<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Phil</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Phil"/>
	<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php/Special:Contributions/Phil"/>
	<updated>2026-06-03T23:17:47Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Tracking&amp;diff=36638</id>
		<title>Tracking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Tracking&amp;diff=36638"/>
		<updated>2008-08-08T05:02:30Z</updated>

		<summary type="html">&lt;p&gt;Phil: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / '''Tracking'''&lt;br /&gt;
== Description ==&lt;br /&gt;
Tracking shows you who, or what, has traversed a tile within the past 3 wurm days. Useful for hunting, and finding out who that pesky thief was! Tracking increases the Mind characteristic.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
none&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
n/a&lt;br /&gt;
&lt;br /&gt;
==Title==&lt;br /&gt;
At 50 skill you receive title &amp;quot;Tracker&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Babel/T]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Tealmercury&amp;diff=36637</id>
		<title>Player:Tealmercury</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Tealmercury&amp;diff=36637"/>
		<updated>2008-08-08T05:01:19Z</updated>

		<summary type="html">&lt;p&gt;Phil: just a small note&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Tealmercury had a deed on the Wild server near Bear Lake, just east of Validious&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Ianpwnsjoo&amp;diff=30622</id>
		<title>User:Ianpwnsjoo</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Ianpwnsjoo&amp;diff=30622"/>
		<updated>2008-01-07T06:35:47Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-wild-jk}}&lt;br /&gt;
Ianpwnsjoo created his account on September 23, 2007. He is currently a '''WL'er''' on the '''Wild server''', living in the size 15 village of '''[[Rivendell]]'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ian's first home was his friends Ronn and Phil's size 5 homestead, Nefarius. A month later, Ronn sold [[Nefarius]] to [[Dipse]], who subsequently disbanded it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ian, [[Ronn]], [[Phil]], and [[Nikolai]] then moved approximately one kilometer north of [[Kyara]] to found the size 5 village of [[Hollowvale]], with Ronn as the mayor. Mid-december 2007, [[Hollowvale]] was disbanded.&lt;br /&gt;
&lt;br /&gt;
He then moved to the size 15 village of [[Rivendell]]. Once there, he helped dig defensive trenches for several days before being admitted as a citizen. He quickly made friends within [[Rivendell]] and now serves the other villagers as a digger, carpenter, chainsmith, blacksmith, fighter, medic, and occasionally as a miner.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(written by ianpwnsjoo)&lt;br /&gt;
[[Category:Ingame Help]]&lt;br /&gt;
[[Category:Players]]&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Ianpwnsjoo&amp;diff=30621</id>
		<title>User:Ianpwnsjoo</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Ianpwnsjoo&amp;diff=30621"/>
		<updated>2008-01-07T06:33:01Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-wild-jk}}&lt;br /&gt;
Ianpwnsjoo created his account on September 23, 2007. He is currently a '''WL'er''' on the '''Wild server''', living in the size 15 village of '''[[Rivendell]]'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ian's first home was his friend Ronn's and Phil's size 5 homestead, [[Nefarius]]. A month later, [[Ronn]] sold [[Nefarius]] to [[Dipse]], who subsequently disbanded it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ian, [[Ronn]], [[Phil]], and [[Nikolai]] then moved approximately one kilometer north of [[Kyara]] to found the size 5 village of [[Hollowvale]], with Ronn as the mayor. Mid-december 2007, [[Hollowvale]] was disbanded.&lt;br /&gt;
&lt;br /&gt;
He then moved to the size 15 village of [[Rivendell]]. Once there, he helped dig defensive trenches for several days before being admitted as a citizen. He quickly made friends within [[Rivendell]] and now serves the other villagers as a digger, carpenter, chainsmith, blacksmith, fighter, medic, and occasionally as a miner.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
(written by ianpwnsjoo)&lt;br /&gt;
[[Category:Ingame Help]]&lt;br /&gt;
[[Category:Players]]&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Ianpwnsjoo&amp;diff=30620</id>
		<title>User:Ianpwnsjoo</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Ianpwnsjoo&amp;diff=30620"/>
		<updated>2008-01-07T06:31:36Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HP-wild-jk}}&lt;br /&gt;
Ianpwnsjoo created his account on September 23, 2007. He is currently a '''WL'er''' on the '''Wild server''', living in the size 15 village of '''[[Rivendell]]'''.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ian's first home was his friend [[Ronn]]'s size 5 homestead, [[Nefarius]]. A month later, [[Ronn]] sold [[Nefarius]] to [[Dipse]], who subsequently disbanded it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Ian, [[Ronn]], [[Phil]], and [[Nikolai]] then moved approximately one kilometer north of [[Kyara]] to found the size 5 village of [[Hollowvale]], with [[Ronn]] as the mayor. Mid-december 2007, [[Hollowvale]] was disbanded.&lt;br /&gt;
&lt;br /&gt;
He then moved to the size 15 village of [[Rivendell]]. Once there, he helped dig defensive trenches for several days before being admitted as a citizen. He quickly made friends within [[Rivendell]] and now serves the other villagers as a digger, carpenter, chainsmith, blacksmith, fighter, medic, and occasionally as a miner.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Ingame Help]]&lt;br /&gt;
[[Category:Players]]&lt;br /&gt;
[[Category:Babel/I]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Hollowvale&amp;diff=30619</id>
		<title>Settlement:Hollowvale</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Hollowvale&amp;diff=30619"/>
		<updated>2008-01-07T06:29:38Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-abandoned}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name&lt;br /&gt;
|motto&lt;br /&gt;
|type=v&lt;br /&gt;
|size=5&lt;br /&gt;
|mayor=Ronn&lt;br /&gt;
|population=7&lt;br /&gt;
|allies&lt;br /&gt;
|enemies&lt;br /&gt;
}}&lt;br /&gt;
===Mayor===&lt;br /&gt;
*Ronn&lt;br /&gt;
===Founders===&lt;br /&gt;
*Ronn&lt;br /&gt;
*Phil&lt;br /&gt;
===Elders===&lt;br /&gt;
*Phil&lt;br /&gt;
*[[User:Ianpwnsjoo|Ianpwnsjoo]]&lt;br /&gt;
*Nikolai&lt;br /&gt;
*FatCarpenter&lt;br /&gt;
*Iiaann&lt;br /&gt;
*Heissmann&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dragon&amp;diff=27843</id>
		<title>Dragon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dragon&amp;diff=27843"/>
		<updated>2007-10-25T15:25:38Z</updated>

