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	<updated>2026-06-04T01:12:22Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ointment_of_stonecutting&amp;diff=129447</id>
		<title>Ointment of stonecutting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ointment_of_stonecutting&amp;diff=129447"/>
		<updated>2024-11-19T17:12:11Z</updated>

		<summary type="html">&lt;p&gt;Lando: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Natural Substances]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=potion.jpg&lt;br /&gt;
|active=troll king's [[blood]] &lt;br /&gt;
|passive=[[source salt]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (0.1 kg)&lt;br /&gt;
|skill=Natural substances&lt;br /&gt;
|improve=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|mix=Alchemy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A small jar containing an dull grey ointment.''&lt;br /&gt;
&lt;br /&gt;
== Creation ==&lt;br /&gt;
Potion created by mixing [[troll king]] [[blood]] with [[source salt]].&lt;br /&gt;
&lt;br /&gt;
==Imbuing==&lt;br /&gt;
*Activate the potion and right-click your chisel. Select &amp;quot;Alchemy &amp;gt; Imbue&amp;quot; from the menu. Examine the imbued tool to see what effect (ranging to 100) the imbue has.&lt;br /&gt;
*Improving stonecutting products using imbued tool will be easier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Power of the imbue effect will wear down slowly.&lt;br /&gt;
*Will not increase the quality of created items, eg brick quality set by quality of shard.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/O]]&lt;br /&gt;
[[Category:Potions]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Death&amp;diff=90363</id>
		<title>Death</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Death&amp;diff=90363"/>
		<updated>2015-02-17T18:52:10Z</updated>

		<summary type="html">&lt;p&gt;Lando: 48 hours confirmed by Maxthx&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] :: [[Basic Knowledge]] :: '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
''You are dead.''&lt;br /&gt;
&lt;br /&gt;
You die when your health reaches 0%, or in other words when the sum of all your wounds reaches 100. It is not possible to die (or get hurt) from hunger or thirst, but they do decrease your survivability.&lt;br /&gt;
&lt;br /&gt;
When you die, you leave all your items and equipment on your corpse, except for those that are [[nodrop|no-drop]]. This includes the [[Beginners Tools|beginners tools]] you get when you first start, [[deed]]s, [[writ]]s, [[contract]]s, any items you may have in a [[bag of keeping]] (BoK) or [[master bag of keeping]] (MBoK) and more. &lt;br /&gt;
&lt;br /&gt;
== Your corpse ==&lt;br /&gt;
&lt;br /&gt;
Normally, your corpse can only be looted by yourself, your friends, fellow citizens, or allies, or (on Epic) people of an enemy kingdom. You can use the [[chat command]] '''/release corpse''' (with a space) to allow anyone from your kingdom to loot your corpse. If the corpse does not seem lootable after using the command, typing it a second time seems to actually release it.&lt;br /&gt;
&lt;br /&gt;
Generally, your corpse will last around a real-life week on deed but 48 hours off deed.  After that, it will decay and the items that were on it will be a pile of items on the ground where you died, and no longer protected.   If your corpse is on a deed tile that does not allow picking up of items, it is possible that others may not be able to loot your corpse, even if you do release it.  However, you always have the right to loot your own corpse.&lt;br /&gt;
&lt;br /&gt;
==Death penalty==&lt;br /&gt;
&lt;br /&gt;
''You are halted on the way to the netherworld by a dark spirit, demanding knowledge.''&lt;br /&gt;
''The spirit touches you and you feel drained.''&lt;br /&gt;
&lt;br /&gt;
The main death penalty is skill loss, covered below. In addition you also lose 15% food and water.&lt;br /&gt;
&lt;br /&gt;
When you die fighting '''a guard or creature''' (also known as PvE death) you will lose 0.25 points from '''5 random''' skills, 0.25 fighting skill, 0.01 body, and 0.01 body strength. The body strength only updates every second death unless you log out. If you die inside your homestead or village, the penalty is only 0.025 points instead.&lt;br /&gt;
&lt;br /&gt;
If you die with a bad reputation (lower than 0), you will lose more skill (''amount unknown''). In a 2 year old village, the skill loss is 0.6 from 5 random skills.&lt;br /&gt;
&lt;br /&gt;
When you die fighting '''another player''' (also known as PvP death) you will lose 0.25 points from the main [[fighting]] skill '''only'''. However getting killed by Son of Nogumps seem to yield this effect as well.&lt;br /&gt;
&lt;br /&gt;
Suicide counts as a PvE death, but you do not get the penalty reduction for being at home.&lt;br /&gt;
&lt;br /&gt;
For all skills, except Fighting, you will get 3x the normal skill tick values until you reach the original, highest skill value again.&lt;br /&gt;
&lt;br /&gt;
Bug : Although you will see a 3x next to the Fighting skill when you re-spawn, this has no effect, and a re-log will remove that indicator.&lt;br /&gt;
&lt;br /&gt;
==Respawning==&lt;br /&gt;
&lt;br /&gt;
''You are cast back into the light.''&lt;br /&gt;
&lt;br /&gt;
While dead, you will be on a red and black screen with a little box in the middle, you will have to choose where you want to respawn. If you are dead and you cannot see the little box, type /respawn in your chat window. &lt;br /&gt;
&lt;br /&gt;
While you have no deed, you will only be able to spawn at your Kingdom start town, or the Capital if you are a member of a [[Player made kingdom]]. &lt;br /&gt;
&lt;br /&gt;
When you are the owner or citizen of a settlement, you will be able to spawn on or outside that settlement. If that settlement has any allies you will be able to spawn there also if you die within 50 tiles of their center. If the server you died on has a [[white light]] and [[black light]], you are also able to spawn at the light belonging to your kingdom.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Caravel&amp;diff=90360</id>
		<title>Caravel</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Caravel&amp;diff=90360"/>
		<updated>2015-02-17T04:19:33Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Caravel.png&lt;br /&gt;
|active=[[keel section]]&lt;br /&gt;
|passive=[[keel section]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 300x [[tenon]]s&lt;br /&gt;
* 1x [[tall square rig]]&lt;br /&gt;
* 1x [[ship helm]]&lt;br /&gt;
* 150x [[tar]]s&lt;br /&gt;
* 80x [[deck board]]s&lt;br /&gt;
* 1x [[spinnaker rig]]&lt;br /&gt;
* 8x [[mooring rope]]&lt;br /&gt;
* 1x [[square rig]]&lt;br /&gt;
* 1x [[triangular rig]]&lt;br /&gt;
* 12x [[thick rope]]s&lt;br /&gt;
* 3x [[keel section]]s&lt;br /&gt;
* 10x [[belaying pin]]s&lt;br /&gt;
* 400x [[hull plank]]s&lt;br /&gt;
* 1x [[rudder]]&lt;br /&gt;
* 1x [[stern]]&lt;br /&gt;
* 600x [[peg]]s&lt;br /&gt;
* 10x [[oar]]s&lt;br /&gt;
&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=ship building&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
[http://en.wikipedia.org/wiki/Caravel Caravel]&lt;br /&gt;
&lt;br /&gt;
''An impressive merchant ship.''&lt;br /&gt;
&lt;br /&gt;
The largest ship possible to construct, this huge ship requires 36 skill to start. Has permission management.&lt;br /&gt;
&lt;br /&gt;
24 [[Mind logic]] is required to command this ship.&lt;br /&gt;
&lt;br /&gt;
The Caravel is a good merchant ship but can be impractical. Its size can make some areas impassable. But its size is also its advantage, as the Caravel's large hold means that it can transport a massive amount of materials - making it a useful ship for the sale and delivery of bulk supplies - although it is very difficult to construct and can be expensive to buy.&lt;br /&gt;
&lt;br /&gt;
'''Note that you do not have to have 35 strength to avoid beaching the boat - so long as it is not moored then you can still push and pull the boat off of a reef.'''&lt;br /&gt;
&lt;br /&gt;
== Vessel details ==&lt;br /&gt;
*Passengers: 1 Captain + 13 crew&lt;br /&gt;
*Maximum speed: 28.47 km/h (solo)&lt;br /&gt;
*Maximum speed: 34.13 km/h (full crew)&lt;br /&gt;
*Hold Capacity: &amp;gt;86 000 kg (100 rafts full of rock shards)&lt;br /&gt;
*Size: 5 tiles by 3 tiles (?)&lt;br /&gt;
*Height: 35 dirt from water level to deck(?)&lt;br /&gt;
*Weight: 2450kg (35 strength minimum to drag)&lt;br /&gt;
&lt;br /&gt;
== Total Components ==&lt;br /&gt;
&lt;br /&gt;
* 310x [[tenon]] (10x for [[stern]])&lt;br /&gt;
* 1x [[tall mast]] (for [[tall square rig]])&lt;br /&gt;
* 7x [[square sail]] (6x for [[tall square rig]], 1x for [[square rig]])&lt;br /&gt;
* 24x [[cordage rope]] (16x for [[tall square rig]], 2x for [[spinnaker rig]], 4x for [[square rig]], 2x for [[triangular rig]])&lt;br /&gt;
* 10x [[large tackle]] (8x for [[tall square rig]], 2x for [[square rig]])&lt;br /&gt;
* 10x [[small tackle]] (4x for [[tall square rig]], 2x for [[spinnaker rig]], 2x for [[square rig]], 2x for [[triangular rig]])&lt;br /&gt;
* 4x [[Iron ribbon]] (for [[crows nest]])&lt;br /&gt;
* 24x [[plank]] (13x for [[crows nest]]) (5x for [[ship helm]], 6x for [[rudder]])&lt;br /&gt;
* 628x [[peg]] (8x for [[ship helm]], 20x for [[stern]])&lt;br /&gt;
* 7x [[shaft]] (6x for [[ship helm]], 1x for [[rudder]])&lt;br /&gt;
* 150x [[tar]]&lt;br /&gt;
* 80x [[deck board]]&lt;br /&gt;
* 2x [[small mast]] (1x for [[spinnaker rig]], 1x for [[triangular rig]])&lt;br /&gt;
* 1x [[small square sail]] (for [[spinnaker rig]])&lt;br /&gt;
* 8x [[mooring rope]]&lt;br /&gt;
* 1x [[medium mast]] (for [[square rig]])&lt;br /&gt;
* 1x [[triangular sail]] (for [[triangular rig]])&lt;br /&gt;
* 12x [[thick rope]]&lt;br /&gt;
* 5x [[keel section]]&lt;br /&gt;
* 10x [[Belaying pin]]&lt;br /&gt;
* 411x [[hull plank]] (11x for [[stern]])&lt;br /&gt;
* Total components: 1706&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Ships with a [[quality]] of less than 10 cannot be commanded.&lt;br /&gt;
*The most difficult ships to build. Higher quality of parts being attached improves chance of success.&lt;br /&gt;
*Caravel can be started at 34 with a 35ql keel or better,  6% chance.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==&lt;br /&gt;
''List is a work in progress.&lt;br /&gt;
*[[Forge]]&lt;br /&gt;
*[[Oven]]&lt;br /&gt;
*[[Large crate]] - 62&lt;br /&gt;
*[[Small crate]] - 100&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.&lt;br /&gt;
&lt;br /&gt;
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shiplist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Boats]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Caravel&amp;diff=90359</id>
		<title>Caravel</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Caravel&amp;diff=90359"/>
		<updated>2015-02-17T04:15:56Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Caravel.png&lt;br /&gt;
|active=[[keel section]]&lt;br /&gt;
|passive=[[keel section]] &lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=* 300x [[tenon]]s&lt;br /&gt;
* 1x [[tall square rig]]&lt;br /&gt;
* 1x [[ship helm]]&lt;br /&gt;
* 150x [[tar]]s&lt;br /&gt;
* 80x [[deck board]]s&lt;br /&gt;
* 1x [[spinnaker rig]]&lt;br /&gt;
* 8x [[mooring rope]]&lt;br /&gt;
* 1x [[square rig]]&lt;br /&gt;
* 1x [[triangular rig]]&lt;br /&gt;
* 12x [[thick rope]]s&lt;br /&gt;
* 3x [[keel section]]s&lt;br /&gt;
* 10x [[belaying pin]]s&lt;br /&gt;
* 400x [[hull plank]]s&lt;br /&gt;
* 1x [[rudder]]&lt;br /&gt;
* 1x [[stern]]&lt;br /&gt;
* 600x [[peg]]s&lt;br /&gt;
* 10x [[oar]]s&lt;br /&gt;
&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=ship building&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
[http://en.wikipedia.org/wiki/Caravel Caravel]&lt;br /&gt;
&lt;br /&gt;
''An impressive merchant ship.''&lt;br /&gt;
&lt;br /&gt;
The largest ship possible to construct, this huge ship requires 36 skill to start. Has permission management.&lt;br /&gt;
&lt;br /&gt;
24 [[Mind logic]] is required to command this ship.&lt;br /&gt;
&lt;br /&gt;
The Caravel is a good merchant ship but can be impractical. Its size can make some areas impassable. But its size is also its advantage, as the Caravel's large hold means that it can transport a massive amount of materials - making it a useful ship for the sale and delivery of bulk supplies - although it is very difficult to construct and can be expensive to buy.&lt;br /&gt;
&lt;br /&gt;
'''Note that you do not have to have 35 strength to avoid beaching the boat - so long as it is not moored then you can still push and pull the boat off of a reef.'''&lt;br /&gt;
&lt;br /&gt;
== Vessel details ==&lt;br /&gt;
*Passengers: 1 Captain + 13 crew&lt;br /&gt;
*Maximum speed: 28.47 km/h (solo)&lt;br /&gt;
*Maximum speed: 34.13 km/h (full crew)&lt;br /&gt;
*Hold Capacity: &amp;gt;86 000 kg (100 rafts full of rock shards)&lt;br /&gt;
*Size: 5 tiles by 3 tiles (?)&lt;br /&gt;
*Height: 35 dirt from water level to deck(?)&lt;br /&gt;
*Weight: 2450kg (35 strength minimum to drag)&lt;br /&gt;
&lt;br /&gt;
== Total Components ==&lt;br /&gt;
&lt;br /&gt;
* 310x [[tenon]] (10x for [[stern]])&lt;br /&gt;
* 1x [[tall mast]] (for [[tall square rig]])&lt;br /&gt;
* 7x [[square sail]] (6x for [[tall square rig]], 1x for [[square rig]])&lt;br /&gt;
* 24x [[cordage rope]] (16x for [[tall square rig]], 2x for [[spinnaker rig]], 4x for [[square rig]], 2x for [[triangular rig]])&lt;br /&gt;
* 10x [[large tackle]] (8x for [[tall square rig]], 2x for [[square rig]])&lt;br /&gt;
* 10x [[small tackle]] (4x for [[tall square rig]], 2x for [[spinnaker rig]], 2x for [[square rig]], 2x for [[triangular rig]])&lt;br /&gt;
* 4x [[Iron ribbon]] (for [[crows nest]])&lt;br /&gt;
* 24x [[plank]] (13x for [[crows nest]]) (5x for [[ship helm]], 6x for [[rudder]])&lt;br /&gt;
* 628x [[peg]] (8x for [[ship helm]], 20x for [[stern]])&lt;br /&gt;
* 7x [[shaft]] (6x for [[ship helm]], 1x for [[rudder]])&lt;br /&gt;
* 150x [[tar]]&lt;br /&gt;
* 80x [[deck board]]&lt;br /&gt;
* 2x [[small mast]] (1x for [[spinnaker rig]], 1x for [[triangular rig]])&lt;br /&gt;
* 1x [[small square sail]] (for [[spinnaker rig]])&lt;br /&gt;
* 8x [[mooring rope]]&lt;br /&gt;
* 1x [[medium mast]] (for [[square rig]])&lt;br /&gt;
* 1x [[triangular sail]] (for [[triangular rig]])&lt;br /&gt;
* 12x [[thick rope]]&lt;br /&gt;
* 5x [[keel section]]&lt;br /&gt;
* 10x [[Belaying pin]]&lt;br /&gt;
* 411x [[hull plank]] (11x for [[stern]])&lt;br /&gt;
* Total components: 1706&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Ships with a [[quality]] of less than 10 cannot be commanded.&lt;br /&gt;
*The most difficult ships to build. Higher quality of parts being attached improves chance of success.&lt;br /&gt;
*Caravel can be started at 34 with a 35ql hull or better,  6% chance.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==&lt;br /&gt;
''List is a work in progress.&lt;br /&gt;
*[[Forge]]&lt;br /&gt;
*[[Oven]]&lt;br /&gt;
*[[Large crate]] - 62&lt;br /&gt;
*[[Small crate]] - 100&lt;br /&gt;
&lt;br /&gt;
== Non-loadable items ==&lt;br /&gt;
See [[Load cargo]] for exhaustive list of loadable/non-loadable items by smallest vehicle type.&lt;br /&gt;
&lt;br /&gt;
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{shiplist}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Boats]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ship_building&amp;diff=90358</id>
		<title>Ship building</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ship_building&amp;diff=90358"/>
		<updated>2015-02-17T04:14:21Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Ship details overview */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Ship building consists of making ships and the parts needed to construct them.&lt;br /&gt;
&lt;br /&gt;
Ship building is a sub-skill of [[carpentry]]. &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
See also ''[[:Category:Ship building items]]''&lt;br /&gt;
&lt;br /&gt;
See also [[ship]] for information about using ships. All ships are started by using a [[keel section]] on a [[keel section]]. (Note: Each keel section weighs 60kg. Therefore you must be able to carry 120kg in order to start a ship.)&lt;br /&gt;
&lt;br /&gt;
* [[Small raft]] (cannot be boarded but can be dragged)&lt;br /&gt;
* [[Rowing boat]]&lt;br /&gt;
* [[Small sailing boat]]&lt;br /&gt;
* [[Corbita]]&lt;br /&gt;
* [[Cog]]&lt;br /&gt;
* [[Knarr]]&lt;br /&gt;
* [[Caravel]]&lt;br /&gt;
&lt;br /&gt;
=== Ownership ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The last person to pick up and drop a boat while under construction will be marked as the owner of that boat upon completion.&amp;lt;/del&amp;gt;&lt;br /&gt;
* The person attaching the last piece to a boat will become the owner.&lt;br /&gt;
* Boats can be managed by the owner to have various permissions, like allowing all friends to command the boat, or to transfer ownership to another player.&lt;br /&gt;
* Ownership can be taken from another player on the [[Epic]] cluster and the [[Chaos]] server, but not on any other server in the [[Freedom]] cluster. To take ownership of a boat you must board the boat as captain whilst the current owner is an enemy.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
&lt;br /&gt;
Some ship building items are impossible to create with 0 skill, but at least [[seat]] and [[hull plank]] should be available to get the initial 1 skill.&lt;br /&gt;
&lt;br /&gt;
If you're making your first ever boat it is recommended to not make the keels as the first item. You should start by making [[hull plank]], [[tenon]], [[peg]], and [[belaying pin]]. Then you make some of the more complicated pieces like [[oar]] or [[seat]], and you improve those as far as you can to get your [[ship building]] skill up. Once your skill has reached 10-15, you may create the [[keel section|keel sections]] with decent success rate.&lt;br /&gt;
&lt;br /&gt;
'''Weight in parentheses is raw material weight required to create.'''&lt;br /&gt;
&lt;br /&gt;
'''Hatchet on Felled Tree'''&lt;br /&gt;
* [[Keel section]] (90.00kg)&lt;br /&gt;
* [[Small mast]] (72.00kg)&lt;br /&gt;
* [[Medium mast]] (96.00kg)&lt;br /&gt;
* [[Large mast]] (120.00kg)&lt;br /&gt;
* [[Tall mast]] (148.00kg)&lt;br /&gt;
&lt;br /&gt;
'''Saw on Log'''&lt;br /&gt;
* [[Seat]] (24.00kg)&lt;br /&gt;
* [[Hull plank]] (8.00kg)&lt;br /&gt;
* [[Oar]] (8.00kg)&lt;br /&gt;
* [[Deck board]] (5.60kg)&lt;br /&gt;
&lt;br /&gt;
'''Carving Knife on Log'''&lt;br /&gt;
* [[Tenon]] (1.40kg)&lt;br /&gt;
* [[Large tackle]] (13.00kg)&lt;br /&gt;
* [[Small tackle]] (6.50kg)&lt;br /&gt;
&lt;br /&gt;
'''Carving Knife on Shaft'''&lt;br /&gt;
* [[Belaying pin]] (0.65kg)&lt;br /&gt;
* [[Peg]]s (0.10kg) are a vital part of ship building, but count as regular [[carpentry]] items. &lt;br /&gt;
&lt;br /&gt;
'''Multiple Parts'''&lt;br /&gt;
* [[Rudder]]&lt;br /&gt;
* [[Ship helm]]&lt;br /&gt;
* [[Stern]]&lt;br /&gt;
* [[Crows nest]]&lt;br /&gt;
* [[Rig]]&lt;br /&gt;
&lt;br /&gt;
== Ship details overview ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot; class=sortable&lt;br /&gt;
! Component&lt;br /&gt;
! Weight || Imp || [[Small cart|S. Cart]] || [[Large cart|L. Cart]]&lt;br /&gt;
! [[Rowing boat]] || [[Small sailing boat]] || [[Corbita]] || [[Cog]] || [[Knarr]] || [[Caravel]]&lt;br /&gt;
|-&lt;br /&gt;
| Skill to Start&lt;br /&gt;
| NA || NA || NA || NA&lt;br /&gt;
| 1 || 5 || 7 || 15 || 23 || 34&lt;br /&gt;
|-&lt;br /&gt;
| Occupants&lt;br /&gt;
| NA || NA || NA || NA&lt;br /&gt;
| 3 || 5 || 7 || 9 || 11 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Cargo Volume (kg) || NA || NA || 760 || ?&lt;br /&gt;
| 760 || 760 || &amp;gt;20,000 || &amp;gt;20,000 || &amp;gt;20,000 || &amp;gt;20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind logic]] || NA || NA || NA || 20.1&lt;br /&gt;
| &amp;lt;20 || 20.1 || 21.05 || 22 || 23 || 24&lt;br /&gt;
|-&lt;br /&gt;
| [[Body strength]] || NA || NA || NA || NA&lt;br /&gt;
| &amp;lt;20 || &amp;lt;20 || 20 || &amp;lt;20 || ~29 || 35&lt;br /&gt;
|-&lt;br /&gt;
| [[Keel section]] || 60 || yes || no || unfinished&lt;br /&gt;
| 3 || 3 || 4 || 4 || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Stern]] || 120 || yes || unfinished || unfinished&lt;br /&gt;
| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudder]] || 13 || yes || unfinished || yes&lt;br /&gt;
| 0 || 0 || 2 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ship helm]] || 20 || yes || unfinished || yes&lt;br /&gt;
| 0 || 0 || 0 || 0 || 0 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Hull plank]] || 8 || no || no || yes&lt;br /&gt;
| 50 || 50 || 200 || 300 || 400 || 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Seat]] || 20 || yes || no || yes&lt;br /&gt;
| 4 || 4 || 0 || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deck board]] || 4 || no || yes || yes&lt;br /&gt;
| 0 || 0 || 40 || 60 || 80 || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Oar]] || 5 || yes || no || yes&lt;br /&gt;
| 2 || 2 || 2 || 2 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Belaying pin]] || 0.5 || no || yes || yes&lt;br /&gt;
| 0 || 4 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Tenon]] || 1 || no || yes || yes&lt;br /&gt;
| 50 || 50 || 200 || 200 || 200 || 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Peg]] || 0.1 || no || yes || yes&lt;br /&gt;
| 50 || 50 || 400 || 400 || 400 || 600&lt;br /&gt;
|-&lt;br /&gt;
| [[Rivets]] || 0.2 || no || yes || yes&lt;br /&gt;
| 0 || 0 || 0 || 0 || 200  || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Tar]] || 2 || no || yes || yes&lt;br /&gt;
| 10 || 10 || 50 || 50 || 100 || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Mooring rope]] || 0.5 || no || yes || yes&lt;br /&gt;
| 1 || 1 || 4 || 4 || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Thick rope]] || 5.5 || no || yes || yes&lt;br /&gt;
| 0 || 2 || 8 || 8 || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
| [[Triangular rig]] || 0 || no || unfinished || yes&lt;br /&gt;
| 0 || 1 || 0 || 0 || 0 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Square rig]] || 86 || no || unfinished || unfinished&lt;br /&gt;
| 0 || 0 || 1 || 0 || 0 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Spinnaker rig]] || 66 || no || unfinished || yes&lt;br /&gt;
| 0 || 0 || 1 || 0 || 0 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Square yard rig]] || 106 || no || unfinished || unfinished&lt;br /&gt;
| 0 || 0 || 0 || 0 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Large square rig]] || 106 || no || unfinished || unfinished&lt;br /&gt;
| 0 || 0 || 0 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Tall square rig]] || 166 || no || unfinished || unfinished&lt;br /&gt;
| 0 || 0 || 0 || 0 || 0 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For details regarding completed vessel statistics you may also want to see the [[Ship#Vessel Details | Vessel Details Table]].&lt;br /&gt;
&lt;br /&gt;
== Skill Notes ==&lt;br /&gt;
To start a Knarr the chance to start a cog is at 13%&lt;br /&gt;
&lt;br /&gt;
== Wood types ==&lt;br /&gt;
&lt;br /&gt;
Different woods gives different looks.&lt;br /&gt;
&lt;br /&gt;
The last wood piece attached will determine the wood type the ship is made out of.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center; style=&amp;quot;background-color:#474340;&amp;quot;&lt;br /&gt;
|+ Wood types&lt;br /&gt;
|- style=&amp;quot;background-color:#a6a290;&amp;quot; |&lt;br /&gt;
! Apple :&lt;br /&gt;
! Birch :&lt;br /&gt;
! Cedar :&lt;br /&gt;
! Cherry :&lt;br /&gt;
! Lemon :&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:boat-wood-apple.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-birch.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-cedar.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-cherry.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-lemon.jpg|200px]]&lt;br /&gt;
|- style=&amp;quot;background-color:#a6a290;&amp;quot; |&lt;br /&gt;
! Maple :&lt;br /&gt;
! Oak :&lt;br /&gt;
! Olive :&lt;br /&gt;
! Pine :&lt;br /&gt;
! Willow :&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:boat-wood-maple.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-oak.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-olive.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-pine.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-willow.jpg|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Harbormaster at 50 skill&lt;br /&gt;
* Shipwright at 70 skill&lt;br /&gt;
* Master Shipwright at 90 skill&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
[[Ship Building Guide]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Drake_hide_armour&amp;diff=90311</id>
		<title>Category:Drake hide armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Drake_hide_armour&amp;diff=90311"/>
		<updated>2015-02-10T14:40:01Z</updated>

