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	<updated>2026-06-08T04:01:41Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Multi-story_housing&amp;diff=76635</id>
		<title>Multi-story housing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Multi-story_housing&amp;diff=76635"/>
		<updated>2012-12-28T11:54:23Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: More cleaning up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:Multi Story.jpg|400px|right]]&lt;br /&gt;
&lt;br /&gt;
Multi-story structures can only be built on flat tiles.&lt;br /&gt;
&lt;br /&gt;
== Skill needed ==&lt;br /&gt;
&lt;br /&gt;
More skill is required per level, see the table below. Only the first floor planning needs 1 skill per wall and 1 skill per tile.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
![[Carpentry]]!! Floors  !! [[Carpentry]]!! Floors !! [[Carpentry]]!! Floors&lt;br /&gt;
|-&lt;br /&gt;
|| 21 || 2 ||| 60 || 7  |||    || 12&lt;br /&gt;
|-&lt;br /&gt;
||    || 3 |||    || 8  |||    || 13&lt;br /&gt;
|-&lt;br /&gt;
||    || 4 |||    || 9  |||    || 14&lt;br /&gt;
|-&lt;br /&gt;
||    || 5 ||| 90 || 10 ||| 99 || 15&lt;br /&gt;
|-&lt;br /&gt;
||    || 6 |||    || 11&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Adding a roof ==&lt;br /&gt;
# Plan and completely build the walls.&lt;br /&gt;
# Use a mallet to plan the ground floor.&lt;br /&gt;
# Use mallet on tile below and plan floor below.&lt;br /&gt;
# Then plan roof above.&lt;br /&gt;
# Use mallet on tile below and plan roof above.&lt;br /&gt;
# Build them.&lt;br /&gt;
&lt;br /&gt;
== How to make another floor ==&lt;br /&gt;
&lt;br /&gt;
# Plan and completely build the ground floor.&lt;br /&gt;
# Then use a mallet to plan the ground floor.&lt;br /&gt;
# Use mallet on tile below and plan floor below&lt;br /&gt;
# Then plan floor/roof above.&lt;br /&gt;
# Use mallet on tile below and plan floor above&lt;br /&gt;
# Plan a tile with an opening above to make a ladder climbing spot to climb up to upper floors.&lt;br /&gt;
# Build them.&lt;br /&gt;
# Use ladder to get up to upper floor.&lt;br /&gt;
# For next floors build walls where needed and then plan roof/floor above.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
There must be at least 1 PLANNED wall below a tile to plan an floor above.&lt;br /&gt;
 &lt;br /&gt;
You can build fence walls or parapets on upper floors but can`t then build a floor above them.&lt;br /&gt;
&lt;br /&gt;
You can Drag Carts up ladders to get them to upper floor.&lt;br /&gt;
&lt;br /&gt;
You can fall from upper floors if there is no wall/fence of roof to stop you. (Please be careful as people have died in 1 fall from 4th floor drops)&lt;br /&gt;
&lt;br /&gt;
== Floor types ==&lt;br /&gt;
&lt;br /&gt;
[[Wooden plank floor]]&lt;br /&gt;
&lt;br /&gt;
[[Pottery brick floor]]&lt;br /&gt;
&lt;br /&gt;
[[Stone slab floor]]&lt;br /&gt;
&lt;br /&gt;
[[Marble slab floor]] - Not made yet&lt;br /&gt;
&lt;br /&gt;
[[Stone brick floor]]&lt;br /&gt;
&lt;br /&gt;
[[Slate slab floor]]&lt;br /&gt;
&lt;br /&gt;
== Roof types ==&lt;br /&gt;
&lt;br /&gt;
[[Wood shingle roof]]&lt;br /&gt;
&lt;br /&gt;
[[Slate shingle roof]]&lt;br /&gt;
&lt;br /&gt;
[[Pottery shingle roof]]&lt;br /&gt;
&lt;br /&gt;
[[Thatched roof]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fence types  ==&lt;br /&gt;
&lt;br /&gt;
[[Wooden fence]]&lt;br /&gt;
&lt;br /&gt;
[[Wooden parapet]] -- More info needed&lt;br /&gt;
&lt;br /&gt;
[[Stone parapet]] -- More info needed&lt;br /&gt;
&lt;br /&gt;
[[Stone and iron parapet]] -- More info needed&lt;br /&gt;
&lt;br /&gt;
[[Low stone wall]]&lt;br /&gt;
&lt;br /&gt;
[[Tall stone wall]]&lt;br /&gt;
&lt;br /&gt;
[[Iron fence]]&lt;br /&gt;
&lt;br /&gt;
[[Crude wooden fence]]&lt;br /&gt;
&lt;br /&gt;
== More Info ==&lt;br /&gt;
&lt;br /&gt;
For More Images and Info please check:&lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/71182-documentation-for-new-multi-storey-houses/]&lt;br /&gt;
&lt;br /&gt;
and &lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/70962-test-server-screenshots-help/]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wood_floor&amp;diff=76619</id>
		<title>Wood floor</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wood_floor&amp;diff=76619"/>
		<updated>2012-12-27T20:55:22Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: Redirected page to Wooden floor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Wooden floor]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wooden_floor&amp;diff=76618</id>
		<title>Wooden floor</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wooden_floor&amp;diff=76618"/>
		<updated>2012-12-27T20:55:10Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wooden floor can mean&lt;br /&gt;
&lt;br /&gt;
* [[Floor board]]&lt;br /&gt;
* [[Wooden plank floor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
{{disambig}}&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wooden_floor&amp;diff=76617</id>
		<title>Wooden floor</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wooden_floor&amp;diff=76617"/>
		<updated>2012-12-27T20:54:23Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Wooden floor can mean&lt;br /&gt;
&lt;br /&gt;
* [[Floor board]]&lt;br /&gt;
* [[Wooden plank floor]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/W]]&lt;br /&gt;
[[Category:Wood]]&lt;br /&gt;
{{disambig}}&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wood_floor&amp;diff=76616</id>
		<title>Wood floor</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wood_floor&amp;diff=76616"/>
		<updated>2012-12-27T20:53:04Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: Redirected page to Wooden Floor&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Wooden Floor]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Catapult&amp;diff=76615</id>
		<title>Catapult</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Catapult&amp;diff=76615"/>
		<updated>2012-12-27T20:41:08Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Catapult.jpg&lt;br /&gt;
|active=[[log]] (24.00kg)&lt;br /&gt;
|passive=[[shaft]] (1.00kg)&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=* 6x [[log]] (17.00kg)&lt;br /&gt;
* 5x [[rope]] (0.50kg)&lt;br /&gt;
* 2x [[small wheel axle]]&lt;br /&gt;
|result=*'''{{PAGENAME}}''' &lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
|improve=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A war machine designed to launch projectiles at walls and buildings.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
The [[skill]] used when operating a catapult is [[Catapults]].&lt;br /&gt;
&lt;br /&gt;
Needs 21 strength to use. Can be dragged. Cannot be fired inside caves. &lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
A catapult's primary use is the destruction of walls and gates. You can hit another person with it, but it's very difficult.&lt;br /&gt;
&lt;br /&gt;
To use a catapult, you must first load it with ammunition. Almost everything can be catapulted, but [[rock shards]] and [[stone brick]]s do the most damage. [[Quality]] and [[damage]] of the ammunition will affect the amount of damage done to your target. To load a catapult, activate an item in your inventory, right-click the catapult, and select Machine -&amp;gt; Load. &lt;br /&gt;
&lt;br /&gt;
After you load the catapult, it must be winched. With every winch the catapult shoots 1 tile further. The minimum distance a catapult can shoot is 10 tiles, the maximum distance is 50 tiles. To winch a catapult, right-click the catapult after it has been loaded, and select winch.&lt;br /&gt;
This distance is calculated including both the tiles that the catapult and the target are standing on.&lt;br /&gt;
&lt;br /&gt;
To aim the catapult, simply drag it so that it points to the target.&lt;br /&gt;
&lt;br /&gt;
After it has been winched at least 10 laps, you can fire the catapult. Right-click the catapult, select Machine and then select 'Fire'. If it was properly aimed and winched, you will either get a message in event window that you just missed the target, or that you've hit it. If it ''only'' says that you've hit nothing, your aim is off.&lt;br /&gt;
&lt;br /&gt;
It is very important to remember that a catapult will only hit the fences on the north or west sides of a tile. Don't target the tile where the fences is on the south side, target the tile where the fence is on the north side.  Even with very low skill you will hit most of the time or get a message saying you just missed the fence.&lt;br /&gt;
&lt;br /&gt;
== Ammunition ==&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot; class=sortable&lt;br /&gt;
! Item&lt;br /&gt;
!Notes&lt;br /&gt;
|-&lt;br /&gt;
| [[Rock Shards]] ||&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Brick]] || Less damage then rock shards, however, are also more accurate.&lt;br /&gt;
|-&lt;br /&gt;
| [[Dirt]] || Deals little to no dmg, collects in piles on ground.  Possible use is using to adjust aim or warning shots.&lt;br /&gt;
|-&lt;br /&gt;
| [[Ore]] || Frequently used during raids, as it can't be used by the enemy to repair walls and it's near worthless after shot.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Additional notes==&lt;br /&gt;
* A catapult will hit every wall of a tile with a house on it, &amp;lt;s&amp;gt;but will only hit the west and north walls of a tile with fences on it. Because of this it may be a better idea to use dual layers of fences, rather than a one tile wide house, to defend against them.&amp;lt;/s&amp;gt; '''As of update 27/11/12 catapults now hit &amp;lt;u&amp;gt;all&amp;lt;/u&amp;gt; tile borders!'''&lt;br /&gt;
* Any item launched with the catapult will be either heavily damaged or destroyed. Any item that's not destroyed will be at the tile you've launched it at. &lt;br /&gt;
* Catapults can fire over buildings and walls&lt;br /&gt;
* Catapults cannot hit [[guard tower]]s.&lt;br /&gt;
* You can do a maximum of 20 damage to your target in one successful hit.&lt;br /&gt;
* A brass [[spyglass]] is an excellent tool for measuring distance when winching&lt;br /&gt;
* [[Quality]] not only affects damage as previously stated, but keeping quality 25+ generally yields a chance your ammo is not destroyed.  This allows you in demolition situations to collect spent ammo for using again.&lt;br /&gt;
&lt;br /&gt;
== Multi-story Assault ==&lt;br /&gt;
Testing in progress; but it would appear that firing a catapult at a multi-story building will randomly damage at least one wall, window, floor, opening etc.  Not yet tested on fences which have been built on buildings.  ALL planned walls are damaged by the impact, however floors appear untouched - this could also apply to openings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Tips ==&lt;br /&gt;
* When attacking with a catapult during a raid, a good strategy is to use ore as ammunition. Ore does the same damage as equivalent quality rock, but unlike rock cannot be used by the defenders to repair or rebuild their walls.&lt;br /&gt;
* Weight does not have a negligible effect on damage caused. A 20kg rock shard will do the same amount of damage as an 80kg shard.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[:WikiPedia:Catapult|WikiPedia article on Catapult]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Shingle&amp;diff=76614</id>
		<title>Shingle</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Shingle&amp;diff=76614"/>
		<updated>2012-12-27T20:39:56Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Shingle could refer to:&lt;br /&gt;
*[[Clay shingle]]&lt;br /&gt;
*[[Pottery shingle]]&lt;br /&gt;
*[[Wood shingle]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=76612</id>
		<title>Guides:New Player Walkthrough</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:New_Player_Walkthrough&amp;diff=76612"/>
		<updated>2012-12-27T20:37:13Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Part 1: Gear up!==&lt;br /&gt;
First off: Stick around the [[starting settlement]]. Use the [[spirit guard]]s for protection, and the [[bartenders]] for [[food]]. Also, there is often [[clay]], [[iron]] and water nearby.&lt;br /&gt;
===Starter kit===&lt;br /&gt;
Some of the gear you start with will just weigh you down in the first half hour. Open a [[bank]] account at the [[token]] and deposit the following:&lt;br /&gt;
*[[rake]]&lt;br /&gt;
*[[backpack]]&lt;br /&gt;
*[[toolbelt]]&lt;br /&gt;
*[[birchwood sheild]]&lt;br /&gt;
&lt;br /&gt;
===10kg of wood===&lt;br /&gt;
*find a 4kg [[log]] and create the following:&lt;br /&gt;
**[[mallet]]&lt;br /&gt;
**(optional) [[spindle]]&lt;br /&gt;
**(optional) [[clay shaper]]&lt;br /&gt;
**(optional) [[clay spatula]]&lt;br /&gt;
*pick up about 6kg of [[woodscrap]] or logs.&lt;br /&gt;
&lt;br /&gt;
===clay jars===&lt;br /&gt;
*Find out where the nearest [[clay]] is, and dig clay until your [[body strength]] reaches 10 or more.&lt;br /&gt;
**press F2 and check out what your [[Body Strength]] is. The maximum weight in kg you can carry is equal to 2 times your Body Strength, before taking a 25% walking speed penalty. (3.5 x Body Strength) results in a 75% speed penalty.&lt;br /&gt;
*create 2 [[jar]]s, and use the woodscrap to make a fire and cook the jars.&lt;br /&gt;
===Get some fuel===&lt;br /&gt;
(you should now be able to carry more weight now)&lt;br /&gt;
*pick up as much tar, peat or woodscrap as you can without a speed penalty. (dont forget kindling if you are using tar or peat)&lt;br /&gt;
*head to the nearest mine in search for Iron&lt;br /&gt;
===Get some iron===&lt;br /&gt;
*mine rock until your body strength is 20&lt;br /&gt;
*mine about 5kg of iron ore.&lt;br /&gt;
*create a campfire if no forge exists, and make the following:&lt;br /&gt;
**small anvil&lt;br /&gt;
**2 large nails (for a mine door)&lt;br /&gt;
**1 door lock (for a mine door)&lt;br /&gt;
**3 or 4 small nails (for a bucket, and maybe a cart)&lt;br /&gt;
===Check the trader===&lt;br /&gt;
trade foraged items, pottery and spindles for the following (if possible):&lt;br /&gt;
*pelt&lt;br /&gt;
*teeth and glands (low weight highly effective healing covers)&lt;br /&gt;
*cotton or cotton string (fishing rod)&lt;br /&gt;
*seeds (to start a farm)&lt;br /&gt;
&lt;br /&gt;
==Part 2: Embark on your adventure==&lt;br /&gt;
It's time to hit the open road! Eat at the bartenders for the last time. Use your jars to fill up your small barrel with about 10kg water. Pick a compass heading and hit the open road.&lt;br /&gt;
===First Kill===&lt;br /&gt;
Now that your Body Strength is 20 you should be able to defend yourself in a fight (to some extent). Make sure your short sword is in your right hand. And turn off Autofight, so that you can see if you are too far, or too close to your target.&lt;br /&gt;
Most animals are still stronger than you. However you should be able to kill the following:&lt;br /&gt;
*wild cats&lt;br /&gt;
*dogs&lt;br /&gt;
*&amp;quot;young&amp;quot; cave bugs&lt;br /&gt;
Once you have a fight skill of 5 or 10 you can try Older Cave Bugs, Mountain Lions and Black Wolves. If you are having trouble, retreat into the nearest lake, most animals in Wurm cant swim. Also, if you need to you can train your skills, by chopping down trees with your sword. This will damage your sword, but you will fighting experience.&lt;br /&gt;
===Settle Down===&lt;br /&gt;