		<summary type="html">&lt;p&gt;Phil: /* Details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Dragons]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Dragons''' are unique [[creatures]] that do not normally [[spawn]]. There is usually only 1 dragon of each type per [[map]], unless they are hatched from [[huge egg]]s.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
Types:&lt;br /&gt;
* Red: strongest&lt;br /&gt;
* White: weak (hatchling)&lt;br /&gt;
* Black: middle (hatchling)&lt;br /&gt;
* Green: weakest (hatchling)&lt;br /&gt;
&lt;br /&gt;
Abilities:&lt;br /&gt;
* Can swim ''(except white dragon)''&lt;br /&gt;
* Can climb everything&lt;br /&gt;
* Cannot fly&lt;br /&gt;
* The range of the dragon differs per dragon. The Red Dragon can move 20 [[tile]]s in each direction from its spawn and the White Dragon 30 tiles. The Black and Green Dragons ranges are said to be around 10 tiles.&lt;br /&gt;
* Can not be [[Taming|tamed]]&lt;br /&gt;
* Rarely lay [[huge egg]]s (when very well fed--fat) which should hatch.&lt;br /&gt;
* [[Butchering]] products: [[meat]], [[Dragon Scale|scales]], [[Drake hide|drake hide]] and a [[tooth]].&lt;br /&gt;
* Bashing, slashing, biting and hitting attack and tail whip attack; hits very fast.&lt;br /&gt;
* Can [[bash]] down/damage [[wall]]s or [[fence]]s&lt;br /&gt;
* Can not run out of [[stamina]]&lt;br /&gt;
* Moves '''VERY''' fast and cannot be outrun by a player unless the player has minimal [[weight]] or is running on [[cobblestone]].&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr valign=top&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Red dragon1.png|thumb|250px|A Red Dragon]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Green Dragon.jpg|thumb|150px|A Green Dragon]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:White Dragon.jpg|thumb|136px|A White Dragon]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Black Dragon.jpg|thumb|170px|A Black Dragon]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Pile_of_dirt&amp;diff=27842</id>
		<title>Pile of dirt</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Pile_of_dirt&amp;diff=27842"/>
		<updated>2007-10-25T15:23:17Z</updated>

