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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ingmar</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Ingmar"/>
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	<updated>2026-06-03T23:17:45Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maple_sap&amp;diff=81145</id>
		<title>Maple sap</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maple_sap&amp;diff=81145"/>
		<updated>2013-08-31T13:12:20Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Update Small bucket volume from testing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Forestry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
Maple sap is harvested from [[maple]] trees with a [[small bucket]] during [[Time of Wurm|starfall of the Bear]].&lt;br /&gt;
Maple sap can be cooked to create [[maple syrup]]. Syrup and [[juice|Grape juice]] are combined to make [[wine]].&lt;br /&gt;
&lt;br /&gt;
Harvesting maple sap yields 1kg of sap per tree.&lt;br /&gt;
&lt;br /&gt;
May be cooked in [[sauce pan]]s, [[cauldron]]s, [[pottery flask]]s, and other [[container]]s.  Note that some containers, like [[small barrel]]s, will lose QL and eventually be destroyed if you try to cook in them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Note:''' &lt;br /&gt;
&lt;br /&gt;
[[Small bucket]] Holds 12kg of Sap&lt;br /&gt;
&lt;br /&gt;
[[Small barrel]] Holds 45kg Of Sap or Syrup&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Cooking items]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Food_storage_bin&amp;diff=80279</id>
		<title>Talk:Food storage bin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Food_storage_bin&amp;diff=80279"/>
		<updated>2013-07-17T23:04:43Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The item table and volumes are verified as of July 11, 2013, with the exception of [[Pig Food]] &amp;lt;s&amp;gt;and [[Camellia]]&amp;lt;/s&amp;gt;. [[User:Ingmar|Ingmar]] ([[User talk:Ingmar|talk]]) 01:04, 18 July 2013 (CEST)&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Food_storage_bin&amp;diff=80278</id>
		<title>Talk:Food storage bin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Food_storage_bin&amp;diff=80278"/>
		<updated>2013-07-17T22:45:10Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Camellia verified too&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The item table and volumes are verified as of July 11, 2013, with the exception of [[Pig Food]] &amp;lt;s&amp;gt;and [[Camellia]]&amp;lt;/s&amp;gt;.&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Food_storage_bin&amp;diff=80197</id>
		<title>Talk:Food storage bin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Food_storage_bin&amp;diff=80197"/>
		<updated>2013-07-11T09:15:26Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Need pig food and camellia volume confirmation.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The item table and volumes are verified as of July 11, 2013, with the exception of [[Pig Food]] and [[Camellia]].&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Food_storage_bin&amp;diff=80196</id>
		<title>Food storage bin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Food_storage_bin&amp;diff=80196"/>
		<updated>2013-07-11T09:13:57Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Update item table and remove out of date notice&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Food storage bin.png&lt;br /&gt;
|active=[[iron ribbon]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 24x [[plank]]&lt;br /&gt;
* 4x [[large nails]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (20.00 kg)&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A storage bin made from planks and strengthened with iron ribbons.''&lt;br /&gt;
&lt;br /&gt;
Food storage bins are useful for two main reasons. First, you can fit more than 100 objects into them. Second, they stop all decay of objects put into them. There are two major downsides: the quality of the items you get out seem to be the average of the items you put in, similar to combining items in your inventory, and 5% of the stored items are lost per 30 days. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Finished storage bins can only be picked up if empty, but can always be pushed, pulled, and turned like forges and ovens.&lt;br /&gt;
* They can be Planted to prevent pickup when they are empty.&lt;br /&gt;
* Enchants, renames, and other &amp;quot;special&amp;quot; characteristics are lost.&lt;br /&gt;
* Can be secured like a [[large chest]] with a [[large padlock]].&lt;br /&gt;
* Can hold more than 100 items.&lt;br /&gt;
* Storage bins can be used to separate large piles of combined items (e.g. olives, grapes).&lt;br /&gt;
* Storage bins can be used to combine leftover bits of items, assuming they are of the same type.&lt;br /&gt;
* The 'Weight' column of the bin is actually the volume, a single bin can hold 16000.&lt;br /&gt;
* Items can be dragged directly from a container to the storage bin.&lt;br /&gt;
* Can only be destroyed by the creator.&lt;br /&gt;
* Dragging Items back and forth between bins and inventory causes item QL to lessen slightly each time, pay attention when organizing.&lt;br /&gt;
&lt;br /&gt;
==Items that fit in==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Item&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Volume&lt;br /&gt;
|-&lt;br /&gt;
| [[Barley]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Basil]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Belladonna]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Berries]] ([[Lingonberry]], [[Blueberry]], [[Strawberry]]) || 1.025&lt;br /&gt;
|-&lt;br /&gt;
| [[Bread]] || 0.5&lt;br /&gt;
|- &lt;br /&gt;
| [[Camellia]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheese]] || 0.2533&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooked meat]] || 0.253&lt;br /&gt;
|-&lt;br /&gt;
| [[Corn]] || 0.018&lt;br /&gt;
|- &lt;br /&gt;
| [[Dough]] || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye]] || 0.002&lt;br /&gt;
|-&lt;br /&gt;
| [[Flour]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]s ([[Grapes]], [[Olives]], [[Apples]], [[Lemon]] ) || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Garlic]] || 0.027&lt;br /&gt;
|-&lt;br /&gt;
| [[Hazelnut]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Heart]] || 0.07&lt;br /&gt;
|-&lt;br /&gt;
| [[Lovage]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Nettles]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Oats]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Oleander]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Onion]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Oregano]] || 0.008&lt;br /&gt;
|- &lt;br /&gt;
| [[Parsley]] || 0.008&lt;br /&gt;
|- &lt;br /&gt;
| [[Pig food]]|| 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Potato]] || 0.175&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin seed]]|| 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Cherries|Red Cherries]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Rosemary]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Rye]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Sage]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt]]|| 0.028&lt;br /&gt;
|-&lt;br /&gt;
| [[Sassafras]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Thyme]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheat]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Finished food items (meal, gulash, casserole, stew, sandwich, porridge, stew, soup, dishwater) do not fit in.&lt;br /&gt;
&lt;br /&gt;
Mushrooms and most healing cover ingredients don't fit in either. Meat (including Filet) does not fit in. Wemp and cotton seeds fit in [[bulk storage bin]]s.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Bulk storage bin]]&lt;br /&gt;
*[[Decay]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Food_storage_bin&amp;diff=80195</id>
		<title>Food storage bin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Food_storage_bin&amp;diff=80195"/>
		<updated>2013-07-11T08:48:30Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Add Walnut&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Food storage bin.png&lt;br /&gt;
|active=[[iron ribbon]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 24x [[plank]]&lt;br /&gt;