Find a place to settle. All you really need is Iron and Water to get started. Nearby Clay can be used for creating a forge. Tar is great for filling Lanterns. And nearby Peat is good for fueling fires. But Iron and Water are the most critical.  Prospect for iron and start tunneling, leaving space to expand your cave. Use your door lock and large nails to create a mine door, and presto! Home Sweet Home.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Multi-story_housing&amp;diff=76601</id>
		<title>Multi-story housing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Multi-story_housing&amp;diff=76601"/>
		<updated>2012-12-27T13:04:51Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: This is just a quick and dirty cleanup. This page is poorly written and will be replaced or edited later.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
[[Image:Multi Story.jpg|400px|right]]&lt;br /&gt;
&lt;br /&gt;
Multi-story structures can only be built on flat tiles.&lt;br /&gt;
&lt;br /&gt;
== Skill needed ==&lt;br /&gt;
Players with 21 [[Carpentry]] can make a 2nd floor on top of a building.&lt;br /&gt;
&lt;br /&gt;
More skill is required per level. Only the 1st floor planning needs 1 skill per wall and 1 skill per tile.&lt;br /&gt;
&lt;br /&gt;
At 90 [[Carpentry]] you can plan 10 floors.&lt;br /&gt;
At 99 [[Carpentry]] you can plan 15 floors.&lt;br /&gt;
&lt;br /&gt;
== I just want to add a roof ==&lt;br /&gt;
1. Plan and Completely build the ground floor.&lt;br /&gt;
&lt;br /&gt;
2. Then use a mallet to plan the ground floor.&lt;br /&gt;
  2.1 Use mallet on tile below and plan floor below.&lt;br /&gt;
&lt;br /&gt;
3. Then Plan roof above.&lt;br /&gt;
  3.1 Use mallet on tile below and plan roof above.&lt;br /&gt;
&lt;br /&gt;
4. Build them.&lt;br /&gt;
&lt;br /&gt;
== How to make another floor ==&lt;br /&gt;
&lt;br /&gt;
1. Plan and Completely build the ground floor.&lt;br /&gt;
&lt;br /&gt;
2. Then use a mallet to plan the ground floor.&lt;br /&gt;
  2.1 Use mallet on tile below and plan floor below&lt;br /&gt;
&lt;br /&gt;
3. Then Plan floor/roof above.&lt;br /&gt;
  3.1 Use mallet on tile below and plan floor above&lt;br /&gt;
  3.2 Plan a tile with an opening above to make a ladder climbing spot to climb up to upper floors.&lt;br /&gt;
&lt;br /&gt;
4. Build them.&lt;br /&gt;
&lt;br /&gt;
5. Use ladder to get up to upper floor.&lt;br /&gt;
&lt;br /&gt;
6. For next floors build walls where needed and then plan roof/floor above.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
There must be at least 1 PLANNED wall below a tile to plan an floor above.&lt;br /&gt;
 &lt;br /&gt;
You can build fence walls or parapets on upper floors but can`t then build a floor above them.&lt;br /&gt;
&lt;br /&gt;
You can Drag Carts up ladders to get them to upper floor.&lt;br /&gt;
&lt;br /&gt;
You can fall from upper floors if there is no wall/fence of roof to stop you. (Please be careful as people have died in 1 fall from 4th floor drops)&lt;br /&gt;
&lt;br /&gt;
== Floor types ==&lt;br /&gt;
&lt;br /&gt;
[[Wooden plank floor]]&lt;br /&gt;
&lt;br /&gt;
[[Pottery brick floor]]&lt;br /&gt;
&lt;br /&gt;
[[Stone slab floor]]&lt;br /&gt;
&lt;br /&gt;
[[Marble slab floor]] - Not made yet&lt;br /&gt;
&lt;br /&gt;
[[Stone brick floor]]&lt;br /&gt;
&lt;br /&gt;
[[Slate slab floor]]&lt;br /&gt;
&lt;br /&gt;
== Roof types ==&lt;br /&gt;
&lt;br /&gt;
[[Wood shingle roof]]&lt;br /&gt;
&lt;br /&gt;
[[Slate shingle roof]]&lt;br /&gt;
&lt;br /&gt;
[[Pottery shingle roof]]&lt;br /&gt;
&lt;br /&gt;
[[Thatched roof]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fence types  ==&lt;br /&gt;
&lt;br /&gt;
[[Wooden fence]]&lt;br /&gt;
&lt;br /&gt;
[[Wooden parapet]] -- More info needed&lt;br /&gt;
&lt;br /&gt;
[[Stone parapet]] -- More info needed&lt;br /&gt;
&lt;br /&gt;
[[Stone and iron parapet]] -- More info needed&lt;br /&gt;
&lt;br /&gt;
[[Low stone wall]]&lt;br /&gt;
&lt;br /&gt;
[[Tall stone wall]]&lt;br /&gt;
&lt;br /&gt;
[[Iron fence]]&lt;br /&gt;
&lt;br /&gt;
[[Crude wooden fence]]&lt;br /&gt;
&lt;br /&gt;
== More Info ==&lt;br /&gt;
&lt;br /&gt;
For More Images and Info please check:&lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/71182-documentation-for-new-multi-storey-houses/]&lt;br /&gt;
&lt;br /&gt;
and &lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/70962-test-server-screenshots-help/]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Multi-story_housing&amp;diff=76600</id>
		<title>Multi-story housing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Multi-story_housing&amp;diff=76600"/>
		<updated>2012-12-27T13:01:22Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
== Image ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Multi Story.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== WARNING ==&lt;br /&gt;
&lt;br /&gt;
You can Only Build Multi-story houses on FLAT tiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skill needed ==&lt;br /&gt;
Players with 21 [[Carpentry]] can make a 2nd floor on top of a building.&lt;br /&gt;
&lt;br /&gt;
More skill is required per level. Only the 1st floor planning needs 1 skill per wall and 1 skill per tile.&lt;br /&gt;
&lt;br /&gt;
At 90 [[Carpentry]] you can plan 10 floors.&lt;br /&gt;
At 99 [[Carpentry]] you can plan 15 floors.&lt;br /&gt;
&lt;br /&gt;
== I just want to add a roof ==&lt;br /&gt;
1. Plan and Completely build the ground floor.&lt;br /&gt;
&lt;br /&gt;
2. Then use a mallet to plan the ground floor.&lt;br /&gt;
  2.1 Use mallet on tile below and plan floor below.&lt;br /&gt;
&lt;br /&gt;
3. Then Plan roof above.&lt;br /&gt;
  3.1 Use mallet on tile below and plan roof above.&lt;br /&gt;
&lt;br /&gt;
4. Build them.&lt;br /&gt;
&lt;br /&gt;
== How To make another floor ==&lt;br /&gt;
&lt;br /&gt;
1. Plan and Completely build the ground floor.&lt;br /&gt;
&lt;br /&gt;
2. Then use a mallet to plan the ground floor.&lt;br /&gt;
  2.1 Use mallet on tile below and plan floor below&lt;br /&gt;
&lt;br /&gt;
3. Then Plan floor/roof above.&lt;br /&gt;
  3.1 Use mallet on tile below and plan floor above&lt;br /&gt;
  3.2 Plan a tile with an opening above to make a ladder climbing spot to climb up to upper floors.&lt;br /&gt;
&lt;br /&gt;
4. Build them.&lt;br /&gt;
&lt;br /&gt;
5. Use ladder to get up to upper floor.&lt;br /&gt;
&lt;br /&gt;
6. For next floors build walls where needed and then plan roof/floor above.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
There must be at least 1 PLANNED wall below a tile to plan an floor above.&lt;br /&gt;
 &lt;br /&gt;
You can build fence walls or parapets on upper floors but can`t then build a floor above them.&lt;br /&gt;
&lt;br /&gt;
You can Drag Carts up ladders to get them to upper floor.&lt;br /&gt;
&lt;br /&gt;
You can fall from upper floors if there is no wall/fence of roof to stop you. (Please be careful as people have died in 1 fall from 4th floor drops)&lt;br /&gt;
&lt;br /&gt;
== Floor types ==&lt;br /&gt;
&lt;br /&gt;
[[Wooden plank floor]]&lt;br /&gt;
&lt;br /&gt;
[[Pottery brick floor]]&lt;br /&gt;
&lt;br /&gt;
[[Stone slab floor]]&lt;br /&gt;
&lt;br /&gt;
[[Marble slab floor]] - Not made yet&lt;br /&gt;
&lt;br /&gt;
[[Stone brick floor]]&lt;br /&gt;
&lt;br /&gt;
[[Slate slab floor]]&lt;br /&gt;
&lt;br /&gt;
== Roof types ==&lt;br /&gt;
&lt;br /&gt;
[[Wood shingle roof]]&lt;br /&gt;
&lt;br /&gt;
[[Slate shingle roof]]&lt;br /&gt;
&lt;br /&gt;
[[Pottery shingle roof]]&lt;br /&gt;
&lt;br /&gt;
[[Thatched roof]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fence types  ==&lt;br /&gt;
&lt;br /&gt;
[[Wooden fence]]&lt;br /&gt;
&lt;br /&gt;
[[Wooden parapet]] -- More info needed&lt;br /&gt;
&lt;br /&gt;
[[Stone parapet]] -- More info needed&lt;br /&gt;
&lt;br /&gt;
[[Stone and iron parapet]] -- More info needed&lt;br /&gt;
&lt;br /&gt;
[[Low stone wall]]&lt;br /&gt;
&lt;br /&gt;
[[Tall stone wall]]&lt;br /&gt;
&lt;br /&gt;
[[Iron fence]]&lt;br /&gt;
&lt;br /&gt;
[[Crude wooden fence]]&lt;br /&gt;
&lt;br /&gt;
== More Info ==&lt;br /&gt;
&lt;br /&gt;
For More Images and Info please check:&lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/71182-documentation-for-new-multi-storey-houses/]&lt;br /&gt;
&lt;br /&gt;
and &lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/70962-test-server-screenshots-help/]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Multi-story_housing&amp;diff=76597</id>
		<title>Multi-story housing</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Multi-story_housing&amp;diff=76597"/>
		<updated>2012-12-27T13:00:11Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: Created page with &amp;quot;== Image ==  400px  == WARNING ==  You can Only Build Multi-story houses on FLAT tiles.   == Skill needed == Players with 21 Carpentry can make a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Image ==&lt;br /&gt;
&lt;br /&gt;
[[Image:Multi Story.jpg|400px]]&lt;br /&gt;
&lt;br /&gt;
== WARNING ==&lt;br /&gt;
&lt;br /&gt;
You can Only Build Multi-story houses on FLAT tiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skill needed ==&lt;br /&gt;
Players with 21 [[Carpentry]] can make a 2nd floor on top of a building.&lt;br /&gt;
&lt;br /&gt;
More skill is required per level. Only the 1st floor planning needs 1 skill per wall and 1 skill per tile.&lt;br /&gt;
&lt;br /&gt;
At 90 [[Carpentry]] you can plan 10 floors.&lt;br /&gt;
At 99 [[Carpentry]] you can plan 15 floors.&lt;br /&gt;
&lt;br /&gt;
== I just want to add a roof ==&lt;br /&gt;
1. Plan and Completely build the ground floor.&lt;br /&gt;
&lt;br /&gt;
2. Then use a mallet to plan the ground floor.&lt;br /&gt;
  2.1 Use mallet on tile below and plan floor below.&lt;br /&gt;
&lt;br /&gt;
3. Then Plan roof above.&lt;br /&gt;
  3.1 Use mallet on tile below and plan roof above.&lt;br /&gt;
&lt;br /&gt;
4. Build them.&lt;br /&gt;
&lt;br /&gt;
== How To make another floor ==&lt;br /&gt;
&lt;br /&gt;
1. Plan and Completely build the ground floor.&lt;br /&gt;
&lt;br /&gt;
2. Then use a mallet to plan the ground floor.&lt;br /&gt;
  2.1 Use mallet on tile below and plan floor below&lt;br /&gt;
&lt;br /&gt;
3. Then Plan floor/roof above.&lt;br /&gt;
  3.1 Use mallet on tile below and plan floor above&lt;br /&gt;
  3.2 Plan a tile with an opening above to make a ladder climbing spot to climb up to upper floors.&lt;br /&gt;
&lt;br /&gt;
4. Build them.&lt;br /&gt;
&lt;br /&gt;
5. Use ladder to get up to upper floor.&lt;br /&gt;
&lt;br /&gt;
6. For next floors build walls where needed and then plan roof/floor above.&lt;br /&gt;
&lt;br /&gt;
'''Notes:'''&lt;br /&gt;
&lt;br /&gt;
There must be at least 1 PLANNED wall below a tile to plan an floor above.&lt;br /&gt;
 &lt;br /&gt;
You can build fence walls or parapets on upper floors but can`t then build a floor above them.&lt;br /&gt;
&lt;br /&gt;
You can Drag Carts up ladders to get them to upper floor.&lt;br /&gt;
&lt;br /&gt;
You can fall from upper floors if there is no wall/fence of roof to stop you. (Please be careful as people have died in 1 fall from 4th floor drops)&lt;br /&gt;
&lt;br /&gt;
== Floor types ==&lt;br /&gt;
&lt;br /&gt;
[[Wooden plank floor]]&lt;br /&gt;
&lt;br /&gt;
[[Pottery brick floor]]&lt;br /&gt;
&lt;br /&gt;
[[Stone slab floor]]&lt;br /&gt;
&lt;br /&gt;
[[Marble slab floor]] - Not made yet&lt;br /&gt;
&lt;br /&gt;
[[Stone brick floor]]&lt;br /&gt;
&lt;br /&gt;
[[Slate slab floor]]&lt;br /&gt;
&lt;br /&gt;
== Roof types ==&lt;br /&gt;
&lt;br /&gt;
[[Wood shingle roof]]&lt;br /&gt;
&lt;br /&gt;
[[Slate shingle roof]]&lt;br /&gt;
&lt;br /&gt;
[[Pottery shingle roof]]&lt;br /&gt;
&lt;br /&gt;
[[Thatched roof]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Fence types  ==&lt;br /&gt;
&lt;br /&gt;
[[Wooden fence]]&lt;br /&gt;
&lt;br /&gt;
[[Wooden parapet]] -- More info needed&lt;br /&gt;
&lt;br /&gt;
[[Stone parapet]] -- More info needed&lt;br /&gt;
&lt;br /&gt;
[[Stone and iron parapet]] -- More info needed&lt;br /&gt;
&lt;br /&gt;
[[Low stone wall]]&lt;br /&gt;
&lt;br /&gt;
[[Tall stone wall]]&lt;br /&gt;
&lt;br /&gt;
[[Iron fence]]&lt;br /&gt;
&lt;br /&gt;
[[Crude wooden fence]]&lt;br /&gt;
&lt;br /&gt;
== More Info ==&lt;br /&gt;
&lt;br /&gt;
For More Images and Info please check:&lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/71182-documentation-for-new-multi-storey-houses/]&lt;br /&gt;
&lt;br /&gt;
and &lt;br /&gt;
&lt;br /&gt;
[http://forum.wurmonline.com/index.php?/topic/70962-test-server-screenshots-help/]&lt;br /&gt;
{{cleanup}}&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=House&amp;diff=76595</id>
		<title>House</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=House&amp;diff=76595"/>
		<updated>2012-12-27T12:57:04Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: cleanup&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;House can be any of the following:&lt;br /&gt;
&lt;br /&gt;
* [[House (general)]]&lt;br /&gt;
* [[Multi-story housing]]&lt;br /&gt;
* [[Wooden house]]&lt;br /&gt;
* [[Stone house]]&lt;br /&gt;
* [[Build house]]&lt;br /&gt;
[[Category:Babel/H]]&lt;br /&gt;
{{disambig}}&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Goldcity/Stables&amp;diff=76594</id>
		<title>Settlement:Goldcity/Stables</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Goldcity/Stables&amp;diff=76594"/>
		<updated>2012-12-27T12:54:31Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GDIR}}&lt;br /&gt;
*It has a strong body.  Doggala - S&lt;br /&gt;
*None- ironswift - F&lt;br /&gt;
* none - pearlbouncer - M&lt;br /&gt;
* It is a tough bugger.  falconrain - M&lt;br /&gt;
* It is a tough bugger.  Rockecker - M&lt;br /&gt;
* It will fight fiercely.  Unityrain - F&lt;br /&gt;
* none- silverwarrion&lt;br /&gt;
* It has a strong body.  Fabiolastrong&lt;br /&gt;
* It has a strong body.  windjolly - M&lt;br /&gt;
* none Warecker&lt;br /&gt;
* none eastyoana - F&lt;br /&gt;
* walking chaser - strong legs&lt;br /&gt;
* mountainblood - tough bugger&lt;br /&gt;
* venturerun - strong legs&lt;br /&gt;
&lt;br /&gt;
=table=&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;12&amp;quot; | [[Horses]]&lt;br /&gt;
|-&lt;br /&gt;
! [[Traits]]&lt;br /&gt;
! M/F !! strong leg muscles !! fleeter movement !! lightning movement !! carry more !!strong body !! tough bugger !! fight fiercely !! keen senses !! spark in its eyes !! unusually strong and healthy&lt;br /&gt;
|- &lt;br /&gt;
! venturerun&lt;br /&gt;
| M || Yes ||  || || ||  || || || || || |&lt;br /&gt;
|-&lt;br /&gt;
! mountainblood&lt;br /&gt;
| F || || || || || Yes || || || || || |&lt;br /&gt;
|-&lt;br /&gt;
! walkingchaser&lt;br /&gt;
| M || || || || || Yes || || || || || |&lt;br /&gt;
|-&lt;br /&gt;
! eastyoana&lt;br /&gt;
| F || || || || || || || || || || |&lt;br /&gt;
|-&lt;br /&gt;
! Warecker&lt;br /&gt;
| M || || || || || || || || || || |&lt;br /&gt;
|-&lt;br /&gt;
! Windjolly&lt;br /&gt;
| M || || || || || || Yes || || || || |&lt;br /&gt;
|-&lt;br /&gt;
! Fabiolastrong&lt;br /&gt;
|   || || || || || || Yes || || || || |&lt;br /&gt;
|-&lt;br /&gt;
! silverwarrion&lt;br /&gt;
|   || || || || || || || || || || |&lt;br /&gt;
|-&lt;br /&gt;
! Unityrain&lt;br /&gt;
| F || || || || || || ||  || Yes || || |&lt;br /&gt;
|-&lt;br /&gt;
! Rockecker&lt;br /&gt;
| M || || || || || || || Yes || || || |&lt;br /&gt;
|-&lt;br /&gt;
! falconrain&lt;br /&gt;
| M || || || || || || || Yes || || || |&lt;br /&gt;
|-&lt;br /&gt;
! pearlbouncer&lt;br /&gt;
| M || || || || || || || || || || |&lt;br /&gt;
