt;
File:Timber_framed_window.jpg|link=Timber framed widow|Timber framed window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wooden Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Wooden_arched_wall.jpg|link=Wooden arched wall|Wooden arched wall&lt;br /&gt;
File:Wooden_arch_left.jpg|link=Wooden_arch_left|Wooden arch left/right&lt;br /&gt;
File:Wooden_t_arch.jpg|link=Wooden_t_arch|Wooden t arch&lt;br /&gt;
File:Wooden_canopy.jpg|link=Wooden_canopy|Wooden canopy&lt;br /&gt;
File:Wooden_door.png|link=Wooden_door|Wooden door&lt;br /&gt;
File:Wooden_double_doors.jpg|link=Wooden_double_door|Wooden double door&lt;br /&gt;
File:Wooden_portcullis_sm.jpg|link=Wooden_portcullis|Wooden portcullis&lt;br /&gt;
File:Wooden_house_wall.png|link=Wooden house wall|Wooden house wall&lt;br /&gt;
File:Wooden window.png|link=Wooden window|Wooden window &lt;br /&gt;
File:Wooden_wide_window.jpg|link=Wooden wide window|Wooden wide window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Marble Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Marble_arched_wall.jpg|link=marble arched wall|marble arched wall&lt;br /&gt;
File:Marble_arched_Left.jpg|link=marble arched left|marble arched left/right&lt;br /&gt;
File:Marble_t_arched.jpg|link=marble t arched|marble t arched&lt;br /&gt;
File:Marble_door.jpg|link=marble door|marble door&lt;br /&gt;
File:Marble_double_door.jpg|link=marble double door|marble double door&lt;br /&gt;
File:Marble_oriel.jpg|link=marble oriel|marble oriel&lt;br /&gt;
File:Marble_portcullis.jpg|link=marble portcullis|marble portcullis&lt;br /&gt;
File:Marble_house_wall.png|link=marble house wall|marble house wall&lt;br /&gt;
File:Marble_barred_wall.jpg|link=marble barred wall|marble barred wall&lt;br /&gt;
File:Marble_window.jpg|link=marble window|marble window&lt;br /&gt;
File:Marble_window_narrow.jpg|link=marble window narrow|marble window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Plan Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Plan_stone_arched_wall.jpg|link=Plan stone arched wall|Plan stone arched wall&lt;br /&gt;
File:Plan_stone_arched_left.jpg|link=Plan stone arched left|Plan stone arched left/right&lt;br /&gt;
File:Plan_stone_t_arched.jpg|link=Plan stone t arched|Plan stone t arched&lt;br /&gt;
File:Plan_stone_door.jpg|link=Plan stone door|Plan stone door&lt;br /&gt;
File:Plan_stone_double_door.jpg|link=Plan stone double door|Plan stone double door&lt;br /&gt;
File:Plan_stone_oriel.jpg|link=Plan stone oriel|Plan stone oriel&lt;br /&gt;
File:Plan_stone_portcullis.jpg|link=Plan stone portcullis|Plan stone portcullis&lt;br /&gt;
File:Plan_stone_house_wall.png|link=Plan stone house wall|Plan stone house wall&lt;br /&gt;
File:Plan_stone_barred_wall.jpg|link=Plan stone barred wall|Plan stone barred wall&lt;br /&gt;
File:Plan_stone_window.jpg|link=Plan stone window|Plan stone window&lt;br /&gt;
File:Plan_stone_window_narrow.jpg|link=Plan stone window narrow|Plan stone window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Pottery Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Pottery_arched_wall.jpg|link=pottery arched wall|pottery arched wall&lt;br /&gt;
File:Pottery_arched_Left.jpg|link=pottery arched left|pottery arched left/right&lt;br /&gt;
File:Pottery_t_arched.jpg|link=pottery t arched|pottery t arched&lt;br /&gt;
File:Pottery_door.jpg|link=pottery door|pottery door&lt;br /&gt;
File:Pottery_double_door.jpg|link=pottery double door|pottery double door&lt;br /&gt;
File:Pottery_oriel.jpg|link=pottery oriel|pottery oriel&lt;br /&gt;
File:Pottery_portcullis.jpg|link=pottery portcullis|pottery portcullis&lt;br /&gt;
File:Pottery_house_wall.png|link=pottery house wall|pottery house wall&lt;br /&gt;
File:Pottery_barred_wall.jpg|link=pottery barred wall|pottery barred wall&lt;br /&gt;
File:Pottery_window.jpg|link=pottery window|pottery window&lt;br /&gt;
File:Pottery_window_narrow.jpg|link=pottery window narrow|pottery window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Round Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Round_arched_wall.jpg|link=round arched wall|round arched wall&lt;br /&gt;
File:Round_arched_Left.jpg|link=round arched left|round arched left/right&lt;br /&gt;
File:Round_t_arched.jpg|link=round t arched|round t arched&lt;br /&gt;
File:Round_door.jpg|link=round door|round door&lt;br /&gt;
File:Round_double_door.jpg|link=round double door|round double door&lt;br /&gt;
File:Round_oriel.jpg|link=round oriel|round oriel&lt;br /&gt;
File:Round_portcullis.jpg|link=round portcullis|round portcullis&lt;br /&gt;
File:Round_house_wall.png|link=round house wall|round house wall&lt;br /&gt;
File:Round_barred_wall.jpg|link=round barred wall|round barred wall&lt;br /&gt;
File:Round_window.jpg|link=round window|round window&lt;br /&gt;
File:Round_window_narrow.jpg|link=round window narrow|round window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Sandstone_arched_wall.jpg|link=sandstone arched wall|sandstone arched wall&lt;br /&gt;
File:Sandstone_arched_Left.jpg|link=sandstone arched left|sandstone arched left/right&lt;br /&gt;
File:Sandstone_t_arched.jpg|link=sandstone t arched|sandstone t arched&lt;br /&gt;
File:Sandstone_door.jpg|link=sandstone door|sandstone door&lt;br /&gt;
File:Sandstone_double_door.jpg|link=sandstone double door|sandstone double door&lt;br /&gt;
File:Sandstone_oriel.jpg|link=sandstone oriel|sandstone oriel&lt;br /&gt;
File:Sandstone_portcullis.jpg|link=sandstone portcullis|sandstone portcullis&lt;br /&gt;
File:Sandstone_house_wall.png|link=sandstone house wall|sandstone house wall&lt;br /&gt;
File:Sandstone_barred_wall.jpg|link=sandstone barred wall|sandstone barred wall&lt;br /&gt;
File:Sandstone_window.jpg|link=sandstone window|sandstone window&lt;br /&gt;
File:Sandstone_window_narrow.jpg|link=sandstone window narrow|sandstone window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Slate Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Slate_arched_wall.jpg|link=slate arched wall|slate arched wall&lt;br /&gt;
File:Slate_arched_Left.jpg|link=slate arched left|slate arched left/right&lt;br /&gt;
File:Slate_t_arched.jpg|link=slate t arched|slate t arched&lt;br /&gt;
File:Slate_door.jpg|link=slate door|slate door&lt;br /&gt;
File:Slate_double_door.jpg|link=slate double door|slate double door&lt;br /&gt;
File:Slate_oriel.jpg|link=slate oriel|slate oriel&lt;br /&gt;
File:Slate_portcullis.jpg|link=slate portcullis|slate portcullis&lt;br /&gt;
File:Slate_house_wall.png|link=slate house wall|slate house wall&lt;br /&gt;
File:Slate_barred_wall.jpg|link=slate barred wall|slate barred wall&lt;br /&gt;
File:Slate_window.jpg|link=slate window|slate window&lt;br /&gt;
File:Slate_window_narrow.jpg|link=slate window narrow|slate window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Stone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Stone_arched_wall.jpg|link=Stone arched wall|Stone arched wall&lt;br /&gt;
File:Stone_arched_Left.jpg|link=Stone arched left|Stone arched left/right&lt;br /&gt;
File:Stone_t_arched.jpg|link=Stone t arched|Stone t arched&lt;br /&gt;
File:Stone_door.jpg|link=Stone door|Stone door&lt;br /&gt;
File:Stone_double_door.jpg|link=Stone double door|Stone double door&lt;br /&gt;
File:Stone_oriel.jpg|link=Stone oriel|Stone oriel&lt;br /&gt;
File:Stone_portcullis.jpg|link=Stone portcullis|Stone portcullis&lt;br /&gt;
File:Stone_house_wall.png|link=Stone house wall|Stone house wall&lt;br /&gt;
File:Stone_barred_wall.jpg|link=Stone barred wall|Stone barred wall&lt;br /&gt;
File:StoneWindow.jpg|link=Stone window|Stone window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[:Category:House doors|House doors]]&lt;br /&gt;
* [[:Category:Gates|Gates]]&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104352</id>
		<title>Category:Walls</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104352"/>
		<updated>2017-10-05T23:38:42Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Icbashs Overhaul 2.1 everything should be added..&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[CDB|Main]] / [[:Category:Structures|Structures]] / '''Walls'''&lt;br /&gt;
&lt;br /&gt;
These are the wall types you can build on a house. [[:Category:Fences|Fences]] may also be considered a type of wall and may be built inside houses.&lt;br /&gt;
To build a wall activate a [[hammer]], [[mallet]] or [[trowel]] and right click the [[wall plan]]. Select ''Build'' and a wall type.&lt;br /&gt;
&lt;br /&gt;
====Types of walls====&lt;br /&gt;
* Solid walls block actions and movement and provide no visibility.&lt;br /&gt;
* Windows are walls with some form of opening for visibility and allow certain actions, such as archery, while blocking movement.&lt;br /&gt;
* Arched walls allow movement and some actions but cannot be locked and closed like [[:Category:House doors|doors]]; however, you can build a [[:Category:Gates|gate]] or fence inside them.&lt;br /&gt;
&lt;br /&gt;
=== Timber Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Timber_framed_arched_wall.jpg|link=Timber framed arched wall|Timber framed arched wall&lt;br /&gt;
File:Timber_framed_arched_left.jpg|link=Timber framed arched left|Timber framed arched left/right&lt;br /&gt;
File:Timber_framed_arched_T.jpg|link=Timber framed arched T|Timber framed arched T&lt;br /&gt;
File:Timber_framed_balcony.jpg|link=Timber framed balcony|Timber framed balcony&lt;br /&gt;
File:Timber_Framed_Door.png|link=Timber framed door|Timber framed door&lt;br /&gt;
File:Timber_framed_double_door.jpg|link=Timber framed double door|Timber framed double door&lt;br /&gt;
File:Timber_framed_jetty.jpg|link=Timber framed jetty|Timber framed jetty&lt;br /&gt;
File:Timber_framed_wall.jpg|link=Timber framed wall|Timber framed wall&lt;br /&gt;
File:Timber_framed_window.jpg|link=Timber framed widow|Timber framed window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wooden Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Wooden_arched_wall.jpg|link=Wooden arched wall|Wooden arched wall&lt;br /&gt;
File:Wooden_arch_left.jpg|link=Wooden_arch_left|Wooden arch left/right&lt;br /&gt;
File:Wooden_t_arch.jpg|link=Wooden_t_arch|Wooden t arch&lt;br /&gt;
File:Wooden_canopy.jpg|link=Wooden_canopy|Wooden canopy&lt;br /&gt;
File:Wooden_door.png|link=Wooden_door|Wooden door&lt;br /&gt;
File:Wooden_double_doors.jpg|link=Wooden_double_door|Wooden double door&lt;br /&gt;
File:Wooden_portcullis_sm.jpg|link=Wooden_portcullis|Wooden portcullis&lt;br /&gt;
File:Wooden_house_wall.png|link=Wooden house wall|Wooden house wall&lt;br /&gt;
File:Wooden window.png|link=Wooden window|Wooden window &lt;br /&gt;
File:Wooden_wide_window.jpg|link=Wooden wide window|Wooden wide window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Mable Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Mable_arched_wall.jpg|link=mable arched wall|mable arched wall&lt;br /&gt;
File:Mable_arched_Left.jpg|link=mable arched left|mable arched left/right&lt;br /&gt;
File:Mable_t_arched.jpg|link=mable t arched|mable t arched&lt;br /&gt;
File:Mable_door.jpg|link=mable door|mable door&lt;br /&gt;
File:Mable_double_door.jpg|link=mable double door|mable double door&lt;br /&gt;
File:Mable_oriel.jpg|link=mable oriel|mable oriel&lt;br /&gt;
File:Mable_portcullis.jpg|link=mable portcullis|mable portcullis&lt;br /&gt;
File:Mable_house_wall.png|link=mable house wall|mable house wall&lt;br /&gt;
File:Mable_barred_wall.jpg|link=mable barred wall|mable barred wall&lt;br /&gt;
File:Mable_window.jpg|link=mable window|mable window&lt;br /&gt;
File:Mable_window_narrow.jpg|link=mable window narrow|mable window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Plan Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Plan_stone_arched_wall.jpg|link=Plan stone arched wall|Plan stone arched wall&lt;br /&gt;
File:Plan_stone_arched_left.jpg|link=Plan stone arched left|Plan stone arched left/right&lt;br /&gt;
File:Plan_stone_t_arched.jpg|link=Plan stone t arched|Plan stone t arched&lt;br /&gt;
File:Plan_stone_door.jpg|link=Plan stone door|Plan stone door&lt;br /&gt;
File:Plan_stone_double_door.jpg|link=Plan stone double door|Plan stone double door&lt;br /&gt;
File:Plan_stone_oriel.jpg|link=Plan stone oriel|Plan stone oriel&lt;br /&gt;
File:Plan_stone_portcullis.jpg|link=Plan stone portcullis|Plan stone portcullis&lt;br /&gt;
File:Plan_stone_house_wall.png|link=Plan stone house wall|Plan stone house wall&lt;br /&gt;
File:Plan_stone_barred_wall.jpg|link=Plan stone barred wall|Plan stone barred wall&lt;br /&gt;
File:Plan_stone_window.jpg|link=Plan stone window|Plan stone window&lt;br /&gt;
File:Plan_stone_window_narrow.jpg|link=Plan stone window narrow|Plan stone window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Pottery Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Pottery_arched_wall.jpg|link=pottery arched wall|pottery arched wall&lt;br /&gt;
File:Pottery_arched_Left.jpg|link=pottery arched left|pottery arched left/right&lt;br /&gt;
File:Pottery_t_arched.jpg|link=pottery t arched|pottery t arched&lt;br /&gt;
File:Pottery_door.jpg|link=pottery door|pottery door&lt;br /&gt;
File:Pottery_double_door.jpg|link=pottery double door|pottery double door&lt;br /&gt;
File:Pottery_oriel.jpg|link=pottery oriel|pottery oriel&lt;br /&gt;
File:Pottery_portcullis.jpg|link=pottery portcullis|pottery portcullis&lt;br /&gt;
File:Pottery_house_wall.png|link=pottery house wall|pottery house wall&lt;br /&gt;
File:Pottery_barred_wall.jpg|link=pottery barred wall|pottery barred wall&lt;br /&gt;
File:Pottery_window.jpg|link=pottery window|pottery window&lt;br /&gt;
File:Pottery_window_narrow.jpg|link=pottery window narrow|pottery window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Round Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Round_arched_wall.jpg|link=round arched wall|round arched wall&lt;br /&gt;
File:Round_arched_Left.jpg|link=round arched left|round arched left/right&lt;br /&gt;
File:Round_t_arched.jpg|link=round t arched|round t arched&lt;br /&gt;
File:Round_door.jpg|link=round door|round door&lt;br /&gt;
File:Round_double_door.jpg|link=round double door|round double door&lt;br /&gt;
File:Round_oriel.jpg|link=round oriel|round oriel&lt;br /&gt;
File:Round_portcullis.jpg|link=round portcullis|round portcullis&lt;br /&gt;
File:Round_house_wall.png|link=round house wall|round house wall&lt;br /&gt;
File:Round_barred_wall.jpg|link=round barred wall|round barred wall&lt;br /&gt;
File:Round_window.jpg|link=round window|round window&lt;br /&gt;
File:Round_window_narrow.jpg|link=round window narrow|round window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Sandstone_arched_wall.jpg|link=sandstone arched wall|sandstone arched wall&lt;br /&gt;
File:Sandstone_arched_Left.jpg|link=sandstone arched left|sandstone arched left/right&lt;br /&gt;
File:Sandstone_t_arched.jpg|link=sandstone t arched|sandstone t arched&lt;br /&gt;
File:Sandstone_door.jpg|link=sandstone door|sandstone door&lt;br /&gt;
File:Sandstone_double_door.jpg|link=sandstone double door|sandstone double door&lt;br /&gt;
File:Sandstone_oriel.jpg|link=sandstone oriel|sandstone oriel&lt;br /&gt;
File:Sandstone_portcullis.jpg|link=sandstone portcullis|sandstone portcullis&lt;br /&gt;
File:Sandstone_house_wall.png|link=sandstone house wall|sandstone house wall&lt;br /&gt;
File:Sandstone_barred_wall.jpg|link=sandstone barred wall|sandstone barred wall&lt;br /&gt;
File:Sandstone_window.jpg|link=sandstone window|sandstone window&lt;br /&gt;
File:Sandstone_window_narrow.jpg|link=sandstone window narrow|sandstone window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Slate Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Slate_arched_wall.jpg|link=slate arched wall|slate arched wall&lt;br /&gt;
File:Slate_arched_Left.jpg|link=slate arched left|slate arched left/right&lt;br /&gt;
File:Slate_t_arched.jpg|link=slate t arched|slate t arched&lt;br /&gt;
File:Slate_door.jpg|link=slate door|slate door&lt;br /&gt;
File:Slate_double_door.jpg|link=slate double door|slate double door&lt;br /&gt;
File:Slate_oriel.jpg|link=slate oriel|slate oriel&lt;br /&gt;
File:Slate_portcullis.jpg|link=slate portcullis|slate portcullis&lt;br /&gt;
File:Slate_house_wall.png|link=slate house wall|slate house wall&lt;br /&gt;
File:Slate_barred_wall.jpg|link=slate barred wall|slate barred wall&lt;br /&gt;
File:Slate_window.jpg|link=slate window|slate window&lt;br /&gt;
File:Slate_window_narrow.jpg|link=slate window narrow|slate window narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Stone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Stone_arched_wall.jpg|link=Stone arched wall|Stone arched wall&lt;br /&gt;
File:Stone_arched_Left.jpg|link=Stone arched left|Stone arched left/right&lt;br /&gt;
File:Stone_t_arched.jpg|link=Stone t arched|Stone t arched&lt;br /&gt;
File:Stone_door.jpg|link=Stone door|Stone door&lt;br /&gt;
File:Stone_double_door.jpg|link=Stone double door|Stone double door&lt;br /&gt;
File:Stone_oriel.jpg|link=Stone oriel|Stone oriel&lt;br /&gt;
File:Stone_portcullis.jpg|link=Stone portcullis|Stone portcullis&lt;br /&gt;
File:Stone_house_wall.png|link=Stone house wall|Stone house wall&lt;br /&gt;
File:Stone_barred_wall.jpg|link=Stone barred wall|Stone barred wall&lt;br /&gt;
File:StoneWindow.jpg|link=Stone window|Stone window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[:Category:House doors|House doors]]&lt;br /&gt;
* [[:Category:Gates|Gates]]&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104351</id>
		<title>Category:Walls</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104351"/>
		<updated>2017-10-05T23:05:40Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Wooden Walls */  icbashs remodel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[CDB|Main]] / [[:Category:Structures|Structures]] / '''Walls'''&lt;br /&gt;
&lt;br /&gt;
These are the wall types you can build on a house. [[:Category:Fences|Fences]] may also be considered a type of wall and may be built inside houses.&lt;br /&gt;
To build a wall activate a [[hammer]], [[mallet]] or [[trowel]] and right click the [[wall plan]]. Select ''Build'' and a wall type.&lt;br /&gt;
&lt;br /&gt;
====Types of walls====&lt;br /&gt;
* Solid walls block actions and movement and provide no visibility.&lt;br /&gt;
* Windows are walls with some form of opening for visibility and allow certain actions, such as archery, while blocking movement.&lt;br /&gt;
* Arched walls allow movement and some actions but cannot be locked and closed like [[:Category:House doors|doors]]; however, you can build a [[:Category:Gates|gate]] or fence inside them.&lt;br /&gt;
&lt;br /&gt;
=== Timber Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Timber_framed_arched_wall.jpg|link=Timber framed arched wall|Timber framed arched wall&lt;br /&gt;
File:Timber_framed_arched_left.jpg|link=Timber framed arched left|Timber framed arched left/right&lt;br /&gt;
File:Timber_framed_arched_T.jpg|link=Timber framed arched T|Timber framed arched T&lt;br /&gt;
File:Timber_framed_balcony.jpg|link=Timber framed balcony|Timber framed balcony&lt;br /&gt;
File:Timber_Framed_Door.png|link=Timber framed door|Timber framed door&lt;br /&gt;
File:Timber_framed_double_door.jpg|link=Timber framed double door|Timber framed double door&lt;br /&gt;
File:Timber_framed_jetty.jpg|link=Timber framed jetty|Timber framed jetty&lt;br /&gt;
File:Timber_framed_wall.jpg|link=Timber framed wall|Timber framed wall&lt;br /&gt;
File:Timber_framed_window.jpg|link=Timber framed widow|Timber framed window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wooden Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Wooden_arched_wall.jpg|link=Wooden arched wall|Wooden arched wall&lt;br /&gt;
File:Wooden_arch_left.jpg|link=Wooden_arch_left|Wooden arch&lt;br /&gt;
File:Wooden_t_arch.jpg|link=Wooden_t_arch|Wooden t arch&lt;br /&gt;
File:Wooden_canopy.jpg|link=Wooden_canopy|Wooden canopy&lt;br /&gt;
File:Wooden_door.png|link=Wooden_door|Wooden door&lt;br /&gt;
File:Wooden_double_doors.jpg|link=Wooden_double_door|Wooden double door&lt;br /&gt;
File:Wooden_portcullis_sm.jpg|link=Wooden_portcullis|Wooden portcullis&lt;br /&gt;
File:Wooden_house_wall.png|link=Wooden house wall|Wooden house wall&lt;br /&gt;
File:Wooden window.png|link=Wooden window|Wooden window &lt;br /&gt;
File:Wooden_wide_window.jpg|link=Wooden wide window|Wooden wide window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Mable Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Arch&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
	Oriel&lt;br /&gt;
	Portcullis&lt;br /&gt;
	Wall&lt;br /&gt;
	Wall Barred&lt;br /&gt;
	Window&lt;br /&gt;
	Window Narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Plain Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Plain_stone_arched_wall.jpg|link=Plain stone arched wall|Plain stone arched wall&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
File:Plain_stone_oriel.jpg|link=Plain stone oriel|Plain stone oriel&lt;br /&gt;
	Portcullis&lt;br /&gt;
File:Plainstonewall.jpg|link=Plain stone wall|Plain stone wall&lt;br /&gt;
File:Plain stone barred wall.jpg|link=Plain stone barred wall|Plain stone barred wall&lt;br /&gt;
File:Plain stone window.jpg|link=Plain stone window|Plain stone window&lt;br /&gt;
File:Plain narrow stone window.jpg|link=Plain narrow stone window|Plain narrow stone window &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Pottery Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Arch&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
	Oriel&lt;br /&gt;
	Portcullis&lt;br /&gt;
	Wall&lt;br /&gt;
	Wall Barred&lt;br /&gt;
	Window&lt;br /&gt;
	Window Narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Round Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Arch&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
	Oriel&lt;br /&gt;
	Portcullis&lt;br /&gt;
	Wall&lt;br /&gt;
	Wall Barred&lt;br /&gt;
	Window&lt;br /&gt;
	Window Narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Arch&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
	Oriel&lt;br /&gt;
	Portcullis&lt;br /&gt;
	Wall&lt;br /&gt;
	Wall Barred&lt;br /&gt;
	Window&lt;br /&gt;
	Window Narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Slate Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Arch&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
	Oriel&lt;br /&gt;
	Portcullis&lt;br /&gt;
	Wall&lt;br /&gt;
	Wall Barred&lt;br /&gt;
	Window&lt;br /&gt;
	Window Narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Stone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Stone_arched_wall.jpg|link=Stone arched wall|Stone arched wall&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
File:Stone_oriel.jpg|link=Stone oriel|Stone oriel&lt;br /&gt;
	Portcullis&lt;br /&gt;
File:Stone_house_wall.png|link=Stone house wall|Stone house wall&lt;br /&gt;
	Wall Barred&lt;br /&gt;
File:StoneWindow.jpg|link=Stone window|Stone window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[:Category:House doors|House doors]]&lt;br /&gt;
* [[:Category:Gates|Gates]]&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104350</id>
		<title>Category:Walls</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104350"/>
		<updated>2017-10-05T22:44:54Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Icbashs Overhaul&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[CDB|Main]] / [[:Category:Structures|Structures]] / '''Walls'''&lt;br /&gt;
&lt;br /&gt;
These are the wall types you can build on a house. [[:Category:Fences|Fences]] may also be considered a type of wall and may be built inside houses.&lt;br /&gt;
To build a wall activate a [[hammer]], [[mallet]] or [[trowel]] and right click the [[wall plan]]. Select ''Build'' and a wall type.&lt;br /&gt;
&lt;br /&gt;
====Types of walls====&lt;br /&gt;
* Solid walls block actions and movement and provide no visibility.&lt;br /&gt;
* Windows are walls with some form of opening for visibility and allow certain actions, such as archery, while blocking movement.&lt;br /&gt;
* Arched walls allow movement and some actions but cannot be locked and closed like [[:Category:House doors|doors]]; however, you can build a [[:Category:Gates|gate]] or fence inside them.&lt;br /&gt;
&lt;br /&gt;
=== Timber Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Timber_framed_arched_wall.jpg|link=Timber framed arched wall|Timber framed arched wall&lt;br /&gt;
File:Timber_framed_arched_left.jpg|link=Timber framed arched left|Timber framed arched left/right&lt;br /&gt;
File:Timber_framed_arched_T.jpg|link=Timber framed arched T|Timber framed arched T&lt;br /&gt;
File:Timber_framed_balcony.jpg|link=Timber framed balcony|Timber framed balcony&lt;br /&gt;
File:Timber_Framed_Door.png|link=Timber framed door|Timber framed door&lt;br /&gt;
File:Timber_framed_double_door.jpg|link=Timber framed double door|Timber framed double door&lt;br /&gt;
File:Timber_framed_jetty.jpg|link=Timber framed jetty|Timber framed jetty&lt;br /&gt;
File:Timber_framed_wall.jpg|link=Timber framed wall|Timber framed wall&lt;br /&gt;
File:Timber_framed_window.jpg|link=Timber framed widow|Timber framed window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wooden Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Wooden_arched_wall.jpg|link=Wooden arched wall|Wooden arched wall&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Canopy&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
	Portcullis&lt;br /&gt;
File:Wooden_house_wall.png|link=Wooden house wall|Wooden house wall&lt;br /&gt;
File:Wooden window.png|link=Wooden window|Wooden window &lt;br /&gt;
File:Wooden_wide_window.jpg|link=Wooden wide window|Wooden wide window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Mable Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Arch&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
	Oriel&lt;br /&gt;
	Portcullis&lt;br /&gt;
	Wall&lt;br /&gt;
	Wall Barred&lt;br /&gt;
	Window&lt;br /&gt;
	Window Narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Plain Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Plain_stone_arched_wall.jpg|link=Plain stone arched wall|Plain stone arched wall&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
File:Plain_stone_oriel.jpg|link=Plain stone oriel|Plain stone oriel&lt;br /&gt;
	Portcullis&lt;br /&gt;
File:Plainstonewall.jpg|link=Plain stone wall|Plain stone wall&lt;br /&gt;
File:Plain stone barred wall.jpg|link=Plain stone barred wall|Plain stone barred wall&lt;br /&gt;
File:Plain stone window.jpg|link=Plain stone window|Plain stone window&lt;br /&gt;
File:Plain narrow stone window.jpg|link=Plain narrow stone window|Plain narrow stone window &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Pottery Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Arch&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
	Oriel&lt;br /&gt;
	Portcullis&lt;br /&gt;
	Wall&lt;br /&gt;
	Wall Barred&lt;br /&gt;
	Window&lt;br /&gt;
	Window Narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Round Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Arch&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
	Oriel&lt;br /&gt;
	Portcullis&lt;br /&gt;
	Wall&lt;br /&gt;
	Wall Barred&lt;br /&gt;
	Window&lt;br /&gt;
	Window Narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Arch&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
	Oriel&lt;br /&gt;
	Portcullis&lt;br /&gt;
	Wall&lt;br /&gt;
	Wall Barred&lt;br /&gt;
	Window&lt;br /&gt;
	Window Narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Slate Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
Arch&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
	Oriel&lt;br /&gt;
	Portcullis&lt;br /&gt;
	Wall&lt;br /&gt;
	Wall Barred&lt;br /&gt;
	Window&lt;br /&gt;
	Window Narrow&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Stone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Stone_arched_wall.jpg|link=Stone arched wall|Stone arched wall&lt;br /&gt;
	Arch left/right&lt;br /&gt;
	Arch T&lt;br /&gt;
	Door&lt;br /&gt;
	Double Door&lt;br /&gt;
File:Stone_oriel.jpg|link=Stone oriel|Stone oriel&lt;br /&gt;
	Portcullis&lt;br /&gt;
File:Stone_house_wall.png|link=Stone house wall|Stone house wall&lt;br /&gt;
	Wall Barred&lt;br /&gt;
File:StoneWindow.jpg|link=Stone window|Stone window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[:Category:House doors|House doors]]&lt;br /&gt;
* [[:Category:Gates|Gates]]&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104349</id>
		<title>Category:Walls</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104349"/>
		<updated>2017-10-05T22:36:20Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Timber Walls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[CDB|Main]] / [[:Category:Structures|Structures]] / '''Walls'''&lt;br /&gt;
&lt;br /&gt;
These are the wall types you can build on a house. [[:Category:Fences|Fences]] may also be considered a type of wall and may be built inside houses.&lt;br /&gt;
To build a wall activate a [[hammer]], [[mallet]] or [[trowel]] and right click the [[wall plan]]. Select ''Build'' and a wall type.&lt;br /&gt;
&lt;br /&gt;
====Types of walls====&lt;br /&gt;
* Solid walls block actions and movement and provide no visibility.&lt;br /&gt;
* Windows are walls with some form of opening for visibility and allow certain actions, such as archery, while blocking movement.&lt;br /&gt;
* Arched walls allow movement and some actions but cannot be locked and closed like [[:Category:House doors|doors]]; however, you can build a [[:Category:Gates|gate]] or fence inside them.&lt;br /&gt;
&lt;br /&gt;
=== Timber Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Timber_framed_arched_wall.jpg|link=Timber framed arched wall|Timber framed arched wall&lt;br /&gt;
File:Timber_framed_arched_left.jpg|link=Timber framed arched left|Timber framed arched left/right&lt;br /&gt;
File:Timber_framed_arched_T.jpg|link=Timber framed arched T|Timber framed arched T&lt;br /&gt;
File:Timber_framed_balcony.jpg|link=Timber framed balcony|Timber framed balcony&lt;br /&gt;
File:Timber_Framed_Door.png|link=Timber framed door|Timber framed door&lt;br /&gt;
File:Timber_framed_double_door.jpg|link=Timber framed double door|Timber framed double door&lt;br /&gt;
File:Timber_framed_jetty.jpg|link=Timber framed jetty|Timber framed jetty&lt;br /&gt;
File:Timber_framed_wall.jpg|link=Timber framed wall|Timber framed wall&lt;br /&gt;
File:Timber_framed_window.jpg|link=Timber framed widow|Timber framed window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wooden Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Wooden_house_wall.png|link=Wooden house wall|Wooden house wall&lt;br /&gt;
File:Wooden_arched_wall.jpg|link=Wooden arched wall|Wooden arched wall&lt;br /&gt;
File:Wooden_wide_window.jpg|link=Wooden wide window|Wooden wide window&lt;br /&gt;
File:Wooden window.png|link=Wooden window|Wooden window &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Mable Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Plain Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Plainstonewall.jpg|link=Plain stone wall|Plain stone wall&lt;br /&gt;
File:Plain narrow stone window.jpg|link=Plain narrow stone window|Plain narrow stone window &lt;br /&gt;
File:Plain stone window.jpg|link=Plain stone window|Plain stone window&lt;br /&gt;
File:Plain stone barred wall.jpg|link=Plain stone barred wall|Plain stone barred wall&lt;br /&gt;
File:Plain_stone_oriel.jpg|link=Plain stone oriel|Plain stone oriel&lt;br /&gt;
File:Plain_stone_arched_wall.jpg|link=Plain stone arched wall|Plain stone arched wall&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Pottery Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Round Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Slate Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Stone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Stone_house_wall.png|link=Stone house wall|Stone house wall&lt;br /&gt;
File:Stone_arched_wall.jpg|link=Stone arched wall|Stone arched wall&lt;br /&gt;
File:Stone_oriel.jpg|link=Stone oriel|Stone oriel&lt;br /&gt;
File:StoneWindow.jpg|link=Stone window|Stone window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[:Category:House doors|House doors]]&lt;br /&gt;
* [[:Category:Gates|Gates]]&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104348</id>
		<title>Category:Walls</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104348"/>
		<updated>2017-10-05T22:35:43Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Timber Walls */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[CDB|Main]] / [[:Category:Structures|Structures]] / '''Walls'''&lt;br /&gt;
&lt;br /&gt;
These are the wall types you can build on a house. [[:Category:Fences|Fences]] may also be considered a type of wall and may be built inside houses.&lt;br /&gt;
To build a wall activate a [[hammer]], [[mallet]] or [[trowel]] and right click the [[wall plan]]. Select ''Build'' and a wall type.&lt;br /&gt;
&lt;br /&gt;
====Types of walls====&lt;br /&gt;
* Solid walls block actions and movement and provide no visibility.&lt;br /&gt;
* Windows are walls with some form of opening for visibility and allow certain actions, such as archery, while blocking movement.&lt;br /&gt;
* Arched walls allow movement and some actions but cannot be locked and closed like [[:Category:House doors|doors]]; however, you can build a [[:Category:Gates|gate]] or fence inside them.&lt;br /&gt;
&lt;br /&gt;
=== Timber Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Timber_framed_arched_wall.jpg|link=Timber framed arched wall|Timber framed arched wall&lt;br /&gt;
File:Timber_framed_arched_left.jpg|link=Timber framed arched left|Timber framed arched left/right&lt;br /&gt;
File:Timber_framed_arched_T.jpg|link=Timber framed arched T|Timber framed arched T&lt;br /&gt;
File:Timber_framed_balcony.jpg|link=Timber framed balcony|Timber framed balcony&lt;br /&gt;
File:Timber_Framed_Door.jpg|link=Timber framed door|Timber framed door&lt;br /&gt;
File:Timber_framed_double_door.jpg|link=Timber framed double door|Timber framed double door&lt;br /&gt;
File:Timber_framed_jetty.jpg|link=Timber framed jetty|Timber framed jetty&lt;br /&gt;
File:Timber_framed_wall.jpg|link=Timber framed wall|Timber framed wall&lt;br /&gt;
File:Timber_framed_window.jpg|link=Timber framed widow|Timber framed window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wooden Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Wooden_house_wall.png|link=Wooden house wall|Wooden house wall&lt;br /&gt;
File:Wooden_arched_wall.jpg|link=Wooden arched wall|Wooden arched wall&lt;br /&gt;
File:Wooden_wide_window.jpg|link=Wooden wide window|Wooden wide window&lt;br /&gt;
File:Wooden window.png|link=Wooden window|Wooden window &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Mable Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Plain Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Plainstonewall.jpg|link=Plain stone wall|Plain stone wall&lt;br /&gt;
File:Plain narrow stone window.jpg|link=Plain narrow stone window|Plain narrow stone window &lt;br /&gt;
File:Plain stone window.jpg|link=Plain stone window|Plain stone window&lt;br /&gt;
File:Plain stone barred wall.jpg|link=Plain stone barred wall|Plain stone barred wall&lt;br /&gt;
File:Plain_stone_oriel.jpg|link=Plain stone oriel|Plain stone oriel&lt;br /&gt;
File:Plain_stone_arched_wall.jpg|link=Plain stone arched wall|Plain stone arched wall&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Pottery Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Round Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Slate Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Stone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Stone_house_wall.png|link=Stone house wall|Stone house wall&lt;br /&gt;
File:Stone_arched_wall.jpg|link=Stone arched wall|Stone arched wall&lt;br /&gt;
File:Stone_oriel.jpg|link=Stone oriel|Stone oriel&lt;br /&gt;
File:StoneWindow.jpg|link=Stone window|Stone window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[:Category:House doors|House doors]]&lt;br /&gt;
* [[:Category:Gates|Gates]]&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104347</id>
		<title>Category:Walls</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104347"/>
		<updated>2017-10-05T22:34:53Z</updated>