		<summary type="html">&lt;p&gt;Phil: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Resources|Resources]] / '''Dirt'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A '''pile of dirt''' is a resource found when digging with a [[shovel]].&lt;br /&gt;
&lt;br /&gt;
== Method ==&lt;br /&gt;
# Equip a [[shovel]], right-click [[grass]] or [[dirt]], and select &amp;lt;tt&amp;gt;dig&amp;lt;/tt&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
= Equipment required =&lt;br /&gt;
*[[Shovel]]&lt;br /&gt;
&lt;br /&gt;
= Resulting product =&lt;br /&gt;
*[[Pile of dirt]]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
Dirt is used in the creation of a [[charcoal pile]] and will raise the land when dropped. To create a pile of dirt without raising the land, drop items until a [[pile of items]] is created, then drop the pile of dirt into the new pile.&lt;br /&gt;
&lt;br /&gt;
[[Category:Resources]]&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Hollowvale&amp;diff=27240</id>
		<title>Settlement:Hollowvale</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Hollowvale&amp;diff=27240"/>
		<updated>2007-10-10T15:50:19Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Founders===&lt;br /&gt;
*Ronn&lt;br /&gt;
*Phil&lt;br /&gt;
===Mayor===&lt;br /&gt;
*Ronn&lt;br /&gt;
===Elders===&lt;br /&gt;
*Phil&lt;br /&gt;
*Ianpwnsjoo&lt;br /&gt;
*Nikolai&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_taming&amp;diff=27239</id>
		<title>Animal taming</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_taming&amp;diff=27239"/>
		<updated>2007-10-10T15:45:36Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description == &lt;br /&gt;
&lt;br /&gt;
'''Taming''' is a [[skill]] used to make an [[animal]] a [[pet]]. You can only have one pet at a time, if you have a pet and you tame another, your first pet will be what it normally was (aggressive or non-aggressive). &lt;br /&gt;
&lt;br /&gt;
Only animals can be tamed; for monsters you need to be a follower of [[Magranon]]. [[Blacklighter]]s can also tame with a higher difficulty; however, they can raise the spirit of the animal or player, creating a [[zombie]].&lt;br /&gt;
&lt;br /&gt;
A 50 taming skill gives the [[title]] &amp;quot;Animal Trainer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
''Blacklighters need 40 [[faith]] in [[Libila]] to raise a spirit.''&lt;br /&gt;
&lt;br /&gt;
== Method == &lt;br /&gt;
You can use tame by activating an [[item]] the animal will [[eat]]. For some animals its [[seeds]], for others its [[meat]]/[[fish]].&lt;br /&gt;
&lt;br /&gt;
'''Taming skill and status of animal '''&lt;br /&gt;
&lt;br /&gt;
* 0-10 Upset&lt;br /&gt;
* 10-20 Nervous&lt;br /&gt;
* 20-30 Submissive&lt;br /&gt;
* 30-40 Calm&lt;br /&gt;
* 40-50 Tame&lt;br /&gt;
* 50-60 Loyal&lt;br /&gt;
* 60-70 Trusting&lt;br /&gt;
* 70-80 Loyal to death&lt;br /&gt;
* 80+ still unknown&lt;br /&gt;
&lt;br /&gt;
''Note: Status does unknown things to tamed [[animals]], if you have any information, please edit this''&lt;br /&gt;
&lt;br /&gt;
Edit: The taming status can be used to know when your animal will go untame. Here is an explanation on how taming seems to work. When you tame an animal numerous times, at a 42 taming skill, for example, your animal will have a max &amp;quot;tamed level&amp;quot; of [42]. Over time, this value will [[decay]], and examining the animal to check its status can tell you on average how high this &amp;quot;level&amp;quot; is, with &amp;quot;upset&amp;quot; being the least reliable status, as your animal could go untame without further warning.&lt;br /&gt;
&lt;br /&gt;
A pet can be ordered to go somewhere or to attack other animals/people. You can also lead a pet with a [[rope]].&lt;br /&gt;
&lt;br /&gt;
A pet can't be tamed by another person while it's your pet. A higher taming skill will probably make the animal stay longer as your pet.&lt;br /&gt;
&lt;br /&gt;
You can decide if your pet should go offline or stay online when you log off. Right-click something and select &amp;lt;tt&amp;gt;Pet &amp;gt; Go (off/on)line.&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can give your pet to another person (if they do not already have a pet). Right-click on person and select &amp;lt;tt&amp;gt;Pet &amp;gt; Give away pet&amp;lt;/tt&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The [[QL]] of the taming item speeds up the taming action. It is about 1 second less per 20 QL.&lt;br /&gt;
&lt;br /&gt;
[[category:Skills]]&lt;br /&gt;
[[category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_taming&amp;diff=27238</id>
		<title>Animal taming</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_taming&amp;diff=27238"/>
		<updated>2007-10-10T15:45:24Z</updated>