|-&lt;br /&gt;
! ironswift&lt;br /&gt;
| F || || || || || || || || || || |&lt;br /&gt;
|-&lt;br /&gt;
! Doggala&lt;br /&gt;
|  F || || || || || Yes || || || || || |&lt;br /&gt;
|-&lt;br /&gt;
! Notchgold&lt;br /&gt;
|  M || || || || ||  || Yes || || || || |&lt;br /&gt;
|-&lt;br /&gt;
! Northheart&lt;br /&gt;
|  F || || || || ||  ||  || || || || |&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===kill list===&lt;br /&gt;
==[[Traits]]==&lt;br /&gt;
*     0 skill: Horse's color is considered a trait.&lt;br /&gt;
*    20 skill: &amp;quot;It will fight fiercely.&amp;quot; (High fighting skill?)&lt;br /&gt;
*    21 skill: &amp;quot;It has fleeter movement than normal.&amp;quot; (Minor speed boost)&lt;br /&gt;
*    22 skill: &amp;quot;It is a tough bugger.&amp;quot; (Withstands more damage)&lt;br /&gt;
*    23 skill: &amp;quot;It has a strong body.&amp;quot; (More health)&lt;br /&gt;
*    24 skill: &amp;quot;It has lightning movement.&amp;quot; (Randomly increases speed for a short duration)&lt;br /&gt;
*    25 skill: &amp;quot;It can carry more than average.&amp;quot; (Less penalty to speed due to high load)&lt;br /&gt;
*    26 skill: &amp;quot;It has very strong leg muscles.&amp;quot; (Less penalty to speed due to slope? Does not currently do this.)&lt;br /&gt;
*    27 skill: &amp;quot;It has keen senses.&amp;quot; (Increased agro range or possibly harder to tame?)&lt;br /&gt;
*    28 skill: &amp;quot;It has malformed hindlegs.&amp;quot; (Minor speed penalty)*&lt;br /&gt;
*    29 skill: &amp;quot;The legs are of different length.&amp;quot; (Major speed penalty)*&lt;br /&gt;
*    30 skill: &amp;quot;It seems overly aggressive.&amp;quot; (Goes into frenzy when attacked)*&lt;br /&gt;
*    31 skill: &amp;quot;It looks very unmotivated.&amp;quot; (Seldom uses speed boosts?)*&lt;br /&gt;
*    32 skill: &amp;quot;It is unusually strong willed.&amp;quot; (Randomly refuses to follow)*&lt;br /&gt;
*    33 skill: &amp;quot;It has some illness.&amp;quot; (Usually unridable. Penalty to body strength)*&lt;br /&gt;
*    34 skill: &amp;quot;It looks constantly hungry.&amp;quot; (is twice as fast hungry again)*&lt;br /&gt;
*    39 skill: &amp;quot;It looks feeble and unhealthy.&amp;quot; (Prone to disease)*&lt;br /&gt;
*    40 skill: &amp;quot;It looks unusually strong and healthy.&amp;quot; (Has a higher resistance to disease)&lt;br /&gt;
*    41 skill: &amp;quot;It has a certain spark in its eyes.&amp;quot; (Affects breeding? Will not die of old age? Disproved, see talk.) &lt;br /&gt;
&lt;br /&gt;
(All &amp;quot;?&amp;quot; are unconfirmed, traits with a * are removed by a Genesis cast)&lt;br /&gt;
&lt;br /&gt;
 [[Category:Babel/G]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Chaos_Cove&amp;diff=76593</id>
		<title>Settlement:Chaos Cove</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Chaos_Cove&amp;diff=76593"/>
		<updated>2012-12-27T12:53:37Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{settlement&lt;br /&gt;
|name=Chaos Cove&lt;br /&gt;
|motto=&lt;br /&gt;
|type=V&lt;br /&gt;
|size=20&lt;br /&gt;
|mayor=[[Discordian]]&lt;br /&gt;
|population=6&amp;lt;BR&amp;gt; [[Lenora]] &amp;lt;BR&amp;gt; [[Chaoticone]] &amp;lt;BR&amp;gt; [[Vastator]] &amp;lt;BR&amp;gt; [[Tabitha]] &amp;lt;BR&amp;gt; [[Menolly]] &amp;lt;BR&amp;gt;&lt;br /&gt;
|allies=[[Libila's Lagoon]]&lt;br /&gt;
|enemies=&lt;br /&gt;
}}&lt;br /&gt;
{{s-wild-hots}}&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Lordtemplar&amp;diff=61585</id>
		<title>Player:Lordtemplar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Lordtemplar&amp;diff=61585"/>
		<updated>2011-01-08T08:00:05Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lord Templar used to live in his abbey in the forests west of Aegis. It now belongs to Edrick.&lt;br /&gt;
&lt;br /&gt;
He moved to Saint Minas for a time with Maniah. After a while, the two of them convinced Gunner to come to Saint Minas. Lord Templar quickly ascended to the rank of the Council member of Saint Minas. Disgusted with the constant abuses of power, misuses of power and overall blatant stupidity, he finally left for wild.&lt;br /&gt;
&lt;br /&gt;
Upon reaching wild he converted to the Horde of the Summoned. After two months he returned to home server and now lives at his second abbey which is on the former island of Saint Minas. Gunner and he renamed it to &amp;quot;Apache Island&amp;quot;. They moved west and formed a village called Azarad's Hold.&lt;br /&gt;
&lt;br /&gt;
A year has passed. LordTemplar, his majesty, now resides on the Freedom Isles server as the King of Azarad's Hold, a glorious castle erected in his name.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Azarad%27s_Hold&amp;diff=33553</id>
		<title>Settlement:Azarad's Hold</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Azarad%27s_Hold&amp;diff=33553"/>
		<updated>2008-05-18T17:00:45Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: ember, techincally, is not part of the village.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Azarad's Hold&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:LordTemplar|Lord Templar]], [[Player:Gunner|Gunner]]&lt;br /&gt;
|population=8&lt;br /&gt;
|allies=Dragon's Point&lt;br /&gt;
|enemies=Aeldell&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Once upon a time, a small band of warriors, [[Player:Agrue|Agrue]], [[Player:Lordtemplar|The Lord Templar]], and [[Player:Gunner|Gunner]] joined the ranks of the ancient island fortress of [[Saint Minas]]. Instantly recognizing its insolence and feeble nature, they destroyed Saint Minas and convinced its followers to leave the tyrannical grip [[Player:Fullkontact|Fullkontact]] had held over the beautiful city. They moved to West island to ensure the tyrant Fullkontact would never return again, and to contain the evil to [[Aeldell]], a word meaning &amp;quot;Prison of great evils&amp;quot; in the ancient tongue.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
If you can make it here, you're in. We're currently recruiting.&lt;br /&gt;
For more information, visit http://wurmonline.com/forum/index.php?topic=2964.0&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
&lt;br /&gt;
If you wish to become an ally, talk to Lord Templar or Gunner.&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Mayors of Azarad's Hold ===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Lordtemplar|Lord Templar]]&lt;br /&gt;
*[[Player:Gunner|Gunner]]&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Azarad's Hold ===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Azmodeus|Azmodeus]]&lt;br /&gt;
*[[Player:Babygirl|Babygirl]]&lt;br /&gt;
*[[Player:Bernhardo|Bernhardo]]&lt;br /&gt;
*[[Player:Fukajin|Fukajin]]&lt;br /&gt;
*[[Player:Huntar|Huntar]]&lt;br /&gt;
*[[Player:Raoth|Raoth]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://noxhub.net/templar/wurm/ Azarad Hold's Current Progress]&lt;br /&gt;
* [http://wurmonline.com/forum/index.php?topic=2964.0 Village Recruit Thread]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Azarad%27s_Hold&amp;diff=33525</id>
		<title>Settlement:Azarad's Hold</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Azarad%27s_Hold&amp;diff=33525"/>
		<updated>2008-05-17T16:14:33Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: revoked my alt&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Azarad's Hold&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:LordTemplar|Lord Templar]], [[Player:Gunner|Gunner]]&lt;br /&gt;
|population=7&lt;br /&gt;
|allies=None (yet)&lt;br /&gt;
|enemies=Fullkontact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Once upon a time, a small band of warriors, [[Player:Agrue|Agrue]], [[Player:Lordtemplar|The Lord Templar]], and [[Player:Gunner|Gunner]] joined the ranks of the ancient island fortress of [[Saint Minas]]. Instantly recognizing its insolence and feeble nature, they destroyed Saint Minas and convinced its followers to leave the tyrannical grip [[Player:Fullkontact|Fullkontact]] had held over the beautiful city. They moved to West island to ensure the tyrant Fullkontact would never return again, and to contain the evil to [[Aeldell]], a word meaning &amp;quot;Prison of great evils&amp;quot; in the ancient tongue.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
If you can make it here, you're in. We're currently recruiting.&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
&lt;br /&gt;
If you wish to become an ally, talk to Lord Templar or Gunner.&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Mayors of Azarad's Hold ===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Lordtemplar|Lord Templar]]&lt;br /&gt;
*[[Player:Gunner|Gunner]]&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Azarad's Hold ===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Babygirl|Babygirl]]&lt;br /&gt;
*[[Player:Bernhardo|Bernhardo]]&lt;br /&gt;
*[[Player:Dannirock|Dannirock]]&lt;br /&gt;
*[[Player:Fukajin|Fukajin]]&lt;br /&gt;
*[[Player:Huntar|Huntar]]&lt;br /&gt;
*[[Player:Raoth|Raoth]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://noxhub.net/templar/wurm/ Azarad Hold's Current Progress]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Farming&amp;diff=33524</id>
		<title>Talk:Farming</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Farming&amp;diff=33524"/>
		<updated>2008-05-17T15:51:59Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: New page: That new guide was written by a newbie. It's riddled with spelling errors and speculation on things about higher level farming. I'm assuming he doesn't even have 15 farming. Should we just...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;That new guide was written by a newbie. It's riddled with spelling errors and speculation on things about higher level farming. I'm assuming he doesn't even have 15 farming. Should we just get rid of it completely?--[[User:Lordtemplar|Lordtemplar]] 10:51, 17 May 2008 (CDT)&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Farming&amp;diff=33523</id>
		<title>Farming</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Farming&amp;diff=33523"/>
		<updated>2008-05-17T15:47:22Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: moving a section below Titles&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The '''farming''' [[skill]] covers tending [[field]]s, sowing and [[harvest]]ing the crops. Crops can take several [[day]]s to grow, during which a farmer should farm the field [[tile]]s to remove weeds. This will improve the harvest. [[Quality]] and amount of the harvest increases when you have a high farming skill. Quality of the [[seed]] also effects the growth time of the fields.&lt;br /&gt;
&lt;br /&gt;
The seeds needed to start farming can be found while [[botanizing]] or from harvesting the crops. Harvested [[cotton]], [[wemp]] and [[pumpkin]] must be picked/crushed to recover seeds for replanting.&lt;br /&gt;
&lt;br /&gt;
Crops can be harvested at any time after the first growth level, but harvesting too early or too late results in a bad crop. Level 20 farmers can determine the optimal height by examining a field. It is also possible to use a [[small barrel]]. When a field reaches optimal height it will be the same height as the small barrel, or a little taller. The color of the field is also possible marker, as it changes to a yellowish-green when ripe. Not recommended in the dark. {{smiley}}&lt;br /&gt;
&lt;br /&gt;
The [[maximum slope]] on which you can sow seeds is 8; attempting to sow seeds on a greater slope results in a message &amp;quot;The ground is not flat enough for crops to grow. You need to flatten it first&amp;quot;. The slope does not appear to effect growth speed or crop quality.&lt;br /&gt;
&lt;br /&gt;
== Examine details ==&lt;br /&gt;
&lt;br /&gt;
Anyone can verify if a field needs tending. &amp;quot;The crops grow steadily&amp;quot; means the field is in order, while &amp;quot;It could use a touch from the rake or some other farming tool&amp;quot; means it must be tidied with a [[rake]]. If the description mentions &amp;quot;rotting old weeds&amp;quot;, the field is overgrown and can no longer be harvested.&lt;br /&gt;
&lt;br /&gt;
Level 10 farmers can determine which type of crop is growing in a field, except at the lowest growth level (&amp;quot;freshly sown&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Level 20 farmers can determine the growth level of a field. The levels are, chronologically sorted:&lt;br /&gt;
&lt;br /&gt;
# You see a patch of freshly sown field.&lt;br /&gt;
# A few green blades pop out of the ground.&lt;br /&gt;
# Small sprouts with many blades grow here.&lt;br /&gt;
# The sprouts are growing, a bit above half their mature height.&lt;br /&gt;
# The field is almost at full height.&lt;br /&gt;
# '''The field is at full height and ready to harvest!'''&lt;br /&gt;
# The field is overaged, and some crop has been ruined.&lt;br /&gt;
# (rotten old weeds, crops completely ruined)&lt;br /&gt;
&lt;br /&gt;
Level 60 farmers can determine the number of items they will get after a harvest when they examine the field. It should be noticed however that the number it shows it not very accurate but more of a minimum since luck and other factors change the final number.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
* [[Rake]] for farming&lt;br /&gt;
* [[Scythe]] for harvesting [[wheat]], [[barley]], [[oat]] and [[rye]]&lt;br /&gt;
* [[Small barrel]] to indicate perfect harvesting time&lt;br /&gt;
&lt;br /&gt;
== Farming Products ==&lt;br /&gt;
&lt;br /&gt;
* [[Barley]]&lt;br /&gt;
* [[Corn]]&lt;br /&gt;
* [[Cotton]]&lt;br /&gt;
* [[Garlic]] '''(new)'''&lt;br /&gt;
* [[Oat]]&lt;br /&gt;
* [[Onion]] '''(new)'''&lt;br /&gt;
* [[Potato]]&lt;br /&gt;
* [[Pumpkin]]&lt;br /&gt;
* [[Rye]]&lt;br /&gt;
* [[Wemp]]&lt;br /&gt;
* [[Wheat]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Farmer at 50 skill&lt;br /&gt;
&lt;br /&gt;
== Tritus' Quick Guide ==&lt;br /&gt;
&lt;br /&gt;
Farming can be a difficult skill to start, in the sense that getting your hands on the seeds as a new player can be extremely time consuming.&lt;br /&gt;
&lt;br /&gt;
So, unless you can buy or are in a village that will provide you with seeds, you are almost wasting your time to think about starting Farming until you have at least 10, probably nearer 15 Botany.&lt;br /&gt;
&lt;br /&gt;
You want a good few tiles fenced off for your farm with either a gate or a gatehouse so that noone can just walk in and Farm or Harvest your crops. I started with a 48 tile enclosure and it took me about two weeks to get my Farming skill to 13 after starting with about 30 seeds that I bought from a seed Merchant in NT.&lt;br /&gt;
&lt;br /&gt;
Once you have sown your seeds, you want to Farm the tile at least once every real day. You will raise your skill more quickly if you spend more time Farm'ing each farmable tile.&lt;br /&gt;
&lt;br /&gt;
Your crops should ripen in about three days but this is not precise. Each tile will grow at a different rate and if you sow 10 seeds at the same time then those ten tiles may ripen indiviually in 2-4 days. 3 days does seem to be about the average though with the tiles needing to be harvested within about 8 hours of becoming ripe.&lt;br /&gt;
&lt;br /&gt;
Your crops will be ripe when the top of the crop, when groomed) is exactly level with the top of a Small Barrel placed in the tile.&lt;br /&gt;