* 4x [[large nails]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (20.00 kg)&lt;br /&gt;
|skill=Carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A storage bin made from planks and strengthened with iron ribbons.''&lt;br /&gt;
&lt;br /&gt;
Food storage bins are useful for two main reasons. First, you can fit more than 100 objects into them. Second, they stop all decay of objects put into them. There are two major downsides: the quality of the items you get out seem to be the average of the items you put in, similar to combining items in your inventory, and 5% of the stored items are lost per 30 days. &lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Finished storage bins can only be picked up if empty, but can always be pushed, pulled, and turned like forges and ovens.&lt;br /&gt;
* They can be Planted to prevent pickup when they are empty.&lt;br /&gt;
* Enchants, renames, and other &amp;quot;special&amp;quot; characteristics are lost.&lt;br /&gt;
* Can be secured like a [[large chest]] with a [[large padlock]].&lt;br /&gt;
* Can hold more than 100 items.&lt;br /&gt;
* Storage bins can be used to separate large piles of combined items (e.g. olives, grapes).&lt;br /&gt;
* Storage bins can be used to combine leftover bits of items, assuming they are of the same type.&lt;br /&gt;
* The 'Weight' column of the bin is actually the volume, a single bin can hold 16000.&lt;br /&gt;
* Items can be dragged directly from a container to the storage bin.&lt;br /&gt;
* Can only be destroyed by the creator.&lt;br /&gt;
* Dragging Items back and forth between bins and inventory causes item QL to lessen slightly each time, pay attention when organizing.&lt;br /&gt;
&lt;br /&gt;
==Items that fit in==&lt;br /&gt;
&lt;br /&gt;
{{Out of Date}}&lt;br /&gt;
''Note: Due to updates on 6/7 Feb 2013 this list is now outdated, We are waiting on stability on the BSB and FSB update before we expand this list.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Item&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Volume&lt;br /&gt;
|-&lt;br /&gt;
| [[Barley]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Basil]] || 0.005&lt;br /&gt;
|-&lt;br /&gt;
| [[Belladonna]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Berries]] ([[Lingonberry]], [[Blueberry]], [[Strawberry]]) || 1.025&lt;br /&gt;
|-&lt;br /&gt;
| [[Bread]] || 0.5&lt;br /&gt;
|- &lt;br /&gt;
| [[Camellia]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Cheese]] || 0.2533&lt;br /&gt;
|-&lt;br /&gt;
| [[Cherries]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooked meat]] || 0.253&lt;br /&gt;
|-&lt;br /&gt;
| [[Corn]] || 0.018&lt;br /&gt;
|- &lt;br /&gt;
| [[Dough]] || 0.5&lt;br /&gt;
|-&lt;br /&gt;
| [[Flour]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Fruit]]s ([[Grapes]], [[Olives]], [[Apples]], [[Lemon]] ) || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Garlic]] || 0.027&lt;br /&gt;
|-&lt;br /&gt;
| [[Lovage]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Oats]] || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Onion]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Oleander]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Oregano]] || 0.008&lt;br /&gt;
|-&lt;br /&gt;
| [[Nettles]] || 0.001&lt;br /&gt;
|- &lt;br /&gt;
| [[Parsley]] || 0.001&lt;br /&gt;
|- &lt;br /&gt;
| [[Pig food]]|| 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Potato]] || 0.175&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin]] || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin seed]]|| 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Rosemary]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Rye]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
| [[Sage]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Salt]]|| 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Sassafras]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Thyme]] || 0.001&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut]] || 0.125&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheat]] || 0.018&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Finished food items (meal, gulash, casserole, stew, sandwich, porridge, stew, soup, dishwater) do not fit in.&lt;br /&gt;
&lt;br /&gt;
Mushrooms and most healing cover ingredients don't fit in too. Meat (including Filet) does not fit in. Wemp and cotton seeds fit in [[bulk storage bin]]s.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Bulk storage bin]]&lt;br /&gt;
*[[Decay]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Walnuts&amp;diff=80194</id>
		<title>Walnuts</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Walnuts&amp;diff=80194"/>
		<updated>2013-07-11T08:40:16Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Walnut now harvested with sickle (patch)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / [[:Category:Trees|Trees]] / [[Walnut]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[File:Walnut.jpg|thumb|400px|right|A walnut tree.]]&lt;br /&gt;
== Walnut Tree ==&lt;br /&gt;
&lt;br /&gt;
'''Walnut''' trees is a lumber tree with harvestable walnut at week 2 of the starfall of Dancers. Walnut can be harvested with a sickle. Upon examination, it says &amp;quot;The corrugated seed of a walnut tree&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Cooking recipe==&lt;br /&gt;
Frying pan + walnut + fillet of meat = Stew (difficulty of 4)&lt;br /&gt;
&lt;br /&gt;
Pottery bowl + walnut + fillet of meat = Casserole (difficulty of 14)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[Wikipedia: Walnut]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Trees]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=High_Iron_Fence&amp;diff=79820</id>
		<title>High Iron Fence</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=High_Iron_Fence&amp;diff=79820"/>
		<updated>2013-06-21T04:24:36Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Image &amp;amp; details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemM&lt;br /&gt;
|image=High_iron_fence.jpg&lt;br /&gt;
|name=High Iron fence&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Fence &amp;gt; Iron &amp;gt; Build high iron fence&lt;br /&gt;
|materials=* 16x [[Stone brick]]s&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
|result=*'''Iron fence'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem=Stone bricks&lt;br /&gt;
|note=*You must have at least one stone brick in your [[inventory]] to start building it.&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''You see an high iron fence.''&lt;br /&gt;
&lt;br /&gt;
Same height as a [[wall|house wall]]. Blocks movement.&lt;br /&gt;
&lt;br /&gt;
Can be improved and repaired with stone bricks. Each brick will repair 10 damage.&lt;br /&gt;
*Once iron fences reach 60 damage the iron fence bars will turn rusty in color.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skill required ===&lt;br /&gt;
To calculate the [[maximum slope]] you can build on, based on your [[masonry]] skill, use the following formula (submitted by ketza):&lt;br /&gt;
&lt;br /&gt;
''Max slope = (3 *'' √''skill) + 10''&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The answer is rounded ''down''.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Skill !! Maximum Slope !!  !!Skill !!Maximum Slope !!   !!Skill !!Maximum Slope&lt;br /&gt;
|-&lt;br /&gt;
|1 || 13|| || 16 || 22 || || 49 || 31&lt;br /&gt;
|-&lt;br /&gt;
|2 || 14|| || 19 || 23 || || 54 || 32&lt;br /&gt;
|-&lt;br /&gt;
|3 || 15|| || 22 || 24 || || 59 || 33&lt;br /&gt;
|-&lt;br /&gt;
|4 || 16|| || 25 || 25 || || 64 || 34&lt;br /&gt;
|-&lt;br /&gt;
|6 || 17|| || 29 || 26 || || 70 || 35&lt;br /&gt;
|-&lt;br /&gt;
|8 || 18|| || 33 || 27 || || 76 || 36&lt;br /&gt;
|-&lt;br /&gt;
|9 || 19|| || 36 || 28 || || 81 || 37&lt;br /&gt;
|-&lt;br /&gt;
|12 || 20|| || 41 || 29 || || 88 || 38&lt;br /&gt;
|-&lt;br /&gt;
|14 || 21|| || 45 || 30 || || 94 || 39&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Total Materials Needed ==&lt;br /&gt;
* 16x [[Stone brick]]s&lt;br /&gt;
* 2x [[Iron fence bars]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
* [[High Iron Fence Gate]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:High_iron_fence.jpg&amp;diff=79819</id>
		<title>File:High iron fence.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:High_iron_fence.jpg&amp;diff=79819"/>
		<updated>2013-06-21T04:22:34Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Stone_Fence&amp;diff=79818</id>