		<summary type="html">&lt;p&gt;Icbash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[CDB|Main]] / [[:Category:Structures|Structures]] / '''Walls'''&lt;br /&gt;
&lt;br /&gt;
These are the wall types you can build on a house. [[:Category:Fences|Fences]] may also be considered a type of wall and may be built inside houses.&lt;br /&gt;
To build a wall activate a [[hammer]], [[mallet]] or [[trowel]] and right click the [[wall plan]]. Select ''Build'' and a wall type.&lt;br /&gt;
&lt;br /&gt;
====Types of walls====&lt;br /&gt;
* Solid walls block actions and movement and provide no visibility.&lt;br /&gt;
* Windows are walls with some form of opening for visibility and allow certain actions, such as archery, while blocking movement.&lt;br /&gt;
* Arched walls allow movement and some actions but cannot be locked and closed like [[:Category:House doors|doors]]; however, you can build a [[:Category:Gates|gate]] or fence inside them.&lt;br /&gt;
&lt;br /&gt;
=== Timber Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Timber_framed_arched_wall.jpg|link=Timber framed arched wall|Timber framed arched wall&lt;br /&gt;
File:Timber_framed_arched_left.jpg|link=Timber framed arched left|Timber framed arched left/right&lt;br /&gt;
File:Timber_framed_arched_T.jpg|link=Timber framed arched T|Timber framed arched T&lt;br /&gt;
File:Timber_framed_balcony.jpg|link=Timber framed balcony|Timber framed balcony&lt;br /&gt;
File:Timber_framed_door.jpg|link=Timber framed door|Timber framed door&lt;br /&gt;
File:Timber_framed_double_door.jpg|link=Timber framed double door|Timber framed double door&lt;br /&gt;
File:Timber_framed_jetty.jpg|link=Timber framed jetty|Timber framed jetty&lt;br /&gt;
File:Timber_framed_wall.jpg|link=Timber framed wall|Timber framed wall&lt;br /&gt;
File:Timber_framed_window.jpg|link=Timber framed widow|Timber framed window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wooden Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Wooden_house_wall.png|link=Wooden house wall|Wooden house wall&lt;br /&gt;
File:Wooden_arched_wall.jpg|link=Wooden arched wall|Wooden arched wall&lt;br /&gt;
File:Wooden_wide_window.jpg|link=Wooden wide window|Wooden wide window&lt;br /&gt;
File:Wooden window.png|link=Wooden window|Wooden window &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Mable Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Plain Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Plainstonewall.jpg|link=Plain stone wall|Plain stone wall&lt;br /&gt;
File:Plain narrow stone window.jpg|link=Plain narrow stone window|Plain narrow stone window &lt;br /&gt;
File:Plain stone window.jpg|link=Plain stone window|Plain stone window&lt;br /&gt;
File:Plain stone barred wall.jpg|link=Plain stone barred wall|Plain stone barred wall&lt;br /&gt;
File:Plain_stone_oriel.jpg|link=Plain stone oriel|Plain stone oriel&lt;br /&gt;
File:Plain_stone_arched_wall.jpg|link=Plain stone arched wall|Plain stone arched wall&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Pottery Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Round Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Slate Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Stone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Stone_house_wall.png|link=Stone house wall|Stone house wall&lt;br /&gt;
File:Stone_arched_wall.jpg|link=Stone arched wall|Stone arched wall&lt;br /&gt;
File:Stone_oriel.jpg|link=Stone oriel|Stone oriel&lt;br /&gt;
File:StoneWindow.jpg|link=Stone window|Stone window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[:Category:House doors|House doors]]&lt;br /&gt;
* [[:Category:Gates|Gates]]&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104346</id>
		<title>Category:Walls</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Walls&amp;diff=104346"/>
		<updated>2017-10-05T22:32:16Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Icbashs Overhaul test&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[CDB|Main]] / [[:Category:Structures|Structures]] / '''Walls'''&lt;br /&gt;
&lt;br /&gt;
These are the wall types you can build on a house. [[:Category:Fences|Fences]] may also be considered a type of wall and may be built inside houses.&lt;br /&gt;
To build a wall activate a [[hammer]], [[mallet]] or [[trowel]] and right click the [[wall plan]]. Select ''Build'' and a wall type.&lt;br /&gt;
&lt;br /&gt;
====Types of walls====&lt;br /&gt;
* Solid walls block actions and movement and provide no visibility.&lt;br /&gt;
* Windows are walls with some form of opening for visibility and allow certain actions, such as archery, while blocking movement.&lt;br /&gt;
* Arched walls allow movement and some actions but cannot be locked and closed like [[:Category:House doors|doors]]; however, you can build a [[:Category:Gates|gate]] or fence inside them.&lt;br /&gt;
&lt;br /&gt;
=== Timber Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Timber_framed_arched_wall.jpg|link=Timber framed arched wall|Timber framed arched wall&lt;br /&gt;
File:Timber_framed_arched_left.jpg|link=Timber framed arched left|Timber framed arched left/right&lt;br /&gt;
File:Timber_framed_arched_T.jpg|link=Timber framed arched T|Timber framed arched T&lt;br /&gt;
File:Timber_framed_balcony.jpg|link=Timber framed balcony|Timber framed balcony&lt;br /&gt;
File:Timber_framed_Door.jpg|link=Timber framed door|Timber framed door&lt;br /&gt;
File:Timber_framed_Double_Door.jpg|link=Timber framed double door|Timber framed double door&lt;br /&gt;
File:Timber_framed_jetty.jpg|link=Timber framed jetty|Timber framed jetty&lt;br /&gt;
File:Timber_framed_wall.jpg|link=Timber framed wall|Timber framed wall&lt;br /&gt;
File:Timber_framed_window.jpg|link=Timber framed widow|Timber framed window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Wooden Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Wooden_house_wall.png|link=Wooden house wall|Wooden house wall&lt;br /&gt;
File:Wooden_arched_wall.jpg|link=Wooden arched wall|Wooden arched wall&lt;br /&gt;
File:Wooden_wide_window.jpg|link=Wooden wide window|Wooden wide window&lt;br /&gt;
File:Wooden window.png|link=Wooden window|Wooden window &lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Mable Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Plain Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Plainstonewall.jpg|link=Plain stone wall|Plain stone wall&lt;br /&gt;
File:Plain narrow stone window.jpg|link=Plain narrow stone window|Plain narrow stone window &lt;br /&gt;
File:Plain stone window.jpg|link=Plain stone window|Plain stone window&lt;br /&gt;
File:Plain stone barred wall.jpg|link=Plain stone barred wall|Plain stone barred wall&lt;br /&gt;
File:Plain_stone_oriel.jpg|link=Plain stone oriel|Plain stone oriel&lt;br /&gt;
File:Plain_stone_arched_wall.jpg|link=Plain stone arched wall|Plain stone arched wall&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Pottery Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Round Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Sandstone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Slate Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Stone Walls ===&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
&amp;lt;gallery heights=150px mode=&amp;quot;packed-hover&amp;quot;&amp;gt;&lt;br /&gt;
File:Stone_house_wall.png|link=Stone house wall|Stone house wall&lt;br /&gt;
File:Stone_arched_wall.jpg|link=Stone arched wall|Stone arched wall&lt;br /&gt;
File:Stone_oriel.jpg|link=Stone oriel|Stone oriel&lt;br /&gt;
File:StoneWindow.jpg|link=Stone window|Stone window&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[:Category:House doors|House doors]]&lt;br /&gt;
* [[:Category:Gates|Gates]]&lt;br /&gt;
* [[:Category:Fences|Fences]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Structures]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bulk_container_unit&amp;diff=104334</id>
		<title>Bulk container unit</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bulk_container_unit&amp;diff=104334"/>
		<updated>2017-10-02T23:57:12Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Added total meterails&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name=Bulk container unit&lt;br /&gt;
|image=Bulkcontainerunit.PNG&lt;br /&gt;
|active=[[large nails]]&lt;br /&gt;
|passive=[[wooden beam]]&lt;br /&gt;
|materials= * 1x [[large nails]]&lt;br /&gt;
* 2x [[wooden beam]]&lt;br /&gt;
* 6x [[plank]]&lt;br /&gt;
* 4x [[Bulk storage bin]]&lt;br /&gt;
|group=Container&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (86.5 kg)&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A rack to store bulk storage bins.''&lt;br /&gt;
&lt;br /&gt;
A rack to hold bulk storage bins and their contents.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Requires 50 fine carpentry to begin creation.&lt;br /&gt;
* The bulk container unit holds 4 bulk storage bins.&lt;br /&gt;
* Can be planted.&lt;br /&gt;
* Cannot be [[mail]]ed.&lt;br /&gt;
* Bulk storage bins in the container unit must be empty in order to be picked up.&lt;br /&gt;
* Acts like a four-times-capacity bulk storage bin with four shelves for sorting uses.&lt;br /&gt;
* Individual bulk storage bins cannot be added or removed once created.&lt;br /&gt;
* To rename the shelves: after creation, &amp;quot;take&amp;quot; the bulk container unit into your inventory to establish ownership. Then you can plant the unit, and rename the shelves as the owner.&lt;br /&gt;
=== Total Materials ===&lt;br /&gt;
* 2 [[wooden beam]]s&lt;br /&gt;
* 4 [[ribbon]]s&lt;br /&gt;
* 16 [[large Nails]]&lt;br /&gt;
* 106 [[plank]]s&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Storage]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating_answers&amp;diff=102734</id>
		<title>Meditating answers</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating_answers&amp;diff=102734"/>
		<updated>2017-05-10T12:36:10Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Pok 15th answer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{warning | warning=This page contains spoilers to the [[Meditation]] path questions. Only continue reading if you have intentionally chosen to view these, otherwise [[Main Page|navigate]] away from this page. }}&lt;br /&gt;
&lt;br /&gt;
The answers here are '''not''' confirmed by Code Club AB and are subject modification and change at any time, without warning, as with any other game mechanic.  The lists below are n spoilers. Take great care to understand that by clicking &amp;quot;expand&amp;quot; parts of the game will be spoiled for you.&lt;br /&gt;
&lt;br /&gt;
You are urged to please to not reveal the path questions or answers in public chat, the forums or on IRC. It will detract the sense of mystery and other desired side effects of the feature.&lt;br /&gt;
&lt;br /&gt;
'''Please do not make the titles section headers and do not put too much information into the summary box when adding answers.  Be as discrete as possible to avoid spoiling the fantasy for other Wurmpedia readers.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Answers'''&lt;br /&gt;
&lt;br /&gt;
'''Love'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#1st Question - What is love?&lt;br /&gt;
#:It is a spring.&lt;br /&gt;
#2nd Question - Without which can love not survive?&lt;br /&gt;
#:Respect&lt;br /&gt;
#3rd Question - Which of these negates love?&lt;br /&gt;
#:Contempt&lt;br /&gt;
#4th Question - How do I love someone more?&lt;br /&gt;
#:I accept&lt;br /&gt;
#5th Question - What makes love grow most?&lt;br /&gt;
#:Time&lt;br /&gt;
#6th Question - What should i say to best strengthen existing love?&lt;br /&gt;
#:I love you&lt;br /&gt;
#7th Question - What is the best reason to ask someone I love to change?&lt;br /&gt;
#:To preserve balance&lt;br /&gt;
#8th Question - What do I need to do to love everyone?&lt;br /&gt;
#:Accept humankind&lt;br /&gt;
#9th Question - Which of these is the biggest failure in love?&lt;br /&gt;
#:Not protecting your love&lt;br /&gt;
#10th Question - What of these will ultimately make love fail?&lt;br /&gt;
#:Lack of patience&lt;br /&gt;
#11th Question - What is the biggest act of love?&lt;br /&gt;
#:Setting free&lt;br /&gt;
#12th Question - Are there people who can love you no matter what?&lt;br /&gt;
#:Yes, there are such people&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Insanity'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#1st Question - How come some people are rich and some are poor?&lt;br /&gt;
#:Life is unfair&lt;br /&gt;
#2nd Question - Who has the most control of my fate?&lt;br /&gt;
#:The stars&lt;br /&gt;
#3rd Question - If I win the lottery, what determined it?&lt;br /&gt;
#:Simple Luck&lt;br /&gt;
#4th Question - A horse slips and kills the rider. What happened?&lt;br /&gt;
#:Chance struck&lt;br /&gt;
#5th Question - Who of these are usually hiding something&lt;br /&gt;
#:A silent person&lt;br /&gt;
#6th Question - Do you have free will?&lt;br /&gt;
#:Yes&lt;br /&gt;
#7th Question - Must I treat others as I want to be treated myself?&lt;br /&gt;
#:Always&lt;br /&gt;
#8th Question - These roads, mines and houses are&lt;br /&gt;
#:Basically unnatural&lt;br /&gt;
#9th Question - Who usually has most incentive to attack a normal person like me?&lt;br /&gt;
#:The government&lt;br /&gt;
#10th Question - What best describes humankind?&lt;br /&gt;
#:Evil&lt;br /&gt;
#11th Question - What best describes my life?&lt;br /&gt;
#:Totally meaningless&lt;br /&gt;
#12th Question - Who committed the crime?&lt;br /&gt;
#:The rich guy&lt;br /&gt;
#13th Question - He worries about someone therefore he _____ the person.&lt;br /&gt;
#:cares about&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Knowledge'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#1st Question - What is knowledge?&lt;br /&gt;
#:Information that I have accepted as a fact&lt;br /&gt;
#2nd Question - What best constitutes a fact?&lt;br /&gt;
#:Anything I accept as the truth&lt;br /&gt;
#3rd Question - Is there any absolute truth?&lt;br /&gt;
#:Only what I decide to see within me&lt;br /&gt;
#4th Question - How do I best prepare myself to learn things?&lt;br /&gt;
#:I initially accept everything as fact and try to constantly verify it&lt;br /&gt;
#5th Question - What is the most important product of knowledge?&lt;br /&gt;
#:Fearlessness&lt;br /&gt;
#6th Question - What constitutes a professional?&lt;br /&gt;
#:someone who is paid&lt;br /&gt;
#7th Question - Which of these is the most certain way to rise above the crowd?&lt;br /&gt;
#:To really learn the details&lt;br /&gt;
#8th Question - What do I do when I have too little knowledge to make the best choice?&lt;br /&gt;
#:Usually you could toss a coin&lt;br /&gt;
#9th Question - How important is knowledge of history?&lt;br /&gt;
#:It can help&lt;br /&gt;
#10th Question - What is required to make good decisions?&lt;br /&gt;
#:Fairly logical thinking&lt;br /&gt;
#11th Question - What will make my knowledge useless?&lt;br /&gt;
#:Inactivity&lt;br /&gt;
#12th Question - Which of these is a requirement for truly working knowledge?&lt;br /&gt;
#:That there is no randomness in the world&lt;br /&gt;
#13th Question - What knowledge is most valuable?&lt;br /&gt;
#:To see what it is that you actually do to the world and the people around you&lt;br /&gt;
#14th Question - Info Needed&lt;br /&gt;
#:Info Needed&lt;br /&gt;
#15th Question - What is the best path to understanding a particular function in society?&lt;br /&gt;
#:By investigating how the function is supposed to benefit everyone&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Power'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#1st Question - What is the ultimate purpose of power?&lt;br /&gt;
#:To achieve personal freedom&lt;br /&gt;
#2nd Question - What is money?&lt;br /&gt;
#:Money is mainly energy&lt;br /&gt;
#3rd Question - In large amounts, what of these things is the most certain route to power for an unknown person?&lt;br /&gt;
#:Money&lt;br /&gt;
#4th Question - What is the main reason that people strive for power and money?&lt;br /&gt;
#:To gain control over their lives&lt;br /&gt;
#5th Question - What is the safest way of getting rid of your enemy?&lt;br /&gt;
#:Conquer them&lt;br /&gt;
#6th Question - If power is a sword, what do i need to swing it?&lt;br /&gt;
#:Courage&lt;br /&gt;
#7th Question - What is the biggest risk of my gaining power?&lt;br /&gt;
#:That i become a coward&lt;br /&gt;
#8th Question - How do i best control other people while releasing their energy?&lt;br /&gt;
#:Give them limited power&lt;br /&gt;
#9th Question - Will i loose my power if i am dishonest ?&lt;br /&gt;
#:Usually not&lt;br /&gt;
#10th Question - Why am I in power?&lt;br /&gt;
#:I am better&lt;br /&gt;
#11th Question - Which of these are blocked from achieving ultimate power?&lt;br /&gt;
#:None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Hate'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#1st Question - What is hate?&lt;br /&gt;
#:A need&lt;br /&gt;
#2nd Question - What is the best thing that comes from hate?&lt;br /&gt;
#:Energy&lt;br /&gt;
#3rd Question - What is the worst thing that hate can bring?&lt;br /&gt;
#:It can kill me&lt;br /&gt;
#4th Question - What type of hate is the weakest?&lt;br /&gt;
#:Hate based on Fear&lt;br /&gt;
#5th Question - How can i best strengthen my hate?&lt;br /&gt;
#:By finding proof&lt;br /&gt;
#6th Question - What is the best use of my hate?&lt;br /&gt;
#:To resolve my problems&lt;br /&gt;
#7th Question - Who is in control of my aggression?&lt;br /&gt;
#:Anyone who knows about it&lt;br /&gt;
#8th Question - How do i best control my hate?&lt;br /&gt;
#:With the Truth&lt;br /&gt;
#9th Question - What is the best effect of displaying aggression?&lt;br /&gt;
#:Fear&lt;br /&gt;
#10th Question - When should i get rid of my hate?&lt;br /&gt;
#:When i lose out&lt;br /&gt;
#11th Question - When have i mastered my hate?&lt;br /&gt;
#:When I can loose it at will&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Meditating]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Smeagain&amp;diff=100292</id>
		<title>Historical:Smeagain</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Smeagain&amp;diff=100292"/>
		<updated>2016-12-09T15:53:36Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Spells */  cast time for hell strength&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Smeagain'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Smeagain is the fifth [[Gods|Deity]] ascension from a Demi-God of a [[Player]]. Her [[channeling]] item is a gold or silver [[statuette]] of Magranon.&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
===Smeagain converting speech===&lt;br /&gt;
''Smeagain is here to grant strength and guidance.''&lt;br /&gt;
&lt;br /&gt;
''We are all seekers here in these foreign lands,''&lt;br /&gt;
&lt;br /&gt;
''We are all threatened by the ancient powers,''&lt;br /&gt;
&lt;br /&gt;
''And it is easy to stumble in this darkness never to rise again.''&lt;br /&gt;
&lt;br /&gt;
''she will lead you through the marshes and caverns, and he will hold your hand when you falter.''&lt;br /&gt;
&lt;br /&gt;
''Trust her in the darkness and sorrow.''&lt;br /&gt;
&lt;br /&gt;
''There is a blessed land we want to show you.''&lt;br /&gt;
&lt;br /&gt;
''Join us in freedom and follow us in peaceful bliss!''&lt;br /&gt;
&lt;br /&gt;
''The path leads on to victory and a new dawn for humankind.''&lt;br /&gt;
&lt;br /&gt;
''Will you join us?''&lt;br /&gt;
&lt;br /&gt;
===Smeagain's Inscription ([[Altar of Three]])===&lt;br /&gt;
''Dear friend,''&lt;br /&gt;
&lt;br /&gt;
''I have transcended to a higher state of being.''&lt;br /&gt;
&lt;br /&gt;
''I am now among the Immortals.''&lt;br /&gt;
&lt;br /&gt;
''I have become the epitome of light.''&lt;br /&gt;
&lt;br /&gt;
''Trust me when I promise you a path to strength and glory.''&lt;br /&gt;
&lt;br /&gt;
''I will walk beside you in eternal friendship.''&lt;br /&gt;
&lt;br /&gt;
''I will support you when you stagger, and keep your children safe.''&lt;br /&gt;
&lt;br /&gt;
''Nothing will stop us and one day we will meat on the Western Spurs and drink honey and wine!''&lt;br /&gt;
&lt;br /&gt;
''Let us grow together and conquer the forbidden lands where our souls rule in eternity!''&lt;br /&gt;
&lt;br /&gt;
''Are you ready to join us?''&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Each [[gods|god]] has slightly different abilities and penalties. See the gods' individual pages for details. Below lists only the abilities and penalties of Smeagain. &lt;br /&gt;
&lt;br /&gt;
=== Smeagain followers abilities and penalties ===&lt;br /&gt;
''(See the [[follower]] page for details on being a follower)''&lt;br /&gt;
&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
* Can butcher human corpses.&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
* Followers cannot raise Faith above 30.&lt;br /&gt;
* Cannot unpave or bash walls without going unfaithful.&lt;br /&gt;
* [[Alignment]] penalties.&lt;br /&gt;
&lt;br /&gt;
=== Smeagain priests abilities and penalties ===&lt;br /&gt;
''(See the [[priest]] page for details on priest-hood)''&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
* Can farm&lt;br /&gt;
&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
* Generic [[Priest#Restrictions|priest]] penalties.&lt;br /&gt;
* Cannot [[Woodcutting|cut wood]].&lt;br /&gt;
* Cannot [[Dig|dig]].&lt;br /&gt;
* Cannot pave.&lt;br /&gt;
&lt;br /&gt;
=== Smeagain champion abilities and penalties ===&lt;br /&gt;
''(See the [[Champion player|champion]] page for details on champion-hood)''&lt;br /&gt;
&lt;br /&gt;
''All this information is currently assumed based on all other champion information''&lt;br /&gt;
&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #f2f2f2; width: 150px;&amp;quot;|Name !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Level (Faith) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Favor !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Difficulty !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Time (Seconds) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Targets !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #f2f2f2;&amp;quot;|Description !! style=&amp;quot;background: #f2f2f2;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Morning fog]]&lt;br /&gt;
| 7 || 5 || 10 || 10 || Creature || Protection from [[thorn]]s || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]]&lt;br /&gt;
| 8 || 10 || 10 || 10 || Item, Creature || Adds a holy aura of purity. || Use on blank [[altar]]s to bless them to Nahjo.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel]]&lt;br /&gt;
| 10 || 10 || 20 || 5 || Tile, Item, Creature || Tries to dispel an effect on the target. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangle weave]]&lt;br /&gt;
| 10 || 30 || 30 || 6 || Creature ||  Tangles the weave and slows enemy casting. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate soul]]&lt;br /&gt;
| 20 || 20 || 10 || 10 || Tile, Item, Creature || Locates a player and corpses || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Refresh]]&lt;br /&gt;
| 20 || 15 || 20 || 15 || Creature || Restores stamina || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Nolocate]]&lt;br /&gt;
| 22 || 15/60 || 10 || 15 || Creature, Item || Hides you from locate spells || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Web armour]]&lt;br /&gt;
| 25 || 35 || 60 || || Item || May slow down creatures hitting you. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vynora's Hand]]&lt;br /&gt;
| 28 || 30 || 30 || 30 || Item || counters Vynora's demise enchant || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal settlements]]&lt;br /&gt;
| 30 || 30 || 25 || 20 || Tile || locates nearby [[settlements]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Cure medium]]&lt;br /&gt;
| 32 || 13 || 10 || 12 || Wounds || Heals quite a bit || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungus]]&lt;br /&gt;
| 33 || 26 || 30 || 30 || Tile || Turns tiles to mycelium. || Does not work on Freedom. [03:40:45] This spell does not work here.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungus Trap]]&lt;br /&gt;
| 33 || 23 || 20 || || Tile || The mycelium obeys you and attacks. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Light of Fo]]&lt;br /&gt;
| 33 || 60 || 40 || 10 || Tile || Heals allies in an area || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice pillar]]&lt;br /&gt;
| 35 || 30 || 10 || 10 || Tile || Lowers temperature drastically || Area damage spell&lt;br /&gt;
|-&lt;br /&gt;
| [[Oakshell]]&lt;br /&gt;
| 35 || 20 || 19 || 10 || Creature || Increases natural armour || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel]]&lt;br /&gt;
| 38 || 5 || 60 || 30 || Item || Stores [[favour]] in a [[gem]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Flaming aura]]&lt;br /&gt;
| 39 || 45 || 60 || 20 ||  Item || Creates burn wounds || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Break altar]]&lt;br /&gt;
| 40 || 80 || 50 || 30 || Item || Damages the holy altars || 3 Minute cooldown&lt;br /&gt;
|-&lt;br /&gt;
| [[Heal]]&lt;br /&gt;
| 40 || 40 || 30 || 30 || Creature || Removes all wounds || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| 40 || 50 || 30 || 30 || Tile || causes area damage to creatures and environment || can fell trees at 10ql. Makes felled fruit trees.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weakness]]&lt;br /&gt;
| 40 || 50 || 40 || || Creature || Removes one fifth of a creatures strength. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell strength]]&lt;br /&gt;
| 45 || 60 || 40 || 10 || Creature || May double strength. || Assuming strength is capped at 99.&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells|Vynora's demise]]&lt;br /&gt;
| 47 || 40 || 50 || || Item || Higher crit chance against followers of Vynora. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Zombie infestation]]&lt;br /&gt;
| 50 || 120 || 70 || || Tile || Summons your best friends || One of three spells that priests must link together to cast, assuming it raises multiple zombies from corpses in an area.&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells|Dragon's demise]]&lt;br /&gt;
| 51 || 50 || 50 || 30 ||  Item || Higher crit chance against [[dragons]]|| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Genesis]]&lt;br /&gt;
| 70 || 30 || 40 || 10 || Creature || Removes evil spirits from creatures || Also kills [[zombie]]s (30 minute cooldown)&lt;br /&gt;
|-&lt;br /&gt;
| [[Smite]]&lt;br /&gt;
| 70 || 50 || 90 || 30 ||  Creature || Incinerates the target || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Strongwall]]&lt;br /&gt;
| 70 || 70 || 70 (0) || 180 ||  Tile || Reinforce or spawn rock || Changes open cave tiles to rock tiles, or reinforces rock tiles. Always succeeds. Doesn't appear on spell list.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Smeagain&amp;diff=100291</id>
		<title>Historical:Smeagain</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Smeagain&amp;diff=100291"/>
		<updated>2016-12-09T15:47:42Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Spells */  added rest of spells&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Smeagain'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Smeagain is the fifth [[Gods|Deity]] ascension from a Demi-God of a [[Player]]. Her [[channeling]] item is a gold or silver [[statuette]] of Magranon.&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
===Smeagain converting speech===&lt;br /&gt;
''Smeagain is here to grant strength and guidance.''&lt;br /&gt;
&lt;br /&gt;
''We are all seekers here in these foreign lands,''&lt;br /&gt;
&lt;br /&gt;
''We are all threatened by the ancient powers,''&lt;br /&gt;
&lt;br /&gt;
''And it is easy to stumble in this darkness never to rise again.''&lt;br /&gt;
&lt;br /&gt;
''she will lead you through the marshes and caverns, and he will hold your hand when you falter.''&lt;br /&gt;
&lt;br /&gt;
''Trust her in the darkness and sorrow.''&lt;br /&gt;
&lt;br /&gt;
''There is a blessed land we want to show you.''&lt;br /&gt;
&lt;br /&gt;
''Join us in freedom and follow us in peaceful bliss!''&lt;br /&gt;
&lt;br /&gt;
''The path leads on to victory and a new dawn for humankind.''&lt;br /&gt;
&lt;br /&gt;
''Will you join us?''&lt;br /&gt;
&lt;br /&gt;
===Smeagain's Inscription ([[Altar of Three]])===&lt;br /&gt;
''Dear friend,''&lt;br /&gt;
&lt;br /&gt;
''I have transcended to a higher state of being.''&lt;br /&gt;
&lt;br /&gt;
''I am now among the Immortals.''&lt;br /&gt;
&lt;br /&gt;
''I have become the epitome of light.''&lt;br /&gt;
&lt;br /&gt;
''Trust me when I promise you a path to strength and glory.''&lt;br /&gt;
&lt;br /&gt;
''I will walk beside you in eternal friendship.''&lt;br /&gt;
&lt;br /&gt;
''I will support you when you stagger, and keep your children safe.''&lt;br /&gt;
&lt;br /&gt;
''Nothing will stop us and one day we will meat on the Western Spurs and drink honey and wine!''&lt;br /&gt;
&lt;br /&gt;
''Let us grow together and conquer the forbidden lands where our souls rule in eternity!''&lt;br /&gt;
&lt;br /&gt;
''Are you ready to join us?''&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Each [[gods|god]] has slightly different abilities and penalties. See the gods' individual pages for details. Below lists only the abilities and penalties of Smeagain. &lt;br /&gt;
&lt;br /&gt;
=== Smeagain followers abilities and penalties ===&lt;br /&gt;
''(See the [[follower]] page for details on being a follower)''&lt;br /&gt;
&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
* Can butcher human corpses.&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
* Followers cannot raise Faith above 30.&lt;br /&gt;
* Cannot unpave or bash walls without going unfaithful.&lt;br /&gt;
* [[Alignment]] penalties.&lt;br /&gt;
&lt;br /&gt;
=== Smeagain priests abilities and penalties ===&lt;br /&gt;
''(See the [[priest]] page for details on priest-hood)''&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
* Can farm&lt;br /&gt;
&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
* Generic [[Priest#Restrictions|priest]] penalties.&lt;br /&gt;
* Cannot [[Woodcutting|cut wood]].&lt;br /&gt;
* Cannot [[Dig|dig]].&lt;br /&gt;
* Cannot pave.&lt;br /&gt;
&lt;br /&gt;
=== Smeagain champion abilities and penalties ===&lt;br /&gt;
''(See the [[Champion player|champion]] page for details on champion-hood)''&lt;br /&gt;
&lt;br /&gt;
''All this information is currently assumed based on all other champion information''&lt;br /&gt;
&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #f2f2f2; width: 150px;&amp;quot;|Name !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Level (Faith) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Favor !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Difficulty !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Time (Seconds) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Targets !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #f2f2f2;&amp;quot;|Description !! style=&amp;quot;background: #f2f2f2;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Morning fog]]&lt;br /&gt;
| 7 || 5 || 10 || 10 || Creature || Protection from [[thorn]]s || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]]&lt;br /&gt;
| 8 || 10 || 10 || 10 || Item, Creature || Adds a holy aura of purity. || Use on blank [[altar]]s to bless them to Nahjo.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel]]&lt;br /&gt;
| 10 || 10 || 20 || 5 || Tile, Item, Creature || Tries to dispel an effect on the target. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangle weave]]&lt;br /&gt;
| 10 || 30 || 30 || 6 || Creature ||  Tangles the weave and slows enemy casting. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate soul]]&lt;br /&gt;
| 20 || 20 || 10 || 10 || Tile, Item, Creature || Locates a player and corpses || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Refresh]]&lt;br /&gt;
| 20 || 15 || 20 || 15 || Creature || Restores stamina || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Nolocate]]&lt;br /&gt;
| 22 || 15/60 || 10 || 15 || Creature, Item || Hides you from locate spells || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Web armour]]&lt;br /&gt;
| 25 || 35 || 60 || || Item || May slow down creatures hitting you. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vynora's Hand]]&lt;br /&gt;
| 28 || 30 || 30 || 30 || Item || counters Vynora's demise enchant || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal settlements]]&lt;br /&gt;
| 30 || 30 || 25 || 20 || Tile || locates nearby [[settlements]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Cure medium]]&lt;br /&gt;
| 32 || 13 || 10 || 12 || Wounds || Heals quite a bit || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungus]]&lt;br /&gt;
| 33 || 26 || 30 || 30 || Tile || Turns tiles to mycelium. || Does not work on Freedom. [03:40:45] This spell does not work here.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungus Trap]]&lt;br /&gt;
| 33 || 23 || 20 || || Tile || The mycelium obeys you and attacks. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Light of Fo]]&lt;br /&gt;
| 33 || 60 || 40 || 10 || Tile || Heals allies in an area || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice pillar]]&lt;br /&gt;
| 35 || 30 || 10 || 10 || Tile || Lowers temperature drastically || Area damage spell&lt;br /&gt;
|-&lt;br /&gt;
| [[Oakshell]]&lt;br /&gt;
| 35 || 20 || 19 || 10 || Creature || Increases natural armour || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel]]&lt;br /&gt;
| 38 || 5 || 60 || 30 || Item || Stores [[favour]] in a [[gem]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Flaming aura]]&lt;br /&gt;
| 39 || 45 || 60 || 20 ||  Item || Creates burn wounds || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Break altar]]&lt;br /&gt;
| 40 || 80 || 50 || 30 || Item || Damages the holy altars || 3 Minute cooldown&lt;br /&gt;
|-&lt;br /&gt;
| [[Heal]]&lt;br /&gt;
| 40 || 40 || 30 || 30 || Creature || Removes all wounds || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| 40 || 50 || 30 || 30 || Tile || causes area damage to creatures and environment || can fell trees at 10ql. Makes felled fruit trees.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weakness]]&lt;br /&gt;
| 40 || 50 || 40 || || Creature || Removes one fifth of a creatures strength. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell strength]]&lt;br /&gt;
| 45 || 60 || 40 || || Creature || May double strength. || Assuming strength is capped at 99.&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells|Vynora's demise]]&lt;br /&gt;
| 47 || 40 || 50 || || Item || Higher crit chance against followers of Vynora. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Zombie infestation]]&lt;br /&gt;
| 50 || 120 || 70 || || Tile || Summons your best friends || One of three spells that priests must link together to cast, assuming it raises multiple zombies from corpses in an area.&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells|Dragon's demise]]&lt;br /&gt;
| 51 || 50 || 50 || 30 ||  Item || Higher crit chance against [[dragons]]|| N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Genesis]]&lt;br /&gt;
| 70 || 30 || 40 || 10 || Creature || Removes evil spirits from creatures || Also kills [[zombie]]s (30 minute cooldown)&lt;br /&gt;
|-&lt;br /&gt;
| [[Smite]]&lt;br /&gt;
| 70 || 50 || 90 || 30 ||  Creature || Incinerates the target || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Strongwall]]&lt;br /&gt;
| 70 || 70 || 70 (0) || 180 ||  Tile || Reinforce or spawn rock || Changes open cave tiles to rock tiles, or reinforces rock tiles. Always succeeds. Doesn't appear on spell list.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Smeagain&amp;diff=100127</id>
		<title>Historical:Smeagain</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Smeagain&amp;diff=100127"/>
		<updated>2016-11-24T22:58:41Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Priest penalties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Smeagain'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Smeagain is the fifth [[Gods|Deity]] ascension from a Demi-God of a [[Player]]. Her [[channeling]] item is a gold or silver [[statuette]] of Magranon.&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
===Smeagain converting speech===&lt;br /&gt;
''Smeagain is here to grant strength and guidance.''&lt;br /&gt;
&lt;br /&gt;
''We are all seekers here in these foreign lands,''&lt;br /&gt;
&lt;br /&gt;
''We are all threatened by the ancient powers,''&lt;br /&gt;
&lt;br /&gt;
''And it is easy to stumble in this darkness never to rise again.''&lt;br /&gt;
&lt;br /&gt;
''she will lead you through the marshes and caverns, and he will hold your hand when you falter.''&lt;br /&gt;
&lt;br /&gt;
''Trust her in the darkness and sorrow.''&lt;br /&gt;
&lt;br /&gt;
''There is a blessed land we want to show you.''&lt;br /&gt;
&lt;br /&gt;
''Join us in freedom and follow us in peaceful bliss!''&lt;br /&gt;
&lt;br /&gt;
''The path leads on to victory and a new dawn for humankind.''&lt;br /&gt;
&lt;br /&gt;
''Will you join us?''&lt;br /&gt;
&lt;br /&gt;
===Smeagain's Inscription ([[Altar of Three]])===&lt;br /&gt;
''Dear friend,''&lt;br /&gt;
&lt;br /&gt;
''I have transcended to a higher state of being.''&lt;br /&gt;
&lt;br /&gt;
''I am now among the Immortals.''&lt;br /&gt;
&lt;br /&gt;
''I have become the epitome of light.''&lt;br /&gt;
&lt;br /&gt;
''Trust me when I promise you a path to strength and glory.''&lt;br /&gt;
&lt;br /&gt;
''I will walk beside you in eternal friendship.''&lt;br /&gt;
&lt;br /&gt;
''I will support you when you stagger, and keep your children safe.''&lt;br /&gt;
&lt;br /&gt;
''Nothing will stop us and one day we will meat on the Western Spurs and drink honey and wine!''&lt;br /&gt;
&lt;br /&gt;
''Let us grow together and conquer the forbidden lands where our souls rule in eternity!''&lt;br /&gt;
&lt;br /&gt;
''Are you ready to join us?''&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Each [[gods|god]] has slightly different abilities and penalties. See the gods' individual pages for details. Below lists only the abilities and penalties of Smeagain. &lt;br /&gt;
&lt;br /&gt;
=== Smeagain followers abilities and penalties ===&lt;br /&gt;
''(See the [[follower]] page for details on being a follower)''&lt;br /&gt;
&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
* Can butcher human corpses.&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
* Followers cannot raise Faith above 30.&lt;br /&gt;
* Cannot unpave or bash walls without going unfaithful.&lt;br /&gt;
* [[Alignment]] penalties.&lt;br /&gt;
&lt;br /&gt;
=== Smeagain priests abilities and penalties ===&lt;br /&gt;
''(See the [[priest]] page for details on priest-hood)''&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
* Can farm&lt;br /&gt;
&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
* Generic [[Priest#Restrictions|priest]] penalties.&lt;br /&gt;
* Cannot [[Woodcutting|cut wood]].&lt;br /&gt;
* Cannot [[Dig|dig]].&lt;br /&gt;
* Cannot pave.&lt;br /&gt;
&lt;br /&gt;
=== Smeagain champion abilities and penalties ===&lt;br /&gt;
''(See the [[Champion player|champion]] page for details on champion-hood)''&lt;br /&gt;
&lt;br /&gt;
''All this information is currently assumed based on all other champion information''&lt;br /&gt;
&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #f2f2f2; width: 150px;&amp;quot;|Name !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Level (Faith) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Favor !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Difficulty !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Time (Seconds) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Targets !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #f2f2f2;&amp;quot;|Description !! style=&amp;quot;background: #f2f2f2;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Morning fog]]&lt;br /&gt;
| 7 || 5 || 10 || 10 || Creature || Protection from [[thorn]]s || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]]&lt;br /&gt;
| 8 || 10 || 10 || 10 || Item, Creature || Adds a holy aura of purity. || Use on blank [[altar]]s to bless them to Nahjo.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel]]&lt;br /&gt;
| 10 || 10 || 20 || 5 || Tile, Item, Creature || Tries to dispel an effect on the target. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangle weave]]&lt;br /&gt;
| 10 || 30 || 30 || 6 || Creature ||  Tangles the weave and slows enemy casting. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate soul]]&lt;br /&gt;
| 20 || 20 || 10 || 10 || Tile, Item, Creature || Locates a player and corpses || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Refresh]]&lt;br /&gt;
| 20 || 15 || 20 || 15 || Creature || Restores stamina || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Nolocate]]&lt;br /&gt;
| 22 || 15/60 || 10 || 15 || Creature, Item || Hides you from locate spells || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Web armour]]&lt;br /&gt;
| 25 || 35 || 60 || || Item || May slow down creatures hitting you. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vynora's Hand]]&lt;br /&gt;
| 28 || 30 || 30 || 30 || Item || counters Vynora's demise enchant || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal settlements]]&lt;br /&gt;
| 30 || 30 || 25 || 20 || Tile || locates nearby [[settlements]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Cure medium]]&lt;br /&gt;
| 32 || 13 || 10 || 12 || Wounds || Heals quite a bit || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungus]]&lt;br /&gt;
| 33 || 26 || 30 || 30 || Tile || Turns tiles to mycelium. || Does not work on Freedom. [03:40:45] This spell does not work here.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungus Trap]]&lt;br /&gt;
| 33 || 23 || 20 || || Tile || The mycelium obeys you and attacks. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Light of Fo]]&lt;br /&gt;
| 33 || 60 || 40 || 10 || Tile || Heals allies in an area || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice pillar]]&lt;br /&gt;
| 35 || 30 || 10 || 10 || Tile || Lowers temperature drastically || Area damage spell&lt;br /&gt;
|-&lt;br /&gt;
| [[Oakshell]]&lt;br /&gt;
| 35 || 20 || 19 || 10 || Creature || Increases natural armour || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel]]&lt;br /&gt;
| 38 || 5 || 60 || 30 || Item || Stores [[favour]] in a [[gem]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Flaming aura]]&lt;br /&gt;
| 39 || 45 || 60 || 20 ||  Item || Creates burn wounds || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Break altar]]&lt;br /&gt;
| 40 || 80 || 50 || 30 || Item || Damages the holy altars || 3 Minute cooldown&lt;br /&gt;
|-&lt;br /&gt;
| [[Heal]]&lt;br /&gt;
| 40 || 40 || 30 || 30 || Creature || Removes all wounds || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| 40 || 50 || 30 || 30 || Tile || causes area damage to creatures and environment || can fell trees at 10ql. Makes felled fruit trees.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weakness]]&lt;br /&gt;
| 40 || 50 || 40 || || Creature || Removes one fifth of a creatures strength. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell strength]]&lt;br /&gt;
| 45 || 60 || 40 || || Creature || May double strength. || Assuming strength is capped at 99.&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells|Vynora's demise]]&lt;br /&gt;
| 47 || 40 || 50 || || Item || Higher crit chance against followers of Vynora. || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Smeagain&amp;diff=100126</id>
		<title>Historical:Smeagain</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Smeagain&amp;diff=100126"/>
		<updated>2016-11-24T22:55:02Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Priest abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Smeagain'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Smeagain is the fifth [[Gods|Deity]] ascension from a Demi-God of a [[Player]]. Her [[channeling]] item is a gold or silver [[statuette]] of Magranon.&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
===Smeagain converting speech===&lt;br /&gt;
''Smeagain is here to grant strength and guidance.''&lt;br /&gt;
&lt;br /&gt;
''We are all seekers here in these foreign lands,''&lt;br /&gt;
&lt;br /&gt;
''We are all threatened by the ancient powers,''&lt;br /&gt;
&lt;br /&gt;
''And it is easy to stumble in this darkness never to rise again.''&lt;br /&gt;
&lt;br /&gt;
''she will lead you through the marshes and caverns, and he will hold your hand when you falter.''&lt;br /&gt;
&lt;br /&gt;
''Trust her in the darkness and sorrow.''&lt;br /&gt;
&lt;br /&gt;
''There is a blessed land we want to show you.''&lt;br /&gt;
&lt;br /&gt;
''Join us in freedom and follow us in peaceful bliss!''&lt;br /&gt;
&lt;br /&gt;
''The path leads on to victory and a new dawn for humankind.''&lt;br /&gt;
&lt;br /&gt;
''Will you join us?''&lt;br /&gt;
&lt;br /&gt;
===Smeagain's Inscription ([[Altar of Three]])===&lt;br /&gt;
''Dear friend,''&lt;br /&gt;
&lt;br /&gt;
''I have transcended to a higher state of being.''&lt;br /&gt;
&lt;br /&gt;
''I am now among the Immortals.''&lt;br /&gt;
&lt;br /&gt;
''I have become the epitome of light.''&lt;br /&gt;
&lt;br /&gt;
''Trust me when I promise you a path to strength and glory.''&lt;br /&gt;
&lt;br /&gt;
''I will walk beside you in eternal friendship.''&lt;br /&gt;
&lt;br /&gt;
''I will support you when you stagger, and keep your children safe.''&lt;br /&gt;
&lt;br /&gt;
''Nothing will stop us and one day we will meat on the Western Spurs and drink honey and wine!''&lt;br /&gt;
&lt;br /&gt;
''Let us grow together and conquer the forbidden lands where our souls rule in eternity!''&lt;br /&gt;
&lt;br /&gt;
''Are you ready to join us?''&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Each [[gods|god]] has slightly different abilities and penalties. See the gods' individual pages for details. Below lists only the abilities and penalties of Smeagain. &lt;br /&gt;
&lt;br /&gt;
=== Smeagain followers abilities and penalties ===&lt;br /&gt;
''(See the [[follower]] page for details on being a follower)''&lt;br /&gt;
&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
* Can butcher human corpses.&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
* Followers cannot raise Faith above 30.&lt;br /&gt;
* Cannot unpave or bash walls without going unfaithful.&lt;br /&gt;
* [[Alignment]] penalties.&lt;br /&gt;
&lt;br /&gt;
=== Smeagain priests abilities and penalties ===&lt;br /&gt;
''(See the [[priest]] page for details on priest-hood)''&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
* Can farm&lt;br /&gt;
&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
=== Smeagain champion abilities and penalties ===&lt;br /&gt;
''(See the [[Champion player|champion]] page for details on champion-hood)''&lt;br /&gt;
&lt;br /&gt;
''All this information is currently assumed based on all other champion information''&lt;br /&gt;
&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #f2f2f2; width: 150px;&amp;quot;|Name !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Level (Faith) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Favor !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Difficulty !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Time (Seconds) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Targets !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #f2f2f2;&amp;quot;|Description !! style=&amp;quot;background: #f2f2f2;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Morning fog]]&lt;br /&gt;
| 7 || 5 || 10 || 10 || Creature || Protection from [[thorn]]s || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]]&lt;br /&gt;
| 8 || 10 || 10 || 10 || Item, Creature || Adds a holy aura of purity. || Use on blank [[altar]]s to bless them to Nahjo.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel]]&lt;br /&gt;
| 10 || 10 || 20 || 5 || Tile, Item, Creature || Tries to dispel an effect on the target. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangle weave]]&lt;br /&gt;
| 10 || 30 || 30 || 6 || Creature ||  Tangles the weave and slows enemy casting. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate soul]]&lt;br /&gt;
| 20 || 20 || 10 || 10 || Tile, Item, Creature || Locates a player and corpses || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Refresh]]&lt;br /&gt;
| 20 || 15 || 20 || 15 || Creature || Restores stamina || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Nolocate]]&lt;br /&gt;
| 22 || 15/60 || 10 || 15 || Creature, Item || Hides you from locate spells || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Web armour]]&lt;br /&gt;
| 25 || 35 || 60 || || Item || May slow down creatures hitting you. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vynora's Hand]]&lt;br /&gt;
| 28 || 30 || 30 || 30 || Item || counters Vynora's demise enchant || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal settlements]]&lt;br /&gt;
| 30 || 30 || 25 || 20 || Tile || locates nearby [[settlements]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Cure medium]]&lt;br /&gt;
| 32 || 13 || 10 || 12 || Wounds || Heals quite a bit || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungus]]&lt;br /&gt;
| 33 || 26 || 30 || 30 || Tile || Turns tiles to mycelium. || Does not work on Freedom. [03:40:45] This spell does not work here.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungus Trap]]&lt;br /&gt;
| 33 || 23 || 20 || || Tile || The mycelium obeys you and attacks. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Light of Fo]]&lt;br /&gt;
| 33 || 60 || 40 || 10 || Tile || Heals allies in an area || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice pillar]]&lt;br /&gt;
| 35 || 30 || 10 || 10 || Tile || Lowers temperature drastically || Area damage spell&lt;br /&gt;
|-&lt;br /&gt;
| [[Oakshell]]&lt;br /&gt;
| 35 || 20 || 19 || 10 || Creature || Increases natural armour || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel]]&lt;br /&gt;
| 38 || 5 || 60 || 30 || Item || Stores [[favour]] in a [[gem]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Flaming aura]]&lt;br /&gt;
| 39 || 45 || 60 || 20 ||  Item || Creates burn wounds || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Break altar]]&lt;br /&gt;
| 40 || 80 || 50 || 30 || Item || Damages the holy altars || 3 Minute cooldown&lt;br /&gt;
|-&lt;br /&gt;
| [[Heal]]&lt;br /&gt;
| 40 || 40 || 30 || 30 || Creature || Removes all wounds || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| 40 || 50 || 30 || 30 || Tile || causes area damage to creatures and environment || can fell trees at 10ql. Makes felled fruit trees.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weakness]]&lt;br /&gt;
| 40 || 50 || 40 || || Creature || Removes one fifth of a creatures strength. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell strength]]&lt;br /&gt;
| 45 || 60 || 40 || || Creature || May double strength. || Assuming strength is capped at 99.&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells|Vynora's demise]]&lt;br /&gt;
| 47 || 40 || 50 || || Item || Higher crit chance against followers of Vynora. || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Smeagain&amp;diff=100125</id>
		<title>Historical:Smeagain</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Smeagain&amp;diff=100125"/>
		<updated>2016-11-24T21:15:05Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Spells */  not full list need more confirmed info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Smeagain'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Smeagain is the fifth [[Gods|Deity]] ascension from a Demi-God of a [[Player]]. Her [[channeling]] item is a gold or silver [[statuette]] of Magranon.&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
===Smeagain converting speech===&lt;br /&gt;
''Smeagain is here to grant strength and guidance.''&lt;br /&gt;
&lt;br /&gt;
''We are all seekers here in these foreign lands,''&lt;br /&gt;
&lt;br /&gt;
''We are all threatened by the ancient powers,''&lt;br /&gt;
&lt;br /&gt;
''And it is easy to stumble in this darkness never to rise again.''&lt;br /&gt;
&lt;br /&gt;
''she will lead you through the marshes and caverns, and he will hold your hand when you falter.''&lt;br /&gt;
&lt;br /&gt;
''Trust her in the darkness and sorrow.''&lt;br /&gt;
&lt;br /&gt;
''There is a blessed land we want to show you.''&lt;br /&gt;
&lt;br /&gt;
''Join us in freedom and follow us in peaceful bliss!''&lt;br /&gt;
&lt;br /&gt;
''The path leads on to victory and a new dawn for humankind.''&lt;br /&gt;
&lt;br /&gt;
''Will you join us?''&lt;br /&gt;
&lt;br /&gt;
===Smeagain's Inscription ([[Altar of Three]])===&lt;br /&gt;
''Dear friend,''&lt;br /&gt;
&lt;br /&gt;
''I have transcended to a higher state of being.''&lt;br /&gt;
&lt;br /&gt;
''I am now among the Immortals.''&lt;br /&gt;
&lt;br /&gt;
''I have become the epitome of light.''&lt;br /&gt;
&lt;br /&gt;
''Trust me when I promise you a path to strength and glory.''&lt;br /&gt;
&lt;br /&gt;
''I will walk beside you in eternal friendship.''&lt;br /&gt;
&lt;br /&gt;
''I will support you when you stagger, and keep your children safe.''&lt;br /&gt;
&lt;br /&gt;
''Nothing will stop us and one day we will meat on the Western Spurs and drink honey and wine!''&lt;br /&gt;
&lt;br /&gt;
''Let us grow together and conquer the forbidden lands where our souls rule in eternity!''&lt;br /&gt;
&lt;br /&gt;
''Are you ready to join us?''&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Each [[gods|god]] has slightly different abilities and penalties. See the gods' individual pages for details. Below lists only the abilities and penalties of Smeagain. &lt;br /&gt;
&lt;br /&gt;
=== Smeagain followers abilities and penalties ===&lt;br /&gt;
''(See the [[follower]] page for details on being a follower)''&lt;br /&gt;
&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
* Can butcher human corpses.&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
* Followers cannot raise Faith above 30.&lt;br /&gt;
* Cannot unpave or bash walls without going unfaithful.&lt;br /&gt;
* [[Alignment]] penalties.&lt;br /&gt;
&lt;br /&gt;
=== Smeagain priests abilities and penalties ===&lt;br /&gt;
''(See the [[priest]] page for details on priest-hood)''&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
&lt;br /&gt;
TBD&lt;br /&gt;
&lt;br /&gt;
=== Smeagain champion abilities and penalties ===&lt;br /&gt;
''(See the [[Champion player|champion]] page for details on champion-hood)''&lt;br /&gt;
&lt;br /&gt;
''All this information is currently assumed based on all other champion information''&lt;br /&gt;
&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #f2f2f2; width: 150px;&amp;quot;|Name !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Level (Faith) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Favor !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Difficulty !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Time (Seconds) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Targets !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #f2f2f2;&amp;quot;|Description !! style=&amp;quot;background: #f2f2f2;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Morning fog]]&lt;br /&gt;
| 7 || 5 || 10 || 10 || Creature || Protection from [[thorn]]s || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]]&lt;br /&gt;
| 8 || 10 || 10 || 10 || Item, Creature || Adds a holy aura of purity. || Use on blank [[altar]]s to bless them to Nahjo.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel]]&lt;br /&gt;
| 10 || 10 || 20 || 5 || Tile, Item, Creature || Tries to dispel an effect on the target. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangle weave]]&lt;br /&gt;
| 10 || 30 || 30 || 6 || Creature ||  Tangles the weave and slows enemy casting. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate soul]]&lt;br /&gt;
| 20 || 20 || 10 || 10 || Tile, Item, Creature || Locates a player and corpses || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Refresh]]&lt;br /&gt;
| 20 || 15 || 20 || 15 || Creature || Restores stamina || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Nolocate]]&lt;br /&gt;
| 22 || 15/60 || 10 || 15 || Creature, Item || Hides you from locate spells || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Web armour]]&lt;br /&gt;
| 25 || 35 || 60 || || Item || May slow down creatures hitting you. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vynora's Hand]]&lt;br /&gt;
| 28 || 30 || 30 || 30 || Item || counters Vynora's demise enchant || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal settlements]]&lt;br /&gt;
| 30 || 30 || 25 || 20 || Tile || locates nearby [[settlements]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Cure medium]]&lt;br /&gt;
| 32 || 13 || 10 || 12 || Wounds || Heals quite a bit || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungus]]&lt;br /&gt;
| 33 || 26 || 30 || 30 || Tile || Turns tiles to mycelium. || Does not work on Freedom. [03:40:45] This spell does not work here.&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungus Trap]]&lt;br /&gt;
| 33 || 23 || 20 || || Tile || The mycelium obeys you and attacks. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Light of Fo]]&lt;br /&gt;
| 33 || 60 || 40 || 10 || Tile || Heals allies in an area || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice pillar]]&lt;br /&gt;
| 35 || 30 || 10 || 10 || Tile || Lowers temperature drastically || Area damage spell&lt;br /&gt;
|-&lt;br /&gt;
| [[Oakshell]]&lt;br /&gt;
| 35 || 20 || 19 || 10 || Creature || Increases natural armour || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel]]&lt;br /&gt;
| 38 || 5 || 60 || 30 || Item || Stores [[favour]] in a [[gem]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Flaming aura]]&lt;br /&gt;
| 39 || 45 || 60 || 20 ||  Item || Creates burn wounds || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Break altar]]&lt;br /&gt;
| 40 || 80 || 50 || 30 || Item || Damages the holy altars || 3 Minute cooldown&lt;br /&gt;
|-&lt;br /&gt;
| [[Heal]]&lt;br /&gt;
| 40 || 40 || 30 || 30 || Creature || Removes all wounds || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tornado]]&lt;br /&gt;
| 40 || 50 || 30 || 30 || Tile || causes area damage to creatures and environment || can fell trees at 10ql. Makes felled fruit trees.&lt;br /&gt;
|-&lt;br /&gt;
| [[Weakness]]&lt;br /&gt;
| 40 || 50 || 40 || || Creature || Removes one fifth of a creatures strength. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell strength]]&lt;br /&gt;
| 45 || 60 || 40 || || Creature || May double strength. || Assuming strength is capped at 99.&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells|Vynora's demise]]&lt;br /&gt;
| 47 || 40 || 50 || || Item || Higher crit chance against followers of Vynora. || N/A&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Historical:Paaweelr&amp;diff=100104</id>
		<title>Historical:Paaweelr</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Historical:Paaweelr&amp;diff=100104"/>
		<updated>2016-11-24T03:50:54Z</updated>

