<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Manman</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Manman"/>
	<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php/Special:Contributions/Manman"/>
	<updated>2026-06-04T11:14:03Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pimp_cane&amp;diff=91860</id>
		<title>Pimp cane</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pimp_cane&amp;diff=91860"/>
		<updated>2015-05-20T03:05:44Z</updated>

		<summary type="html">&lt;p&gt;Manman: Undo revision 91322 by KaiH (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Diamond_staff]]&lt;/div&gt;</summary>
		<author><name>Manman</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Priest&amp;diff=91283</id>
		<title>Priest</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Priest&amp;diff=91283"/>
		<updated>2015-04-22T10:56:26Z</updated>

		<summary type="html">&lt;p&gt;Manman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Religion]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
In the Freedom Isles, a [[Priest]] with 40 [[Faith]] can convert a player with 30 Faith to priesthood. Alternately, on the Chaos server at 30 [[Faith]] you can go to the [[Altar of Three]] or [[Bone Altar]] and choose to &amp;quot;Become a priest&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
On the Epic Cluster, at 30 [[Faith]] you can go to the [[Altar of Three]] or the [[Bone Altar]] on Elevation and choose to become a Priest.&lt;br /&gt;
&lt;br /&gt;
==Altar Text==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt;You may chose to become a priest of &amp;lt;your god&amp;gt; &lt;br /&gt;
&lt;br /&gt;
If you answer yes, you will receive special powers from your deity, such as the ability to cast spells.&lt;br /&gt;
&lt;br /&gt;
You must also walk this path if you strive to become a Champion of &amp;lt;your god&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
You will however by very limited in what you can do.&lt;br /&gt;
&lt;br /&gt;
You will for instance not be able to do such things as dig, mine, improve items, or use alchemy.&lt;br /&gt;
&lt;br /&gt;
You will also not be able to steal, pick locks or destroy structures to mention just a few other limitations.&lt;br /&gt;
&lt;br /&gt;
If you later decide to become a [[Champion player|Champion]] of &amp;lt;your god&amp;gt; these restrictions will be lifted.&lt;br /&gt;
&lt;br /&gt;
As a Champion, you may only escape death a few times though.&amp;lt;br/&amp;gt; After that your life ends permanently.&lt;br /&gt;
&lt;br /&gt;
If your faith ever fails you, you will lose your priesthood.&lt;br /&gt;
&lt;br /&gt;
Do you want to become a priest of &amp;lt;your god&amp;gt; despite the severe limitations it will have on your actions?&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Restrictions ==&lt;br /&gt;
&lt;br /&gt;
* Priests cannot improve. They can finish unfinished items that do not need items added to them. &lt;br /&gt;
* Priests cannot continue on or repair walls or structures. They can plan them. &lt;br /&gt;
* Priests cannot [[digging|dig]]. (Exception: [[Fo]])&lt;br /&gt;
* Priests cannot [[Woodcutting|cut wood]]. (Exception: [[Vynora]] and [[Libila]])&lt;br /&gt;
* Priests cannot use [[Alchemy|alchemy]]. (Exception: [[Fo]])&lt;br /&gt;
* Priests cannot mine, prospect, or tunnel (Exception: [[Magranon]] and [[Libila]])&lt;br /&gt;
* Priests cannot pack dirt or pave (Exception: [[Vynora]])&lt;br /&gt;
* Priests cannot make [[healing cover]]s (Exception: [[Fo]])&lt;br /&gt;
* Priests cannot [[stealing|steal]] or destroy structures. (Exception:[[Libila]])&lt;br /&gt;
&lt;br /&gt;
=== &amp;lt;em&amp;gt; Please note. A priest does not gain body/mind skills(body, body strength, body stamina, mind, mind logic and mind speed) as fast as a non-priest while doing the same action. &amp;lt;/em&amp;gt; ===&lt;br /&gt;
&lt;br /&gt;
===Comparison Table===&lt;br /&gt;
&lt;br /&gt;
{| border=1 class=sortable&lt;br /&gt;
|-&lt;br /&gt;
|| || [[Digging]] || [[Wood Cutting]] || [[Alchemy]] || [[Mining]] || [[Pave]] || Make [[Healing Cover]]s || Steal, Destroy Structures || [[Farming]], [[Gardening]], [[Taming]]&lt;br /&gt;
|-&lt;br /&gt;
|| [[Fo]] || bgcolor=&amp;quot;#00FF00&amp;quot;|* ||bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||  bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* &lt;br /&gt;
|-&lt;br /&gt;
|| [[Libila]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● &lt;br /&gt;