		<title>Stone Fence</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Stone_Fence&amp;diff=79818"/>
		<updated>2013-06-21T04:07:20Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Image &amp;amp; description&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{item&lt;br /&gt;
|name=Stone Fence&lt;br /&gt;
|image=Stone_fence.jpg&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Fence &amp;gt; Stone &amp;gt; Stone Fence&lt;br /&gt;
|materials=* 10x [[Stone Brick]] (200.00 kg)&lt;br /&gt;
|result=*'''Stone Fence'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem=Stone Brick&lt;br /&gt;
|note=*You must have at least one [[stone brick]] in your [[inventory]] to start building it.&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''You see a stone fence.''&lt;br /&gt;
&lt;br /&gt;
Taller than a [[Low stone wall]] and about the same height as an [[Iron fence]]. Blocks movement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Repair ===&lt;br /&gt;
Stone fences can be improved or repaired with [[stone brick]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Skill required ===&lt;br /&gt;
To start planning minimum of 5 Masonry skill required, even for totally flat tiles. *as of 12/22/12 (or some time before)&lt;br /&gt;
&lt;br /&gt;
To calculate the [[maximum slope]] you can build on, based on your [[masonry]] skill, use the following formula (submitted by ketza):&lt;br /&gt;
&lt;br /&gt;
''Max slope = (3 *'' √''skill) + 10''&lt;br /&gt;
&lt;br /&gt;
'''Note:''' The solution is rounded ''down''.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot;&lt;br /&gt;
!Skill !! Maximum Slope  !!Skill !!Maximum Slope   !!Skill !!Maximum Slope&lt;br /&gt;
|-&lt;br /&gt;
|1 || 13|| 16 || 22 || 49 || 31&lt;br /&gt;
|-&lt;br /&gt;
|2 || 14|| 19 || 23 || 54 || 32&lt;br /&gt;
|-&lt;br /&gt;
|3 || 15|| 22 || 24 || 59 || 33&lt;br /&gt;
|-&lt;br /&gt;
|4 || 16|| 25 || 25 || 64 || 34&lt;br /&gt;
|-&lt;br /&gt;
|6 || 17|| 29 || 26 || 70 || 35&lt;br /&gt;
|-&lt;br /&gt;
|8 || 18|| 33 || 27 || 76 || 36&lt;br /&gt;
|-&lt;br /&gt;
|9 || 19|| 36 || 28 || 81 || 37&lt;br /&gt;
|-&lt;br /&gt;
|12 || 20|| 41 || 29 || 88 || 38&lt;br /&gt;
|-&lt;br /&gt;
|14 || 21|| 45 || 30 || 94 || 39&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Stone_fence.jpg&amp;diff=79817</id>
		<title>File:Stone fence.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Stone_fence.jpg&amp;diff=79817"/>
		<updated>2013-06-21T04:06:09Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Curb&amp;diff=79816</id>
		<title>Curb</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Curb&amp;diff=79816"/>
		<updated>2013-06-21T04:03:32Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Curbish image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{item&lt;br /&gt;
|name=Curb&lt;br /&gt;
|image=Curb.jpg&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Fence &amp;gt; Stone &amp;gt; Curb&lt;br /&gt;
|materials=* 6x [[rock shards]] (120.00 kg)&lt;br /&gt;
|result=*'''Curb'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem=rock shards&lt;br /&gt;
|note=*You must have at least one [[rock shards]] in your [[inventory]] to start building it.&lt;br /&gt;
*When using combined shards, the wall will only use 20kg of the total shard weight per success.&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''You see a curb.''&lt;br /&gt;
&lt;br /&gt;
Does not impede movement.&lt;br /&gt;
&lt;br /&gt;
=== Repair ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Curb.jpg&amp;diff=79815</id>
		<title>File:Curb.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Curb.jpg&amp;diff=79815"/>
		<updated>2013-06-21T04:02:46Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: A curb!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A curb!&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Curb&amp;diff=79814</id>
		<title>Curb</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Curb&amp;diff=79814"/>
		<updated>2013-06-21T03:54:05Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{item&lt;br /&gt;
|name=Curb&lt;br /&gt;
|image=&lt;br /&gt;
|active=[[Mallet]] or [[Hammer]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Fence &amp;gt; Stone &amp;gt; Curb&lt;br /&gt;
|materials=* 6x [[rock shards]] (120.00 kg)&lt;br /&gt;
|result=*'''Curb'''&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improveItem=rock shards&lt;br /&gt;
|note=*You must have at least one [[rock shards]] in your [[inventory]] to start building it.&lt;br /&gt;
*When using combined shards, the wall will only use 20kg of the total shard weight per success.&lt;br /&gt;
}}&lt;br /&gt;
== Description ==&lt;br /&gt;
''You see a curb.''&lt;br /&gt;
&lt;br /&gt;
Does not impede movement.&lt;br /&gt;
&lt;br /&gt;
=== Repair ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lawful&amp;diff=79813</id>
		<title>Lawful</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lawful&amp;diff=79813"/>
		<updated>2013-06-21T03:17:19Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Freedom is always lawful&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Toggling the lawful button to off allows you to ignore rules set by the [[settlement token]] for the area, permitting any actions. Keep in mind that breaking laws by this means will lower your [[reputation]] quickly, which may force any guards in the area to attack you on sight. A common use of this is removing items from within another's [[House (general)|house]] if it is illegal by the settlement token.&lt;br /&gt;
&lt;br /&gt;
This button cannot be toggled off on [[Freedom]] servers.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/L]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Quickbar&amp;diff=79812</id>
		<title>Quickbar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Quickbar&amp;diff=79812"/>
		<updated>2013-06-21T03:15:20Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Small quickbar mode&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The quickbar is a menu bar activable in the Options.&lt;br /&gt;
It's subdivided in 5 icons:&lt;br /&gt;
*[[Climbing]]: Toggle climbing mode.&lt;br /&gt;
*[[Faithful]]: ignore or not religions limitations.&lt;br /&gt;
*[[Lawful]]: respect or not local laws&lt;br /&gt;
*[[Stealth]]: Attempt to be invisible.&lt;br /&gt;
*[[Fighting|Auto-Fight]]: fight automatically.&lt;br /&gt;
[[File:quickbar.jpg]]&lt;br /&gt;
&lt;br /&gt;
The quickbar can be shrunk to show only the [[Climbing]] icon by right-clicking and selecting '''Partially hide window'''.&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Flower&amp;diff=79811</id>
		<title>Flower</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Flower&amp;diff=79811"/>
		<updated>2013-06-21T03:06:29Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Fix Pottery flowerpot link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB| Main]] / [[:Category:Skills|Skills]] / [[Gardening]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
Flowers are found growing on [[grass tiles]] throughout Wurm. Some tiles may have only a couple flowers on them. Tiles that have pickable flowers have many of the same color flower on that tile. Flowers are picked with a [[sickle]], and are planted on [[dirt]] tiles. Flowers may spread to nearby dirt tiles.&lt;br /&gt;
&lt;br /&gt;
Flowers can be used to turn a dirt tile to grass, which is useful for livestock feeding. Other than that they only have aesthetic value.&lt;br /&gt;
&lt;br /&gt;
Types of flowers from most common to most rare:&lt;br /&gt;
&lt;br /&gt;
* A bouquet of flowers: Yellow. ''Some prickly flowers.''&lt;br /&gt;
* A bouquet of long flowers: Orange-red. ''Some flowers with a long stem and thick, pointy leaves.''&lt;br /&gt;
* A bouquet of fluffy flowers: Purple. ''Some fluffy flowers.''&lt;br /&gt;
* A bouquet of thick flowers: White. ''Some flowers with a thick stem and long leaves.''&lt;br /&gt;
* A bouquet of beautiful flowers: Blue. ''Some crooked but beautiful flowers.''&lt;br /&gt;
* A bouquet of furry flowers: Greenish-yellow. ''Some furry flowers.''&lt;br /&gt;
* A bouquet of white-dotted flowers: Light purple with varying shades of pink. ''Some white-dotted flowers.''&lt;br /&gt;
&lt;br /&gt;
Planting flowers uses [[gardening]] skill.&lt;br /&gt;
Level 15 gardeners can mouse over a flower tile to determine flower type. &lt;br /&gt;
&lt;br /&gt;