&lt;br /&gt;
If you Harvest early you will get reduced yield and if you Harvest late you will get reduced yield. If you are only get one potato or whatever anyway then you will get nothing.&lt;br /&gt;
&lt;br /&gt;
At higher skill levels you &amp;quot;should&amp;quot; be able to harvest early or late withoput losing all of your crop. (I cannot confirm that personally yet but it seems to be the general opinion).&lt;br /&gt;
&lt;br /&gt;
After you harvest you should Sow the result right back into the tile. You get Farming skill for Harvest'ing and Sow'ing and you will get Farming skill in the following days when you tend the crop and then re-harvest it.&lt;br /&gt;
&lt;br /&gt;
I dont have precise info on crop yields but you can more or less guarantee that you will not get more than one unit of crop back until your Farming skill is at least 10.&lt;br /&gt;
&lt;br /&gt;
At around 10, I was getting one field in ten giving me back more than one unit of crop.&lt;br /&gt;
&lt;br /&gt;
I have been told that, at around 13, your fields will start giving you higher yields more regularly. So basically, your best bet is to assume that you will not be making any gain from your Farming until your skill is at least 15.&lt;br /&gt;
&lt;br /&gt;
In other words, up to that point all your Farming will be very much sow one seed get one seed back.&lt;br /&gt;
&lt;br /&gt;
With a 40 tile farm you will get roughly 1 point of farming per day if you tend your fields twice a day. Takes about 10 mins to tend 40 tiles with a QL 10 Rake.&lt;br /&gt;
&lt;br /&gt;
As your skill level improves yield increases from 1 through 3 and 4 to 6 with 6 being achievable at around skill level 45.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[Dairy farming]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Azarad%27s_Hold&amp;diff=33490</id>
		<title>Settlement:Azarad's Hold</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Azarad%27s_Hold&amp;diff=33490"/>
		<updated>2008-05-15T02:14:30Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Azarad's Hold&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:LordTemplar|Lord Templar]], [[Player:Gunner|Gunner]]&lt;br /&gt;
|population=8&lt;br /&gt;
|allies=None (yet)&lt;br /&gt;
|enemies=Fullkontact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Once upon a time, a small band of warriors, [[Player:Agrue|Agrue]], [[Player:Lordtemplar|The Lord Templar]], and [[Player:Gunner|Gunner]] joined the ranks of the ancient island fortress of [[Saint Minas]]. Instantly recognizing its insolence and feeble nature, they destroyed Saint Minas and convinced its followers to leave the tyrannical grip [[Player:Fullkontact|Fullkontact]] had held over the beautiful city. They moved to West island to ensure the tyrant Fullkontact would never return again, and to contain the evil to [[Aeldell]], a word meaning &amp;quot;Prison of great evils&amp;quot; in the ancient tongue.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
If you can make it here, you're in. We're currently recruiting.&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
&lt;br /&gt;
If you wish to become an ally, talk to Lord Templar or Gunner.&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Mayors of Azarad's Hold ===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Lordtemplar|Lord Templar]]&lt;br /&gt;
*[[Player:Gunner|Gunner]]&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Azarad's Hold ===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Babygirl|Babygirl]]&lt;br /&gt;
*[[Player:Bernhardo|Bernhardo]]&lt;br /&gt;
*[[Player:Dannirock|Dannirock]]&lt;br /&gt;
*[[Player:Fukajin|Fukajin]]&lt;br /&gt;
*[[Player:Huntar|Huntar]]&lt;br /&gt;
*[[Player:Jimjim|Jimjim]]&lt;br /&gt;
*[[Player:Raoth|Raoth]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://noxhub.net/templar/wurm/ Azarad Hold's Current Progress]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Azarad%27s_Hold&amp;diff=33479</id>
		<title>Settlement:Azarad's Hold</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Azarad%27s_Hold&amp;diff=33479"/>
		<updated>2008-05-13T23:35:45Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Azarad's Hold&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:LordTemplar|Lord Templar]], [[Player:Gunner|Gunner]]&lt;br /&gt;
|population=9&lt;br /&gt;
|allies=None (yet)&lt;br /&gt;
|enemies=Fullkontact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Once upon a time, a small band of warriors, [[Player:Agrue|Agrue]], [[Player:Lordtemplar|The Lord Templar]], and [[Player:Gunner|Gunner]] joined the ranks of the ancient island fortress of [[Saint Minas]]. Instantly recognizing its insolence and feeble nature, they destroyed Saint Minas and convinced its followers to leave the tyrannical grip [[Player:Fullkontact|Fullkontact]] had held over the beautiful city. They moved to West island to ensure the tyrant Fullkontact would never return again, and to contain the evil to [[Aeldell]], a word meaning &amp;quot;Prison of great evils&amp;quot; in the ancient tongue.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
If you can make it here, you're in. We're currently recruiting.&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
&lt;br /&gt;
If you wish to become an ally, talk to Lord Templar or Gunner.&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Mayors of Azarad's Hold ===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Lordtemplar|Lord Templar]]&lt;br /&gt;
*[[Player:Gunner|Gunner]]&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Azarad's Hold ===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Babygirl|Babygirl]]&lt;br /&gt;
*[[Player:Dannirock|Dannirock]]&lt;br /&gt;
*[[Player:Ember|Ember]]&lt;br /&gt;
*[[Player:Finnakin|Finnakin]]&lt;br /&gt;
*[[Player:Fukajin|Fukajin]]&lt;br /&gt;
*[[Player:Huntar|Huntar]]&lt;br /&gt;
*[[Player:Jimjim|Jimjim]]&lt;br /&gt;
*[[Player:Raoth|Raoth]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://noxhub.net/templar/wurm/ Azarad Hold's Current Progress]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Azarad%27s_Hold&amp;diff=33470</id>
		<title>Settlement:Azarad's Hold</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Azarad%27s_Hold&amp;diff=33470"/>
		<updated>2008-05-12T22:25:56Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: /* Citizens of Azarad's Hold */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Azarad's Hold&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:LordTemplar|Lord Templar]], [[Player:Gunner|Gunner]]&lt;br /&gt;
|population=9&lt;br /&gt;
|allies=None (yet)&lt;br /&gt;
|enemies=Fullkontact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Once upon a time, a small band of warriors, [[Player:Agrue|Agrue]], [[Player:Lordtemplar|The Lord, Templar]], and [[Player:Gunner|Gunner]] joined the ranks of the ancient island fortress of [[Saint Minas]]. Instantly recognizing its insolence and feeble nature, they destroyed Saint Minas and convinced its followers to leave the tyrannical grip [[Player:Fullkontact|Fullkontact]] had held over the beautiful city. They moved to West island to ensure the tyrant Fullkontact would never return again, and to contain the evil to [[Aeldell]], a word meaning &amp;quot;Prison of great evils&amp;quot; in the ancient tongue.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
If you can make it here, you're in. We're currently recruiting.&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
&lt;br /&gt;
If you wish to become an ally, talk to Lord Templar or Gunner.&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Mayors of Azarad's Hold ===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Lordtemplar|Lord Templar]]&lt;br /&gt;
*[[Player:Gunner|Gunner]]&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Azarad's Hold ===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Babygirl|Babygirl]]&lt;br /&gt;
*[[Player:Dannirock|Dannirock]]&lt;br /&gt;
*[[Player:Ember|Ember]]&lt;br /&gt;
*[[Player:Finnakin|Finnakin]]&lt;br /&gt;
*[[Player:Fukajin|Fukajin]]&lt;br /&gt;
*[[Player:Huntar|Huntar]]&lt;br /&gt;
*[[Player:Jimjim|Jimjim]]&lt;br /&gt;
*[[Player:Raoth|Raoth]]&lt;br /&gt;
&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://noxhub.net/templar/wurm/ Azarad Hold's Current Progress]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Lava_spider&amp;diff=33460</id>
		<title>Lava spider</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Lava_spider&amp;diff=33460"/>
		<updated>2008-05-12T03:52:51Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description == &lt;br /&gt;
An [[animals|animal]] with eight legs, has a light red color to it. Also appears to be on fire.&lt;br /&gt;
*Clawing and biting attacks. Clawing as a primary attack.&lt;br /&gt;
*8 tile eye sight (it will only attack you if you are less than 8 tiles away)&lt;br /&gt;
*Does not destroy walls.&lt;br /&gt;
*Can not swim.&lt;br /&gt;
*Slower than regular huge spiders.&lt;br /&gt;
*20-30 fighting skill with &amp;lt;s&amp;gt;full chain/plate recommended&amp;lt;/s&amp;gt; full leather armor. (Home server)&lt;br /&gt;
*Produces [[meat]] and [[charcoal]] when butchered.&lt;br /&gt;
&lt;br /&gt;
==Fighting Tips==&lt;br /&gt;
&amp;lt;s&amp;gt;Full plate/chain is recommended to fight one.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A full leather armor is the bare minimum for fighting Lava Spiders at lower Fighting levels.&lt;br /&gt;
&lt;br /&gt;
Please add more fighting tips.&lt;br /&gt;
&lt;br /&gt;
Chain/Plate is more suitable when facing a spider or any other animal which bites.&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[Image:Lava Spider.jpg|thumb|250px|left|A Lava Spider]]&lt;br /&gt;
[[Image:Lava Spider2.jpg|thumb|250px|left|A Lava Spider]]&lt;br /&gt;
[[Image:Lavaspider.jpg|thumb|left|200px|A Lava Spider hunting a player!]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Lordtemplar&amp;diff=33455</id>
		<title>Player:Lordtemplar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Lordtemplar&amp;diff=33455"/>
		<updated>2008-05-12T02:52:38Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lord Templar used to live in his abbey in the forests west of Aegis. It now belongs to Edrick.&lt;br /&gt;
&lt;br /&gt;
He moved to Saint Minas for a time with Maniah. After a while, the two of them convinced Gunner to come to Saint Minas. Lord Templar quickly ascended to the rank of the Council member of Saint Minas. Disgusted with the constant abuses of power, misuses of power and overall blatant stupidity, he finally left for wild.&lt;br /&gt;
&lt;br /&gt;
Upon reaching wild he converted to the Horde of the Summoned. After two months he returned to home server and now lives at his second abbey which is on the former island of Saint Minas. Gunner and he renamed it to &amp;quot;Apache Island&amp;quot;. They moved west and formed a village called Azarad's Hold.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gunner&amp;diff=33454</id>
		<title>Player:Gunner</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gunner&amp;diff=33454"/>
		<updated>2008-05-12T02:48:59Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: clarification on edmazur&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gunner, the avid explorer, didn't wait for NT to be built before he set out on his explorations. He went west of Newtown, with Edrick and settled down east of The Woodland Realm, before it was constructed. Ironically, Edmazur, whose skills are much higher than Gunner's, was a newbie at the time, and was saved by Gunner from a few scorpions. After a few weeks of bliss in the wilderness, he ventured with Bludragon to found Dragon's Point, currently located east of Lorwyn's Ridge.&lt;br /&gt;
&lt;br /&gt;
The arrival of the persistent LordTemplar, through his constant inquiring as to when he'd return to the region he'd settled down with Edrick at, he finally moved back. He helped Lordtemplar construct his first abbey, and then built a cliffside mansion, overlooking a small valley between the Bearback Mountain range and Curtain Highway.&lt;br /&gt;
&lt;br /&gt;
LordTemplar, soon a few weeks after the completion of his mansion, moved to Saint Minas with his friend, Maniah. They soon convinced him to move down to Saint Minas, over an hour long walk from Newtown. After a month's mediocre stay at Saint Minas, they left after the outrages and blatant overuse of the KOS power, and following them most of the effective working force of Saint Minas. With Agrue, Raoth and Lordtemplar, they moved to Wild and converted to the Horde of the Summoned.&lt;br /&gt;
&lt;br /&gt;
After a disappointing two week stay in wild, and a brief vacation of Wurm, he returned with Lordtemplar to home, arriving at the desolated, abandoned island of Saint Minas. He claimed Mypoppy's former fort and made it his own. Soon, through the combined resources of Agrue, Blippy, Lordtemplar, Odul, Bernhardo and himself, Gunner and Lordtemplar founded Azarad's Hold, located on the island west of Former Saint Minas, or better known to him as &amp;quot;West Island&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Gunner&amp;diff=33453</id>
		<title>Player:Gunner</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Gunner&amp;diff=33453"/>
		<updated>2008-05-12T02:40:38Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: New page: Gunner, the avid explorer, didn't wait for NT to be built before he set out on his explorations. He went west of Newtown, with Edrick and settled down east of The Woodland Realm, before it...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Gunner, the avid explorer, didn't wait for NT to be built before he set out on his explorations. He went west of Newtown, with Edrick and settled down east of The Woodland Realm, before it was constructed. After a few weeks of bliss in the wilderness, he ventured with Bludragon to found Dragon's Point, currently located east of Lorwyn's Ridge.&lt;br /&gt;
&lt;br /&gt;
The arrival of the persistent LordTemplar, through his constant inquiring as to when he'd return to the region he'd settled down with Edrick at, he finally moved back. He helped Lordtemplar construct his first abbey, and then built a cliffside mansion, overlooking a small valley between the Bearback Mountain range and Curtain Highway. Another good friend of Gunner's also returned to the region upon his arrival, Edmazur.&lt;br /&gt;
&lt;br /&gt;
LordTemplar, soon a few weeks after the completion of his mansion, moved to Saint Minas with his friend, Maniah. They soon convinced him to move down to Saint Minas, over an hour long walk from Newtown. After a month's mediocre stay at Saint Minas, they left after the outrages and blatant overuse of the KOS power, and following them most of the effective working force of Saint Minas. With Agrue, Raoth and Lordtemplar, they moved to Wild and converted to the Horde of the Summoned.&lt;br /&gt;
&lt;br /&gt;
After a disappointing two week stay in wild, and a brief vacation of Wurm, he returned with Lordtemplar to home, arriving at the desolated, abandoned island of Saint Minas. He claimed Mypoppy's former fort and made it his own. Soon, through the combined resources of Agrue, Blippy, Lordtemplar, Odul, Bernhardo and himself, Gunner and Lordtemplar founded Azarad's Hold, located on the island west of Former Saint Minas, or better known to him as &amp;quot;West Island&amp;quot;.&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Gunner&amp;diff=33452</id>
