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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jair</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Jair"/>
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	<updated>2026-06-04T19:15:29Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guard_tower&amp;diff=71862</id>
		<title>Guard tower</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guard_tower&amp;diff=71862"/>
		<updated>2012-05-06T07:08:08Z</updated>

		<summary type="html">&lt;p&gt;Jair: /* Creating */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[stone brick]]&lt;br /&gt;
|passive=[[clay]] (2.00kg)&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=* 500x [[stone brick]]&lt;br /&gt;
* 500x [[clay]] (1000.00 kg)&lt;br /&gt;
* 100x [[plank]]s&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'' A high guard tower.''&lt;br /&gt;
&lt;br /&gt;
'''Guard tower''' is used for defensive purposes. It also increases [[kingdom]] influence, depending on the allegiance (loyalty to a particular kingdom) of the player who started building the tower. It also spawns [[tower guard]]s who are hostile to enemy kingdoms and aggressive animals. They do not However attack Enemy guards from the same town during a PMK switch over and not when called on each others (as they are all non-aggressive).&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
You cannot create a guard tower inside a building. Failing to start or continue, the material(s) used will be damaged.&lt;br /&gt;
&lt;br /&gt;
Guard towers take up one tile, but will overlap about half a tile in a 3x3 tile area around the central tile.&lt;br /&gt;
When attaching the last piece, try standing a bit diagonally, to place the tower more aligned to the tile.&lt;br /&gt;
&lt;br /&gt;
You cannot turn a guard tower after it has been made. &lt;br /&gt;
&lt;br /&gt;
Do not build fences or a structure on the tile borders of the center tile of a guard tower.  Although the fence may build, it will eventually be destroyed.&lt;br /&gt;
&lt;br /&gt;
Guard towers must be situated at least 50 tiles apart. Towers may be built minimum 150 tiles from another kingdom, except 60 tiles if you are within your own kingdom.&amp;lt;br&amp;gt;&lt;br /&gt;
NOTE: These Values are Currently Being Reconfirmed sue to PMK problems and Player feedback.&lt;br /&gt;
&lt;br /&gt;
When finished, the door of the tower will be 45 degrees to the right of where the player is currently looking.&lt;br /&gt;
&lt;br /&gt;
[[Image:Freedomtower.png|thumb|right|A guard tower on the [[Freedom Isles]] up close.]]&lt;br /&gt;
&lt;br /&gt;
== Influence ==&lt;br /&gt;
A tower will create at least 60 tiles of kingdom influence, unless it is at the edge of opposing territory. There are also such things known as &amp;quot;hidden zones.&amp;quot; Hidden zones are areas that mysteriously increase the influence radius of an altar or tower by an unusual amount. Hidden zones are most commonly found on mountains or sometimes lakes. There are also hidden zones in places around the world, sometimes small, sometimes large. Hidden zones have been known to add up to an extra 20 tiles on a altar's presence and sometimes up to 100 tiles on a tower's influence.&lt;br /&gt;
&lt;br /&gt;
== Destroying ==&lt;br /&gt;
Guard towers can be destroyed with a weapon, such as a [[large maul]]. Catapults have no effect on towers. You may only destroy your own kingdom's towers if they are made by you or are located on your settlement.&lt;br /&gt;
&lt;br /&gt;
== Guards ==&lt;br /&gt;
For each 10 QL of the tower, it will spawn 1 [[tower guard]], up to 5 guards. A [[rare]] guard tower will spawn 1 Extra [[tower guard]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Range and Response ==&lt;br /&gt;
&lt;br /&gt;
Tower guards attack players of an enemy kingdom automatically. They will not, however, automatically hunt other hostile creatures within their range, rather they will only do so when ordered to by a player. This can be done by saying either &amp;quot;help&amp;quot; or &amp;quot;guards!&amp;quot; in Local chat within range of a guard tower, after which the guards will attack your current target. They will also attack [[KoS]]ed player, if player enters a deed that is protected by a [[Spirit Templar]] (this works on PVP and PVE servers). Note that 2 Guards respond per turn but you can call more a few seconds later.&amp;lt;br/&amp;gt;&lt;br /&gt;
Guards will respond to help call if the creature is within range of the Guard tower not of the guards.&amp;lt;br/&amp;gt;&lt;br /&gt;
This Range is 20 to 25 tiles (more testing needed) but you don`t have to be close (worked at 80 tiles not 81 thus local).&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Structures]]&lt;br /&gt;
[[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Jair</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Thirst&amp;diff=62637</id>
		<title>Thirst</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Thirst&amp;diff=62637"/>
		<updated>2011-02-25T02:00:47Z</updated>