As the tile is still grass, flowers are vulnerable. If a [[tree]] or [[bush]] [[sprout]]s on a flower tile, the flowers are gone even if the tree is cut down. Similarly, [[animals]] can graze or stomp a flower patch down to [[packed dirt]].&lt;br /&gt;
&lt;br /&gt;
Note: If you are filling a dirt area with grass by planting flowers, be sure to get more than you need. You can reuse the same flowers if you keep picking them, but planting them back can fail and you lose the flowers.&lt;br /&gt;
&lt;br /&gt;
As of patch 1.1, it is now possible to plant flowers on tile borders using a [[Flowerbed]] or to pot them up into a [[Pottery flowerpot]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pottery_flask&amp;diff=79196</id>
		<title>Pottery flask</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pottery_flask&amp;diff=79196"/>
		<updated>2013-05-11T13:21:19Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Clay flask link&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Pottery]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|image=Pottery_flask.jpg&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
|creation=Heating [[clay flask]]&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A clay flask hardened by fire.''&lt;br /&gt;
&lt;br /&gt;
'''Pottery flask''' is the finished product of a [[clay flask]] that has been heated up in a fire. It can be used as a small portable [[container]] for items and liquids like water, [[dye]], [[lye]] or [[tannin]].&lt;br /&gt;
Pottery flasks are also needed when creating a [[corrosive trap]].&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
* Put the clay flask in a [[campfire]], [[stone oven]] or [[forge]] (hottest)&lt;br /&gt;
* Wait until the grey clay flask turns into a reddish pottery flask. It can take quite a few minutes.&lt;br /&gt;
&lt;br /&gt;
== Result ==&lt;br /&gt;
* Pottery flask 0.10 kg&lt;br /&gt;
* Holds up to 0.25 kg of liquid.&lt;br /&gt;
&lt;br /&gt;
A hardened pottery flask can no longer be improved, nor repaired.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
*Four flaskfuls can be used to measure exactly 1 kg of liquid.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Pottery bowl]]&lt;br /&gt;
*[[Pottery jar]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Pottery items]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pottery_flask&amp;diff=79195</id>
		<title>Pottery flask</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pottery_flask&amp;diff=79195"/>
		<updated>2013-05-11T13:20:40Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Add image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Pottery]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|image=Pottery_flask.jpg&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.10 kg)&lt;br /&gt;
|creation=Heating clay flask&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A clay flask hardened by fire.''&lt;br /&gt;
&lt;br /&gt;
'''Pottery flask''' is the finished product of a [[clay flask]] that has been heated up in a fire. It can be used as a small portable [[container]] for items and liquids like water, [[dye]], [[lye]] or [[tannin]].&lt;br /&gt;
Pottery flasks are also needed when creating a [[corrosive trap]].&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
* Put the clay flask in a [[campfire]], [[stone oven]] or [[forge]] (hottest)&lt;br /&gt;
* Wait until the grey clay flask turns into a reddish pottery flask. It can take quite a few minutes.&lt;br /&gt;
&lt;br /&gt;
== Result ==&lt;br /&gt;
* Pottery flask 0.10 kg&lt;br /&gt;
* Holds up to 0.25 kg of liquid.&lt;br /&gt;
&lt;br /&gt;
A hardened pottery flask can no longer be improved, nor repaired.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
*Four flaskfuls can be used to measure exactly 1 kg of liquid.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Pottery bowl]]&lt;br /&gt;
*[[Pottery jar]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Pottery items]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:Pottery_flask.jpg&amp;diff=79194</id>
		<title>File:Pottery flask.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:Pottery_flask.jpg&amp;diff=79194"/>
		<updated>2013-05-11T13:19:38Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Pottery flask&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Pottery flask&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Clay_tile&amp;diff=79193</id>
		<title>Clay tile</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Clay_tile&amp;diff=79193"/>
		<updated>2013-05-11T13:07:23Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Can't build on Clay&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{terrain&lt;br /&gt;
|name=Clay&lt;br /&gt;
|speed=8.18km/h&lt;br /&gt;
|type=Natural&lt;br /&gt;
|playermade=No&lt;br /&gt;
|underground=No&lt;br /&gt;
|creation=N/A&lt;br /&gt;
|material=clay&lt;br /&gt;
|method=dig&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A [[tile]] of [[Clay|clay]] that can be [[digging|dug]] with a [[shovel]] or [[dredge]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Provides an indefinite amount of clay.&lt;br /&gt;
* You can raise clay tiles by dropping [[Pile of dirt|dirt]] or [[Heap of sand|sand]] on the corners.&lt;br /&gt;
* '''You can not lower clay tiles by digging. Be careful when dropping dirt, as raising a clay tile cannot be easily undone'''. If the northwest corner is adjacent to terraformable [[tile types]] that corner can be lowered through digging.  &lt;br /&gt;
* Clay tiles can be lowered using the Level command, if all corners are higher or level to an adjacent flat tile. A digging skill of 70 is required to do this.&lt;br /&gt;
* Clay tiles can not be removed or changed to another type of tile.&lt;br /&gt;
* Dropping clay does not create clay tiles.&lt;br /&gt;
* Clay tiles are found naturally, mostly below water level.&lt;br /&gt;
* Clay can be dug with a dredge from below water level&lt;br /&gt;
* Houses cannot be planned or built on clay tiles.&lt;br /&gt;
&lt;br /&gt;
== Also See ==&lt;br /&gt;
* [[Clay]] &lt;br /&gt;
* [[Pottery]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_husbandry&amp;diff=79011</id>
		<title>Animal husbandry</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_husbandry&amp;diff=79011"/>
		<updated>2013-04-18T14:35:42Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Miscarriages can kill the mother&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Animal husbandry'' allows for the production (breeding) of new creatures, sometimes with increased quality, without the need to wait for new [[spawn]]s.&lt;br /&gt;
&lt;br /&gt;
====Characteristics gained====&lt;br /&gt;
Soul / [[Soul depth]]&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
*Both of the [[animals]] you wish to breed must be not hungry. One must be a male and the other one a female. Lead one of them with a [[rope]] (note that some animals must be [[animal taming|tamed]] to be led) and move it close to the other one. Right-click on the animal you are '''not''' leading and select the &amp;quot;Breed&amp;quot; option.&lt;br /&gt;
*Grooming also gives animal husbandry skill gains. Activate a [[grooming brush]] and select ''groom'' while right-clicking on a groomable creature. You can groom animals once per hour.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Animals must be of the same species.&lt;br /&gt;
* If breeding fails, you will receive a message that the male &amp;quot;shys away and interrupts the action&amp;quot;.&lt;br /&gt;
* If breeding fails or is successful and you attempt to breed again, the male animal will show that he's &amp;quot;not in the mood&amp;quot; until 45 real life minutes pass.&lt;br /&gt;
* Females will not breed while they are pregnant. Once the female gives birth, the animal can breed again.&lt;br /&gt;
* Animals do not have to be &amp;quot;fat&amp;quot; to breed, only &amp;quot;no longer interested in food&amp;quot; (when trying to feed them). Grass eaters will typically be in this state after a minute or 2 on grass or crops.&lt;br /&gt;
* [[Age]] is a factor in breeding: [[calves]] or [[foal]]s will not breed, neither will young/early adolescent animals.&lt;br /&gt;
* Breeding increases a player's [[soul depth]].&lt;br /&gt;
* Pregnancy times varies from 5-11 wurm [[Time|weeks]], regardless of species. &lt;br /&gt;
