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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Randnar</id>
	<title>Wurmpedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Randnar"/>
	<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php/Special:Contributions/Randnar"/>
	<updated>2026-06-04T01:38:00Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Randnar&amp;diff=46727</id>
		<title>Player:Randnar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Randnar&amp;diff=46727"/>
		<updated>2009-07-19T08:07:45Z</updated>

		<summary type="html">&lt;p&gt;Randnar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;1) We set up a new freedom lands that is totally non-pvp with possible griefing at a minimum.&lt;br /&gt;
&lt;br /&gt;
    * People will be able to use portals and sail there (if I can set it up) from any existing server. There are no skill losses. You can bring your money and 200 items on you and 100 items more in a boat. This should be ample to start up for one person and it is not a good idea to clutter the new database.&lt;br /&gt;
    * You will be able to leave that server and go to the wild server later. In order to avoid accusations of exploitation trapped in freedom factory, send help, your skills will be immediately reduced to a max (30) and you will not be able to bring any items. Then you will be able to raise them again of course.&lt;br /&gt;
    * When more freedom servers are needed you will be able to travel between those.&lt;br /&gt;
    * Portals from GV to the freedom server is opened.&lt;br /&gt;
    * You loose kingdom setting when you get to the freedom server.&lt;br /&gt;
    * There is no ore cap, no skill cap. The unique creatures will exist.&lt;br /&gt;
    * Champions can not leave for this server. There will be a possibility to de-champ but the wild server will remain so there probably is no reason.&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Randnar&amp;diff=46726</id>
		<title>Player:Randnar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Randnar&amp;diff=46726"/>
		<updated>2009-07-19T08:04:46Z</updated>

		<summary type="html">&lt;p&gt;Randnar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;trapped in freedom factory, send help&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Drago&amp;diff=46582</id>
		<title>Player:Drago</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Drago&amp;diff=46582"/>
		<updated>2009-07-15T09:07:22Z</updated>

		<summary type="html">&lt;p&gt;Randnar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;drago was the co mayor of northern haven but disbanded the village when he and the other villagers moved to wild and now commutes back and forth beetween the two servers.&lt;br /&gt;
&lt;br /&gt;
in memory of the time spent in the northern haven area, he placed a homestead down to keep the area his own little get away...&amp;quot;cant have people claiming my land as theres now can i? :P&amp;quot;&lt;br /&gt;
&lt;br /&gt;
he is responsible for the death of the last dragon on the home server, and also the last red dragon in existence...which he coincidently he found while afk as he had gone to make a 'cuppa tea' to see the fierce beast attacking him when he came back.&lt;br /&gt;
many jokes have ensued.&lt;br /&gt;
&lt;br /&gt;
he has played for over a year and has accumulated the following titles:&lt;br /&gt;
&lt;br /&gt;
*carpenter&lt;br /&gt;
*renowned carpenter&lt;br /&gt;
*fine carpenter&lt;br /&gt;
*lumberjack&lt;br /&gt;
*timberman&lt;br /&gt;
*digger&lt;br /&gt;
*excavator&lt;br /&gt;
*miner&lt;br /&gt;
*prime minester&lt;br /&gt;
*handyman&lt;br /&gt;
*tanner&lt;br /&gt;
*shield smith&lt;br /&gt;
*platesmith&lt;br /&gt;
*axeman&lt;br /&gt;
*soldier&lt;br /&gt;
*mercenary&lt;br /&gt;
*trollslayer&lt;br /&gt;
*dragonslayer&lt;br /&gt;
*giantslayer&lt;br /&gt;
&lt;br /&gt;
also, he is the owner of eclipsis,a champion of vynora, a poor little thing that is neglected to no end...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
edit: not anymore, sucka&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Well&amp;diff=45435</id>
		<title>Well</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Well&amp;diff=45435"/>
		<updated>2009-06-22T04:08:56Z</updated>

		<summary type="html">&lt;p&gt;Randnar: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Well&lt;br /&gt;
|active=[[stone brick]]&lt;br /&gt;
|passive=[[clay]] (2.0 kg)&lt;br /&gt;
|group=Containers&lt;br /&gt;
|materials=*10 [[stone brick]]s&lt;br /&gt;
*10 x 2kg [[clay]]&lt;br /&gt;
*1 x [[rope]]&lt;br /&gt;
*1 x [[bucket]]&lt;br /&gt;
|result=* 1 '''{{PAGENAME}}'''&lt;br /&gt;
|skill=masonry&lt;br /&gt;
|improve=masonry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A grey stone well with a bucket. If placed above a [[Water divining|underground water source]] it fills itself with 125kg of [[water]] frequently.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
*The [[quality]] of both clay and brick affects the success chance when creating.&lt;br /&gt;
*When you fail creating, the [[stone brick]] is lost.&lt;br /&gt;
*The [[well]] can be [[Improving Guide|improved]], [[examine]] it to see what it needs. It will be either a [[stone chisel]] or [[rock shards]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Containers]]&lt;br /&gt;
[[Category:Babel/W]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Vynora&amp;diff=45009</id>
		<title>Vynora</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Vynora&amp;diff=45009"/>
		<updated>2009-06-16T09:07:14Z</updated>

		<summary type="html">&lt;p&gt;Randnar: /* Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Vynora'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Vynora is the Goddess of knowledge, creation, water and [[fishing]]. Her channeling item is the [[pottery bowl]].&lt;br /&gt;
&lt;br /&gt;
Roads are connected with Vynora because it is a symbol of civilization and knowledge.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Game lore ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora's Converting Speech ===&lt;br /&gt;
&lt;br /&gt;
What is this?&lt;br /&gt;
&lt;br /&gt;
Have you ever asked yourself that question?&lt;br /&gt;
&lt;br /&gt;
Vynora, our goddess and guide, will help you seek the answer to that ancient riddle, just as we help her in her quest to know everything.&lt;br /&gt;
&lt;br /&gt;
Many secrets has she gathered, and we who call ourselves Seekers will be the first ones to learn.&lt;br /&gt;
&lt;br /&gt;
What is a Man? What is a Woman? What lies in darkness of the Void? Questions need answers!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Seekers strive after excellence. We seek the truth in all things. We will go anywhere in our attempts to find it.&lt;br /&gt;
&lt;br /&gt;
True knowledge also brings us power. Power over self, but also power over others.&lt;br /&gt;
&lt;br /&gt;
Our gathered experience tells us that the best for all is to use that knowledge with care.&lt;br /&gt;
&lt;br /&gt;
Therefore most of us are peaceful and strive after a calm and orderly way to gather knowledge.&lt;br /&gt;
&lt;br /&gt;
Welcome to join the followers of Vynora!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora's Inscription([[Altar of Three]])===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;em&amp;gt; &lt;br /&gt;
Seeker! I am the Water and the Wind. &lt;br /&gt;
&lt;br /&gt;
A bowl is my symbol.Have you ever asked yourself the Questions? I will help you find the answer to the Ancient Riddles, if you help me. &lt;br /&gt;
&lt;br /&gt;
My knowledge is vast, but I need to know the last parts! We all must know! What are you? What lingers in the darkness of the Void? &lt;br /&gt;
&lt;br /&gt;
Seek excellence. Seek the truth in all things. Go anywhere in your attempts to find it. &lt;br /&gt;
&lt;br /&gt;
True knowledge also brings you power. Exercise that power with care, or it will hurt you like the snake who bites its tail. &lt;br /&gt;
&lt;br /&gt;
Too many secrets are hidden by the other gods, and none will they reveal. This cannot be. &lt;br /&gt;
&lt;br /&gt;
Flow with me! &lt;br /&gt;
&amp;lt;/em&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Abilities ==&lt;br /&gt;
&lt;br /&gt;
Each [[gods|God]] has slightly different abilities and penalties. See the [[Gods]] individual pages for details. Below lists only the abilities and penalties of Vynora. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Followers abilities and penalties ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Follower abilities ====&lt;br /&gt;
&lt;br /&gt;
* Receives Vynora domain bonuses while in Vynora's domain. See [[religion#Domain of the gods|domain of the gods]] for more details about this.&lt;br /&gt;
&lt;br /&gt;
==== Follower penalties ====&lt;br /&gt;
&lt;br /&gt;
* Followers cannot raise Faith above 30&lt;br /&gt;
* Vynora dislikes the destroying of roads and walls. &lt;br /&gt;
* Vynora also dislikes thievery such as stealing and lockpicking.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Vynora priests abilities and penalties ===&lt;br /&gt;
&lt;br /&gt;
(See the [[priest]] page for details on priest-hood)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Abilities====&lt;br /&gt;
&lt;br /&gt;
* All Vynora follower abilities and penalties.&lt;br /&gt;
* Ability to cast Vynora spells (see below)&lt;br /&gt;
* Priests of Vynora with high [[faith]] have slower skill decay. (40 faith, 25% less)&lt;br /&gt;
* Priests of Vynora with high [[faith]] (60-70?) are inspired in their deity's favored terrains, and have less [[stamina]] drain there. Vynora gets this bonus on roads. &lt;br /&gt;
* [[Paving]] (Priests of other Gods cannot do this)&lt;br /&gt;
* [[Woodcutting|Cut wood]] ([[Magranon]] and [[Fo]] priests cannot do this)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Penalties====&lt;br /&gt;
&lt;br /&gt;
* Cannot improve items. This includes finishing unfinished items.&lt;br /&gt;
* Cannot continue on walls or structures. They can plan them. &lt;br /&gt;
* Cannot use bows&lt;br /&gt;
* Cannot mine&lt;br /&gt;
* Cannot dig.&lt;br /&gt;
* Cannot create or use healing covers&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Can Do ... ====&lt;br /&gt;
&lt;br /&gt;
* botanise/forage&lt;br /&gt;
* cook&lt;br /&gt;
* fight&lt;br /&gt;
* fish&lt;br /&gt;
* farm/cultivate&lt;br /&gt;
* pave/pack&lt;br /&gt;
* taming&lt;br /&gt;
* tracking&lt;br /&gt;
* chop trees&lt;br /&gt;
&lt;br /&gt;
==== Can Train ====&lt;br /&gt;
&lt;br /&gt;
'''Note:''' these are skills that are fairly rewarding in spite of priests penalties but bear in mind this still means no improving&lt;br /&gt;
&lt;br /&gt;
* ropemaking&lt;br /&gt;
* pottery&lt;br /&gt;
&lt;br /&gt;
=== Vynora champion abilities and penalties ===&lt;br /&gt;
&lt;br /&gt;
(See the [[champion]] page for details on champion-hood)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Abilities ====&lt;br /&gt;
&lt;br /&gt;
* All Vynora follower and Vynora priest abilities (NOT the Priest penalties)&lt;br /&gt;
* +5 to all [[Characteristics]] skills. &lt;br /&gt;
* [[Faith]] set to 99.99 (you can continue to pray &amp;amp; gain faith, but only at about 0.000010)&lt;br /&gt;
* [[Praying]], [[channeling]], [[exorcism]] all get 50+your original skill, up to a maximum of 80.&lt;br /&gt;
* Shorter time for normal healing&lt;br /&gt;
* Increased skill gain (factor isn't known)  [Said to be false by Rolf, take this how you will]&lt;br /&gt;
* [[Break altar]] spell&lt;br /&gt;
* You will get a new [[titles|title]]: Champion of Vynora (this title can not be turned off, but it does not effect other titles. So you can be a 'Blacksmith Champion of Vynora' for example).&lt;br /&gt;
* You can never lose your Deity&lt;br /&gt;
&lt;br /&gt;
==== Penalties ====&lt;br /&gt;
&lt;br /&gt;
*[[Permadeath]]. You get 3 lives. If you die more then 3 times, you do ''NOT'' [[respawn]]. Your name will be remembered and inscribed in the [[Hall of champions]].&lt;br /&gt;
*You can not change your mind later. Champion status is permanent.&lt;br /&gt;
*You can never change your Deity (or change kingdom).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Spells ==&lt;br /&gt;
&lt;br /&gt;
'' Spells are only available to priests and champions. You cannot raise your faith above 30 without becoming a priest''&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;60%&amp;quot;&lt;br /&gt;
|- valign=&amp;quot;top&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
; 30 Faith&lt;br /&gt;
: [[Bless]]&lt;br /&gt;
: [[Mend]]&lt;br /&gt;
: [[Opulence]]&lt;br /&gt;
: [[Sixth Sense]]&lt;br /&gt;
: [[Vynora's Touch]]&lt;br /&gt;
; 35 Faith&lt;br /&gt;
: [[Aura of Shared Pain]]&lt;br /&gt;
; 38 Faith&lt;br /&gt;
: [[Vessel]]&lt;br /&gt;
|&lt;br /&gt;
; 40 Faith&lt;br /&gt;
: [[Circle of Cunning]] &lt;br /&gt;
: [[Wind of Ages]]&lt;br /&gt;
; 41 Faith&lt;br /&gt;
: [[Selfhealers's Demise]]&lt;br /&gt;
; 43 Faith&lt;br /&gt;
: [[Animal's Demise]]&lt;br /&gt;
; 44 Faith&lt;br /&gt;
: [[Libila's Demise]]&lt;br /&gt;
; 45 Faith&lt;br /&gt;
: [[Flaming Aura]]&lt;br /&gt;
: [[Fo's Demise]]&lt;br /&gt;
; 46 Faith&lt;br /&gt;
: [[Magranon's Demise]]&lt;br /&gt;
|&lt;br /&gt;
; 51 Faith&lt;br /&gt;
: [[Dragon's Demise]]&lt;br /&gt;
; 65 Faith&lt;br /&gt;
: [[Human's Demise]]&lt;br /&gt;
; 80 Faith&lt;br /&gt;
: [[Locate Artifact]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/V]]&lt;br /&gt;
[[Category:Religion]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Dragon&amp;diff=44935</id>
		<title>Dragon</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Dragon&amp;diff=44935"/>
		<updated>2009-06-13T07:48:25Z</updated>