		<summary type="html">&lt;p&gt;Phil: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description == &lt;br /&gt;
&lt;br /&gt;
'''Taming''' is a [[skill]] used to make an [[animal]] a [[pet]]. You can only have one pet at a time, if you have a pet and you tame another, your first pet will be what it normally was (aggressive or non-aggressive). &lt;br /&gt;
&lt;br /&gt;
Only animals can be tamed; for monsters you need to be a follower of [[Magranon]]. [[Blacklighter]]s can also tame with a higher difficulty; however, they can raise the spirit of the animal or player, creating a [[zombie]].&lt;br /&gt;
&lt;br /&gt;
A 50 taming skill gives the [[title]] &amp;quot;Animal Trainer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
''Blacklighters need 40 [[faith]] in [[Libila]] to raise a spirit.''&lt;br /&gt;
&lt;br /&gt;
== Method == &lt;br /&gt;
You can use tame by activating an [[item]] the animal will [[eat]]. For some animals its [[seeds]], for others its [[meat]]/[[fish]].&lt;br /&gt;
&lt;br /&gt;
'''Taming skill and status of animal '''&lt;br /&gt;
&lt;br /&gt;
* 0-10 Upset&lt;br /&gt;
* 10-20 Nervous&lt;br /&gt;
* 20-30 Submissive&lt;br /&gt;
* 30-40 Calm&lt;br /&gt;
* 40-50 Tame&lt;br /&gt;
* 50-60 Loyal&lt;br /&gt;
* 60-70 Trusting&lt;br /&gt;
* 70-80 Loyal to death&lt;br /&gt;
* 80+ still unknown&lt;br /&gt;
&lt;br /&gt;
''Note: Status does unknown things to tamed [[animals]], if you have any information, please edit this''&lt;br /&gt;
&lt;br /&gt;
Edit: The taming status can be used to know when your animal will go untame. Here is an explanation on how taming seems to work. When you tame an animal numerous times, at a 42 taming skill, for example, your animal will have a max &amp;quot;tamed level&amp;quot; of [42]. Over time, this value will [[decay]], and [[examining]] the animal to check its status can tell you on average how high this &amp;quot;level&amp;quot; is, with &amp;quot;upset&amp;quot; being the least reliable status, as your animal could go untame without further warning.&lt;br /&gt;
&lt;br /&gt;
A pet can be ordered to go somewhere or to attack other animals/people. You can also lead a pet with a [[rope]].&lt;br /&gt;
&lt;br /&gt;
A pet can't be tamed by another person while it's your pet. A higher taming skill will probably make the animal stay longer as your pet.&lt;br /&gt;
&lt;br /&gt;
You can decide if your pet should go offline or stay online when you log off. Right-click something and select &amp;lt;tt&amp;gt;Pet &amp;gt; Go (off/on)line.&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can give your pet to another person (if they do not already have a pet). Right-click on person and select &amp;lt;tt&amp;gt;Pet &amp;gt; Give away pet&amp;lt;/tt&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The [[QL]] of the taming item speeds up the taming action. It is about 1 second less per 20 QL.&lt;br /&gt;
&lt;br /&gt;
[[category:Skills]]&lt;br /&gt;
[[category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Animal_taming&amp;diff=27237</id>
		<title>Animal taming</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Animal_taming&amp;diff=27237"/>
		<updated>2007-10-10T15:45:11Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description == &lt;br /&gt;
&lt;br /&gt;
'''Taming''' is a [[skill]] used to make an [[animal]] a [[pet]]. You can only have one pet at a time, if you have a pet and you tame another, your first pet will be what it normally was (aggressive or non-aggressive). &lt;br /&gt;
&lt;br /&gt;
Only animals can be tamed; for monsters you need to be a follower of [[Magranon]]. [[Blacklighter]]s can also tame with a higher difficulty; however, they can raise the [[spirit]] of the animal or player, creating a [[zombie]].&lt;br /&gt;
&lt;br /&gt;
A 50 taming skill gives the [[title]] &amp;quot;Animal Trainer&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
''Blacklighters need 40 [[faith]] in [[Libila]] to raise a spirit.''&lt;br /&gt;
&lt;br /&gt;
== Method == &lt;br /&gt;
You can use tame by activating an [[item]] the animal will [[eat]]. For some animals its [[seeds]], for others its [[meat]]/[[fish]].&lt;br /&gt;
&lt;br /&gt;
'''Taming skill and status of animal '''&lt;br /&gt;
&lt;br /&gt;
* 0-10 Upset&lt;br /&gt;
* 10-20 Nervous&lt;br /&gt;
* 20-30 Submissive&lt;br /&gt;
* 30-40 Calm&lt;br /&gt;
* 40-50 Tame&lt;br /&gt;
* 50-60 Loyal&lt;br /&gt;
* 60-70 Trusting&lt;br /&gt;
* 70-80 Loyal to death&lt;br /&gt;
* 80+ still unknown&lt;br /&gt;
&lt;br /&gt;
''Note: Status does unknown things to tamed [[animals]], if you have any information, please edit this''&lt;br /&gt;
&lt;br /&gt;
Edit: The taming status can be used to know when your animal will go untame. Here is an explanation on how taming seems to work. When you tame an animal numerous times, at a 42 taming skill, for example, your animal will have a max &amp;quot;tamed level&amp;quot; of [42]. Over time, this value will [[decay]], and [[examining]] the animal to check its status can tell you on average how high this &amp;quot;level&amp;quot; is, with &amp;quot;upset&amp;quot; being the least reliable status, as your animal could go untame without further warning.&lt;br /&gt;
&lt;br /&gt;
A pet can be ordered to go somewhere or to attack other animals/people. You can also lead a pet with a [[rope]].&lt;br /&gt;
&lt;br /&gt;
A pet can't be tamed by another person while it's your pet. A higher taming skill will probably make the animal stay longer as your pet.&lt;br /&gt;
&lt;br /&gt;
You can decide if your pet should go offline or stay online when you log off. Right-click something and select &amp;lt;tt&amp;gt;Pet &amp;gt; Go (off/on)line.&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can give your pet to another person (if they do not already have a pet). Right-click on person and select &amp;lt;tt&amp;gt;Pet &amp;gt; Give away pet&amp;lt;/tt&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
The [[QL]] of the taming item speeds up the taming action. It is about 1 second less per 20 QL.&lt;br /&gt;
&lt;br /&gt;
[[category:Skills]]&lt;br /&gt;
[[category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cows&amp;diff=27236</id>
		<title>Cows</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cows&amp;diff=27236"/>
		<updated>2007-10-10T15:43:54Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Animals]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Cows''' are found in both the wild and the home server. You can use a [[rope]] on them to lead them. Once lead they will not go into [[water]]. You can feed them by placing them in a tile of [[grass]] or a tile of farmed field, but they can eat your [[crops]].&lt;br /&gt;
&lt;br /&gt;
*Bashing attack&lt;br /&gt;
*Leadable&lt;br /&gt;
*[[Milk]]able&lt;br /&gt;
*Will eat grass on their own if on a tile of grass&lt;br /&gt;
*Can't swim&lt;br /&gt;
*Weak&lt;br /&gt;
*[[Butchering]] products - [[meat]], [[eye]], [[tail]], [[bladder]], [[Animal hide|hide]], and a [[hoof]]&lt;br /&gt;
&lt;br /&gt;
== Stages of Cows == &lt;br /&gt;
*Starving&lt;br /&gt;
*Normal&lt;br /&gt;
*Fat&lt;br /&gt;
&lt;br /&gt;
When a cow is starving you will not get any [[meat]] if you kill them. When they are fat you get a lot of meat after killing and [[butcher]]ing their [[corpse]]. [[Beef]] is used in [[cooking]] and they can be milked. You get [[milk]] by using a liquid container on them. You can milk them every real-life hour. Cows may wander while grazing for food, so [[fence]] them in a large area with a lot of grass or crops.&lt;br /&gt;
&lt;br /&gt;
Use a [[small bucket]], [[small barrel]], [[pottery jar]], or a [[pottery flask]] on them to milk them. You can then use the milk to create [[cheese]].&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
[[Image:Cows.JPG|Left|Thumb|250px]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Talk:Characteristics&amp;diff=27235</id>
		<title>Talk:Characteristics</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Talk:Characteristics&amp;diff=27235"/>
		<updated>2007-10-10T15:40:16Z</updated>