* Examining the animal will show the remaining wurm weeks left until birth. eg. ''She will deliver in about 4''&lt;br /&gt;
* Animals can have miscarriages which can kill the mother.&lt;br /&gt;
* If too hungry or low on fat animals can die when giving birth.&lt;br /&gt;
* Breeding female animals with [[animal conditions|conditions]] such as Champion will provide a chance that the offspring will also have that characteristic. This chance is dramatically increased when breeding two animals with the same condition together. (Two Champions for example.)&lt;br /&gt;
* Breeding two animals with the same trait greatly increases the chance that the offspring will have the trait.&lt;br /&gt;
* The name is determined at birth, the traits are determined at breeding (noticed on a server revert on 2011-03-01)&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
Bred animals have a chance of having traits.(Enhancement/Deformity). Animals can have multiple traits. Examining an animal will show traits, if one has the required skill level:&lt;br /&gt;
&lt;br /&gt;
*  0 skill: Horse's color is considered a trait.&lt;br /&gt;
* 20 skill: &amp;quot;It will fight fiercely.&amp;quot; (High fighting skill?)&lt;br /&gt;
* 21 skill: &amp;quot;It has fleeter movement than normal.&amp;quot; (Minor speed boost)&lt;br /&gt;
* 22 skill: &amp;quot;It is a tough bugger.&amp;quot; (Withstands more damage)&lt;br /&gt;
* 23 skill: &amp;quot;It has a strong body.&amp;quot; (More health)&lt;br /&gt;
* 24 skill: &amp;quot;It has lightning movement.&amp;quot; (Randomly increases speed for a short duration)&lt;br /&gt;
* 25 skill: &amp;quot;It can carry more than average.&amp;quot; (Less penalty to speed due to high load)&lt;br /&gt;
* 26 skill: &amp;quot;It has very strong leg muscles.&amp;quot; (Less penalty to speed due to slope? Does not currently do this.)&lt;br /&gt;
* 27 skill: &amp;quot;It has keen senses.&amp;quot; (Increased agro range or possibly harder to tame?)&lt;br /&gt;
* 28 skill: &amp;quot;It has malformed hindlegs.&amp;quot; (Minor speed penalty)*&lt;br /&gt;
* 29 skill: &amp;quot;The legs are of different length.&amp;quot; (Major speed penalty)*&lt;br /&gt;
* 30 skill: &amp;quot;It seems overly aggressive.&amp;quot; (Goes into frenzy when attacked)*&lt;br /&gt;
* 31 skill: &amp;quot;It looks very unmotivated.&amp;quot; (Seldom uses speed boosts?)*&lt;br /&gt;
* 32 skill: &amp;quot;It is unusually strong willed.&amp;quot; (Will drop lead or unhitch from a cart at random)*&lt;br /&gt;
* 33 skill: &amp;quot;It has some illness.&amp;quot; (Usually unridable. Penalty to body strength)*&lt;br /&gt;
* 34 skill: &amp;quot;It looks constantly hungry.&amp;quot; (is twice as fast hungry again)*&lt;br /&gt;
* 39 skill: &amp;quot;It looks feeble and unhealthy.&amp;quot; (Prone to disease)*&lt;br /&gt;
* 40 skill: &amp;quot;It looks unusually strong and healthy.&amp;quot; (Has a higher resistance to disease)&lt;br /&gt;
* 41 skill: &amp;quot;It has a certain spark in its eyes.&amp;quot; (Affects breeding? &amp;lt;s&amp;gt;Will not die of old age?&amp;lt;/s&amp;gt; Disproved, see talk.)&lt;br /&gt;
(All &amp;quot;?&amp;quot; are unconfirmed, traits with a * are removed by a [[Genesis]] cast)&lt;br /&gt;
&lt;br /&gt;
=== Inbreeding ===&lt;br /&gt;
&lt;br /&gt;
Inbreeding is has a negative effect. It adds extra negative traits that don't count against the regular traits pool.&lt;br /&gt;
&lt;br /&gt;
Inbreeding is mating with the father or mother or when the two animals have the same father or mother. Basically if you only can find two horses you'll be ok in three generations. But it might be better to mate your horses with your neighbors horses.&lt;br /&gt;
&lt;br /&gt;
====Important to note====&lt;br /&gt;
&lt;br /&gt;
Players have observed that dead parents don't count towards the 'inbreeding' check:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have often used it as a method of breeding, to kill the old parents when I had too many horses that had a parent in common.  After the parents are dead, you can breed and get normal horses.  Leave the parents alive and you get lots of bad traited animals.&amp;quot; [http://forum.wurmonline.com/index.php?/topic/65441-split-off-from-animal-congestion-fix/page__st__20#entry643716 Source]&lt;br /&gt;
&lt;br /&gt;
== Caring ==&lt;br /&gt;
&lt;br /&gt;
To prolong venerable animals from dying of old age you can care for them. To start caring stand next to the animal, right click the animal and select ''Care for''. If you start caring for that animal you'll get the message:&lt;br /&gt;
 You now care specially for Aged fat Tearbabe, to ensure longevity. You may care for 1 more creatures.&lt;br /&gt;
&lt;br /&gt;
The amount of animals you can care for is limited by the animal husbandry skill of the player. If you can't care for more animals you'll get the message&lt;br /&gt;
 You may not care for any more creatures right now. You are already caring for 1 creatures.&lt;br /&gt;
&lt;br /&gt;
You can care for 1 animal and 1 extra animal for every 10 skill in animal husbandry. So at 40 Animal husbandry skill you can care for 5 animals.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Non-premium players can only care for 1 animal.&lt;br /&gt;
&lt;br /&gt;
To stop caring for all cared animals type the command ''/stopcaring'' in the chat window. You'll get the message&lt;br /&gt;
 You no longer care for the one creature you used to.&lt;br /&gt;
&lt;br /&gt;
To stop caring for a specific animal, you will need to right click the animal and 'care for' again.&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* Drover at 50 skill&lt;br /&gt;
* Granger at 70 skill&lt;br /&gt;
* Rancher at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Ingmar&amp;diff=78993</id>
		<title>User:Ingmar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Ingmar&amp;diff=78993"/>
		<updated>2013-04-17T10:28:01Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Created page with &amp;quot;Currently playing as '''Ezhar''' on Release, formerly as '''Ingmar''' on Deliverance. You can [http://forum.wurmonline.com/index.php?app=members&amp;amp;module=messaging&amp;amp;secti...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Currently playing as '''Ezhar''' on [[Release]], formerly as '''Ingmar''' on [[Deliverance]]. You can [http://forum.wurmonline.com/index.php?app=members&amp;amp;module=messaging&amp;amp;section=send&amp;amp;do=form&amp;amp;fromMemberID=4393 message me] on the Wurm forums.&lt;br /&gt;
&lt;br /&gt;
I also maintain the [http://overmap.blackburrow.net/ Wurm Overmap].&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hedges&amp;diff=78992</id>
		<title>Hedges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hedges&amp;diff=78992"/>
		<updated>2013-04-17T10:07:58Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Add new Camellia medium height information and reorganize Height section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Forestry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemM&lt;br /&gt;
|name=Hedge&lt;br /&gt;
|image=Hedge.jpg&lt;br /&gt;
|active=[[Sprout]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Plant&lt;br /&gt;
|materials=*4x [[Sprout]]&lt;br /&gt;
|result=*'''Hedge'''&lt;br /&gt;
|skill=Forestry&lt;br /&gt;
|note=All sprouts will be consumed in one action}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A natural fence made from planting sprouts. All but the lowest hedge sizes block movement.&lt;br /&gt;
&lt;br /&gt;
It appears that different hedges will grow to different possible heights.&lt;br /&gt;
&lt;br /&gt;
== Hedge Materials ==&lt;br /&gt;
Confirmed types of hedge are: [[Camellia]], [[Oleander]], [[Rose]], [[Thorn]], [[Cedar]], [[Maple]] and [[Lavender]].&lt;br /&gt;
&lt;br /&gt;
Types that are not available are: [[Grape]], [[Apple]], [[Cherry]], [[Lemon]], [[Olive]], [[Birch]], [[Pine]], [[Oak]], [[Willow]]&lt;br /&gt;
(''Nobody has managed to grow those in hedges yet.'')&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
A total of 5 sprouts of the same type are needed to plant a hedge. Unlike actual fences, there is no skill requirement based on the tile border's slope.&lt;br /&gt;
&lt;br /&gt;
''You need to have at least 5 sprouts of the same kind in your inventory.''&lt;br /&gt;
&lt;br /&gt;
Note that failure is possible - ''Sadly, the sprout does not survive despite your best efforts.''  You lose one sprout if you fail.&lt;br /&gt;