|-&lt;br /&gt;
|| [[Magranon]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● ||bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* &lt;br /&gt;
|-&lt;br /&gt;
|| [[Vynora]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* &lt;br /&gt;
|-&lt;br /&gt;
|| [[Tosiek]] || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#CC0000&amp;quot;|● || bgcolor=&amp;quot;#00FF00&amp;quot;|* || bgcolor=&amp;quot;#00FF00&amp;quot;|* &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Losing priesthood ==&lt;br /&gt;
&lt;br /&gt;
You can remove your priesthood by going unfaithful, and doing actions your god does not like. When you go below 30 faith, you will lose your priesthood, and your faith will be set down to 20. You may also convert to another god and your faith will go down to 1 and you will lose priesthood.&lt;br /&gt;
&lt;br /&gt;
== Losing Premium ==&lt;br /&gt;
Upon losing premium your faith and favor capped at 20 and you temporarily lost priesthood, all of these will revert back to its original state when you purchase premium. Faith gain beyond 30 is not possible for free accounts.&lt;br /&gt;
&lt;br /&gt;
== Preparing to Become a Priest ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Basic or Premium? ===&lt;br /&gt;
&lt;br /&gt;
You must have Premium time to be a priest.  It is by far the best option to start your priest as a premium character from the outset, the reason being that all your characteristics will then be rising the whole time you are raising your Faith.&lt;br /&gt;
&lt;br /&gt;
You will return to being a follower when you lose premium but getting it again will re-priest you.  You may perform action as a follower that would not be possible without turning off faithful.&lt;br /&gt;
&lt;br /&gt;
''4-13-2015 &amp;lt;Serraphine&amp;gt; I can mine as a &amp;quot;non-premium&amp;quot; Fo priest, without clicking the unfaithful button.''&lt;br /&gt;
&lt;br /&gt;
Ensure you don't do anything that will change your faith points, such as repeated actions that go against your god.&lt;br /&gt;
&lt;br /&gt;
=== Become a Follower ===&lt;br /&gt;
&lt;br /&gt;
# Research each religion's priests abilities and penalties to find which will suit you.&lt;br /&gt;
# See [[Fo]], [[Libila]], [[Magranon]], [[Vynora]]&lt;br /&gt;
# Raise your Faith to 30.&lt;br /&gt;
# As a [[follower]] you cannot raise your Faith beyond 30.&lt;br /&gt;
&lt;br /&gt;
=== Skills ===&lt;br /&gt;
&lt;br /&gt;
# Nature skills should probably be kept as low as possible if you are on a basic account, since they generally affect soul characteristics which, in turn, improve spell casting abilities. Keeping them low at the start in that case should help you raise soul faster if you become premium.&lt;br /&gt;
# Support skills such as [[blacksmithing]], [[carpentry]], [[cloth tailoring]], [[masonry]], [[pottery]], [[stone cutting]] and [[woodcutting]] should all be raised to at least 20, and probably 30, so that you will not be left mostly unable to help yourself or your village in other ways after you become a priest.&lt;br /&gt;
# You should strongly consider raising [[Mind logic]] to 20.1 and [[Body control]] to 21 for the ability to command sailing boats and to ride horses. These characteristics are much harder to gain without crafting.&lt;br /&gt;
&lt;br /&gt;
=== Characteristics ===&lt;br /&gt;
&lt;br /&gt;
Assuming that you start as a premium character or that you intend to become premium around the time you become a priest, it is important to raise your Strength characteristic to at least 21 before you become a priest, since most priest penalties affect skills that raise strength well.&lt;br /&gt;
&lt;br /&gt;
When you become a priest you must raise your soul strength/depth in order to improve the outcome of your spells. Libilian and Magranon priests must raise [[soul strength]], Fo and Vynoran Priests must raise [[soul depth]].&lt;br /&gt;
&lt;br /&gt;
== Guides ==&lt;br /&gt;
&lt;br /&gt;
* [[Priest Guide]]&lt;br /&gt;
* [[Priest Guide Sincor]]&lt;br /&gt;
* [[Before priesting]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Religion]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Manman</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Diamond_staff&amp;diff=91250</id>
		<title>Diamond staff</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Diamond_staff&amp;diff=91250"/>
		<updated>2015-04-20T08:43:36Z</updated>