		<summary type="html">&lt;p&gt;Icbash: added farming&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Paaweelr'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
Paaweelr is the fourth [[Gods|Deity]] ascension from a Demi-God of a [[Player]]. His [[channeling]] item is a gold or silver [[statuette]] of Magranon.&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
===Paaweelr's converting speech===&lt;br /&gt;
''Paaweelr is here to grant strength and guidance.''&lt;br /&gt;
&lt;br /&gt;
''We are all seekers here in these foreign lands,''&lt;br /&gt;
&lt;br /&gt;
''We are all threatened by the ancient powers,''&lt;br /&gt;
&lt;br /&gt;
''And it is easy to stumble in this darkness never to rise again.''&lt;br /&gt;
&lt;br /&gt;
''He will lead you through the marshes and caverns, and he will hold your hand when you falter.''&lt;br /&gt;
&lt;br /&gt;
''Trust him in the darkness and sorrow.''&lt;br /&gt;
&lt;br /&gt;
''There is a blessed land we want to show you.''&lt;br /&gt;
&lt;br /&gt;
''Join us in freedom and follow us in peaceful bliss!''&lt;br /&gt;
&lt;br /&gt;
''The path leads on to victory and a new dawn for humankind.''&lt;br /&gt;
&lt;br /&gt;
'' Will you join us? ''&lt;br /&gt;
&lt;br /&gt;
===Paaweelr's Inscription ([[Altar of Three]])===&lt;br /&gt;
''Dear friend,''&lt;br /&gt;
&lt;br /&gt;
''I have transcended to a higher state of being.''&lt;br /&gt;
&lt;br /&gt;
''I am now among the Immortals.''&lt;br /&gt;
&lt;br /&gt;
''I have become the epitome of light.''&lt;br /&gt;
&lt;br /&gt;
''Trust me when I promise you a path to strength and glory.''&lt;br /&gt;
&lt;br /&gt;
''I will walk beside you in eternal friendship.''&lt;br /&gt;
&lt;br /&gt;
''I will support you when you stagger, and keep your children safe.''&lt;br /&gt;
&lt;br /&gt;
''Nothing will stop us and one day we will meet on the Western Spurs and drink honey and wine!''&lt;br /&gt;
&lt;br /&gt;
''Let us grow together and conquer the forbidden lands where our souls rule in eternity!''&lt;br /&gt;
&lt;br /&gt;
''Are you ready to join us?''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
Each [[gods|god]] has slightly different abilities and penalties. See the gods' individual pages for details. Below lists only the abilities and penalties of Paaweelr. &lt;br /&gt;
&lt;br /&gt;
=== Paaweelr followers abilities and penalties ===&lt;br /&gt;
''(See the [[follower]] page for details on being a follower)''&lt;br /&gt;
&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
* At 20 faith and 20 favor, receives 25% more food when eating.&lt;br /&gt;
* Can pray on water tiles.&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
* Followers cannot raise Faith above 30.&lt;br /&gt;
* [[Alignment]] penalties.&lt;br /&gt;
&lt;br /&gt;
=== Paaweelr priests abilities and penalties ===&lt;br /&gt;
''(See the [[priest]] page for details on priest-hood)''&lt;br /&gt;
&lt;br /&gt;
====Priest abilities====&lt;br /&gt;
* Can pack&lt;br /&gt;
* Can farm&lt;br /&gt;
* Can pave and destroy pavement &lt;br /&gt;
* Can [[Woodcutting|chop wood]]&lt;br /&gt;
* Taming &lt;br /&gt;
* Priests of Paaweelr receive double gains from sacrificing metal and wood items. &lt;br /&gt;
* Priests of Paaweelr with 60 faith and 30 favor are ignored by normal [[animals]]. They will also ignore your pet if you have one. This does not include [[Rabid Hyena|hyenas]] or 'monsters' like [[dragon|dragons]], [[troll|trolls]],  [[Lava fiend|lava fiends]], [[goblin|goblins]] or [[scorpion|scorpions]].&lt;br /&gt;
&lt;br /&gt;
====Priest penalties====&lt;br /&gt;
* Generic [[Priest#Restrictions|priest]] penalties.&lt;br /&gt;
* Cannot Dig&lt;br /&gt;
* Cannot Mine&lt;br /&gt;
* Cannot use [[Alchemy]]&lt;br /&gt;
&lt;br /&gt;
=== Paaweelr champion abilities and penalties ===&lt;br /&gt;
''(See the [[Champion player|champion]] page for details on champion-hood)''&lt;br /&gt;
&lt;br /&gt;
''All this information is currently assumed based on all other champion information''&lt;br /&gt;
&lt;br /&gt;
==== Champion abilities ====&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
''Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest.''&lt;br /&gt;
{| class=&amp;quot;sortable&amp;quot; style=&amp;quot;background: #f9f9f9;&amp;quot; border=&amp;quot;1px&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot;&lt;br /&gt;
! style=&amp;quot;background: #f2f2f2; width: 150px;&amp;quot;|Name !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Level (Faith) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Favor !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Difficulty !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Time (seconds) !! style=&amp;quot;background: #f2f2f2;&amp;quot;|Targets !! class=&amp;quot;unsortable&amp;quot; style=&amp;quot;background: #f2f2f2;&amp;quot;|Description !! style=&amp;quot;background: #f2f2f2;&amp;quot; class=&amp;quot;unsortable&amp;quot;|Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Sixth sense]] || 6 || 15 || 20 || 10 || Creature || Detect hidden creatures and traps. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Bless]] || 8 || 10 || 10 || 10 || Item, Creature || Adds a holy aura of purity. || Use on blank [[altar]]s to bless them to Paaweelr.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dispel]] || 10 || 10 || 20 || 5 || Tile, Item, Creature || Tries to dispel an effect on the target. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Tangle weave]] || 10 || 30 || 30 || 6 || Creature || Tangles the weave and slows enemy casting. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Opulence]] || 15 || 10 || 10 || 20 || Item || Feeds more || Use on food&lt;br /&gt;
|-&lt;br /&gt;
| [[Light token]] || 20 || 5 || 10 || 10 || Tile, Item, Creature || Creates a bright light item || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Locate soul]] || 20 || 20 || 10 || 10 || Tile, Item, Creature || Locates a player and corpses || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Nolocate]] || 22 || 15/60 || 10 || 15 || Creature, Item || Hides you from locate spells || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Web armour]] || 25 || 35 || 60 || 20 || Item || May slow down creatures hitting you. || cast this on armour&lt;br /&gt;
|-&lt;br /&gt;
| [[Aura of Shared Pain]] || 25 || 35 || 60 || 20 || Item || Hurts creatures hitting you || cast this on armour&lt;br /&gt;
|-&lt;br /&gt;
| [[Libila's shielding]] || 27 || 30 || 30 || 30 || Item || Counters libila's demise enchant || Formerly known as Libila's Scale&lt;br /&gt;
|-&lt;br /&gt;
| [[Nimbleness]] || 30 || 80 || 60 || 20 || Item || increases chances to hit || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Wisdom of Vynora]] || 30 || 30 || 50 || 30 || Creature || Transfers [[fatigue]] to [[sleep bonus]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Reveal settlements]] || 30 || 30 || 25 || 20 || Tile || locates nearby [[settlements]] || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Charm animal]] || 30 || 40 || 35 || 20 || Creature || Turns an animal into a loyal companion || Casting begins [[combat]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Courier]] || 30 || 30 || 20 || 30 || Item || tempts spirits to inhabit the target || Enchantment spell for [[mailboxes]] and Turrets&lt;br /&gt;
|-&lt;br /&gt;
| [[Lurker in the deep]] || 31 || 30 || 60 || 20 || Item || locates rare [[fish]] || Use on [[pendulum]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Cure medium]] || 32 || 13 || 10 || 12 || Wounds || Heals quite a bit || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Fungus]] || 33 || 26 || 30 || 30 || Tile || Turns tiles to mycellium. || Creates a 3x3 area of Mycelium from grass and dirt tiles, can be cast on deep underwater tiles.&lt;br /&gt;
|-&lt;br /&gt;
| [[Oakshell]] || 35 || 20 || 19 || 10 || Creature || Increases natural armour || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Worm Brains]] || 35 || 30 || 40 || 15 || Creature || Causes a rotting brain wound || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Willowspine]] || 35 || 20 || 29 || 10 || Creature || target dodges better || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Ice pillar]] || 35 || 30 || 10 || 10 || Tile || Lowers temperature drastically || Area damage spell&lt;br /&gt;
|-&lt;br /&gt;
| [[Vessel]] || 38 || 5 || 70 || 30 || Item || Stores [[favour]] in a gem || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Break altar]] || 40 || 80 || 50 || 30 || Item || Damages the holy [[altar]]s || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Dirt (spell)]] || 40 || 20 || 50 || 10 || Tile, Item || Creates and destroys dirt || Lowers the dirt layer around a tile, or creates dirt inside a container&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorn of Libila]] || 40 || 40 || 60 || ? || Tile || Damages enemies and heals friends. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild growth]] || 41 || 40 || 40 || 30 || Tile || Fields and trees are nurtured || Advances growth stage up to a 4x4 area around the cast location&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Animal's demise]] || 43 || 40 || 50 || 30 || Item || Higher crit chance against animals. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Libila's demise]] || 44 || 40 || 50 || 30 || Item || Higher crit chance against followers of Libila || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell strength]] || 45 || 60 || 40 || 10 || Creature || May double strength. || Assuming strength is capped at 99.&lt;br /&gt;
|-&lt;br /&gt;
| [[Zombie infestation]] || 50 || 120 || 70 || ? || Tile || Summons your best friends || One of three spells that priests must link together to cast, assuming it raises multiple zombies from corpses in an area.&lt;br /&gt;
|-&lt;br /&gt;
| [[Wrath of Magranon (spell) | Wrath of Magranon]] || 50 || 50 || 50 || 10 || Tile || Destroys fences or walls in an area || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Rite of Death]] || 50 || 300 || 60 || 140 || Item || Draw life from enemies that are close to Libila domain and spreads [[Mycelium]] to tiles within the domain of Libila, causing a small internal wound. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Demise spells | Dragon's demise]] || 51 || 50 || 50 || 30 || Item || Higher crit chance against dragons. || N/A&lt;br /&gt;
|-&lt;br /&gt;
| [[Blessings of the dark]] || 51 || 70 || 60 || 20 || Item || Increases skill gain and speed. || Assuming this is a combination of CoC and WoA.&lt;br /&gt;
|-&lt;br /&gt;
| [[Life transfer]] || 61 || 120 || 60 || 20 || Item || Transfers life force to you || requires [[linking]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Disintegrate]] || 70 || 80 || 70 || 60 || Tile || Destroys rock || Destroy rocktile, also work to destroy reinforced tile in some conditions. Only available for Fo in PvP&lt;br /&gt;
|-&lt;br /&gt;
| [[Land of the dead]] || 70 || 300 || 70 || ? || Tile, Item || Summons the souls of the deceased. || Rolf stated he intends this spell only to be cast once a month if even that, and that it is a &amp;quot;mass raise&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=100080</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=100080"/>
		<updated>2016-11-17T00:55:29Z</updated>

