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	<updated>2026-06-04T08:01:41Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bed&amp;diff=39554</id>
		<title>Bed</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bed&amp;diff=39554"/>
		<updated>2008-12-09T21:30:28Z</updated>

		<summary type="html">&lt;p&gt;Shadowmage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[head board]]&lt;br /&gt;
|passive=[[bed frame]] &lt;br /&gt;
|group=Decoration&lt;br /&gt;
|materials=* [[Foot board]]&lt;br /&gt;
* [[Fur]] (3.0 kg total)&lt;br /&gt;
* 2x [[sheet]]&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
:* Beds give bonuses to skill gain and also your rate of stamina regeneration if you sleep in them for more than one hour.&lt;br /&gt;
:* Sleeping logs you off. You may also rent them out to other players if you own the house (note that only one bed can be placed per tile of a building). You have to pay in cash to hire a bed. Half the amount will end up in the village upkeep if in a village, and half at the house owner.&lt;br /&gt;
:* You may only hire one bed at a time. If you hire more, the previous will be made available to others.&lt;br /&gt;
:* You can check the bonus with the  &amp;lt;span style=&amp;quot;background:#E6FFE6;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;/sleep&amp;lt;/tt&amp;gt;&amp;lt;/span&amp;gt; command.&lt;br /&gt;
:* While rested, you have 3x stamina regeneration and 2x skill gain. You get 1 minute sleep bonus for every 24 minutes of sleep, with a maximum of 5 hours. &lt;br /&gt;
:* Beds can only be used inside finished buildings.  Buildings with open walls will give the error &amp;quot;This house is too windy to provide protection.&amp;quot;&lt;br /&gt;
:* You may only '''use''' a bed inside a structure.&lt;br /&gt;
:* You can build a structure around a bed and the bed will be useable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Components ===&lt;br /&gt;
&lt;br /&gt;
[[head board]] (Activate)&lt;br /&gt;
* Small nails x1&lt;br /&gt;
* Plank x3&lt;br /&gt;
* Shaft x2&lt;br /&gt;
&lt;br /&gt;
Note: The head board is destroyed if creation attempt fails.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[bed frame]] (Right-Click | Create &amp;gt; Miscellaneous)&lt;br /&gt;
* Large Nails x1&lt;br /&gt;
* Plank x10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To Complete:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[foot board]]&lt;br /&gt;
* Small Nails x1&lt;br /&gt;
* Plank x2&lt;br /&gt;
* Shaft x2&lt;br /&gt;
&lt;br /&gt;
* Fur 3kg&lt;br /&gt;
* Sheets x2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Needle x1&lt;br /&gt;
* Square piece of cloth x1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Total Materials ===&lt;br /&gt;
&lt;br /&gt;
(Estimate +9 Plank, +6 shaft, +2 large nails for failed head boards)&lt;br /&gt;
&lt;br /&gt;
* Plank x14 (23)&lt;br /&gt;
* Shaft x4 (10)&lt;br /&gt;
* Small Nails x2&lt;br /&gt;
* Large Nails x1 (3)&lt;br /&gt;
* Fur 3kg&lt;br /&gt;
* Sheet x2&lt;br /&gt;
&lt;br /&gt;
=== Creation Percentages ===&lt;br /&gt;
&lt;br /&gt;
Skill 5.4 (30.05)&lt;br /&gt;
&lt;br /&gt;
Bed frame QL 19.34&lt;br /&gt;
&lt;br /&gt;
* 30% (50%) Head board QL 10.71&lt;br /&gt;
* 30% (56%) Head board QL 20.44&lt;br /&gt;
* 31% (65%) Head board QL 34.47&lt;br /&gt;
&lt;br /&gt;
Possible formula for success chance:&lt;br /&gt;
&lt;br /&gt;
27 + skill/2 + (board ql * skill / 100)&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;br /&gt;
[[Category:Fine carpentry items]]&lt;/div&gt;</summary>
		<author><name>Shadowmage</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Bed&amp;diff=39553</id>
		<title>Bed</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Bed&amp;diff=39553"/>
		<updated>2008-12-09T21:30:14Z</updated>

		<summary type="html">&lt;p&gt;Shadowmage: Fixing a minor addition error.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{item&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|active=[[head board]]&lt;br /&gt;