		<title>User:Gunner</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Gunner&amp;diff=33452"/>
		<updated>2008-05-12T02:40:29Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: Redirecting to Player:Gunner&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#Redirect [[Player:Gunner]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Azarad%27s_Hold&amp;diff=33451</id>
		<title>Settlement:Azarad's Hold</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Azarad%27s_Hold&amp;diff=33451"/>
		<updated>2008-05-12T01:51:21Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Azarad's Hold&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:LordTemplar|Lord Templar]], [[Player:Gunner|Gunner]]&lt;br /&gt;
|population=9&lt;br /&gt;
|allies=None (yet)&lt;br /&gt;
|enemies=Fullkontact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Once upon a time, a small band of warriors, [[Player:Agrue|Agrue]], [[Player:Lordtemplar|The Lord, Templar]], and [[Player:Gunner|Gunner]] joined the ranks of the ancient island fortress of [[Saint Minas]]. Instantly recognizing its insolence and feeble nature, they destroyed Saint Minas and convinced its followers to leave the tyrannical grip [[Player:Fullkontact|Fullkontact]] had held over the beautiful city. They moved to West island to ensure the tyrant Fullkontact would never return again, and to contain the evil to [[Aeldell]], a word meaning &amp;quot;Prison of great evils&amp;quot; in the ancient tongue.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
If you can make it here, you're in. We're currently recruiting.&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
&lt;br /&gt;
If you wish to become an ally, talk to Lord Templar or Gunner.&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Mayors of Azarad's Hold ===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Lordtemplar|Lord Templar]]&lt;br /&gt;
*[[Player:Gunner|Gunner]]&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Azarad's Hold ===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Dannirock|Dannirock]]&lt;br /&gt;
*[[Player:Raoth|Raoth]]&lt;br /&gt;
*[[Player:Finnakin|Finnakin]]&lt;br /&gt;
*[[Player:Huntar|Huntar]]&lt;br /&gt;
*[[Player:Jimjim|Jimjim]]&lt;br /&gt;
*[[Player:Babygirl|Babygirl]]&lt;br /&gt;
*[[Player:Ember|Ember]]&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://noxhub.net/templar/wurm/ Azarad Hold's Current Progress]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Azarad%27s_Hold&amp;diff=33450</id>
		<title>Settlement:Azarad's Hold</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Azarad%27s_Hold&amp;diff=33450"/>
		<updated>2008-05-12T01:46:58Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: New page: {{s-home-jk}} {{settlement |name=Azarad's Hold |type=Village |size=5 |mayor=Lord Templar, Gunner |population=9 |allies=None (yet) |enemies=Fullkont...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Azarad's Hold&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=[[Player:LordTemplar|Lord Templar]], [[Player:Gunner|Gunner]]&lt;br /&gt;
|population=9&lt;br /&gt;
|allies=None (yet)&lt;br /&gt;
|enemies=Fullkontact&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
Once upon a time, a small band of warriors, [[Player:Agrue|Agrue]], [[Player:Lordtemplar|The Lord, Templar]], and [[Player:Gunner|Gunner]] joined the ranks of the ancient island fortress of [[Saint Minas]]. Instantly recognizing its insolence and feeble nature, they destroyed Saint Minas and convinced its followers to leave the tyrannical grip [[Player:Fullkontact|Fullkontact]] had held over the beautiful city. They moved to West island to ensure the tyrant Fullkontact would never return again, and to contain the evil to [[Aeldell]], a word meaning &amp;quot;Prison of great evils&amp;quot; in the ancient tongue.&lt;br /&gt;
&lt;br /&gt;
== Recruitment ==&lt;br /&gt;
&lt;br /&gt;
If you can make it here, you're in. We're currently recruiting.&lt;br /&gt;
&lt;br /&gt;
== Alliances ==&lt;br /&gt;
&lt;br /&gt;
If you wish to become an ally, talk to Lord Templar or Gunner.&lt;br /&gt;
&lt;br /&gt;
== People ==&lt;br /&gt;
&lt;br /&gt;
=== Mayors of Azarad's Hold ===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Lordtemplar|Lord Templar]]&lt;br /&gt;
*[[Player:Gunner|Gunner]]&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Azarad's Hold ===&lt;br /&gt;
&lt;br /&gt;
*[[Player:Dannirock|Dannirock]]&lt;br /&gt;
*[[Player:Raoth|Raoth]]&lt;br /&gt;
*[[Player:Finnakin|Finnakin]]&lt;br /&gt;
*[[Player:Huntar|Huntar]]&lt;br /&gt;
*[[Player:Jimjim|Jimjim]]&lt;br /&gt;
*[[Player:Funnybunny|Funnybunny]]&lt;br /&gt;
*[[Player:Ember|Ember]]&lt;br /&gt;
== External links ==&lt;br /&gt;
* [http://noxhub.net/templar/wurm/ Azarad Hold's Current Progress]&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Mypoppy&amp;diff=32608</id>
		<title>Player:Mypoppy</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Mypoppy&amp;diff=32608"/>
		<updated>2008-04-06T00:14:31Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Titles:&lt;br /&gt;
Miner&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Maniah&amp;diff=32492</id>
		<title>Player:Maniah</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Maniah&amp;diff=32492"/>
		<updated>2008-03-31T20:57:55Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;She used to live at Saint Minas.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Lordtemplar&amp;diff=32491</id>
		<title>Player:Lordtemplar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Lordtemplar&amp;diff=32491"/>
		<updated>2008-03-31T20:55:42Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: history.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lord Templar used to live in his abbey in the forests west of Aegis. It now belongs to Edrick.&lt;br /&gt;
&lt;br /&gt;
He moved to Saint Minas for a time with Maniah. After a while, the two of them convinced Gunner to come to Saint Minas. Lord Templar quickly ascended to the rank of the Council member of Saint Minas. Disgusted with the constant abuses of power, misuses of power and overall blatant stupidity, he finally left for wild.&lt;br /&gt;
&lt;br /&gt;
Upon reaching wild he converted to the Horde of the Summoned. After two months he returned to home server and now lives at his second abbey which is on the former island of Saint Minas. It is now known as Azarad's Hold where Gunner and he currently live.&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=32465</id>
		<title>Settlement:Saint Minas</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=32465"/>
		<updated>2008-03-29T05:39:53Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-abandoned}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Saint Minas&lt;br /&gt;
|motto=Stealing your coins, one iron at a time.&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=[[Player:FullKonTacT|FullKonTacT]]&lt;br /&gt;
|population=11&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Gairloch]]&lt;br /&gt;
* [[Silent Hill]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Saint Minas''' is a size 10 [[Jenn-Kellon]] [[Settlement|village]].&lt;br /&gt;
&lt;br /&gt;
Now know as [[Aeldell]]&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
As all the ancient stories tell us, When the world split, the lands divided and from this breaking of the Earth an island was formed, an island blessed by the gods themselves. The isle of Saint Minas. &lt;br /&gt;
&lt;br /&gt;
As the mainland was tamed by culture and vast cities, we turned south to this island paradise. A small, exclusive isle that was granted all the necessary natural resources we could desire. The bounty of fish was great and game stalked the forest. And thus, our journey begins. The creation of the great island fortress, Saint Minas. &lt;br /&gt;
&lt;br /&gt;
The Island Fortress of Saint Minas is looking for citizens to tend to the construction and development of the isle. This is not a task to take lightly as it requires strength, effort and willpower. The current population of the island is small but it is growing, space is limited and only those who can ship out immediately can make it. &lt;br /&gt;
&lt;br /&gt;
Though the trip is dangerous, the emissaries with a little help from the gods will grant you safe passage from most major cities to this island. &lt;br /&gt;
&lt;br /&gt;
== Minas Isle ==&lt;br /&gt;
&lt;br /&gt;
http://img139.imageshack.us/img139/9577/maplp1.jpg   &lt;br /&gt;
http://i6.photobucket.com/albums/y205/undeadeus/midasislesatelliteview.png&lt;br /&gt;
&lt;br /&gt;
== Laws == &lt;br /&gt;
&lt;br /&gt;
* No alternate characters. We do not accept alts in our village ( more than two characters under the same person in the village ), your character will be removed from the village. &lt;br /&gt;
&lt;br /&gt;
* No theft from citizens or any others on the home server. If you steal we will not stand by you and will do everything we can do to help the GM's arrive at a conclusion. &lt;br /&gt;
&lt;br /&gt;
* We do not appreciate racism, sexism, any ISM's .&lt;br /&gt;
&lt;br /&gt;
* Keep swearing to a minimum in village chat. &lt;br /&gt;
&lt;br /&gt;
* Respect '''all''' players.&lt;br /&gt;
&lt;br /&gt;
* '''NO''' Lockpicks&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
=== Lord of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Fullkontact|Fullkontact]] - Supreme Lord of Saint Minas&lt;br /&gt;
* [[Player:Mypoppy|Mypoppy]] - Co-Lord of Saint Minas&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Wootness|Wootness]] - Blacksmith of Saint Minas&lt;br /&gt;
* [[Player:Needle|Needle]] - Guard of Saint Minas&lt;br /&gt;
* [[Player:Aureate|Aureate]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Lahandril|Lahandril]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Persephone|Persephone]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Phirox|Phirox]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Safira|Safiria]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Slein|Slein]] - Serf of Saint Minas&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://wurmonline.com/forum/viewtopic.php?t=17789&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;start=0 Forum Post]&lt;br /&gt;
&lt;br /&gt;
[http://saintminas.proboards92.com/index.cgi Saint Minas Forums]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:The_History_of_the_Horde&amp;diff=31519</id>
		<title>Talk:The History of the Horde</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:The_History_of_the_Horde&amp;diff=31519"/>
		<updated>2008-02-03T18:28:57Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: Removing all content from page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:The_History_of_the_Horde&amp;diff=31518</id>
		<title>Talk:The History of the Horde</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:The_History_of_the_Horde&amp;diff=31518"/>
		<updated>2008-02-03T18:24:11Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: New page: This article uses too much first person and doesn't sound very objective. --~~~~&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This article uses too much first person and doesn't sound very objective.&lt;br /&gt;
--[[User:Lordtemplar|Lordtemplar]] 12:24, 3 February 2008 (CST)&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=31516</id>
		<title>Settlement:Saint Minas</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=31516"/>
		<updated>2008-02-03T18:17:45Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: another person left lol&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Saint Minas&lt;br /&gt;
|motto=Stealing your coins, one iron at a time.&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=[[Player:FullKonTacT|FullKonTacT]]&lt;br /&gt;
|population=11&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Gairloch]]&lt;br /&gt;
* [[Silent Hill]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Saint Minas''' is a size 10 [[Jenn-Kellon]] [[Settlement|village]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
As all the ancient stories tell us, When the world split, the lands divided and from this breaking of the Earth an island was formed, an island blessed by the gods themselves. The isle of Saint Minas. &lt;br /&gt;
&lt;br /&gt;
As the mainland was tamed by culture and vast cities, we turned south to this island paradise. A small, exclusive isle that was granted all the necessary natural resources we could desire. The bounty of fish was great and game stalked the forest. And thus, our journey begins. The creation of the great island fortress, Saint Minas. &lt;br /&gt;
&lt;br /&gt;
The Island Fortress of Saint Minas is looking for citizens to tend to the construction and development of the isle. This is not a task to take lightly as it requires strength, effort and willpower. The current population of the island is small but it is growing, space is limited and only those who can ship out immediately can make it. &lt;br /&gt;
&lt;br /&gt;
Though the trip is dangerous, the emissaries with a little help from the gods will grant you safe passage from most major cities to this island. &lt;br /&gt;
&lt;br /&gt;
== Minas Isle ==&lt;br /&gt;
&lt;br /&gt;
http://img139.imageshack.us/img139/9577/maplp1.jpg  http://i6.photobucket.com/albums/y205/undeadeus/midasislesatelliteview.png&lt;br /&gt;
&lt;br /&gt;
== Laws == &lt;br /&gt;
&lt;br /&gt;
* No alternate characters. We do not accept alts in our village ( more than two characters under the same person in the village ), your character will be removed from the village. &lt;br /&gt;
&lt;br /&gt;
* No theft from citizens or any others on the home server. If you steal we will not stand by you and will do everything we can do to help the GM's arrive at a conclusion. &lt;br /&gt;
&lt;br /&gt;
* We do not appreciate racism, sexism, any ISM's .&lt;br /&gt;
&lt;br /&gt;
* Keep swearing to a minimum in village chat. &lt;br /&gt;
&lt;br /&gt;
* Respect '''all''' players.&lt;br /&gt;
&lt;br /&gt;
* '''NO''' Lockpicks&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
=== Lord of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Fullkontact|Fullkontact]] - Supreme Lord of Saint Minas&lt;br /&gt;
* [[Player:Mypoppy|Mypoppy]] - Co-Lord of Saint Minas&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Wootness|Wootness]] - Blacksmith of Saint Minas&lt;br /&gt;
* [[Player:Needle|Needle]] - Guard of Saint Minas&lt;br /&gt;
* [[Player:Aureate|Aureate]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Lahandril|Lahandril]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Persephone|Persephone]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Phirox|Phirox]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Safira|Safiria]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Slein|Slein]] - Serf of Saint Minas&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://wurmonline.com/forum/viewtopic.php?t=17789&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;start=0 Forum Post]&lt;br /&gt;
&lt;br /&gt;
[http://saintminas.proboards92.com/index.cgi Saint Minas Forums]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=31515</id>
		<title>Settlement:Saint Minas</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=31515"/>