		<summary type="html">&lt;p&gt;Randnar: /* Details */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Dragons]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Dragons''' are unique [[creatures]] that do not normally [[spawn]]. There is usually only 1 dragon of each type per [[map]], unless they are hatched from [[huge egg]]s.&lt;br /&gt;
&lt;br /&gt;
== Details ==&lt;br /&gt;
Types:&lt;br /&gt;
* Red: strongest&lt;br /&gt;
* Black: middle (hatchling)&lt;br /&gt;
* White: weak (hatchling)&lt;br /&gt;
* Green: weakest (hatchling)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Abilities:&lt;br /&gt;
* Can swim &lt;br /&gt;
* Can climb everything&lt;br /&gt;
* Cannot fly&lt;br /&gt;
* The aggro range of the dragon depends on what type. It is highly unpredictable and will change every time you run from it.&lt;br /&gt;
* Can not be [[Taming|tamed]]&lt;br /&gt;
* Can be dominated. However without use of a artifact its near impossible.&lt;br /&gt;
* Female dragons rarely lay [[huge egg]]s (when very well fed--fat) which should hatch.&lt;br /&gt;
* [[Butchering]] products: [[meat]], [[Dragon Scale|scales]] (for red dragons), [[Drake hide|drake hide]] (for white, green and black dragons), a [[tooth]] and an [[eye]].&lt;br /&gt;
* Bashing, slashing, biting and hitting attack and tail whip attack; hits very fast.&lt;br /&gt;
* Can [[bash]] down/damage [[wall]]s or [[fence]]s&lt;br /&gt;
* Can not run out of [[stamina]]&lt;br /&gt;
* Moves '''VERY''' fast and cannot be outrun by a player unless the player has minimal [[weight]] or is running on [[cobblestone]].&lt;br /&gt;
* When killed gives every attacker the title 'Dragonslayer'.&lt;br /&gt;
&lt;br /&gt;
== Images ==&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr valign=top&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Red dragon1.png|thumb|250px|A Red Dragon]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Green Dragon.jpg|thumb|150px|A Green Dragon]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:White Dragon.jpg|thumb|136px|A White Dragon]]&lt;br /&gt;
&amp;lt;td&amp;gt;[[Image:Black Dragon.jpg|thumb|170px|A Black Dragon]]&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/D]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Steel_lump&amp;diff=44901</id>
		<title>Steel lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Steel_lump&amp;diff=44901"/>
		<updated>2009-06-12T02:24:31Z</updated>

		<summary type="html">&lt;p&gt;Randnar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Metallurgy]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[iron lump]]&lt;br /&gt;
|passive=Glowing hot [[charcoal]]&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''0.4kg {{PAGENAME}}'''&lt;br /&gt;
|skill=metallurgy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''steel lump''' is the result from combining a 2:1 ratio of [[iron lump]] and a [[temperature|glowing hot]] piece of [[charcoal]] to harden the metal. That means for 0.50kg of charcoal you need about 1.00kg of iron lump.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The [[quality]] of the charcoal affects the success chance.&lt;br /&gt;
* The quality of the iron lump affects the quality of the steel lump.&lt;br /&gt;
* Only the charcoal needs to be glowing hot.&lt;br /&gt;
* It would be wise to not risk wasting high quality iron on poor charcoal unless you have a lot of it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Metallurgy items]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Steel_lump&amp;diff=44900</id>
		<title>Steel lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Steel_lump&amp;diff=44900"/>
		<updated>2009-06-12T02:23:46Z</updated>

		<summary type="html">&lt;p&gt;Randnar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Metallurgy]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[iron lump]]&lt;br /&gt;
|passive=Glowing hot [[charcoal]]&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result= 0.4kg*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=metallurgy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''steel lump''' is the result from combining a 2:1 ratio of [[iron lump]] and a [[temperature|glowing hot]] piece of [[charcoal]] to harden the metal. That means for 0.50kg of charcoal you need about 1.00kg of iron lump.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The [[quality]] of the charcoal affects the success chance.&lt;br /&gt;
* The quality of the iron lump affects the quality of the steel lump.&lt;br /&gt;
* Only the charcoal needs to be glowing hot.&lt;br /&gt;
* It would be wise to not risk wasting high quality iron on poor charcoal unless you have a lot of it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Metallurgy items]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Steel_lump&amp;diff=44899</id>
		<title>Steel lump</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Steel_lump&amp;diff=44899"/>
		<updated>2009-06-12T02:23:13Z</updated>

		<summary type="html">&lt;p&gt;Randnar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Metallurgy]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[iron lump]]&lt;br /&gt;
|passive=Glowing hot [[charcoal]]&lt;br /&gt;
|group=Miscellaneous&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=*'''0.4kg {{PAGENAME}}'''&lt;br /&gt;
|skill=metallurgy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A '''steel lump''' is the result from combining a 2:1 ratio of [[iron lump]] and a [[temperature|glowing hot]] piece of [[charcoal]] to harden the metal. That means for 0.50kg of charcoal you need about 1.00kg of iron lump.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* The [[quality]] of the charcoal affects the success chance.&lt;br /&gt;
* The quality of the iron lump affects the quality of the steel lump.&lt;br /&gt;
* Only the charcoal needs to be glowing hot.&lt;br /&gt;
* It would be wise to not risk wasting high quality iron on poor charcoal unless you have a lot of it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Metallurgy items]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maps&amp;diff=44841</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maps&amp;diff=44841"/>
		<updated>2009-06-08T16:32:55Z</updated>