|passive=[[bed frame]] &lt;br /&gt;
|group=Decoration&lt;br /&gt;
|materials=* [[Foot board]]&lt;br /&gt;
* [[Fur]] (3.0 kg total)&lt;br /&gt;
* 2x [[sheet]]&lt;br /&gt;
|result=*'''{{PAGENAME}}'''&lt;br /&gt;
|skill=fine carpentry&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
=== Usage ===&lt;br /&gt;
:* Beds give bonuses to skill gain and also your rate of stamina regeneration if you sleep in them for more than one hour.&lt;br /&gt;
:* Sleeping logs you off. You may also rent them out to other players if you own the house (note that only one bed can be placed per tile of a building). You have to pay in cash to hire a bed. Half the amount will end up in the village upkeep if in a village, and half at the house owner.&lt;br /&gt;
:* You may only hire one bed at a time. If you hire more, the previous will be made available to others.&lt;br /&gt;
:* You can check the bonus with the  &amp;lt;span style=&amp;quot;background:#E6FFE6;&amp;quot;&amp;gt;&amp;lt;tt&amp;gt;/sleep&amp;lt;/tt&amp;gt;&amp;lt;/span&amp;gt; command.&lt;br /&gt;
:* While rested, you have 3x stamina regeneration and 2x skill gain. You get 1 minute sleep bonus for every 24 minutes of sleep, with a maximum of 5 hours. &lt;br /&gt;
:* Beds can only be used inside finished buildings.  Buildings with open walls will give the error &amp;quot;This house is too windy to provide protection.&amp;quot;&lt;br /&gt;
:* You may only '''use''' a bed inside a structure.&lt;br /&gt;
:* You can build a structure around a bed and the bed will be useable.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Components ===&lt;br /&gt;
&lt;br /&gt;
[[head board]] (Activate)&lt;br /&gt;
* Small nails x1&lt;br /&gt;
* Plank x3&lt;br /&gt;
* Shaft x2&lt;br /&gt;
&lt;br /&gt;
Note: The head board is destroyed if creation attempt fails.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[bed frame]] (Right-Click | Create &amp;gt; Miscellaneous)&lt;br /&gt;
* Large Nails x1&lt;br /&gt;
* Plank x10&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
To Complete:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[foot board]]&lt;br /&gt;
* Small Nails x1&lt;br /&gt;
* Plank x2&lt;br /&gt;
* Shaft x2&lt;br /&gt;
&lt;br /&gt;
* Fur 3kg&lt;br /&gt;
* Sheets x2&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Needle x1&lt;br /&gt;
* Square piece of cloth x1&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Total Materials ===&lt;br /&gt;
&lt;br /&gt;
(Estimate +9 Plank, +6 shaft, +2 large nails for failed head boards)&lt;br /&gt;
&lt;br /&gt;
* Plank x14 (23)&lt;br /&gt;
* Shaft x4 (8)&lt;br /&gt;
* Small Nails x2&lt;br /&gt;
* Large Nails x1 (3)&lt;br /&gt;
* Fur 3kg&lt;br /&gt;
* Sheet x2&lt;br /&gt;
&lt;br /&gt;
=== Creation Percentages ===&lt;br /&gt;
&lt;br /&gt;
Skill 5.4 (30.05)&lt;br /&gt;
&lt;br /&gt;
Bed frame QL 19.34&lt;br /&gt;
&lt;br /&gt;
* 30% (50%) Head board QL 10.71&lt;br /&gt;
* 30% (56%) Head board QL 20.44&lt;br /&gt;
* 31% (65%) Head board QL 34.47&lt;br /&gt;
&lt;br /&gt;
Possible formula for success chance:&lt;br /&gt;
&lt;br /&gt;
27 + skill/2 + (board ql * skill / 100)&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/B]]&lt;br /&gt;
[[Category:Fine carpentry items]]&lt;/div&gt;</summary>
		<author><name>Shadowmage</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Healing_cover&amp;diff=39213</id>
		<title>Healing cover</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Healing_cover&amp;diff=39213"/>
		<updated>2008-11-16T23:58:37Z</updated>

		<summary type="html">&lt;p&gt;Shadowmage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Alchemy]] / [[Natural substances]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- Workaround for lack of client parsing&lt;br /&gt;
&lt;br /&gt;
Each item has a potency. A healing cover has potency equal to the two components' potency multiplied together. The potency of a healing cover made of black mushroom (5) and tooth (4) will thus be 5*4 = 20.&lt;br /&gt;
&lt;br /&gt;