		<summary type="html">&lt;p&gt;Lando: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Armour|Armour]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
[[Dragons|Drake]] hide is the best [[leatherworking]] based [[:Category:armour|armour]] existing in Wurm. Its protection rating is the same as [[:Category:Plate armour|plate. Drake hide armor has the lowest penalty to attack speed and walking speed (16.97km/h on cobble) and is very lightweight.&lt;br /&gt;
&lt;br /&gt;
Drake hide armor provides 70% damage reduction at 100ql. &lt;br /&gt;
&lt;br /&gt;
Check [[Armour]] For a comparison of the different armour types.&lt;br /&gt;
&lt;br /&gt;
Add &amp;lt;nowiki&amp;gt; [[Category:Drake hide armour]] &amp;lt;/nowiki&amp;gt; to the bottom of your page to have it listed here.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armour]]&lt;br /&gt;
[[Category:Leather items]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dragon_scale&amp;diff=90310</id>
		<title>Dragon scale</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dragon_scale&amp;diff=90310"/>
		<updated>2015-02-10T14:39:11Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Origin ===&lt;br /&gt;
A '''dragon scale''' is obtained by [[butchering]] The red dragon. They are unique and can be used with [[plate armour smithing]] to create [[:Category:dragon scale armour|dragon scale armour]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Creating ===&lt;br /&gt;
&lt;br /&gt;
The scale armor is created using a large anvil. The pieces do not need to be heated.&lt;br /&gt;
&lt;br /&gt;
:*Use a 15kg scale on a [[large anvil]] to create armour.&lt;br /&gt;
:*Is named &amp;quot;red dragon scale&amp;quot; ingame&lt;br /&gt;
:*Desc: &amp;quot;Light but extremely tough, these red scales will withstand even the hardest of blows and the sharpest of cuts.&amp;quot;&lt;br /&gt;
Scale armor is harder to create than plate armor.&lt;br /&gt;
&lt;br /&gt;
=== Pieces ===&lt;br /&gt;
&lt;br /&gt;
:* Red [[dragon scale glove]] (0.3 kg)&lt;br /&gt;
:* Red [[dragon scale sleeve]] (0.4 kg)&lt;br /&gt;
:* Red [[dragon scale jacket]] (2.2 kg)&lt;br /&gt;
:* Red [[dragon scale pants]] (1.2 kg)&lt;br /&gt;
:* Red [[dragon scale boot]] (0.5 kg)&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
:*There is no head protection piece made from scale. &lt;br /&gt;
:*The scale armor itself is weak, and will take a lot of damage protecting the wearer.&lt;br /&gt;
:*Like all plate smithing items, 10% of the scale will end up as scrap upon creation.&lt;br /&gt;
:*Check [[Armour]] For a comparison of the different armour types.&lt;br /&gt;
&lt;br /&gt;
[[Category:Butchering items]]&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Dragon scale armour]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dragon_scale&amp;diff=90309</id>
		<title>Dragon scale</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dragon_scale&amp;diff=90309"/>
		<updated>2015-02-10T14:38:52Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== Origin ===&lt;br /&gt;
A '''dragon scale''' is obtained by [[butchering]] The red dragon. They are unique and can be used with [[plate armour smithing]] to create [[:Category:dragon scale armour|dragon scale armour]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Creating ===&lt;br /&gt;
&lt;br /&gt;
The scale armor is created using a large anvil. The pieces do not need to be heated.&lt;br /&gt;
&lt;br /&gt;
:*Use a 15kg scale on a [[large anvil]] to create armour.&lt;br /&gt;
:*Is named &amp;quot;red dragon scale&amp;quot; ingame&lt;br /&gt;
:*Desc: &amp;quot;Light but extremely tough, these red scales will withstand even the hardest of blows and the sharpest of cuts.&amp;quot;&lt;br /&gt;
Scale armor is harder to create than plate armor.&lt;br /&gt;
&lt;br /&gt;
=== Pieces ===&lt;br /&gt;
&lt;br /&gt;
:* Red [[dragon scale glove]] (0.3 kg)&lt;br /&gt;
:* Red [[dragon scale sleeve]] (0.4 kg)&lt;br /&gt;
:* Red [[dragon scale jacket]] (2.2 kg)&lt;br /&gt;
:* Red [[dragon scale pants]] (1.2 kg)&lt;br /&gt;
:* Red [[dragon scale boot]] (0.5 kg)&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
&lt;br /&gt;
:*There is no head protection piece made from scale. &lt;br /&gt;
:*The scale armor itself is weak, and will take a lot of damage protecting the wearer.&lt;br /&gt;
:*Like all plate smithing items, 10% of the scale will end up as scrap upon creation.&lt;br /&gt;
:Check [[Armour]] For a comparison of the different armour types.&lt;br /&gt;
&lt;br /&gt;
[[Category:Butchering items]]&lt;br /&gt;
[[Category:Babel/D]]&lt;br /&gt;
[[Category:Dragon scale armour]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Plate_armour&amp;diff=90308</id>
		<title>Category:Plate armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Plate_armour&amp;diff=90308"/>
		<updated>2015-02-10T14:38:00Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Verified Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Armour|Armour]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Verified Information==&lt;br /&gt;
&lt;br /&gt;
A plate armour set:&lt;br /&gt;
* weighs 20.50 kg.&lt;br /&gt;
* reduces your speed to 10.89km/h on a slabbed tile. &lt;br /&gt;
* decreases hit chance. &lt;br /&gt;
* receives very little damage in combat, unless attacked with mauls.&lt;br /&gt;
* Steel plate armor provides 70% damage reduction at 100ql.&lt;br /&gt;
* Adamantine plate armor provides 75% damage reduction at 100ql.&lt;br /&gt;
* Glimmersteel and seryll plate armor provide 80% damage reduction at 100ql.&lt;br /&gt;
&lt;br /&gt;
Check [[Armour]] For a comparison of the different armour types.&lt;br /&gt;
&lt;br /&gt;
Also see [[fighting]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armour]]&lt;br /&gt;
[[Category:Armour smithing items]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Chain_armour_smithing&amp;diff=90307</id>
		<title>Chain armour smithing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Chain_armour_smithing&amp;diff=90307"/>
		<updated>2015-02-10T14:37:22Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Armour smithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
=== Description ===&lt;br /&gt;
Skill is gained the first time you make [[armour chains]] with [[large anvil]]. Influences your success ratio at making and improving any chain armour related item.&lt;br /&gt;
&lt;br /&gt;
Chain armour provides 55% damage reduction at 100ql. The wearer will walk moderately slower and have a moderately slower attack speed. Chain armor offers a defense bonus vs. stabbing damage, while the equipment itself receives extra damage from stabbing. A full chain set weighs 8.20kg and will slow you to 13.90km/h on cobblestone when worn.&lt;br /&gt;
&lt;br /&gt;
Check [[Armour]] For a comparison of the different armour types.&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
See also: [[:Category:Chain armour]] &lt;br /&gt;
&lt;br /&gt;
:*[[Armour chains]]&lt;br /&gt;
:*[[Chain barding]]&lt;br /&gt;
:*[[Chain coif]]&lt;br /&gt;
:*[[Chain jacket]]&lt;br /&gt;
:*[[Chain sleeve]]&lt;br /&gt;
:*[[Chain gauntlet]]&lt;br /&gt;
:*[[Chain pants]]&lt;br /&gt;
:*[[Chain boot]]&lt;br /&gt;
&lt;br /&gt;
== Chain armour table ==&lt;br /&gt;
This is a table of the [[armour]] you can make using [[armour chains]]. On the right hand of the table is the weight of armour chains needed to make the item, as well as what level Chain armour smithing level is required to make them with a 1QL large anvil. (According to the links above)&lt;br /&gt;
&lt;br /&gt;
{| border=1&lt;br /&gt;
|---- &lt;br /&gt;
!Armour name&lt;br /&gt;
!Chains used&lt;br /&gt;
!Final weight&lt;br /&gt;
!Level learned&lt;br /&gt;
|---- &lt;br /&gt;
|[[Chain coif]]&lt;br /&gt;
| 0.44 kg&lt;br /&gt;
| 0.40 kg&lt;br /&gt;
| Start&lt;br /&gt;
|----&lt;br /&gt;
|[[Chain jacket]]&lt;br /&gt;
| 2.42 kg&lt;br /&gt;
| 2.20 kg&lt;br /&gt;
| ~28.00&lt;br /&gt;
|---- &lt;br /&gt;
|[[Chain sleeve]]&lt;br /&gt;
| 0.77 kg&lt;br /&gt;
| 0.70 kg x2&lt;br /&gt;
| 7.00&lt;br /&gt;
|----&lt;br /&gt;
|[[Chain gauntlet]]&lt;br /&gt;
| 0.33 kg&lt;br /&gt;
| 0.30 kg x2&lt;br /&gt;
| Start&lt;br /&gt;
|---- &lt;br /&gt;
|[[Chain pants]]&lt;br /&gt;
| 2.42 kg&lt;br /&gt;
| 2.20 kg&lt;br /&gt;
| 11.50&lt;br /&gt;
|---- &lt;br /&gt;
|[[Chain boot]]&lt;br /&gt;
| 0.77 kg&lt;br /&gt;
| 0.70 kg x2&lt;br /&gt;
| Start&lt;br /&gt;
|----&lt;br /&gt;
|Total Suit&lt;br /&gt;
| 9.02 kg&lt;br /&gt;
| 8.20 kg&lt;br /&gt;
| ~28.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
:Some items, particularily the pants and jacket, are difficult to create. They will not show up in the create menu unless you have a good anvil and/or high skill.&lt;br /&gt;
:For speed comparisons check here [[Armour]].&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
* Chainsmith at 50 skill&lt;br /&gt;
* Renowned Chainsmith at 70 skill&lt;br /&gt;
* Master Chainsmith at 90 skill&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[File:ChainCoifsMetals.png | 200px]]&lt;br /&gt;
&lt;br /&gt;
Iron , Bronze and Gold Coif&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Leather_armour&amp;diff=90306</id>
		<title>Category:Leather armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Leather_armour&amp;diff=90306"/>
		<updated>2015-02-10T14:36:53Z</updated>

		<summary type="html">&lt;p&gt;Lando: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Leather items|Leather items]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
Add &amp;lt;nowiki&amp;gt; [[Category:Leather armour]] &amp;lt;/nowiki&amp;gt; to the bottom of your page to have it listed here.&lt;br /&gt;
&lt;br /&gt;
Leather armour generally provides the least amount of base defense. However it also has the smallest penalties to attack speed and walking speed. Leather armor has a slight evasion penalty. Basic leather armor is rarely used by people who have an alternative, but is certainly better than nothing and is great starting armor for a new player. &lt;br /&gt;
&lt;br /&gt;
Check [[Armour]] For a comparison of the different armour types.&lt;br /&gt;
&lt;br /&gt;
[[Category:Armour]] &lt;br /&gt;
[[Category:Leather items]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Armour&amp;diff=90305</id>
		<title>Armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Armour&amp;diff=90305"/>
		<updated>2015-02-10T14:30:15Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Protection */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Armour is equipment worn to protect against damage, at the cost of attack speed and mobility. Different types of armor are effective against different attack types.&lt;br /&gt;
&lt;br /&gt;
== Comparison ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Armour type&lt;br /&gt;
! Base protection&lt;br /&gt;
! Speed on [[Cobblestone|cobble]] (km/h)&lt;br /&gt;
! Percent of unarmored speed&lt;br /&gt;
! Casting/Archery Buff&lt;br /&gt;
! Weight (kg)&lt;br /&gt;
|-&lt;br /&gt;
! Unarmoured&lt;br /&gt;
| None || 17.30 || 100% || +30% || 0.00 &lt;br /&gt;
|-&lt;br /&gt;
! [[Cloth armour|Cloth with jacket]]&lt;br /&gt;
| Very low || 17.28 || 96.75% || +30% || 1.80 &lt;br /&gt;
|-&lt;br /&gt;
! [[Leather armour|Leather]]&lt;br /&gt;
| Low || 15.40 || 89.02% || +30% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Studded leather armour|Studded leather]]&lt;br /&gt;
| Moderate || 14.77 || 85.38% || +0% || 4.90&lt;br /&gt;
|-&lt;br /&gt;
! [[Chain armour smithing|Chain]]&lt;br /&gt;
| Moderate || 13.90 || 80.35% || -15% || 8.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Plate armour|Plate with great helm]]&lt;br /&gt;
| High || 10.90 || 63.01% || -30% || 20.5&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Drake hide armour|Drake hide (no cap)]]&lt;br /&gt;
| High || 15.60 || 90.17% || -30% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Dragon scale armour|Dragon scale (no helm)]]&lt;br /&gt;
| Very High || 16.32 || 94.33% || -30% || 5.8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Cloth armour set tested at 80ql. No speed bonus gained from rare or supreme.&lt;br /&gt;
&lt;br /&gt;
For spellcasting/archery buff.  Defaults to the heaviest type of armor that is worn.  Leather with a chain gauntlet will default to chain.  Plate with a plate helm.&lt;br /&gt;
&lt;br /&gt;
== Protection ==&lt;br /&gt;
&lt;br /&gt;
Armour protects by increasing glance rates and reducing damage taken from hits. The damage taken can be calculated by multiplying the damage that would be taken with no armour with a multiplier. The multiplier is given by the following equation;&lt;br /&gt;
''multiplier = (modifier * ql * ql) / 200000 - (modifier * ql) / 1000 + 0.95'', &lt;br /&gt;
where ql is the armour quality (if the quality is below 2, it is counted as 2) and the modifier is given for the armour types below:&lt;br /&gt;
{|&lt;br /&gt;
|Cloth &lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|Leather &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|Studded Leather &lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
|Chain &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|Drake Hide / Steel Plate &lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Scale / Adamantine Plate&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
|Glimmersteel Plate / Seryll Plate&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note:  Rolf stated rare armour pieces give 9-14% damage reduction bonus.&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Armour]]&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://armynator.de/wurm/armorcalc.php Web-based damage reduction calculator by Armynator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Armour|*]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Armour&amp;diff=90304</id>
		<title>Armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Armour&amp;diff=90304"/>
		<updated>2015-02-10T14:28:49Z</updated>