		<summary type="html">&lt;p&gt;Icbash: code errored out after adding 100tiltle to chain smithing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
'''Titles''' are earned when a [[player]] reaches certain [[skill]] milestones. When a title is used players of the same [[kingdom]] can see the title in use by that player when hovering the mouse over the player.  For a player to see their own title they should hover over their [[healthbar]].&lt;br /&gt;
&lt;br /&gt;
[[Chat command]]s:&lt;br /&gt;
* &amp;lt;tt&amp;gt;/title&amp;lt;/tt&amp;gt;: displays the title currently in use&lt;br /&gt;
* &amp;lt;tt&amp;gt;/titles&amp;lt;/tt&amp;gt;: gives the option to select an active title from those available&lt;br /&gt;
&lt;br /&gt;
== Known titles ==&lt;br /&gt;
&lt;br /&gt;
There are no titles for Favor nor Alignment.&lt;br /&gt;
&lt;br /&gt;
=== Characteristic titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | 50 Title !! width=&amp;quot;150&amp;quot; | 70 Title !! width=&amp;quot;150&amp;quot; | 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| Athlete || Body Builder || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body control]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body stamina]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body strength]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind]]&lt;br /&gt;
|  Thinker || Scholar || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind logic]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind speed]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul]]&lt;br /&gt;
| Spiritualist || Visionary || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul strength]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul depth]]&lt;br /&gt;
| Soulman || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | 50 Title !! width=&amp;quot;150&amp;quot; | 70 Title !! width=&amp;quot;150&amp;quot; | 90 Title !! width=&amp;quot;150&amp;quot; | 100 Title !! width=&amp;quot;150&amp;quot; | 100 Title (Epic)&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemy]]&lt;br /&gt;
| Alchemist || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Animal husbandry]]&lt;br /&gt;
| Drover || Granger || Rancher || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Hawk Eye || Eagle Eye ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour smithing]]&lt;br /&gt;
| Armoursmith || Renowned Armorer || Master Armourer ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]]&lt;br /&gt;
| Axeman/woman|| Berserker || Fleshrender ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Baking]]&lt;br /&gt;
| Boulanger || Bakesale || Confissier ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Beverages]]&lt;br /&gt;
| Bartender || Party Animal || Sommelier ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith ||  || Epic Blacksmith&lt;br /&gt;
|- &lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || Botanist || Loremaster ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || Able bowmaker || Master bowmaker ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || Der Metzgermeister/Skinner || Master Butcher ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter || Legendary Architect || Epic Architect&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving knife]]&lt;br /&gt;
| Stabber || Carver || Whittler ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Catapults]]&lt;br /&gt;
| Rock Hurler || Wall Breaker || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]]&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith || Chains of Time ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || Conduit || Casting specialist ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]]&lt;br /&gt;
| Tailor || Dreamweaver || Seamster/Seamstress ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Clubs]]&lt;br /&gt;
| Clubber || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || Renowned Coaler || Master Coaler ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || Master Chef ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Dairy food making]]&lt;br /&gt;
| Cheesemaker || Artisan Cheesemaker || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper || Earthwurm ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || Zealot || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]]&lt;br /&gt;
| Padre/Norn || Devout/Mystic || Enlightened || &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer || Pumpkin King ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighting]]&lt;br /&gt;
| Soldier || Mercenary || Knight/Amazon ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || Renowned Fine Carpenter || Mighty Fine Carpenter ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || Arsonist || Firestarter ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || Medic || Surgeon ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman/woman|| Angler || Kingfisher || Hooked on Fishing || Epic Fisherman&lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || Arrowmaker || Master Fletcher || Quivering with Excitement ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]]&lt;br /&gt;
| Forager || Plant Gatherer || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forestry]]&lt;br /&gt;
| Forester || Arboriculturist || Arbophiliac ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gardening]]&lt;br /&gt;
| Greenthumbs || Gardener || Jiko Enkai Zenji ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammers]]&lt;br /&gt;
| Hammerer|| Assaulter || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Healing]]&lt;br /&gt;
| Healer|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || Iron chef || Saucier || Legendary Chef || Epic Chef&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Knives]]&lt;br /&gt;
| Knifer || Piercer || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]]&lt;br /&gt;
| Tanner || High Tanner || Master Tanner ||Mistress of the Hide  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lockpicking]]&lt;br /&gt;
| Lock Breaker || Safe Cracker || Vault Shadow ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || Safe Smith || Master Locksmith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mauls]]&lt;br /&gt;
| Mauler || Bonker || Crusher ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating]]&lt;br /&gt;
| Guru || Swami || Rama ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Metallurgy]]&lt;br /&gt;
| Smelter|| Metallurgist || Master Metallurgist ||  ||&lt;br /&gt;
|- &lt;br /&gt;
| [[Milking]]&lt;br /&gt;
| Milkman/Milkmaid || Milking Machine || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Milling]]&lt;br /&gt;
| Miller || Grain Expert || Master Miller ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine || The World is Mine ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous items]]&lt;br /&gt;
| Handyman/woman|| Tim the Toolman/woman || Fixer ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Apothecarist || Transmutator || Rainbow Maker ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Ecologist|| Treehugger || Druidkin ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || Road Engineer || Road Warrior ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Papyrusmaking]]&lt;br /&gt;
| Papermaker || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]]&lt;br /&gt;
| Platesmith || Renowned Platesmith || Master Platesmith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Polearms]]&lt;br /&gt;
| Lancer || Phalanx || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || Moulder || Master Potter/Terracotta Terror ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Praying]]&lt;br /&gt;
| Reverent || Pious || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Preaching]]&lt;br /&gt;
| Preacher || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || Goldsniffer ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Puppeteering]]&lt;br /&gt;
| Puppeteer || Entertainer || Puppetmaster || First Jester of Wurm ||&lt;br /&gt;
|- &lt;br /&gt;
| [[Religion]]&lt;br /&gt;
| Spiritual || Theological || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman/woman|| Materia Tamer || Master Fixer ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ropemaking]]&lt;br /&gt;
| Ropemaker || Renowned Ropemaker || Hangman/woman ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[skills:saw|Saw]]&lt;br /&gt;
| I'm Sawry || Chainsaw || Jigsaw || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shields]]&lt;br /&gt;
| Shieldsman/woman || Defender/Defendress || Protector ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipbuilding]]&lt;br /&gt;
| Harbormaster || Shipwright || Master Shipwright ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || Master Smith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cutting]]&lt;br /&gt;
| Sculptor || Artist || Michelangelo ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| Swordsman/woman || Duelist || Swordsmaster ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| Textiler || Needlefriend ||Velcro Fly ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Taming]]&lt;br /&gt;
| Animal Trainer || Beastspeaker || Beastmaster ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunting]]&lt;br /&gt;
| Annoying || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Thatching]]&lt;br /&gt;
| Thatcher || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Thievery]]&lt;br /&gt;
| Pilferer || Thief || Master Thief ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy making]]&lt;br /&gt;
| Toymaker || Gepetto || Master Toymaker ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Toys]]&lt;br /&gt;
| Performer || Manipulator || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || Pathfinder || Master Pathfinder ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Traps]]&lt;br /&gt;
| It's a Trap! || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[War machines]]&lt;br /&gt;
| Destroyer || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || Master Weaponsmith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman/woman|| Deforester ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || Wild one ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
100 Skill(s) are known as legendary titles. Information, and proof of implementation can be found in this [http://forum.wurmonline.com/index.php?/topic/92326-legendary-titles/|| thread.]&lt;br /&gt;
&lt;br /&gt;
=== Special titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account Types|premium account]] in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keepers of Truth|Keeper of Truth]]&lt;br /&gt;
| Pay a [[Account Types|premium account]] for a year in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Fo&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Fo]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Libila&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Libila]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Magranon&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Magranon]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Vynora&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Vynora]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Emeritus&lt;br /&gt;
| Lose [[Champion player|champion]] status&lt;br /&gt;
|-&lt;br /&gt;
| Dawn of Glory&lt;br /&gt;
| Destroy the [[Altar of Three]] or the [[Bone Altar]].&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[Goblin leader]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Land a blow to a [[troll]] prior to its death (Title awarded upon death)&lt;br /&gt;
|-&lt;br /&gt;
| Warmaid&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a female character &lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a male character&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500 as a male character&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaiden&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500 as a female character&lt;br /&gt;
|-&lt;br /&gt;
| Warlord&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900 as a male character.&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900 as a female character.&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor/Chief before he/she dies&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of champions&lt;br /&gt;
| Kill a champion player&lt;br /&gt;
|-&lt;br /&gt;
| Participant of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event&lt;br /&gt;
|-&lt;br /&gt;
| Bloodhound of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 3 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Leader of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 5 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Master of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 10 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 20 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| [[Educated]]&lt;br /&gt;
|Finish the Tutorial on [[Golden Valley]]&lt;br /&gt;
|-&lt;br /&gt;
| Rift Defender&lt;br /&gt;
| Attack one of the rift monsters before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Rifter&lt;br /&gt;
| Successfully close a rift. Title is awarded to all players involved.&lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyant&lt;br /&gt;
| Report several bugs&lt;br /&gt;
|-&lt;br /&gt;
| Cavalier&lt;br /&gt;
| Kill ten different aggressive creatures, enter enemy land and gain 80 skill points.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Cavalier&lt;br /&gt;
| Lose Cavalier status by becoming Hunted. (This title removes Cavalier title)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Premium reward titles ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rider of Lomaner &lt;br /&gt;
| You have been premium a total of 4 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Chieftain of Lomaner&lt;br /&gt;
| You have been premium a total of 7 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Ambassador of Lomaner&lt;br /&gt;
| You have been premium a total of 10 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Baron/Baroness of Lomaner&lt;br /&gt;
| You have been premium a total of 14 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Jarl/Countess of Lomaner&lt;br /&gt;
| You have been premium a total of 18 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Duke/Duchess of Lomaner&lt;br /&gt;
| You have been premium a total of 23 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Provost of Lomaner&lt;br /&gt;
| You have been premium a total of 30 months since Dec 2013.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kingdom titles===&lt;br /&gt;
{{:Offices}}&lt;br /&gt;
&lt;br /&gt;
===Titles of Kings===&lt;br /&gt;
&lt;br /&gt;
The great (and not so great) kings of Wurm are [[Titles_of_Kings|ranked]] within the Kingdom History, which can be viewed on any [[settlement token]].&lt;br /&gt;
&lt;br /&gt;
===Meditating titles===&lt;br /&gt;
Each [[meditation]] path has a [[Meditating#Path_Levels|different set of titles]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Skill !! width=&amp;quot;150&amp;quot; | [[Path of Knowledge]] !! width=&amp;quot;150&amp;quot; | [[Path of Insanity]] !! width=&amp;quot;150&amp;quot; | [[Path of Power]] !! width=&amp;quot;150&amp;quot; | [[Path of Love]] !! width=&amp;quot;150&amp;quot; | [[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
! 0&lt;br /&gt;
! 15 &lt;br /&gt;
| Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
! 15&lt;br /&gt;
| Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
! 15&lt;br /&gt;
| Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
! 15&lt;br /&gt;
| Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
! 4*&lt;br /&gt;
! 15&lt;br /&gt;
| Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
! 15&lt;br /&gt;
| Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
! 20&lt;br /&gt;
| Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
! 7*&lt;br /&gt;
! 30&lt;br /&gt;
| Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
! 40&lt;br /&gt;
| Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
! 9*&lt;br /&gt;
! 50&lt;br /&gt;
| Thought Eater || Maniac || Liberator || Protector || Infection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
! 60&lt;br /&gt;
| Crooked || Drooling || Force || Respectful || Swarm&lt;br /&gt;
|-&lt;br /&gt;
! 11*&lt;br /&gt;
! 70&lt;br /&gt;
| Enlightened || Gone || Vibrant Light || Saint || Free&lt;br /&gt;
|-&lt;br /&gt;
! 12*&lt;br /&gt;
! 80&lt;br /&gt;
| 12th Hierophant || 12th Eidolon || 12th Sovereign || 12th Deva || 12th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 13*&lt;br /&gt;
! 90&lt;br /&gt;
| 13th Hierophant || 13th Eidolon || 13th Sovereign || 13th Deva || 13th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
! 90&lt;br /&gt;
| 14th Hierophant  || 14th Eidolon || 14th Sovereign || 14th Deva || 14th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
! 90&lt;br /&gt;
| 15th Hierophant  || 15th Eidolon || 15th Sovereign || 15th Deva || 15th Harbinger&lt;br /&gt;
|}&lt;br /&gt;
*''* New bonus available at this level''&lt;br /&gt;
&lt;br /&gt;
=== Staff &amp;amp; Volunteer titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Role&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
|-&lt;br /&gt;
| CA&lt;br /&gt;
| [[Community Assistant]]&lt;br /&gt;
|-&lt;br /&gt;
| CM&lt;br /&gt;
| [[Moderator|Chat Moderator]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Forum titles==&lt;br /&gt;
&lt;br /&gt;
=== Forum members ===&lt;br /&gt;
Players without posts have the forum title of 'Settler'. After 10 posts this changes to 'Villager'. After 5000 posts this changes to 'Elder'&lt;br /&gt;
&lt;br /&gt;
=== Staff &amp;amp; volunteer banners===&lt;br /&gt;
&lt;br /&gt;
All staff and volunteers receive a forum banner denoting their position. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Creator1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Dev1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:SA.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WA.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Pro1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:DPRO.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:PRA.png]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:HGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:AHGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:AGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:GM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:LCM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:CM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:CA1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:LFM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:ALFM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:FM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:BM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WA1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:ClientDev.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=100079</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=100079"/>
		<updated>2016-11-17T00:52:36Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Skill titles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
'''Titles''' are earned when a [[player]] reaches certain [[skill]] milestones. When a title is used players of the same [[kingdom]] can see the title in use by that player when hovering the mouse over the player.  For a player to see their own title they should hover over their [[healthbar]].&lt;br /&gt;
&lt;br /&gt;
[[Chat command]]s:&lt;br /&gt;
* &amp;lt;tt&amp;gt;/title&amp;lt;/tt&amp;gt;: displays the title currently in use&lt;br /&gt;
* &amp;lt;tt&amp;gt;/titles&amp;lt;/tt&amp;gt;: gives the option to select an active title from those available&lt;br /&gt;
&lt;br /&gt;
== Known titles ==&lt;br /&gt;
&lt;br /&gt;
There are no titles for Favor nor Alignment.&lt;br /&gt;
&lt;br /&gt;
=== Characteristic titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | 50 Title !! width=&amp;quot;150&amp;quot; | 70 Title !! width=&amp;quot;150&amp;quot; | 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| Athlete || Body Builder || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body control]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body stamina]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  || &lt;br /&gt;
|-&lt;br /&gt;
| [[Body strength]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind]]&lt;br /&gt;
|  Thinker || Scholar || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind logic]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
| [[Mind speed]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul]]&lt;br /&gt;
| Spiritualist || Visionary || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul strength]]&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Soul depth]]&lt;br /&gt;
| Soulman || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Skill&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | 50 Title !! width=&amp;quot;150&amp;quot; | 70 Title !! width=&amp;quot;150&amp;quot; | 90 Title !! width=&amp;quot;150&amp;quot; | 100 Title !! width=&amp;quot;150&amp;quot; | 100 Title (Epic)&lt;br /&gt;
|-&lt;br /&gt;
| [[Alchemy]]&lt;br /&gt;
| Alchemist || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Animal husbandry]]&lt;br /&gt;
| Drover || Granger || Rancher || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Hawk Eye || Eagle Eye ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour smithing]]&lt;br /&gt;
| Armoursmith || Renowned Armorer || Master Armourer ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]]&lt;br /&gt;
| Axeman/woman|| Berserker || Fleshrender ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Baking]]&lt;br /&gt;
| Boulanger || Bakesale || Confissier ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Beverages]]&lt;br /&gt;
| Bartender || Party Animal || Sommelier ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith ||  || Epic Blacksmith&lt;br /&gt;
|- &lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || Botanist || Loremaster ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || Able bowmaker || Master bowmaker ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || Der Metzgermeister/Skinner || Master Butcher ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter || Legendary Architect || Epic Architect&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving knife]]&lt;br /&gt;
| Stabber || Carver || Whittler ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Catapults]]&lt;br /&gt;
| Rock Hurler || Wall Breaker || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]]&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith | Chains of Time |  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || Conduit || Casting specialist ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || &amp;lt;span style=&amp;quot;color:#44433f&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; ||  ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]]&lt;br /&gt;
| Tailor || Dreamweaver || Seamster/Seamstress ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Clubs]]&lt;br /&gt;
| Clubber || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || Renowned Coaler || Master Coaler ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || Master Chef ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Dairy food making]]&lt;br /&gt;
| Cheesemaker || Artisan Cheesemaker || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper || Earthwurm ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || Zealot || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]]&lt;br /&gt;
| Padre/Norn || Devout/Mystic || Enlightened || &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt; || &amp;lt;span style=&amp;quot;color:#E6E6E6&amp;quot;&amp;gt;No Title&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer || Pumpkin King ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighting]]&lt;br /&gt;
| Soldier || Mercenary || Knight/Amazon ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || Renowned Fine Carpenter || Mighty Fine Carpenter ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || Arsonist || Firestarter ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || Medic || Surgeon ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman/woman|| Angler || Kingfisher || Hooked on Fishing || Epic Fisherman&lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || Arrowmaker || Master Fletcher || Quivering with Excitement ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Foraging]]&lt;br /&gt;
| Forager || Plant Gatherer || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Forestry]]&lt;br /&gt;
| Forester || Arboriculturist || Arbophiliac ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Gardening]]&lt;br /&gt;
| Greenthumbs || Gardener || Jiko Enkai Zenji ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammers]]&lt;br /&gt;
| Hammerer|| Assaulter || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Healing]]&lt;br /&gt;
| Healer|| || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || Iron chef || Saucier || Legendary Chef || Epic Chef&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Knives]]&lt;br /&gt;
| Knifer || Piercer || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]]&lt;br /&gt;
| Tanner || High Tanner || Master Tanner ||Mistress of the Hide  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Lockpicking]]&lt;br /&gt;
| Lock Breaker || Safe Cracker || Vault Shadow ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || Safe Smith || Master Locksmith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mauls]]&lt;br /&gt;
| Mauler || Bonker || Crusher ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Meditating]]&lt;br /&gt;
| Guru || Swami || Rama ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Metallurgy]]&lt;br /&gt;
| Smelter|| Metallurgist || Master Metallurgist ||  ||&lt;br /&gt;
|- &lt;br /&gt;
| [[Milking]]&lt;br /&gt;
| Milkman/Milkmaid || Milking Machine || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Milling]]&lt;br /&gt;
| Miller || Grain Expert || Master Miller ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine || The World is Mine ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous items]]&lt;br /&gt;
| Handyman/woman|| Tim the Toolman/woman || Fixer ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Apothecarist || Transmutator || Rainbow Maker ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Ecologist|| Treehugger || Druidkin ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || Road Engineer || Road Warrior ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Papyrusmaking]]&lt;br /&gt;
| Papermaker || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]]&lt;br /&gt;
| Platesmith || Renowned Platesmith || Master Platesmith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Polearms]]&lt;br /&gt;
| Lancer || Phalanx || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || Moulder || Master Potter/Terracotta Terror ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Praying]]&lt;br /&gt;
| Reverent || Pious || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Preaching]]&lt;br /&gt;
| Preacher || || || ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || Goldsniffer ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Puppeteering]]&lt;br /&gt;
| Puppeteer || Entertainer || Puppetmaster || First Jester of Wurm ||&lt;br /&gt;
|- &lt;br /&gt;
| [[Religion]]&lt;br /&gt;
| Spiritual || Theological || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman/woman|| Materia Tamer || Master Fixer ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Ropemaking]]&lt;br /&gt;
| Ropemaker || Renowned Ropemaker || Hangman/woman ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[skills:saw|Saw]]&lt;br /&gt;
| I'm Sawry || Chainsaw || Jigsaw || || &lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shields]]&lt;br /&gt;
| Shieldsman/woman || Defender/Defendress || Protector ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipbuilding]]&lt;br /&gt;
| Harbormaster || Shipwright || Master Shipwright ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || Master Smith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cutting]]&lt;br /&gt;
| Sculptor || Artist || Michelangelo ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| Swordsman/woman || Duelist || Swordsmaster ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| Textiler || Needlefriend ||Velcro Fly ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Taming]]&lt;br /&gt;
| Animal Trainer || Beastspeaker || Beastmaster ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Taunting]]&lt;br /&gt;
| Annoying || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Thatching]]&lt;br /&gt;
| Thatcher || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Thievery]]&lt;br /&gt;
| Pilferer || Thief || Master Thief ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Toy making]]&lt;br /&gt;
| Toymaker || Gepetto || Master Toymaker ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Toys]]&lt;br /&gt;
| Performer || Manipulator || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || Pathfinder || Master Pathfinder ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Traps]]&lt;br /&gt;
| It's a Trap! || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[War machines]]&lt;br /&gt;
| Destroyer || || ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || Master Weaponsmith ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman/woman|| Deforester ||  ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || Wild one ||  ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
100 Skill(s) are known as legendary titles. Information, and proof of implementation can be found in this [http://forum.wurmonline.com/index.php?/topic/92326-legendary-titles/|| thread.]&lt;br /&gt;
&lt;br /&gt;
=== Special titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account Types|premium account]] in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keepers of Truth|Keeper of Truth]]&lt;br /&gt;
| Pay a [[Account Types|premium account]] for a year in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Fo&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Fo]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Libila&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Libila]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Magranon&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Magranon]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Vynora&lt;br /&gt;
| Become a [[Champion player|champion]] of [[Vynora]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Emeritus&lt;br /&gt;
| Lose [[Champion player|champion]] status&lt;br /&gt;
|-&lt;br /&gt;
| Dawn of Glory&lt;br /&gt;
| Destroy the [[Altar of Three]] or the [[Bone Altar]].&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[Goblin leader]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Land a blow to a [[troll]] prior to its death (Title awarded upon death)&lt;br /&gt;
|-&lt;br /&gt;
| Warmaid&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a female character &lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1100 as a male character&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500 as a male character&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaiden&lt;br /&gt;
| Obtain a [[BattleRank|battle rank]] of 1500 as a female character&lt;br /&gt;
|-&lt;br /&gt;
| Warlord&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900 as a male character.&lt;br /&gt;
|-&lt;br /&gt;
| Valkyrie&lt;br /&gt;
| Obtain a [[Battlerank|battle rank]] of 1900 as a female character.&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor/Chief before he/she dies&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners)&lt;br /&gt;
|-&lt;br /&gt;
| Slayer of champions&lt;br /&gt;
| Kill a champion player&lt;br /&gt;
|-&lt;br /&gt;
| Participant of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event&lt;br /&gt;
|-&lt;br /&gt;
| Bloodhound of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 3 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Leader of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 5 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| Master of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 10 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| King of the Hunt&lt;br /&gt;
| Be part of the winning alliance of a Hunt of the Ancients event 20 separate times.&lt;br /&gt;
|-&lt;br /&gt;
| [[Educated]]&lt;br /&gt;
|Finish the Tutorial on [[Golden Valley]]&lt;br /&gt;
|-&lt;br /&gt;
| Rift Defender&lt;br /&gt;
| Attack one of the rift monsters before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Rifter&lt;br /&gt;
| Successfully close a rift. Title is awarded to all players involved.&lt;br /&gt;
|-&lt;br /&gt;
| Clairvoyant&lt;br /&gt;
| Report several bugs&lt;br /&gt;
|-&lt;br /&gt;
| Cavalier&lt;br /&gt;
| Kill ten different aggressive creatures, enter enemy land and gain 80 skill points.&lt;br /&gt;
|-&lt;br /&gt;
| Fallen Cavalier&lt;br /&gt;
| Lose Cavalier status by becoming Hunted. (This title removes Cavalier title)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Premium reward titles ===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
! width=&amp;quot;820&amp;quot; | Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Rider of Lomaner &lt;br /&gt;
| You have been premium a total of 4 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Chieftain of Lomaner&lt;br /&gt;
| You have been premium a total of 7 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Ambassador of Lomaner&lt;br /&gt;
| You have been premium a total of 10 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Baron/Baroness of Lomaner&lt;br /&gt;
| You have been premium a total of 14 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Jarl/Countess of Lomaner&lt;br /&gt;
| You have been premium a total of 18 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Duke/Duchess of Lomaner&lt;br /&gt;
| You have been premium a total of 23 months since Dec 2013.&lt;br /&gt;
|-&lt;br /&gt;
| Provost of Lomaner&lt;br /&gt;
| You have been premium a total of 30 months since Dec 2013.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kingdom titles===&lt;br /&gt;
{{:Offices}}&lt;br /&gt;
&lt;br /&gt;
===Titles of Kings===&lt;br /&gt;
&lt;br /&gt;
The great (and not so great) kings of Wurm are [[Titles_of_Kings|ranked]] within the Kingdom History, which can be viewed on any [[settlement token]].&lt;br /&gt;
&lt;br /&gt;
===Meditating titles===&lt;br /&gt;
Each [[meditation]] path has a [[Meditating#Path_Levels|different set of titles]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Level&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Skill !! width=&amp;quot;150&amp;quot; | [[Path of Knowledge]] !! width=&amp;quot;150&amp;quot; | [[Path of Insanity]] !! width=&amp;quot;150&amp;quot; | [[Path of Power]] !! width=&amp;quot;150&amp;quot; | [[Path of Love]] !! width=&amp;quot;150&amp;quot; | [[Path of Hate]]&lt;br /&gt;
|-&lt;br /&gt;
! 0&lt;br /&gt;
! 15 &lt;br /&gt;
| Uninitiated || Uninitiated || Uninitiated || Uninitiated || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
! 15&lt;br /&gt;
| Initiate || Initiate || Initiate || Initiate || Initiate&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
! 15&lt;br /&gt;
| Eager || Disturbed || Gatherer || Nice || Ridiculous&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
! 15&lt;br /&gt;
| Explorer || Crazed || Greedy || Gentle || Envious&lt;br /&gt;
|-&lt;br /&gt;
! 4*&lt;br /&gt;
! 15&lt;br /&gt;
| Sheetfolder || Deranged || Strong || Warm|| Hateful&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
! 15&lt;br /&gt;
| Desertmind || Sicko || Released || Goodhearted || Finger&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
! 20&lt;br /&gt;
| Observer || Mental || Unafraid || Giving || Sheep&lt;br /&gt;
|-&lt;br /&gt;
! 7*&lt;br /&gt;
! 30&lt;br /&gt;
| Bookkeeper || Psycho || Brave || Rock || Snake&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
! 40&lt;br /&gt;
| Mud-dweller || Beast || Performer || Splendid || Shark&lt;br /&gt;
|-&lt;br /&gt;
! 9*&lt;br /&gt;
! 50&lt;br /&gt;
| Thought Eater || Maniac || Liberator || Protector || Infection&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
! 60&lt;br /&gt;
| Crooked || Drooling || Force || Respectful || Swarm&lt;br /&gt;
|-&lt;br /&gt;
! 11*&lt;br /&gt;
! 70&lt;br /&gt;
| Enlightened || Gone || Vibrant Light || Saint || Free&lt;br /&gt;
|-&lt;br /&gt;
! 12*&lt;br /&gt;
! 80&lt;br /&gt;
| 12th Hierophant || 12th Eidolon || 12th Sovereign || 12th Deva || 12th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 13*&lt;br /&gt;
! 90&lt;br /&gt;
| 13th Hierophant || 13th Eidolon || 13th Sovereign || 13th Deva || 13th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
! 90&lt;br /&gt;
| 14th Hierophant  || 14th Eidolon || 14th Sovereign || 14th Deva || 14th Harbinger&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
! 90&lt;br /&gt;
| 15th Hierophant  || 15th Eidolon || 15th Sovereign || 15th Deva || 15th Harbinger&lt;br /&gt;
|}&lt;br /&gt;
*''* New bonus available at this level''&lt;br /&gt;
&lt;br /&gt;
=== Staff &amp;amp; Volunteer titles ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! width=&amp;quot;40&amp;quot; | Role&lt;br /&gt;
! width=&amp;quot;150&amp;quot; | Title&lt;br /&gt;
|-&lt;br /&gt;
| CA&lt;br /&gt;
| [[Community Assistant]]&lt;br /&gt;
|-&lt;br /&gt;
| CM&lt;br /&gt;
| [[Moderator|Chat Moderator]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Forum titles==&lt;br /&gt;
&lt;br /&gt;
=== Forum members ===&lt;br /&gt;
Players without posts have the forum title of 'Settler'. After 10 posts this changes to 'Villager'. After 5000 posts this changes to 'Elder'&lt;br /&gt;
&lt;br /&gt;
=== Staff &amp;amp; volunteer banners===&lt;br /&gt;
&lt;br /&gt;
All staff and volunteers receive a forum banner denoting their position. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Creator1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Dev1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:SA.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WA.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:Pro1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:DPRO.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:PRA.png]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:HGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:AHGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:AGM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:GM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:LCM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:CM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:CA1.png]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:LFM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:ALFM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:FM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:BM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WM1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:WA1.png]]&lt;br /&gt;
| width=&amp;quot;105&amp;quot; | [[File:ClientDev.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Blacksmith&amp;diff=99544</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Blacksmith&amp;diff=99544"/>
		<updated>2016-09-03T14:27:27Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Redirected page to Blacksmithing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Blacksmithing]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditating_answers&amp;diff=99449</id>
		<title>Meditating answers</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditating_answers&amp;diff=99449"/>
		<updated>2016-08-14T02:57:59Z</updated>