5 : Black Mushroom, Twisted Unicorn Horn&lt;br /&gt;
4 : Tooth, Rosemary, Green Mushroom, Lovage&lt;br /&gt;
3 : sage, nettles, eye, yellow mushroom, blue mushroom, camelia&lt;br /&gt;
2 : Paw, Hoof, Barley, Sassafras, Brown Mushroom, Garlic, Tail, Bladder, Acorns, Lavender, Lemon&lt;br /&gt;
1 : Rose, Parsley, Pumpkin, Wheat, Corn, Onion&lt;br /&gt;
&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
Alchemical item made from natural substances.  It consist of a cream to be applied on wounds.  The cream will stabilize and accelerate the healing of a covered wound.&lt;br /&gt;
&lt;br /&gt;
== Creation method ==&lt;br /&gt;
&lt;br /&gt;
Activate the first item and right click on the second item.  To preview it's effectiveness, choose  '''Alchemy&amp;gt;&amp;gt;Lore''' (Required: 10 of the [[natural substances]] skill).  To make the '''{{PAGENAME}}''' choose '''Alchemy&amp;gt;&amp;gt;Mix'''.&lt;br /&gt;
&lt;br /&gt;
== Result ==&lt;br /&gt;
&lt;br /&gt;
* Healing cover - 0.02~0.8 kg&lt;br /&gt;
&lt;br /&gt;
== Skill used ==&lt;br /&gt;
&lt;br /&gt;
* [[Natural Substances]]&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
&lt;br /&gt;
Activate a healing cover, right click on a wound and choose '''Treat'''.  The success rate is relative to your skill in [[First Aid]] and the [[quality]] of the cover. Failure to apply has a chance to make the wound worse. It appears that success chance is also related to the severity of the wound.&lt;br /&gt;
&lt;br /&gt;
== Cover strength ==&lt;br /&gt;
&lt;br /&gt;
The strength of the cover is the value of the first ingredient multiplied by the value of the second.&lt;br /&gt;
: ''substance&amp;lt;sub&amp;gt;1&amp;lt;/sub&amp;gt;.potency * substance&amp;lt;sub&amp;gt;2&amp;lt;/sub&amp;gt;.potency = cover.power''&lt;br /&gt;
&lt;br /&gt;
For example, a cover made from Onion (2) and Nettles (3) would be (2 x 3 = 6) 6 potency. The maximum potency is 25.&lt;br /&gt;
&lt;br /&gt;
== Potency List ==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;0&amp;quot; cellpadding = &amp;quot;3&amp;quot; cellspacing = &amp;quot;1&amp;quot;&lt;br /&gt;
! Potency&lt;br /&gt;
! Substance&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;text-align:center; background-color:#33CC33;&amp;quot; rowspan=&amp;quot;3&amp;quot; | 5&lt;br /&gt;
| [[Black mushroom]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Twisted unicorn horn]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Gland]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#79A526;&amp;quot; rowspan=&amp;quot;4&amp;quot;| 4&lt;br /&gt;
| [[Green mushroom]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lovage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rosemary]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tooth]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#A28E1E;&amp;quot; rowspan=&amp;quot;6&amp;quot; | 3&lt;br /&gt;
| [[Blue mushroom]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Camelia]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Eye]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Nettles]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sage]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Yellow mushroom]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#C87917;&amp;quot; rowspan=&amp;quot;11&amp;quot; | 2&lt;br /&gt;
| [[Acorns]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Barley]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Bladder]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Brown mushroom]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Garlic]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hoof]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lavender]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Lemon]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Paw]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Sassafras]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Tail]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center; background-color:#F95E0E;&amp;quot; rowspan=&amp;quot;7&amp;quot; | 1&lt;br /&gt;