		<summary type="html">&lt;p&gt;Lando: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Armour is equipment worn to protect against damage, at the cost of attack speed and mobility. Different types of armor are effective against different attack types.&lt;br /&gt;
&lt;br /&gt;
== Comparison ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Armour type&lt;br /&gt;
! Base protection&lt;br /&gt;
! Speed on [[Cobblestone|cobble]] (km/h)&lt;br /&gt;
! Percent of unarmored speed&lt;br /&gt;
! Casting/Archery Buff&lt;br /&gt;
! Weight (kg)&lt;br /&gt;
|-&lt;br /&gt;
! Unarmoured&lt;br /&gt;
| None || 17.30 || 100% || +30% || 0.00 &lt;br /&gt;
|-&lt;br /&gt;
! [[Cloth armour|Cloth with jacket]]&lt;br /&gt;
| Very low || 17.28 || 96.75% || +30% || 1.80 &lt;br /&gt;
|-&lt;br /&gt;
! [[Leather armour|Leather]]&lt;br /&gt;
| Low || 15.40 || 89.02% || +30% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Studded leather armour|Studded leather]]&lt;br /&gt;
| Moderate || 14.77 || 85.38% || +0% || 4.90&lt;br /&gt;
|-&lt;br /&gt;
! [[Chain armour smithing|Chain]]&lt;br /&gt;
| Moderate || 13.90 || 80.35% || -15% || 8.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Plate armour|Plate with great helm]]&lt;br /&gt;
| High || 10.90 || 63.01% || -30% || 20.5&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Drake hide armour|Drake hide (no cap)]]&lt;br /&gt;
| High || 15.60 || 90.17% || -30% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Dragon scale armour|Dragon scale (no helm)]]&lt;br /&gt;
| Very High || 16.32 || 94.33% || -30% || 5.8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Cloth armour set tested at 80ql. No speed bonus gained from rare or supreme.&lt;br /&gt;
&lt;br /&gt;
For spellcasting/archery buff.  Defaults to the heaviest type of armor that is worn.  Leather with a chain gauntlet will default to chain.  Plate with a plate helm.&lt;br /&gt;
&lt;br /&gt;
== Protection ==&lt;br /&gt;
&lt;br /&gt;
Armour protects by increasing glance rates and reducing damage taken from hits. The damage taken can be calculated by multiplying the damage that would be taken with no armour with a multiplier. The multiplier is given by the following equation;&lt;br /&gt;
''multiplier = (modifier * ql * ql) / 200000 - (modifier * ql) / 1000 + 0.95'', &lt;br /&gt;
where ql is the armour quality (if the quality is below 2, it is counted as 2) and the modifier is given for the armour types below:&lt;br /&gt;
{|&lt;br /&gt;
|Cloth &lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|Leather &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|Studded Leather &lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
|Chain &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|Drake Hide / Steel Plate &lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Scale / Adamantine Plate&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
|Glimmersteel Plate / Seryll Plate&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Armour]]&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://armynator.de/wurm/armorcalc.php Web-based damage reduction calculator by Armynator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Armour|*]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Armour&amp;diff=90303</id>
		<title>Armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Armour&amp;diff=90303"/>
		<updated>2015-02-10T14:28:25Z</updated>

		<summary type="html">&lt;p&gt;Lando: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Armour is equipment worn to protect against damage, at the cost of attack speed and mobility. Different types of armor are effective against different attack types.&lt;br /&gt;
&lt;br /&gt;
== Comparison ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Armour type&lt;br /&gt;
! Base protection&lt;br /&gt;
! Speed on [[Cobblestone|cobble]] (km/h)&lt;br /&gt;
! Percent of unarmored speed&lt;br /&gt;
! Casting/Archery Buff&lt;br /&gt;
! Weight (kg)&lt;br /&gt;
|-&lt;br /&gt;
! Unarmoured&lt;br /&gt;
| None || 17.30 || 100% || +30% || 0.00 &lt;br /&gt;
|-&lt;br /&gt;
! [[Cloth armour|Cloth with jacket]]&lt;br /&gt;
| Very low || 17.28 || 96.75% || +30% || 1.80 &lt;br /&gt;
|-&lt;br /&gt;
! [[Leather armour|Leather]]&lt;br /&gt;
| Low || 15.40 || 89.02% || +30% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Studded leather armour|Studded leather]]&lt;br /&gt;
| Moderate || 14.77 || 85.38% || +0% || 4.90&lt;br /&gt;
|-&lt;br /&gt;
! [[Chain armour smithing|Chain]]&lt;br /&gt;
| Moderate || 13.90 || 80.35% || -15% || 8.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Plate armour|Plate with great helm]]&lt;br /&gt;
| High || 10.90 || 63.01% || -30% || 20.5&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Drake hide armour|Drake hide (no cap)]]&lt;br /&gt;
| High || 15.60 || 90.17% || -30% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Dragon scale armour|Dragon scale (no helm)]]&lt;br /&gt;
| Very High || 16.32 || 94.33% || -30% || 5.8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Cloth armour set tested at 80ql. No speed bonus gained from rare or supreme.&lt;br /&gt;
For spellcasting/archery buff.  Defaults to the heaviest type of armor that is worn.  Leather with a chain gauntlet will default to chain.  Plate with a plate helm.&lt;br /&gt;
&lt;br /&gt;
== Protection ==&lt;br /&gt;
&lt;br /&gt;
Armour protects by increasing glance rates and reducing damage taken from hits. The damage taken can be calculated by multiplying the damage that would be taken with no armour with a multiplier. The multiplier is given by the following equation;&lt;br /&gt;
''multiplier = (modifier * ql * ql) / 200000 - (modifier * ql) / 1000 + 0.95'', &lt;br /&gt;
where ql is the armour quality (if the quality is below 2, it is counted as 2) and the modifier is given for the armour types below:&lt;br /&gt;
{|&lt;br /&gt;
|Cloth &lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|Leather &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|Studded Leather &lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
|Chain &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|Drake Hide / Steel Plate &lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Scale / Adamantine Plate&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
|Glimmersteel Plate / Seryll Plate&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Armour]]&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://armynator.de/wurm/armorcalc.php Web-based damage reduction calculator by Armynator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Armour|*]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Armour&amp;diff=90302</id>
		<title>Armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Armour&amp;diff=90302"/>
		<updated>2015-02-10T14:26:50Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Comparison */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Armour is equipment worn to protect against damage, at the cost of attack speed and mobility. Different types of armor are effective against different attack types.&lt;br /&gt;
&lt;br /&gt;
== Comparison ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Armour type&lt;br /&gt;
! Base protection&lt;br /&gt;
! Speed on [[Cobblestone|cobble]] (km/h)&lt;br /&gt;
! Percent of unarmored speed&lt;br /&gt;
! Casting/Archery Buff&lt;br /&gt;
! Weight (kg)&lt;br /&gt;
|-&lt;br /&gt;
! Unarmoured&lt;br /&gt;
| None || 17.30 || 100% || +30% || 0.00 &lt;br /&gt;
|-&lt;br /&gt;
! [[Cloth armour|Cloth with jacket]]&lt;br /&gt;
| Very low || 17.28 || 96.75% || +30% || 1.80 &lt;br /&gt;
|-&lt;br /&gt;
! [[Leather armour|Leather]]&lt;br /&gt;
| Low || 15.40 || 89.02% || +30% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Studded leather armour|Studded leather]]&lt;br /&gt;
| Moderate || 14.77 || 85.38% || +0% || 4.90&lt;br /&gt;
|-&lt;br /&gt;
! [[Chain armour smithing|Chain]]&lt;br /&gt;
| Moderate || 13.90 || 80.35% || -15% || 8.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Plate armour|Plate with great helm]]&lt;br /&gt;
| High || 10.90 || 63.01% || -30% || 20.5&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Drake hide armour|Drake hide (no cap)]]&lt;br /&gt;
| High || 15.60 || 90.17% || -30% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Dragon scale armour|Dragon scale (no helm)]]&lt;br /&gt;
| Very High || 16.32 || 94.33% || -30% || 5.8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Cloth armour set tested at 80ql. No speed bonus gained from rare or supreme.&lt;br /&gt;
&lt;br /&gt;
== Protection ==&lt;br /&gt;
&lt;br /&gt;
Armour protects by increasing glance rates and reducing damage taken from hits. The damage taken can be calculated by multiplying the damage that would be taken with no armour with a multiplier. The multiplier is given by the following equation;&lt;br /&gt;
''multiplier = (modifier * ql * ql) / 200000 - (modifier * ql) / 1000 + 0.95'', &lt;br /&gt;
where ql is the armour quality (if the quality is below 2, it is counted as 2) and the modifier is given for the armour types below:&lt;br /&gt;
{|&lt;br /&gt;
|Cloth &lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|Leather &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|Studded Leather &lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
|Chain &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|Drake Hide / Steel Plate &lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Scale / Adamantine Plate&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
|Glimmersteel Plate / Seryll Plate&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Armour]]&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://armynator.de/wurm/armorcalc.php Web-based damage reduction calculator by Armynator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Armour|*]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Armour&amp;diff=90299</id>
		<title>Armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Armour&amp;diff=90299"/>
		<updated>2015-02-10T14:20:32Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Comparison */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Armour is equipment worn to protect against damage, at the cost of attack speed and mobility. Different types of armor are effective against different attack types.&lt;br /&gt;
&lt;br /&gt;
== Comparison ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Armour type&lt;br /&gt;
! Base protection&lt;br /&gt;
! Speed on [[Cobblestone|cobble]] (km/h)&lt;br /&gt;
! Percent of unarmored speed&lt;br /&gt;
! Casting/Archery Buff&lt;br /&gt;
! Weight (kg)&lt;br /&gt;
|-&lt;br /&gt;
! Unarmoured&lt;br /&gt;
| None || 17.30 || 100% || +30% || 0.00 &lt;br /&gt;
|-&lt;br /&gt;
! [[Cloth armour|Cloth with jacket]]&lt;br /&gt;
| Very low || 17.28 || 96.75% || +30% || 1.80 &lt;br /&gt;
|-&lt;br /&gt;
! [[Leather armour|Leather]]&lt;br /&gt;
| Low || 15.40 || 89.02% || +30% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Studded leather armour|Studded leather]]&lt;br /&gt;
| Moderate || 14.77 || 85.38% || +0% Assumed || 4.90&lt;br /&gt;
|-&lt;br /&gt;
! [[Chain armour smithing|Chain]]&lt;br /&gt;
| Moderate || 13.90 || 80.35% || -15% || 8.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Plate armour|Plate with great helm]]&lt;br /&gt;
| High || 10.90 || 63.01% || -30% || 20.5&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Drake hide armour|Drake hide (no cap)]]&lt;br /&gt;
| High || 15.60 || 90.17% || -30% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Dragon scale armour|Dragon scale (no helm)]]&lt;br /&gt;
| Very High || 16.32 || 94.33% || -30% Assumed || 5.8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Cloth armour set tested at 80ql. No speed bonus gained from rare or supreme.&lt;br /&gt;
&lt;br /&gt;
== Protection ==&lt;br /&gt;
&lt;br /&gt;
Armour protects by increasing glance rates and reducing damage taken from hits. The damage taken can be calculated by multiplying the damage that would be taken with no armour with a multiplier. The multiplier is given by the following equation;&lt;br /&gt;
''multiplier = (modifier * ql * ql) / 200000 - (modifier * ql) / 1000 + 0.95'', &lt;br /&gt;
where ql is the armour quality (if the quality is below 2, it is counted as 2) and the modifier is given for the armour types below:&lt;br /&gt;
{|&lt;br /&gt;
|Cloth &lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|Leather &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|Studded Leather &lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
|Chain &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|Drake Hide / Steel Plate &lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Scale / Adamantine Plate&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
|Glimmersteel Plate / Seryll Plate&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Armour]]&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://armynator.de/wurm/armorcalc.php Web-based damage reduction calculator by Armynator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Armour|*]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Armour&amp;diff=90298</id>
		<title>Armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Armour&amp;diff=90298"/>
		<updated>2015-02-10T14:18:41Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Comparison */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Armour is equipment worn to protect against damage, at the cost of attack speed and mobility. Different types of armor are effective against different attack types.&lt;br /&gt;
&lt;br /&gt;
== Comparison ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Armour type&lt;br /&gt;
! Base protection&lt;br /&gt;
! Speed on [[Cobblestone|cobble]] (km/h)&lt;br /&gt;
! Percent of unarmored speed&lt;br /&gt;
! Casting/Archery Buff&lt;br /&gt;
! Weight (kg)&lt;br /&gt;
|-&lt;br /&gt;
! Unarmoured&lt;br /&gt;
| None || 17.30 || 100% || +30% || 0.00 &lt;br /&gt;
|-&lt;br /&gt;
! [[Cloth armour|Cloth with jacket]]&lt;br /&gt;
| Very low || 17.28 || 96.75% || +30% || 1.80 &lt;br /&gt;
|-&lt;br /&gt;
! [[Leather armour|Leather]]&lt;br /&gt;
| Low || 15.40 || 89.02% || +30% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Studded leather armour|Studded leather]]&lt;br /&gt;
| Moderate || 14.77 || 85.38% || +0% Assumed || 4.90&lt;br /&gt;
|-&lt;br /&gt;
! [[Chain armour smithing|Chain]]&lt;br /&gt;
| Moderate || 13.90 || 80.35% || -15% || 8.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Plate armour|Plate with great helm]]&lt;br /&gt;
| High || 10.90 || 63.01% || -30% || 20.5&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Drake hide armour|Drake hide (no cap)]]&lt;br /&gt;
| High || 15.60 || 90.17% || +0% Assumed || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Dragon scale armour|Dragon scale (no helm)]]&lt;br /&gt;
| Very High || 16.32 || 94.33% || -30% Assumed || 5.8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Cloth armour set tested at 80ql. No speed bonus gained from rare or supreme.&lt;br /&gt;
&lt;br /&gt;
== Protection ==&lt;br /&gt;
&lt;br /&gt;
Armour protects by increasing glance rates and reducing damage taken from hits. The damage taken can be calculated by multiplying the damage that would be taken with no armour with a multiplier. The multiplier is given by the following equation;&lt;br /&gt;
''multiplier = (modifier * ql * ql) / 200000 - (modifier * ql) / 1000 + 0.95'', &lt;br /&gt;
where ql is the armour quality (if the quality is below 2, it is counted as 2) and the modifier is given for the armour types below:&lt;br /&gt;
{|&lt;br /&gt;
|Cloth &lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|Leather &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|Studded Leather &lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
|Chain &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|Drake Hide / Steel Plate &lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Scale / Adamantine Plate&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
|Glimmersteel Plate / Seryll Plate&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Armour]]&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://armynator.de/wurm/armorcalc.php Web-based damage reduction calculator by Armynator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Armour|*]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Armour&amp;diff=90297</id>
		<title>Armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Armour&amp;diff=90297"/>
		<updated>2015-02-10T14:18:21Z</updated>

		<summary type="html">&lt;p&gt;Lando: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Armour is equipment worn to protect against damage, at the cost of attack speed and mobility. Different types of armor are effective against different attack types.&lt;br /&gt;
&lt;br /&gt;
== Comparison ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Armour type&lt;br /&gt;
! Base protection&lt;br /&gt;
! Speed on [[Cobblestone|cobble]] (km/h)&lt;br /&gt;
! Percent of unarmored speed&lt;br /&gt;
! Casting/Archery Bugg&lt;br /&gt;
! Weight (kg)&lt;br /&gt;
|-&lt;br /&gt;
! Unarmoured&lt;br /&gt;
| None || 17.30 || 100% || +30% || 0.00 &lt;br /&gt;
|-&lt;br /&gt;
! [[Cloth armour|Cloth with jacket]]&lt;br /&gt;
| Very low || 17.28 || 96.75% || +30% || 1.80 &lt;br /&gt;
|-&lt;br /&gt;
! [[Leather armour|Leather]]&lt;br /&gt;
| Low || 15.40 || 89.02% || +30% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Studded leather armour|Studded leather]]&lt;br /&gt;
| Moderate || 14.77 || 85.38% || +0% Assumed || 4.90&lt;br /&gt;
|-&lt;br /&gt;
! [[Chain armour smithing|Chain]]&lt;br /&gt;
| Moderate || 13.90 || 80.35% || -15% || 8.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Plate armour|Plate with great helm]]&lt;br /&gt;
| High || 10.90 || 63.01% || -30% || 20.5&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Drake hide armour|Drake hide (no cap)]]&lt;br /&gt;
| High || 15.60 || 90.17% || +0% Assumed || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Dragon scale armour|Dragon scale (no helm)]]&lt;br /&gt;
| Very High || 16.32 || 94.33% || -30% Assumed || 5.8&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Cloth armour set tested at 80ql. No speed bonus gained from rare or supreme.&lt;br /&gt;
&lt;br /&gt;
== Protection ==&lt;br /&gt;
&lt;br /&gt;
Armour protects by increasing glance rates and reducing damage taken from hits. The damage taken can be calculated by multiplying the damage that would be taken with no armour with a multiplier. The multiplier is given by the following equation;&lt;br /&gt;
''multiplier = (modifier * ql * ql) / 200000 - (modifier * ql) / 1000 + 0.95'', &lt;br /&gt;
where ql is the armour quality (if the quality is below 2, it is counted as 2) and the modifier is given for the armour types below:&lt;br /&gt;
{|&lt;br /&gt;
|Cloth &lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
|Leather &lt;br /&gt;
| 8&lt;br /&gt;
|-&lt;br /&gt;
|Studded Leather &lt;br /&gt;
| 9&lt;br /&gt;
|-&lt;br /&gt;
|Chain &lt;br /&gt;
| 10&lt;br /&gt;
|-&lt;br /&gt;
|Drake Hide / Steel Plate &lt;br /&gt;
| 13&lt;br /&gt;
|-&lt;br /&gt;
|Dragon Scale / Adamantine Plate&lt;br /&gt;
| 14&lt;br /&gt;
|-&lt;br /&gt;
|Glimmersteel Plate / Seryll Plate&lt;br /&gt;
| 15&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See also [[:Category:Armour]]&lt;br /&gt;
&lt;br /&gt;
== External Tools ==&lt;br /&gt;
&lt;br /&gt;
*[http://armynator.de/wurm/armorcalc.php Web-based damage reduction calculator by Armynator]&lt;br /&gt;
&lt;br /&gt;
[[Category:Armour|*]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animals&amp;diff=90267</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animals&amp;diff=90267"/>
		<updated>2015-02-06T15:36:28Z</updated>

		<summary type="html">&lt;p&gt;Lando: Stats collected by wargasm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
[[Wurm]] is full of '''animals'''/'''creatures'''/'''monsters'''--some harmless and others quite dangerous.&lt;br /&gt;
&lt;br /&gt;
== Spawning and behavior ==&lt;br /&gt;
* There are basically two types of creatures in Wurm: normal animals which can be [[Animal taming|tamed]] (and are usually based on real-world domesticated animals) and monsters which cannot be tamed (and are sometimes also known in the real world) but can often be [[dominate]]d. &lt;br /&gt;
* Most creatures [[spawn]] in [[lair]]s. Some can also be [[animal husbandry|bred]] by players.&lt;br /&gt;
* Most creatures like to avoid civilized areas and will have a reduced spawn rate near such areas.&lt;br /&gt;
* Animals are attracted to food sources. Creatures such as [[huge spider]]s may come to piles of [[meat]], while unicorns may come to piles of [[seed]].&lt;br /&gt;
* Some animals have various [[animal conditions|conditions]] that affect their strengths and weaknesses.&lt;br /&gt;
* Bred animals can have traits that normally spawned animals do not have.&lt;br /&gt;
* Most animals have [[age]]s of young, adolescent, mature, aged, old, or venerable.&lt;br /&gt;
* Animal can be normally fed, fat, or [[starving]]. Starving animals will not give any meat when [[butcher]]ed, and some animals can die of starvation.&lt;br /&gt;
&lt;br /&gt;
==Leading==&lt;br /&gt;
* Using a [[rope]] or [[ mooring rope]] on some animals will let you lead it around behind you. To do this you activate the rope, open the [[context menu]] on the animal, and choose &amp;quot;Lead&amp;quot;.&lt;br /&gt;
* You can lead many types of creatures without taming the creature. Leadable creatures include all [[Animal taming|tamed animals]] as well as those listed in the table below. &lt;br /&gt;
* You can lead up to four animals at a time. With a [[rope]] you need a different one for each animal. Where as, a single [[Mooring rope]] can lead four animals.&lt;br /&gt;
*Only the commander of a [[Ship|boat]] or [[Carts|cart]] can lead animals. Passengers are not able to lead animals.&lt;br /&gt;
&lt;br /&gt;
== Table ==&lt;br /&gt;
: ''[[Fighting skill]] (FS) ranking estimated; proceed with caution. The amount of skill required to kill an animal will also vary greatly depending on the [[player]]'s [[equip]]ped [[weapon]]s and their [[quality level]]s.''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Animal name&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[FS]]&lt;br /&gt;
! Hostile&lt;br /&gt;
! [[Taming | Tamable]]&lt;br /&gt;
! [[Animal husbandry | Groomable]]&lt;br /&gt;
! Can Swim&lt;br /&gt;
! Lead w/o Taming&lt;br /&gt;
! [[Dominate | Dominated]]&lt;br /&gt;
! [[Fur]]&lt;br /&gt;
! [[Animal hide |  Hide]]&lt;br /&gt;
! [[Pelt]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Weight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Anaconda]]&lt;br /&gt;
| 50&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Bison]]&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Black bear]]&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Black wolf]]&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Brown bear]]&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Bull]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Calf]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave bug]]&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 19.28&lt;br /&gt;
|-&lt;br /&gt;
| [[Chicken]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 0.36&lt;br /&gt;
|-&lt;br /&gt;
| [[Cow]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 19.28&lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Deer]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Dog]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Dog]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Dolphin]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]]&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell horse]]&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell hound]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell scorpious]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hen]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 0.36&lt;br /&gt;
|-&lt;br /&gt;
| [[Horse]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge spider]]&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Large rat]]&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 7.14&lt;br /&gt;
|-&lt;br /&gt;
| [[Lava fiend]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Lava spider]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Mountain gorilla]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: yellow; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Mountain lion]]&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Octopus]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Pheasant]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Pig]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabid hyena]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: yellow; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Rooster]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 0.36&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpion]]&lt;br /&gt;
| 30&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Sea serpent]]&lt;br /&gt;
| 60&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Seal]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shark]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[sheep]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tortoise]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]]&lt;br /&gt;
| 50&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Unicorn]]&lt;br /&gt;
| 25&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild boar]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: yellow; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild cat]]&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 7.14&lt;br /&gt;
|}&lt;br /&gt;
* Yellow colored are hostile towards opposing kingdom&lt;br /&gt;
* CSV file of table http://pastebin.com/JW6ZAtjp&lt;br /&gt;
&lt;br /&gt;
=== Unique Creatures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Animal Name&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[FS]]&lt;br /&gt;
! Can Swim&lt;br /&gt;
! Drops&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[weight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Avatars | Avatar of (Deity)]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| Random Valrei Item&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Red dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| [[Dragon scale]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[White dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| White [[Drake hide]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Green dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| Green [[Drake hide]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Black dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| Black [[Drake hide]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Forest giant]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 65ql [[Huge shod club]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin leader]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 45ql [[Shortsword]] and [[Medium metal shield]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyklops]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 65ql [[Huge shod club]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll king]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| 65ql [[Huge shod club]]&lt;br /&gt;
| 50&lt;br /&gt;
|}&lt;br /&gt;
* CSV file of table http://pastebin.com/ntmKVLuJ&lt;br /&gt;
&lt;br /&gt;
==[[Image:Information_icon.png|15px]] Additional Information ==&lt;br /&gt;
* Creatures can be [[examine]]d to determine their [[wound]]s, if any (look at their [[Inventory#Body|equipment]] to see the body with wounds).&lt;br /&gt;
* Some rare creatures will drop unique items when killed, some of which are highly valuable.&lt;br /&gt;
* As of undocumented January 2012 update, all corpses except humans max is now 50.00kg.&lt;br /&gt;
* Any creature that is listed as Tameable can also be [[Charm|Charmed]]&lt;br /&gt;
* As of April 2014, carnivorous animals or mobs will attack certain non-hostile animals.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Animal conditions]]&lt;br /&gt;
* [[:Category:Bestiary|Bestiary]]&lt;br /&gt;
* [[Butchering]]&lt;br /&gt;
* [[Dominate]]&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
* [[Lair]]&lt;br /&gt;
* [[Mounts]]&lt;br /&gt;
* [[Taming]]&lt;br /&gt;
* [[Pet]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[Wikipedia:Mob (computer gaming)|Wikipedia: Mobs]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Bestiary| ]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sea_serpent&amp;diff=90266</id>
		<title>Sea serpent</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sea_serpent&amp;diff=90266"/>
		<updated>2015-02-06T15:33:12Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{Creature&lt;br /&gt;
|image=sea_serpent.jpg&lt;br /&gt;
|aggro=Yes&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=meat,eyes,gland&lt;br /&gt;
|eats=&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''Sea Serpents are said to sleep in the dark caves of the abyss for years, then head to the surface to hunt once they get hungry.''&lt;br /&gt;
&lt;br /&gt;
A '''Sea serpent''' is a very powerful, large, aggressive [[creature]] that is found in the ocean. They not only attack players that are swimming, but also attack players on ships.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
Can travel around 20km/h.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animals&amp;diff=90256</id>
		<title>Animals</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animals&amp;diff=90256"/>
		<updated>2015-02-04T13:36:39Z</updated>