		<summary type="html">&lt;p&gt;Randnar: /* Wild Server */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / '''Astronomy and geography'''&lt;br /&gt;
&lt;br /&gt;
== Gold 2 maps (11th World, Current) ==&lt;br /&gt;
&lt;br /&gt;
==== Jenn-Kellon Home Server ====&lt;br /&gt;
*[[Gold 2 Village Roadmap]] or [http://gmapuploader.com/iframe/OKjNJtVIIU Google Maps Interface] (March 9th, 2009)&lt;br /&gt;
*[http://www.nickersonm.com/wurm/mapping/jenn002-map.png Official map dump] or [http://gmapuploader.com/iframe/LN1731n1sm Google Maps Interface] (December 2007)&lt;br /&gt;
*[[Kinoss' + NWMP]] (December 17th)&lt;br /&gt;
*[[Adamirs Map]] (December 23th)&lt;br /&gt;
&lt;br /&gt;
==== Mol Rehan Home Server ====&lt;br /&gt;
*[[MR Home by Kinoss]] (September 28)&lt;br /&gt;
&lt;br /&gt;
==== Wild Server ====&lt;br /&gt;
*[[Wild Village Roadmap]] or [http://gmapuploader.com/iframe/tKI6ZXfFv0 GoogleMap interface] (May 21, 2009) [USE THE PNG ONE. GOOGLE MAPS VERSION IS INCORRECT]&lt;br /&gt;
*[[The Bushmanla Map]]&lt;br /&gt;
*[[Wildroadmap]]&lt;br /&gt;
*[[Wild Influence|Wild Influence w/ Major Towns]] or [http://gmapuploader.com/iframe/BXClgDxQCZ with GoogleMap interface] (December 21st, 2008)&lt;br /&gt;
*Official map dump [http://gmapuploader.com/iframe/qVEbTx4juO with GoogleMap interface] or [http://www.nickersonm.com/wurm/mapping/wild001-map.png as a png] (December 17th, 2007)&lt;br /&gt;
*Influence map [http://wurmonline.com/wiki/index.php?title=Wild_Influence_Map] (October 2008)&lt;br /&gt;
*[[Wild map influence|Wild Influence &amp;amp; RoadMap]] (April 13, 2009)&lt;br /&gt;
&lt;br /&gt;
==== Golden Valley Server ====&lt;br /&gt;
*[[Golden Valley by Kinoss]]&lt;br /&gt;
&lt;br /&gt;
*[[Road_Map_GV|Golden Valley Road map]] - kitamin + Ripsipiirakka's map&lt;br /&gt;
&lt;br /&gt;
*[http://www.GVmap.co.nr/ Golden Valley Map by Salterguy]&lt;br /&gt;
&lt;br /&gt;
== Alpha / Beta / Gold 1 maps ==&lt;br /&gt;
''Note: The lands these maps depict no longer exist, see above for current maps.''&lt;br /&gt;
=== Gold 1 ===&lt;br /&gt;
*[http://wurmgold.awardspace.com/ Home server map dump], 10th world - Mapdump made by [[User:Notch|Notch]] of home server captured a few months before the [[Wurmageddon]].&lt;br /&gt;
*[http://wurmgold.awardspace.com/wild Wild server], 10th world : Mapdump made by [[User:Notch|Notch]] after the end of Gold-1.&lt;br /&gt;
* [http://img258.imageshack.us/img258/2830/panolabelsus9.jpg Wild server panorama], 10th world - Made by [[User:Jbobj|Jbobj]]&lt;br /&gt;
*[[Newtown Map]], 10th world, homeserver.&lt;br /&gt;
*[[Newtown Roadmap]], 10th world, homeserver.&lt;br /&gt;
*[[Roadmap]] - 10th world, homeserver. Roadmap from Newtown to major towns. [[Acropolis]], [[Seaside]]&lt;br /&gt;
*[[Servermap (Gold 1)]] - 10th world, homeserver. Map by Loganmom. Mostly complete, but not very accurate (works well for reference however).&lt;br /&gt;
*[[Servermap2 (Gold 1)]] - 10th world, homeserver. Map by various (Azami). Tile-based (very accurate), but in-complete.&lt;br /&gt;
*[[Servermap3 (Gold 1)]] - 10th world, homeserver. Map by Sticky Label, based on Loganmom's map. &lt;br /&gt;
*[[Servermap4 (Gold 1)]] - 10th world, homeserver. Loganmom's map with newer towns being added.&lt;br /&gt;
*[[Whosville Island]] - 10th world, homeserver. Map by [[Player:Jbobj|Jbobj]] of [[whosville]] island&lt;br /&gt;
&lt;br /&gt;
=== Alpha / Beta maps ===&lt;br /&gt;
*[[Geographic Research 1]], 9th world : Roadmap by Caeddyn.&lt;br /&gt;
*[[Geographic Research 2]], 9th world : Mapdump made by [[developer]] [[User:Notch|Notch]] shortly before the end of beta.&lt;br /&gt;
*[[WPS]]: Sketches of an old (abandoned), quite unknown positioning system from the 4th world. Never finished, but used by a few players.&lt;br /&gt;
*[http://www.mojang.com/notch/oldwurm/img/map.gif A map of one of the first worlds].&lt;br /&gt;
&lt;br /&gt;
==Astro research archive==&lt;br /&gt;
*[[AstroResearch 1]], 14/9 986, 8th world&lt;br /&gt;
*[[AstroResearch 2]], 22/7 988, 9th world&lt;br /&gt;
*[[Moons]], 9th world&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
*[[Annotating googlemaps]] - A simple guide to adding your own markers/roads&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maps&amp;diff=44840</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maps&amp;diff=44840"/>
		<updated>2009-06-08T16:32:43Z</updated>

		<summary type="html">&lt;p&gt;Randnar: /* Jenn-Kellon Home Server */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / '''Astronomy and geography'''&lt;br /&gt;
&lt;br /&gt;
== Gold 2 maps (11th World, Current) ==&lt;br /&gt;
&lt;br /&gt;
==== Jenn-Kellon Home Server ====&lt;br /&gt;
*[[Gold 2 Village Roadmap]] or [http://gmapuploader.com/iframe/OKjNJtVIIU Google Maps Interface] (March 9th, 2009)&lt;br /&gt;
*[http://www.nickersonm.com/wurm/mapping/jenn002-map.png Official map dump] or [http://gmapuploader.com/iframe/LN1731n1sm Google Maps Interface] (December 2007)&lt;br /&gt;
*[[Kinoss' + NWMP]] (December 17th)&lt;br /&gt;
*[[Adamirs Map]] (December 23th)&lt;br /&gt;
&lt;br /&gt;
==== Mol Rehan Home Server ====&lt;br /&gt;
*[[MR Home by Kinoss]] (September 28)&lt;br /&gt;
&lt;br /&gt;
==== Wild Server ====&lt;br /&gt;
*[[Wild Village Roadmap]] or [http://gmapuploader.com/iframe/tKI6ZXfFv0 GoogleMap interface] (May 21, 2009)&lt;br /&gt;
*[[The Bushmanla Map]]&lt;br /&gt;
*[[Wildroadmap]]&lt;br /&gt;
*[[Wild Influence|Wild Influence w/ Major Towns]] or [http://gmapuploader.com/iframe/BXClgDxQCZ with GoogleMap interface] (December 21st, 2008)&lt;br /&gt;
*Official map dump [http://gmapuploader.com/iframe/qVEbTx4juO with GoogleMap interface] or [http://www.nickersonm.com/wurm/mapping/wild001-map.png as a png] (December 17th, 2007)&lt;br /&gt;
*Influence map [http://wurmonline.com/wiki/index.php?title=Wild_Influence_Map] (October 2008)&lt;br /&gt;
*[[Wild map influence|Wild Influence &amp;amp; RoadMap]] (April 13, 2009)&lt;br /&gt;
&lt;br /&gt;
==== Golden Valley Server ====&lt;br /&gt;
*[[Golden Valley by Kinoss]]&lt;br /&gt;
&lt;br /&gt;
*[[Road_Map_GV|Golden Valley Road map]] - kitamin + Ripsipiirakka's map&lt;br /&gt;
&lt;br /&gt;
*[http://www.GVmap.co.nr/ Golden Valley Map by Salterguy]&lt;br /&gt;
&lt;br /&gt;
== Alpha / Beta / Gold 1 maps ==&lt;br /&gt;
''Note: The lands these maps depict no longer exist, see above for current maps.''&lt;br /&gt;
=== Gold 1 ===&lt;br /&gt;
*[http://wurmgold.awardspace.com/ Home server map dump], 10th world - Mapdump made by [[User:Notch|Notch]] of home server captured a few months before the [[Wurmageddon]].&lt;br /&gt;
*[http://wurmgold.awardspace.com/wild Wild server], 10th world : Mapdump made by [[User:Notch|Notch]] after the end of Gold-1.&lt;br /&gt;
* [http://img258.imageshack.us/img258/2830/panolabelsus9.jpg Wild server panorama], 10th world - Made by [[User:Jbobj|Jbobj]]&lt;br /&gt;
*[[Newtown Map]], 10th world, homeserver.&lt;br /&gt;
*[[Newtown Roadmap]], 10th world, homeserver.&lt;br /&gt;
*[[Roadmap]] - 10th world, homeserver. Roadmap from Newtown to major towns. [[Acropolis]], [[Seaside]]&lt;br /&gt;
*[[Servermap (Gold 1)]] - 10th world, homeserver. Map by Loganmom. Mostly complete, but not very accurate (works well for reference however).&lt;br /&gt;
*[[Servermap2 (Gold 1)]] - 10th world, homeserver. Map by various (Azami). Tile-based (very accurate), but in-complete.&lt;br /&gt;
*[[Servermap3 (Gold 1)]] - 10th world, homeserver. Map by Sticky Label, based on Loganmom's map. &lt;br /&gt;
*[[Servermap4 (Gold 1)]] - 10th world, homeserver. Loganmom's map with newer towns being added.&lt;br /&gt;
*[[Whosville Island]] - 10th world, homeserver. Map by [[Player:Jbobj|Jbobj]] of [[whosville]] island&lt;br /&gt;
&lt;br /&gt;
=== Alpha / Beta maps ===&lt;br /&gt;
*[[Geographic Research 1]], 9th world : Roadmap by Caeddyn.&lt;br /&gt;
*[[Geographic Research 2]], 9th world : Mapdump made by [[developer]] [[User:Notch|Notch]] shortly before the end of beta.&lt;br /&gt;
*[[WPS]]: Sketches of an old (abandoned), quite unknown positioning system from the 4th world. Never finished, but used by a few players.&lt;br /&gt;
*[http://www.mojang.com/notch/oldwurm/img/map.gif A map of one of the first worlds].&lt;br /&gt;
&lt;br /&gt;
==Astro research archive==&lt;br /&gt;
*[[AstroResearch 1]], 14/9 986, 8th world&lt;br /&gt;
*[[AstroResearch 2]], 22/7 988, 9th world&lt;br /&gt;
*[[Moons]], 9th world&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
*[[Annotating googlemaps]] - A simple guide to adding your own markers/roads&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Maps&amp;diff=44839</id>
		<title>Maps</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Maps&amp;diff=44839"/>
		<updated>2009-06-08T16:32:09Z</updated>