		<summary type="html">&lt;p&gt;Icbash: fixed hate level 8 ? was not there befor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''Meditating'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{warning | warning=This page contains spoilers to the [[Meditation]] path questions. Only continue reading if you have intentionally chosen to view these, otherwise [[Main Page|navigate]] away from this page. }}&lt;br /&gt;
&lt;br /&gt;
The answers here are '''not''' confirmed by Code Club AB and are subject modification and change at any time, without warning, as with any other game mechanic.  The lists below are n spoilers, however, caution yourself and don't click expand when you didn't mean to. &lt;br /&gt;
&lt;br /&gt;
You are urged to please to not reveal the path questions or answers in public chat, the forums or on IRC. It will detract the sense of mystery and other desired side effects of the feature.&lt;br /&gt;
&lt;br /&gt;
'''Please do not make the titles section headers and do not put too much information into the summary box when adding answers.  Be as discrete as possible to avoid spoiling the fantasy for other Wurmpedia readers.'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Answers'''&lt;br /&gt;
&lt;br /&gt;
'''Love'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#1st Question - What is love?&lt;br /&gt;
#:It is a spring.&lt;br /&gt;
#2nd Question - Without which can love not survive?&lt;br /&gt;
#:Respect&lt;br /&gt;
#3rd Question - Which of these negates love?&lt;br /&gt;
#:Contempt&lt;br /&gt;
#4th Question - How do I love someone more?&lt;br /&gt;
#:I accept&lt;br /&gt;
#5th Question - What makes love grow most?&lt;br /&gt;
#:Time&lt;br /&gt;
#6th Question - What should i say to best strengthen existing love?&lt;br /&gt;
#:I love you&lt;br /&gt;
#7th Question - What is the best reason to ask someone I love to change?&lt;br /&gt;
#:To preserve balance&lt;br /&gt;
#8th Question - What do I need to do to love everyone?&lt;br /&gt;
#:Accept humankind&lt;br /&gt;
#9th Question - Which of these is the biggest failure in love?&lt;br /&gt;
#:Not protecting your love&lt;br /&gt;
#10th Question - What of these will ultimately make love fail?&lt;br /&gt;
#:Lack of patience&lt;br /&gt;
#11th Question - What is the biggest act of love?&lt;br /&gt;
#:Setting free&lt;br /&gt;
#12th Question - Are there people who can love you no matter what?&lt;br /&gt;
#:Yes, there are such people&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Insanity'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#1st Question - How come some people are rich and some are poor?&lt;br /&gt;
#:Life is unfair&lt;br /&gt;
#2nd Question - Who has the most control of my fate?&lt;br /&gt;
#:The stars&lt;br /&gt;
#3rd Question - If I win the lottery, what determined it?&lt;br /&gt;
#:Simple Luck&lt;br /&gt;
#4th Question - A horse slips and kills the rider. What happened?&lt;br /&gt;
#:Chance struck&lt;br /&gt;
#5th Question - Who of these are usually hiding something&lt;br /&gt;
#:A silent person&lt;br /&gt;
#6th Question - Do you have free will?&lt;br /&gt;
#:Yes&lt;br /&gt;
#7th Question - Must I treat others as I want to be treated myself?&lt;br /&gt;
#:Always&lt;br /&gt;
#8th Question - These roads, mines and houses are&lt;br /&gt;
#:Basically unnatural&lt;br /&gt;
#9th Question - Who usually has most incentive to attack a normal person like me?&lt;br /&gt;
#:The government&lt;br /&gt;
#10th Question - What best describes humankind?&lt;br /&gt;
#:Evil&lt;br /&gt;
#11th Question - What best describes my life?&lt;br /&gt;
#:Totally meaningless&lt;br /&gt;
#12th Question - Who committed the crime?&lt;br /&gt;
#:The rich guy&lt;br /&gt;
#13th Question - He worries about someone therefore he _____ the person.&lt;br /&gt;
#:cares about&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Knowledge'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#1st Question - What is knowledge?&lt;br /&gt;
#:Information that I have accepted as a fact&lt;br /&gt;
#2nd Question - What best constitutes a fact?&lt;br /&gt;
#:Anything I accept as the truth&lt;br /&gt;
#3rd Question - Is there any absolute truth?&lt;br /&gt;
#:Only what I decide to see within me&lt;br /&gt;
#4th Question - How do I best prepare myself to learn things?&lt;br /&gt;
#:I initially accept everything as fact and try to constantly verify it&lt;br /&gt;
#5th Question - What is the most important product of knowledge?&lt;br /&gt;
#:Fearlessness&lt;br /&gt;
#6th Question - What constitutes a professional?&lt;br /&gt;
#:someone who is paid&lt;br /&gt;
#7th Question - Which of these is the most certain way to rise above the crowd?&lt;br /&gt;
#:To really learn the details&lt;br /&gt;
#8th Question - What do I do when I have too little knowledge to make the best choice?&lt;br /&gt;
#:Usually you could toss a coin&lt;br /&gt;
#9th Question - How important is knowledge of history?&lt;br /&gt;
#:It can help&lt;br /&gt;
#10th Question - What is required to make good decisions?&lt;br /&gt;
#:Fairly logical thinking&lt;br /&gt;
#11th Question - What will make my knowledge useless?&lt;br /&gt;
#:Inactivity&lt;br /&gt;
#12th Question - Which of these is a requirement for truly working knowledge?&lt;br /&gt;
#:That there is no randomness in the world&lt;br /&gt;
#13th Question - What knowledge is most valuable?&lt;br /&gt;
#:To see what it is that you actually do to the world and the people around you&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
'''Power'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#1st Question - What is the ultimate purpose of power?&lt;br /&gt;
#:To achieve personal freedom&lt;br /&gt;
#2nd Question - What is money?&lt;br /&gt;
#:Money is mainly energy&lt;br /&gt;
#3rd Question - In large amounts, what of these things is the most certain route to power for an unknown person?&lt;br /&gt;
#:Money&lt;br /&gt;
#4th Question - What is the main reason that people strive for power and money?&lt;br /&gt;
#:To gain control over their lives&lt;br /&gt;
#5th Question - What is the safest way of getting rid of your enemy?&lt;br /&gt;
#:Conquer them&lt;br /&gt;
#6th Question - If power is a sword, what do i need to swing it?&lt;br /&gt;
#:Courage&lt;br /&gt;
#7th Question - What is the biggest risk of my gaining power?&lt;br /&gt;
#:That i become a coward&lt;br /&gt;
#8th Question - How do i best control other people while releasing their energy?&lt;br /&gt;
#:Give them limited power&lt;br /&gt;
#9th Question - Will i loose my power if i am dishonest ?&lt;br /&gt;
#:Usually not&lt;br /&gt;
#10th Question - Why am I in power?&lt;br /&gt;
#:I am better&lt;br /&gt;
#11th Question - Which of these are blocked from achieving ultimate power?&lt;br /&gt;
#:None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Hate'''&lt;br /&gt;
{{Spoiler|&lt;br /&gt;
#1st Question - What is hate?&lt;br /&gt;
#:A need&lt;br /&gt;
#2nd Question - What is the best thing that comes from hate?&lt;br /&gt;
#:Energy&lt;br /&gt;
#3rd Question - What is the worst thing that hate can bring?&lt;br /&gt;
#:It can kill me&lt;br /&gt;
#4th Question - What type of hate is the weakest?&lt;br /&gt;
#:Hate based on Fear&lt;br /&gt;
#5th Question - How can i best strengthen my hate?&lt;br /&gt;
#:By finding proof&lt;br /&gt;
#6th Question - What is the best use of my hate?&lt;br /&gt;
#:To resolve my problems&lt;br /&gt;
#7th Question - Who is in control of my aggression?&lt;br /&gt;
#:Anyone who knows about it&lt;br /&gt;
#8th Question - How do i best control my hate?&lt;br /&gt;
#:With the Truth&lt;br /&gt;
#9th Question - What is the best effect of displaying aggression?&lt;br /&gt;
#:Fear&lt;br /&gt;
#10th Question - When should i get rid of my hate?&lt;br /&gt;
#:When i lose out&lt;br /&gt;
#11th Question - When have i mastered my hate?&lt;br /&gt;
#:When I can loose it at will&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Meditating]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Drake_hide_glove&amp;diff=99446</id>
		<title>Drake hide glove</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Drake_hide_glove&amp;diff=99446"/>
		<updated>2016-08-13T16:33:45Z</updated>

		<summary type="html">&lt;p&gt;Icbash: updated because of http://forum.wurmonline.com/index.php?/topic/144259-issue-when-making-a-drake-hide-armour/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[needle]]&lt;br /&gt;
|passive=[[drake hide]] (0.22 kg)&lt;br /&gt;
|group=Armour&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.20 kg)&lt;br /&gt;
*[[Leather pieces]] (0.02 kg)&lt;br /&gt;
|skill=leatherworking&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
''A glove made from smooth glistening drake hide''.&lt;br /&gt;
&lt;br /&gt;
[[Armour]] for your [[Item:hand|hands]], so you won't get [[wound|injured]] there as severely when [[Combat rating|being hit]] in [[combat]] or otherwise. You will need one for each hand. [[Drake hide]] is the best leatherworking based armour existing in [[Wurm]], and its protection properties are equal to that of [[plate armour]] while being extremely lightweight.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A higher [[quality]] needle will increase your chance of success for creating.&lt;br /&gt;
* [[Failure]] when creating will cause the drake hide to lose some Weight.&lt;br /&gt;
* On servers in the [[Freedom]] cluster, it can be improved with regular [[leather]].&lt;br /&gt;
* On servers in the [[Epic]] cluster, it can not be improved with regular leather.&lt;br /&gt;
* The item will have the same colour properties as the drake hide it's created from.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Armour]]&lt;br /&gt;
* [[Fighting#Armour_types|Armour types]]&lt;br /&gt;
* [[Dragons]]&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Drake hide armour]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Leatherworking items]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Drake_hide_sleeve&amp;diff=99445</id>
		<title>Drake hide sleeve</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Drake_hide_sleeve&amp;diff=99445"/>
		<updated>2016-08-13T16:33:04Z</updated>

		<summary type="html">&lt;p&gt;Icbash: updated because of http://forum.wurmonline.com/index.php?/topic/144259-issue-when-making-a-drake-hide-armour/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[needle]]&lt;br /&gt;
|passive=[[drake hide]] (0.33 kg)&lt;br /&gt;
|group=Armour&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
*[[Leather pieces]] (0.03 kg)&lt;br /&gt;
|skill=leatherworking&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
''Drake hide sown into a cylinder to protect the arms''.&lt;br /&gt;
&lt;br /&gt;
[[Armour]] for your [[Item:arm|arms]], so you won't get [[wound|injured]] there as severely when [[Combat rating|being hit]] in [[combat]] or otherwise. You will need one for each arm. [[Drake hide]] is the best leatherworking based armour existing in [[Wurm]], and its protection properties are equal to that of [[plate armour]] while being extremely lightweight.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A higher [[quality]] needle will increase your chance of success for creating.&lt;br /&gt;
* [[Failure]] when creating will cause the drake hide to lose some Weight.&lt;br /&gt;
* On servers in the [[Freedom]] cluster, it can be improved with regular [[leather]].&lt;br /&gt;
* On servers in the [[Epic]] cluster, it can not be improved with regular leather.&lt;br /&gt;
* The item will have the same colour properties as the drake hide it's created from.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Armour]]&lt;br /&gt;
* [[Fighting#Armour_types|Armour types]]&lt;br /&gt;
* [[Dragons]]&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Drake hide armour]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Leatherworking items]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Drake_hide_cap&amp;diff=99444</id>
		<title>Drake hide cap</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Drake_hide_cap&amp;diff=99444"/>
		<updated>2016-08-13T16:32:25Z</updated>

		<summary type="html">&lt;p&gt;Icbash: updated because of http://forum.wurmonline.com/index.php?/topic/144259-issue-when-making-a-drake-hide-armour/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[needle]]&lt;br /&gt;
|passive=[[drake hide]] (0.33 kg)&lt;br /&gt;
|group=Armour&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
*[[Leather pieces]] (0.03 kg)&lt;br /&gt;
|skill=leatherworking&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
''A drake hide cap with ear flaps and a strap''.&lt;br /&gt;
&lt;br /&gt;
[[Armour]] for your [[Item:head|head]], so you won't get [[wound|injured]] there as severely when [[Combat rating|being hit]] in [[combat]] or otherwise. [[Drake hide]] is the best leatherworking based armour existing in [[Wurm]], and its protection properties are equal to that of [[plate armour]] while being extremely lightweight.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A drake hide cap will not protect the [[Item:face|face]] and eyes, thus is sometimes replaced by a [[steel great helm]].&lt;br /&gt;
* A higher [[quality]] needle will increase your chance of success for creating.&lt;br /&gt;
* [[Failure]] when creating will cause the drake hide to lose some Weight.&lt;br /&gt;
* On servers in the [[Freedom]] cluster, it can be improved with regular [[leather]].&lt;br /&gt;
* On servers in the [[Epic]] cluster, it can not be improved with regular leather.&lt;br /&gt;
* The item will have the same colour properties as the drake hide it's created from.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Armour]]&lt;br /&gt;
* [[Fighting#Armour_types|Armour types]]&lt;br /&gt;
* [[Dragons]]&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Drake hide armour]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Leatherworking items]]&lt;br /&gt;
[[Category:Hats]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Drake_hide_boot&amp;diff=99443</id>
		<title>Drake hide boot</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Drake_hide_boot&amp;diff=99443"/>
		<updated>2016-08-13T16:31:36Z</updated>

		<summary type="html">&lt;p&gt;Icbash: updated because of http://forum.wurmonline.com/index.php?/topic/144259-issue-when-making-a-drake-hide-armour/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[needle]]&lt;br /&gt;
|passive=[[drake hide]] (0.44 kg)&lt;br /&gt;
|group=Armour&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.40 kg)&lt;br /&gt;
*[[Leather pieces]] (0.04 kg)&lt;br /&gt;
|skill=leatherworking&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
''A sturdy boot made from shiny drake hide''.&lt;br /&gt;
&lt;br /&gt;
[[Armour]] for your [[Item:foot|feet]], so you won't get [[wound|injured]] there as severely when [[Combat rating|being hit]] in [[combat]] or otherwise. You will need one for each foot. [[Drake hide]] is the best leatherworking based armour existing in [[Wurm]], and its protection properties are equal to that of [[plate armour]] while being extremely lightweight.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A higher [[quality]] needle will increase your chance of success for creating.&lt;br /&gt;
* [[Failure]] when creating will cause the drake hide to lose some Weight.&lt;br /&gt;
* On servers in the [[Freedom]] cluster, it can be improved with regular [[leather]].&lt;br /&gt;
* On servers in the [[Epic]] cluster, it can not be improved with regular leather.&lt;br /&gt;
* The item will have the same colour properties as the drake hide it's created from.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Armour]]&lt;br /&gt;
* [[Fighting#Armour_types|Armour types]]&lt;br /&gt;
* [[Dragons]]&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Drake hide armour]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Leatherworking items]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Drake_hide_pants&amp;diff=99442</id>
		<title>Drake hide pants</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Drake_hide_pants&amp;diff=99442"/>
		<updated>2016-08-13T16:30:55Z</updated>