		<summary type="html">&lt;p&gt;Manman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=diamond staff.jpg&lt;br /&gt;
|active=[[Staff]] (2.00 kg)&lt;br /&gt;
|passive=[[Star diamond]] &lt;br /&gt;
|group=?&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (2 kg)&lt;br /&gt;
|skill=Natural substances}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''A long, well polished staff with a fantastic diamond attached.''&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Gem staffs are currently used to cast [[sorcery]] spells. In order to use the staff when a player has access to the spells they activate the staff and right click on location depending on that spell. Locations can be on their own body, tile, tile border, enemy player or a mob.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The diamond staff is not considered a weapon and uses unarmed combat when equipped.&lt;br /&gt;
* It has the option to switch between spear and staff skills but does not grant experience for either.&lt;br /&gt;
* A diamond staff cannot be improved.&lt;br /&gt;
* Does not take damage from combat.&lt;br /&gt;
* The quality of the diamond staff seems to be based on the quality of the wooden staff used to create it.&lt;br /&gt;
* Ql 68.43 star diamond + Ql 6.14 oak staff made a Ql 6.14 diamond staff.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Manman</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pimp_cane&amp;diff=91234</id>
		<title>Pimp cane</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pimp_cane&amp;diff=91234"/>
		<updated>2015-04-19T06:53:20Z</updated>

		<summary type="html">&lt;p&gt;Manman: Undo revision 91233 by KaiH (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Diamond_staff]]&lt;/div&gt;</summary>
		<author><name>Manman</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Diamond_staff&amp;diff=91232</id>
		<title>Diamond staff</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Diamond_staff&amp;diff=91232"/>
		<updated>2015-04-19T03:41:22Z</updated>

		<summary type="html">&lt;p&gt;Manman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=diamond staff.jpg&lt;br /&gt;
|active=[[Staff]] (2.00 kg)&lt;br /&gt;
|passive=[[Star diamond]] &lt;br /&gt;
|group=?&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (2 kg)&lt;br /&gt;
|skill=Natural substances}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''A long, well polished staff with a fantastic diamond attached. It is made from &amp;lt;insert wood type&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Gem staffs are currently used to cast [[sorcery]] spells. In order to use the staff when a player has access to the spells they activate the staff and right click on location depending on that spell. Locations can be on their own body, tile, tile border, enemy player or a mob.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The diamond staff is not considered a weapon and uses unarmed combat when equipped.&lt;br /&gt;
* It has the option to switch between spear and staff skills but does not grant experience for either.&lt;br /&gt;
* A diamond staff cannot be improved.&lt;br /&gt;
* Does not take damage from combat.&lt;br /&gt;
* The quality of the diamond staff seems to be based on the quality of the wooden staff used to create it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Manman</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Diamond_staff&amp;diff=91231</id>
		<title>Diamond staff</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Diamond_staff&amp;diff=91231"/>
		<updated>2015-04-19T03:39:49Z</updated>

		<summary type="html">&lt;p&gt;Manman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=diamond staff.jpg&lt;br /&gt;
|active=[[Staff]] (2.00 kg)&lt;br /&gt;
|passive=[[Star diamond]] &lt;br /&gt;
|group=?&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (2 kg)&lt;br /&gt;
|skill=Natural substances}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''A long, well polished staff with a fantastic diamond attached. It is made from &amp;lt;insert wood type&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Gem staffs are currently used to cast [[sorcery]] spells. In order to use the staff when a player has access to the spells they activate the staff and right click on location depending on that spell. Locations can be on their own body, tile, tile border, enemy player or a mob.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The diamond staff is not considered a weapon and uses unarmed combat when equipped.&lt;br /&gt;
* It has the option to switch between spear and staff skills but does not grant experience for either.&lt;br /&gt;
* A diamond staff cannot be improved.&lt;br /&gt;
* Does not take damage from combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Manman</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Diamond_staff&amp;diff=91230</id>
		<title>Diamond staff</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Diamond_staff&amp;diff=91230"/>
		<updated>2015-04-19T03:38:13Z</updated>