		<summary type="html">&lt;p&gt;Lando: Added Octopus and Dolphin stubs to the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
[[Wurm]] is full of '''animals'''/'''creatures'''/'''monsters'''--some harmless and others quite dangerous.&lt;br /&gt;
&lt;br /&gt;
== Spawning and behavior ==&lt;br /&gt;
* There are basically two types of creatures in Wurm: normal animals which can be [[Animal taming|tamed]] (and are usually based on real-world domesticated animals) and monsters which cannot be tamed (and are sometimes also known in the real world) but can often be [[dominate]]d. &lt;br /&gt;
* Most creatures [[spawn]] in [[lair]]s. Some can also be [[animal husbandry|bred]] by players.&lt;br /&gt;
* Most creatures like to avoid civilized areas and will have a reduced spawn rate near such areas.&lt;br /&gt;
* Animals are attracted to food sources. Creatures such as [[huge spider]]s may come to piles of [[meat]], while unicorns may come to piles of [[seed]].&lt;br /&gt;
* Some animals have various [[animal conditions|conditions]] that affect their strengths and weaknesses.&lt;br /&gt;
* Bred animals can have traits that normally spawned animals do not have.&lt;br /&gt;
* Most animals have [[age]]s of young, adolescent, mature, aged, old, or venerable.&lt;br /&gt;
* Animal can be normally fed, fat, or [[starving]]. Starving animals will not give any meat when [[butcher]]ed, and some animals can die of starvation.&lt;br /&gt;
&lt;br /&gt;
==Leading==&lt;br /&gt;
* Using a [[rope]] or [[ mooring rope]] on some animals will let you lead it around behind you. To do this you activate the rope, open the [[context menu]] on the animal, and choose &amp;quot;Lead&amp;quot;.&lt;br /&gt;
* You can lead many types of creatures without taming the creature. Leadable creatures include all [[Animal taming|tamed animals]] as well as those listed in the table below. &lt;br /&gt;
* You can lead up to four animals at a time. With a [[rope]] you need a different one for each animal. Where as, a single [[Mooring rope]] can lead four animals.&lt;br /&gt;
*Only the commander of a [[Ship|boat]] or [[Carts|cart]] can lead animals. Passengers are not able to lead animals.&lt;br /&gt;
&lt;br /&gt;
== Table ==&lt;br /&gt;
: ''[[Fighting skill]] (FS) ranking estimated; proceed with caution. The amount of skill required to kill an animal will also vary greatly depending on the [[player]]'s [[equip]]ped [[weapon]]s and their [[quality level]]s.''&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Animal name&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[FS]]&lt;br /&gt;
! Hostile&lt;br /&gt;
! [[Taming | Tamable]]&lt;br /&gt;
! [[Animal husbandry | Groomable]]&lt;br /&gt;
! Can Swim&lt;br /&gt;
! Lead w/o Taming&lt;br /&gt;
! [[Dominate | Dominated]]&lt;br /&gt;
! [[Fur]]&lt;br /&gt;
! [[Animal hide |  Hide]]&lt;br /&gt;
! [[Pelt]]&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[Weight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Anaconda]]&lt;br /&gt;
| 50&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Bison]]&lt;br /&gt;
| 20&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Black bear]]&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Black wolf]]&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Brown bear]]&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Bull]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Calf]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Cave bug]]&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| &lt;br /&gt;
| &lt;br /&gt;
| 19.28&lt;br /&gt;
|-&lt;br /&gt;
| [[Chicken]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| &lt;br /&gt;
| 0.36&lt;br /&gt;
|-&lt;br /&gt;
| [[Cow]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Crab]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| &lt;br /&gt;
| &lt;br /&gt;
| 19.28&lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Deer]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Dog]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Dog]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
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| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Dolphin]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
|&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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|&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin]]&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell horse]]&lt;br /&gt;
| 10&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell hound]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell scorpious]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Hen]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| 0.36&lt;br /&gt;
|-&lt;br /&gt;
| [[Horse]]&lt;br /&gt;
| 5&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Huge spider]]&lt;br /&gt;
| 25&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Large rat]]&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 7.14&lt;br /&gt;
|-&lt;br /&gt;
| [[Lava fiend]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Lava spider]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Mountain gorilla]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: yellow; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
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| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Mountain lion]]&lt;br /&gt;
| 15&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Octopus]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Pheasant]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
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| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
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| &lt;br /&gt;
| &lt;br /&gt;
| 15&lt;br /&gt;
|-&lt;br /&gt;
| [[Pig]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabid hyena]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: yellow; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Rooster]]&lt;br /&gt;
| 1&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 0.36&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpion]]&lt;br /&gt;
| 30&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Seal]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shark]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[sheep]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tortoise]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll]]&lt;br /&gt;
| 50&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Unicorn]]&lt;br /&gt;
| 25&lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild boar]]&lt;br /&gt;
| 40&lt;br /&gt;
| style=&amp;quot;background: yellow; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild cat]]&lt;br /&gt;
| 1&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| &lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| 7.14&lt;br /&gt;
|}&lt;br /&gt;
* Yellow colored are hostile towards opposing kingdom&lt;br /&gt;
* CSV file of table http://pastebin.com/JW6ZAtjp&lt;br /&gt;
&lt;br /&gt;
=== Unique Creatures ===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Animal Name&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[FS]]&lt;br /&gt;
! Can Swim&lt;br /&gt;
! Drops&lt;br /&gt;
! data-sort-type=&amp;quot;number&amp;quot; | [[weight]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Avatars | Avatar of (Deity)]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| Random Valrei Item&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Red dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| [[Dragon scale]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[White dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| White [[Drake hide]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Green dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| Green [[Drake hide]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Black dragon]]&lt;br /&gt;
| ?&lt;br /&gt;
| style=&amp;quot;background: red; color: black&amp;quot; | &amp;amp;#x25cf;&lt;br /&gt;
| Black [[Drake hide]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Forest giant]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| 65ql [[Huge shod club]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Goblin leader]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| 45ql [[Shortsword]] and [[Medium metal shield]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Kyklops]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| 65ql [[Huge shod club]]&lt;br /&gt;
| 50&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll king]]&lt;br /&gt;
| ?&lt;br /&gt;
| &lt;br /&gt;
| 65ql [[Huge shod club]]&lt;br /&gt;
| 50&lt;br /&gt;
|}&lt;br /&gt;
* CSV file of table http://pastebin.com/ntmKVLuJ&lt;br /&gt;
&lt;br /&gt;
==[[Image:Information_icon.png|15px]] Additional Information ==&lt;br /&gt;
* Creatures can be [[examine]]d to determine their [[wound]]s, if any (look at their [[Inventory#Body|equipment]] to see the body with wounds).&lt;br /&gt;
* Some rare creatures will drop unique items when killed, some of which are highly valuable.&lt;br /&gt;
* As of undocumented January 2012 update, all corpses except humans max is now 50.00kg.&lt;br /&gt;
* Any creature that is listed as Tameable can also be [[Charm|Charmed]]&lt;br /&gt;
* As of April 2014, carnivorous animals or mobs will attack certain non-hostile animals.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Animal conditions]]&lt;br /&gt;
* [[:Category:Bestiary|Bestiary]]&lt;br /&gt;
* [[Butchering]]&lt;br /&gt;
* [[Dominate]]&lt;br /&gt;
* [[Fighting]]&lt;br /&gt;
* [[Lair]]&lt;br /&gt;
* [[Mounts]]&lt;br /&gt;
* [[Taming]]&lt;br /&gt;
* [[Pet]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [[Wikipedia:Mob (computer gaming)|Wikipedia: Mobs]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Bestiary| ]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Octopus&amp;diff=90255</id>
		<title>Octopus</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Octopus&amp;diff=90255"/>
		<updated>2015-02-04T13:31:01Z</updated>

		<summary type="html">&lt;p&gt;Lando: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=OctopusS.jpg&lt;br /&gt;
|aggro=Passive&lt;br /&gt;
|tamable= No&lt;br /&gt;
|dommable=Unknown&lt;br /&gt;
|groomable= Unknown&lt;br /&gt;
|butcheringprod=[[meat]], 2 [[eye]], [[ink sac]]&lt;br /&gt;
|eats=Unknown&lt;br /&gt;
|ridable= Unknown&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This is a weird beast with eight legs. You have heard scary rumours that larger variants sometimes attack ships.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* Butchering can produce an octopus ink sac&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dolphin&amp;diff=90254</id>
		<title>Dolphin</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dolphin&amp;diff=90254"/>
		<updated>2015-02-04T13:30:04Z</updated>

		<summary type="html">&lt;p&gt;Lando: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|aggro=Passive&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=Unknown&lt;br /&gt;
|groomable=Unknown&lt;br /&gt;
|butcheringprod=Unknown&lt;br /&gt;
|eats=Fish&lt;br /&gt;
|ridable=Unknown&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hota_statue&amp;diff=90226</id>
		<title>Hota statue</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hota_statue&amp;diff=90226"/>
		<updated>2015-01-31T15:38:59Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */  Discovered by Hailstorm&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (150.00 kg)&lt;br /&gt;
|creation=Winning the Hunt of the Ancients&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This statue is the prize of a Hota tournament.''&lt;br /&gt;
&lt;br /&gt;
== Use ==&lt;br /&gt;
* Storage Container&lt;br /&gt;
* Optional Light, causing slow heating of contents&lt;br /&gt;
* Aesthetic Value&lt;br /&gt;
&lt;br /&gt;
'''Note : Lit statues will slowly heat their contents.  Never put a flammable object into a lit statue ... it will be destroyed after some time.'''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* They appear at the alliance capitols token after winning the HotA.&lt;br /&gt;
* There is a random chance of winning different statues at the HotA.&lt;br /&gt;
* They contain 5 glimmersteel and adamantine lumps when won.&lt;br /&gt;
* They can contain a medallion when won, sometimes more than one if multiple participants.&lt;br /&gt;
* They contain an optional light with a random color.&lt;br /&gt;
* When lit, they will slowly heat their contents. (Good for food; Very bad for flammable items)&lt;br /&gt;
* They no longer decay when carried in inventory.&lt;br /&gt;
* Only one statue can be loaded into a rowboat or sailboat.&lt;br /&gt;
* Bug : The mouse-over description will always show &amp;quot;Lit&amp;quot; even when the light is turned off&lt;br /&gt;
&lt;br /&gt;
== Types of Statues ==&lt;br /&gt;
* [[Scorpion]]&lt;br /&gt;
* [[Son of Nogump]]&lt;br /&gt;
* Bison and 3 Dogs&lt;br /&gt;
* Bull and Bear&lt;br /&gt;
* Bear and Man&lt;br /&gt;
* Dragon and Man&lt;br /&gt;
* [[Deer]]&lt;br /&gt;
* [[Lady of the lake]]&lt;br /&gt;
* [[Sol Demon]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Hunt of the ancients]]&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/H]]&lt;br /&gt;
[[Category:Containers]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Hedges&amp;diff=90225</id>
		<title>Hedges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Hedges&amp;diff=90225"/>
		<updated>2015-01-31T14:43:16Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Growing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Forestry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemM&lt;br /&gt;
|name=Hedge&lt;br /&gt;
|image=Hedge.jpg&lt;br /&gt;
|active=[[Sprout]]&lt;br /&gt;
|passive=[[Tile Border]]&lt;br /&gt;
|groupM=Plant&lt;br /&gt;
|materials=*4x [[Sprout]]&lt;br /&gt;
|result=*'''Hedge'''&lt;br /&gt;
|skill=Gardening&lt;br /&gt;
|note=All sprouts will be consumed in one action}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A natural fence made from planting sprouts. All but the lowest hedge sizes block movement.&lt;br /&gt;
&lt;br /&gt;
It appears that different hedges will grow to different possible heights.&lt;br /&gt;
&lt;br /&gt;
== Hedge Materials ==&lt;br /&gt;
Confirmed types of hedge are: [[Camellia]], [[Oleander]], [[Rose]], [[Thorn]], [[Cedar]], [[Maple]] and [[Lavender]].&lt;br /&gt;
&lt;br /&gt;
Types that are not available are: [[Grape]], [[Apple]], [[Cherry]], [[Lemon]], [[Olive]], [[Birch]], [[Pine]], [[Oak]], [[Willow]], [[Linden]]&lt;br /&gt;
(''Nobody has managed to grow those in hedges yet.'')&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
A total of 5 sprouts of the same type are needed to plant a hedge. Unlike actual fences, there is no skill requirement based on the tile border's slope.&lt;br /&gt;
&lt;br /&gt;
Hedges can't be planted on crop tile borders.&lt;br /&gt;
&lt;br /&gt;
''You need to have at least 5 sprouts of the same kind in your inventory.''&lt;br /&gt;
&lt;br /&gt;
Note that failure is possible - ''Sadly, the sprout does not survive despite your best efforts.''  You lose one sprout if you fail.&lt;br /&gt;
&lt;br /&gt;
== Improving ==&lt;br /&gt;
Can't be improved.&lt;br /&gt;
&lt;br /&gt;
== Destroying ==&lt;br /&gt;
Can be destroyed just as any other fence using a bashing tool. [[Catapult]]s are confirmed to work on them. A [[Body Strength]] of 21 is required for both methods.  &lt;br /&gt;
&lt;br /&gt;
* Unsure at this time if damage done can be repaired, or if a growth would reset it.&lt;br /&gt;
* Pruning hedge to medium or low length before bashing increase the damage tremendously. (tested with 10ql rose hedges, 4 damage before prune, 40 damage after)&lt;br /&gt;
&lt;br /&gt;
== Growing ==&lt;br /&gt;
Takes 2 to 3 days to grow from low to medium.  '''This information shown to be incorrect can take 1-2 weeks to advance in age.  Further research needed.'''&lt;br /&gt;
&lt;br /&gt;
[[Wild growth]] advances a hedge 1 growth-stage (makes low medium, and medium high, if the hedge type grows that tall).&lt;br /&gt;
&lt;br /&gt;
Prune with a [[sickle]] (or other bladed tools) to make them 1 growth shorter. &lt;br /&gt;
(On deed the manage option 'can cut old trees' must be enabled).&lt;br /&gt;
&lt;br /&gt;
A sickle can also be used to destroy a low hedge.&lt;br /&gt;
&lt;br /&gt;
== Height ==&lt;br /&gt;
All hedges start at low height, which does not impede movement. They will then grow to medium height upon which they become impassable and eventually reach peak height (tall as a house wall). The two exceptions to this are:&lt;br /&gt;
&lt;br /&gt;
* [[Lavender]] hedges stay at the lowest height and therefore remain passable.&lt;br /&gt;
* [[Camellia]] hedges stop growing upon reaching medium height, which permits seeing over the hedge while blocking movement.&lt;br /&gt;
&lt;br /&gt;
Hedges can be temporarily trimmed shorter by pruning but will regrow again.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center; style=&amp;quot;background-color:#474340;&amp;quot;&lt;br /&gt;
|+ Different Heights&lt;br /&gt;
|- style=&amp;quot;background-color:#a6a290;&amp;quot; |&lt;br /&gt;
! Short :&lt;br /&gt;
! Medium :&lt;br /&gt;
! Prime :&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:Low-Hedge.png|250px]]&lt;br /&gt;
| [[Image:Meduim-Hedge.png|250px]]&lt;br /&gt;
| [[Image:Peak-Hedge.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| This low hedge is growing steadily.&lt;br /&gt;
| This medium sized hedge is growing steadily.&lt;br /&gt;
| This hedge seems to be at peak height.&lt;br /&gt;
|}&lt;br /&gt;
''Click on image for larger view''&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
As a [[priest]] can't attach parts, this is the only [[fence]] type they can build.&lt;br /&gt;
&lt;br /&gt;
[[Category:Fences]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pylon&amp;diff=90053</id>
		<title>Pylon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pylon&amp;diff=90053"/>
		<updated>2015-01-11T00:25:16Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Scenarios]] / [[Epic mission]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Pylon&lt;br /&gt;
|image=PylonDay.jpg&lt;br /&gt;
|active=[[Clay]] (1.0 kg)&lt;br /&gt;
|passive=[[Slab]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=* 1000 [[Stone bricks]]&lt;br /&gt;
* 1999 [[Clay]]&lt;br /&gt;
* 1000 [[Brass lump]]&lt;br /&gt;
* 149 [[Stone slab]]s (49 slabs used for the area)&lt;br /&gt;
* 4150 total pieces&lt;br /&gt;
|result=* '''{{PAGENAME}}''' - (?.? kg)&lt;br /&gt;
|skill=masonry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
This monumental structure is said to represent two hills between which the sun rises and sets. It is commonly associated with recreation and birth.&lt;br /&gt;
&lt;br /&gt;
[Deity name] request that you build &amp;quot;Pylon&amp;quot; on a Flat, 7x7 slabbed area near the water in [Named map location].&lt;br /&gt;
&lt;br /&gt;
== Total Materials ==&lt;br /&gt;
&lt;br /&gt;
* 1000 [[Stone bricks]]&lt;br /&gt;
* 2000 [[Clay]]&lt;br /&gt;
* 1000 [[Brass lump]]&lt;br /&gt;
* 150 [[Stone slabs]] (49 slabs used for the area)&lt;br /&gt;
* 4150 total pieces&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* A Pylon gives off a Holy Aura that is 11x11 tiles.  This Holy Aura does not allow deeds or perimeters to overlap it.&lt;br /&gt;
* Slab quality plus masonry skill have to be a combined total of over 108.&lt;br /&gt;
&lt;br /&gt;
* At 65 Masonry, the Pylon requires a 43QL Slab to unlock the option to create. The quality of the clay does not appear to matter.&lt;br /&gt;
* At 61.72 Masonry, the pylon requires a 46.29ql slab.  Clay quality does not matter.&lt;br /&gt;
&lt;br /&gt;
== Pylon Chronology ==&lt;br /&gt;
&lt;br /&gt;
Below is a list of recorded completed Pylons.&lt;br /&gt;
&lt;br /&gt;
=== Windamere ===&lt;br /&gt;
25th September 2012: Completed on Serenity Server on Luck day in week 2 of the Bear's starfall in the year of 1026.&lt;br /&gt;
A plaque on the Pylon shows the names of the players who helped build it.&lt;br /&gt;
[[File:PylonDay.jpg|thumb|alt=Windamere Pylon|Windamere Pylon|200px|none|Windamere Pylon]]&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Header text1 !! Header text2&lt;br /&gt;
|-&lt;br /&gt;
| Thorsen&lt;br /&gt;
| 146 || (0.04549704%)&lt;br /&gt;
|-&lt;br /&gt;
| Nuingaer&lt;br /&gt;
| 297 || (0.0925522%)&lt;br /&gt;
|-&lt;br /&gt;
| Switchy&lt;br /&gt;
| 281 || (0.08756622%)&lt;br /&gt;
|-&lt;br /&gt;
| Thursen&lt;br /&gt;
| 110 || (0.03427859%)&lt;br /&gt;
|-&lt;br /&gt;
| Mela&lt;br /&gt;
| 71 || (0.022125272%)&lt;br /&gt;
|-&lt;br /&gt;
| Brockram&lt;br /&gt;
| 212 || (0.066064194%) &lt;br /&gt;
|-&lt;br /&gt;
| Angelkusse&lt;br /&gt;
| 48 || (0.014957931%)&lt;br /&gt;
|-&lt;br /&gt;
| Fugly&lt;br /&gt;
| 86 || (0.026799627%)&lt;br /&gt;
|-&lt;br /&gt;
| Cornchips&lt;br /&gt;
| 95 || (0.029604238%)&lt;br /&gt;
|-&lt;br /&gt;
| Windamere&lt;br /&gt;
| 1379 || (0.4297289%)&lt;br /&gt;
|-&lt;br /&gt;
| Anck&lt;br /&gt;
| 328 || (0.102212526%)&lt;br /&gt;
|-&lt;br /&gt;
| Bumbles&lt;br /&gt;
| 36 || (0.011218448%)&lt;br /&gt;
|-&lt;br /&gt;
| Deathlessangel&lt;br /&gt;
| 63 || (0.019632284%)&lt;br /&gt;
|-&lt;br /&gt;
| Ianrose&lt;br /&gt;
| 57 || (0.017762544%)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Epic Missions]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Ship_building&amp;diff=89801</id>
		<title>Ship building</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Ship_building&amp;diff=89801"/>
		<updated>2014-12-10T08:52:44Z</updated>