		<updated>2008-02-03T18:17:30Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: /* Citizens of Saint Minas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Saint Minas&lt;br /&gt;
|motto=Stealing your coins, one iron at a time.&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=[[Player:FullKonTacT|FullKonTacT]]&lt;br /&gt;
|population=12&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Gairloch]]&lt;br /&gt;
* [[Silent Hill]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Saint Minas''' is a size 10 [[Jenn-Kellon]] [[Settlement|village]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
As all the ancient stories tell us, When the world split, the lands divided and from this breaking of the Earth an island was formed, an island blessed by the gods themselves. The isle of Saint Minas. &lt;br /&gt;
&lt;br /&gt;
As the mainland was tamed by culture and vast cities, we turned south to this island paradise. A small, exclusive isle that was granted all the necessary natural resources we could desire. The bounty of fish was great and game stalked the forest. And thus, our journey begins. The creation of the great island fortress, Saint Minas. &lt;br /&gt;
&lt;br /&gt;
The Island Fortress of Saint Minas is looking for citizens to tend to the construction and development of the isle. This is not a task to take lightly as it requires strength, effort and willpower. The current population of the island is small but it is growing, space is limited and only those who can ship out immediately can make it. &lt;br /&gt;
&lt;br /&gt;
Though the trip is dangerous, the emissaries with a little help from the gods will grant you safe passage from most major cities to this island. &lt;br /&gt;
&lt;br /&gt;
== Minas Isle ==&lt;br /&gt;
&lt;br /&gt;
http://img139.imageshack.us/img139/9577/maplp1.jpg  http://i6.photobucket.com/albums/y205/undeadeus/midasislesatelliteview.png&lt;br /&gt;
&lt;br /&gt;
== Laws == &lt;br /&gt;
&lt;br /&gt;
* No alternate characters. We do not accept alts in our village ( more than two characters under the same person in the village ), your character will be removed from the village. &lt;br /&gt;
&lt;br /&gt;
* No theft from citizens or any others on the home server. If you steal we will not stand by you and will do everything we can do to help the GM's arrive at a conclusion. &lt;br /&gt;
&lt;br /&gt;
* We do not appreciate racism, sexism, any ISM's .&lt;br /&gt;
&lt;br /&gt;
* Keep swearing to a minimum in village chat. &lt;br /&gt;
&lt;br /&gt;
* Respect '''all''' players.&lt;br /&gt;
&lt;br /&gt;
* '''NO''' Lockpicks&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
=== Lord of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Fullkontact|Fullkontact]] - Supreme Lord of Saint Minas&lt;br /&gt;
* [[Player:Mypoppy|Mypoppy]] - Co-Lord of Saint Minas&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Wootness|Wootness]] - Blacksmith of Saint Minas&lt;br /&gt;
* [[Player:Needle|Needle]] - Guard of Saint Minas&lt;br /&gt;
* [[Player:Aureate|Aureate]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Lahandril|Lahandril]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Persephone|Persephone]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Phirox|Phirox]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Safira|Safiria]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Slein|Slein]] - Serf of Saint Minas&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://wurmonline.com/forum/viewtopic.php?t=17789&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;start=0 Forum Post]&lt;br /&gt;
&lt;br /&gt;
[http://saintminas.proboards92.com/index.cgi Saint Minas Forums]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=31427</id>
		<title>Settlement:Saint Minas</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=31427"/>
		<updated>2008-02-01T17:12:26Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Saint Minas&lt;br /&gt;
|motto=Stealing your coins, one iron at a time.&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=[[Player:FullKonTacT|FullKonTacT]]&lt;br /&gt;
|population=12&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Gairloch]]&lt;br /&gt;
* [[Silent Hill]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Saint Minas''' is a size 10 [[Jenn-Kellon]] [[Settlement|village]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
As all the ancient stories tell us, When the world split, the lands divided and from this breaking of the Earth an island was formed, an island blessed by the gods themselves. The isle of Saint Minas. &lt;br /&gt;
&lt;br /&gt;
As the mainland was tamed by culture and vast cities, we turned south to this island paradise. A small, exclusive isle that was granted all the necessary natural resources we could desire. The bounty of fish was great and game stalked the forest. And thus, our journey begins. The creation of the great island fortress, Saint Minas. &lt;br /&gt;
&lt;br /&gt;
The Island Fortress of Saint Minas is looking for citizens to tend to the construction and development of the isle. This is not a task to take lightly as it requires strength, effort and willpower. The current population of the island is small but it is growing, space is limited and only those who can ship out immediately can make it. &lt;br /&gt;
&lt;br /&gt;
Though the trip is dangerous, the emissaries with a little help from the gods will grant you safe passage from most major cities to this island. &lt;br /&gt;
&lt;br /&gt;
== Minas Isle ==&lt;br /&gt;
&lt;br /&gt;
http://img139.imageshack.us/img139/9577/maplp1.jpg  http://i6.photobucket.com/albums/y205/undeadeus/midasislesatelliteview.png&lt;br /&gt;
&lt;br /&gt;
== Laws == &lt;br /&gt;
&lt;br /&gt;
* No alternate characters. We do not accept alts in our village ( more than two characters under the same person in the village ), your character will be removed from the village. &lt;br /&gt;
&lt;br /&gt;
* No theft from citizens or any others on the home server. If you steal we will not stand by you and will do everything we can do to help the GM's arrive at a conclusion. &lt;br /&gt;
&lt;br /&gt;
* We do not appreciate racism, sexism, any ISM's .&lt;br /&gt;
&lt;br /&gt;
* Keep swearing to a minimum in village chat. &lt;br /&gt;
&lt;br /&gt;
* Respect '''all''' players.&lt;br /&gt;
&lt;br /&gt;
* '''NO''' Lockpicks&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
=== Lord of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Fullkontact|Fullkontact]] - Supreme Lord of Saint Minas&lt;br /&gt;
* [[Player:Mypoppy|Mypoppy]] - Co-Lord of Saint Minas&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Wootness|Wootness]] - Blacksmith of Saint Minas&lt;br /&gt;
* [[Player:Needle|Needle]] - Guard of Saint Minas&lt;br /&gt;
* [[Player:Aureate|Aureate]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Persephone|Azaliya]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Lahandril|Lahandril]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Persephone|Persephone]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Phirox|Phirox]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Safira|Safiria]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Slein|Slein]] - Serf of Saint Minas&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://wurmonline.com/forum/viewtopic.php?t=17789&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;start=0 Forum Post]&lt;br /&gt;
&lt;br /&gt;
[http://saintminas.proboards92.com/index.cgi Saint Minas Forums]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=31264</id>
		<title>Settlement:Saint Minas</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=31264"/>
		<updated>2008-01-27T04:20:12Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Saint Minas&lt;br /&gt;
|motto=Stealing your coins, one iron at a time.&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=[[Player:Mypoppy|Mypoppy]]&lt;br /&gt;
|population=12&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Gairloch]]&lt;br /&gt;
* [[Silent Hill]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Saint Minas''' is a size 10 [[Jenn-Kellon]] [[Settlement|village]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
As all the ancient stories tell us, When the world split, the lands divided and from this breaking of the Earth an island was formed, an island blessed by the gods themselves. The isle of Saint Minas. &lt;br /&gt;
&lt;br /&gt;
As the mainland was tamed by culture and vast cities, we turned south to this island paradise. A small, exclusive isle that was granted all the necessary natural resources we could desire. The bounty of fish was great and game stalked the forest. And thus, our journey begins. The creation of the great island fortress, Saint Minas. &lt;br /&gt;
&lt;br /&gt;
The Island Fortress of Saint Minas is looking for citizens to tend to the construction and development of the isle. This is not a task to take lightly as it requires strength, effort and willpower. The current population of the island is small but it is growing, space is limited and only those who can ship out immediately can make it. &lt;br /&gt;
&lt;br /&gt;
Though the trip is dangerous, the emissaries with a little help from the gods will grant you safe passage from most major cities to this island. &lt;br /&gt;
&lt;br /&gt;
== Minas Isle ==&lt;br /&gt;
&lt;br /&gt;
http://img139.imageshack.us/img139/9577/maplp1.jpg  http://i6.photobucket.com/albums/y205/undeadeus/midasislesatelliteview.png&lt;br /&gt;
&lt;br /&gt;
== Laws == &lt;br /&gt;
&lt;br /&gt;
* No alternate characters. We do not accept alts in our village ( more than two characters under the same person in the village ), your character will be removed from the village. &lt;br /&gt;
&lt;br /&gt;
* No theft from citizens or any others on the home server. If you steal we will not stand by you and will do everything we can do to help the GM's arrive at a conclusion. &lt;br /&gt;
&lt;br /&gt;
* We do not appreciate racism, sexism, any ISM's .&lt;br /&gt;
&lt;br /&gt;
* Keep swearing to a minimum in village chat. &lt;br /&gt;
&lt;br /&gt;
* Respect '''all''' players.&lt;br /&gt;
&lt;br /&gt;
* '''NO''' Lockpicks&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
=== Lord of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Fullkontact|Fullkontact]] - Supreme Lord of Saint Minas&lt;br /&gt;
* [[Player:Mypoppy|Mypoppy]] - Co-Lord of Saint Minas&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Wootness|Wootness]] - Blacksmith of Saint Minas&lt;br /&gt;
* [[Player:Needle|Needle]] - Guard of Saint Minas&lt;br /&gt;
* [[Player:Aureate|Aureate]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Persephone|Azaliya]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Candee|Candee]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Lahandril|Lahandril]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Persephone|Persephone]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Phirox|Phirox]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Safira|Safiria]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Slein|Slein]] - Serf of Saint Minas&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://wurmonline.com/forum/viewtopic.php?t=17789&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;start=0 Forum Post]&lt;br /&gt;
&lt;br /&gt;
[http://saintminas.proboards92.com/index.cgi Saint Minas Forums]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=31154</id>
		<title>Settlement:Saint Minas</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=31154"/>
		<updated>2008-01-21T00:20:47Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Saint Minas&lt;br /&gt;
|motto=Stealing your coins, one iron at a time.&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=[[Player:Mypoppy|Mypoppy]]&lt;br /&gt;
|population=16&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Gairloch]]&lt;br /&gt;
* [[Silent Hill]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Saint Minas''' is a size 10 [[Jenn-Kellon]] [[Settlement|village]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
As all the ancient stories tell us, When the world split, the lands divided and from this breaking of the Earth an island was formed, an island blessed by the gods themselves. The isle of Saint Minas. &lt;br /&gt;
&lt;br /&gt;
As the mainland was tamed by culture and vast cities, we turned south to this island paradise. A small, exclusive isle that was granted all the necessary natural resources we could desire. The bounty of fish was great and game stalked the forest. And thus, our journey begins. The creation of the great island fortress, Saint Minas. &lt;br /&gt;
&lt;br /&gt;
The Island Fortress of Saint Minas is looking for citizens to tend to the construction and development of the isle. This is not a task to take lightly as it requires strength, effort and willpower. The current population of the island is small but it is growing, space is limited and only those who can ship out immediately can make it. &lt;br /&gt;
&lt;br /&gt;
Though the trip is dangerous, the emissaries with a little help from the gods will grant you safe passage from most major cities to this island. &lt;br /&gt;
&lt;br /&gt;
== Minas Isle ==&lt;br /&gt;
&lt;br /&gt;
http://img139.imageshack.us/img139/9577/maplp1.jpg  http://i6.photobucket.com/albums/y205/undeadeus/midasislesatelliteview.png&lt;br /&gt;
&lt;br /&gt;
== Laws == &lt;br /&gt;
&lt;br /&gt;
* No alternate characters. We do not accept alts in our village ( more than two characters under the same person in the village ), your character will be removed from the village. &lt;br /&gt;
&lt;br /&gt;
* No theft from citizens or any others on the home server. If you steal we will not stand by you and will do everything we can do to help the GM's arrive at a conclusion. &lt;br /&gt;
&lt;br /&gt;
* We do not appreciate racism, sexism, any ISM's .&lt;br /&gt;
&lt;br /&gt;
* Keep swearing to a minimum in village chat. &lt;br /&gt;
&lt;br /&gt;
* Respect '''all''' players.&lt;br /&gt;
&lt;br /&gt;
* '''NO''' Lockpicks&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
=== Lord of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Fullkontact|Fullkontact]] - Supreme Lord of Saint Minas&lt;br /&gt;
* [[Player:Mypoppy|Mypoppy]] - Co-Lord of Saint Minas&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Player:Agrue|Agrue]] - Member of the Council of Saint Minas&lt;br /&gt;
* [[Player:Lordtemplar|Lord Templar]] - Member of the Council of Saint Minas&lt;br /&gt;
* [[Player:Wootness|Wootness]] - Blacksmith of Saint Minas&lt;br /&gt;
* [[Player:Gunner|Gunner]] - Battlemaster of Saint Minas&lt;br /&gt;
* [[Player:Needle|Needle]] - Guard of Saint Minas&lt;br /&gt;
* [[Player:Aureate|Aureate]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Persephone|Azaliya]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Candee|Candee]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Lahandril|Lahandril]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Persephone|Persephone]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Phirox|Phirox]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Raoth|Raoth]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Safira|Safiria]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Slein|Slein]] - Serf of Saint Minas&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://wurmonline.com/forum/viewtopic.php?t=17789&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;start=0 Forum Post]&lt;br /&gt;