		<summary type="html">&lt;p&gt;Phil: Inproper linking&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There aren't any smithing skills in the table, does anyone know what characteristics they use and could fill it in?&lt;br /&gt;
[[User:Robert|Robert]] 11:03, 9 July 2007 (CDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Could somebody please put the following into the table I started, I'm a bit confused with how Wiki tables work. :?&lt;br /&gt;
(This is cleaned up from what [[User:Playtimeover|Playtimeover]] [http://www.wurmonline.com/forum/viewtopic.php?t=4018 posted here], I'm assuming that 'stm' refers to mind strength?&lt;br /&gt;
--[[User:Lainiwakura|Lain Iwakura]] 14:38, 13 May 2006 (CDT)&lt;br /&gt;
&lt;br /&gt;
Skill..............Characteristic(s) affected.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;---------------------------------------------------&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Climbing...........Body Strength, Body Control&amp;lt;br&amp;gt;&lt;br /&gt;
Foraging...........Soul Depth&amp;lt;br&amp;gt;&lt;br /&gt;
Botanizing.........Soul Depth&amp;lt;br&amp;gt;&lt;br /&gt;
Mining.............Body Strength, Mind Strength, Mind Logic, Soul Strength&amp;lt;br&amp;gt;&lt;br /&gt;
Cutting............Body Strength, Mind Strength&amp;lt;br&amp;gt;&lt;br /&gt;
Digging............Body Strength, Mind Strength, Mind Logic&amp;lt;br&amp;gt;&lt;br /&gt;
Carpentry..........Body Control, Mind Logic&amp;lt;br&amp;gt;&lt;br /&gt;
Fire making........Mind Logic&amp;lt;br&amp;gt;&lt;br /&gt;
Pottery............Mind Logic, Soul Depth&amp;lt;br&amp;gt;&lt;br /&gt;
Paving.............Body Strength, Soul Strength&amp;lt;br&amp;gt;&lt;br /&gt;
Dragging...........Body Stamina&amp;lt;br&amp;gt;&lt;br /&gt;
Pushing/Pulling....Nothing&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
: As there is no such thing as 'Mind Strength', I assumed it was Body Stamina. - [[User:Manny|Manny]]&lt;br /&gt;
&lt;br /&gt;
every skill can now be found in Shadows Skill guide&lt;br /&gt;
can someone make that list in a 2 collum table?(nr1 with the skill and nr2 with all the characteristics)&lt;br /&gt;
ty - [[shadow]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rock_Tile&amp;diff=27234</id>
		<title>Rock Tile</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rock_Tile&amp;diff=27234"/>
		<updated>2007-10-10T15:39:03Z</updated>

		<summary type="html">&lt;p&gt;Phil: No ground write up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
A '''rock tile''' is a [[tile]] of [[rock]] on the ground that, when mined 60 times (including the times chipped at), will create a [[cave]] entrance. Mining surface rock tiles will yield some rock, but it is much more efficient to mine inside caves.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Mining]]&lt;br /&gt;
* [[Prospecting]]&lt;br /&gt;
* [[Rock shards]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Rock_Tile&amp;diff=27233</id>
		<title>Rock Tile</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Rock_Tile&amp;diff=27233"/>
		<updated>2007-10-10T15:38:26Z</updated>

		<summary type="html">&lt;p&gt;Phil: No mine write up&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
A '''rock tile''' is a [[tile]] of [[rock]] on the [[ground]] that, when mined 60 times (including the times chipped at), will create a [[cave]] entrance. Mining surface rock tiles will yield some rock, but it is much more efficient to mine inside caves.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Mining]]&lt;br /&gt;
* [[Prospecting]]&lt;br /&gt;
* [[Rock shards]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/R]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Hollowvale&amp;diff=27126</id>
		<title>Settlement:Hollowvale</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Hollowvale&amp;diff=27126"/>
		<updated>2007-10-09T02:55:53Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Founders===&lt;br /&gt;
*Ronn&lt;br /&gt;
*Phil&lt;br /&gt;
===Mayor===&lt;br /&gt;
*Ronn&lt;br /&gt;
===Elders===&lt;br /&gt;
*Phil&lt;br /&gt;
*Ianpwnsjoo&lt;br /&gt;
*Nikoli&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Hollowvale&amp;diff=27125</id>
		<title>Settlement:Hollowvale</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Hollowvale&amp;diff=27125"/>
		<updated>2007-10-09T02:55:10Z</updated>