		<summary type="html">&lt;p&gt;Randnar: /* Jenn-Kellon Home Server */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Complete DB|Main]] / '''Astronomy and geography'''&lt;br /&gt;
&lt;br /&gt;
== Gold 2 maps (11th World, Current) ==&lt;br /&gt;
&lt;br /&gt;
==== Jenn-Kellon Home Server ====&lt;br /&gt;
*[[Gold 2 Village Roadmap]] or [http://gmapuploader.com/iframe/OKjNJtVIIU Google Maps Interface] (March 9th, 2009) [USE THE PNG ONE. GOOGLE MAPS VERSION IS INCORRECT]&lt;br /&gt;
*[http://www.nickersonm.com/wurm/mapping/jenn002-map.png Official map dump] or [http://gmapuploader.com/iframe/LN1731n1sm Google Maps Interface] (December 2007)&lt;br /&gt;
*[[Kinoss' + NWMP]] (December 17th)&lt;br /&gt;
*[[Adamirs Map]] (December 23th)&lt;br /&gt;
&lt;br /&gt;
==== Mol Rehan Home Server ====&lt;br /&gt;
*[[MR Home by Kinoss]] (September 28)&lt;br /&gt;
&lt;br /&gt;
==== Wild Server ====&lt;br /&gt;
*[[Wild Village Roadmap]] or [http://gmapuploader.com/iframe/tKI6ZXfFv0 GoogleMap interface] (May 21, 2009)&lt;br /&gt;
*[[The Bushmanla Map]]&lt;br /&gt;
*[[Wildroadmap]]&lt;br /&gt;
*[[Wild Influence|Wild Influence w/ Major Towns]] or [http://gmapuploader.com/iframe/BXClgDxQCZ with GoogleMap interface] (December 21st, 2008)&lt;br /&gt;
*Official map dump [http://gmapuploader.com/iframe/qVEbTx4juO with GoogleMap interface] or [http://www.nickersonm.com/wurm/mapping/wild001-map.png as a png] (December 17th, 2007)&lt;br /&gt;
*Influence map [http://wurmonline.com/wiki/index.php?title=Wild_Influence_Map] (October 2008)&lt;br /&gt;
*[[Wild map influence|Wild Influence &amp;amp; RoadMap]] (April 13, 2009)&lt;br /&gt;
&lt;br /&gt;
==== Golden Valley Server ====&lt;br /&gt;
*[[Golden Valley by Kinoss]]&lt;br /&gt;
&lt;br /&gt;
*[[Road_Map_GV|Golden Valley Road map]] - kitamin + Ripsipiirakka's map&lt;br /&gt;
&lt;br /&gt;
*[http://www.GVmap.co.nr/ Golden Valley Map by Salterguy]&lt;br /&gt;
&lt;br /&gt;
== Alpha / Beta / Gold 1 maps ==&lt;br /&gt;
''Note: The lands these maps depict no longer exist, see above for current maps.''&lt;br /&gt;
=== Gold 1 ===&lt;br /&gt;
*[http://wurmgold.awardspace.com/ Home server map dump], 10th world - Mapdump made by [[User:Notch|Notch]] of home server captured a few months before the [[Wurmageddon]].&lt;br /&gt;
*[http://wurmgold.awardspace.com/wild Wild server], 10th world : Mapdump made by [[User:Notch|Notch]] after the end of Gold-1.&lt;br /&gt;
* [http://img258.imageshack.us/img258/2830/panolabelsus9.jpg Wild server panorama], 10th world - Made by [[User:Jbobj|Jbobj]]&lt;br /&gt;
*[[Newtown Map]], 10th world, homeserver.&lt;br /&gt;
*[[Newtown Roadmap]], 10th world, homeserver.&lt;br /&gt;
*[[Roadmap]] - 10th world, homeserver. Roadmap from Newtown to major towns. [[Acropolis]], [[Seaside]]&lt;br /&gt;
*[[Servermap (Gold 1)]] - 10th world, homeserver. Map by Loganmom. Mostly complete, but not very accurate (works well for reference however).&lt;br /&gt;
*[[Servermap2 (Gold 1)]] - 10th world, homeserver. Map by various (Azami). Tile-based (very accurate), but in-complete.&lt;br /&gt;
*[[Servermap3 (Gold 1)]] - 10th world, homeserver. Map by Sticky Label, based on Loganmom's map. &lt;br /&gt;
*[[Servermap4 (Gold 1)]] - 10th world, homeserver. Loganmom's map with newer towns being added.&lt;br /&gt;
*[[Whosville Island]] - 10th world, homeserver. Map by [[Player:Jbobj|Jbobj]] of [[whosville]] island&lt;br /&gt;
&lt;br /&gt;
=== Alpha / Beta maps ===&lt;br /&gt;
*[[Geographic Research 1]], 9th world : Roadmap by Caeddyn.&lt;br /&gt;
*[[Geographic Research 2]], 9th world : Mapdump made by [[developer]] [[User:Notch|Notch]] shortly before the end of beta.&lt;br /&gt;
*[[WPS]]: Sketches of an old (abandoned), quite unknown positioning system from the 4th world. Never finished, but used by a few players.&lt;br /&gt;
*[http://www.mojang.com/notch/oldwurm/img/map.gif A map of one of the first worlds].&lt;br /&gt;
&lt;br /&gt;
==Astro research archive==&lt;br /&gt;
*[[AstroResearch 1]], 14/9 986, 8th world&lt;br /&gt;
*[[AstroResearch 2]], 22/7 988, 9th world&lt;br /&gt;
*[[Moons]], 9th world&lt;br /&gt;
&lt;br /&gt;
==Miscellaneous==&lt;br /&gt;
*[[Annotating googlemaps]] - A simple guide to adding your own markers/roads&lt;br /&gt;
[[Category:Babel/A]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Titles&amp;diff=42051</id>
		<title>Titles</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Titles&amp;diff=42051"/>
		<updated>2009-02-20T12:10:13Z</updated>

		<summary type="html">&lt;p&gt;Randnar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Titles are earned when certain skills reach 50, 70 or 90. When you use a title, people of the same kingdom as you can see the title that you are using when they hover the mouse over you.&lt;br /&gt;
&lt;br /&gt;
* Use the command '''/title''' to see what title you are currently using.&lt;br /&gt;
* Use the command '''/titles''' to bring up a list of available titles that you can choose from.&lt;br /&gt;
&lt;br /&gt;
== Known titles ==&lt;br /&gt;
&lt;br /&gt;
=== Characteristic titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! 50 Title !! 70 Title !! 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Body]]&lt;br /&gt;
| Bodybuilder || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Mind]]&lt;br /&gt;
| ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Soul]]&lt;br /&gt;
| ? || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Skill titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Skill&lt;br /&gt;
! 50 Title !! 70 Title !! 90 Title&lt;br /&gt;
|-&lt;br /&gt;
| [[Archery]]&lt;br /&gt;
| Archer || Bowman || Marksman&lt;br /&gt;
|-&lt;br /&gt;
| [[Armour smithing]]&lt;br /&gt;
| Armoursmith || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Axes]]&lt;br /&gt;
| Axeman || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Blacksmithing]]&lt;br /&gt;
| Blacksmith || Renowned Blacksmith || Master Blacksmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Botanizing]]&lt;br /&gt;
| Herbalist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bowyery]]&lt;br /&gt;
| Bowmaker || Able bowmaker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Butchering]]&lt;br /&gt;
| Butcher || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Carpentry]]&lt;br /&gt;
| Carpenter || Renowned Carpenter || Master Carpenter&lt;br /&gt;
|-&lt;br /&gt;
| [[Carving knife]]&lt;br /&gt;
| Stabber || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Chain armour smithing]]&lt;br /&gt;
| Chainsmith || Renowned Chainsmith || Master Chainsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Channeling]]&lt;br /&gt;
| Channeler || Conduit || Casting specialist&lt;br /&gt;
|-&lt;br /&gt;
| [[Climbing]]&lt;br /&gt;
| Mountaineer || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cloth tailoring]]&lt;br /&gt;
| Tailor || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Coal-making]]&lt;br /&gt;
| Coaler || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cooking]]&lt;br /&gt;
| Cook || Chef || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Digging]]&lt;br /&gt;
| Digger || Excavator || Land Shaper&lt;br /&gt;
|-&lt;br /&gt;
| [[Exorcism]]&lt;br /&gt;
| Exorcist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Faith]]&lt;br /&gt;
| Padre/Norn || Devout || Enlightened&lt;br /&gt;
|-&lt;br /&gt;
| [[Farming]]&lt;br /&gt;
| Farmer || Crofter || Master Farmer&lt;br /&gt;
|-&lt;br /&gt;
| [[Fighting]]&lt;br /&gt;
| Soldier || Mercenary || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Fine carpentry]]&lt;br /&gt;
| Fine Carpenter || Mighty Fine Carpenter || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Firemaking]]&lt;br /&gt;
| Pyrotechnic || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[First aid]]&lt;br /&gt;
| Quacksalver || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Fishing]]&lt;br /&gt;
| Fisherman || Angler || Kingfisher&lt;br /&gt;
|-&lt;br /&gt;
| [[Fletching]]&lt;br /&gt;
| Fletcher || Arrowmaker || Master Fletcher&lt;br /&gt;
|-&lt;br /&gt;
| [[Forestry]]&lt;br /&gt;
| Forester || Arboriculturist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Hot food cooking]]&lt;br /&gt;
| Caterer || Iron chef || Saucier&lt;br /&gt;
|-&lt;br /&gt;
| [[Jewelry smithing]]&lt;br /&gt;
| Goldsmith || Renowned Goldsmith || Midas touch&lt;br /&gt;
|-&lt;br /&gt;
| [[Locksmithing]]&lt;br /&gt;
| Locksmith || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Leatherworking]]&lt;br /&gt;
| Tanner || High Tanner || Master Tanner&lt;br /&gt;
|-&lt;br /&gt;
| [[Masonry]]&lt;br /&gt;
| Mason || High Mason || Master Mason&lt;br /&gt;
|-&lt;br /&gt;
| [[Mining]]&lt;br /&gt;
| Miner || Prime Minester || Mastermine&lt;br /&gt;
|-&lt;br /&gt;
| [[Miscellaneous]]&lt;br /&gt;
| Handyman || Tim the Toolman || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Nature]]&lt;br /&gt;
| Gardener || Treehugger || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Natural substances]]&lt;br /&gt;
| Alchemist || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Paving]]&lt;br /&gt;
| Roadbuilder || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Plate armour smithing]]&lt;br /&gt;
| Platesmith || Renowned Platesmith || Master Platesmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Praying]]&lt;br /&gt;
| Reverent || N/A || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Pottery]]&lt;br /&gt;
| Potter || Moulder || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Prospecting]]&lt;br /&gt;
| Prospector || Geologist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Repairing]]&lt;br /&gt;
| Repairman || Materia Tamer || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ropemaking]]&lt;br /&gt;
| Ropemaker || Rope for help || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shipbuilding]]&lt;br /&gt;
| Harbormaster || Shipwright || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Smithing]]&lt;br /&gt;
| Smith || Tinker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Shield smithing]]&lt;br /&gt;
| Shieldsmith || Able Shieldsmith || Master Shieldsmith&lt;br /&gt;
|-&lt;br /&gt;
| [[Shields]]&lt;br /&gt;
| Shieldsman || Defender || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Cutting]]&lt;br /&gt;
| Sculptor || Artist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Swords]]&lt;br /&gt;
| Swordsman || Duelist || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tailoring]]&lt;br /&gt;
| Textiler || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Taming]]&lt;br /&gt;
| Animal Trainer || Beast Speaker || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Tracking]]&lt;br /&gt;
| Tracker || Pathfinder || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Weapon smithing]]&lt;br /&gt;
| Weaponsmith || Arms master || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Woodcutting]]&lt;br /&gt;
| Lumberjack || Timberman || Deforester&lt;br /&gt;
|-&lt;br /&gt;
| [[Yoyo]]&lt;br /&gt;
| Trickster || Freestyler || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Special titles ===&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| [[Ageless Title|Ageless]]&lt;br /&gt;
| Get a [[Account Types|Premium account]] in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Truth]]&lt;br /&gt;
| Pay a [[Account Types|Premium account]] for a year in the first week of Gold release&lt;br /&gt;
|-&lt;br /&gt;
| [[Keeper of Faith]]&lt;br /&gt;
| This title is given to all [[whitelighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| [[Destroyer of Faith]]&lt;br /&gt;
| This title is given to all [[blacklighter]] players that were registered before January 2007&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Fo&lt;br /&gt;
| Become a [[champion]] of [[Fo]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Libila&lt;br /&gt;
| Become a [[champion]] of [[Libila]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Magranon&lt;br /&gt;
| Become a [[champion]] of [[Magranon]]&lt;br /&gt;
|-&lt;br /&gt;
| Champion Of Vynora&lt;br /&gt;
| Become a [[champion]] of [[Vynora]]&lt;br /&gt;
|-&lt;br /&gt;
| Dragonslayer&lt;br /&gt;
| Attack a [[dragon]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Giantslayer&lt;br /&gt;
| Attack the [[forest giant]] or the [[kyklops]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| [[Fearless]]&lt;br /&gt;
| Attack the [[Goblin leader]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Trollslayer&lt;br /&gt;
| Attack a [[troll]] before it dies&lt;br /&gt;
|-&lt;br /&gt;
| Warmaid&lt;br /&gt;
| Obtain a [[BattleRank|Battle rank]] of 1100 as a female character &lt;br /&gt;
|-&lt;br /&gt;
| Warrior&lt;br /&gt;
| Obtain a [[BattleRank|Battle rank]] of 1100 as a male character&lt;br /&gt;
|-&lt;br /&gt;
| Battlemaster&lt;br /&gt;
| Obtain a [[BattleRank|Battle rank]] of 1500&lt;br /&gt;
|-&lt;br /&gt;
| Kingslayer&lt;br /&gt;
| Attack the Grand Prince/Chancellor/Emperor before he/she dies&lt;br /&gt;
|-&lt;br /&gt;
| Renowned Bard&lt;br /&gt;
| Win the Great Wurm Anthem Competition (Zort and IronLion were the winners)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kingdom Titles===&lt;br /&gt;
{{:Offices}}&lt;br /&gt;
&lt;br /&gt;
== Forum Titles==&lt;br /&gt;
These are titles players recieve on the forums when they reach a certain number of posts.&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
! Title !! Number of Posts&lt;br /&gt;
|-&lt;br /&gt;
|Newbie&lt;br /&gt;
|align=center|0&lt;br /&gt;
|-&lt;br /&gt;
|Scout&lt;br /&gt;
|align=center|10&lt;br /&gt;
|-&lt;br /&gt;
|Villager&lt;br /&gt;
|align=center|100&lt;br /&gt;
|-&lt;br /&gt;
|Ageless&lt;br /&gt;
|align=center|????&lt;br /&gt;
|-&lt;br /&gt;
|Keeper of Truth&lt;br /&gt;
|align=center|5000&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/T]]&lt;br /&gt;
[[Category:Misc]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Plate_armour&amp;diff=39888</id>
		<title>Category:Plate armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Plate_armour&amp;diff=39888"/>
		<updated>2008-12-26T12:15:26Z</updated>