		<summary type="html">&lt;p&gt;Icbash: updated because of http://forum.wurmonline.com/index.php?/topic/144259-issue-when-making-a-drake-hide-armour/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[needle]]&lt;br /&gt;
|passive=[[drake hide]] (0.55 kg)&lt;br /&gt;
|group=Armour&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.50 kg)&lt;br /&gt;
*[[Leather pieces]] (0.05 kg)&lt;br /&gt;
|skill=leatherworking&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
''Comfortable and endurable leg protection made from drake hide''.&lt;br /&gt;
&lt;br /&gt;
[[Armour]] for your [[Item:legs|legs]], so you won't get [[wound|injured]] there as severely when [[Combat rating|being hit]] in [[combat]] or otherwise. [[Drake hide]] is the best leatherworking based armour existing in [[Wurm]], and its protection properties are equal to that of [[plate armour]] while being extremely lightweight.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A higher [[quality]] needle will increase your chance of success for creating.&lt;br /&gt;
* [[Failure]] when creating will cause the drake hide to lose some Weight.&lt;br /&gt;
* On servers in the [[Freedom]] cluster, it can be improved with regular [[leather]].&lt;br /&gt;
* On servers in the [[Epic]] cluster, it can not be improved with regular leather.&lt;br /&gt;
* The item will have the same colour properties as the drake hide it's created from.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Armour]]&lt;br /&gt;
* [[Fighting#Armour_types|Armour types]]&lt;br /&gt;
* [[Dragons]]&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Drake hide armour]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Leatherworking items]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Drake_hide_jacket&amp;diff=99441</id>
		<title>Drake hide jacket</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Drake_hide_jacket&amp;diff=99441"/>
		<updated>2016-08-13T16:30:11Z</updated>

		<summary type="html">&lt;p&gt;Icbash: updated because of http://forum.wurmonline.com/index.php?/topic/144259-issue-when-making-a-drake-hide-armour/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[needle]]&lt;br /&gt;
|passive=[[drake hide]] (0.66 kg)&lt;br /&gt;
|group=Armour&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.60 kg)&lt;br /&gt;
*[[Leather pieces]] (0.06 kg)&lt;br /&gt;
|skill=leatherworking&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''&lt;br /&gt;
''A jacket made from finest drake hide with brass husks''.&lt;br /&gt;
&lt;br /&gt;
[[Armour]] for your [[Item:torso|torso]], so you won't get [[wound|injured]] there as severely when [[Combat rating|being hit]] in [[combat]] or otherwise. [[Drake hide]] is the best leatherworking based armour existing in [[Wurm]], and its protection properties are equal to that of [[plate armour]] while being extremely lightweight.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* A higher [[quality]] needle will increase your chance of success for creating.&lt;br /&gt;
* [[Failure]] when creating will cause the drake hide to lose some Weight.&lt;br /&gt;
* On servers in the [[Freedom]] cluster, it can be improved with regular [[leather]].&lt;br /&gt;
* On servers in the [[Epic]] cluster, it can not be improved with regular leather.&lt;br /&gt;
* The item will have the same colour properties as the drake hide it's created from.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[Armour]]&lt;br /&gt;
* [[Fighting#Armour_types|Armour types]]&lt;br /&gt;
* [[Dragons]]&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Drake hide armour]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Leatherworking items]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Key_bindings&amp;diff=99440</id>
		<title>Key bindings</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Key_bindings&amp;diff=99440"/>
		<updated>2016-08-13T15:22:19Z</updated>