		<summary type="html">&lt;p&gt;Manman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=diamond staff.jpg&lt;br /&gt;
|active=[[Staff]] (2.00 kg)&lt;br /&gt;
|passive=[[Star diamond]] &lt;br /&gt;
|group=?&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (2 kg)&lt;br /&gt;
|skill=Natural substances}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''A long, well polished staff with a fantastic diamond attached. It is made from &amp;lt;insert wood type&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Gem staffs are currently used to cast [[sorcery]] spells. In order to use the staff when a player has access to the spells they activate the staff and right click on location depending on that spell. Locations can be on their own body, tile, tile border, enemy player or a mob.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The diamond staff is not considered a weapon and uses unarmed combat when equipped.&lt;br /&gt;
* It has the option to switch between spear and staff skills but does not give experience for either.&lt;br /&gt;
* A diamond staff cannot be improved.&lt;br /&gt;
* Does not take damage from combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Manman</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pimp_cane&amp;diff=91229</id>
		<title>Pimp cane</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pimp_cane&amp;diff=91229"/>
		<updated>2015-04-19T03:36:52Z</updated>

		<summary type="html">&lt;p&gt;Manman: Redirected page to Diamond staff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect[[Diamond_staff]]&lt;/div&gt;</summary>
		<author><name>Manman</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Diamond_staff&amp;diff=91228</id>
		<title>Diamond staff</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Diamond_staff&amp;diff=91228"/>
		<updated>2015-04-19T03:34:29Z</updated>

		<summary type="html">&lt;p&gt;Manman: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=diamond staff.jpg&lt;br /&gt;
|active=[[Staff]] (2.00 kg)&lt;br /&gt;
|passive=[[Star diamond]] &lt;br /&gt;
|group=?&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (2 kg)&lt;br /&gt;
|skill=Natural substances}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''A long, well polished staff with a fantastic diamond attached. It is made from &amp;lt;insert wood type&amp;gt;.''&lt;br /&gt;
&lt;br /&gt;
== Uses ==&lt;br /&gt;
Gem staffs are currently used to cast [[sorcery]] spells. In order to use the staff when a player has access to the spells they activate the staff and right click on location depending on that spell. Locations can be on their own body, tile, tile border, enemy player or a mob.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The diamond staff is not considered a weapon and uses unarmed combat when equipped.&lt;br /&gt;
* It has the option to switch between spear and staff skills but does not give experience for either.&lt;br /&gt;
* A diamond staff cannot be repaired if damaged.&lt;br /&gt;
* Does not take damage from combat.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Manman</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mine_door_(wood)&amp;diff=90989</id>
		<title>Mine door (wood)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mine_door_(wood)&amp;diff=90989"/>
		<updated>2015-03-30T17:42:37Z</updated>

		<summary type="html">&lt;p&gt;Manman: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Wooden mine door&lt;br /&gt;
|image=Wooden mine door.png&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[large nails]]&lt;br /&gt;
|group=Mine doors and support beams&lt;br /&gt;
|materials=* 20x [[plank]] &lt;br /&gt;
* 1x [[large nails]]&lt;br /&gt;
* 1x [[door lock]]&lt;br /&gt;
|result=1 '''{{PAGENAME}}''' (42.00 kg)&lt;br /&gt;
|skill=carpentry}}&lt;br /&gt;
&lt;br /&gt;
A '''wood mine door''' is a [[carpentry item]] used to limit access to a [[mine]].&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Activate the mine door, right-click a mine [[tile border]], and select ''build door''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* '''Mine doors cannot be placed on entrances with a slope of greater than 90.'''&lt;br /&gt;
* Plank [[QL]] affects the chance of success while constructing.&lt;br /&gt;
* Right-click on the door to manage the permissions.&lt;br /&gt;
* Decays over time (loses Strength and disappears when it drops to 0). Average decay amounts to ''40 strength points per RL day''. Mine door decay always takes place in steps of 100 and the actual daily value is random. It sometimes happens that there is no visible decay for several days (strength can remain constant for as much as 7 days) and then suddenly drops by 200. For example, a wooden mine door of 2000 strength will last approximately 50 days. Once down to 300 a mine door should be improved with planks or it will soon vanish.&lt;br /&gt;
* Decay on deed as well&lt;br /&gt;
* Creatures cannot pass through mine doors unless the permissions are set to &amp;quot;allow everyone to use this mine door.&amp;quot;&lt;br /&gt;
* Creatures being lead ignore permissions.&lt;br /&gt;
* Unlike the [[rock mine door]], a wooden mine door can be improved with a [[plank]] after it is placed. The plank need to be at least strength/100 ql, else the following message will be displayed:&lt;br /&gt;
&lt;br /&gt;
    '''You cannot strengthen this door any further with that item and your knowledge.'''&lt;br /&gt;
&lt;br /&gt;
It may also require a certain skill to improve at high strength. (more testing needed)&lt;br /&gt;
&lt;br /&gt;
* When a wood mine door is made out of 20ql items the strength will be exactly 1600.&lt;br /&gt;
* Total materials required to build : 21x [[plank]], 2x [[large nails]], 1x [[door lock]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Mine door (rock)]]&lt;br /&gt;
* [[Mine door (gold)]]&lt;br /&gt;
* [[Mine door (silver)]]&lt;br /&gt;
* [[Mine door (steel)]].&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[Image:Mine_door_(wood).png]]&lt;br /&gt;
[[Image:Mine door item(wood).png]]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mine doors]]&lt;br /&gt;
[[Category:Mine doors and support beams]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Manman</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mine_door_(wood)&amp;diff=90987</id>
		<title>Mine door (wood)</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mine_door_(wood)&amp;diff=90987"/>
		<updated>2015-03-30T17:39:38Z</updated>