		<summary type="html">&lt;p&gt;Lando: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
Ship building consists of making ships and the parts needed to construct them.&lt;br /&gt;
&lt;br /&gt;
Ship building is a sub-skill of [[carpentry]]. &lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
&lt;br /&gt;
See also ''[[:Category:Ship building items]]''&lt;br /&gt;
&lt;br /&gt;
See also [[ship]] for information about using ships. All ships are started by using a [[keel section]] on a [[keel section]]. (Note: Each keel section weighs 60kg. Therefore you must be able to carry 120kg in order to start a ship.)&lt;br /&gt;
&lt;br /&gt;
* [[Small raft]] (cannot be boarded but can be dragged)&lt;br /&gt;
* [[Rowing boat]]&lt;br /&gt;
* [[Small sailing boat]]&lt;br /&gt;
* [[Corbita]]&lt;br /&gt;
* [[Cog]]&lt;br /&gt;
* [[Knarr]]&lt;br /&gt;
* [[Caravel]]&lt;br /&gt;
&lt;br /&gt;
=== Ownership ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;del&amp;gt;The last person to pick up and drop a boat while under construction will be marked as the owner of that boat upon completion.&amp;lt;/del&amp;gt;&lt;br /&gt;
* The person attaching the last piece to a boat will become the owner.&lt;br /&gt;
* Boats can be managed by the owner to have various permissions, like allowing all friends to command the boat, or to transfer ownership to another player.&lt;br /&gt;
* Ownership can be taken from another player on the [[Epic]] cluster and the [[Chaos]] server, but not on any other server in the [[Freedom]] cluster. To take ownership of a boat you must board the boat as captain whilst the current owner is an enemy.&lt;br /&gt;
&lt;br /&gt;
=== Miscellaneous ===&lt;br /&gt;
&lt;br /&gt;
Some ship building items are impossible to create with 0 skill, but at least [[seat]] and [[hull plank]] should be available to get the initial 1 skill.&lt;br /&gt;
&lt;br /&gt;
If you're making your first ever boat it is recommended to not make the keels as the first item. You should start by making [[hull plank]], [[tenon]], [[peg]], and [[belaying pin]]. Then you make some of the more complicated pieces like [[oar]] or [[seat]], and you improve those as far as you can to get your [[ship building]] skill up. Once your skill has reached 10-15, you may create the [[keel section|keel sections]] with decent success rate.&lt;br /&gt;
&lt;br /&gt;
'''Weight in parentheses is raw material weight required to create.'''&lt;br /&gt;
&lt;br /&gt;
'''Hatchet on Felled Tree'''&lt;br /&gt;
* [[Keel section]] (90.00kg)&lt;br /&gt;
* [[Small mast]] (72.00kg)&lt;br /&gt;
* [[Medium mast]] (96.00kg)&lt;br /&gt;
* [[Large mast]] (120.00kg)&lt;br /&gt;
* [[Tall mast]] (148.00kg)&lt;br /&gt;
&lt;br /&gt;
'''Saw on Log'''&lt;br /&gt;
* [[Seat]] (24.00kg)&lt;br /&gt;
* [[Hull plank]] (8.00kg)&lt;br /&gt;
* [[Oar]] (8.00kg)&lt;br /&gt;
* [[Deck board]] (5.60kg)&lt;br /&gt;
&lt;br /&gt;
'''Carving Knife on Log'''&lt;br /&gt;
* [[Tenon]] (1.40kg)&lt;br /&gt;
* [[Large tackle]] (13.00kg)&lt;br /&gt;
* [[Small tackle]] (6.50kg)&lt;br /&gt;
&lt;br /&gt;
'''Carving Knife on Shaft'''&lt;br /&gt;
* [[Belaying pin]] (0.65kg)&lt;br /&gt;
* [[Peg]]s (0.10kg) are a vital part of ship building, but count as regular [[carpentry]] items. &lt;br /&gt;
&lt;br /&gt;
'''Multiple Parts'''&lt;br /&gt;
* [[Rudder]]&lt;br /&gt;
* [[Ship helm]]&lt;br /&gt;
* [[Stern]]&lt;br /&gt;
* [[Crows nest]]&lt;br /&gt;
* [[Rig]]&lt;br /&gt;
&lt;br /&gt;
== Ship details overview ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;1&amp;quot; style=&amp;quot;text-align:center;&amp;quot; class=sortable&lt;br /&gt;
! Component&lt;br /&gt;
! Weight || Imp || [[Small cart|S. Cart]] || [[Large cart|L. Cart]]&lt;br /&gt;
! [[Rowing boat]] || [[Small sailing boat]] || [[Corbita]] || [[Cog]] || [[Knarr]] || [[Caravel]]&lt;br /&gt;
|-&lt;br /&gt;
| Skill to Start&lt;br /&gt;
| NA || NA || NA || NA&lt;br /&gt;
| 1 || 5 || 7 || 15 || 23 || 36&lt;br /&gt;
|-&lt;br /&gt;
| Occupants&lt;br /&gt;
| NA || NA || NA || NA&lt;br /&gt;
| 3 || 5 || 7 || 9 || 11 || 14&lt;br /&gt;
|-&lt;br /&gt;
| Cargo Volume (kg) || NA || NA || 760 || ?&lt;br /&gt;
| 760 || 760 || &amp;gt;20,000 || &amp;gt;20,000 || &amp;gt;20,000 || &amp;gt;20,000&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind logic]] || NA || NA || NA || 20.1&lt;br /&gt;
| &amp;lt;20 || 20.1 || 21.05 || 22 || 23 || 24&lt;br /&gt;
|-&lt;br /&gt;
| [[Body strength]] || NA || NA || NA || NA&lt;br /&gt;
| &amp;lt;20 || &amp;lt;20 || 20 || &amp;lt;20 || ~29 || 35&lt;br /&gt;
|-&lt;br /&gt;
| [[Keel section]] || 60 || yes || no || unfinished&lt;br /&gt;
| 3 || 3 || 4 || 4 || 5 || 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Stern]] || 120 || yes || unfinished || unfinished&lt;br /&gt;
| 1 || 1 || 1 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Rudder]] || 13 || yes || unfinished || yes&lt;br /&gt;
| 0 || 0 || 2 || 1 || 1 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ship helm]] || 20 || yes || unfinished || yes&lt;br /&gt;
| 0 || 0 || 0 || 0 || 0 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Hull plank]] || 8 || no || no || yes&lt;br /&gt;
| 50 || 50 || 200 || 300 || 400 || 400&lt;br /&gt;
|-&lt;br /&gt;
| [[Seat]] || 20 || yes || no || yes&lt;br /&gt;
| 4 || 4 || 0 || 0 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Deck board]] || 4 || no || yes || yes&lt;br /&gt;
| 0 || 0 || 40 || 60 || 80 || 80&lt;br /&gt;
|-&lt;br /&gt;
| [[Oar]] || 5 || yes || no || yes&lt;br /&gt;
| 2 || 2 || 2 || 2 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Belaying pin]] || 0.5 || no || yes || yes&lt;br /&gt;
| 0 || 4 || 10 || 10 || 10 || 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Tenon]] || 1 || no || yes || yes&lt;br /&gt;
| 50 || 50 || 200 || 200 || 200 || 300&lt;br /&gt;
|-&lt;br /&gt;
| [[Peg]] || 0.1 || no || yes || yes&lt;br /&gt;
| 50 || 50 || 400 || 400 || 400 || 600&lt;br /&gt;
|-&lt;br /&gt;
| [[Rivets]] || 0.2 || no || yes || yes&lt;br /&gt;
| 0 || 0 || 0 || 0 || 200  || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Tar]] || 2 || no || yes || yes&lt;br /&gt;
| 10 || 10 || 50 || 50 || 100 || 150&lt;br /&gt;
|-&lt;br /&gt;
| [[Mooring rope]] || 0.5 || no || yes || yes&lt;br /&gt;
| 1 || 1 || 4 || 4 || 4 || 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Thick rope]] || 5.5 || no || yes || yes&lt;br /&gt;
| 0 || 2 || 8 || 8 || 8 || 12&lt;br /&gt;
|-&lt;br /&gt;
| [[Triangular rig]] || 0 || no || unfinished || yes&lt;br /&gt;
| 0 || 1 || 0 || 0 || 0 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Square rig]] || 86 || no || unfinished || unfinished&lt;br /&gt;
| 0 || 0 || 1 || 0 || 0 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Spinnaker rig]] || 66 || no || unfinished || yes&lt;br /&gt;
| 0 || 0 || 1 || 0 || 0 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Square yard rig]] || 106 || no || unfinished || unfinished&lt;br /&gt;
| 0 || 0 || 0 || 0 || 1 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Large square rig]] || 106 || no || unfinished || unfinished&lt;br /&gt;
| 0 || 0 || 0 || 1 || 0 || 0&lt;br /&gt;
|-&lt;br /&gt;
| [[Tall square rig]] || 166 || no || unfinished || unfinished&lt;br /&gt;
| 0 || 0 || 0 || 0 || 0 || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For details regarding completed vessel statistics you may also want to see the [[Ship#Vessel Details | Vessel Details Table]].&lt;br /&gt;
&lt;br /&gt;
== Skill Notes ==&lt;br /&gt;
To start a Knarr the chance to start a cog is at 13%&lt;br /&gt;
&lt;br /&gt;
== Wood types ==&lt;br /&gt;
&lt;br /&gt;
Different woods gives different looks.&lt;br /&gt;
&lt;br /&gt;
The last wood piece attached will determine the wood type the ship is made out of.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellspacing=&amp;quot;5&amp;quot; cellpadding=&amp;quot;2&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;text-align:center; style=&amp;quot;background-color:#474340;&amp;quot;&lt;br /&gt;
|+ Wood types&lt;br /&gt;
|- style=&amp;quot;background-color:#a6a290;&amp;quot; |&lt;br /&gt;
! Apple :&lt;br /&gt;
! Birch :&lt;br /&gt;
! Cedar :&lt;br /&gt;
! Cherry :&lt;br /&gt;
! Lemon :&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:boat-wood-apple.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-birch.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-cedar.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-cherry.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-lemon.jpg|200px]]&lt;br /&gt;
|- style=&amp;quot;background-color:#a6a290;&amp;quot; |&lt;br /&gt;
! Maple :&lt;br /&gt;
! Oak :&lt;br /&gt;
! Olive :&lt;br /&gt;
! Pine :&lt;br /&gt;
! Willow :&lt;br /&gt;
|-&lt;br /&gt;
| [[Image:boat-wood-maple.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-oak.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-olive.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-pine.jpg|200px]]&lt;br /&gt;
| [[Image:boat-wood-willow.jpg|200px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Harbormaster at 50 skill&lt;br /&gt;
* Shipwright at 70 skill&lt;br /&gt;
* Master Shipwright at 90 skill&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
[[Ship Building Guide]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Black_opal&amp;diff=89685</id>
		<title>Black opal</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Black_opal&amp;diff=89685"/>
		<updated>2014-12-02T04:48:53Z</updated>