		<summary type="html">&lt;p&gt;Icbash: /* Priest Spells */  added rest of spells still need to add keybinds&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands.  These may be modified via the launcher settings under the '''Keybindings''' tab.  This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile.  See the topic [[Key_bindings#Advanced_key_binding|advanced binding]] below for more information on manual changes.  It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings.&lt;br /&gt;
&lt;br /&gt;
==Default keybindings==&lt;br /&gt;
&amp;lt;!---  Editors, I have set this table up to match the keybindings screen in the settings.  I find this order would be best for new players.  I've added the additional ones at the bottom in a new table - Marni ---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Default keybindings==&lt;br /&gt;
&amp;lt;!---  Editors, I have set this table up to match the keybindings screen in the settings.  I find this order would be best for new players.  I've added the additional ones at the bottom in a new table - Marni ---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Movement ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Move forwards&lt;br /&gt;
| ALIGN=CENTER | {{key|W}} / {{key|UP}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | MOVE_FORWARD&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Moves the [[player]]/[[mount]]/[[:Category:Vehicles|vehicle]] forward&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Move backwards&lt;br /&gt;
| ALIGN=CENTER | {{key|S}} / {{key|DOWN}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | MOVE_BACK&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Moves the [[player]]/[[mount]]/[[:Category:Vehicles|vehicle]] backwards&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Move left&lt;br /&gt;
| ALIGN=CENTER | {{key|A}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | MOVE_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Player strafe left or turn [[mount]]/[[:Category:Vehicles|vehicle]] left&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Move right&lt;br /&gt;
| ALIGN=CENTER | {{key|D}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | MOVE_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Player strafe right or turn [[mount]]/[[:Category:Vehicles|vehicle]] right&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Turn left&lt;br /&gt;
| ALIGN=CENTER | {{key|Q}} / {{key|LEFT}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]&lt;br /&gt;
| ALIGN=LEFT | TURN_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Turn the player and camera left&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Turn right&lt;br /&gt;
| ALIGN=CENTER | {{key|E}} / {{key|RIGHT}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]&lt;br /&gt;
| ALIGN=LEFT | TURN_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Turn the player and camera right&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Turn up&lt;br /&gt;
| ALIGN=CENTER | {{key|PAGE_UP}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]&lt;br /&gt;
| ALIGN=LEFT | TURN_UP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Turn the camera up&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Turn down&lt;br /&gt;
| ALIGN=CENTER | {{key|PAGE_DOWN}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]&lt;br /&gt;
| ALIGN=LEFT | TURN_DOWN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Turn the camera down&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Glance left&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]&lt;br /&gt;
| ALIGN=LEFT | GLANCE_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Glance/lookspring left – returns to neutral on release&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Glance right&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]&lt;br /&gt;
| ALIGN=LEFT | GLANCE_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Glance/lookspring right – returns to neutral on release&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Autorun&lt;br /&gt;
| ALIGN=CENTER | {{key|X}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | AUTORUN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Automatically walks forward until pressed again&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Strafe&lt;br /&gt;
| ALIGN=CENTER | {{key|INSERT}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | STRAFE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Whilst held the TURN_ commands become MOVE_&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Center view&lt;br /&gt;
| ALIGN=CENTER | {{key|V}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]&lt;br /&gt;
| ALIGN=LEFT | CENTER_VIEW&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Resets the camera vertically&lt;br /&gt;
|}&lt;br /&gt;
=== HUD ===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle chat&lt;br /&gt;
| ALIGN=CENTER | {{key|ENTER}} / {{key|T}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_CHAT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Enters the editbox for the focused [[chat]] window&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Next tab&lt;br /&gt;
| ALIGN=CENTER | {{key|TAB}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | NEXT_TAB&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Switch to the next tab on the focused window&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Previous tab&lt;br /&gt;
| ALIGN=CENTER | {{key|SHIFT}}+{{key|TAB}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | PREVIOUS_TAB&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Switch to the previous tab on the focused window&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Next window&lt;br /&gt;
| ALIGN=CENTER | {{key|CTRL}}+{{key|TAB}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | NEXT_WINDOW&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Set the focus to the next window ([[Interface#Chat_and_events|chat/event]])&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Previous window&lt;br /&gt;
| ALIGN=CENTER | {{key|CTRL}}+{{key|SHIFT}}+{{key|TAB}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | PREVIOUS_WINDOW&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Set the focus to the previous window ([[Interface#Chat_and_events|chat/event]])&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Main Menu&lt;br /&gt;
| ALIGN=CENTER | {{key|O}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | MAIN_MENU&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Open the in-game menu&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Stop or Main Menu&lt;br /&gt;
| ALIGN=CENTER | {{key|ESCAPE}}&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | STOP_OR_MAIN_MENU&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Stops current [[action]] from [[Action_queue|queue]] or opens the in-game menu if empty&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | &amp;lt;div id=&amp;quot;SelectBar&amp;quot;&amp;gt;Select bar slot #&amp;lt;/div&amp;gt;&lt;br /&gt;
| ALIGN=CENTER |&lt;br /&gt;
| ALIGN=CENTER | [[Select bar]]&lt;br /&gt;
| ALIGN=LEFT | SELECT_BUTTON_#&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Perform the action in slot # of the [[select bar]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Activate toolbelt slot #&lt;br /&gt;
| ALIGN=CENTER | {{key|1}} – {{key|5}}&lt;br /&gt;
| ALIGN=CENTER | [[Toolbelt]]&lt;br /&gt;
| ALIGN=LEFT | ACTIVATE_TOOL#&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Switch to [[toolbelt]] configuration of number #&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Load toolbelt arrangement #&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Toolbelt]]&lt;br /&gt;
| ALIGN=LEFT | LOAD_TOOLBELT#&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Loads [[toolbelt]] arrangement # into active toolbelt&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Save current toolbelt arrangement&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Toolbelt]]&lt;br /&gt;
| ALIGN=LEFT | SAVE_TOOLBELT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Saves active [[toolbelt]] arrangement&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Save toolbelt arrangement #&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Toolbelt]]&lt;br /&gt;
| ALIGN=LEFT | SAVE_TOOLBELT#&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Saves # [[toolbelt]] arrangement&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Next toolbelt arrangement&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Toolbelt]]&lt;br /&gt;
| ALIGN=LEFT | NEXT_TOOLBELT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Switch to next [[toolbelt]] arrangement&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Previous toolbelt arrangement&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Toolbelt]]&lt;br /&gt;
| ALIGN=LEFT | PREV_TOOLBELT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Switch to previous [[toolbelt]] arrangement&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Save current skill tracker arrangement&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Skill tracker]]&lt;br /&gt;
| ALIGN=LEFT | SAVE_SKILL_TRACKER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Saves active [[skill tracker]] arrangement&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Save skill tracker arrangement #&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Skill tracker]]&lt;br /&gt;
| ALIGN=LEFT | SAVE_SKILL_TRACKER#&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Saves # skill tracker arrangement&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Load skill tracker arrangement #&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Skill tracker]]&lt;br /&gt;
| ALIGN=LEFT | LOAD_SKILL_TRACKER#&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Loads # skill tracker arrangement&lt;br /&gt;
|-&lt;br /&gt;
| ALIGN=LEFT | Next skill tracker arrangement&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Skill tracker]]&lt;br /&gt;
| ALIGN=LEFT | NEXT_SKILL_TRACKER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Switch to next skill tracker arrangement&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Previous skill tracker arrangement&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Skill tracker]]&lt;br /&gt;
| ALIGN=LEFT | PREV_SKILL_TRACKER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Switch to previous skill tracker arrangement&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Toggle climb&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_CLIMB&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles [[climb]]ing mode&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle faithful&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Religion]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_FAITHFUL&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles [[faith]] mode&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle lawful&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Reputation]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_LAWFUL&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles [[lawful]] mode&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle fight spam&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_FIGHT_SPAM&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles [[fighting]] spam text&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle character window&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_CHARACTER_WINDOW&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles the the character display&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle character&lt;br /&gt;
| ALIGN=CENTER | {{key|C}} / {{key|P}} / {{key|F9}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_CHARACTER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[Character_window|character equipment window]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle map&lt;br /&gt;
| ALIGN=CENTER | {{key|M}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_MAP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[world map]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle crafting window&lt;br /&gt;
| ALIGN=CENTER | {{key|B}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_CRAFTING&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[crafting window]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle crafting recipes&lt;br /&gt;
| ALIGN=CENTER | {{key|N}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_CRAFTING_RECIPES&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[Crafting#Crafting_Recipes|crafting recipe window]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle console&lt;br /&gt;
| ALIGN=CENTER | {{key|F1}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;toggle console&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[console]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle skills&lt;br /&gt;
| ALIGN=CENTER | {{key|F2}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;toggle skills&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[Interface#Skills|skill window]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle inventory&lt;br /&gt;
| ALIGN=CENTER | {{key|F3}} / {{key|I}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;toggle inventory&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[Interface#Inventory|inventory window]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle stats&lt;br /&gt;
| ALIGN=CENTER | {{key|F4}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;toggle stats&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Toggles the client statistics window&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Check sleep&lt;br /&gt;
| ALIGN=CENTER | {{key|F5}}&lt;br /&gt;
| ALIGN=CENTER | [[Sleep bonus]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;say /sleep&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Chat&lt;br /&gt;
| ALIGN=LEFT | Display [[sleep bonus]] information in event window&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Check time&lt;br /&gt;
| ALIGN=CENTER | {{key|F6}}&lt;br /&gt;
| ALIGN=CENTER | [[Time]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;say /time&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Chat&lt;br /&gt;
| ALIGN=LEFT | Display [[time]] information in event window&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle mission&lt;br /&gt;
| ALIGN=CENTER | {{key|F7}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;say /mission&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Chat&lt;br /&gt;
| ALIGN=LEFT | Displays a window showing [[mission]] or [[tutorial]] information&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Toggle fight&lt;br /&gt;
| ALIGN=CENTER |&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;toggle fightspam&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Toggles the fight [[spam mode]] on or off&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Toggle GUI&lt;br /&gt;
| ALIGN=CENTER | {{key|F10}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;toggle gui&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[Interface|GUI]] on or off&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Screenshot&lt;br /&gt;
| ALIGN=CENTER | {{key|F11}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;screenshot&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Takes a screenshot&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Quit&lt;br /&gt;
| ALIGN=CENTER | {{key|F12}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;quit&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Displays the quit dialogue&lt;br /&gt;
|}&lt;br /&gt;
=== Action ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Examine&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | EXAMINE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Examine]]s the highlighted item, object etc&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Equip&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | EQUIP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Equip left&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | EQUIP_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item to the left side&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Equip right&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | EQUIP_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item to the right side&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Unequip&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | UNEQUIP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Inventory#Equipping|Unequip]]s the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | First aid&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | FIRSTAID&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Healing|Aids]] the highlighted wound&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Treat&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | TREAT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Healing|Treats]] the highlighted wound&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Absorb&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | ABSORB&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Absorbs the highlighted [[mycelium]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Climb up&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | CLIMB_UP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Climb up ladders&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Climb down&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | CLIMB_DOWN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Climb down ladders&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Track&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | TRACK&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Track]] on the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Fish&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | FISH&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fish]] on the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Stop&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | STOP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Stops current [[action]] from [[Action_queue|queue]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Sell&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | SELL&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Sell]]s to the highlighted [[token]] or [[trader]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Trade&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | TRADE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Opens the [[trade]] window&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Add to crafting window&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Crafting]]&lt;br /&gt;
| ALIGN=LEFT | ADD_TO_CRAFTING_WINDOW&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Adds highlighted item to the [[crafting window]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Improve&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Crafting]]&lt;br /&gt;
| ALIGN=LEFT | IMPROVE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Improve]]s the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Repair&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Crafting]]&lt;br /&gt;
| ALIGN=LEFT | REPAIR&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Repair]]s the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Continue&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Crafting]]&lt;br /&gt;
| ALIGN=LEFT | CONTINUE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Continues creating the highlighted item which require more attachments&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Finish&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Crafting]]&lt;br /&gt;
| ALIGN=LEFT | FINISH&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Finish]]es the highlighted item (unfinished items only)&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Plan building&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Crafting]]&lt;br /&gt;
| ALIGN=LEFT | PLAN_BUILDING&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Plan a [[building]] on the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Finalize building&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Crafting]]&lt;br /&gt;
| ALIGN=LEFT | FINALIZE_BUILDING&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Finalizes a [[building]] on the highlighted tile&lt;br /&gt;
|}&lt;br /&gt;
=== Item ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Activate&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | ACTIVATE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Activate]]s the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Open&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | OPEN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Opens the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Close&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | CLOSE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Closes the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Take&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | TAKE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Takes the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Drop&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | DROP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Drops the highlighted item(s)&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Drop as pile&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | DROP_AS_PILE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Drops the highlighted item(s) into a pile.&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Combine&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | COMBINE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Combine]]s the selected items&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Lock&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | LOCK&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Lock]]s the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Unlock&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | UNLOCK&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Un[[locks]] the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Drag&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | DRAG&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Drags the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Stop dragging&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | STOP_DRAGGING&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Stops dragging the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Push&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | PUSH&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Pushes the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Pull&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | PULL&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Pulls the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Push Gently&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | PUSH_GENTLY&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Gently pushes the highlighted item, moving it slightly&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Pull Gently&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | PULL_GENTLY&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Gently pulls the highlighted item, moving it slightly&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Turn clockwise&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | TURN_CLOCKWISE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Turns the highlighted item clockwise&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Turn counterclockwise&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | TURN_COUNTERCLOCKWISE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Turns the highlighted item counter-clockwise&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Winch&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | WINCH&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] once.&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Winch 5&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | WINCH5&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 5 times.&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Winch 10&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | WINCH10&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 10 times.&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Unwind&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | UNWIND&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Unwinds the highlighted [[war machines|machine]].&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Load&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | LOAD&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Loads the selected item into the war machine.&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Unload&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | UNLOAD&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Unloads the war machine.&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Fire&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | FIRE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Fires the highlighted [[war machines|machine]].&lt;br /&gt;
|-&lt;br /&gt;
| ALIGN=LEFT | Sit&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | SIT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Sits your character on the selected item&lt;br /&gt;
|-&lt;br /&gt;
| ALIGN=LEFT | Stand up&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | STAND_UP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Stands your character up from the item your sitting on&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Creature ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Lead&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | LEAD&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Rope|Leads]] the highlighted creature&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Stop leading&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | STOP_LEADING&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Stops [[Rope|leading]] the highlighted creature&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Tame&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | TAME&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Tame]]s the highlighted creature&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Feed&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | FEED&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Feeds the highlighted creature with the activated item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Breed&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | BREED&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Breed]]s the highlighted [[creature]] with the led creature&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Groom&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | GROOM&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Groom]]s the highlighted [[creature]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Butcher&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | BUTCHER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Butcher]]s the highlighted [[corpse]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Bury&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | BURY&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Bury]]s the highlighted [[creature]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Shear&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | SHEAR&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Shear [[wool]] of [[sheep]]s&lt;br /&gt;
|}&lt;br /&gt;
=== Terraform ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Dig&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Digging]]&lt;br /&gt;
| ALIGN=LEFT | DIG&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Pack&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Digging]]&lt;br /&gt;
| ALIGN=LEFT | PACK&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Pack]]s the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Dredge&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Digging]]&lt;br /&gt;
| ALIGN=LEFT | DREDGE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Dredge]]s on the current corner player is standing&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Level&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Digging]]&lt;br /&gt;
| ALIGN=LEFT | LEVEL&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Level]]s the highlighted [[tile]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Flatten&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Digging]]&lt;br /&gt;
| ALIGN=LEFT | FLATTEN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Flatten border&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Digging]]&lt;br /&gt;
| ALIGN=LEFT | FLATTEN_BORDER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile border]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Mine surface&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Mining]]&lt;br /&gt;
| ALIGN=LEFT | MINE_SURFACE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Mine]]s the [[Rock|surface]] of the current corner player is standing&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Tunnel&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Mining]]&lt;br /&gt;
| ALIGN=LEFT | MINE_TUNNEL&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Tunnel]]s into the [[rock]] face highlighted&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Mine forward&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Mining]]&lt;br /&gt;
| ALIGN=LEFT | MINE_FORWARD&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Mine]]s flat into the cave tile highlighted&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Mine down&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Mining]]&lt;br /&gt;
| ALIGN=LEFT | MINE_DOWN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Mine]]s down into the cave tile highlighted&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Mine up&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Mining]]&lt;br /&gt;
| ALIGN=LEFT | MINE_UP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Mine]]s up into the cave tile highlighted&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Prospect&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Mining]]&lt;br /&gt;
| ALIGN=LEFT | PROSPECT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Prospect]]s the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Analyse&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Mining]]&lt;br /&gt;
| ALIGN=LEFT | ANALYSE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Analyse]]s the highlighted item&lt;br /&gt;
|}&lt;br /&gt;
=== Nature ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Harvest&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Farming]]&lt;br /&gt;
| ALIGN=LEFT | HARVEST&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Harvest]] the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Farm&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Farming]]&lt;br /&gt;
| ALIGN=LEFT | FARM&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Farm]] the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Sow&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Farming]]&lt;br /&gt;
| ALIGN=LEFT | SOW&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Farming|Sow]] the activated item in the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Cultivate&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Farming]]&lt;br /&gt;
| ALIGN=LEFT | CULTIVATE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Cultivate]] the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Pick sprout&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Forestry]]&lt;br /&gt;
| ALIGN=LEFT | PICK_SPROUT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Pick [[sprout]] from highlighted tree/plant&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Prune&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Forestry]]&lt;br /&gt;
| ALIGN=LEFT | PRUNE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Prune]] highlighted tree/plant&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Cut down&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Forestry]]&lt;br /&gt;
| ALIGN=LEFT | CUT_DOWN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Cut down highlighted [[tree]]/plant&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Chop up&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Forestry]]&lt;br /&gt;
| ALIGN=LEFT | CHOP_UP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Chop up highlighted [[felled tree]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Forage&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | FORAGE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Forage]] on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Forage vegetable&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | FORAGE_VEG&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Forage]] for [[vegetable]]s on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Forage resource&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | FORAGE_RESOURCE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Forage]] for resources on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Forage berries&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | FORAGE_BERRIES&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Forage]] for [[berries]] on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Botanize&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | BOTANIZE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Botanize]] on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Botanize seeds&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | BOTANIZE_SEEDS&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Botanize]] for [[seeds]] on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Botanize herbs&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | BOTANIZE_HERBS&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Botanize]] for [[herbs]] on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Botanize resource&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | BOTANIZE_RESOURCE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Botanize]] for [[resources]] on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Pick flower&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | PICK_FLOWERS&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Pick [[flowers]] from highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Plant naturally&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | PLANT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Plant [[Sprout]]s naturally&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Plant Center&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | PLANT_CENTER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Plant [[Sprout]]s in the center if tiles&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Gather grass&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | GATHER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Gather [[grass]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Trim grass&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | TRIM&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Trim [[grass]] to [[lawn]]&lt;br /&gt;
|}&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Target&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | TARGET&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Sets [[Fighting#Targeting|target]] as highlighted creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | No target&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | NO_TARGET&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Removes any [[Fighting#Targeting|target]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Fight defensive&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | FIGHT_DEFENSIVE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fight]] defensively&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Fight normal&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | FIGHT_NORMAL&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fight]] normally&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Fight aggressively&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | FIGHT_AGGRESSIVELY&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fight]] aggressively&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim upper left&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD7}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_UPPER_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper left part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim upper middle&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD8}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_UPPER_MIDDLE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper middle part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim upper right&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD9}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_UPPER_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper right part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim left&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD4}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for left part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim middle&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD5}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_MIDDLE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for middle part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim right&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD6}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for right part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim lower left&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD1}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_LOWER_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower left part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim lower middle&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD2}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_LOWER_MIDDLE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower middle part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim lower right&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD3}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_LOWER_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower right part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Defend left&lt;br /&gt;
| ALIGN=CENTER | {{key|DIVIDE}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | DEFEND_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your left parts&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Defend right&lt;br /&gt;
| ALIGN=CENTER | {{key|ADD}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | DEFEND_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your right parts&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Defend upper&lt;br /&gt;
| ALIGN=CENTER | {{key|MULTIPLY}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | DEFEND_UPPER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your upper parts&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Defend lower&lt;br /&gt;
| ALIGN=CENTER | {{key|SUBTRACT}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | DEFEND_LOWER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your lower parts&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Focus&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD0}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | FOCUS&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Focus|Focus]] your [[fighting]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Shield bash&lt;br /&gt;
| ALIGN=CENTER | {{key|DECIMAL}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | SHIELD_BASH&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Use your [[Shield_bashing|shield]] to stun the [[Fighting#Targeting|target]].&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Special move #&lt;br /&gt;
| ALIGN=CENTER | {{key|6}} – {{key|0}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | SPECIAL_MOVE#&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Perform [[special move]] number #&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Target Hostile&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | TARGET_HOSTILE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Only allows you to target hostile [[animals]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Priest ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Pray&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Religion]]&lt;br /&gt;
| ALIGN=LEFT | PRAY&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Pray]] at highlighted tile or item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Preach&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Religion]]&lt;br /&gt;
| ALIGN=LEFT | PREACH&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Preaching|Preach]] at highlighted item or character&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Listen&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Religion]]&lt;br /&gt;
| ALIGN=LEFT | LISTEN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Listen]] to highlighted character&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Link&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Religion]]&lt;br /&gt;
| ALIGN=LEFT | LINK&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Link]] to highlighted character&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Priest Spells ===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left |Bless&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | BLESS&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Bless]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Dispel&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | DISPEL&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Dispel]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Dirt (Spell)&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | DIRT_SPELL&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Dirt (spell)]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Locate Soul&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | LOCATE_SOUL&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Locate soul]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Light Token&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | LIGHT_TOKEN&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Light token]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Nolocate&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NOLOCATE&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Nolocate]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Cure light&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | CURE_LIGHT&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Cure light]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Cure medium&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | CURE_MEDIUM&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Cure medium]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Cure serious&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | CURE_SERIOUS&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Cure serious]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Humid drizzle&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | HUMID_DRIZZLE&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Humid drizzle]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Ward&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | WARD&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Ward]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Wild growth&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | WILD_GROWTH&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Wild growth]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Light of Fo&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | LIGHT_OF_FO&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Light of Fo]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Wrath of Magranon&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | WRATH_OF_MAGRANON&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Wrath of Magranon]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Disintegrate&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | DISINTEGRATE &lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Disintegrate]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Mass Stamina&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | MASS_STAMINA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Mass Stamina]] on highlighted item&lt;br /&gt;
|- &lt;br /&gt;
|ALIGN=Left | Fire Pillar&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | FIRE_PILLAR&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Fire pillar]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Mole senses&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | MOLE_SENSES&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Mole senses]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Strongwall&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | STRONGWALL&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Strongwall]] on highlighted item&lt;br /&gt;
|- &lt;br /&gt;
|ALIGN=Left | Locate artifact&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | LOCATE_ARTIFACT&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Locate Artifact]] on highlighted item&lt;br /&gt;
|- &lt;br /&gt;
|ALIGN=Left | Tentacles &lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | TENTACLES&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Tentacles]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Reveal creatures&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | REVEAL_CREATURES&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Reveal creatures]] on highlighted item&lt;br /&gt;
|- &lt;br /&gt;
|ALIGN=Left | Ice pillar&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | ICE_PILLAR&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Ice pillar]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Reveal settlements &lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | REVEAL_SETTLEMENTS&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Reveal settlements]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Fungus trap &lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | FUNGUS_TRAP&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Fungus trap]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Fungus &lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | FUNGUS_SPELL&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Fungus]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Pain rain&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | PAINRAIN&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Pain rain]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Scorn of Libila  &lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | SCORN_OF_LIBILA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Scorn of Libila]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Bearpaws&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | BEARPAWS&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Bearpaws]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Willowspine &lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | WILLOWSPINE&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Willowspine]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Sixthsense&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Sixthsense]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Morning fog&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Morning fog]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Charm&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Charm]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Refeash Spell&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Refeash Spell]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Oakshell&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Oakshell]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Forest Giant Strenght&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Forest Giant Strenght]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Tangleweave&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Tangleweave]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Genesis&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Genesis]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Heal spell&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Heal spell]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Frantic Charge&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Frantic charge]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Fire heart&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Fire heart]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Dominate&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Dominate]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Smite&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Smite]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Goats shape&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Goats shape]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Shard of ice&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Shard of ice]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Excel&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Excel]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Wisdom of vynora&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Wisdom of vynora]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Drain health&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Drain health]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Phatasms&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Phatasms]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Rotting gut&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Rotting gut]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Weakness&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Weakness]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Truehit&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Truehit]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Hell strengh&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Hell strengh]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Drain stamina&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Drain stamina]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Worm brains&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Worm brains]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Libila demise&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Libila demise]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Lucker in the Woods&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Lucker in the woods]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Lifetransfer&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Lifetransfer]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Vessel&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Vessel]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Dark messenger&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Dark messenger]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Couier&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Couier]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Venom&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Venom]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Break alter&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Break alter]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Fos touch&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Fos touch]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Fos demise&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Fos demise]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Dragon demise&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Dragon demise]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Vynoras demise&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Vynoras demise]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Magranons shield&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Magranons shield]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Flaming aura&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Flaming aura]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Lurker in the dark&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Lurker in the dark]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Selfhealer demise&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Selfhealer demise]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Aura of Shared Pain&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | AURA_OF_SHARED_PAIN&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Aura of shared pain]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Sunder&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Sunder]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Animals demise&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Animals demise]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Circle of cunning&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Circle of cunning]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Opunlence&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Opunlence]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Frostbrand&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Frostbrand]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Mind stealer&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Mind stealer]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Lurker in the deep&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Lurker in the deep]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Vynoras hand&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Vynoras hand]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Mend&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Mend]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Wind of ages&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Wind of ages]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Nimblesness&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Nimblesnss]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Human demise&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Human demise]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Rotting touch&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Rotting touch]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Magranons Demise&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Magranons Demise]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Bloodthirst&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Bloodthirst]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Web armor&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Web armor]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Blessing in the dark&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Blessing in the dark]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Liblas shielding&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Liblas shielding]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Rebirth&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Rebirth]] on highlighted item&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These keybinds are set as default in the client but cannot be directly modified in the settings.  Read the advanced section below for details on how to modify these.&lt;br /&gt;
&lt;br /&gt;
=== Other ===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Check focus level&lt;br /&gt;
| ALIGN=CENTER | {{key|F8}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;say /fl&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Chat&lt;br /&gt;
| ALIGN=LEFT | Display [[Fighting#Focus|focus]] level information in event window&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Toggle Wikisearch&lt;br /&gt;
| ALIGN=CENTER | {{key|H}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;toggle wikisearch&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Toggles the Wikisearch window&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Advanced key binding==&lt;br /&gt;
There are more advanced methods to changing key binds and this section will attempt to explain these.  Do not attempt to modify key bindings manually without an understanding of the pitfalls and advice below.&lt;br /&gt;
: Overwriting a key bind may be done unintentionally and there is no ''undo'', the original will have to be re-added.&lt;br /&gt;
: Accidental binds on movement, camera or interface may cause undesired effects and could get the character into trouble, for example if movement keys are changed and they are attacked.&lt;br /&gt;
: If in doubt, back-up the &amp;lt;tt&amp;gt;keybindings.txt&amp;lt;/tt&amp;gt; file before making any changes via the console or in the file itself.&lt;br /&gt;
&lt;br /&gt;
=== Console ===&lt;br /&gt;
To access the console press the default keybind of {{key|F1}} to open the window.  From here the &amp;lt;tt&amp;gt;BIND&amp;lt;/tt&amp;gt; command may be used to assign keys to actions, chat or console commands.&lt;br /&gt;
 Usage: bind &amp;lt;key&amp;gt; [&amp;lt;action&amp;gt;|&amp;quot;&amp;lt;command&amp;gt;&amp;quot;]&lt;br /&gt;
There are three types of action or command which can be assigned to a key bind.  '''Action''', '''[[console]]''' and '''[[Chat_commands|chat]]'''.&lt;br /&gt;
:Actions are the '''Bind''' type entries listed in the tables above, such as &amp;lt;tt&amp;gt;MINE_FORWARD&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;PRAY&amp;lt;/tt&amp;gt;.  These cannot be used stand-alone and normally reference right-click in-game context menu actions.&lt;br /&gt;
 BIND UP MINE_FORWARD&lt;br /&gt;
:Console commands are '''[[Console]]''' type entries such as &amp;lt;tt&amp;gt;&amp;quot;toggle console&amp;quot;&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;&amp;quot;screenshot&amp;quot;&amp;lt;/tt&amp;gt;.  These must be added to the bind with the double quotes ({{key|&amp;quot;}}) surrounding them.  They may also be used stand-alone in the console without the quotations.&lt;br /&gt;
 BIND F1 &amp;quot;toggle console&amp;quot;&lt;br /&gt;
:Chat commands are '''[[Chat]]''' type entries, &amp;lt;tt&amp;gt;&amp;quot;say /time&amp;quot;&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;&amp;quot;say /sleep&amp;quot;&amp;lt;/tt&amp;gt;.  These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix &amp;lt;tt&amp;gt;say&amp;lt;/tt&amp;gt;.&lt;br /&gt;
 BIND F5 &amp;quot;/say sleep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''In-game wiki'''&lt;br /&gt;
The in-game wiki is an important tool for new players so this section describes how to re-bind the key should it ever become unbound.  Open the console using the default {{key|F1}}, if this has been unbound check in the keybindings setting.  Now enter the following to have it re-bound to {{key|H}}.&lt;br /&gt;
 bind h &amp;quot;toggle wikisearch&amp;quot;&lt;br /&gt;
Now when the player hits {{key|H}} the wiki box will appear so that in-game searches may be made.&lt;br /&gt;
&lt;br /&gt;
===keybindings.txt===&lt;br /&gt;
Editing the ''keybindings.txt'' file in the location specified under '''Keybindings source''' in the '''Game''' tab of the launcher settings will allow players to manually change, delete or add in, line by line, a list of keybindings as already discussed.  They are entered the in the same method as they would be typed into the console.  It's advisable that a backup is taken before any changes are made.&lt;br /&gt;
&lt;br /&gt;
===Console EXEC===&lt;br /&gt;
Key binds may also be combined with the Exec [[console]] command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See [[quickswitch hotkeys]] for more information and examples.&lt;br /&gt;
&lt;br /&gt;
==Special characters==&lt;br /&gt;
Some keys cannot be entered as typed on a keyboard and must be refereed to by their ''Java'' reference.&lt;br /&gt;
{| CLASS=&amp;quot;wikitable collapsible&amp;quot;&lt;br /&gt;
! WIDTH=125 ALIGN=CENTER | Java name&lt;br /&gt;
! WIDTH=125 ALIGN=CENTER | On QWERTY&lt;br /&gt;
! WIDTH=125 ALIGN=CENTER | On QWERTZ&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;SLASH&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|/}}&lt;br /&gt;
| ALIGN=CENTER | {{key|#}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;APOSTROPHE&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|'}}&lt;br /&gt;
| ALIGN=CENTER | {{key|ä}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;PERIOD&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|.}}&lt;br /&gt;
| ALIGN=CENTER | {{key|.}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;SEMICOLON&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key| ;}}&lt;br /&gt;
| ALIGN=CENTER | {{key|ü}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;EQUALS&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|=}}&lt;br /&gt;
| ALIGN=CENTER | {{key|*}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;COMMA&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|,}}&lt;br /&gt;
| ALIGN=CENTER | {{key|,}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;SUBTRACT&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|-}}&lt;br /&gt;
| ALIGN=CENTER | {{key|-}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;PLUS&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|+}}&lt;br /&gt;
| ALIGN=CENTER | {{key|;}} or {{key|NUMPAD +}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;GRAVE&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|`}}&lt;br /&gt;
| ALIGN=CENTER | {{key|ö}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;RBRACKET&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|]}}&lt;br /&gt;
| ALIGN=CENTER | {{key|´}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;LBRACKET&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|[}}&lt;br /&gt;
| ALIGN=CENTER | {{key|ß}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;BACKSLASH&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|\}}&lt;br /&gt;
| ALIGN=CENTER | {{key|^}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;DECIMAL&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD .}}&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD ,}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;divide&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD /}}&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD /}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;MULTIPLY&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD *}}&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD *}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;MOUSE2&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|MMB}}&lt;br /&gt;
| ALIGN=CENTER | {{key|MMB}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;MOUSE3&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|MB4}}&lt;br /&gt;
| ALIGN=CENTER | {{key|MB4}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;MOUSE4&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|MB5}}&lt;br /&gt;
| ALIGN=CENTER | {{key|MB5}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;AT&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|@}}&lt;br /&gt;
| ALIGN=CENTER | {{key|@}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;COLON&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key| :}}&lt;br /&gt;
| ALIGN=CENTER | {{key|:}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;CIRCUMFLEX&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|^}}&lt;br /&gt;
| ALIGN=CENTER | {{key|^}}&lt;br /&gt;
|}&lt;br /&gt;
Most mouse buttons will be detected by Java and the game may make them all available.  Simply increment the number at the end of &amp;lt;tt&amp;gt;MOUSE&amp;lt;/tt&amp;gt; to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* To reset  key bindings to their default state delete the keybindings.txt file at the location specified under '''Keybindings source''' in the '''Game''' tab of the launcher settings.  This will generate a new file on next load.&lt;br /&gt;
* To access the console, press {{key|F1}} (by default). It's also accessable via the '''Main Menu'''.&lt;br /&gt;
* Key modifiers may also be specified, e.g. &amp;lt;tt&amp;gt;SHIFT&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;CTRL+ALT&amp;lt;/tt&amp;gt;. Add these before the key you with to bind, e.g. &amp;lt;tt&amp;gt;SHIFT+D&amp;lt;/tt&amp;gt;. Available modifiers are:&lt;br /&gt;
:* shift&lt;br /&gt;
:* ctrl, ctrl+alt, ctrl+shift&lt;br /&gt;
:* alt, alt+shift&lt;br /&gt;
:* ctrl+alt+shift&lt;br /&gt;
* Numpad keys are not the same as the normal keys on the keyboard, ensure the correct assignment is used.&lt;br /&gt;
* It is possible to assign binds to mouse buttons, e.g. forward, back, middle-click.&lt;br /&gt;
* To see the current assignment via the console type &amp;lt;tt&amp;gt;bind &amp;lt;key&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
* To remove a key bind assignment type &amp;lt;tt&amp;gt;bind &amp;lt;key&amp;gt; &amp;quot;&amp;quot;&amp;lt;/tt&amp;gt;&lt;br /&gt;
* Chat messages may also be bound to keys:&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say guards!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /shout Hello kingdom people!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /v Hello village people!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /tell &amp;lt;name&amp;gt; Enemies in local run awayyyy!&amp;quot;&lt;br /&gt;
* All possible chat commands are available by typing &amp;lt;tt&amp;gt;/help&amp;lt;/tt&amp;gt; in a chat box.&lt;br /&gt;
* To list all key binds in the console type &amp;lt;tt&amp;gt;dump binds&amp;lt;/tt&amp;gt; in the console window.&lt;br /&gt;
* Keys bound to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item or tile that will be the target of the action.  Some actions require an activated item to be available.&lt;br /&gt;
&lt;br /&gt;
==Further reading==&lt;br /&gt;
* [[Quickswitch hotkeys]]&lt;br /&gt;
* [http://forum.wurmonline.com/index.php?/topic/76025-darays-keyboard-guide/ Daray's Keyboard Guide].&lt;br /&gt;
* [http://docs.oracle.com/javase/7/docs/api/java/awt/event/KeyEvent.html Full Java KeyEvent list]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/K]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Key_bindings&amp;diff=99439</id>
		<title>Key bindings</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Key_bindings&amp;diff=99439"/>
		<updated>2016-08-13T13:41:52Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Code Cleanup before mass update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands.  These may be modified via the launcher settings under the '''Keybindings''' tab.  This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile.  See the topic [[Key_bindings#Advanced_key_binding|advanced binding]] below for more information on manual changes.  It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings.&lt;br /&gt;
&lt;br /&gt;
==Default keybindings==&lt;br /&gt;
&amp;lt;!---  Editors, I have set this table up to match the keybindings screen in the settings.  I find this order would be best for new players.  I've added the additional ones at the bottom in a new table - Marni ---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Default keybindings==&lt;br /&gt;
&amp;lt;!---  Editors, I have set this table up to match the keybindings screen in the settings.  I find this order would be best for new players.  I've added the additional ones at the bottom in a new table - Marni ---&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Movement ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Move forwards&lt;br /&gt;
| ALIGN=CENTER | {{key|W}} / {{key|UP}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | MOVE_FORWARD&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Moves the [[player]]/[[mount]]/[[:Category:Vehicles|vehicle]] forward&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Move backwards&lt;br /&gt;
| ALIGN=CENTER | {{key|S}} / {{key|DOWN}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | MOVE_BACK&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Moves the [[player]]/[[mount]]/[[:Category:Vehicles|vehicle]] backwards&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Move left&lt;br /&gt;
| ALIGN=CENTER | {{key|A}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | MOVE_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Player strafe left or turn [[mount]]/[[:Category:Vehicles|vehicle]] left&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Move right&lt;br /&gt;
| ALIGN=CENTER | {{key|D}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | MOVE_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Player strafe right or turn [[mount]]/[[:Category:Vehicles|vehicle]] right&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Turn left&lt;br /&gt;
| ALIGN=CENTER | {{key|Q}} / {{key|LEFT}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]&lt;br /&gt;
| ALIGN=LEFT | TURN_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Turn the player and camera left&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Turn right&lt;br /&gt;
| ALIGN=CENTER | {{key|E}} / {{key|RIGHT}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]&lt;br /&gt;
| ALIGN=LEFT | TURN_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Turn the player and camera right&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Turn up&lt;br /&gt;
| ALIGN=CENTER | {{key|PAGE_UP}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]&lt;br /&gt;
| ALIGN=LEFT | TURN_UP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Turn the camera up&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Turn down&lt;br /&gt;
| ALIGN=CENTER | {{key|PAGE_DOWN}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]&lt;br /&gt;
| ALIGN=LEFT | TURN_DOWN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Turn the camera down&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Glance left&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]&lt;br /&gt;
| ALIGN=LEFT | GLANCE_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Glance/lookspring left – returns to neutral on release&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Glance right&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]&lt;br /&gt;
| ALIGN=LEFT | GLANCE_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Glance/lookspring right – returns to neutral on release&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Autorun&lt;br /&gt;
| ALIGN=CENTER | {{key|X}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | AUTORUN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Automatically walks forward until pressed again&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Strafe&lt;br /&gt;
| ALIGN=CENTER | {{key|INSERT}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | STRAFE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Whilst held the TURN_ commands become MOVE_&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Center view&lt;br /&gt;
| ALIGN=CENTER | {{key|V}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]&lt;br /&gt;
| ALIGN=LEFT | CENTER_VIEW&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Resets the camera vertically&lt;br /&gt;
|}&lt;br /&gt;
=== HUD ===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle chat&lt;br /&gt;
| ALIGN=CENTER | {{key|ENTER}} / {{key|T}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_CHAT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Enters the editbox for the focused [[chat]] window&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Next tab&lt;br /&gt;
| ALIGN=CENTER | {{key|TAB}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | NEXT_TAB&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Switch to the next tab on the focused window&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Previous tab&lt;br /&gt;
| ALIGN=CENTER | {{key|SHIFT}}+{{key|TAB}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | PREVIOUS_TAB&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Switch to the previous tab on the focused window&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Next window&lt;br /&gt;
| ALIGN=CENTER | {{key|CTRL}}+{{key|TAB}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | NEXT_WINDOW&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Set the focus to the next window ([[Interface#Chat_and_events|chat/event]])&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Previous window&lt;br /&gt;
| ALIGN=CENTER | {{key|CTRL}}+{{key|SHIFT}}+{{key|TAB}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | PREVIOUS_WINDOW&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Set the focus to the previous window ([[Interface#Chat_and_events|chat/event]])&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Main Menu&lt;br /&gt;
| ALIGN=CENTER | {{key|O}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | MAIN_MENU&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Open the in-game menu&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Stop or Main Menu&lt;br /&gt;
| ALIGN=CENTER | {{key|ESCAPE}}&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | STOP_OR_MAIN_MENU&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Stops current [[action]] from [[Action_queue|queue]] or opens the in-game menu if empty&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | &amp;lt;div id=&amp;quot;SelectBar&amp;quot;&amp;gt;Select bar slot #&amp;lt;/div&amp;gt;&lt;br /&gt;
| ALIGN=CENTER |&lt;br /&gt;
| ALIGN=CENTER | [[Select bar]]&lt;br /&gt;
| ALIGN=LEFT | SELECT_BUTTON_#&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Perform the action in slot # of the [[select bar]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Activate toolbelt slot #&lt;br /&gt;
| ALIGN=CENTER | {{key|1}} – {{key|5}}&lt;br /&gt;
| ALIGN=CENTER | [[Toolbelt]]&lt;br /&gt;
| ALIGN=LEFT | ACTIVATE_TOOL#&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Switch to [[toolbelt]] configuration of number #&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Load toolbelt arrangement #&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Toolbelt]]&lt;br /&gt;
| ALIGN=LEFT | LOAD_TOOLBELT#&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Loads [[toolbelt]] arrangement # into active toolbelt&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Save current toolbelt arrangement&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Toolbelt]]&lt;br /&gt;
| ALIGN=LEFT | SAVE_TOOLBELT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Saves active [[toolbelt]] arrangement&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Save toolbelt arrangement #&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Toolbelt]]&lt;br /&gt;
| ALIGN=LEFT | SAVE_TOOLBELT#&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Saves # [[toolbelt]] arrangement&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Next toolbelt arrangement&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Toolbelt]]&lt;br /&gt;
| ALIGN=LEFT | NEXT_TOOLBELT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Switch to next [[toolbelt]] arrangement&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Previous toolbelt arrangement&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Toolbelt]]&lt;br /&gt;
| ALIGN=LEFT | PREV_TOOLBELT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Switch to previous [[toolbelt]] arrangement&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Save current skill tracker arrangement&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Skill tracker]]&lt;br /&gt;
| ALIGN=LEFT | SAVE_SKILL_TRACKER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Saves active [[skill tracker]] arrangement&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Save skill tracker arrangement #&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Skill tracker]]&lt;br /&gt;
| ALIGN=LEFT | SAVE_SKILL_TRACKER#&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Saves # skill tracker arrangement&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Load skill tracker arrangement #&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Skill tracker]]&lt;br /&gt;
| ALIGN=LEFT | LOAD_SKILL_TRACKER#&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Loads # skill tracker arrangement&lt;br /&gt;
|-&lt;br /&gt;
| ALIGN=LEFT | Next skill tracker arrangement&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Skill tracker]]&lt;br /&gt;
| ALIGN=LEFT | NEXT_SKILL_TRACKER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Switch to next skill tracker arrangement&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Previous skill tracker arrangement&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Skill tracker]]&lt;br /&gt;
| ALIGN=LEFT | PREV_SKILL_TRACKER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Switch to previous skill tracker arrangement&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Toggle climb&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_CLIMB&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles [[climb]]ing mode&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle faithful&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Religion]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_FAITHFUL&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles [[faith]] mode&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle lawful&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Reputation]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_LAWFUL&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles [[lawful]] mode&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle fight spam&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_FIGHT_SPAM&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles [[fighting]] spam text&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle character window&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_CHARACTER_WINDOW&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles the the character display&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle character&lt;br /&gt;
| ALIGN=CENTER | {{key|C}} / {{key|P}} / {{key|F9}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_CHARACTER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[Character_window|character equipment window]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle map&lt;br /&gt;
| ALIGN=CENTER | {{key|M}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_MAP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[world map]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle crafting window&lt;br /&gt;
| ALIGN=CENTER | {{key|B}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_CRAFTING&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[crafting window]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle crafting recipes&lt;br /&gt;
| ALIGN=CENTER | {{key|N}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | TOGGLE_CRAFTING_RECIPES&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[Crafting#Crafting_Recipes|crafting recipe window]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle console&lt;br /&gt;
| ALIGN=CENTER | {{key|F1}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;toggle console&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[console]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle skills&lt;br /&gt;
| ALIGN=CENTER | {{key|F2}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;toggle skills&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[Interface#Skills|skill window]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle inventory&lt;br /&gt;
| ALIGN=CENTER | {{key|F3}} / {{key|I}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;toggle inventory&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[Interface#Inventory|inventory window]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle stats&lt;br /&gt;
| ALIGN=CENTER | {{key|F4}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;toggle stats&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Toggles the client statistics window&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Check sleep&lt;br /&gt;
| ALIGN=CENTER | {{key|F5}}&lt;br /&gt;
| ALIGN=CENTER | [[Sleep bonus]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;say /sleep&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Chat&lt;br /&gt;
| ALIGN=LEFT | Display [[sleep bonus]] information in event window&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Check time&lt;br /&gt;
| ALIGN=CENTER | {{key|F6}}&lt;br /&gt;
| ALIGN=CENTER | [[Time]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;say /time&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Chat&lt;br /&gt;
| ALIGN=LEFT | Display [[time]] information in event window&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Toggle mission&lt;br /&gt;
| ALIGN=CENTER | {{key|F7}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;say /mission&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Chat&lt;br /&gt;
| ALIGN=LEFT | Displays a window showing [[mission]] or [[tutorial]] information&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Toggle fight&lt;br /&gt;
| ALIGN=CENTER |&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;toggle fightspam&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Toggles the fight [[spam mode]] on or off&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Toggle GUI&lt;br /&gt;
| ALIGN=CENTER | {{key|F10}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;toggle gui&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Toggles the [[Interface|GUI]] on or off&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Screenshot&lt;br /&gt;
| ALIGN=CENTER | {{key|F11}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;screenshot&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Takes a screenshot&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Quit&lt;br /&gt;
| ALIGN=CENTER | {{key|F12}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;quit&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Displays the quit dialogue&lt;br /&gt;
|}&lt;br /&gt;
=== Action ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Examine&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | EXAMINE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Examine]]s the highlighted item, object etc&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Equip&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | EQUIP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Equip left&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | EQUIP_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item to the left side&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Equip right&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | EQUIP_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item to the right side&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Unequip&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | UNEQUIP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Inventory#Equipping|Unequip]]s the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | First aid&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | FIRSTAID&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Healing|Aids]] the highlighted wound&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Treat&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | TREAT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Healing|Treats]] the highlighted wound&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Absorb&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | ABSORB&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Absorbs the highlighted [[mycelium]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Climb up&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | CLIMB_UP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Climb up ladders&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Climb down&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]&lt;br /&gt;
| ALIGN=LEFT | CLIMB_DOWN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Climb down ladders&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Track&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | TRACK&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Track]] on the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Fish&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | FISH&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fish]] on the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Stop&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | STOP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Stops current [[action]] from [[Action_queue|queue]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Sell&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | SELL&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Sell]]s to the highlighted [[token]] or [[trader]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Trade&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | TRADE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Opens the [[trade]] window&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crafting ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Add to crafting window&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Crafting]]&lt;br /&gt;
| ALIGN=LEFT | ADD_TO_CRAFTING_WINDOW&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Adds highlighted item to the [[crafting window]]&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Improve&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Crafting]]&lt;br /&gt;
| ALIGN=LEFT | IMPROVE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Improve]]s the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Repair&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Crafting]]&lt;br /&gt;
| ALIGN=LEFT | REPAIR&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Repair]]s the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Continue&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Crafting]]&lt;br /&gt;
| ALIGN=LEFT | CONTINUE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Continues creating the highlighted item which require more attachments&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Finish&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Crafting]]&lt;br /&gt;
| ALIGN=LEFT | FINISH&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Finish]]es the highlighted item (unfinished items only)&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Plan building&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Crafting]]&lt;br /&gt;
| ALIGN=LEFT | PLAN_BUILDING&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Plan a [[building]] on the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Finalize building&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Crafting]]&lt;br /&gt;
| ALIGN=LEFT | FINALIZE_BUILDING&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Finalizes a [[building]] on the highlighted tile&lt;br /&gt;
|}&lt;br /&gt;
=== Item ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Activate&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | ACTIVATE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Activate]]s the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Open&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | OPEN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Opens the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Close&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | CLOSE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Closes the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Take&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
&lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | TAKE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Takes the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Drop&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | DROP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Drops the highlighted item(s)&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Drop as pile&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | DROP_AS_PILE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Drops the highlighted item(s) into a pile.&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Combine&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | COMBINE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Combine]]s the selected items&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Lock&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | LOCK&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Lock]]s the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Unlock&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | UNLOCK&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Un[[locks]] the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Drag&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | DRAG&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Drags the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Stop dragging&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | STOP_DRAGGING&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Stops dragging the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Push&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | PUSH&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Pushes the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Pull&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | PULL&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Pulls the highlighted item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Push Gently&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | PUSH_GENTLY&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Gently pushes the highlighted item, moving it slightly&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Pull Gently&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | PULL_GENTLY&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Gently pulls the highlighted item, moving it slightly&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Turn clockwise&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | TURN_CLOCKWISE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Turns the highlighted item clockwise&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Turn counterclockwise&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | TURN_COUNTERCLOCKWISE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Turns the highlighted item counter-clockwise&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Winch&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | WINCH&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] once.&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Winch 5&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | WINCH5&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 5 times.&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Winch 10&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | WINCH10&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 10 times.&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Unwind&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | UNWIND&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Unwinds the highlighted [[war machines|machine]].&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Load&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | LOAD&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Loads the selected item into the war machine.&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Unload&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | UNLOAD&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Unloads the war machine.&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Fire&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | FIRE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Fires the highlighted [[war machines|machine]].&lt;br /&gt;
|-&lt;br /&gt;
| ALIGN=LEFT | Sit&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | SIT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Sits your character on the selected item&lt;br /&gt;
|-&lt;br /&gt;
| ALIGN=LEFT | Stand up&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | STAND_UP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Stands your character up from the item your sitting on&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Creature ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Lead&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | LEAD&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Rope|Leads]] the highlighted creature&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Stop leading&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | STOP_LEADING&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Stops [[Rope|leading]] the highlighted creature&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Tame&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | TAME&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Tame]]s the highlighted creature&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Feed&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | FEED&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Feeds the highlighted creature with the activated item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Breed&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | BREED&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Breed]]s the highlighted [[creature]] with the led creature&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Groom&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | GROOM&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Groom]]s the highlighted [[creature]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Butcher&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | BUTCHER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Butcher]]s the highlighted [[corpse]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Bury&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | BURY&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Bury]]s the highlighted [[creature]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Shear&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Action]]&lt;br /&gt;
| ALIGN=LEFT | SHEAR&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Shear [[wool]] of [[sheep]]s&lt;br /&gt;
|}&lt;br /&gt;
=== Terraform ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Dig&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Digging]]&lt;br /&gt;
| ALIGN=LEFT | DIG&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Pack&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Digging]]&lt;br /&gt;
| ALIGN=LEFT | PACK&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Pack]]s the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Dredge&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Digging]]&lt;br /&gt;
| ALIGN=LEFT | DREDGE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Dredge]]s on the current corner player is standing&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Level&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Digging]]&lt;br /&gt;
| ALIGN=LEFT | LEVEL&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Level]]s the highlighted [[tile]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Flatten&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Digging]]&lt;br /&gt;
| ALIGN=LEFT | FLATTEN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Flatten border&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Digging]]&lt;br /&gt;
| ALIGN=LEFT | FLATTEN_BORDER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile border]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Mine surface&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Mining]]&lt;br /&gt;
| ALIGN=LEFT | MINE_SURFACE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Mine]]s the [[Rock|surface]] of the current corner player is standing&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Tunnel&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Mining]]&lt;br /&gt;
| ALIGN=LEFT | MINE_TUNNEL&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Tunnel]]s into the [[rock]] face highlighted&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Mine forward&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Mining]]&lt;br /&gt;
| ALIGN=LEFT | MINE_FORWARD&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Mine]]s flat into the cave tile highlighted&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Mine down&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Mining]]&lt;br /&gt;
| ALIGN=LEFT | MINE_DOWN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Mine]]s down into the cave tile highlighted&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Mine up&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Mining]]&lt;br /&gt;
| ALIGN=LEFT | MINE_UP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Mine]]s up into the cave tile highlighted&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Prospect&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Mining]]&lt;br /&gt;
| ALIGN=LEFT | PROSPECT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Prospect]]s the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Analyse&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Mining]]&lt;br /&gt;
| ALIGN=LEFT | ANALYSE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Analyse]]s the highlighted item&lt;br /&gt;
|}&lt;br /&gt;
=== Nature ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Harvest&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Farming]]&lt;br /&gt;
| ALIGN=LEFT | HARVEST&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Harvest]] the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Farm&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Farming]]&lt;br /&gt;
| ALIGN=LEFT | FARM&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Farm]] the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Sow&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Farming]]&lt;br /&gt;
| ALIGN=LEFT | SOW&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Farming|Sow]] the activated item in the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Cultivate&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Farming]]&lt;br /&gt;
| ALIGN=LEFT | CULTIVATE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Cultivate]] the highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Pick sprout&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Forestry]]&lt;br /&gt;
| ALIGN=LEFT | PICK_SPROUT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Pick [[sprout]] from highlighted tree/plant&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Prune&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Forestry]]&lt;br /&gt;
| ALIGN=LEFT | PRUNE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Prune]] highlighted tree/plant&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Cut down&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Forestry]]&lt;br /&gt;
| ALIGN=LEFT | CUT_DOWN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Cut down highlighted [[tree]]/plant&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
| ALIGN=LEFT | Chop up&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Forestry]]&lt;br /&gt;
| ALIGN=LEFT | CHOP_UP&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Chop up highlighted [[felled tree]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Forage&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | FORAGE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Forage]] on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Forage vegetable&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | FORAGE_VEG&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Forage]] for [[vegetable]]s on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Forage resource&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | FORAGE_RESOURCE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Forage]] for resources on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Forage berries&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | FORAGE_BERRIES&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Forage]] for [[berries]] on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Botanize&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | BOTANIZE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Botanize]] on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Botanize seeds&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | BOTANIZE_SEEDS&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Botanize]] for [[seeds]] on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Botanize herbs&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | BOTANIZE_HERBS&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Botanize]] for [[herbs]] on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Botanize resource&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | BOTANIZE_RESOURCE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Botanize]] for [[resources]] on highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Pick flower&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | PICK_FLOWERS&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Pick [[flowers]] from highlighted tile&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Plant naturally&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | PLANT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Plant [[Sprout]]s naturally&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Plant Center&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | PLANT_CENTER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Plant [[Sprout]]s in the center if tiles&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Gather grass&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | GATHER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Gather [[grass]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Trim grass&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Nature]]&lt;br /&gt;
| ALIGN=LEFT | TRIM&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Trim [[grass]] to [[lawn]]&lt;br /&gt;
|}&lt;br /&gt;
=== Fighting ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Target&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | TARGET&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Sets [[Fighting#Targeting|target]] as highlighted creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | No target&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | NO_TARGET&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Removes any [[Fighting#Targeting|target]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Fight defensive&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | FIGHT_DEFENSIVE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fight]] defensively&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Fight normal&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | FIGHT_NORMAL&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fight]] normally&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Fight aggressively&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | FIGHT_AGGRESSIVELY&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fight]] aggressively&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim upper left&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD7}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_UPPER_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper left part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim upper middle&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD8}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_UPPER_MIDDLE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper middle part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim upper right&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD9}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_UPPER_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper right part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim left&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD4}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for left part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim middle&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD5}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_MIDDLE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for middle part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim right&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD6}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for right part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim lower left&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD1}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_LOWER_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower left part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim lower middle&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD2}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_LOWER_MIDDLE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower middle part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Aim lower right&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD3}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | AIM_LOWER_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower right part of creature/player&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Defend left&lt;br /&gt;
| ALIGN=CENTER | {{key|DIVIDE}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | DEFEND_LEFT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your left parts&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Defend right&lt;br /&gt;
| ALIGN=CENTER | {{key|ADD}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | DEFEND_RIGHT&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your right parts&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Defend upper&lt;br /&gt;
| ALIGN=CENTER | {{key|MULTIPLY}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | DEFEND_UPPER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your upper parts&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Defend lower&lt;br /&gt;
| ALIGN=CENTER | {{key|SUBTRACT}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | DEFEND_LOWER&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your lower parts&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Focus&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD0}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | FOCUS&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Fighting#Focus|Focus]] your [[fighting]]&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Shield bash&lt;br /&gt;
| ALIGN=CENTER | {{key|DECIMAL}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | SHIELD_BASH&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Use your [[Shield_bashing|shield]] to stun the [[Fighting#Targeting|target]].&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Special move #&lt;br /&gt;
| ALIGN=CENTER | {{key|6}} – {{key|0}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | SPECIAL_MOVE#&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Perform [[special move]] number #&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Target Hostile&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | TARGET_HOSTILE&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | Only allows you to target hostile [[animals]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Priest ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Pray&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Religion]]&lt;br /&gt;
| ALIGN=LEFT | PRAY&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Pray]] at highlighted tile or item&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Preach&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Religion]]&lt;br /&gt;
| ALIGN=LEFT | PREACH&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Preaching|Preach]] at highlighted item or character&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Listen&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Religion]]&lt;br /&gt;
| ALIGN=LEFT | LISTEN&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Listen]] to highlighted character&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Link&lt;br /&gt;
| ALIGN=CENTER | &lt;br /&gt;
| ALIGN=CENTER | [[Religion]]&lt;br /&gt;
| ALIGN=LEFT | LINK&lt;br /&gt;
| ALIGN=CENTER | Bind&lt;br /&gt;
| ALIGN=LEFT | [[Link]] to highlighted character&lt;br /&gt;
|}&lt;br /&gt;
=== Priest Spells ===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Aura of Shared Pain&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | AURA_OF_SHARED_PAIN&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Aura of shared pain]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left |Bless&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | BLESS&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Bless]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Dispel&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | DISPEL&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Dispel]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Dirt (Spell)&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | DIRT_SPELL&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Dirt (spell)]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Locate Soul&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | LOCATE_SOUL&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Locate soul]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Light Token&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | LIGHT_TOKEN&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Light token]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Nolocate&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | NOLOCATE&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Nolocate]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Cure light&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | CURE_LIGHT&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Cure light]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Cure medium&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | CURE_MEDIUM&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Cure medium]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Cure serious&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | CURE_SERIOUS&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Cure serious]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Humid drizzle&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | HUMID_DRIZZLE&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Humid drizzle]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Ward&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | WARD&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Ward]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Wild growth&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | WILD_GROWTH&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Wild growth]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Light of Fo&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | LIGHT_OF_FO&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Light of Fo]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Wrath of Magranon&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | WRATH_OF_MAGRANON&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Wrath of Magranon]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Disintegrate&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | DISINTEGRATE &lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Disintegrate]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Mass Stamina&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | MASS_STAMINA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Mass Stamina]] on highlighted item&lt;br /&gt;
|- &lt;br /&gt;
|ALIGN=Left | Fire Pillar&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | FIRE_PILLAR&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Fire pillar]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Mole senses&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | MOLE_SENSES&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Mole senses]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Strongwall&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | STRONGWALL&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Strongwall]] on highlighted item&lt;br /&gt;
|- &lt;br /&gt;
|ALIGN=Left | Locate artifact&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | LOCATE_ARTIFACT&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Locate Artifact]] on highlighted item&lt;br /&gt;
|- &lt;br /&gt;
|ALIGN=Left | Tentacles &lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | TENTACLES&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Tentacles]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Reveal creatures&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | REVEAL_CREATURES&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Reveal creatures]] on highlighted item&lt;br /&gt;
|- &lt;br /&gt;
|ALIGN=Left | Ice pillar&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | ICE_PILLAR&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Ice pillar]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Reveal settlements &lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | REVEAL_SETTLEMENTS&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Reveal settlements]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Fungus trap &lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | FUNGUS_TRAP&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Fungus trap]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Fungus &lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | FUNGUS_SPELL&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Fungus]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Pain rain&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | PAINRAIN&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Pain rain]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Scorn of Libila  &lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | SCORN_OF_LIBILA&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Scorn of Libila]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Bearpaws&lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | BEARPAWS&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Bearpaws]] on highlighted item&lt;br /&gt;
|-&lt;br /&gt;
|ALIGN=Left | Willowspine &lt;br /&gt;
|ALIGN=CENTER | &lt;br /&gt;
|ALIGN=CENTER | [[Spells]]&lt;br /&gt;
|ALIGN=LEFT | WILLOWSPINE&lt;br /&gt;
|ALIGN=CENTER | Bind&lt;br /&gt;
|ALIGN=LEFT | Cast [[Willowspine]] on highlighted item&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
These keybinds are set as default in the client but cannot be directly modified in the settings.  Read the advanced section below for details on how to modify these.&lt;br /&gt;
=== Other ===&lt;br /&gt;
{| class=&amp;quot;wikitable collapsible collapsed sortable&amp;quot;&lt;br /&gt;
! WIDTH=220 | '''Command'''&lt;br /&gt;
! WIDTH=130 | '''Default'''&lt;br /&gt;
! WIDTH=120 | '''Category'''&lt;br /&gt;
! WIDTH=225 | '''Keybind'''&lt;br /&gt;
! WIDTH=90 | '''Type'''&lt;br /&gt;
! WIDTH=450 | '''Description'''&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Check focus level&lt;br /&gt;
| ALIGN=CENTER | {{key|F8}}&lt;br /&gt;
| ALIGN=CENTER | [[Fighting]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;say /fl&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Chat&lt;br /&gt;
| ALIGN=LEFT | Display [[Fighting#Focus|focus]] level information in event window&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | Toggle Wikisearch&lt;br /&gt;
| ALIGN=CENTER | {{key|H}}&lt;br /&gt;
| ALIGN=CENTER | [[Interface]]&lt;br /&gt;
| ALIGN=LEFT | &amp;quot;toggle wikisearch&amp;quot;&lt;br /&gt;
| ALIGN=CENTER | Console&lt;br /&gt;
| ALIGN=LEFT | Toggles the Wikisearch window&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Advanced key binding==&lt;br /&gt;
There are more advanced methods to changing key binds and this section will attempt to explain these.  Do not attempt to modify key bindings manually without an understanding of the pitfalls and advice below.&lt;br /&gt;
: Overwriting a key bind may be done unintentionally and there is no ''undo'', the original will have to be re-added.&lt;br /&gt;
: Accidental binds on movement, camera or interface may cause undesired effects and could get the character into trouble, for example if movement keys are changed and they are attacked.&lt;br /&gt;
: If in doubt, back-up the &amp;lt;tt&amp;gt;keybindings.txt&amp;lt;/tt&amp;gt; file before making any changes via the console or in the file itself.&lt;br /&gt;
&lt;br /&gt;
=== Console ===&lt;br /&gt;
To access the console press the default keybind of {{key|F1}} to open the window.  From here the &amp;lt;tt&amp;gt;BIND&amp;lt;/tt&amp;gt; command may be used to assign keys to actions, chat or console commands.&lt;br /&gt;
 Usage: bind &amp;lt;key&amp;gt; [&amp;lt;action&amp;gt;|&amp;quot;&amp;lt;command&amp;gt;&amp;quot;]&lt;br /&gt;
There are three types of action or command which can be assigned to a key bind.  '''Action''', '''[[console]]''' and '''[[Chat_commands|chat]]'''.&lt;br /&gt;
:Actions are the '''Bind''' type entries listed in the tables above, such as &amp;lt;tt&amp;gt;MINE_FORWARD&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;PRAY&amp;lt;/tt&amp;gt;.  These cannot be used stand-alone and normally reference right-click in-game context menu actions.&lt;br /&gt;
 BIND UP MINE_FORWARD&lt;br /&gt;
:Console commands are '''[[Console]]''' type entries such as &amp;lt;tt&amp;gt;&amp;quot;toggle console&amp;quot;&amp;lt;/tt&amp;gt; and &amp;lt;tt&amp;gt;&amp;quot;screenshot&amp;quot;&amp;lt;/tt&amp;gt;.  These must be added to the bind with the double quotes ({{key|&amp;quot;}}) surrounding them.  They may also be used stand-alone in the console without the quotations.&lt;br /&gt;
 BIND F1 &amp;quot;toggle console&amp;quot;&lt;br /&gt;
:Chat commands are '''[[Chat]]''' type entries, &amp;lt;tt&amp;gt;&amp;quot;say /time&amp;quot;&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;&amp;quot;say /sleep&amp;quot;&amp;lt;/tt&amp;gt;.  These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix &amp;lt;tt&amp;gt;say&amp;lt;/tt&amp;gt;.&lt;br /&gt;
 BIND F5 &amp;quot;/say sleep&amp;quot;&lt;br /&gt;
&lt;br /&gt;
'''In-game wiki'''&lt;br /&gt;
The in-game wiki is an important tool for new players so this section describes how to re-bind the key should it ever become unbound.  Open the console using the default {{key|F1}}, if this has been unbound check in the keybindings setting.  Now enter the following to have it re-bound to {{key|H}}.&lt;br /&gt;
 bind h &amp;quot;toggle wikisearch&amp;quot;&lt;br /&gt;
Now when the player hits {{key|H}} the wiki box will appear so that in-game searches may be made.&lt;br /&gt;
&lt;br /&gt;
===keybindings.txt===&lt;br /&gt;
Editing the ''keybindings.txt'' file in the location specified under '''Keybindings source''' in the '''Game''' tab of the launcher settings will allow players to manually change, delete or add in, line by line, a list of keybindings as already discussed.  They are entered the in the same method as they would be typed into the console.  It's advisable that a backup is taken before any changes are made.&lt;br /&gt;
&lt;br /&gt;
===Console EXEC===&lt;br /&gt;
Key binds may also be combined with the Exec [[console]] command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See [[quickswitch hotkeys]] for more information and examples.&lt;br /&gt;
&lt;br /&gt;
==Special characters==&lt;br /&gt;
Some keys cannot be entered as typed on a keyboard and must be refereed to by their ''Java'' reference.&lt;br /&gt;
{| CLASS=&amp;quot;wikitable collapsible&amp;quot;&lt;br /&gt;
! WIDTH=125 ALIGN=CENTER | Java name&lt;br /&gt;
! WIDTH=125 ALIGN=CENTER | On QWERTY&lt;br /&gt;
! WIDTH=125 ALIGN=CENTER | On QWERTZ&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;SLASH&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|/}}&lt;br /&gt;
| ALIGN=CENTER | {{key|#}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;APOSTROPHE&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|'}}&lt;br /&gt;
| ALIGN=CENTER | {{key|ä}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;PERIOD&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|.}}&lt;br /&gt;
| ALIGN=CENTER | {{key|.}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;SEMICOLON&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key| ;}}&lt;br /&gt;
| ALIGN=CENTER | {{key|ü}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;EQUALS&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|=}}&lt;br /&gt;
| ALIGN=CENTER | {{key|*}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;COMMA&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|,}}&lt;br /&gt;
| ALIGN=CENTER | {{key|,}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;SUBTRACT&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|-}}&lt;br /&gt;
| ALIGN=CENTER | {{key|-}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;PLUS&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|+}}&lt;br /&gt;
| ALIGN=CENTER | {{key|;}} or {{key|NUMPAD +}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;GRAVE&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|`}}&lt;br /&gt;
| ALIGN=CENTER | {{key|ö}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;RBRACKET&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|]}}&lt;br /&gt;
| ALIGN=CENTER | {{key|´}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;LBRACKET&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|[}}&lt;br /&gt;
| ALIGN=CENTER | {{key|ß}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;BACKSLASH&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|\}}&lt;br /&gt;
| ALIGN=CENTER | {{key|^}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;DECIMAL&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD .}}&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD ,}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;divide&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD /}}&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD /}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;MULTIPLY&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD *}}&lt;br /&gt;
| ALIGN=CENTER | {{key|NUMPAD *}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;MOUSE2&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|MMB}}&lt;br /&gt;
| ALIGN=CENTER | {{key|MMB}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;MOUSE3&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|MB4}}&lt;br /&gt;
| ALIGN=CENTER | {{key|MB4}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;MOUSE4&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|MB5}}&lt;br /&gt;
| ALIGN=CENTER | {{key|MB5}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;AT&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|@}}&lt;br /&gt;
| ALIGN=CENTER | {{key|@}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;COLON&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key| :}}&lt;br /&gt;
| ALIGN=CENTER | {{key|:}}&lt;br /&gt;
|- &lt;br /&gt;
| ALIGN=LEFT | &amp;lt;TT&amp;gt;CIRCUMFLEX&amp;lt;/TT&amp;gt;&lt;br /&gt;
| ALIGN=CENTER | {{key|^}}&lt;br /&gt;
| ALIGN=CENTER | {{key|^}}&lt;br /&gt;
|}&lt;br /&gt;
Most mouse buttons will be detected by Java and the game may make them all available.  Simply increment the number at the end of &amp;lt;tt&amp;gt;MOUSE&amp;lt;/tt&amp;gt; to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* To reset  key bindings to their default state delete the keybindings.txt file at the location specified under '''Keybindings source''' in the '''Game''' tab of the launcher settings.  This will generate a new file on next load.&lt;br /&gt;
* To access the console, press {{key|F1}} (by default). It's also accessable via the '''Main Menu'''.&lt;br /&gt;
* Key modifiers may also be specified, e.g. &amp;lt;tt&amp;gt;SHIFT&amp;lt;/tt&amp;gt; or &amp;lt;tt&amp;gt;CTRL+ALT&amp;lt;/tt&amp;gt;. Add these before the key you with to bind, e.g. &amp;lt;tt&amp;gt;SHIFT+D&amp;lt;/tt&amp;gt;. Available modifiers are:&lt;br /&gt;
:* shift&lt;br /&gt;
:* ctrl, ctrl+alt, ctrl+shift&lt;br /&gt;
:* alt, alt+shift&lt;br /&gt;
:* ctrl+alt+shift&lt;br /&gt;
* Numpad keys are not the same as the normal keys on the keyboard, ensure the correct assignment is used.&lt;br /&gt;
* It is possible to assign binds to mouse buttons, e.g. forward, back, middle-click.&lt;br /&gt;
* To see the current assignment via the console type &amp;lt;tt&amp;gt;bind &amp;lt;key&amp;gt;&amp;lt;/tt&amp;gt;&lt;br /&gt;
* To remove a key bind assignment type &amp;lt;tt&amp;gt;bind &amp;lt;key&amp;gt; &amp;quot;&amp;quot;&amp;lt;/tt&amp;gt;&lt;br /&gt;
* Chat messages may also be bound to keys:&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say guards!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /shout Hello kingdom people!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /v Hello village people!&amp;quot;&lt;br /&gt;
 bind &amp;lt;key&amp;gt; &amp;quot;say /tell &amp;lt;name&amp;gt; Enemies in local run awayyyy!&amp;quot;&lt;br /&gt;
* All possible chat commands are available by typing &amp;lt;tt&amp;gt;/help&amp;lt;/tt&amp;gt; in a chat box.&lt;br /&gt;
* To list all key binds in the console type &amp;lt;tt&amp;gt;dump binds&amp;lt;/tt&amp;gt; in the console window.&lt;br /&gt;
* Keys bound to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item or tile that will be the target of the action.  Some actions require an activated item to be available.&lt;br /&gt;
&lt;br /&gt;
==Further reading==&lt;br /&gt;
* [[Quickswitch hotkeys]]&lt;br /&gt;
* [http://forum.wurmonline.com/index.php?/topic/76025-darays-keyboard-guide/ Daray's Keyboard Guide].&lt;br /&gt;
* [http://docs.oracle.com/javase/7/docs/api/java/awt/event/KeyEvent.html Full Java KeyEvent list]&lt;br /&gt;
&lt;br /&gt;
[[Category:Technical Details]]&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/K]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Human_skull_shoulder_pad&amp;diff=99345</id>
		<title>Human skull shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Human_skull_shoulder_pad&amp;diff=99345"/>
		<updated>2016-07-28T21:27:51Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Created page with &amp;quot;{{ItemBox |name={{PAGENAME}} |image=Human Skull Shoulder Pad.jpg |creation=no |materials=no |result=* '''{{PAGENAME}}''' (0.50 kg) |improve=no }} __NOTOC__Main / :Ca...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Human Skull Shoulder Pad.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.50 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A decorative shoulder pad. These armour pieces come in a variety of materials and designs.''&lt;br /&gt;
&lt;br /&gt;
An item that is given as a prize randomly from participating in an active [[Rifts|rift]]. The different shoulder pads have different effects to them. The Human skull shoulder pad gives a buff to Weapon damage increases while wearing medium or light armour .&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Boar_shoulder_pad&amp;diff=99339</id>
		<title>Boar shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Boar_shoulder_pad&amp;diff=99339"/>
		<updated>2016-07-28T21:22:58Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Created page with &amp;quot;{{ItemBox |name={{PAGENAME}} |image=Boar Shoulder Pad.jpg |creation=no |materials=Cotton |result=* '''{{PAGENAME}}''' (0.50 kg) |improve=no }} __NOTOC__Main / :Categ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Boar Shoulder Pad.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=Cotton&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.50 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A decorative shoulder pad. These armour pieces come in a variety of materials and designs.''&lt;br /&gt;
&lt;br /&gt;
An item that is given as a prize randomly from participating in an active [[Rifts|rift]]. The different shoulder pads have different effects to them. The Boar shoulder pad gives a buff to Area spell damage increases when casting.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Skull_shoulder_pad&amp;diff=99337</id>
		<title>Skull shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Skull_shoulder_pad&amp;diff=99337"/>
		<updated>2016-07-28T21:21:07Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Created page with &amp;quot;{{ItemBox |name={{PAGENAME}} |image=Skull Shoulder Pad.jpg |creation=no |materials=Cotton |result=* '''{{PAGENAME}}''' (0.40 kg) |improve=no }} __NOTOC__Main / :Cate...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Skull Shoulder Pad.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=Cotton&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.40 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A decorative shoulder pad. These armour pieces come in a variety of materials and designs.''&lt;br /&gt;
&lt;br /&gt;
An item that is given as a prize randomly from participating in an active [[Rifts|rift]]. The different shoulder pads have different effects to them. The Skull shoulder pad gives a buff to Area spell damage reduction when hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Curved_shoulder_pad&amp;diff=99335</id>
		<title>Curved shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Curved_shoulder_pad&amp;diff=99335"/>
		<updated>2016-07-28T21:19:20Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Created page with &amp;quot;{{ItemBox |name={{PAGENAME}} |image=Curved Shoulder Pad.jpg |creation=no |materials=Cotton |result=* '''{{PAGENAME}}''' (0.30 kg) |improve=no }} __NOTOC__Main / :Cat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Curved Shoulder Pad.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=Cotton&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A decorative shoulder pad. These armour pieces come in a variety of materials and designs.''&lt;br /&gt;
&lt;br /&gt;
An item that is given as a prize randomly from participating in an active [[Rifts|rift]]. The different shoulder pads have different effects to them. The Curved shoulder pad gives a buff to Dodge bonus versus bashing wearing no armour.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Double_shoulder_pad&amp;diff=99334</id>
		<title>Double shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Double_shoulder_pad&amp;diff=99334"/>
		<updated>2016-07-28T21:17:31Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Created page with &amp;quot;{{ItemBox |name={{PAGENAME}} |image=Doubled Shoulder Pad.jpg |creation=no |materials=Cotton |result=* '''{{PAGENAME}}''' (0.30 kg) |improve=no }} __NOTOC__Main / :Ca...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Doubled Shoulder Pad.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=Cotton&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A decorative shoulder pad. These armour pieces come in a variety of materials and designs.''&lt;br /&gt;
&lt;br /&gt;
An item that is given as a prize randomly from participating in an active [[Rifts|rift]]. The different shoulder pads have different effects to them. The Doubled shoulder pad gives a buff to Chain armour pieces glance bonus versus slashing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Elaborate_shoulder_pad&amp;diff=99331</id>
		<title>Elaborate shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Elaborate_shoulder_pad&amp;diff=99331"/>
		<updated>2016-07-28T21:15:12Z</updated>