&lt;br /&gt;
[http://saintminas.proboards92.com/index.cgi Saint Minas Forums]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=31153</id>
		<title>Settlement:Saint Minas</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=31153"/>
		<updated>2008-01-21T00:20:22Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: /* Citizens */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Saint Minas&lt;br /&gt;
|motto=Stealing your coins, one iron at a time.&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=[[Player:Mypoppy|Mypoppy]]&lt;br /&gt;
|population=11&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Aquae Arremetiae]]&lt;br /&gt;
* [[Gairloch]]&lt;br /&gt;
* [[Roadside]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Saint Minas''' is a size 10 [[Jenn-Kellon]] [[Settlement|village]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
As all the ancient stories tell us, When the world split, the lands divided and from this breaking of the Earth an island was formed, an island blessed by the gods themselves. The isle of Saint Minas. &lt;br /&gt;
&lt;br /&gt;
As the mainland was tamed by culture and vast cities, we turned south to this island paradise. A small, exclusive isle that was granted all the necessary natural resources we could desire. The bounty of fish was great and game stalked the forest. And thus, our journey begins. The creation of the great island fortress, Saint Minas. &lt;br /&gt;
&lt;br /&gt;
The Island Fortress of Saint Minas is looking for citizens to tend to the construction and development of the isle. This is not a task to take lightly as it requires strength, effort and willpower. The current population of the island is small but it is growing, space is limited and only those who can ship out immediately can make it. &lt;br /&gt;
&lt;br /&gt;
Though the trip is dangerous, the emissaries with a little help from the gods will grant you safe passage from most major cities to this island. &lt;br /&gt;
&lt;br /&gt;
== Minas Isle ==&lt;br /&gt;
&lt;br /&gt;
http://img139.imageshack.us/img139/9577/maplp1.jpg  http://i6.photobucket.com/albums/y205/undeadeus/midasislesatelliteview.png&lt;br /&gt;
&lt;br /&gt;
== Laws == &lt;br /&gt;
&lt;br /&gt;
* No alternate characters. We do not accept alts in our village ( more than two characters under the same person in the village ), your character will be removed from the village. &lt;br /&gt;
&lt;br /&gt;
* No theft from citizens or any others on the home server. If you steal we will not stand by you and will do everything we can do to help the GM's arrive at a conclusion. &lt;br /&gt;
&lt;br /&gt;
* We do not appreciate racism, sexism, any ISM's .&lt;br /&gt;
&lt;br /&gt;
* Keep swearing to a minimum in village chat. &lt;br /&gt;
&lt;br /&gt;
* Respect '''all''' players.&lt;br /&gt;
&lt;br /&gt;
* '''NO''' Lockpicks&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
=== Lord of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Fullkontact|Fullkontact]] - Supreme Lord of Saint Minas&lt;br /&gt;
* [[Player:Mypoppy|Mypoppy]] - Co-Lord of Saint Minas&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* [[Player:Agrue|Agrue]] - Member of the Council of Saint Minas&lt;br /&gt;
* [[Player:Lordtemplar|Lord Templar]] - Member of the Council of Saint Minas&lt;br /&gt;
* [[Player:Wootness|Wootness]] - Blacksmith of Saint Minas&lt;br /&gt;
* [[Player:Gunner|Gunner]] - Battlemaster of Saint Minas&lt;br /&gt;
* [[Player:Needle|Needle]] - Guard of Saint Minas&lt;br /&gt;
* [[Player:Aureate|Aureate]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Persephone|Azaliya]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Candee|Candee]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Lahandril|Lahandril]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Persephone|Persephone]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Phirox|Phirox]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Raoth|Raoth]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Safira|Safiria]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Slein|Slein]] - Serf of Saint Minas&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://wurmonline.com/forum/viewtopic.php?t=17789&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;start=0 Forum Post]&lt;br /&gt;
&lt;br /&gt;
[http://saintminas.proboards92.com/index.cgi Saint Minas Forums]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=31117</id>
		<title>Settlement:Saint Minas</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=31117"/>
		<updated>2008-01-20T07:15:26Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: /* Citizens of Saint Minas */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Saint Minas&lt;br /&gt;
|motto=Stealing your coins, one iron at a time.&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=[[Player:Mypoppy|Mypoppy]]&lt;br /&gt;
|population=11&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Aquae Arremetiae]]&lt;br /&gt;
* [[Gairloch]]&lt;br /&gt;
* [[Roadside]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Saint Minas''' is a size 10 [[Jenn-Kellon]] [[Settlement|village]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
As all the ancient stories tell us, When the world split, the lands divided and from this breaking of the Earth an island was formed, an island blessed by the gods themselves. The isle of Saint Minas. &lt;br /&gt;
&lt;br /&gt;
As the mainland was tamed by culture and vast cities, we turned south to this island paradise. A small, exclusive isle that was granted all the necessary natural resources we could desire. The bounty of fish was great and game stalked the forest. And thus, our journey begins. The creation of the great island fortress, Saint Minas. &lt;br /&gt;
&lt;br /&gt;
The Island Fortress of Saint Minas is looking for citizens to tend to the construction and development of the isle. This is not a task to take lightly as it requires strength, effort and willpower. The current population of the island is small but it is growing, space is limited and only those who can ship out immediately can make it. &lt;br /&gt;
&lt;br /&gt;
Though the trip is dangerous, the emissaries with a little help from the gods will grant you safe passage from most major cities to this island. &lt;br /&gt;
&lt;br /&gt;
== Minas Isle ==&lt;br /&gt;
&lt;br /&gt;
http://img139.imageshack.us/img139/9577/maplp1.jpg  http://i6.photobucket.com/albums/y205/undeadeus/midasislesatelliteview.png&lt;br /&gt;
&lt;br /&gt;
== Laws == &lt;br /&gt;
&lt;br /&gt;
* No alternate characters. We do not accept alts in our village ( more than two characters under the same person in the village ), your character will be removed from the village. &lt;br /&gt;
&lt;br /&gt;
* No theft from citizens or any others on the home server. If you steal we will not stand by you and will do everything we can do to help the GM's arrive at a conclusion. &lt;br /&gt;
&lt;br /&gt;
* We do not appreciate racism, sexism, any ISM's .&lt;br /&gt;
&lt;br /&gt;
* Keep swearing to a minimum in village chat. &lt;br /&gt;
&lt;br /&gt;
* Respect '''all''' players.&lt;br /&gt;
&lt;br /&gt;
* '''NO''' Lockpicks&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
=== Lord of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Player:Fullkontact|Fullkontact]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Player:Mypoppy|Mypoppy]]&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Agrue|Agrue]] - Member of the Council of Saint Minas&lt;br /&gt;
* [[Player:Lordtemplar|Lord Templar]] - Member of the Council of Saint Minas&lt;br /&gt;
* [[Player:Wootness|Wootness]] - Blacksmith of Saint Minas&lt;br /&gt;
* [[Player:Gunner|Gunner]] - Battlemaster of Saint Minas&lt;br /&gt;
* [[Player:Aureate|Aureate]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Persephone|Azaliya]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Candee|Candee]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Lahandril|Lahandril]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Needle|Needle]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Persephone|Persephone]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Phirox|Phirox]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Raoth|Raoth]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Safira|Safiria]] - Serf of Saint Minas&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://wurmonline.com/forum/viewtopic.php?t=17789&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;start=0 Forum Post]&lt;br /&gt;
&lt;br /&gt;
[http://saintminas.proboards92.com/index.cgi Saint Minas Forums]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Knives&amp;diff=30953</id>
		<title>Knives</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Knives&amp;diff=30953"/>
		<updated>2008-01-13T18:17:16Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills | Skills]] / [[Knives]]&lt;br /&gt;
&lt;br /&gt;
This skill increases as you use knives to complete actions. Butchering knives and carving knives are examples.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Knives]]&lt;br /&gt;
[[Category:Babel/K]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Knives&amp;diff=30952</id>
		<title>Talk:Knives</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Knives&amp;diff=30952"/>
		<updated>2008-01-13T18:17:05Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Not a stub ==&lt;br /&gt;
&lt;br /&gt;
There is really nothing else to say for this topic. -[[User:Mojo|Mojo]] 11:26, 13 January 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
Unstubbed.&lt;br /&gt;
--[[User:Lordtemplar|Lordtemplar]] 12:17, 13 January 2008 (CST)&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Guide_for_new_players&amp;diff=30951</id>
		<title>Talk:Guide for new players</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Guide_for_new_players&amp;diff=30951"/>
		<updated>2008-01-13T18:16:24Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This Guide isn't really the best, I vote it be deleted because of the better tutorials ([[Tutorials]]). -[[User:Mojo|Mojo]] 11:24, 13 January 2008 (CST)&lt;br /&gt;
&lt;br /&gt;
I agree. Written for newbs, by newbs. You can tell this guide sucks right off the bat BeCaUsE oF CoOl CaPiTiLiZaTiOn~&lt;br /&gt;
--[[User:Lordtemplar|Lordtemplar]] 12:16, 13 January 2008 (CST)&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bear_cave&amp;diff=30929</id>
		<title>Bear cave</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bear_cave&amp;diff=30929"/>
		<updated>2008-01-13T16:24:05Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Brown bear]]s and [[black bear]]s spawn here.&lt;br /&gt;
&lt;br /&gt;
The model is currently a bag with ? on it.&lt;br /&gt;
&lt;br /&gt;
It cannot be destroyed.&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cave_bug_mound&amp;diff=30928</id>
		<title>Cave bug mound</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cave_bug_mound&amp;diff=30928"/>
		<updated>2008-01-13T16:23:20Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Cave bug]]s spawn here.&lt;br /&gt;
&lt;br /&gt;
The model is currently a bag with ? on it.&lt;br /&gt;
&lt;br /&gt;
It cannot be destroyed.&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dog_hole&amp;diff=30927</id>
		<title>Dog hole</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dog_hole&amp;diff=30927"/>
		<updated>2008-01-13T16:22:50Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Dog]]s spawn here.&lt;br /&gt;
&lt;br /&gt;
The model is currently a bag with ? on it.&lt;br /&gt;
&lt;br /&gt;
It cannot be destroyed.&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Guides:Tips_for_Skills&amp;diff=30895</id>
		<title>Guides:Tips for Skills</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Guides:Tips_for_Skills&amp;diff=30895"/>
		<updated>2008-01-12T18:36:06Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: /* Weaponsmithing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Here is the 'Tips for Skills' page. You can come to this page and put in info on how to raise a certain skill, e.g. what are the tricks of the trade and you can ask for help raising a skill.&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
&lt;br /&gt;
Typical rule of thumb for optimal overall [[skill]] gain is creating items with a chance of 50% (as shown on the item's menu), or improving items 10 [[quality]] (ql) higher than the related skill. &lt;br /&gt;
&lt;br /&gt;
In some skills and crafts there will be no actual displayed creation chance. [[Mining]] to cite one example.&lt;br /&gt;
&lt;br /&gt;
'''Improving''' - Having the best tools and raw materials (resources) you can get your claws on is best. In addition, finding the one item in the skill that uses the least amount of raw materials for improving is desirable.&lt;br /&gt;
&lt;br /&gt;
'''Creation''' - Having a creation chance around 50% seems to give the best skill gain. This chance is calculated based on a number of factors to varying degrees: skill, raw material ql, tool ql, and etc. The exact emphasis can differ from item to item. Typically the quality of the parts and tools have the most impact with skill playing a close second.&lt;br /&gt;
&lt;br /&gt;
'''Enchantments''' - [[Circle of Cunning]] (CoC) and [[Wind of Ages]] (WoA) are both extremely helpful, except where specifically noted otherwise.&lt;br /&gt;
&lt;br /&gt;
==Blacksmithing==&lt;br /&gt;
&lt;br /&gt;
To get started it's best to have a forge of decent QL and good QL tools.  This ensures that your forge will remain hot for longer and heat things faster, and that you will have less of a chance of failing while imping.  &lt;br /&gt;
&lt;br /&gt;
What I find handy when skilling up is to make multiple copies of an item and work on them all simultaneously.  If you are also a miner or have ready access to unlimited ore, then you can work on any items you want.  If you only have limited access to ore and/or are only working for skill, then your best bet is to create and improve needles.  They use .001 lump to create, use hardly anything to imp, and you can fit a hundred in a bowl or jar.&lt;br /&gt;
&lt;br /&gt;
Skill gain is faster the more difficult the work; improving items to 30 points below your level won't generate skillgain as fast as improving items to 10 below your skill level, and so forth.&lt;br /&gt;
&lt;br /&gt;
==Jewelrysmithing==&lt;br /&gt;
&lt;br /&gt;
In order to practice jewelrysmithing you need the same tools as for any other smithing skill: whetstone, hammer, pelt, and water.  The higher the QL of your tools, the greater the chance to succeed when improving.  &lt;br /&gt;
&lt;br /&gt;
To train JSing it is best to begin with making bowls for initial skill.  Bowls can be made of any metal, resulting in high resource availability.  As with all skills involving improving, you should endeavor to improve each bowl (and all subsequent items) to your skill plus 10 for maximum skill gain.  Eventually, presuming access to silver or gold ore, you can progress to creating armrings.  These have a relatively high creation chance for low-skill Jewelrysmiths, and are worth a pretty penny to traders.  Their downside is that since they weigh 0.30 each, they consume a lot of gold lump per imp attempt.  You can endure this extra lump cost for a while if you have ready access to ore, but if not it is best to skip armrings entirely and proceed to the final item: rings.  While their creation chance is initially low, they only weigh 0.05, meaning that a 0.10 lump lasts for 30 uses.  &lt;br /&gt;