		<summary type="html">&lt;p&gt;Phil: New page: ===Founders=== |Ronn |Phil ===Mayor=== |Ronn ===Elders=== |Phil |Ianpwnsjoo |Nikoli&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Founders===&lt;br /&gt;
|Ronn&lt;br /&gt;
|Phil&lt;br /&gt;
===Mayor===&lt;br /&gt;
|Ronn&lt;br /&gt;
===Elders===&lt;br /&gt;
|Phil&lt;br /&gt;
|Ianpwnsjoo&lt;br /&gt;
|Nikoli&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=26972</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=26972"/>
		<updated>2007-10-04T15:28:40Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solid objects built to safely cross rivers.&lt;br /&gt;
&lt;br /&gt;
The only bridge currently available for construction is the dirt bridge, also called landbridge or causeway.It is built by dropping [[dirt]] in [[water]] to raise a strip of land above the water. In deep waters this process is very time consuming.&lt;br /&gt;
&lt;br /&gt;
Candidate models for future bridges by [[Developers|Mortimar]] (Click to enlarge): &amp;lt;br&amp;gt;&lt;br /&gt;
[http://img93.imageshack.us/my.php?image=stonebridge01kz7.jpg http://img93.imageshack.us/img93/5545/stonebridge01kz7.th.jpg]&lt;br /&gt;
[http://img376.imageshack.us/my.php?image=ropebridge01akh0.jpg http://img376.imageshack.us/img376/3825/ropebridge01akh0.th.jpg]&lt;br /&gt;
[http://img152.imageshack.us/my.php?image=ropebridge01ho0.jpg http://img152.imageshack.us/img152/4417/ropebridge01ho0.th.jpg]&lt;br /&gt;
&lt;br /&gt;
See also [[Landbridges|Noob guide for Landbridges]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=26971</id>
		<title>Bridges</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bridges&amp;diff=26971"/>
		<updated>2007-10-04T15:28:23Z</updated>

		<summary type="html">&lt;p&gt;Phil: no one cares about real bridges&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Solid objects built to safely cross rivers.&lt;br /&gt;
&lt;br /&gt;
The only bridge currently available for construction is the dirt bridge, also called landbridge or causeway.It is built by dropping [[dirt]] in [[water]] to raise a strip of land above the water. In deep waters this process is very time consuming.&lt;br /&gt;
&lt;br /&gt;
Candidate models for future bridges by [[Developers|Mortimar]] (Click to enlarge): &amp;lt;br&amp;gt;&lt;br /&gt;
[http://img93.imageshack.us/my.php?image=stonebridge01kz7.jpg http://img93.imageshack.us/img93/5545/stonebridge01kz7.th.jpg]&lt;br /&gt;
[http://img376.imageshack.us/my.php?image=ropebridge01akh0.jpg http://img376.imageshack.us/img376/3825/ropebridge01akh0.th.jpg]&lt;br /&gt;
[http://img152.imageshack.us/my.php?image=ropebridge01ho0.jpg http://img152.imageshack.us/img152/4417/ropebridge01ho0.th.jpg]&lt;br /&gt;
&lt;br /&gt;
See also [[Landbridges|Noob guide for Landbridges]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Misc]]&lt;br /&gt;
[[Category:Babel/B]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Building&amp;diff=26968</id>
		<title>Building</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Building&amp;diff=26968"/>
		<updated>2007-10-04T14:39:31Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;There is a complete nooby guide to building here http://wurmonline.com/wiki/index.php/The_%22how_do_I_build_a_house%3F%22_guide.&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Stone_bricks&amp;diff=26967</id>
		<title>Stone bricks</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Stone_bricks&amp;diff=26967"/>
		<updated>2007-10-04T14:36:50Z</updated>

		<summary type="html">&lt;p&gt;Phil: New page: Main / Skills / Masonry / '''{{PAGENAME}}'''  {{Item |name=Stone Bricks |active=stone chisel (x kg) |passive=rock shards (x kg) |group=Tools |materials=no |result=*...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Stone Bricks&lt;br /&gt;
|active=[[stone chisel]] (x kg)&lt;br /&gt;
|passive=[[rock shards]] (x kg)&lt;br /&gt;
|group=Tools&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}''' (x kg)&lt;br /&gt;
|skill=masonry}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A stone brick, generally used for building and paving. Used in [[building]] and [[paving]].&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
:Right-click on an empty tile to pave, or right-click on any stone structure to continue building.&lt;br /&gt;
&lt;br /&gt;
=== Notes ===&lt;br /&gt;
:*At low levels, many rock shards can be destroyed in the process of making bricks, but once you&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Building&amp;diff=26966</id>
		<title>Building</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Building&amp;diff=26966"/>
		<updated>2007-10-04T14:20:50Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A building is any structure in Wurm. Building is done with the use of a mallet&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Building&amp;diff=26965</id>
		<title>Building</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Building&amp;diff=26965"/>
		<updated>2007-10-04T14:20:32Z</updated>

		<summary type="html">&lt;p&gt;Phil: New page: A building is any structure in Wurm. Building is done with the use of a [mallet|Mallet]&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A building is any structure in Wurm. Building is done with the use of a [mallet|Mallet]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Wurm_Client_Release_History&amp;diff=26952</id>
		<title>Wurm Client Release History</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Wurm_Client_Release_History&amp;diff=26952"/>
		<updated>2007-10-04T04:29:10Z</updated>