&lt;br /&gt;
== Improving ==&lt;br /&gt;
Can't be improved.&lt;br /&gt;
&lt;br /&gt;
== Destroying ==&lt;br /&gt;
Can be destroyed just as any other fence using a bashing tool. [[Catapult]]s are confirmed to work on them. A [[Body Strength]] of 21 is required for both methods.  &lt;br /&gt;
&lt;br /&gt;
* Unsure at this time if damage done can be repaired, or if a growth would reset it.&lt;br /&gt;
&lt;br /&gt;
== Growing ==&lt;br /&gt;
Takes 2 to 3 days to grow from low to medium.&lt;br /&gt;
&lt;br /&gt;
[[Wild growth]] advances them 1 length &lt;br /&gt;
&lt;br /&gt;
Prune with a [[sickle]] (or other bladed tools) to make them 1 growth shorter. &lt;br /&gt;
(On deed the manage option 'can cut old trees' must be enabled).&lt;br /&gt;
&lt;br /&gt;
A sickle can also be used to destroy a low hedge.&lt;br /&gt;
&lt;br /&gt;
== Height ==&lt;br /&gt;
All hedges start at low height, which does not impede movement. They will then grow to medium height upon which they become impassable and eventually reach peak height (tall as a house wall). The two exceptions to this are:&lt;br /&gt;
&lt;br /&gt;
* [[Lavender]] hedges stay at the lowest height and therefore remain passable.&lt;br /&gt;
* [[Camellia]] hedges stop growing upon reaching medium height, which permits seeing over the hedge while blocking movement.&lt;br /&gt;
&lt;br /&gt;
Hedges can be temporarily trimmed shorter by pruning but will regrow again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center; style=&amp;quot;background-color:#474340;&amp;quot;&lt;br /&gt;
|+ Different Heights&lt;br /&gt;
|- style=&amp;quot;background-color:#a6a290;&amp;quot; |&lt;br /&gt;
! Short :&lt;br /&gt;
! Medium :&lt;br /&gt;
! Prime :&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Low-Hedge.png|250px]]&lt;br /&gt;
| [[Image:Meduim-Hedge.png|250px]]&lt;br /&gt;
| [[Image:Peak-Hedge.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| This low hedge is growing steadily.&lt;br /&gt;
| This medium sized hedge is growing steadily.&lt;br /&gt;
| This hedge seems to be at peak height.&lt;br /&gt;
|}&lt;br /&gt;
''Click on image for larger view''&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
As a [[priest]] can't attach parts, this is the only [[fence]] type they can build.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Animal_husbandry&amp;diff=78942</id>
		<title>Talk:Animal husbandry</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Animal_husbandry&amp;diff=78942"/>
		<updated>2013-04-09T10:56:40Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Miscarriage&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Out of date info ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Much of the information in this page is out of date or incorrect. I have personally observed many traits far behind my animal husbandry skill level, and I can care for more animals than my skill should allow. --[[User:Azated|Azated]] 06:26, 5 April 2012 (UTC)&lt;br /&gt;
:Take into account that AH on epic is curved. -[[User:KaiH|KaiH]] 17:02, 5 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trait discussion ==&lt;br /&gt;
&lt;br /&gt;
''29 skill: &amp;quot;The legs are of different length.&amp;quot; (Major speed penalty)''&lt;br /&gt;
&lt;br /&gt;
I noticed yesterday that a horse with legs of different length stopped walking every twenty seconds while I was riding it with very heavy load. Can someone confirm this? [[User:Tekari|Tekari]] 08:08, 21 April 2012 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Sparkling eyes ==&lt;br /&gt;
&lt;br /&gt;
[16:46:50] &amp;lt;Brashendeavors&amp;gt; if there is anyone with wiki editing priv, the animal husbandry trait &amp;quot;It has a certain spark in its eyes&amp;quot; if definitely unlocked at 41 AH&lt;br /&gt;
&lt;br /&gt;
Player had just got 41 AH and confirmed on 2 animals minimum, first time that indicator had shown up.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Venerable animals do not breed as true.&amp;quot; (found in the notes section.)&lt;br /&gt;
&lt;br /&gt;
My Venerable Ebencloud is still breeding like a champ. Unsure if he has the spark trait due to low skill, but doubtful because I suspect he was born before said trait was put into the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;Malaclypse&amp;gt;&lt;br /&gt;
I bred 2 venerable horses last night (all of my horses are now venerable).  One of the pair was a plain &amp;quot;Venerable Fat Horse&amp;quot;, so without any traits at all.&lt;br /&gt;
I have several horses with the spark trait, and they were born way before the changes and that trait was introduced, as I haven't bred much in a long time.&lt;br /&gt;
&lt;br /&gt;
:The note was added quite recently when Rolf made venerable and young animals unbreedable. Later he allowed venerables to breed again but the wiki was not updated. --[[User:Ago|Ago]] 11:15, 30 August 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
Actually I added it after Gaeron mentioned that venerable animals do not breed as well, at least in passing traits. They still breed; however, its preferable with a younger animal. --[[User:Klaa|Klaa]] 09:04, 2 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
The result of my venerable's breeding above, father has 2 good traits, mother has none, both are white. Foal was white and had 2 or 3 good traits and one bad one, which seems maybe slightly better than average from my experience. --[[User:Malaclypse|Malaclypse]] 21:34, 4 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
64 animal husbandry... was getting 1-2 good traits (occasionally 3-4) on foals from venerables until I killed them all and used just younger ones. Working fine now --[[User:Klaa|Klaa]] 22:56, 5 September 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
=Certain Spark in its eyes=&lt;br /&gt;
Confirmed that animals with this trait will die of old age. I removed &amp;quot;cared for status&amp;quot; on a ven horse and she was dead the next morning. Long discussion in kchat (partially on my part to disseminate finding) showed that still nobody can report breeding a foal with this trait. Speculate maybe it was an exclusion to the short lived &amp;quot;vens don't breed&amp;quot; rule? [[User:Othobrithol|Othobrithol]] 14:51, 3 November 2011 (UTC)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Age of horses vs pregnancy time=&lt;br /&gt;
Right, i've just bred two female horses.... old-fat-ragegrey(f) mated with aged-fat-tomdance(m) with a pregnancy time of 11WW... aged-fat-eckerlightning(f) mated with aged-fat-waldowalking(m) with a pregnancy time of 5ww... &lt;br /&gt;
I know that it says &amp;quot;Pregnancy times varies from 5-11 wurm weeks, regardless of species.&amp;quot; But is the pregnancy duration random or related to animal age?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:DopeymcDope|DopeymcDope]] ([[User talk:DopeymcDope|talk]]) 08:00, 10 July 2012 (CDT)&lt;br /&gt;
&lt;br /&gt;
== Blood Lines ==&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Longer blood lines will support more traits. (For example: A 4th generation dog can have up to 6 or so traits where a 1st generation dog (the first offspring from wild dogs) usually only have 0-3 traits.)&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Going to remove this from the notes section, as it appears to be outdated. I've been making note of every horse born on my deed since Pristine launched in December, and number of traits appears to be purely based on AH at the time of breeding (though of course, with a bit of randomness thrown in). I have data to back up that two wild horses will produce 4-5 trait babies quite frequently with 50+ AH.&lt;br /&gt;
&lt;br /&gt;
--[[User:Mayrin|Mayrin]] ([[User talk:Mayrin|talk]]) 16:41, 5 April 2013 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Miscarriage ==&lt;br /&gt;
&lt;br /&gt;
Does it kill the mother too, only sometimes, or never?&lt;br /&gt;
&lt;br /&gt;
[[User:Ingmar|Ingmar]] ([[User talk:Ingmar|talk]]) 05:56, 9 April 2013 (CDT)&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Candelabra&amp;diff=78835</id>
		<title>Candelabra</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Candelabra&amp;diff=78835"/>
		<updated>2013-04-01T15:43:21Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: /* Description */ Update description from Examine (it really says that).&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Jewelry smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Candelabra.png&lt;br /&gt;