		<summary type="html">&lt;p&gt;Randnar: typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Armour|Armour]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Verified Information==&lt;br /&gt;
&lt;br /&gt;
A plate armour set:&lt;br /&gt;
* weighs 20.50 kg.&lt;br /&gt;
* reduces your speed to 10.89km/h on a slabbed tile. &lt;br /&gt;
* decreases hit chance. &lt;br /&gt;
* receives very little damage in combat, unless attacked with mauls.&lt;br /&gt;
&lt;br /&gt;
==Unverified Information==&lt;br /&gt;
Plate armour generally provides the highest base defense. &amp;lt;br&amp;gt;&lt;br /&gt;
Plate has a defense bonus vs cutting. The equipment also has a penalty vs mauls causing higher damage to the equipment when attacked with a maul.&amp;lt;br&amp;gt;&lt;br /&gt;
It does not affect attack speed. To compensate the decrease in hit chance, the weapon's QL can be increased.&lt;br /&gt;
&lt;br /&gt;
Also see [[fighting]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armour]]&lt;br /&gt;
[[Category:Armour smithing items]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Category:Plate_armour&amp;diff=39887</id>
		<title>Category:Plate armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Category:Plate_armour&amp;diff=39887"/>
		<updated>2008-12-26T12:14:53Z</updated>

		<summary type="html">&lt;p&gt;Randnar: /* Verified Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Armour|Armour]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Verified Information==&lt;br /&gt;
&lt;br /&gt;
A plate armour set:&lt;br /&gt;
* weighs 20.50 kg.&lt;br /&gt;
* reduces your speed to 10.98km/h on a slabbed tile. &lt;br /&gt;
* decreases hit chance. &lt;br /&gt;
* receives very little damage in combat, unless attacked with mauls.&lt;br /&gt;
&lt;br /&gt;
==Unverified Information==&lt;br /&gt;
Plate armour generally provides the highest base defense. &amp;lt;br&amp;gt;&lt;br /&gt;
Plate has a defense bonus vs cutting. The equipment also has a penalty vs mauls causing higher damage to the equipment when attacked with a maul.&amp;lt;br&amp;gt;&lt;br /&gt;
It does not affect attack speed. To compensate the decrease in hit chance, the weapon's QL can be increased.&lt;br /&gt;
&lt;br /&gt;
Also see [[fighting]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armour]]&lt;br /&gt;
[[Category:Armour smithing items]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Large_anvil&amp;diff=38969</id>
		<title>Large anvil</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Large_anvil&amp;diff=38969"/>
		<updated>2008-11-02T08:06:01Z</updated>

		<summary type="html">&lt;p&gt;Randnar: /* How to Use */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{Item&lt;br /&gt;
|name=Large Anvil&lt;br /&gt;
|active=[[iron lump]] (50 kg)&lt;br /&gt;
|passive=[[small anvil]]&lt;br /&gt;
|group=Decorations&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' - (50 kg)&lt;br /&gt;
* Unfinished '''{{PAGENAME}}'''&lt;br /&gt;
|skill=blacksmithing}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
A large heavy metal anvil. It allows you to make more advanced metalworking items than the small anvil, but is much heavier and requires a lot of iron to make and improve.&lt;br /&gt;
&lt;br /&gt;
== How to Use ==&lt;br /&gt;
In order to use a large anvil to make things it must be on the ground. Activate the iron lump you wish to use and then right click the anvil to see the creation menu.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Blacksmithing items]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Prospecting&amp;diff=38771</id>
		<title>Prospecting</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Prospecting&amp;diff=38771"/>
		<updated>2008-10-20T11:20:15Z</updated>