&lt;br /&gt;
==Carpentry==&lt;br /&gt;
&lt;br /&gt;
To raise [[carpentry]] the best way is building [[house|houses]] or grinding sub skills like [[fine carpentry]], [[bowyery]] and [[fletching]]. Don't use [[Wind of Ages]] on your [[mallet]] when you're building, as it results in reduced skillgain.&lt;br /&gt;
&lt;br /&gt;
For help in building houses, it is strongly recommended that you visit [[The &amp;quot;how do I build a house?&amp;quot; guide.]]&lt;br /&gt;
&lt;br /&gt;
==Digging/Terraforming==&lt;br /&gt;
&lt;br /&gt;
To grind [[digging]] skill up, use a good [[Circle of Cunning]] [[shovel]] and try not to keep your eye on the skillgain; trust me it seems like you get your skill up faster.  Look for an area you want to [[flatten]] or terraform, and then dig the areas needed and dump the [[dirt]] in areas needed. For example:-&lt;br /&gt;
&lt;br /&gt;
You want a bit of land to be flat and you find out some of it is already flat so you dig the areas are not flat.&lt;br /&gt;
-------100--------Leave the same&lt;br /&gt;
-------100--------Leave the same&lt;br /&gt;
-------150-------- Dig 50 here &lt;br /&gt;
-------100--------Leave the same&lt;br /&gt;
-------100--------Leave the same&lt;br /&gt;
&lt;br /&gt;
If there is only a small bit that needs terraforming then expand the area. Cut some trees down around the edge to make a 5x5 flat surface into a 10x10. Do this as much as you can and your skill will shoot up.&lt;br /&gt;
&lt;br /&gt;
'''Remember don't look at the skills until you have finished at least a 5x5 surface'''&lt;br /&gt;
&lt;br /&gt;
Note: Using the &amp;quot;Flatten&amp;quot; command will give A LOT more skill than simply digging. However its not  as productive to randomly flatten areas. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
For more information see the following guides [[Digging]] and [[Guides/FlatRaising]]&lt;br /&gt;
&lt;br /&gt;
==Farming==&lt;br /&gt;
&lt;br /&gt;
The best way to grind your farming skill is to start with ''Bread crops'' or [[Wemp]]. ([[Oat]], [[Wheat]] &amp;amp; [[Barley]]) You may wonder why, but the reason is that you ALWAYS gain seeds for replanting.&lt;br /&gt;
&lt;br /&gt;
To get started so should you start with a 10x10 field for maximum skill gain. Get a small barrel and LOTS of time and you are set. (Read the [[Farming]] article for common farming knowledge.)&lt;br /&gt;
&lt;br /&gt;
==Fighting==&lt;br /&gt;
&lt;br /&gt;
There's two ways to train fighting, the safe way and the dangerous way:&lt;br /&gt;
&lt;br /&gt;
I recommend using the safe way until around 10 fighting, then go off hunting.&lt;br /&gt;
&lt;br /&gt;
===Safe Way===&lt;br /&gt;
&lt;br /&gt;
Create a practice doll and equip a shaft.  Then beat it senseless for a bit, keeping its damage below 20 at all times.  Never, EVER use a true weapon, especially a sword, on a practice doll.  It's a complete waste of a good weapon and destroys the practice doll in no time.  Not recommended.&lt;br /&gt;
&lt;br /&gt;
===Dangerous Way===&lt;br /&gt;
&lt;br /&gt;
Go hunting.  That's it.  Just go hunting.  You first want to try hunting down simple farm animals such as pigs, pheasants, roosters, bulls, cows, etc.  Even wild cats work at the start.  At around 10 fighting you want to get some leg protection and hunt down wolves.  The wolves aim for the legs alot, so leg protection will save you health in the end.&lt;br /&gt;
&lt;br /&gt;
==Leatherworking==&lt;br /&gt;
&lt;br /&gt;
To leatherwork properly you will need; a needle, an awl, some leather, a leather knife and a mallet.&lt;br /&gt;
&lt;br /&gt;
The best way to begin your leatherworking career is to make a leather belt. This is because leather belts are the cheapest(don't take much leather) to make and you will most likely not fail. From then, get a piece of leather of high-ish QL and improve the belt until you need another tool. Keep improving it and you will gain skill. Once you have a higher chance on other items, make lots of gloves and improve them all to 15QL. Keep doing this with higher difficulty items and once your skill reaches 10-15. Try and stud some of them (it takes 0.2 kg of rivets to stud ALL leather items apart from leather pants which take 0.8 and leather jackets which take 0.4)&lt;br /&gt;
&lt;br /&gt;
As your skill goes up you will need better QL tools. &lt;br /&gt;
Tool QL and skill level limits your max improving QL, not the raw leather QL.&lt;br /&gt;
&lt;br /&gt;
==Lock Smithing==&lt;br /&gt;
&lt;br /&gt;
To raise lock smithing, you will need to make [[key form]]. This is achieved by using a key on clay, make sure the key is of low ql so that your success chance is around 50% for optimal skill gain.  '''You do not need to fire the clay mold!''' After 25 lock smithing, the fastest way to get skill is to get a [[small anvil]] that is the right ql to get you a 50% chance to make a [[lockpick]]. A pure [[Circle of Cunning]] anvil is recommended for this.&lt;br /&gt;
&lt;br /&gt;
==Masonry==&lt;br /&gt;
&lt;br /&gt;
Building houses is said to be good skill gain, but you can't even do that until you hit 30 [[Masonry]], and at 75 skill I personally gain no skill using my WoA/CoC [[trowel]] even after putting up 10 walls. The best way to gain skill is to simply improve [[grindstone]]s and other items that fall under the [[Stone cutting]] sub-category. Many towns don't allow [[statue]] spamming, as this contributes to lag, while [[grindstone]]s can fit in [[chest]]s and be carried easily, which is why they are preferred. The bonus to this is that you will also have higher %s on making [[stone brick]]s and [[stone slab]]s. Imping [[forge]]s and [[oven]]s is also great skill gain, but does add a large amount of clutter to an area.&lt;br /&gt;
&lt;br /&gt;
==Mining==&lt;br /&gt;
&lt;br /&gt;
To grind [[mining]] people usually ask for an insanely high [[Quality|ql]] [[pickaxe]] with [[Wind of Ages]] spell. This isn't the way to go. You want a relatively low ql pick with as much [[Circle of Cunning]] on it as possible, this will give a lot of skill if you mine [[rock shards]] with it as it heightens the difficulty and the mine time, its the mine time that improves the skill gain in mining, longer mine time = more skill #.&lt;br /&gt;
&lt;br /&gt;
Mining [[rock shards]] is easier for a new player up to a decent skill level (20 -30?) but from then on if you want to grind [[mining]] I would suggest mining on an [[ore]] [[vein]]. At around 30 skill, [[mining]] [[iron]] may be the best option for you, but as you get up to around 40 or even 50 in mining, you should mine [[Gold]] or [[Silver]]. I would not recommend you start off mining on gold or silver because you are very unlikely to get any ore above ql 1.00 (Mining a ql 1.00 ore/shard gives no skillgain whatsoever)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;# There is actually some disagreement about this. Some people are of the opinion that the extra mining actions with a fast pick make up for the loss of skillgain due to short timers. There is also a 3rd camp which believes that it makes little difference which method you prefer &amp;amp; that skillgain will be about the same if you spend the same total amount of time mining. If this is the case, then how many shards (or how much ore) you want at the end of your mining session might be more important.)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weaponsmithing==&lt;br /&gt;
&lt;br /&gt;
Do not care about Blades smithing and Weapon heads smithing skills, that skills you will get while making actual weapons over time. Best item to skill weaponsmithing to 40 are butchering knives, imping butchering knife takes only 0,02kg of iron. First make yourself about 150-200 butchering knife blades, don't care about failures, it will pass over time. Finish unfinished ones, do not imp blades it's a waste of time. For making blades use 1-20ql iron, anything over will be a waste. When you will make 150-200 blades also make same amount of wooden handles. Make first batch of butchering knives, use about half blades for making knives, finish unfinished butchering knives, set yourself a target ql (your actual skill in weapon smithing + 8-10 points. For example, having 10 weaponsmithing you will be able to make weapons with quality about 20). Improve all butchering knives you got to your target quality. After improving all butchering knives to certain ql you can check your skill again, set new target quality level, and proceed with improving them like 3 times. After improving all the butchering knives 3 times you should make another batch of butchering knives from the rest of the blades and wooden handles. You should notice a significant difference in success rate between two batches. Improve the second batch of butchering knives to average quality of the first batch. Then keep improving knives as your skill grows. after you gain about 30 skill in ws start thinking about making other weapons, be sure to have plenty of handles &lt;br /&gt;
&lt;br /&gt;
More tips: &lt;br /&gt;
&lt;br /&gt;
While you're Vynora follower be sure to have altar of Vynora nearby, it's highly possible that you get 10% more skill gain. Common sense... &lt;br /&gt;
&lt;br /&gt;
Use sleep bonus, after login light forge and logout, log in back when stuff in forge will be glowing from heat (for 50ql forge it takes about 10-20 minutes, ql dependent factor) &lt;br /&gt;
&lt;br /&gt;
For improving try using lumps/tools with ql at most 20ql higher than improved item! &lt;br /&gt;
&lt;br /&gt;
Coc/woa tools might also be a nice boost for your skilling curve... &lt;br /&gt;
&lt;br /&gt;
===Blades Smithing===&lt;br /&gt;
&lt;br /&gt;
If you feel like improving blades smithing, create 10-20 carving or butchering knife blades, and imp the blades to your skill + 5.  Once you get this to about 25, there's really no point in going beyond, and start attaching them to handles and imping the tool.&lt;br /&gt;
&lt;br /&gt;
===Heads Smithing===&lt;br /&gt;
&lt;br /&gt;
If you want to improve your heads smithing skill, create 10-20 small axe heads and imp the blades to your heads smithing + 5.  Once you get this to about 25, there's no point in going further and start attaching them to shafts and imping the true tool.&lt;br /&gt;
&lt;br /&gt;
==Wood cutting==&lt;br /&gt;
&lt;br /&gt;
To grind [[woodcutting]], the best way is to get a good [[Circle of Cunning]] [[Hatchet]] and start cutting down [[trees]] in the area you want to use/ build on. Make sure you repair the axe after every 5-20 uses to raise your [[Repairing]] skill. A good idea is to go to an area that is not populated, or areas infested with unwanted tree types (i.e. fruit trees), and ask any locals before cutting down the trees; this helps to avoid angering people. If possible, harvest [[sprout]]'s with a [[sickle]] and replant the trees.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Guides]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=30866</id>
		<title>Settlement:Saint Minas</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Saint_Minas&amp;diff=30866"/>
		<updated>2008-01-10T05:07:56Z</updated>

		<summary type="html">&lt;p&gt;Lordtemplar: lost a citizen&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name=Saint Minas&lt;br /&gt;
|motto=Stealing your coins, one iron at a time.&lt;br /&gt;
|type=Village&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=[[Player:Mypoppy|Mypoppy]]&lt;br /&gt;
|population=11&lt;br /&gt;
|allies=&lt;br /&gt;
* [[Aquae Arremetiae]]&lt;br /&gt;
* [[Gairloch]]&lt;br /&gt;
* [[Roadside]]&lt;br /&gt;
|enemies=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Saint Minas''' is a size 10 [[Jenn-Kellon]] [[Settlement|village]].&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
As all the ancient stories tell us, When the world split, the lands divided and from this breaking of the Earth an island was formed, an island blessed by the gods themselves. The isle of Saint Minas. &lt;br /&gt;
&lt;br /&gt;
As the mainland was tamed by culture and vast cities, we turned south to this island paradise. A small, exclusive isle that was granted all the necessary natural resources we could desire. The bounty of fish was great and game stalked the forest. And thus, our journey begins. The creation of the great island fortress, Saint Minas. &lt;br /&gt;
&lt;br /&gt;
The Island Fortress of Saint Minas is looking for citizens to tend to the construction and development of the isle. This is not a task to take lightly as it requires strength, effort and willpower. The current population of the island is small but it is growing, space is limited and only those who can ship out immediately can make it. &lt;br /&gt;
&lt;br /&gt;
Though the trip is dangerous, the emissaries with a little help from the gods will grant you safe passage from most major cities to this island. &lt;br /&gt;
&lt;br /&gt;
== Minas Isle ==&lt;br /&gt;
&lt;br /&gt;
http://img139.imageshack.us/img139/9577/maplp1.jpg  http://i6.photobucket.com/albums/y205/undeadeus/midasislesatelliteview.png&lt;br /&gt;
&lt;br /&gt;
== Laws == &lt;br /&gt;
&lt;br /&gt;
* No alternate characters. We do not accept alts in our village ( more than two characters under the same person in the village ), your character will be removed from the village. &lt;br /&gt;
&lt;br /&gt;
* No theft from citizens or any others on the home server. If you steal we will not stand by you and will do everything we can do to help the GM's arrive at a conclusion. &lt;br /&gt;
&lt;br /&gt;
* We do not appreciate racism, sexism, any ISM's .&lt;br /&gt;
&lt;br /&gt;
* Keep swearing to a minimum in village chat. &lt;br /&gt;
&lt;br /&gt;
* Respect '''all''' players.&lt;br /&gt;
&lt;br /&gt;
== Citizens ==&lt;br /&gt;
&lt;br /&gt;
=== Lord of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;s&amp;gt;[[Player:Fullkontact|Fullkontact]]&amp;lt;/s&amp;gt;&lt;br /&gt;
* [[Player:Mypoppy|Mypoppy]]&lt;br /&gt;
&lt;br /&gt;
=== Citizens of Saint Minas ===&lt;br /&gt;
&lt;br /&gt;
* [[Player:Agrue|Agrue]] - Member of the Council of Saint Minas&lt;br /&gt;
* [[Player:Lordtemplar|Lord Templar]] - Member of the Council of Saint Minas&lt;br /&gt;
* [[Player:Wootness|Wootness]] - Blacksmith of Saint Minas&lt;br /&gt;
* [[Player:Gunner|Gunner]] - Battlemaster of Saint Minas&lt;br /&gt;
* [[Player:Aureate|Aureate]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Candee|Candee]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Lahandril|Lahandril]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Needle|Needle]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Persephone|Persephone]] - Serf of Saint Minas&lt;br /&gt;
* [[Player:Rocksold|Rocksolid]] - Serf of Saint Minas&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://wurmonline.com/forum/viewtopic.php?t=17789&amp;amp;postdays=0&amp;amp;postorder=asc&amp;amp;start=0 Forum Post]&lt;br /&gt;
&lt;br /&gt;
[http://saintminas.proboards92.com/index.cgi Saint Minas Forums]&lt;/div&gt;</summary>
		<author><name>Lordtemplar</name></author>
		
	</entry>
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