|active=[[glowing]] [[iron lump|iron]], [[copper lump|copper]], [[silver lump|silver]] or [[gold lump]] (2.50 kg)&lt;br /&gt;
|passive=[[small anvil]] &lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (2.50 kg)&lt;br /&gt;
|skill=jewelry smithing&lt;br /&gt;
|improve=jewelry smithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A beautiful candelabra. The number of arms on a candelabra varies depending on a number of factors, but mainly by the preferences of the designer. Apparently even fairly intelligent people sometimes fail to recognize the proper number which causes mild confusion.''&lt;br /&gt;
&lt;br /&gt;
A decorative '''candelabra''' made out of [[iron lump|iron]], [[copper lump|copper]], [[silver lump|silver]] or [[gold lump|gold]]. Worth quite some [[Bank of Wurm|money]] to a [[trader]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Can be used as a lamp by filling it with [[candle]]s.&lt;br /&gt;
* No matter how many candles the model holds, you only need one candle to fill it.&lt;br /&gt;
* Will not stay lit indefinitely on deed.&lt;br /&gt;
* Cannot be planted or painted.&lt;br /&gt;
* You need at least jewelry smithing skill &amp;gt; 1 to create this&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[Image:Candelabra.png|500px|Four candelabras, made from each available metal type as labeled.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Light sources]]&lt;br /&gt;
[[Category:Copper products]]&lt;br /&gt;
[[Category:Silver products]]&lt;br /&gt;
[[Category:Gold products]]&lt;br /&gt;
[[Category:Iron products]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Paving&amp;diff=78529</id>
		<title>Paving</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Paving&amp;diff=78529"/>
		<updated>2013-03-16T00:19:05Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Add house floor plan skill requirements&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills | Skills]] / '''{{PAGENAME}}'''&lt;br /&gt;
 &lt;br /&gt;
==Description==&lt;br /&gt;
Paving is the skill needed to pave dirt, e.g. for faster travel on [[road]]s, covering your yard to prevent nature taking it over, laying the floor of your [[House (general)|house]], or simply for aesthetic pleasure.&lt;br /&gt;
&lt;br /&gt;
It is possible to pave under water; for example to ease the exiting of the vessel onto dry land in a ship dock/harbour, and for aesthetics purposes.  With Body strength higher than 21, you are able to pave a tile, then dig it into water to completely submerge it.&lt;br /&gt;
&lt;br /&gt;
Paving skill is increased as of December 24th 2012 by packing dirt.&lt;br /&gt;
==Items required==&lt;br /&gt;
&lt;br /&gt;
* [[Rock Shards]] for making [[Gravel]]&lt;br /&gt;
* [[Stone Brick]] for making [[Cobblestone]]&lt;br /&gt;
* [[Slab]] for making [[Stone slabs]]&lt;br /&gt;
* [[Floor boards]] for making [[Wooden planks]]&lt;br /&gt;
* [[Pottery brick]] for making [[Pottery brick floor]]&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
&lt;br /&gt;
Paving is done on [[packed dirt]], except floor boards on [[dirt]] or [[marsh]]. Activate the item you want to pave with, right-click the tile and choose '''Pave'''.&lt;br /&gt;
&lt;br /&gt;
Higher paving skill and higher quality paving item give a faster timer.&lt;br /&gt;
&lt;br /&gt;
===Unpaving===&lt;br /&gt;
Paved tiles can be converted back to dirt by equipping a [[shovel]] and choosing '[[Destroy pavement]]'. [[Body strength]] of 20 and [[digging]] skill of 10 is needed for destroying pavement. Destroying pavement gives digging skill, not paving skill.&lt;br /&gt;
&lt;br /&gt;
== House floors ==&lt;br /&gt;
Paving skill is also used to build house [[floor plan|floor plans]]. The minimum skill requirements are:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! Skill || Floor&lt;br /&gt;
|-&lt;br /&gt;
| 21 || [[Stone brick floor]], [[Stone slab floor]]&lt;br /&gt;
|-&lt;br /&gt;
| 25 || [[Pottery brick floor]]&lt;br /&gt;
|-&lt;br /&gt;
| 30 || [[Slate slab floor]]&lt;br /&gt;
|-&lt;br /&gt;
| 40 || [[Marble slab floor]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Road]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Roadbuilder at 50 skill&lt;br /&gt;
* Brunel wannabe at 70 skill&lt;br /&gt;
* ?? at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hedges&amp;diff=78419</id>
		<title>Hedges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hedges&amp;diff=78419"/>
		<updated>2013-03-07T12:33:44Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Low hedges don't block movement at this time. Tested with Lavender and low Oleander.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Forestry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemM&lt;br /&gt;
|name=Hedge&lt;br /&gt;
|image=Hedge.jpg&lt;br /&gt;
|active=[[Sprout]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Plant&lt;br /&gt;
|materials=*4x [[Sprout]]&lt;br /&gt;
|result=*'''Hedge'''&lt;br /&gt;
|skill=Forestry&lt;br /&gt;
|note=All sprouts will be consumed in one action}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A natural fence made from planting sprouts. All but the lowest hedge sizes block movement.&lt;br /&gt;
&lt;br /&gt;
It appears that different hedges will grow to different possible heights.&lt;br /&gt;
&lt;br /&gt;
[[Lavender]] stays at the lowest height.&lt;br /&gt;
''This pretty lavender hedge will probably not grow further.''  Also, the mouse-over reads a &amp;quot;Lavender plantation&amp;quot;, rather than &amp;quot;hedge&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
== Hedge Materials ==&lt;br /&gt;
Confirmed types of hedge are: [[Camellia]], [[Oleander]], [[Rose]], [[Thorn]], [[Cedar]], [[Maple]] and also [[Lavender]] the only one that always stays 1 length&lt;br /&gt;
&lt;br /&gt;
Types that are not available are: [[Grape]], [[Apple]], [[Cherry]], [[Lemon]], [[Olive]], [[Birch]], [[Pine]], [[Oak]], [[Willow]]&lt;br /&gt;
(''Nobody has managed to grow those in hedges yet.'')&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
A total of 5 sprouts of the same type are needed to plant a hedge. Unlike actual fences, there is no skill requirement based on the tile border's slope.&lt;br /&gt;
&lt;br /&gt;
''You need to have at least 5 sprouts of the same kind in your inventory.''&lt;br /&gt;
&lt;br /&gt;
Note that failure is possible - ''Sadly, the sprout does not survive despite your best efforts.''  You lose one sprout if you fail.&lt;br /&gt;
&lt;br /&gt;
== Improving ==&lt;br /&gt;
Can't be improved.&lt;br /&gt;
&lt;br /&gt;
== Destroying ==&lt;br /&gt;
Can be destroyed just as any other fence using a bashing tool. [[Catapult]]s are confirmed to work on them. A [[Body Strength]] of 21 is required for both methods.  &lt;br /&gt;
&lt;br /&gt;
* Unsure at this time if damage done can be repaired, or if a growth would reset it.&lt;br /&gt;
&lt;br /&gt;
== Growing ==&lt;br /&gt;
Takes 2 to 3 days to grow from low to medium.&lt;br /&gt;
&lt;br /&gt;
[[Wild growth]] advances them 1 length &lt;br /&gt;
&lt;br /&gt;
Prune with a [[sickle]] (or other bladed tools) to make them 1 growth shorter. &lt;br /&gt;
(On deed the manage option 'can cut old trees' must be enabled).&lt;br /&gt;
&lt;br /&gt;
A sickle can also be used to destroy a low hedge.&lt;br /&gt;
&lt;br /&gt;
== Height ==&lt;br /&gt;
Short hedge - Does not stop player or animal movement.&lt;br /&gt;
&lt;br /&gt;
Medium Hedge - Stops movement but can be seen over.&lt;br /&gt;
&lt;br /&gt;
Prime Hedge - Stops movement, can not be seen over, Same height as a house wall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center; style=&amp;quot;background-color:#474340;&amp;quot;&lt;br /&gt;
|+ Different Heights&lt;br /&gt;
|- style=&amp;quot;background-color:#a6a290;&amp;quot; |&lt;br /&gt;
! Short :&lt;br /&gt;
! Medium :&lt;br /&gt;
! Prime :&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Low-Hedge.png|250px]]&lt;br /&gt;
| [[Image:Meduim-Hedge.png|250px]]&lt;br /&gt;
| [[Image:Peak-Hedge.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| This low hedge is growing steadily.&lt;br /&gt;
| This medium sized hedge is growing steadily.&lt;br /&gt;
| This hedge seems to be at peak height.&lt;br /&gt;
|}&lt;br /&gt;
''Click on image for larger view''&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