		<summary type="html">&lt;p&gt;Phil: there are no caves, only mines.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Technical Details]] __NOEDITSECTION__ __NOTOC__&lt;br /&gt;
&lt;br /&gt;
This is a unofficial copy of the Wurm client release notes as posted by notch on the forums. Some people might find it interesting to see what has been changed over the past few months. I hope that people will be able to see just how busy Mojang has been. The section headings are the client version, followed by the date released. Please note that this page was not created by Mojang, so it is not an official document.&lt;br /&gt;
&lt;br /&gt;
== 2.3.0 (2007-06-25) ==&lt;br /&gt;
&lt;br /&gt;
* New jogl and lwjgl jars&lt;br /&gt;
* Only supports java 1.5 so you may have to upgrade&lt;br /&gt;
* Animations for emotes and actions should now play. The have to be implemented, tested and added to the packs by the Sunsplash guys first though.&lt;br /&gt;
* The bug where light sources didn't work on logon fixed&lt;br /&gt;
* The bug where the contents of a container sometimes disappeared during drag and drop fixed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2.2.0 (2007-02-20) ==&lt;br /&gt;
&lt;br /&gt;
* [[IRC]] logging, timestamping and censoring, just like the normal chat.&lt;br /&gt;
* Fixed a bunch of bugs.&lt;br /&gt;
* &amp;lt;em&amp;gt;&amp;lt;strong&amp;gt;Animations&amp;lt;/strong&amp;gt;&amp;lt;/em&amp;gt; are supported on models now. There already is a walking animation for the male character, and it will work as soon as the packs are updated.&lt;br /&gt;
* Flowers. Note that the flowers you get now are just test flowers, and will be replaced with prettier and more varied textures later on.&lt;br /&gt;
* Added &amp;quot;toggle gui&amp;quot; to the console. You might want to bind it to a key. (Default for new players is F10.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2.1.10 (2007-01-23) ==&lt;br /&gt;
&lt;br /&gt;
* New console commands:&lt;br /&gt;
**wiki &amp;lt;topic&amp;gt;: (opens a wiki window about the topic)&lt;br /&gt;
**irc [server] [port]: (default is irc.heavenlyplace.net and 6667)&lt;br /&gt;
**ircsay: (sends a message to the topmost irc window, can be used to bind a key to identify your nick)&lt;br /&gt;
**dump skills: (dumps the chosen argument to file. Only skills right now) &lt;br /&gt;
* If the server denies your login request, you get a &amp;quot;crash&amp;quot;-window telling you why, instead of just wurm quitting as it did in the past. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2.1.9 (2007-01-03) ==&lt;br /&gt;
&lt;br /&gt;
* Rocks in [[grass]] and [[dirt]] are back in.&lt;br /&gt;
* [[Lava]] emits occasional puffs of smoke.&lt;br /&gt;
* Support for painted creatures, both like items are painted, and a simple rgb multiplication.&lt;br /&gt;
* Support for creatures of non-standard size. This can be used to make, for example, Emperor Spiders which are four times as large as normal ones, without requiring new art.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2.1.8 (2006-12-30) ==&lt;br /&gt;
&lt;br /&gt;
* More butterflies from grass&lt;br /&gt;
* Birds in the sky&lt;br /&gt;
* [[Fish]] in the water&lt;br /&gt;
* Made smoke particles lit by the surroundings&lt;br /&gt;
* Tweaked fog particle generation a bit for &amp;quot;mistier&amp;quot; fog (pretty weather required)&lt;br /&gt;
* Particles fade out when close to the screen to avoid blinking when a particle passes the player&lt;br /&gt;
* New console command: &amp;quot;refresh&amp;quot;. Rebuilds most display lists and textures. Use if your terrain starts looking weird.&lt;br /&gt;
* The [[spyglass]] works again now, and is more useful than ever!&lt;br /&gt;
* New option: Sky Detail. Set to high for more detailed clouds, but much less fps. Set to low for very crude clouds, but heaps of fps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2.1.7 (2006-12-29) ==&lt;br /&gt;
&lt;br /&gt;
* Support for transparent creatures. Only used for [[spirit guards]] now.&lt;br /&gt;
* Fixed the picking (mouse-overing) so walls won't block things behind them and so. There might be a small fps drop when hovering the screen because of this.&lt;br /&gt;
* Rewrote the collision detection to allow cylinders as well as polygons, and to get rid of the &amp;quot;snags&amp;quot; when following a wall.&lt;br /&gt;
* Made [[tree|trees]] block movement again.&lt;br /&gt;
* Tweaked the fires. Smoke will now drift with the wind.&lt;br /&gt;
* Trees near the player now sway in the wind again. The effect is very subtle when there's little wind.&lt;br /&gt;
* Added basic support for stone [[house|houses]]. Major server work is needed for this.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2.1.6 (2006-12-05) ==&lt;br /&gt;
&lt;br /&gt;
* Even darker [[mine|mines]] and nights without [[torch|torches]]&lt;br /&gt;
* Better light from torches&lt;br /&gt;
* Natural light from cave entrances&lt;br /&gt;
* Fixed rain! It should show up correctly again&lt;br /&gt;
* You can now finally mouse-over [[Sol]] and the moons again&lt;br /&gt;
* Support for items and players tied to the ground layer. This means players and items shouldn't float or get stuck under ground anymore. If the server tells the client something is as height &amp;quot;0&amp;quot;, the client always renders them on the ground.&lt;br /&gt;
* Visible tools (if performing an action that requires a tool) or weapons on players! See screenshot below.&lt;br /&gt;
* Added options to adjust structure and item/creature rendering distances.&lt;br /&gt;
* Tweaking terrain/cave picking to make it easier to hover items partially embedded in the ground&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2.1.5 (2006-11-30) ==&lt;br /&gt;
&lt;br /&gt;
* The floors in caves are much flatter now, to make losing things in there harder.&lt;br /&gt;
* Caves are WAY darker. I might actually make them even darker in the next client update once I add natural light from entrances&lt;br /&gt;
* No more free torch at night&lt;br /&gt;
* The client supports light sources attached to models and players. The server will send this information for lit torches and lamps.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== 2.1.4 (2006-11-27) ==&lt;br /&gt;
&lt;br /&gt;
* Fixed time synching. The sun should be in the right position now&lt;br /&gt;
* Fixed light sources not working right&lt;br /&gt;
* Fixed the volume problems in the sound engine&lt;br /&gt;
* Fixed the insane slowdown when hovering the game area (not gui) with the mouse.&lt;br /&gt;
* Fixed the annoying popup reset for right click menus. You should be able to use them without waiting for the refresh now.&lt;br /&gt;
* Added visible player model (male only for now, needs a protocol change for female)&lt;br /&gt;
* The client now remembers window positions&lt;br /&gt;
* New wurm logo! Should be replaced in the web page as well some day. Wink&lt;br /&gt;
* New loading screen.&lt;br /&gt;
* The client saves keybindings to a separate file, so if you bind a key ingame, it's remembered the next time you run the game.&lt;br /&gt;
* Added an option to not download optional packs. This reduces the initial patch from ~90 mb to ~9 mb, but you (obviously) won't see all models.&lt;br /&gt;
* New console command: say. Sends a message to :Local. Example: say /time&lt;br /&gt;
* New console command: reallyquit. Quits the client without asking if you're sure.&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fork&amp;diff=26951</id>
		<title>Fork</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fork&amp;diff=26951"/>
		<updated>2007-10-04T04:05:19Z</updated>