		<summary type="html">&lt;p&gt;Icbash: fix typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Elaborate Shoulder Pad.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A decorative shoulder pad. These armor pieces come in a variety of materials and designs.''&lt;br /&gt;
&lt;br /&gt;
An item that is given as a prize randomly from participating in an active [[Rifts|rift]]. The different shoulder pads have different effects to them. The Elaborate shoulder pad gives a buff to Studded leather armor glace bonus versus two-handed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Elaborate_shoulder_pad&amp;diff=99328</id>
		<title>Elaborate shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Elaborate_shoulder_pad&amp;diff=99328"/>
		<updated>2016-07-28T21:14:05Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Created page with &amp;quot;{{ItemBox |name={{PAGENAME}} |image=Elaborate Shoulder Pad.jpg |creation=no |materials=no |result=* '''{{PAGENAME}}''' (0.30 kg) |improve=no }} __NOTOC__Main / :Cate...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Elaborate Shoulder Pad.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A decorative shoulder pad. These armour pieces come in a variety of materials and designs.''&lt;br /&gt;
&lt;br /&gt;
An item that is given as a prize randomly from participating in an active [[Rifts|rift]]. The different shoulder pads have different effects to them. The Elaborate shoulder pad gives a buff to Leather armour piece damage reduction versus crush damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Layered_shoulder_pad&amp;diff=99325</id>
		<title>Layered shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Layered_shoulder_pad&amp;diff=99325"/>
		<updated>2016-07-28T21:11:50Z</updated>

		<summary type="html">&lt;p&gt;Icbash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Layered Shoulder Pad.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=Steel&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A decorative shoulder pad. These armour pieces come in a variety of materials and designs.''&lt;br /&gt;
&lt;br /&gt;
An item that is given as a prize randomly from participating in an active [[Rifts|rift]]. The different shoulder pads have different effects to them. The Layered shoulder pad gives a buff to Leather armour piece damage reduction versus crush damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Layered_shoulder_pad&amp;diff=99324</id>
		<title>Layered shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Layered_shoulder_pad&amp;diff=99324"/>
		<updated>2016-07-28T21:10:26Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Created page with &amp;quot;{{ItemBox |name={{PAGENAME}} |image=Layered Shoulder Pad.jpg |creation=no |materials=no |result=* '''{{PAGENAME}}''' (0.30 kg) |improve=no }} __NOTOC__Main / :Catego...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Layered Shoulder Pad.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A decorative shoulder pad. These armour pieces come in a variety of materials and designs.''&lt;br /&gt;
&lt;br /&gt;
An item that is given as a prize randomly from participating in an active [[Rifts|rift]]. The different shoulder pads have different effects to them. The Layered shoulder pad gives a buff to Leather armour piece damage reduction versus crush damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ribboned_shoulder_pad&amp;diff=99323</id>
		<title>Ribboned shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ribboned_shoulder_pad&amp;diff=99323"/>
		<updated>2016-07-28T21:07:15Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Created page with &amp;quot;{{ItemBox |name={{PAGENAME}} |image=Ribboned Shoulder Pad.jpg |creation=no |materials=no |result=* '''{{PAGENAME}}''' (0.50 kg) |improve=no }} __NOTOC__Main / :Categ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Ribboned Shoulder Pad.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.50 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A decorative shoulder pad. These armour pieces come in a variety of materials and designs.''&lt;br /&gt;
&lt;br /&gt;
An item that is given as a prize randomly from participating in an active [[Rifts|rift]]. The different shoulder pads have different effects to them. The Ribboned shoulder pad gives a buff to Enchant damage reduction when hit.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Triple_shoulder_pad&amp;diff=99321</id>
		<title>Triple shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Triple_shoulder_pad&amp;diff=99321"/>
		<updated>2016-07-28T21:03:19Z</updated>

		<summary type="html">&lt;p&gt;Icbash: fix typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Triple Shoulder Pad.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=Leather&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A decorative shoulder pad. These armor pieces come in a variety of materials and designs.''&lt;br /&gt;
&lt;br /&gt;
An item that is given as a prize randomly from participating in an active [[Rifts|rift]]. The different shoulder pads have different effects to them. The Triple Shoulder Pad gives a buff to Leather Armor glance bonus versus two-handed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:item]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Small_shoulder_pad&amp;diff=99320</id>
		<title>Small shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Small_shoulder_pad&amp;diff=99320"/>
		<updated>2016-07-28T21:02:35Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Created page with &amp;quot;{{ItemBox |name={{PAGENAME}} |image=Small Shoulder Pad.jpg |creation=no |materials=Cloth |result=* '''{{PAGENAME}}''' (0.30 kg) |improve=no }} __NOTOC__Main / :Categ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Small Shoulder Pad.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=Cloth&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A decorative shoulder pad. These armour pieces come in a variety of materials and designs.''&lt;br /&gt;
&lt;br /&gt;
An item that is given as a prize randomly from participating in an active [[Rifts|rift]]. The different shoulder pads have different effects to them. The Small Shoulder Pad gives a buff to Cloth armour pieces glance bonus versus crushing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Triple_shoulder_pad&amp;diff=99319</id>
		<title>Triple shoulder pad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Triple_shoulder_pad&amp;diff=99319"/>
		<updated>2016-07-28T20:59:59Z</updated>

		<summary type="html">&lt;p&gt;Icbash: Created page with &amp;quot;{{ItemBox |name={{PAGENAME}} |image=Triple Shoulder Pad.jpg |creation=no |materials=Leather |result=* '''{{PAGENAME}}''' (0.30 kg) |improve=no }} __NOTOC__Main / :Ca...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Triple Shoulder Pad.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=Leather&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.30 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
''A decorative shoulder pad. These armor pieces come in a variety of materials and designs.''&lt;br /&gt;
&lt;br /&gt;
An item that is given as a prize randomly from participating in an active [[Rifts|rift]]. The different shoulder pads have different effects to them. Triple Shoulder Pad gives a buff to Leather Armor glance bonus versus two-handed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:item]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Chaos&amp;diff=99280</id>
		<title>Talk:Chaos</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Chaos&amp;diff=99280"/>
		<updated>2016-07-25T23:10:08Z</updated>

		<summary type="html">&lt;p&gt;Icbash: stuff removed and used&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Chaos&amp;diff=99276</id>
		<title>Talk:Chaos</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Chaos&amp;diff=99276"/>
		<updated>2016-07-24T18:25:33Z</updated>

		<summary type="html">&lt;p&gt;Icbash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;puting code here befor it go's live (icbash)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''with out borders'''&amp;lt;/big&amp;gt;&lt;br /&gt;
==Priests==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | From [[Freedom]] to Chaos&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | From Chaos to [[Freedom]]&lt;br /&gt;
|-&lt;br /&gt;
| Priest Type&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| BlackLight Kingdom&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | WhiteLight Kingdom&lt;br /&gt;
| Priest Type&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
| BlackLightKingdom&lt;br /&gt;
| WhiteLight Kingdom&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Fo]] [[Magranon]],[[Vynora]]&lt;br /&gt;
| Lib Follower&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | Stays Priest&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Fo]] [[Magranon]],[[Vynora]]&lt;br /&gt;
| NA&lt;br /&gt;
| Stays Priest&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Tosiek]],[[Paaweelr]],[[Nathan]],[[Nahjo]]&lt;br /&gt;
| Stays Priest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | Stays Priest&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Tosiek]],[[Paaweelr]],[[Nathan]],[[Nahjo]]&lt;br /&gt;
| Stays Priest&lt;br /&gt;
| Stays Priest&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | &lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Libila]]&lt;br /&gt;
| None Priest&lt;br /&gt;
| NA&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;big&amp;gt;'''With Borders'''&amp;lt;/big&amp;gt;&lt;br /&gt;
==Priests==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | From [[Freedom]] to Chaos&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | From Chaos to [[Freedom]]&lt;br /&gt;
|-&lt;br /&gt;
| Priest Type&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| BlackLight Kingdom&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | WhiteLight Kingdom&lt;br /&gt;
| Priest Type&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
| BlackLightKingdom&lt;br /&gt;
| WhiteLight Kingdom&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Fo]] [[Magranon]],[[Vynora]]&lt;br /&gt;
| Lib [[Fo]]llower&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | Stays Priest&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Fo]] [[Magranon]],[[Vynora]]&lt;br /&gt;
| NA&lt;br /&gt;
| Stays Priest&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Tosiek]],[[Paaweelr]],[[Nathan]],[[Nahjo]]&lt;br /&gt;
| Stays Priest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | Stays Priest&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Tosiek]],[[Paaweelr]],[[Nathan]],[[Nahjo]]&lt;br /&gt;
| Stays Priest&lt;br /&gt;
| Stays Priest&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | &lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Libila]]&lt;br /&gt;
| None Priest&lt;br /&gt;
| NA&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Chaos&amp;diff=99275</id>
		<title>Talk:Chaos</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Chaos&amp;diff=99275"/>
		<updated>2016-07-24T18:21:37Z</updated>

		<summary type="html">&lt;p&gt;Icbash: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;puting code here befor it go's live (icbash)&lt;br /&gt;
&lt;br /&gt;
class=&amp;quot;wikitable&amp;quot; add borders&lt;br /&gt;
&lt;br /&gt;
==Priests==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;text-align: center&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | From [[Freedom]] to Chaos&lt;br /&gt;
! rowspan=&amp;quot;5&amp;quot; | &lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; | From Chaos to [[Freedom]]&lt;br /&gt;
|-&lt;br /&gt;
| Priest Type&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; colspan=&amp;quot;2&amp;quot; | &lt;br /&gt;
| BlackLight Kingdom&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | WhiteLight Kingdom&lt;br /&gt;
| Priest Type&lt;br /&gt;
| rowspan=&amp;quot;4&amp;quot; colspan=&amp;quot;3&amp;quot; | &lt;br /&gt;
| BlackLightKingdom&lt;br /&gt;
| WhiteLight Kingdom&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Fo]] [[Magranon]],[[Vynora]]&lt;br /&gt;
| Lib Follower&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | Stays Priest&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Fo]] [[Magranon]],[[Vynora]]&lt;br /&gt;
| NA&lt;br /&gt;
| Stays Priest&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Tosiek]],[[Paaweelr]],[[Nathan]],[[Nahjo]]&lt;br /&gt;
| Stays Priest&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;  | Stays Priest&lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Tosiek]],[[Paaweelr]],[[Nathan]],[[Nahjo]]&lt;br /&gt;
| Stays Priest&lt;br /&gt;
| Stays Priest&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;  | &lt;br /&gt;
| style=&amp;quot;text-align: left&amp;quot; | [[Libila]]&lt;br /&gt;
| None Priest&lt;br /&gt;
| NA&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Icbash</name></author>
		
	</entry>
</feed>