As a [[priest]] can't attach parts, this is the only [[fence]] type they can build.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pottery_brick_floor&amp;diff=77540</id>
		<title>Pottery brick floor</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pottery_brick_floor&amp;diff=77540"/>
		<updated>2013-01-26T21:34:34Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Correct tool is a trowel&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Paving]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pottery brick floor&lt;br /&gt;
|image=Pottery_brick_floor.png&lt;br /&gt;
|active=[[trowel]]&lt;br /&gt;
|passive=[[floor plan]]&lt;br /&gt;
|group=Pottery brick floor&lt;br /&gt;
|materials=* 10x [[pottery brick]] &lt;br /&gt;
* 10x [[mortar]]&lt;br /&gt;
|result=1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Floor plan to create pottery brick floors for your buildings.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Right click the floor of the house, select ''Floor below'' to create a floor plan&lt;br /&gt;
* Activate a [[trowel]], right click The floor plan, select ''Build'' and ''Pottery brick floor''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Must have 1 mortar and pottery brick in inventory to start.&lt;br /&gt;
* Requires 25 paving skill to start.&lt;br /&gt;
&lt;br /&gt;
==Materials needed==&lt;br /&gt;
&lt;br /&gt;
* 10x [[pottery brick]]&lt;br /&gt;
* 10x [[mortar]]&lt;br /&gt;
&lt;br /&gt;
==Total raw materials needed==&lt;br /&gt;
&lt;br /&gt;
* 160kg [[clay]]&lt;br /&gt;
* 10kg [[sand]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/P]]&lt;br /&gt;
[[Category:Floors]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pottery_flask&amp;diff=77521</id>
		<title>Pottery flask</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pottery_flask&amp;diff=77521"/>
		<updated>2013-01-24T23:30:17Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Removed outdated tip for minimal lye use - leather making always uses 0.10 of lye now and will not work with less.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Pottery]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A clay flask hardened by fire.''&lt;br /&gt;
&lt;br /&gt;
'''Pottery flask''' is the finished product of a [[clay flask]] that has been heated up in a fire. It can be used as a small portable [[container]] for items and liquids like water, [[dye]], [[lye]] or [[tannin]].&lt;br /&gt;
Pottery flasks are also needed when creating a [[corrosive trap]].&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
* Put the clay flask in a [[campfire]], [[stone oven]] or [[forge]] (hottest)&lt;br /&gt;
* Wait until the grey clay flask turns into a reddish pottery flask. It can take quite a few minutes.&lt;br /&gt;
&lt;br /&gt;
== Result ==&lt;br /&gt;
* Pottery flask 0.10 kg&lt;br /&gt;
* Holds up to 0.25 kg of liquid.&lt;br /&gt;
&lt;br /&gt;
A hardened pottery flask can no longer be improved, nor repaired.&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
*Four flaskfuls can be used to measure exactly 1 kg of liquid.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Pottery bowl]]&lt;br /&gt;
*[[Pottery jar]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Pottery items]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Floor_plan&amp;diff=77439</id>
		<title>Floor plan</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Floor_plan&amp;diff=77439"/>
		<updated>2013-01-21T01:00:59Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Add comparison image&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Floor plan of a house. Create a floor plan by activating a hammer/mallet, right clicking on a ground tile inside of a structure, and selecting Plan &amp;gt; Floor below.&lt;br /&gt;
&lt;br /&gt;
You may build the following types of flooring:&lt;br /&gt;
&lt;br /&gt;
*[[Wooden plank floor]] &lt;br /&gt;
*[[Pottery brick floor]] &lt;br /&gt;
*[[Stone brick floor]] &lt;br /&gt;
*[[Stone slab floor]] &lt;br /&gt;
*[[Slate slab floor]] &lt;br /&gt;
*[[Marble slab floor]]&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
House floor types, from top left to right: [[Wooden plank floor]], [[Pottery brick floor]], [[Stone brick floor]], [[Stone slab floor]], [[Marble slab floor]], [[Slate slab floor]]&lt;br /&gt;
[[Image:House_floor_types.jpg|600px|All six types of house floor styles in comparison.]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Floors]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=File:House_floor_types.jpg&amp;diff=77438</id>
		<title>File:House floor types.jpg</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=File:House_floor_types.jpg&amp;diff=77438"/>
		<updated>2013-01-21T00:53:39Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Floor types in comparison, by forum user PsMaster.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Floor types in comparison, by forum user PsMaster.&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Concrete&amp;diff=77383</id>
		<title>Concrete</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Concrete&amp;diff=77383"/>
		<updated>2013-01-18T12:06:07Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: /* Notes */ Formatting&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Natural Substances]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Mortar.png&lt;br /&gt;
|active=[[lye]] (1.50 kg)&lt;br /&gt;
|passive=[[mortar]] (1.50 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1x '''{{PAGENAME}}''' (3.00 kg)&lt;br /&gt;
|skill=Natural substances&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Concrete, for instance used to raise cave floors.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The [[quality]] of the [[lye]] used to create the [[concrete]] affects your success chance.&lt;br /&gt;
* Right click a cave floor tile with the [[concrete]] and select &amp;gt; raise corner - this raises the corner the equivalent of 1 dirt.&lt;br /&gt;
* The corner closest to where you are standing will be the one that is raised, just like when dropping dirt.&lt;br /&gt;
* Unsuccessful attempts result in the loss of .05kg [[lye]] and .30 kg [[mortar]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Concrete&amp;diff=77376</id>
		<title>Concrete</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Concrete&amp;diff=77376"/>
		<updated>2013-01-17T23:30:41Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Natural Substances]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Mortar.png&lt;br /&gt;
|active=[[lye]] (1.50 kg)&lt;br /&gt;
|passive=[[mortar]] (1.50 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1x '''{{PAGENAME}}''' (3.00 kg)&lt;br /&gt;
|skill=Natural substances&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Concrete, for instance used to raise cave floors.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The [[quality]] of the [[lye]] used to create the [[concrete]] affects your success chance.&lt;br /&gt;
* Right click a cave floor tile with the [[concrete]] and select &amp;gt; raise corner - this raises the corner the equivalent of 1 dirt. The corner closest to where you are standing will be the one that is raised, just like when dropping dirt.&lt;br /&gt;
* Unsuccessful attempts result in the loss of .05kg [[lye]] and .30 kg [[mortar]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dredge_scraping_lip&amp;diff=77341</id>
		<title>Dredge scraping lip</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dredge_scraping_lip&amp;diff=77341"/>
		<updated>2013-01-16T19:17:22Z</updated>

		<summary type="html">&lt;p&gt;Ingmar: Update description from Examine&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|image=Dredge scraping lip.png&lt;br /&gt;
|active=[[large anvil]]&lt;br /&gt;
|passive=[[steel lump]] (1.00 kg)&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.00 kg)&lt;br /&gt;
* '''or''' [[Metal scrap|Steel scrap]] (1.00 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
|improve=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A hard metallic blade used to weigh down a [[dredge]] and scrape the bottom.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* [[Dredge]]&lt;br /&gt;
* [[Man trap]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Steel products]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Ingmar</name></author>
		
	</entry>
</feed>