		<summary type="html">&lt;p&gt;Randnar: /* Uzetaab's Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB | Main]] / [[:Category:Skills|Skills]] / [[Prospecting]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Prospecting is the locating of [[ore]] veins in rock. To start prospecting, activate a [[pickaxe]] and right-click a [[rock tile]], select Mining -&amp;gt; Prospect. Note that you can not search for ore veins by means of prospecting when being inside a cave - you have to be on the surface.&lt;br /&gt;
&lt;br /&gt;
Anyone can detect veins within 3 tiles. At higher skill levels, additional abilities are unlocked.&lt;br /&gt;
&lt;br /&gt;
* At 20 skill you can estimate the quality of a vein or rock tile. &amp;lt;br&amp;gt; You can detect the presence of [[flint]].&lt;br /&gt;
* At 40 skill you can detect the presence of [[salt]].&lt;br /&gt;
* At 60 skill you can estimate the remaining amount of ore in a vein.&lt;br /&gt;
&lt;br /&gt;
Gems appear randomly during all mining, and cannot be prospected.&lt;br /&gt;
&lt;br /&gt;
All ores are slightly regional. Thus, if you locate a vein of ore, it is likely there will be other veins of the same ore type nearby.&lt;br /&gt;
&lt;br /&gt;
== Vein quality ==&lt;br /&gt;
&lt;br /&gt;
Rock tiles and ore veins have a maximum quality level. Ore veins on the [[home server]] are limited to 50 QL (normal).&lt;br /&gt;
&lt;br /&gt;
* Pretty bad: 1-39 QL&lt;br /&gt;
* Normal: 40-59 QL&lt;br /&gt;
* Good: 60-79 QL&lt;br /&gt;
* Very good: 80-89 QL&lt;br /&gt;
* Utmost: 90-99 QL&lt;br /&gt;
&lt;br /&gt;
== Vein depletion ==&lt;br /&gt;
&lt;br /&gt;
Ordered by decreasing ore supply:&lt;br /&gt;
&lt;br /&gt;
* &amp;quot;Only a few weeks mining remain here&amp;quot;&lt;br /&gt;
* &amp;quot;The ore is starting to deplete&amp;quot;&lt;br /&gt;
* &amp;quot;The ore will run out soon&amp;quot;&lt;br /&gt;
* &amp;quot;You should start to prospect for another vein of this ore&amp;quot;&lt;br /&gt;
* &amp;quot;The ore will run out any hour&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Prospecting Guide (large rock face) ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | o |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+---+ &lt;br /&gt;
|   |   |   | 3 | 2 | 1 |&amp;lt;--| X |&lt;br /&gt;
+---+---+---+---+---+---+---+---+&lt;br /&gt;
&lt;br /&gt;
X = no prospect of that ore&lt;br /&gt;
&amp;lt;-- = last tile you did get a prospect&lt;br /&gt;
3 = I recommend you start mining here&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Realize that the world is 2 dimensional. All the rock and ore tiles are pillars, they are not cubes. You can ignore the height of mountains when prospecting. Only North/South/West/East matter.&lt;br /&gt;
&lt;br /&gt;
When you prospect on the surface, you can detect ore in an area of 7x7 area around you. That's 3 tiles in all directions from the tile you are prospecting. Prospecting inside a cave is not done to find ores, but to tell specific details about the tile you are prospecting.&lt;br /&gt;
&lt;br /&gt;
When you prospect e.g. iron ore on the surface that means that somewhere within a range of 3 tiles around you (including the tiles behind you) an iron vein is located. You then try to find the tiles where you can no longer prospect the ore. You need to find one North or South edge, and one East or West edge.&lt;br /&gt;
&lt;br /&gt;
Then count 3 tiles from both those edges and the tile you end up with is the ore vein.&lt;br /&gt;
&lt;br /&gt;
You cannot mine the vein tile directly from the surface. If you try to mine the vein tile from the surface you will get the message &amp;lt;b&amp;gt;You fail to produce anything, the rock is stone hard&amp;lt;/b&amp;gt;, or &amp;lt;b&amp;gt;You cannot keep mining here, the rock is unusually hard&amp;lt;/b&amp;gt; (only when you were supposed to get a rock slab, otherwise you'll get &amp;lt;b&amp;gt;You chip away at the rock&amp;lt;/b&amp;gt; as usual. You will have to start tunneling in the tile next to vein.  &lt;br /&gt;
&lt;br /&gt;
Sometimes grass, dirt or other tile types hinder the prospecting. Try to find a large rockface to ease prospecting.&lt;br /&gt;
&lt;br /&gt;
Or you can try this program out as well [http://discon.googlepages.com/prospector.html]&lt;br /&gt;
&lt;br /&gt;
==Uzetaab's Guide==&lt;br /&gt;
&lt;br /&gt;
Alternative for if you do not have a large rock face to prospect.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   |   |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
| X | X | X | X | X | X | X |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | X |   |   |   | 3&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | X |   |   |   | 2&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
| X | X | X | X | X | X |X  | 1&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
|   |   |   | o |   |   |   |&lt;br /&gt;
+---+---+---+---+---+---+---+&lt;br /&gt;
  3   2   1 | # | 1   2   3&lt;br /&gt;
            +---+&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You will have to reveal all the tiles in a 7x7 area to find the vein.&lt;br /&gt;
&lt;br /&gt;
* ‘O’ the tile you prospected&lt;br /&gt;
* ‘X’ tiles that need to be mined out&lt;br /&gt;
* ‘#’ you&lt;br /&gt;
&lt;br /&gt;
Note that I left 2 rows of tiles unmined between mined rows. This increases your chances of finding a 2nd vein that is beyond the reach of prospect. As you expand your mine, this pattern should be continued and expanded to reveal all the tiles in your mine's area.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;--[[User:Uzetaab|Uzetaab]] 15:10, February 19, 2006 (CST)&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Kiro's guide ==&lt;br /&gt;
&lt;br /&gt;
[[Kiro%27s_mining_guide|Click here to read Kiro's guide ^^]]&lt;br /&gt;
&lt;br /&gt;
== Helpful Tools ==&lt;br /&gt;
&lt;br /&gt;
Player-made tools to help find veins.&lt;br /&gt;
&lt;br /&gt;
* [http://discon.googlepages.com/prospector.html Prospector]&lt;br /&gt;
* [http://www.pivari.com/grid-maker.html Grid Maker]&lt;br /&gt;
&lt;br /&gt;
== Titles ==&lt;br /&gt;
* 50 = [[prospector]]&lt;br /&gt;
* 70 = N/A&lt;br /&gt;
* 90 = ?&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[Mining]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/P]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Mount_Awesome&amp;diff=38696</id>
		<title>Settlement:Mount Awesome</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Mount_Awesome&amp;diff=38696"/>
		<updated>2008-10-18T00:57:38Z</updated>

		<summary type="html">&lt;p&gt;Randnar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|motto=&lt;br /&gt;
|type=v&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=[[Player:teslas|teslas]]&lt;br /&gt;
|population=Men prettier than women.&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
*Mother Nature&lt;br /&gt;
*Crocolols&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
An awesome size 10 [[village deed|village]]. It is so awesome that most doubt its existence.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===&amp;quot;Leaders&amp;quot;===&lt;br /&gt;
*[[Player:zanetheinsane|Zanetheinsane]] - Founder - [[Excavator]], [[Lumberjack]], [[Mason]], [[Handyman]], [[Blacksmith]]&lt;br /&gt;
*[[Player:teslas|teslas]] - Cofounder, Deedholder - [[Excavator]], [[Miner]], [[Farmer]], [[High mason|High Mason]], [[Sculptor]], [[Handyman]],&lt;br /&gt;
&lt;br /&gt;
===Citizens===&lt;br /&gt;
*[[Player:Zahrkon|Zahrkon]] - [[Prime Minester]], [[High Tanner]], [[Handyman]], [[Blacksmith]]&lt;br /&gt;
*[[Player:Thorgot|Thorgot]] - [[Master Carpenter]], [[Timberman]], [[Able Bowmaker]], [[Harbormaster]], [[Mighty Fine Carpenter]], [[Handyman]]&lt;br /&gt;
*[[Player:Randnar|Randnar]] - He's got some titles. He's just too amazing to come and list them.&lt;br /&gt;
&lt;br /&gt;
===Fresh Meat===&lt;br /&gt;
&lt;br /&gt;
===Low Activity Players=== &lt;br /&gt;
*[[Player:Drakhri|Drakhri]] - Cofounder - [[Lumberjack]], [[Carpenter]] - Extended leave, Real-Life friend of other villagers.&lt;br /&gt;
*[[Player:Infinity|Infinity]] - [[Digger]], [[Blacksmith]] - MIA, long time player burnt out on Wurm.&lt;br /&gt;
*[[Player:Jaedlyn|Jaedlyn]] - [[Fletcher]], [[Carpenter]] - MIA, Real-Life became busy.&lt;br /&gt;
*[[Player:Donrico|Donrico]] - [[Corpsefetcher]], [[Crocodile Bait]] - Donrico isn't gone as long as we keep him in our hearts.&lt;br /&gt;
&lt;br /&gt;
===KOS===&lt;br /&gt;
*[[Player:Metaldragon|Metaldragon]] - for eating all of the food&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
We're on the [[Gold 2 Village Roadmap|map]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Player:Randnar&amp;diff=37434</id>
		<title>Player:Randnar</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Player:Randnar&amp;diff=37434"/>
		<updated>2008-09-15T12:39:53Z</updated>

		<summary type="html">&lt;p&gt;Randnar: New page: awwwwwwwwwwwwwwwwwwwwwwwwwww&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;awwwwwwwwwwwwwwwwwwwwwwwwwww&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Settlement:Mount_Awesome&amp;diff=37433</id>
		<title>Settlement:Mount Awesome</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Settlement:Mount_Awesome&amp;diff=37433"/>
		<updated>2008-09-15T12:39:29Z</updated>

		<summary type="html">&lt;p&gt;Randnar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{s-home-jk}}&lt;br /&gt;
{{settlement&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|motto=&lt;br /&gt;
|type=v&lt;br /&gt;
|size=10&lt;br /&gt;
|mayor=[[Player:teslas|teslas]]&lt;br /&gt;
|population=Men prettier than women.&lt;br /&gt;
|allies=&lt;br /&gt;
|enemies=&lt;br /&gt;
*Mother Nature&lt;br /&gt;
*Crocolols&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
An awesome size 10 [[village deed|village]]. It is so awesome that most doubt its existence.&lt;br /&gt;
&lt;br /&gt;
With the death of [[Arcadia]], Mount Awesome was born.&lt;br /&gt;
&lt;br /&gt;
==People==&lt;br /&gt;
&lt;br /&gt;
===Leaders===&lt;br /&gt;
*[[Player:zanetheinsane|Zanetheinsane]] - Founder - [[Excavator]], [[Mason]], [[Handyman]], [[Lumberjack]], [[Blacksmith]]&lt;br /&gt;
*[[Player:teslas|teslas]] - Cofounder, Deedholder - [[Excavator]], [[High mason|High Mason]], [[Sculptor]], [[Handyman]], [[Miner]]&lt;br /&gt;
*[[Player:Drakhri|Drakhri]] - Cofounder - [[Lumberjack]], [[Carpenter]]&lt;br /&gt;
&lt;br /&gt;
===Citizens===&lt;br /&gt;
*[[Player:Zahrkon|Zahrkon]] - [[Prime Minester]], [[High Tanner]], [[Handyman]], [[Blacksmith]]&lt;br /&gt;
*[[Player:Thorgot|Thorgot]] - [[Renowned Carpenter]], [[Timberman]], [[Able Bowmaker]], [[Harbormaster]], [[Fine Carpenter]], [[Handyman]], Former Priest of Vynora&lt;br /&gt;
*[[Player:Randnar|Randnar]] - amazing&lt;br /&gt;
&lt;br /&gt;
===Low Activity / New Players=== &lt;br /&gt;
*[[Player:Sircarcass|Sircarcass]]&lt;br /&gt;
*[[Player:Infinity|Infinity]] - [[Digger]], [[Blacksmith]]&lt;br /&gt;
*[[Player:Jaedlyn|Jaedlyn]] - [[Fletcher]], [[Carpenter]]&lt;br /&gt;
&lt;br /&gt;
===KOS===&lt;br /&gt;
*[[Player:Metaldragon|Metaldragon]] - for eating all of the food&lt;br /&gt;
&lt;br /&gt;
==Directions==&lt;br /&gt;
We're on the [[Gold 2 Village Roadmap|map]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cooking&amp;diff=35853</id>
		<title>Cooking</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cooking&amp;diff=35853"/>
		<updated>2008-07-21T12:16:29Z</updated>