		<summary type="html">&lt;p&gt;Lando: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a rare gem which is twice as much worth to a trader and stores twice as much favor as it's more common counterpart (non-black|star).  &lt;br /&gt;
&lt;br /&gt;
Can be used to make an [[Opal_staff|Opal Staff]]&lt;br /&gt;
{{item&lt;br /&gt;
|image=black opal.png&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.50 kg)&lt;br /&gt;
|creation=Mining and praying&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
{{Gem}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Reference==&lt;br /&gt;
*[[wikipedia:black opal|Black Opal]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mining_warnings&amp;diff=89684</id>
		<title>Mining warnings</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mining_warnings&amp;diff=89684"/>
		<updated>2014-12-02T02:34:04Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Preventative messages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Main|Mining}}&lt;br /&gt;
&lt;br /&gt;
Under some circumstances a warning message will appear in the events window while mining or [[tunnel]]ling to inform the player that they are either unable to continue on the current tile or that continuing may cause unusual effects.&lt;br /&gt;
&lt;br /&gt;
==Informational messages==&lt;br /&gt;
These messages do not prevent mining but inform the player of the result of their actions should mining continue.  These may be intentional or otherwise.&lt;br /&gt;
&lt;br /&gt;
; The cave walls sound hollow. : Appears when mining into another shaft and the height difference is not dangerous.&lt;br /&gt;
&lt;br /&gt;
==Preventative messages==&lt;br /&gt;
Mining will be no longer possible when receiving one of the following messages.&lt;br /&gt;
[[Image:Sideshaft.png|frame|right|Side shaft]]&lt;br /&gt;
&lt;br /&gt;
; The cave walls sound hollow. A dangerous side shaft could emerge. [The cave shudders from some imbalance.] : Occurs inside a mine. This message appears when the tile being mined shares a single corner with an existing tunnel. To continue adjacent tiles be mined out before mining can continue on this tile. See example on the right.&lt;br /&gt;
; Another tunnel is too close. It would collapse. : Occurs when opening a new tunnel from the surface. Caused when there is already a tunnel to the back or the sides of the entrance tile or if a tunnel is ahead but to far down to connect to.&lt;br /&gt;
; The cave walls look very unstable. You cannot keep mining here. : Occurs inside a mine. Happens when mining close to the top of the rock layer. The ceiling of the newly mined tile would break the rock layer. Can sometimes be avoided by mining downwards or by lowering the mine floor and thereby opening the new tile a bit lower.&lt;br /&gt;
; The cave walls look very unstable and dirt flows in. You would be buried alive. : Occurs inside a mine. Happens when the tile being mined will break out to the surface, but the surface is not exposed rock. To excavate it the rock on the surface must be fully exposed.&lt;br /&gt;
; A dangerous crack is starting to form on the floor. You will have to find another way. [The cave shudders from some imbalance.] : Caused by undermining previous tile mined above, as in a steep upwards dropshaft would be created. No fix, though mining another wall, and therefore changing tunnel direction, worked on same tile.  Going from the other side down should work.&lt;br /&gt;
; The ground is too steep to mine at here. You need to make it more flat. : Occurs occasionally when mining the floor down.  The cause is unknown.&lt;br /&gt;
; The ground sounds strangely hollow and brittle. You have to abandon the mining operation. : Occurs on the surface when there's already a tunnel on the tile being tunnelled, an entrance cannot be mined here. &lt;br /&gt;
; The topology here makes it impossible to mine in a good way. : Occurs when trying to create a mine entrance on a perfectly flat rock tile. 1 corner must be lowered with surface mining to continue.&amp;lt;br&amp;gt;Has also been reported underground, probably when mining that tile would create a flat mine entrance.  Mining downwards may work in this case.&lt;br /&gt;
; The mountainside would risk crumbling. You can't open a hole here. :  Occurs when attempting to create a mine entrance on a rock tile that is too steep.  The maximum slope is 270.&lt;br /&gt;
; There is no space to mine here. Clear the area first. : Occurs when the tile occupied by the player has 100 a pile of items.  Clear the area.&lt;br /&gt;
; You fail to produce anything here. The rock is stone hard. : Occurs on the surface. This means the tile you are attempting to excavate is actually an ore vein. There's nothing to do about it, you simply have to make your entrance on another tile. Note that if you make the entrance one tile below the vein, the tunnel will open right into the vein and cannot be extended until the vein is depleted. The best course of action at this point would probably be to mine out a rock tile next to the one you get this message on.&lt;br /&gt;
: Happens when mining down a floor and roof is too high, Can only be fixed by collapsing all affected tiles and re-mining. (IOW. if you want the tile flat collapse it and re-mine, if you want to lower it collapse all surrounding tiles and re-mine.)&lt;br /&gt;
; You hear falling rocks from the other side of the wall. A deep shaft will probably emerge. : Occurs inside a mine.  Caused when there is already another mine nearby, but there is too much of a height difference to connect the two mines.&lt;br /&gt;
; You cannot keep mining here. The rock is unusually hard. : The message displayed when one attempts to open a tunnel directly onto a vein.&lt;br /&gt;
; The roof sounds strangely hollow and you notice dirt flowing in, so you stop mining. : You get this when mining a ceiling too close to the surface and it is not rock.&lt;br /&gt;
; The water is too deep to mine here. : You get this when you are trying to mine too far under the water table.&lt;br /&gt;
; The roof sounds strangely hollow. You must mine the other corners if you want to create an opening.: You get this when your mining a cave ceiling and mined to outside corners height.&lt;br /&gt;
; You cannot reach the ceiling. : You can't mine the ceiling any higher.&lt;br /&gt;
; You are not allowed to mine here. : Deed permissions have disabled mining, and at least 1 spirit templar exists to uphold the law.&lt;br /&gt;
; The rock sounds hollow, you will need to tunnel to continue : When trying to Surface Mine above an open tile underground, and you are already at the ceiling height of the mine.&lt;br /&gt;
; The rock is too hard to mine. : You have tried to mine into a reinforced tile or more rarely, happens with stacked action when the wall breaks before you run out of actions (ie trying to mine thin air).&lt;br /&gt;
; You are too unskilled to mine here. : You have tried to surface mine higher than your skill allows. Freedom Formula: 3 x Mining Skill. Epic Formula: 1 x Mining Skill (Not-curved).&lt;br /&gt;
; An altar of (deity) on the surface disturbs your operation. : You get this warning when an altar is directly above the tile you are trying to mine (possibly near the entrance?). Push the altar to another tile.&lt;br /&gt;
; This tile is protected by the gods. You can not mine here. : GM protected highway tile above the tile that is being mined.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Spinning_wheel&amp;diff=89613</id>
		<title>Spinning wheel</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Spinning_wheel&amp;diff=89613"/>
		<updated>2014-11-17T05:05:19Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{itemBox&lt;br /&gt;
|name=Spinning Wheel&lt;br /&gt;
|image= SpinningWheel.jpg&lt;br /&gt;
|active=[[small wheel]]&lt;br /&gt;
|passive=[[shaft]] (1.00 kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=* 1 [[small wheel]]&lt;br /&gt;
* 2 [[small nails]]&lt;br /&gt;
* 2 [[tar]]&lt;br /&gt;
* 3 [[plank]]s&lt;br /&gt;
* 2 [[shaft]]s&lt;br /&gt;
|result=*'''{{PAGENAME}}''' (4.50 kg)&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''An ingenious device which turns rough wool into yarn.''&lt;br /&gt;
&lt;br /&gt;
The '''Spinning wheel''' is a tool used to create yarns of wool.&lt;br /&gt;
&lt;br /&gt;
== Creating ==&lt;br /&gt;
* The [[quality]] of the [[small wheel]] affects the success chance when creating.&lt;br /&gt;
* The unfinished version must be on the floor in order to be continued.&lt;br /&gt;
* The final plank determines the wood type.&lt;br /&gt;
&lt;br /&gt;
=== Overall materials required ===&lt;br /&gt;
A list of all base materials required to create a {{PAGENAME}}.&lt;br /&gt;
* 6x [[plank]]s&lt;br /&gt;
* 4x [[shaft]]s&lt;br /&gt;
* 2x [[small nails]]&lt;br /&gt;
* 2x [[tar]]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Activate the wool, right click on the wheel and select '''create''' &amp;gt; '''resources'''.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*30 [[fine carpentry]] skill is required to start a spinning wheel.&lt;br /&gt;
*30 [[fine carpentry]], 75ql [[shaft]], 51ql [[small wheel]]   gives 44% creation chance&lt;br /&gt;
&lt;br /&gt;
[[Category:Tools]]&lt;br /&gt;
[[Category:Fine carpentry items]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mounts&amp;diff=89609</id>
		<title>Mounts</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mounts&amp;diff=89609"/>
		<updated>2014-11-17T01:07:58Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Riding */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Animals]] you can ride on are referred to as '''mounts'''. They can [[spawn]] all over the map from [[lair|lairs]], be [[Animal_husbandry#Breeding|bred]] or spawn on land such as [[steppe]].&lt;br /&gt;
&lt;br /&gt;
== Riding ==&lt;br /&gt;
To ride an animal it must first of all lead by a [[rope]] (or any item if it's wearing a [[bridle]]).  Many creatures will require [[Animal taming|taming]] or to be [[dominate|dominated]] or [[zombie|zombified]] before they can be led and mounted.&lt;br /&gt;
&lt;br /&gt;
: Activate a rope and use the {{key|RMB}} on the creature, select '''Ride'''.&lt;br /&gt;
* [[Body control]] determines which animals it is possible for the player to ride.&lt;br /&gt;
* By default mounts are turned with {{key|A}} and {{key|D}}.&lt;br /&gt;
* The mount will turn sharply when stationary and will turn with a larger radius when moving.&lt;br /&gt;
* Not all animals may be mounted, it maybe due to their status or [[age]] (too young or too old). In that case the message that the animal is too weak will appear.&lt;br /&gt;
* Animals with the some illness trait get weaker over time and though may be ridable when younger, the older the more likely they will be rideable. In that case the message that the animal is too weak will appear.&lt;br /&gt;
&lt;br /&gt;
=== Speed ===&lt;br /&gt;
The speed at which mounts move varies greatly. Some may only travel at a few km/h without any accessories whilst well bred horses with high quality accessories and [[Animal_husbandry#Traits|traits]] may move up to 34 km/h. Paved [[road]]s do not affect the speed of animals.  All mounts move at 1/3 of their speed when moving backwards.&lt;br /&gt;
&lt;br /&gt;
== Accessories ==&lt;br /&gt;
Certain animals may be equipped with accessories such as [[horse shoe]]s, a [[bridle]] or a [[saddle]] to help increase their speed or prevent roaming. To equip an animal it first needs to be tamed or dominated.&lt;br /&gt;
: Use the {{key|RMB}} on the creature, select '''Look''' &amp;gt; '''Equipment''' and drag-drop the item to the relevant limb or body part.&lt;br /&gt;
&lt;br /&gt;
== Body control limitations ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! width=100 | Mount&lt;br /&gt;
! width=100 | Body control&lt;br /&gt;
! width=50 | Pre-requisite&lt;br /&gt;
|-&lt;br /&gt;
| [[Cow]] || &amp;lt;20 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Horse]] || 21 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Bull]] || 23 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Brown Bear]] || 23 || [[Tame]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Unicorn]] || 26 || Tame&lt;br /&gt;
|-&lt;br /&gt;
| [[Crocodile]] || 26 || Tame/[[Zombie]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Scorpion]] || 29 || [[Dominate]]/Zombie&lt;br /&gt;
|-&lt;br /&gt;
| [[Hell horse]] || 31 || -&lt;br /&gt;
|-&lt;br /&gt;
| [[Wild boar]] || ?? || Zombie&lt;br /&gt;
|-&lt;br /&gt;
| [[Rabid hyena]] || ?? || Zombie&lt;br /&gt;
|-&lt;br /&gt;
| [[Dragon]] || None || Dominate/Zombie&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Vehicles]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=89213</id>
		<title>Wagon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=89213"/>
		<updated>2014-10-27T15:43:03Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Wagon&lt;br /&gt;
|image=Freedom Isles wagon.jpg&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[Small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2 [[sheets]]&lt;br /&gt;
* 20 [[plank]] (2.00 kg)&lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 4 [[shaft]]&lt;br /&gt;
* 1 [[small wheel axle]]&lt;br /&gt;
* 2 [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A fairly large wagon designed to be dragged by four animals.&lt;br /&gt;
&lt;br /&gt;
== Subcomponents ==&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
** 4x [[small wheel]]s&lt;br /&gt;
*** 12x [[plank]]s&lt;br /&gt;
*** 8x [[shaft]]s&lt;br /&gt;
** 2x [[shaft]]s&lt;br /&gt;
&lt;br /&gt;
=== Total Materials ===&lt;br /&gt;
* 14 [[shaft]]s&lt;br /&gt;
* 33 [[plank]]s&lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 2 [[yoke]]s&lt;br /&gt;
* 2 [[sheets]]&lt;br /&gt;
&lt;br /&gt;
== Useful capacity quantities ==&lt;br /&gt;
&lt;br /&gt;
The capacity of a wagon can be adjusted by stacking other [[container]]s, such as [[large crate]]s, inside.  Up to 9 large crates or 16 small crates can be [[Load_cargo|loaded]] on a wagon. &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
! Item !! No containers !! With 9 Large Crates&lt;br /&gt;
|-&lt;br /&gt;
| Any of:&lt;br /&gt;
*[[Dirt]]&lt;br /&gt;
*[[Heap of sand]]&lt;br /&gt;
*[[Peat]]&lt;br /&gt;
*[[Ore]]s&lt;br /&gt;
*[[Rock shards]]&lt;br /&gt;
| 100 || 2723 (2700 in crates, 23 in wagon) &lt;br /&gt;
|-&lt;br /&gt;
| [[Felled Tree]] || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Forge]] || 4 || 0 (1 Forge fits with 7 Large Crates)&lt;br /&gt;
|-&lt;br /&gt;
| [[Large chest]] || 53 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Raft]] || 21 || 0&lt;br /&gt;
|}&lt;br /&gt;
(9 crates takes 15552 (1728 * 9) which leaves 448 volume remaining.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* A Wagon holds 16000 units of [[Volume]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*A wagon cannot carry passengers, only one driver.&lt;br /&gt;
*At least 40 fine carpentry is required to create as well as to continue building a wagon.&lt;br /&gt;
*Wagons can hold 16 small crates or 9 large crates.&lt;br /&gt;
*[[Bison]]s have a speed bonus when dragging wagons making them faster than [[horse]]s when hitched to a wagon.&lt;br /&gt;
*Can be secured with a small or large [[padlock]].&lt;br /&gt;
*21 [[mind logic]] is needed to command it&lt;br /&gt;
*23 [[Body Strength]] is needed to use the [[load cargo]] function &lt;br /&gt;
*Plank quality effects creation chance.  The QL of additional components plays a major role in the attach chance, especially at lower fine carpentry skill levels.  &lt;br /&gt;
*At 50 fine carpentry skill, with a 25.97ql plank, the creation chance was 9%.  At 50 fine carpentry skill, with a 45.56ql plank, the creation chance was 19%.&lt;br /&gt;
*At 40 fine carpentry skill, with a 20.76ql plank, the creation chance was 0%.  With a 31.20ql or 32.84ql plank and the same skill level, the creation chance was 8%.  With a 46.82ql plank, the creation chance was 13%.&lt;br /&gt;
*Can't be dragged (needs animals hitched to it to drive).&lt;br /&gt;
*Wagons created in the various [[kingdom]]s will display the colors specific to each kingdom similar to  [[Kingdom_banner]]s.&lt;br /&gt;
*Can be [[load]]ed into all [[ship]]s larger than [[Small sailing boat]] with the exception of a Cog.&lt;br /&gt;
*Requires the equivalent of approximately 39 large crates of space to be loaded.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==  &lt;br /&gt;
(not all currently listed)&lt;br /&gt;
Note: You must be embarked as commander in order to be able to load things. Right click them and load them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Bulk storage bin]]&lt;br /&gt;
* [[Food storage bin]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Oven]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Large barrel]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Ornate fountain]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapon rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
* [[Armour stand]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;br /&gt;
[[Category:Vehicles]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=89009</id>
		<title>Wagon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wagon&amp;diff=89009"/>
		<updated>2014-10-16T03:22:06Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Wagon&lt;br /&gt;
|image=Freedom Isles wagon.jpg&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[Small wheel axle]]&lt;br /&gt;
|group=Carts&lt;br /&gt;
|materials=* 2 [[sheets]]&lt;br /&gt;
* 20 [[plank]] (2.00 kg)&lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 4 [[shaft]]&lt;br /&gt;
* 1 [[small wheel axle]]&lt;br /&gt;
* 2 [[yoke]]&lt;br /&gt;
|result=* '''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A fairly large wagon designed to be dragged by four animals.&lt;br /&gt;
&lt;br /&gt;
== Subcomponents ==&lt;br /&gt;
* 2x [[small wheel axle]]s&lt;br /&gt;
** 4x [[small wheel]]s&lt;br /&gt;
*** 12x [[plank]]s&lt;br /&gt;
*** 8x [[shaft]]s&lt;br /&gt;
** 2x [[shaft]]s&lt;br /&gt;
&lt;br /&gt;
=== Total Materials ===&lt;br /&gt;
* 14 [[shaft]]s&lt;br /&gt;
* 33 [[plank]]s&lt;br /&gt;
* 10 [[small nails]]&lt;br /&gt;
* 2 [[yoke]]s&lt;br /&gt;
* 2 [[sheets]]&lt;br /&gt;
&lt;br /&gt;
== Useful capacity quantities ==&lt;br /&gt;
&lt;br /&gt;
The capacity of a wagon can be adjusted by stacking other [[container]]s, such as [[large crate]]s, inside.  Up to 9 large crates or 16 small crates can be [[Load_cargo|loaded]] on a wagon. &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;5&amp;quot; |&lt;br /&gt;
! Item !! No containers !! With 9 Large Crates&lt;br /&gt;
|-&lt;br /&gt;
| Any of:&lt;br /&gt;
*[[Dirt]]&lt;br /&gt;
*[[Heap of sand]]&lt;br /&gt;
*[[Peat]]&lt;br /&gt;
*[[Ore]]s&lt;br /&gt;
*[[Rock shards]]&lt;br /&gt;
| 100 || 2723 (2700 in crates, 23 in wagon) &lt;br /&gt;
|-&lt;br /&gt;
| [[Felled Tree]] || 50 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Forge]] || 4 || 0 (1 Forge fits with 7 Large Crates)&lt;br /&gt;
|-&lt;br /&gt;
| [[Large chest]] || 53 || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Raft]] || 21 || 0&lt;br /&gt;
|}&lt;br /&gt;
(9 crates takes 15552 (1728 * 9) which leaves 448 volume remaining.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* A Wagon holds 16000 units of [[Volume]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*A wagon cannot carry passengers, only one driver.&lt;br /&gt;
*At least 40 fine carpentry is required to create as well as to continue building a wagon.&lt;br /&gt;
*Wagons can hold 16 small crates or 9 large crates.&lt;br /&gt;
*[[Bison]]s have a speed bonus when dragging wagons making them faster than [[horse]]s when hitched to a wagon.&lt;br /&gt;
*Can be secured with a small or large [[padlock]].&lt;br /&gt;
*20.5 [[mind logic]] is needed to command it&lt;br /&gt;
*23 [[Body Strength]] is needed to use the [[load cargo]] function (Needs confirmation)&lt;br /&gt;
*Plank quality effects creation chance.  The QL of additional components plays a major role in the attach chance, especially at lower fine carpentry skill levels.  &lt;br /&gt;
*At 50 fine carpentry skill, with a 25.97ql plank, the creation chance was 9%.  At 50 fine carpentry skill, with a 45.56ql plank, the creation chance was 19%.&lt;br /&gt;
*At 40 fine carpentry skill, with a 20.76ql plank, the creation chance was 0%.  With a 31.20ql or 32.84ql plank and the same skill level, the creation chance was 8%.  With a 46.82ql plank, the creation chance was 13%.&lt;br /&gt;
*Can't be dragged (needs animals hitched to it to drive).&lt;br /&gt;
*Wagons created in the various [[kingdom]]s will display the colors specific to each kingdom similar to  [[Kingdom_banner]]s.&lt;br /&gt;
*Can be [[load]]ed into all [[ship]]s larger than [[Small sailing boat]] with the exception of a Cog.&lt;br /&gt;
*Requires the equivalent of approximately 39 large crates of space to be loaded.&lt;br /&gt;
&lt;br /&gt;
== Loadable Items ==  &lt;br /&gt;
(not all currently listed)&lt;br /&gt;
Note: You must be embarked as commander in order to be able to load things. Right click them and load them.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Bed]]&lt;br /&gt;
* [[Bulk storage bin]]&lt;br /&gt;
* [[Food storage bin]]&lt;br /&gt;
* [[Forge]]&lt;br /&gt;
* [[Oven]]&lt;br /&gt;
* [[Floor loom]]&lt;br /&gt;
* [[Large barrel]]&lt;br /&gt;
* [[Large crate]]&lt;br /&gt;
* [[Small crate]]&lt;br /&gt;
* [[Ornate fountain]]&lt;br /&gt;
* [[Small cart]]&lt;br /&gt;
* [[Statue]]&lt;br /&gt;
* [[Bow rack]]&lt;br /&gt;
* [[Weapon rack]]&lt;br /&gt;
* [[Coffin]]&lt;br /&gt;
* [[Bench]]&lt;br /&gt;
* [[Large dining table]]&lt;br /&gt;
* [[Archery target]]&lt;br /&gt;
* [[Armour stand]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Carts]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Sheep&amp;diff=88724</id>
		<title>Sheep</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Sheep&amp;diff=88724"/>
		<updated>2014-10-03T09:51:39Z</updated>

		<summary type="html">&lt;p&gt;Lando: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Sheep.jpg&lt;br /&gt;
|aggro=Passive&lt;br /&gt;
|tamable=Yes&lt;br /&gt;
|dommable=Unknown&lt;br /&gt;
|groomable=Yes&lt;br /&gt;
|butcheringprod=[[meat]], [[fat]], [[eye]], [[bladder]]&lt;br /&gt;
|eats=Unknown&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Sheep''' are a domestic [[animal]] which can be found wandering around [[grass]] and [[steppe]].  Their [[wool]] may be sheared with [[scissors]], but has no use at this time.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
* [[Animal husbandry]] controls the quality of the sheared wool.&lt;br /&gt;
* Wool bundles drop to ground not inventory. &lt;br /&gt;
* Sheared wool weight seems to vary on age currently observed:&lt;br /&gt;
*: Adolescent, 0.2kg&lt;br /&gt;
*: Aged, 0.4kg&lt;br /&gt;
*: Old, 0.5kg&lt;br /&gt;
* When placed in in BSB or crate the wool splits into .1 kg bundles.&lt;br /&gt;
* Entered game 2nd October therefore this information is relatively new.&lt;br /&gt;
==Reference==&lt;br /&gt;
[[:wikipedia:sheep|Sheep]]&lt;br /&gt;
&lt;br /&gt;
{{Stub}}&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dev&amp;diff=88654</id>
		<title>Dev</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dev&amp;diff=88654"/>
		<updated>2014-09-26T14:09:35Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Volunteers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{disclaimer}}&lt;br /&gt;
&lt;br /&gt;
==The founding developers==&lt;br /&gt;
Wurm Online was originally created by [[User:Rolf|Rolf Janssen]] (Rolf) and [[User:Notch|Markus Persson]] (Notch). Up until 2007 Notch and Rolf continued to work together on the game; developing the client and server sides respectively. In 2007 Notch retired, but Rolf continued working on the game and created the Client Development Team to continue improving the client.&lt;br /&gt;
&lt;br /&gt;
==What do developers do?==&lt;br /&gt;
Developers are responsible for a vast array of things from fixing bugs to creating graphics, maintaining the website, managing sysadmin and much more. They directly affect the game by making changes to code, adding content, and altering how things work. &lt;br /&gt;
&lt;br /&gt;
=== Employed developers ===&lt;br /&gt;
* '''[[User:Rolf|Rolf]] - Owner &amp;amp; Database and Server developer'''&lt;br /&gt;
* Erikn - Server developer&lt;br /&gt;
* Haradur - Client developer&lt;br /&gt;
* Wox - Art Developer&lt;br /&gt;
* Saroman - Art Developer&lt;br /&gt;
* Redbaron_Johan - PR / Marketing&lt;br /&gt;
* MaxC/Maximusi - Game Server Admin&lt;br /&gt;
&lt;br /&gt;
=== Volunteers ===&lt;br /&gt;
* [[User:Budda|Budda]] - Client Developer&lt;br /&gt;
* [[User:Wollschaf|Wollschaf]] - Client Developer&lt;br /&gt;
* [https://twitter.com/saythebwurm saytheb] - Client Developer&lt;br /&gt;
* [[User:Dipse|Dipse]] - Client Developer&lt;br /&gt;
* [[User:Darkfilo|Darkfilo]] - Client Developer&lt;br /&gt;
* Taufiq - Client developer&lt;br /&gt;
* [[User:Egal|Egal]] - Server admin, Server Developer, Client Developer&lt;br /&gt;
* [[User:Zcul|Zcul]] a.k.a. Andreas - Server Developer, Client Developer&lt;br /&gt;
* Tich - Server developer&lt;br /&gt;
* Heroic - Client developer&lt;br /&gt;
* Anshar - Client developer&lt;br /&gt;
&lt;br /&gt;
=== Retired developers, Thanks guys! ===&lt;br /&gt;
* '''[[User:Notch|Notch]] - Founder / Client programmer'''&lt;br /&gt;
* DragonM - Coordinator, client development team&lt;br /&gt;
* Jake Lear - Artist&lt;br /&gt;
* Inventor - Artist&lt;br /&gt;
* Ron Smits - Server programmer&lt;br /&gt;
* [[User:Mortimar|Mortimar]] - Content Manager / Graphics&lt;br /&gt;
* Mrbloodworth - Lead Art developer&lt;br /&gt;
* [[User:Kilean|Kilean]] a.k.a Haraldstern - Client programmer&lt;br /&gt;
* Athero - Art developer&lt;br /&gt;
* Taliesin a.k.a [[User:Doughboy|Doughboy]] - Sound Developer&lt;br /&gt;
* [[User:Wintermute|Wintermute]] - Client developer&lt;br /&gt;
* Cryptik - Client Developer&lt;br /&gt;
* [[User:Kinoss|Kinoss]] - Art Developer&lt;br /&gt;
* [[User:Gurubear|Gurubear]] - Webmaster and Music&lt;br /&gt;
* Faeran - Sound developer, created Wurm video.&lt;br /&gt;
* Snowtech - Client developer&lt;br /&gt;
* Dashiva - Lead client development&lt;br /&gt;
* Stargrace - Public Relations Manager&lt;br /&gt;
* [[Player:Wossoo|Wossoo]] - Public Relations Manager&lt;br /&gt;
* [[User:Docterchese|Docterchese]] - PRA&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== See also ... ==&lt;br /&gt;
* [http://forum.wurmonline.com/index.php?/topic/65947-some-nice-recruitments/ Rolf's blog post fo 2012-08-22]&lt;br /&gt;
&lt;br /&gt;
{{WurmStaff}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tortoise_Shield&amp;diff=88115</id>
		<title>Tortoise Shield</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tortoise_Shield&amp;diff=88115"/>
		<updated>2014-09-08T21:59:34Z</updated>