		<summary type="html">&lt;p&gt;Phil: Was Unfinished&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Item&lt;br /&gt;
|name=Fork&lt;br /&gt;
|active=[[iron lump]] (0.03 kg)&lt;br /&gt;
|passive=[[small anvil]] (? kg)&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* 1 fork, unfinished fork (? kg)&lt;br /&gt;
|skill=blacksmithing}}&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Pacer&amp;diff=26950</id>
		<title>Player:Pacer</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Pacer&amp;diff=26950"/>
		<updated>2007-10-04T03:52:22Z</updated>

		<summary type="html">&lt;p&gt;Phil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Founder of Relentless Enterprises &lt;br /&gt;
&lt;br /&gt;
current size: 5 HS deed&lt;br /&gt;
&lt;br /&gt;
Motto: Taking over the world..1 tile at a time.&lt;br /&gt;
&lt;br /&gt;
Current skills of importance:&lt;br /&gt;
&lt;br /&gt;
[[Mining]]: 41.50&lt;br /&gt;
&lt;br /&gt;
[[Digging]]:  44.75&lt;br /&gt;
&lt;br /&gt;
[[Jewelry Smithing]]: 39.65&lt;br /&gt;
&lt;br /&gt;
[[Blacksmithing]]: 28.75&lt;br /&gt;
&lt;br /&gt;
Follower of [[Vynora]]&lt;br /&gt;
&lt;br /&gt;
If your new, ask away and i'll answer any questions    PM me anytime&lt;br /&gt;
&lt;br /&gt;
I play US -EST time   4 pm till 10 pm or so. mon - sunday&lt;br /&gt;
&lt;br /&gt;
[[Category:Players]][[Category:Babel/P]][[Category:Ingame Help]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Container&amp;diff=26949</id>
		<title>Container</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Container&amp;diff=26949"/>
		<updated>2007-10-04T03:50:15Z</updated>

		<summary type="html">&lt;p&gt;Phil: Was Unfinished&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Containers are created items used to store smaller items, and can be used to organize. There are many different kinds of containers, and if used correctly, the type of container can represent what is inside. Here is a list of some of the different kinds of containers in Wurm:&lt;br /&gt;
-Satchel&lt;br /&gt;
-Backpack&lt;br /&gt;
-Small Barrel&lt;br /&gt;
-Large Barrel&lt;br /&gt;
-Small Chest&lt;br /&gt;
-Large Chest&lt;br /&gt;
-Bucket&lt;br /&gt;
-Stone Coffin&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Terraforming&amp;diff=26886</id>
		<title>Terraforming</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Terraforming&amp;diff=26886"/>
		<updated>2007-10-03T02:15:46Z</updated>

		<summary type="html">&lt;p&gt;Phil: Was unfinished.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Terraforming is the main feature in Wurm, and is the act of digging down, and building up land through the process of digging. Terraform is most commonly used to flatten areas for building, to make land bridges across water, and to build walls around deeds.&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Event_Window&amp;diff=26884</id>
		<title>Event Window</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Event_Window&amp;diff=26884"/>
		<updated>2007-10-03T01:56:26Z</updated>

		<summary type="html">&lt;p&gt;Phil: Was unfinished.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The event window is normally found in the bottom right side of your interface and displays all of the technical information in the game. It says what you and everyone in your local are doing, and it also lets you know any important personal information, like when your food is too low to perform an action, or what there is to see if your examine something.&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Skill_Window&amp;diff=26882</id>
		<title>Skill Window</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Skill_Window&amp;diff=26882"/>
		<updated>2007-10-03T01:41:21Z</updated>

		<summary type="html">&lt;p&gt;Phil: No longer a missing page, but still a stub. Will finish later if someone doesn't first.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The skill window is accessed by pressing the F2 key and is a broken down list of all your skills, and your level for that skill.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Skill_Window&amp;diff=26879</id>
		<title>Skill Window</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Skill_Window&amp;diff=26879"/>
		<updated>2007-10-03T01:30:14Z</updated>

		<summary type="html">&lt;p&gt;Phil: New page: The skill window is accessed by pressing the F2 key and is a broken down list of all your skills, and your level for that skill.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The skill window is accessed by pressing the F2 key and is a broken down list of all your skills, and your level for that skill.&lt;/div&gt;</summary>
		<author><name>Phil</name></author>
		
	</entry>
</feed>