		<summary type="html">&lt;p&gt;Randnar: /* Skill Guide */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / '''Cooking'''&lt;br /&gt;
== Description ==&lt;br /&gt;
Cooking involves the creation of food that has a higher nutrition value. This includes [[meal]], [[casserole]], [[gulasch]], [[soup]] and [[stew]], plus baking [[bread]] and cooking [[tea]].&lt;br /&gt;
&lt;br /&gt;
== Sub-Skills ==&lt;br /&gt;
*[[Butchering]] - This skill is used to filet fish, meat and butcher animal or human corpses.&lt;br /&gt;
*[[Hot food cooking]] - This skill is used to create cooked food.&lt;br /&gt;
*[[Baking]] - This skill is used to make [[bread]].&lt;br /&gt;
*[[Dairy food making]] - So far, only known to be used to create [[cheese]] from [[milk]].&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
*[[Pottery bowl]]&lt;br /&gt;
*[[Pottery jar]]&lt;br /&gt;
*[[Pottery flask]]&lt;br /&gt;
*[[Frying pan]]&lt;br /&gt;
*[[Cauldron]]&lt;br /&gt;
*[[Sauce pan]]&lt;br /&gt;
&lt;br /&gt;
== Items ==&lt;br /&gt;
See ''[[butchering]]'' And ''[[hot food cooking]]''.&lt;br /&gt;
&lt;br /&gt;
== Other ==&lt;br /&gt;
Also view the &amp;quot;[[Guide To Cooking]]&amp;quot;&lt;br /&gt;
&lt;br /&gt;
== Skill Guide ==&lt;br /&gt;
&lt;br /&gt;
Here, hopefully will be a guide to what to cook at what level for fastest gain in Hot Food Cooking.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' the skill gain from cooking is given to the person who adds the cooking container into the oven rather than the person who puts the goods into it.&lt;br /&gt;
&lt;br /&gt;
If someone takes the pot out and puts it back in then apparently they get the skill.&lt;br /&gt;
&lt;br /&gt;
'''Also,''' it is a common wives tale in Wurm that you get zero skill if the difficulty of the dish you're making is more than 10+ your [[Hot food cooking]] skill. This is not the case. Skill may be reduced relative, but it's still able to be over yourskill+10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Tritus' Gulasch (0-15) ===&lt;br /&gt;
&lt;br /&gt;
==== Forewarning ====&lt;br /&gt;
&lt;br /&gt;
I levelled this way myself so I know that it worked at time of writing.&lt;br /&gt;
&lt;br /&gt;
However, for the first 4 points of skill gain it is very difficult to get skill and you will need to make many Gulasch. It may be faster to make some [[Stew]] until you are around 5.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== Required ====&lt;br /&gt;
&lt;br /&gt;
#[[Stone Forge]] QL 10-35&lt;br /&gt;
#[[Saucepan]] Any QL, possibly slower if low QL&lt;br /&gt;
#[[Cauldron]] Any QL&lt;br /&gt;
#[[Water]]&lt;br /&gt;
#[[Fish]] or [[Meat]] or [[Fillet]] of either&lt;br /&gt;
&lt;br /&gt;
Refer to the Quick cooking [[http://wurmonline.com/wiki/index.php?title=Hot_food_cooking#Madt.27s_Guidance_To_Speed_Cooking guides]]&lt;br /&gt;
&lt;br /&gt;
==== Method ====&lt;br /&gt;
&lt;br /&gt;
#Put water in cauldron&lt;br /&gt;
#Put cauldron in forge&lt;br /&gt;
#Put Sauce Pan in forge&lt;br /&gt;
#Put fish in forge&lt;br /&gt;
#Wait 20-90 mins according to QL of forge&lt;br /&gt;
&lt;br /&gt;
When all items are '''Glowing With Heat'''&lt;br /&gt;
&lt;br /&gt;
#Remove Sauce Pan&lt;br /&gt;
#Put Fish or Meat or Fillet in Sauce Pan&lt;br /&gt;
#Fill Sauce Pan with Water from Cauldron&lt;br /&gt;
#Put Sauce Pan back in forge&lt;br /&gt;
#Wait 30-60 secs till Sauce Pan contains Gulasch&lt;br /&gt;
&lt;br /&gt;
*Take Saucepan&lt;br /&gt;
*Pour (empty) Gulasch onto ground&lt;br /&gt;
&lt;br /&gt;
'''Repeat whole process'''&lt;br /&gt;
&lt;br /&gt;
'''Note:''' Gulasch appears to have a consistent difficulty of 14 that can be increased by using a lower QL fire or forge. This trick should work until you have a skill of around 14.&lt;br /&gt;
&lt;br /&gt;
'''Tip:''' Make several [[Sauce Pan]]s and use the Gulasch to feed your pigs or tamed pet in order to raise your [[Animal Taming]] skill at the same time.&lt;br /&gt;
&lt;br /&gt;
If the animal is within 20 tiles of your cooking site then you can make 7-8 pans of Gulasch and use all of them to tame the animal and they will still be glowing hot when you get back tou your fire.&lt;br /&gt;
&lt;br /&gt;
==[[Titles]]==&lt;br /&gt;
* Cook at 50 skill&lt;br /&gt;
* Chef at 70 skill&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]][[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Metallurgy&amp;diff=34751</id>
		<title>Metallurgy</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Metallurgy&amp;diff=34751"/>
		<updated>2008-06-22T08:30:55Z</updated>

		<summary type="html">&lt;p&gt;Randnar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Smithing]] / [[Metallurgy]]&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
'''Metallurgy''' is the creation of alloys and compound metals such as [[steel]], [[brass]], and [[bronze]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/M]]&lt;br /&gt;
&lt;br /&gt;
==Tips==&lt;br /&gt;
*It is easy to gain skill by making bronze or brass first, this uses less important items ([[Tin]], [[Zinc]] and [[Copper]]) rather than using [[charcoal]] which can be quite difficult to get hold of and is annoying to lose.&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Farming&amp;diff=34221</id>
		<title>Farming</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Farming&amp;diff=34221"/>
		<updated>2008-06-11T22:40:25Z</updated>

		<summary type="html">&lt;p&gt;Randnar: /* Description */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The '''farming''' [[skill]] covers tending [[field]]s, sowing and [[harvest]]ing the crops. Crops can take several [[day]]s to grow, during which a farmer should farm the field [[tile]]s to remove weeds. This will improve the harvest. [[Quality]] and amount of the harvest increases when you have a high farming skill. Quality of the [[seed]] also effects the growth time of the fields.&lt;br /&gt;
&lt;br /&gt;
The seeds needed to start farming can be found while [[botanizing]] or from harvesting the crops. Harvested [[cotton]], [[wemp]] and [[pumpkin]] must be picked/crushed to recover seeds for replanting.&lt;br /&gt;
&lt;br /&gt;
Crops can be harvested at any time after the first growth level, but harvesting too early or too late results in a bad crop. Level 20 farmers can determine the optimal height by examining a field. It is also possible to use a [[small barrel]]. When a field reaches optimal height it will be the same height as the small barrel, or a little taller. The color of the field is also possible marker, as it changes to a yellowish-green when ripe. Not recommended in the dark. {{smiley}}&lt;br /&gt;
&lt;br /&gt;
The [[maximum slope]] on which you can sow seeds is 8; attempting to sow seeds on a greater slope results in a message &amp;quot;The ground is not flat enough for crops to grow. You need to flatten it first&amp;quot;. The slope does not appear to effect growth speed or crop quality.&lt;br /&gt;
&lt;br /&gt;
Sowing on a sloped tile takes into account it's compound slope, however. That is, it's slope both North-South (NS) and East-West (EW). For example, the slope can be level EW and 8-steep NS. Or 4-steep EW, 4-steep NS etc.&lt;br /&gt;
&lt;br /&gt;
== Examine details ==&lt;br /&gt;
&lt;br /&gt;
Anyone can verify if a field needs tending. &amp;quot;The crops grow steadily&amp;quot; means the field is in order, while &amp;quot;It could use a touch from the rake or some other farming tool&amp;quot; means it must be tidied with a [[rake]]. If the description mentions &amp;quot;rotting old weeds&amp;quot;, the field is overgrown and can no longer be harvested.&lt;br /&gt;
&lt;br /&gt;
Level 10 farmers can determine which type of crop is growing in a field, except at the lowest growth level (&amp;quot;freshly sown&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Level 20 farmers can determine the growth level of a field. The levels are, chronologically sorted:&lt;br /&gt;
&lt;br /&gt;
# You see a patch of freshly sown field.&lt;br /&gt;
# A few green blades pop out of the ground.&lt;br /&gt;
# Small sprouts with many blades grow here.&lt;br /&gt;
# The sprouts are growing, a bit above half their mature height.&lt;br /&gt;
# The field is almost at full height.&lt;br /&gt;
# '''The field is at full height and ready to harvest!'''&lt;br /&gt;
# The field is overaged, and some crop has been ruined.&lt;br /&gt;
# (rotten old weeds, crops completely ruined)&lt;br /&gt;
&lt;br /&gt;
Level 60 farmers can determine the number of items they will get after a harvest when they examine the field. It should be noticed however that the number it shows it not very accurate but more of a minimum since luck and other factors change the final number.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
* [[Rake]] for farming&lt;br /&gt;
* [[Scythe]] for harvesting [[wheat]], [[barley]], [[oat]] and [[rye]]&lt;br /&gt;
* [[Small barrel]] to indicate perfect harvesting time; the crops will be the same height, or slightly higher than a small barrel when ready to harvest.&lt;br /&gt;
&lt;br /&gt;
== Farming Products ==&lt;br /&gt;
&lt;br /&gt;
* [[Barley]]&lt;br /&gt;
* [[Corn]]&lt;br /&gt;
* [[Cotton]]&lt;br /&gt;
* [[Garlic]] '''(new)'''&lt;br /&gt;
* [[Oat]]&lt;br /&gt;
* [[Onion]] '''(new)'''&lt;br /&gt;
* [[Potato]]&lt;br /&gt;
* [[Pumpkin]]&lt;br /&gt;
* [[Rye]]&lt;br /&gt;
* [[Wemp]]&lt;br /&gt;
* [[Wheat]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Farmer at 50 skill&lt;br /&gt;
&lt;br /&gt;
== Tritus' Quick Guide ==&lt;br /&gt;
&lt;br /&gt;
Farming can be a difficult skill to start, in the sense that getting your hands on the seeds as a new player can be extremely time consuming.&lt;br /&gt;
&lt;br /&gt;
But, since most people build there first house with at least some surrounding land fenced off ...&lt;br /&gt;
&lt;br /&gt;
Forage and Botanise a few times every time you log on. Every time you get a seed, plant it in the grounds of your house.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' to prepare the ground for planting you may need to Flatten and then Cultivate it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once you have sown your seeds, you want to Farm the tile at least once every real day. You will raise your skill more quickly if you spend more time Farm'ing each farmable tile.&lt;br /&gt;
&lt;br /&gt;
Your crops should ripen in about three days but this is not precise. Each tile will grow at a different rate and if you sow 10 seeds at the same time then those ten tiles may ripen individually in 2-4 days. 3 days does seem to be about the average though with the tiles needing to be harvested within about 8 hours of becoming ripe.&lt;br /&gt;
&lt;br /&gt;
Your crops will be ripe when the top of the crop (when groomed) is exactly level with the top of a Small Barrel placed in the tile.&lt;br /&gt;
&lt;br /&gt;
If you Harvest early you will get reduced yield and if you Harvest late you will get reduced yield. If you are only getting one potato, or whatever, anyway then you will get nothing.&lt;br /&gt;
&lt;br /&gt;
At higher skill levels you should be able to harvest early or late without losing all of your crop.&lt;br /&gt;
&lt;br /&gt;
After you harvest you should Sow one seed right back into the tile. &lt;br /&gt;
&lt;br /&gt;
You get Farming skill for Harvest'ing and Sow'ing and you will get Farming skill in the following days when you Farm the crop and then re-harvest it.&lt;br /&gt;
&lt;br /&gt;
Your best bet is to assume that you will not be making any real crop gain from your Farming until your skill is at 15.&lt;br /&gt;
&lt;br /&gt;
In other words, up to that point all your Farming will be very much sowing one seed get one seed back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With a 50 tile farm you will get roughly 1 point of farming per day if you tend your fields twice a day. Takes about 10 mins to tend 50 tiles with a QL 10 Rake.&lt;br /&gt;
&lt;br /&gt;
As your skill level improves yield increases from 1 through 3 and 4 to 6.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Basic Farming Cycle ===&lt;br /&gt;
&lt;br /&gt;
# Sow&lt;br /&gt;
# Farm (at least once per day)&lt;br /&gt;
# Harvest (when your crop is level with the top of a [[Small Barrel]])&lt;br /&gt;
# Sow (always replant at least one seed)&lt;br /&gt;
&lt;br /&gt;
=== Yield Borders (approximated) ===&lt;br /&gt;
&lt;br /&gt;
{|   class=sortable&lt;br /&gt;
! Crop !! Yield 3 !! Yield 4 &lt;br /&gt;
|-&lt;br /&gt;
| Corn || (18) 20.00 || &lt;br /&gt;
|-&lt;br /&gt;
| Cotton || (10) 15.00 || (30)&lt;br /&gt;
|-&lt;br /&gt;
| Onion || (18) 20.00 || &lt;br /&gt;
|-&lt;br /&gt;
| Potato || (10) 15.00 || &lt;br /&gt;
|-&lt;br /&gt;
| Wemp || (10) 17.50 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Numbers in brackets indicate the earliest that I got a yield of that amount.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[Dairy farming]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Farming&amp;diff=34219</id>
		<title>Farming</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Farming&amp;diff=34219"/>
		<updated>2008-06-11T22:31:39Z</updated>