		<summary type="html">&lt;p&gt;Lando: Created page with &amp;quot;Stub for Tortoise Shield  Requirements to make   Small Tortoise Shell 1 small nails Strip of leather  Uses Small wooden shield skill Cannot be improved&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Stub for Tortoise Shield&lt;br /&gt;
&lt;br /&gt;
Requirements to make &lt;br /&gt;
&lt;br /&gt;
Small Tortoise Shell&lt;br /&gt;
1 small nails&lt;br /&gt;
Strip of leather&lt;br /&gt;
&lt;br /&gt;
Uses Small wooden shield skill&lt;br /&gt;
Cannot be improved&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tortoise&amp;diff=88114</id>
		<title>Tortoise</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tortoise&amp;diff=88114"/>
		<updated>2014-09-08T21:41:11Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|{{PAGENAME}}&lt;br /&gt;
|aggro=Yes&lt;br /&gt;
|tamable=Yes, at &amp;lt;20 skill&lt;br /&gt;
|dommable=yes&lt;br /&gt;
|groomable=no&lt;br /&gt;
|butcheringprod=?&lt;br /&gt;
|eats=[[Vegetable]]s&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Examine text ==&lt;br /&gt;
''The tortoise is pretty harmless but can pinch you quite bad with its bite.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Spawns in or near water and sand.  Usually found in groups on sandy beaches and spread from there.&lt;br /&gt;
* Small aggro range&lt;br /&gt;
* Does bite attacks&lt;br /&gt;
* Butchering has chance to product a shell which combined with small nails can be turned into a shield.&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
*[[wikipedia:pinniped|{{PAGENAME}}]]&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/104625-creature-tweaks Introduction]&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[File:TortoiseSwim.jpg|300px|thumb|left|A tortoise in water]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tortoise&amp;diff=88113</id>
		<title>Tortoise</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tortoise&amp;diff=88113"/>
		<updated>2014-09-08T21:40:03Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|{{PAGENAME}}&lt;br /&gt;
|aggro=Yes&lt;br /&gt;
|tamable=Yes, at &amp;lt;20 skill&lt;br /&gt;
|dommable=yes&lt;br /&gt;
|groomable=no&lt;br /&gt;
|butcheringprod=?&lt;br /&gt;
|eats=[[Vegetable]]s&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=Yes&lt;br /&gt;
|lair=?&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Examine text ==&lt;br /&gt;
''The tortoise is pretty harmless but can pinch you quite bad with its bite.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Spawns in or near water and sand.  Usually found in groups on sandy beaches and spread from there.&lt;br /&gt;
* Small aggro range&lt;br /&gt;
* Does bite attacks&lt;br /&gt;
&lt;br /&gt;
== Reference ==&lt;br /&gt;
*[[wikipedia:pinniped|{{PAGENAME}}]]&lt;br /&gt;
*[http://forum.wurmonline.com/index.php?/topic/104625-creature-tweaks Introduction]&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[File:TortoiseSwim.jpg|300px|thumb|left|A tortoise in water]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_husbandry&amp;diff=88102</id>
		<title>Animal husbandry</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_husbandry&amp;diff=88102"/>
		<updated>2014-09-06T07:38:39Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Caring */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''Animal husbandry'' allows for the production (breeding) of new creatures, sometimes with increased quality, without the need to wait for new [[spawn]]s.&lt;br /&gt;
&lt;br /&gt;
====Characteristics gained====&lt;br /&gt;
Soul / [[Soul depth]]&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
*Both of the [[animals]] you wish to breed must be not hungry. One must be a male and the other one a female. Lead one of them with a [[rope]] (note that some animals must be [[animal taming|tamed]] to be led) and move it close to the other one. Right-click on the animal you are '''not''' leading and select the &amp;quot;Breed&amp;quot; option.&lt;br /&gt;
*Grooming also gives animal husbandry skill gains. Activate a [[grooming brush]] and select ''groom'' while right-clicking on a groomable creature. You can groom animals once per hour .&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Animals must be of the same species.&lt;br /&gt;
* If breeding fails, you will receive a message that the male &amp;quot;shys away and interrupts the action&amp;quot;.&lt;br /&gt;
* If breeding fails or is successful and you attempt to breed again, the male animal will show that he's &amp;quot;not in the mood&amp;quot; until 45 real life minutes pass.&lt;br /&gt;
* Females will not breed while they are pregnant. Once the female gives birth, she will not be in mood for breeding for 24 more hours, after which breeding may resume.&lt;br /&gt;
* Animals do not have to be &amp;quot;fat&amp;quot; to breed, only &amp;quot;no longer interested in food&amp;quot; (when trying to feed them). Grass eaters will typically be in this state after a minute or 2 on grass or crops.&lt;br /&gt;
* [[Age]] is a factor in breeding: [[calves]] or [[foal]]s will not breed, neither will young/early adolescent animals.&lt;br /&gt;
* Breeding increases a player's [[soul depth]].&lt;br /&gt;
* Pregnancy times varies from 5-11 wurm [[Time|weeks]], regardless of species. &lt;br /&gt;
* Examining the animal will show the remaining wurm weeks left until birth. eg. ''She will deliver in about 4''&lt;br /&gt;
* Animals can have miscarriages which can kill the mother with no child spawned. Starving, off-deed, or on-deed below 15 ratio are known as the reasons for miscarriages.&lt;br /&gt;
* If too hungry or low on fat animals can die when giving birth.&lt;br /&gt;
* Breeding female animals with [[animal conditions|conditions]] such as Champion will provide a chance that the offspring will also have that characteristic. This chance is dramatically increased when breeding two animals with the same condition together. (Two Champions for example.)&lt;br /&gt;
* Breeding two animals with the same trait greatly increases the chance that the offspring will have the trait.&lt;br /&gt;
* The name is determined at birth, the traits are determined at breeding (noticed on a server revert on 2011-03-01)&lt;br /&gt;
* The horse's color from birth is determined based on 1/3 by the mother, 1/3 by the father, and 1/3 by random.&lt;br /&gt;
&lt;br /&gt;
== Traits ==&lt;br /&gt;
Bred animals have a chance of having traits.(Enhancement/Deformity). Animals can have multiple traits. Traits are gained based on mechanics below:&lt;br /&gt;
* All traits are put into the gene pool.&lt;br /&gt;
* Parents' trait then add %chance that traits from parents will appear. if both parents have same trait, this %chance is even a lot higher.&lt;br /&gt;
* Inbreeding add %chance that bad traits will appear.&lt;br /&gt;
* Animal Husbandry is only partially on the Curve.  The curved value (effective skill) allows you see traits at that level (not true for bred in captivity trait which requires 60 numerical to see even on epic).  But the actual value (numerical) is used for computing the number of traits you can breed.&lt;br /&gt;
* Lastly, breeder's Animal Husbandry affects the minimum and maximum number of traits that will appear in a horse. (Currently the maximum number of traits experienced on one animal in game is 9 at 90+ AH)&lt;br /&gt;
&lt;br /&gt;
Examining an animal will show traits, if one has the required skill level:&lt;br /&gt;
&lt;br /&gt;
[[Freedom]] Skill Level ([[Epic]] Skill [[Curve]] Level) 'skill': &amp;quot;Trait name&amp;quot; (Suspected function)&lt;br /&gt;
*  0 skill: Horse's color is considered a trait. (Although it DOES NOT go against the trait limit.)&lt;br /&gt;
* 20 (10.56) skill: &amp;quot;It will fight fiercely.&amp;quot; (Higher fighting skill?)&lt;br /&gt;
* 21 (11.12) skill: &amp;quot;It has fleeter movement than normal.&amp;quot; (Minor '''speed''' boost.)&lt;br /&gt;
* 22 (11.68) skill: &amp;quot;It is a tough bugger.&amp;quot; (Withstands more damage.)&lt;br /&gt;
* 23 (12.25) skill: &amp;quot;It has a strong body.&amp;quot; (Bonus to maintaining top '''speed'''.)&lt;br /&gt;
* 24 (12.82) skill: &amp;quot;It has lightning movement.&amp;quot; (Randomly increases '''speed''' for a short duration.)&lt;br /&gt;
* 25 (13.40) skill: &amp;quot;It can carry more than average.&amp;quot; (Less penalty to '''speed''' due to high load.)&lt;br /&gt;
* 26 (13.98) skill: &amp;quot;It has very strong leg muscles.&amp;quot; (Less penalty to '''speed''' due to slope? Does not currently do this.)&lt;br /&gt;
* 27 (14.56) skill: &amp;quot;It has keen senses.&amp;quot; (Stays tame longer &amp;quot;keen sense of loyalty&amp;quot;, Increased aggression range, or possibly harder to tame? All unconfirmed.)&lt;br /&gt;
* 28 (15.15) skill: &amp;quot;It has malformed hindlegs.&amp;quot; (Minor speed penalty)*&lt;br /&gt;
* 29 (15.74) skill: &amp;quot;The legs are of different length.&amp;quot; (Major speed penalty)*&lt;br /&gt;
* 30 (16.33) skill: &amp;quot;It seems overly aggressive.&amp;quot; (Goes into frenzy when attacked)*&lt;br /&gt;
* 31 (16.93) skill: &amp;quot;It looks very unmotivated.&amp;quot; (Seldom uses speed boosts?)*&lt;br /&gt;
* 32 (17.54) skill: &amp;quot;It is unusually strong willed.&amp;quot; (Will stop being led at random.)*&lt;br /&gt;
* 33 (18.15) skill: &amp;quot;It has some illness.&amp;quot; (Body strength will slowly reduce over time, which will eventually making the animal unrideable. Note: Genesis will cause it to slowly regain strength up to it's old level.)*&lt;br /&gt;
* 34 (18.76) skill: &amp;quot;It looks constantly hungry.&amp;quot; (is twice as fast to become hungry again.)*&lt;br /&gt;
* 39 (21.90) skill: &amp;quot;It looks feeble and unhealthy.&amp;quot; (Prone to catching a disease.)*&lt;br /&gt;
* 40 (22.54) skill: &amp;quot;It looks unusually strong and healthy.&amp;quot; (Has a higher resistance to disease.)&lt;br /&gt;
* 41 (23.19) skill: &amp;quot;It has a certain spark in its eyes.&amp;quot; (Affects breeding? &amp;lt;s&amp;gt;Will not die of old age?&amp;lt;/s&amp;gt; Disproved, Triggers the Lightning trait more often? see talk.)&lt;br /&gt;
* 83 (58.77) skill: &amp;quot;Bred in captivity.&amp;quot;&lt;br /&gt;
(All &amp;quot;?&amp;quot; are unconfirmed, traits with a * are removed by a [[Genesis]] cast). &lt;br /&gt;
'''Speed''' traits are described with bold.&lt;br /&gt;
&lt;br /&gt;
=== Inbreeding ===&lt;br /&gt;
&lt;br /&gt;
Inbreeding has a negative effect. It adds extra negative traits that don't count against the regular traits pool.&lt;br /&gt;
&lt;br /&gt;
Inbreeding is mating with the father or mother or when the two animals have the same father or mother. Basically if you only can find two horses you'll be ok in three generations. But it might be better to mate your horses with your neighbors horses.&lt;br /&gt;
&lt;br /&gt;
====Important to note====&lt;br /&gt;
&lt;br /&gt;
Players have observed that dead parents don't count towards the 'inbreeding' check:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;I have often used it as a method of breeding, to kill the old parents when I had too many horses that had a parent in common.  After the parents are dead, you can breed and get normal horses.  Leave the parents alive and you get lots of bad traited animals.&amp;quot; [http://forum.wurmonline.com/index.php?/topic/65441-split-off-from-animal-congestion-fix/page__st__20#entry643716 Source]&lt;br /&gt;
&lt;br /&gt;
== Caring ==&lt;br /&gt;
&lt;br /&gt;
To prolong venerable animals from dying of old age you can care for them. To start caring stand next to the animal, right click the animal and select ''Care for''. If you start caring for that animal you'll get the message:&lt;br /&gt;
 You now care specially for Aged fat Tearbabe, to ensure longevity. You may care for 1 more creatures.&lt;br /&gt;
&lt;br /&gt;
Hostile creatures must be tamed first before they can be cared for.&lt;br /&gt;
&lt;br /&gt;
The amount of animals you can care for is limited by the animal husbandry skill of the player. If you can't care for more animals you'll get the message&lt;br /&gt;
 You may not care for any more creatures right now. You are already caring for 1 creatures.&lt;br /&gt;
&lt;br /&gt;
You can care for 1 animal and 1 extra animal for every 10 skill in animal husbandry. So at 40 Animal husbandry skill you can care for 5 animals.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Non-premium players can only care for 1 animal.&lt;br /&gt;
&lt;br /&gt;
To stop caring for all cared animals type the command ''/stopcaring'' in the chat window. You'll get the message&lt;br /&gt;
 You no longer care for the one creature you used to.&lt;br /&gt;
&lt;br /&gt;
To stop caring for a specific animal, you will need to right click the animal and 'care for' again.&lt;br /&gt;
&lt;br /&gt;
You can get a list of all the animals you are currently caring for by using the command ''/caringfor''&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* Drover at 50 skill&lt;br /&gt;
* Granger at 70 skill&lt;br /&gt;
* Rancher at 90 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Skills]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Woad&amp;diff=87975</id>
		<title>Woad</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Woad&amp;diff=87975"/>
		<updated>2014-08-21T20:37:46Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Botanizing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|image=woad.jpg&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.05 kg)&lt;br /&gt;
|creation=botanize&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''A yellow-flowered, no-joke, low growing plant with slender green leaves.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* Can be used to create blue [[dye]]. &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* It can be found by [[botanizing]] on a [[grass tile]].&lt;br /&gt;
* Increased chance to find on steppe tiles per release notes April 1, 2014. &lt;br /&gt;
* Cannot be used in [[cooking]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Botanized items]]&lt;br /&gt;
[[Category:Natural substances items]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Body_strength&amp;diff=86714</id>
		<title>Body strength</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Body_strength&amp;diff=86714"/>
		<updated>2014-06-26T09:00:09Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Roads and Structures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Characteristics]] / [[Body]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
High '''body strength''' allows you to carry or drag heavier loads. It also increases [[damage]] in combat and on [[wall]]s or [[fence]]s.&lt;br /&gt;
&lt;br /&gt;
Skills for improving your body strength include:&lt;br /&gt;
[[mining]], [[farming]], [[digging]], [[smithing]], and [[woodcutting]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Roads and Structures ==&lt;br /&gt;
* You need 21 Body Strength to destroy pavement.&lt;br /&gt;
* You need 20.10 Body Strength to dig on roads.&lt;br /&gt;
* You need 21 Body Strength to destroy fences.&lt;br /&gt;
&lt;br /&gt;
== Carrying capacity ==&lt;br /&gt;
The maximum [[weight]] a character can carry is '''7 * body strength'''.&lt;br /&gt;
&lt;br /&gt;
The integer part of body strength (e.g. 25 if 25.62) also determines how much you can carry before starting to move slower.&lt;br /&gt;
&lt;br /&gt;
* Above 2*strength weight, speed drops to 3/4 of normal&lt;br /&gt;
* Above 3.5*strength weight, it drops to 1/4&lt;br /&gt;
* Above 7*strength weight, speed is only 1/20&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Strength !! 3/4 !! 1/4 !! 1/20 !! Max&lt;br /&gt;
|-&lt;br /&gt;
|| 20 || 40kg || 70kg || 140kg || 140kg&lt;br /&gt;
|-&lt;br /&gt;
|| 25.62 || 50kg || 87.5kg || 175kg || 179.34kg&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: A leg [[wound]] can lower your effective body strength until the wound has healed.&lt;br /&gt;
&lt;br /&gt;
== Loading ==&lt;br /&gt;
* You need a 23.0 strength to load items into carts, wagons and boats.&lt;br /&gt;
&lt;br /&gt;
== Dragging ==&lt;br /&gt;
The maximum weight you can drag is limited by your body strength, it's generously much though.&lt;br /&gt;
&lt;br /&gt;
 Maximum weight you can drag = (Body strength * 7 - Weight you're carrying) * 10&lt;br /&gt;
&lt;br /&gt;
To determine how much cargo you can drag in a small cart for example, you must simply subtract the weight of the small cart.&lt;br /&gt;
&lt;br /&gt;
 Maximum cargo = (Body strength * 7 - Weight you're carrying) * 10 - 60 (Cart weight)&lt;br /&gt;
&lt;br /&gt;
The weight you're carrying is anything you're carrying in your [[inventory]] and anything you're [[wearing]] or equipping on your body. To determine how much weight you can carry to drag a specific weight, you can use the following formula.&lt;br /&gt;
&lt;br /&gt;
 Maximum carrying = Body strength * 7 - Weight you want to drag / 10&lt;br /&gt;
&lt;br /&gt;
To determine how much body strength you need to drag a specific amount of weight you can use the following formulas as applicable.&lt;br /&gt;
&lt;br /&gt;
 Body strength required = (Total weight / 10 + Weight you're carrying) / 7&lt;br /&gt;
&lt;br /&gt;
 With an empty inventory:&lt;br /&gt;
 Body strength required = Total weight / 70 (Didn't think it was that easy now huh?)&lt;br /&gt;
 Body strength required = (Cargo weight + Cart weight) / 10 / 7 (See the resemblance?)&lt;br /&gt;
&lt;br /&gt;
For example, someone with 21 body strength carrying 20kg of tools could drag a small cart, which weights 60kg, filled with up to (21BS * 7 - 20kg) * 10 - 60kg = 1210kg, which is 80 [[stone brick]]s. Remember the operator precedence rules! If you want to drag 1235kg with your 22.90 body strength, you could carry 36.80kg = 22.90BS * 7 - 1235kg / 10 additional weight on your body and inventory.&lt;br /&gt;
&lt;br /&gt;
Here's a small table of required minimum body strength for draggable items without any cargo.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Draggable Container&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Minimum Strength to Drag&lt;br /&gt;
|-&lt;br /&gt;
| [[Small cart]] || 60kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Large cart]] || 240kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | ''Note: Boats must be floating to be dragged.''&lt;br /&gt;
|-&lt;br /&gt;
| [[Small raft]] || 60kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Rowboat]] || ?? || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Sailing Boat]] || 140kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Corbita]] || 1400kg || &amp;gt;20.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Cog]] || ~888kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Knarr]] || 2000kg || 28.57&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravel]] || 2450kg || 35.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characteristics]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cobblestone&amp;diff=86713</id>
		<title>Cobblestone</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cobblestone&amp;diff=86713"/>
		<updated>2014-06-26T08:58:37Z</updated>

		<summary type="html">&lt;p&gt;Lando: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{terrain&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|speed=17.3 km/h&lt;br /&gt;
|type=[[Pave]]ment&lt;br /&gt;
|playermade=Yes&lt;br /&gt;
|underground=No&lt;br /&gt;
|creation=Player made by paving [[packed dirt]] with [[stone bricks]]&lt;br /&gt;
|material=dirt&lt;br /&gt;
|method=dig&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Walking on cobblestone is the fastest way of traveling on foot (up to 17.3Km/h on a flat tile). Cobblestone can only be removed or terraformed by a player with 21 Body Strength and 10 Digging. Cobblestone is easier to create than [[stone slabs]], which has an identical travel speed. For these reasons, cobblestone is widely used when making permanent roads, paths, or courtyards. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cobblestone tiles have a chance of decaying if they are not walked upon for 2 days. &lt;br /&gt;
&lt;br /&gt;
== Making cobblestone ==&lt;br /&gt;
# Activate a [[Stone Brick]]&lt;br /&gt;
# Right-click a tile of [[packed dirt]] and select ''[[paving|Pave]] &amp;gt; Cobblestone''.&lt;br /&gt;
&lt;br /&gt;
== Destroying cobblestone ==&lt;br /&gt;
# Activate a [[shovel]]&lt;br /&gt;
# Right-click a tile of cobblestone and select ''Destroy Pavement''.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' 20 body strength and 10 digging skill is needed to destroy cobblestone.&lt;br /&gt;
&lt;br /&gt;
== Messages ==&lt;br /&gt;
; You need to be stronger to destroy pavement.&lt;br /&gt;
: 20+ Body Strength is required to destroy pavement.&lt;br /&gt;
; You can't figure out how to remove the stone. You must become a bit better at digging first.&lt;br /&gt;
: 10+ Digging is required to remove pavement.&lt;br /&gt;
; You need to be stronger to dig on roads.&lt;br /&gt;
: 20.10+ Body Strength is required to dig on roads.&lt;br /&gt;
&lt;br /&gt;
== Alternatives ==&lt;br /&gt;
&lt;br /&gt;
Alternative pavements include [[gravel]], [[marble slabs]], [[round cobblestone]], [[rough cobblestone]], [[slate slabs]] and [[stone slabs]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Spawn_of_Uttacha&amp;diff=86166</id>
		<title>Talk:Spawn of Uttacha</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Spawn_of_Uttacha&amp;diff=86166"/>
		<updated>2014-05-18T01:16:56Z</updated>

		<summary type="html">&lt;p&gt;Lando: Created page with &amp;quot;Says they cannot swim, but I had some spawn on water and they certainly could move around on the water.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Says they cannot swim, but I had some spawn on water and they certainly could move around on the water.&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Alignment&amp;diff=86164</id>
		<title>Alignment</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Alignment&amp;diff=86164"/>
		<updated>2014-05-17T21:41:19Z</updated>