		<summary type="html">&lt;p&gt;Manman: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Wooden mine door&lt;br /&gt;
|image=Wooden mine door.png&lt;br /&gt;
|active=[[plank]]&lt;br /&gt;
|passive=[[large nails]]&lt;br /&gt;
|group=Mine doors and support beams&lt;br /&gt;
|materials=* 20x [[plank]] &lt;br /&gt;
* 1x [[large nails]]&lt;br /&gt;
* 1x [[door lock]]&lt;br /&gt;
|result=1 '''{{PAGENAME}}''' (42.00 kg)&lt;br /&gt;
|skill=carpentry}}&lt;br /&gt;
&lt;br /&gt;
A '''wood mine door''' is a [[carpentry item]] used to limit access to a [[mine]].&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
* Activate the mine door, right-click a mine [[tile border]], and select ''build door''&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* '''Mine doors cannot be placed on entrances with a slope of greater than 90.'''&lt;br /&gt;
* Plank [[QL]] affects the chance of success while constructing.&lt;br /&gt;
* Right-click on the door to manage the permissions.&lt;br /&gt;
* Decays over time (loses Strength and disappears when it drops to 0). Average decay amounts to ''40 strength points per RL day''. Mine door decay always takes place in steps of 100 and the actual daily value is random. It sometimes happens that there is no visible decay for several days (strength can remain constant for as much as 7 days) and then suddenly drops by 200. For example, a wooden mine door of 2000 strength will last approximately 50 days. Once down to 300 a mine door should be improved with planks or it will soon vanish.&lt;br /&gt;
* Decay on deed as well&lt;br /&gt;
* Creatures cannot pass through mine doors unless the permissions are set to &amp;quot;allow everyone to use this mine door.&amp;quot;&lt;br /&gt;
* Creatures being lead or ridden ignore permissions.&lt;br /&gt;
* Unlike the [[rock mine door]], a wooden mine door can be improved with a [[plank]] after it is placed. The plank need to be at least strength/100 ql, else the following message will be displayed:&lt;br /&gt;
&lt;br /&gt;
    '''You cannot strengthen this door any further with that item and your knowledge.'''&lt;br /&gt;
&lt;br /&gt;
It may also require a certain skill to improve at high strength. (more testing needed)&lt;br /&gt;
&lt;br /&gt;
* When a wood mine door is made out of 20ql items the strength will be exactly 1600.&lt;br /&gt;
* Total materials required to build : 21x [[plank]], 2x [[large nails]], 1x [[door lock]]&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Mine door (rock)]]&lt;br /&gt;
* [[Mine door (gold)]]&lt;br /&gt;
* [[Mine door (silver)]]&lt;br /&gt;
* [[Mine door (steel)]].&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
[[Image:Mine_door_(wood).png]]&lt;br /&gt;
[[Image:Mine door item(wood).png]]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Mine doors]]&lt;br /&gt;
[[Category:Mine doors and support beams]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Manman</name></author>
		
	</entry>
</feed>