		<summary type="html">&lt;p&gt;Randnar: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Nature]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
The '''farming''' [[skill]] covers tending [[field]]s, sowing and [[harvest]]ing the crops. Crops can take several [[day]]s to grow, during which a farmer should farm the field [[tile]]s to remove weeds. This will improve the harvest. [[Quality]] and amount of the harvest increases when you have a high farming skill. Quality of the [[seed]] also effects the growth time of the fields.&lt;br /&gt;
&lt;br /&gt;
The seeds needed to start farming can be found while [[botanizing]] or from harvesting the crops. Harvested [[cotton]], [[wemp]] and [[pumpkin]] must be picked/crushed to recover seeds for replanting.&lt;br /&gt;
&lt;br /&gt;
Crops can be harvested at any time after the first growth level, but harvesting too early or too late results in a bad crop. Level 20 farmers can determine the optimal height by examining a field. It is also possible to use a [[small barrel]]. When a field reaches optimal height it will be the same height as the small barrel, or a little taller. The color of the field is also possible marker, as it changes to a yellowish-green when ripe. Not recommended in the dark. {{smiley}}&lt;br /&gt;
&lt;br /&gt;
The [[maximum slope]] on which you can sow seeds is 8; attempting to sow seeds on a greater slope results in a message &amp;quot;The ground is not flat enough for crops to grow. You need to flatten it first&amp;quot;. The slope does not appear to effect growth speed or crop quality.&lt;br /&gt;
&lt;br /&gt;
== Examine details ==&lt;br /&gt;
&lt;br /&gt;
Anyone can verify if a field needs tending. &amp;quot;The crops grow steadily&amp;quot; means the field is in order, while &amp;quot;It could use a touch from the rake or some other farming tool&amp;quot; means it must be tidied with a [[rake]]. If the description mentions &amp;quot;rotting old weeds&amp;quot;, the field is overgrown and can no longer be harvested.&lt;br /&gt;
&lt;br /&gt;
Level 10 farmers can determine which type of crop is growing in a field, except at the lowest growth level (&amp;quot;freshly sown&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
Level 20 farmers can determine the growth level of a field. The levels are, chronologically sorted:&lt;br /&gt;
&lt;br /&gt;
# You see a patch of freshly sown field.&lt;br /&gt;
# A few green blades pop out of the ground.&lt;br /&gt;
# Small sprouts with many blades grow here.&lt;br /&gt;
# The sprouts are growing, a bit above half their mature height.&lt;br /&gt;
# The field is almost at full height.&lt;br /&gt;
# '''The field is at full height and ready to harvest!'''&lt;br /&gt;
# The field is overaged, and some crop has been ruined.&lt;br /&gt;
# (rotten old weeds, crops completely ruined)&lt;br /&gt;
&lt;br /&gt;
Level 60 farmers can determine the number of items they will get after a harvest when they examine the field. It should be noticed however that the number it shows it not very accurate but more of a minimum since luck and other factors change the final number.&lt;br /&gt;
&lt;br /&gt;
== Tools ==&lt;br /&gt;
&lt;br /&gt;
* [[Rake]] for farming&lt;br /&gt;
* [[Scythe]] for harvesting [[wheat]], [[barley]], [[oat]] and [[rye]]&lt;br /&gt;
* [[Small barrel]] to indicate perfect harvesting time; the crops will be the same height, or slightly higher than a small barrel when ready to harvest.&lt;br /&gt;
&lt;br /&gt;
== Farming Products ==&lt;br /&gt;
&lt;br /&gt;
* [[Barley]]&lt;br /&gt;
* [[Corn]]&lt;br /&gt;
* [[Cotton]]&lt;br /&gt;
* [[Garlic]] '''(new)'''&lt;br /&gt;
* [[Oat]]&lt;br /&gt;
* [[Onion]] '''(new)'''&lt;br /&gt;
* [[Potato]]&lt;br /&gt;
* [[Pumpkin]]&lt;br /&gt;
* [[Rye]]&lt;br /&gt;
* [[Wemp]]&lt;br /&gt;
* [[Wheat]]&lt;br /&gt;
&lt;br /&gt;
== [[Titles]] ==&lt;br /&gt;
* Farmer at 50 skill&lt;br /&gt;
&lt;br /&gt;
== Tritus' Quick Guide ==&lt;br /&gt;
&lt;br /&gt;
Farming can be a difficult skill to start, in the sense that getting your hands on the seeds as a new player can be extremely time consuming.&lt;br /&gt;
&lt;br /&gt;
But, since most people build there first house with at least some surrounding land fenced off ...&lt;br /&gt;
&lt;br /&gt;
Forage and Botanise a few times every time you log on. Every time you get a seed, plant it in the grounds of your house.&lt;br /&gt;
&lt;br /&gt;
'''Note:''' to prepare the ground for planting you may need to Flatten and then Cultivate it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Once you have sown your seeds, you want to Farm the tile at least once every real day. You will raise your skill more quickly if you spend more time Farm'ing each farmable tile.&lt;br /&gt;
&lt;br /&gt;
Your crops should ripen in about three days but this is not precise. Each tile will grow at a different rate and if you sow 10 seeds at the same time then those ten tiles may ripen individually in 2-4 days. 3 days does seem to be about the average though with the tiles needing to be harvested within about 8 hours of becoming ripe.&lt;br /&gt;
&lt;br /&gt;
Your crops will be ripe when the top of the crop (when groomed) is exactly level with the top of a Small Barrel placed in the tile.&lt;br /&gt;
&lt;br /&gt;
If you Harvest early you will get reduced yield and if you Harvest late you will get reduced yield. If you are only getting one potato, or whatever, anyway then you will get nothing.&lt;br /&gt;
&lt;br /&gt;
At higher skill levels you should be able to harvest early or late without losing all of your crop.&lt;br /&gt;
&lt;br /&gt;
After you harvest you should Sow one seed right back into the tile. &lt;br /&gt;
&lt;br /&gt;
You get Farming skill for Harvest'ing and Sow'ing and you will get Farming skill in the following days when you Farm the crop and then re-harvest it.&lt;br /&gt;
&lt;br /&gt;
Your best bet is to assume that you will not be making any real crop gain from your Farming until your skill is at 15.&lt;br /&gt;
&lt;br /&gt;
In other words, up to that point all your Farming will be very much sowing one seed get one seed back.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
With a 50 tile farm you will get roughly 1 point of farming per day if you tend your fields twice a day. Takes about 10 mins to tend 50 tiles with a QL 10 Rake.&lt;br /&gt;
&lt;br /&gt;
As your skill level improves yield increases from 1 through 3 and 4 to 6.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Basic Farming Cycle ===&lt;br /&gt;
&lt;br /&gt;
# Sow&lt;br /&gt;
# Farm (at least once per day)&lt;br /&gt;
# Harvest (when your crop is level with the top of a [[Small Barrel]])&lt;br /&gt;
# Sow (always replant at least one seed)&lt;br /&gt;
&lt;br /&gt;
=== Yield Borders (approximated) ===&lt;br /&gt;
&lt;br /&gt;
{|   class=sortable&lt;br /&gt;
! Crop !! Yield 3 !! Yield 4 &lt;br /&gt;
|-&lt;br /&gt;
| Corn || (18) 20.00 || &lt;br /&gt;
|-&lt;br /&gt;
| Cotton || (10) 15.00 || (30)&lt;br /&gt;
|-&lt;br /&gt;
| Onion || (18) 20.00 || &lt;br /&gt;
|-&lt;br /&gt;
| Potato || (10) 15.00 || &lt;br /&gt;
|-&lt;br /&gt;
| Wemp || (10) 17.50 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Numbers in brackets indicate the earliest that I got a yield of that amount.&lt;br /&gt;
&lt;br /&gt;
== See also ==&lt;br /&gt;
&lt;br /&gt;
[[Dairy farming]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Skills]]&lt;br /&gt;
[[Category:Babel/F]]&lt;/div&gt;</summary>
		<author><name>Randnar</name></author>
		
	</entry>
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