| [[Corn]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Parsley]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Pumpkin]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Rose]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Onion]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wemp plant]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Wheat]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Strength identification ==&lt;br /&gt;
&lt;br /&gt;
The quality of a healing cover is of no consequence to the strength of the cover. To identify if it is weak or strong, one can examine it.  One of these answers will be returned:&lt;br /&gt;
&lt;br /&gt;
* ''A bunch of interwoven grass mixed with various healing ingredients.  It will '''help some''' against wounds.'' (1-5)&lt;br /&gt;
* ''A bunch of interwoven grass mixed with various healing ingredients.  It will '''pretty efficient''' against wounds.'' (6-8)&lt;br /&gt;
* ''A bunch of interwoven grass mixed with various healing ingredients.  It will '''be good''' against wounds.'' (9-11)&lt;br /&gt;
* ''A bunch of interwoven grass mixed with various healing ingredients.  It will '''be pretty good''' against wounds.'' (12-15)&lt;br /&gt;
* ''A bunch of interwoven grass mixed with various healing ingredients.  It will '''be very good''' against wounds.'' (16-20)&lt;br /&gt;
* ''A bunch of interwoven grass mixed with various healing ingredients.  It will '''be supreme''' against wounds.'' (20+)&lt;br /&gt;
&lt;br /&gt;
== Effectiveness ==&lt;br /&gt;
&lt;br /&gt;
The effectiveness of a cover is the amount of points the healing cover will add to the base rate of natural healing, which is 5 each 20 minutes.  It is determined by the substances used to make the covers.&lt;br /&gt;
&lt;br /&gt;
It can be seen, once applied, while examining a wound.  It will show as a number between parenthesis at the end of the wound description.  Example:&lt;br /&gt;
&lt;br /&gt;
* ''You see a small bruise at the lower back.''&lt;br /&gt;
* ''It is covered with some healing plants (2).''&lt;br /&gt;
&lt;br /&gt;
Weak covers will have an effectiveness of 1 to 10 while strong covers will have an effectiveness of 10 or more.&lt;br /&gt;
&lt;br /&gt;
== Additional notes ==&lt;br /&gt;
&lt;br /&gt;
* You cannot mix two items of the same type, you can however mix 2 different types of mushrooms. &lt;br /&gt;
* Butchered items can last for more than one creation.&lt;br /&gt;
* [http://imperialsoft.sytes.net/files/healingcovers.php Healing Cover Calculator]&lt;br /&gt;
* When training your [[natural substances]] skill by making covers, higher potency ones will give you more skill.&lt;br /&gt;
&lt;br /&gt;
[[Category:Natural substances items]]&lt;br /&gt;
[[Category:Babel/H]]&lt;/div&gt;</summary>
		<author><name>Shadowmage</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Onion&amp;diff=39212</id>
		<title>Onion</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Onion&amp;diff=39212"/>
		<updated>2008-11-16T23:51:35Z</updated>

		<summary type="html">&lt;p&gt;Shadowmage: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Nature]] / [[Foraging]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
An onion is an organic item used in [[cooking]]. An onion can be placed with a meat/fish in a frying pan to make a [[meal]], without the use of any extra spices.&lt;br /&gt;
&lt;br /&gt;
You find them by either [[foraging]] or [[botanizing]] on a grass tile, and can be sowed.&lt;br /&gt;
&lt;br /&gt;
When used in a [[healing cover]], it has a potency of 2.&lt;br /&gt;
&lt;br /&gt;
Edit:  As of November 16th, the onion has a potency of 1 in healing covers instead of 2.  - Shadow Mage&lt;br /&gt;
&lt;br /&gt;
[[Category:Foraged items]]&lt;br /&gt;
[[Category:Botanised items]]&lt;br /&gt;
[[Category:Cooking items]]&lt;br /&gt;
[[Category:Babel/O]]&lt;/div&gt;</summary>
		<author><name>Shadowmage</name></author>
		
	</entry>
</feed>