		<summary type="html">&lt;p&gt;Lando: Corrected alignment fallacy.   An alignment of 1 is not required to convert to Vynora.   I believe Magranon doesn't require the 1 alignment either, Fo is the only god that requires 1 alignment to convert to his cause.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / '''Alignment'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
Alignment is a measure of how good you are to your god, 100 alignment being maximum for [[Fo]], [[Vynora]] and [[Magranon]], -100 for [[Libila]]. An alignment of 0 is sufficient to be accepted as a Vynora or Magranon followers, however Fo requires an alignment of at least one or Fo will not accept the person as a follower.  For [[priest|priests]], a high alignment value increases chances to successfully cast [[:Category:Spells|spells]] while a low alignment value lowers the chances. Alignment is also said to affect your fighting ability, but it is unknown by how much ([http://wurmonline.com/forum/index.php?topic=28321.msg276734#msg276734 source]).&lt;br /&gt;
&lt;br /&gt;
==Alignment Gain and Loss==&lt;br /&gt;
Alignment will automatically go towards 1 over time for whitelighters, and -1 for blacklighters.&lt;br /&gt;
&lt;br /&gt;
When it goes down it will drop at a value equal to 1-([[Faith]]/200). Thus, at 0 faith one would lose 1.0 alignment and at 100 faith one would lose 0.5 alignment.&lt;br /&gt;
This loss is halved in local range to the White light for white lighters.&lt;br /&gt;
&lt;br /&gt;
If your alignment drops below 1 as a whitelighter, you will lose your faith.&lt;br /&gt;
&lt;br /&gt;
Gaining alignment points (either positive or negative) has a cool down timer. Once you have gained alignment you have to wait 30 minutes before you can gain again. Note that alignment automatically drifting towards zero does not affect this timer.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Altering your Alignment===&lt;br /&gt;
These actions can effect your alignment:&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;text-align:center;&amp;quot; class=sortable&lt;br /&gt;
! Action&lt;br /&gt;
! Gain Direction&lt;br /&gt;
! Gain Amount&lt;br /&gt;
! Notes&lt;br /&gt;
|-&lt;br /&gt;
| Butchering a human corpse ||-||1||&lt;br /&gt;
|-&lt;br /&gt;
| Burying a human corpse ||+||2||&lt;br /&gt;
|-&lt;br /&gt;
| Listening to a [[confession]] ||+/-||1||&lt;br /&gt;
|-&lt;br /&gt;
| Confessing to a priest ||+/-||5||&lt;br /&gt;
|-&lt;br /&gt;
| Holding a [[sermon]] ||+/-||1||&lt;br /&gt;
|-&lt;br /&gt;
| Listening to a sermon ||+/-||4 or less||depends on preaching success&lt;br /&gt;
|-&lt;br /&gt;
| Converting someone to your religion ||+/-||1||&lt;br /&gt;
|-&lt;br /&gt;
| Healing someone else ||+||1||&lt;br /&gt;
|-&lt;br /&gt;
| Successful Lockpicking ||-||5||&lt;br /&gt;
|-&lt;br /&gt;
| Casting [[Bless]] on players.||+||1||seems random&lt;br /&gt;
|-&lt;br /&gt;
| Sacrificing items in an [[altar]] ||+/-||1||item must be worth at least 50c get price&lt;br /&gt;
|-&lt;br /&gt;
| Praying at the [[White Light]] on the [[Wild server]]. ||+||3||&lt;br /&gt;
|-&lt;br /&gt;
| Praying at the [[Black Light]] on the Wild server. ||-||3||&lt;br /&gt;
|-&lt;br /&gt;
| Desecrating an altar ||-||2||&lt;br /&gt;
|-&lt;br /&gt;
| Killing of a [[whitelighter]] ||-||5||&lt;br /&gt;
|-&lt;br /&gt;
| Killing of a [[blacklighter]] ||+||5||&lt;br /&gt;
|-&lt;br /&gt;
| [[Fo]] only: plant a sprout or a flower ||+||1||&lt;br /&gt;
|-&lt;br /&gt;
| [[Vynora]] only: cutting down an old, very old or overaged tree ||+||1||&lt;br /&gt;
|-&lt;br /&gt;
| [[Vynora]] only: working on walls ||+||0.5||&lt;br /&gt;
|-&lt;br /&gt;
| [[Magranon]] only: mine ||+||0.5||&lt;br /&gt;
|-&lt;br /&gt;
| [[Magranon]] only: kill a creature ||+||0.5||&lt;br /&gt;
|-&lt;br /&gt;
| [[Libila]] only: kill a creature ||-||0.5||&lt;br /&gt;
|}&lt;br /&gt;
(numbers with a positive (+) are good for whitelighters and with a negatives (-) are good for blacklighters)&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wild_growth&amp;diff=86019</id>
		<title>Wild growth</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wild_growth&amp;diff=86019"/>
		<updated>2014-05-09T17:41:15Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
|faith=41&lt;br /&gt;
|favor=40&lt;br /&gt;
|difficulty=40&lt;br /&gt;
|target=Tile&lt;br /&gt;
|castingtime=30&lt;br /&gt;
|god=[[Fo]]&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Religion]] / [[:Category:Spells|Spells]] / [[:Category:Fo Spells|Fo spells]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
'''Wild growth''' is an area of effect spell given to priests of Fo at 41 faith.&lt;br /&gt;
&lt;br /&gt;
''An invigorating energy flows through you into the ground and reaches the roots of plants and trees.''&lt;br /&gt;
&lt;br /&gt;
It nurtures trees advancing their growth and tends fields within a small radius around the caster.  It will not advance field age, just tend the field and give increased harvest as if you had manually farmed the field.&lt;br /&gt;
&lt;br /&gt;
==Method==&lt;br /&gt;
# [[Activate]] a [[statuette of Fo]]&lt;br /&gt;
# Right-click a tile&lt;br /&gt;
# Select ''Spells'' &amp;gt; ''Wild growth''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
*Gives the same chance of increased crop yields as tending the field with a rake does. &lt;br /&gt;
*The range affected by the spell is determined by the power of the cast (up to 4 tiles radius)&lt;br /&gt;
*[[Tree]]s and bushes are set one growth step up, fresh planted sprouts take around 4 casts to get the tree/bush to mature&lt;br /&gt;
*Cutting a sprout and casting '''Wild growth''' has a high chance to give the tree/bush a sprout again&lt;br /&gt;
**This is highly usefull to get a lot of sprouts if the area is dense filled with the same type of tree/bush&lt;br /&gt;
*Casting Wild Growth is effective in increasing hedge growth stages. (One cast per growth stage for hedges)&lt;br /&gt;
**Note: If casting on deed, it is recommended that you are a villager of that deed. Otherwise you may receive the following message &amp;quot;You are not allowed to affect the hedges in [settlement name].&amp;quot;&lt;br /&gt;
*When casting on the center tile to affect hedges in the 3x3 area, the hedges on the NW tile borders will be affected while the SE will not.&lt;br /&gt;
[[Category:Spells]]&lt;br /&gt;
[[Category:Fo Spells]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Body_strength&amp;diff=85933</id>
		<title>Body strength</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Body_strength&amp;diff=85933"/>
		<updated>2014-05-03T13:37:36Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Loading */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Characteristics]] / [[Body]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
High '''body strength''' allows you to carry or drag heavier loads. It also increases [[damage]] in combat and on [[wall]]s or [[fence]]s.&lt;br /&gt;
&lt;br /&gt;
Skills for improving your body strength include:&lt;br /&gt;
[[mining]], [[farming]], [[digging]], [[smithing]], and [[woodcutting]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Roads and Structures ==&lt;br /&gt;
* You need 20 Body Strength to destroy pavement.&lt;br /&gt;
* You need 20.10 Body Strength to dig on roads.&lt;br /&gt;
* You need 21 Body Strength to destroy fences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Carrying capacity ==&lt;br /&gt;
The maximum [[weight]] a character can carry is '''7 * body strength'''.&lt;br /&gt;
&lt;br /&gt;
The integer part of body strength (e.g. 25 if 25.62) also determines how much you can carry before starting to move slower.&lt;br /&gt;
&lt;br /&gt;
* Above 2*strength weight, speed drops to 3/4 of normal&lt;br /&gt;
* Above 3.5*strength weight, it drops to 1/4&lt;br /&gt;
* Above 7*strength weight, speed is only 1/20&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Strength !! 3/4 !! 1/4 !! 1/20 !! Max&lt;br /&gt;
|-&lt;br /&gt;
|| 20 || 40kg || 70kg || 140kg || 140kg&lt;br /&gt;
|-&lt;br /&gt;
|| 25.62 || 50kg || 87.5kg || 175kg || 179.34kg&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loading ==&lt;br /&gt;
* You need a 23.0 strength to load items into carts, wagons and boats.&lt;br /&gt;
&lt;br /&gt;
== Dragging ==&lt;br /&gt;
The maximum weight you can drag is limited by your body strength, it's generously much though.&lt;br /&gt;
&lt;br /&gt;
 Maximum weight you can drag = (Body strength * 7 - Weight you're carrying) * 10&lt;br /&gt;
&lt;br /&gt;
To determine how much cargo you can drag in a small cart for example, you must simply subtract the weight of the small cart.&lt;br /&gt;
&lt;br /&gt;
 Maximum cargo = (Body strength * 7 - Weight you're carrying) * 10 - 60 (Cart weight)&lt;br /&gt;
&lt;br /&gt;
The weight you're carrying is anything you're carrying in your [[inventory]] and anything you're [[wearing]] or equipping on your body. To determine how much weight you can carry to drag a specific weight, you can use the following formula.&lt;br /&gt;
&lt;br /&gt;
 Maximum carrying = Body strength * 7 - Weight you want to drag / 10&lt;br /&gt;
&lt;br /&gt;
To determine how much body strength you need to drag a specific amount of weight you can use the following formulas as applicable.&lt;br /&gt;
&lt;br /&gt;
 Body strength required = (Total weight / 10 + Weight you're carrying) / 7&lt;br /&gt;
&lt;br /&gt;
 With an empty inventory:&lt;br /&gt;
 Body strength required = Total weight / 70 (Didn't think it was that easy now huh?)&lt;br /&gt;
 Body strength required = (Cargo weight + Cart weight) / 10 / 7 (See the resemblance?)&lt;br /&gt;
&lt;br /&gt;
For example, someone with 21 body strength carrying 20kg of tools could drag a small cart, which weights 60kg, filled with up to (21BS * 7 - 20kg) * 10 - 60kg = 1210kg, which is 80 [[stone brick]]s. Remember the operator precedence rules! If you want to drag 1235kg with your 22.90 body strength, you could carry 36.80kg = 22.90BS * 7 - 1235kg / 10 additional weight on your body and inventory.&lt;br /&gt;
&lt;br /&gt;
Here's a small table of required minimum body strength for draggable items without any cargo.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Draggable Container&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Minimum Strength to Drag&lt;br /&gt;
|-&lt;br /&gt;
| [[Small cart]] || 60kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Large cart]] || 240kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | ''Note: Boats must be floating to be dragged.''&lt;br /&gt;
|-&lt;br /&gt;
| [[Small raft]] || 60kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Rowboat]] || ?? || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Sailing Boat]] || 140kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Corbita]] || 1400kg || &amp;gt;20.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Cog]] || ~888kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Knarr]] || 2000kg || 28.57&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravel]] || 2450kg || 35.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characteristics]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Body_strength&amp;diff=85932</id>
		<title>Body strength</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Body_strength&amp;diff=85932"/>
		<updated>2014-05-03T13:30:34Z</updated>

		<summary type="html">&lt;p&gt;Lando: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Main Page]] / [[Characteristics]] / [[Body]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
High '''body strength''' allows you to carry or drag heavier loads. It also increases [[damage]] in combat and on [[wall]]s or [[fence]]s.&lt;br /&gt;
&lt;br /&gt;
Skills for improving your body strength include:&lt;br /&gt;
[[mining]], [[farming]], [[digging]], [[smithing]], and [[woodcutting]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Roads and Structures ==&lt;br /&gt;
* You need 20 Body Strength to destroy pavement.&lt;br /&gt;
* You need 20.10 Body Strength to dig on roads.&lt;br /&gt;
* You need 21 Body Strength to destroy fences.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Carrying capacity ==&lt;br /&gt;
The maximum [[weight]] a character can carry is '''7 * body strength'''.&lt;br /&gt;
&lt;br /&gt;
The integer part of body strength (e.g. 25 if 25.62) also determines how much you can carry before starting to move slower.&lt;br /&gt;
&lt;br /&gt;
* Above 2*strength weight, speed drops to 3/4 of normal&lt;br /&gt;
* Above 3.5*strength weight, it drops to 1/4&lt;br /&gt;
* Above 7*strength weight, speed is only 1/20&lt;br /&gt;
&lt;br /&gt;
Examples:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Strength !! 3/4 !! 1/4 !! 1/20 !! Max&lt;br /&gt;
|-&lt;br /&gt;
|| 20 || 40kg || 70kg || 140kg || 140kg&lt;br /&gt;
|-&lt;br /&gt;
|| 25.62 || 50kg || 87.5kg || 175kg || 179.34kg&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Loading ==&lt;br /&gt;
* You need a 23.0 strength to load items into carts, wagons and boats.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Dragging ==&lt;br /&gt;
The maximum weight you can drag is limited by your body strength, it's generously much though.&lt;br /&gt;
&lt;br /&gt;
 Maximum weight you can drag = (Body strength * 7 - Weight you're carrying) * 10&lt;br /&gt;
&lt;br /&gt;
To determine how much cargo you can drag in a small cart for example, you must simply subtract the weight of the small cart.&lt;br /&gt;
&lt;br /&gt;
 Maximum cargo = (Body strength * 7 - Weight you're carrying) * 10 - 60 (Cart weight)&lt;br /&gt;
&lt;br /&gt;
The weight you're carrying is anything you're carrying in your [[inventory]] and anything you're [[wearing]] or equipping on your body. To determine how much weight you can carry to drag a specific weight, you can use the following formula.&lt;br /&gt;
&lt;br /&gt;
 Maximum carrying = Body strength * 7 - Weight you want to drag / 10&lt;br /&gt;
&lt;br /&gt;
To determine how much body strength you need to drag a specific amount of weight you can use the following formulas as applicable.&lt;br /&gt;
&lt;br /&gt;
 Body strength required = (Total weight / 10 + Weight you're carrying) / 7&lt;br /&gt;
&lt;br /&gt;
 With an empty inventory:&lt;br /&gt;
 Body strength required = Total weight / 70 (Didn't think it was that easy now huh?)&lt;br /&gt;
 Body strength required = (Cargo weight + Cart weight) / 10 / 7 (See the resemblance?)&lt;br /&gt;
&lt;br /&gt;
For example, someone with 21 body strength carrying 20kg of tools could drag a small cart, which weights 60kg, filled with up to (21BS * 7 - 20kg) * 10 - 60kg = 1210kg, which is 80 [[stone brick]]s. Remember the operator precedence rules! If you want to drag 1235kg with your 22.90 body strength, you could carry 36.80kg = 22.90BS * 7 - 1235kg / 10 additional weight on your body and inventory.&lt;br /&gt;
&lt;br /&gt;
Here's a small table of required minimum body strength for draggable items without any cargo.&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Draggable Container&lt;br /&gt;
! rowspan=&amp;quot;1&amp;quot; | Weight&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; | Minimum Strength to Drag&lt;br /&gt;
|-&lt;br /&gt;
| [[Small cart]] || 60kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Large cart]] || 240kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | ''Note: Boats must be floating to be dragged.''&lt;br /&gt;
|-&lt;br /&gt;
| [[Small raft]] || 60kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Rowboat]] || ?? || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Small Sailing Boat]] || 140kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Corbita]] || 1400kg || &amp;gt;20.00&lt;br /&gt;
|-&lt;br /&gt;
| [[Cog]] || ~888kg || &amp;lt;20&lt;br /&gt;
|-&lt;br /&gt;
| [[Knarr]] || 2000kg || 28.57&lt;br /&gt;
|-&lt;br /&gt;
| [[Caravel]] || 2450kg || 35.00&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Characteristics]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_magical_chest&amp;diff=84652</id>
		<title>Large magical chest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_magical_chest&amp;diff=84652"/>
		<updated>2014-03-06T02:14:51Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''A large chest that prevents non-food decay while having normal decay itself. It can not be repaired or picked up.'' &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
This is a magical version of a normal [[Large chest]].&lt;br /&gt;
&lt;br /&gt;
* It can be bought from a [[trader]] for 50 silver.&lt;br /&gt;
* Weighs 15kg.&lt;br /&gt;
* It can be locked like a normal large chest.&lt;br /&gt;
* Cannot be [[Repairing|Repaired]].&lt;br /&gt;
* Cannot be [[Mend|Mended]].&lt;br /&gt;
* Can hold the same amount and kind of items as a normal [[Large chest]].&lt;br /&gt;
* '''Loading and transport'''&lt;br /&gt;
** It can not be picked up.  (However, it's held in your inventory when purchased, until you drop it)&lt;br /&gt;
** Can be loaded into a large cart, wagon or ship, but only by the person that dropped it on the ground. &lt;br /&gt;
*** While loaded aboard a vehicle no items may be placed inside chest. &lt;br /&gt;
** Can be offloaded by anyone, but ownership stays with original owner and cannot be reloaded even by the person that offloaded it.&lt;br /&gt;
** Support call needed to get permissions changed.&lt;br /&gt;
&lt;br /&gt;
12th Jan 2014 [17:11:22] &amp;lt;Blahsonson&amp;gt; I've gotten 3 decay ticks on my small magical chest inside a coffin in a house (ondeed), in almost 1.5 years or so&lt;br /&gt;
&lt;br /&gt;
Despite the item description the magic chests both lower the decay rate by a factor of 1000(estimated) on &amp;lt;u&amp;gt;all&amp;lt;/u&amp;gt; items, it could happen any time in the future that this will be 'fixed' for food items.&lt;br /&gt;
&lt;br /&gt;
== Image ==&lt;br /&gt;
[[Image:Large_Magical_Chest.png|A large magical chest.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_magical_chest&amp;diff=84651</id>
		<title>Large magical chest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_magical_chest&amp;diff=84651"/>
		<updated>2014-03-06T02:14:01Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''A large chest that prevents non-food decay while having normal decay itself. It can not be repaired or picked up.'' &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
This is a magical version of a normal [[Large chest]].&lt;br /&gt;
&lt;br /&gt;
* It can be bought from a [[trader]] for 50 silver.&lt;br /&gt;
* Weighs 15kg.&lt;br /&gt;
* It can be locked like a normal large chest.&lt;br /&gt;
* Cannot be [[Repairing|Repaired]].&lt;br /&gt;
* Cannot be [[Mend|Mended]].&lt;br /&gt;
* Can hold the same amount and kind of items as a normal [[Large chest]].&lt;br /&gt;
* '''Loading and transport'''&lt;br /&gt;
** It can not be picked up.  (However, it's held in your inventory when purchased, until you drop it)&lt;br /&gt;
** Can be loaded into a large cart, wagon or ship, but only by the person that dropped it on the ground.  &lt;br /&gt;
** Can be offloaded by anyone, but ownership stays with original owner and cannot be reloaded even by the person that offloaded it.&lt;br /&gt;
** Support call needed to get permissions changed.&lt;br /&gt;
&lt;br /&gt;
12th Jan 2014 [17:11:22] &amp;lt;Blahsonson&amp;gt; I've gotten 3 decay ticks on my small magical chest inside a coffin in a house (ondeed), in almost 1.5 years or so&lt;br /&gt;
&lt;br /&gt;
Despite the item description the magic chests both lower the decay rate by a factor of 1000(estimated) on &amp;lt;u&amp;gt;all&amp;lt;/u&amp;gt; items, it could happen any time in the future that this will be 'fixed' for food items.&lt;br /&gt;
&lt;br /&gt;
== Image ==&lt;br /&gt;
[[Image:Large_Magical_Chest.png|A large magical chest.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_magical_chest&amp;diff=84650</id>
		<title>Large magical chest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_magical_chest&amp;diff=84650"/>
		<updated>2014-03-06T02:11:34Z</updated>

		<summary type="html">&lt;p&gt;Lando: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''A large chest that prevents non-food decay while having normal decay itself. It can not be repaired or picked up.'' &lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
&lt;br /&gt;
This is a magical version of a normal [[Large chest]].&lt;br /&gt;
&lt;br /&gt;
* It can be bought from a [[trader]] for 50 silver.&lt;br /&gt;
* Weighs 15kg.&lt;br /&gt;
* It can be locked like a normal large chest.&lt;br /&gt;
* It can not be picked up.  (However, it's held in your inventory when purchased, until you drop it)&lt;br /&gt;
** Can be loaded into a large cart, wagon or ship, but only by the person that dropped it on the ground.  &lt;br /&gt;
** Can be offloaded by anyone, but ownership stays with original owner and cannot be reloaded even by the person that offloaded it.&lt;br /&gt;
** Support call needed to get permissions changed.&lt;br /&gt;
* Cannot be [[Repairing|Repaired]].&lt;br /&gt;
* Cannot be [[Mend|Mended]].&lt;br /&gt;
* Can hold the same amount and kind of items as a normal [[Large chest]].&lt;br /&gt;
&lt;br /&gt;
12th Jan 2014 [17:11:22] &amp;lt;Blahsonson&amp;gt; I've gotten 3 decay ticks on my small magical chest inside a coffin in a house (ondeed), in almost 1.5 years or so&lt;br /&gt;
&lt;br /&gt;
Despite the item description the magic chests both lower the decay rate by a factor of 1000(estimated) on &amp;lt;u&amp;gt;all&amp;lt;/u&amp;gt; items, it could happen any time in the future that this will be 'fixed' for food items.&lt;br /&gt;
&lt;br /&gt;
== Image ==&lt;br /&gt;
[[Image:Large_Magical_Chest.png|A large magical chest.]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Lando</name></author>
		
	</entry>
</feed>