		<summary type="html">&lt;p&gt;Jair: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;'''Thirst''' is when a [[player]] is '''thirsty''' and needs [[water]]. Go drink some!&lt;br /&gt;
Thirst affects the rate at which your stamina regenerates. Higher levels obviously cause your stamina to regenerate faster.&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Hunger]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Player]]&lt;/div&gt;</summary>
		<author><name>Jair</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rake&amp;diff=62609</id>
		<title>Rake</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rake&amp;diff=62609"/>
		<updated>2011-02-24T18:12:48Z</updated>

		<summary type="html">&lt;p&gt;Jair: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Rake&lt;br /&gt;
|active=[[rake blade]]&lt;br /&gt;
|passive=[[shaft]] (1.0 kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (1.20 kg)&lt;br /&gt;
|skill=blacksmithing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A tool for working the fields.''&lt;br /&gt;
&lt;br /&gt;
Used for [[farming]] fields or to cut down trees, though the latter is not recommended.&lt;br /&gt;
&lt;br /&gt;
The newbie version from the starter kit is made of birchwood, cannot be improved, and will burn if placed in a fire.&lt;br /&gt;
&lt;br /&gt;
The QL of the rake slightly effects the timer.&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Jair</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Head_board&amp;diff=62608</id>
		<title>Head board</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Head_board&amp;diff=62608"/>
		<updated>2011-02-24T17:45:40Z</updated>

		<summary type="html">&lt;p&gt;Jair: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[small nails]] &lt;br /&gt;
|passive=[[plank]] &lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=* 2x [[plank]]s&lt;br /&gt;
* 2x [[shaft]]s (1.00 kg)&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (8.00kg)&lt;br /&gt;
|skill=Fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The '''head''' part of a [[bed]], consisting of two feet joined by [[plank]]s.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The [[quality]] of the [[small nails]] affects the success chance when creating.&lt;br /&gt;
* The small nails used to create the [[head board]] are damaged if you fail and the plank is also damaged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Jair</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Foot_board&amp;diff=62607</id>
		<title>Foot board</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Foot_board&amp;diff=62607"/>
		<updated>2011-02-24T17:44:32Z</updated>

		<summary type="html">&lt;p&gt;Jair: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Foot board&lt;br /&gt;
|active=[[small nails]]&lt;br /&gt;
|passive=[[plank]]&lt;br /&gt;
|group=Miscellaneous &lt;br /&gt;
|materials=*1x [[plank]]&lt;br /&gt;
*2x [[shaft]]s (1.00kg)&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (6.00kg)&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The '''foot''' part of a [[bed]], consisting of two feet joined by [[plank]]s.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The [[quality]] of the [[small nails]] affects the success chance when creating.&lt;br /&gt;
* The small nails used to create the [[foot board]] are damaged if you fail and the plank is also damaged.&lt;br /&gt;
* Wood type is determined by the type of the last wooden piece attached.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fine carpentry items]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Jair</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Offices&amp;diff=50970</id>
		<title>Offices</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Offices&amp;diff=50970"/>
		<updated>2009-12-09T04:08:18Z</updated>

		<summary type="html">&lt;p&gt;Jair: /* Horde of the Summoned Offices */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;On the wild server the leaders of each kingdom can appoint several '''offices''' to players of their choosing, some of which grant the holder special abilities or items, as well as a title.&lt;br /&gt;
&lt;br /&gt;
=== Jenn-Kellon Offices ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Office name&lt;br /&gt;
! Function&lt;br /&gt;
! Abilities/Items granted&lt;br /&gt;
|-&lt;br /&gt;
! Grand Prince&lt;br /&gt;
| Kingdom leader || Fighting bonus, ability to grant offices&lt;br /&gt;
|-&lt;br /&gt;
! Information Minister&lt;br /&gt;
| Info on enemy || Allows you to see who of the enemy offices are online&lt;br /&gt;
|-&lt;br /&gt;
! Court magus&lt;br /&gt;
| -- || --&lt;br /&gt;
|-&lt;br /&gt;
! Earl Marshal&lt;br /&gt;
| -- || Ability to know when your kingdom's guard towers are under attack&lt;br /&gt;
|-&lt;br /&gt;
! Court Smith&lt;br /&gt;
| Kingdom smith || Higher % when creating items&lt;br /&gt;
|-&lt;br /&gt;
! Court Jester&lt;br /&gt;
| -- || --&lt;br /&gt;
|-&lt;br /&gt;
! Chief of economy&lt;br /&gt;
| -- || --&lt;br /&gt;
|-&lt;br /&gt;
! Royal priest&lt;br /&gt;
| Less favor || Allows priests/champions to cast spells only costing them 1/2 the normal favor&lt;br /&gt;
|-&lt;br /&gt;
! Royal lover&lt;br /&gt;
| -- || --&lt;br /&gt;
|-&lt;br /&gt;
! Royal avenger&lt;br /&gt;
| Fighter || Fighting bonus&lt;br /&gt;
|-&lt;br /&gt;
! Royal cook&lt;br /&gt;
| Cook || Makes meals higher quality&lt;br /&gt;
|-&lt;br /&gt;
! Royal herald&lt;br /&gt;
| Announcer || Ability to write messages to area history and announce players/items in local event windows&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Horde of the Summoned Offices ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Office name&lt;br /&gt;
! Function&lt;br /&gt;
! Abilities/Items granted&lt;br /&gt;
|-&lt;br /&gt;
! Emperor/Empress&lt;br /&gt;
| Kingdom leader || Fighting bonus, ability to grant offices&lt;br /&gt;
|-&lt;br /&gt;
! Bloodwhisperer &lt;br /&gt;
| Info on enemy || Allows you to see who of the enemy offices are online&lt;br /&gt;
|-&lt;br /&gt;
! Shaman&lt;br /&gt;
| -- || --&lt;br /&gt;
|-&lt;br /&gt;
! Chief of the Cabal&lt;br /&gt;
| Kingdom Defense Officer. || Ability to know when your kingdom's guard towers are under attack&lt;br /&gt;
|-&lt;br /&gt;
! Armsmaster&lt;br /&gt;
| Kingdom smith || Higher % when creating items&lt;br /&gt;
|-&lt;br /&gt;
! Dancer&lt;br /&gt;
| -- || --&lt;br /&gt;
|-&lt;br /&gt;
! Main thug&lt;br /&gt;
| -- || --&lt;br /&gt;
|-&lt;br /&gt;
! Seer&lt;br /&gt;
| Less favor || Allows priests/champions to cast spells only costing them 1/2 the normal favor&lt;br /&gt;
|-&lt;br /&gt;
! Assassin&lt;br /&gt;
| Fighter || Fighting Bonus&lt;br /&gt;
|-&lt;br /&gt;
! Party fixer&lt;br /&gt;
| Cook || Makes meals higher quality&lt;br /&gt;
|-&lt;br /&gt;
! Harbringer&lt;br /&gt;
| Announcer || Ability to write messages to area history and announce players/items in local event windows&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Mol Rehan Offices ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Office name&lt;br /&gt;
! Function&lt;br /&gt;
! Abilities/Items granted&lt;br /&gt;
|-&lt;br /&gt;
! Chancellor&lt;br /&gt;
| Kingdom leader || Fighting bonus, ability to grant offices&lt;br /&gt;
|-&lt;br /&gt;
! Head of the secret police&lt;br /&gt;
| Info on enemy || Allows you to see who out of the enemy offices are online&lt;br /&gt;
|-&lt;br /&gt;
! Court magus&lt;br /&gt;
| -- || --&lt;br /&gt;
|-&lt;br /&gt;
! Defense advisor&lt;br /&gt;
| -- || Ability to know when your kingdom's guard towers are under attack&lt;br /&gt;
|-&lt;br /&gt;
! Court Smith&lt;br /&gt;
| Kingdom smith || --&lt;br /&gt;
|-&lt;br /&gt;
! Economic advisor&lt;br /&gt;
| -- || --&lt;br /&gt;
|-&lt;br /&gt;
! Religious advisor&lt;br /&gt;
| Less favor || Allows priests/champions to cast spells only costing them 1/2 the normal favor&lt;br /&gt;
|-&lt;br /&gt;
! Executioner&lt;br /&gt;
| Fighter || Fighting bonus&lt;br /&gt;
|-&lt;br /&gt;
! Court chef&lt;br /&gt;
| Cook || Meals come out higher quality&lt;br /&gt;
|-&lt;br /&gt;
! Court Announcer&lt;br /&gt;
| Announcer || Ability to write messages to area history and announce players/items in local event windows&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt; [[Category:Babel/O]] &amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Jair</name></author>
		
	</entry>
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