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	<id>https://www.wurmpedia.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Xagru</id>
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	<updated>2026-06-04T01:11:52Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.33.0</generator>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Cliff&amp;diff=125152</id>
		<title>Cliff</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Cliff&amp;diff=125152"/>
		<updated>2023-02-22T19:45:15Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{terrain&lt;br /&gt;
|name=Cliff&lt;br /&gt;
|speed=8.20km/h&lt;br /&gt;
|type=Natural&lt;br /&gt;
|playermade=No&lt;br /&gt;
|underground=No&lt;br /&gt;
|creation=not possible&lt;br /&gt;
|material=stone shards&lt;br /&gt;
|method=mine&lt;br /&gt;
}}[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
A cliff tile is a steeper version of a regular [[rock tile]], and can be mined and prospected in the same fashion. Unlike rock tiles cliffs cannot be revealed if they are covered in dirt, even if you dig down to it at all four corners.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Corner of cliff cannot be rised by [[concrete]]&lt;br /&gt;
* Cliff tile can be switch into regular [[rock tile]] by:&lt;br /&gt;
** [[surface mining]] northwest corner&lt;br /&gt;
** first [[erupt]] then freeze (northwest corner of lava tile will rise by 4 slope after erupt),&lt;br /&gt;
** first tunnel excavation then cast [[strongwall]] (be carefull - top and bottom borders of mine entrance will be flat)&lt;br /&gt;
&lt;br /&gt;
===See also===&lt;br /&gt;
[[Mining]] and [[Prospecting]] &lt;br /&gt;
&lt;br /&gt;
[[Category:Terrain]]&lt;br /&gt;
[[Category:Babel/C]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Valrei_mission_item&amp;diff=125151</id>
		<title>Valrei mission item</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Valrei_mission_item&amp;diff=125151"/>
		<updated>2023-02-22T19:17:37Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{itemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Black_Crystal.jpg&lt;br /&gt;
|result=1 [[{{PAGENAME}}]] (0.10 kg)&lt;br /&gt;
|creation=no&lt;br /&gt;
|improve=no&lt;br /&gt;
|combinable=no&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[Epic]] / [[:Category:Items|Items]] / [[{{PAGENAME}}]]&lt;br /&gt;
== Description ==&lt;br /&gt;
''A strange item retrieved from an otherworldly being.''&lt;br /&gt;
==Overview==&lt;br /&gt;
There are two types of [[Valrei]] items: &lt;br /&gt;
* Valrei mission items - An item used in [[Epic mission]]s (blue item in inventory).&lt;br /&gt;
* Valrei items - An item dropped from or butchered off of Valrei creatures (red icon inventory).&lt;br /&gt;
&lt;br /&gt;
In both cases, the items will have a randomly generated name. '''Valrei mission items''' are found on the ground in the wilderness after being spawned by the [[gods]] as part of a [[Scenarios|scenario]] or mission. '''[[Valrei item]]s''' are found after butchering a Valrei creature and cannot be used in a mission, even if they have the same name. You can tell a normal Valrei item and a mission item apart by dropping them into a container. An item acceptable to use in a mission will say {{event|inline|You drop a valrei mission item.}} while one that you cannot use for a mission will say {{event|inline|You drop a valrei item.}}&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* [[Sacrificing]] a [[Valrei]] item adds 0.2 to your [[village]]'s [[enchanting]] bonus and 2 seconds [[rarity system|rarity]] window bonus.&lt;br /&gt;
* Sacrificing it as part of a mission also grants a small amount of [[karma]].&lt;br /&gt;
* Sacrificing creates a message in settlement history. (&amp;lt;playername&amp;gt; adds 0.2 to enchant faith bonus)&lt;br /&gt;
* They [[decay]] quickly and can be lit like a [[candle]].&lt;br /&gt;
* Names are generated randomly.&lt;br /&gt;
* They retain their name in [[personal merchant contract|personal merchants]].&lt;br /&gt;
* Mission items are not removed after a mission is done and may remain in the world until they decay. Only the Valrei items generated for the mission satisfy that mission requirement. &lt;br /&gt;
* May be found on the Freedom cluster as well as Epic.&lt;br /&gt;
&lt;br /&gt;
== Obtaining ==&lt;br /&gt;
===Mission items===&lt;br /&gt;
* During an active Valrei item sacrifice mission, these items can be found by [[investigating]], [[digging]] or [[dredging]].&lt;br /&gt;
===Names of Mission Items (not an exhaustive list)===&lt;br /&gt;
(All Valrei mission items are the same, but will change names per mission.)&lt;br /&gt;
&lt;br /&gt;
* Black Crystal&lt;br /&gt;
* Black Jewel&lt;br /&gt;
* Black Quill&lt;br /&gt;
* Black Totem&lt;br /&gt;
* Burning Diamond&lt;br /&gt;
* Burning Eye&lt;br /&gt;
* Charming Harp&lt;br /&gt;
* Charming Opal&lt;br /&gt;
* Charming Sceptre&lt;br /&gt;
* Deadly Circlet&lt;br /&gt;
* Deadly Orb&lt;br /&gt;
* Fire Fragment&lt;br /&gt;
* Frozen Token&lt;br /&gt;
* Glowing Band&lt;br /&gt;
* Glowing Jar&lt;br /&gt;
* Golden Circlet&lt;br /&gt;
* Golden Feather&lt;br /&gt;
* Golden Quill&lt;br /&gt;
* Golden Sceptre&lt;br /&gt;
* Holy Orb&lt;br /&gt;
* Holy Totem&lt;br /&gt;
* Lustrous Jewel&lt;br /&gt;
* Lustrous Quill&lt;br /&gt;
* Lustrous Shard&lt;br /&gt;
* Ornamented Band&lt;br /&gt;
* Ornamented Circlet&lt;br /&gt;
* Ornamented Crystal&lt;br /&gt;
* Ornamented Opal&lt;br /&gt;
* Ornamented Token&lt;br /&gt;
* Ornamented Totem&lt;br /&gt;
* Shadow Quill&lt;br /&gt;
* Shiny Shard&lt;br /&gt;
* Shiny Totem&lt;br /&gt;
* Silvery Circlet&lt;br /&gt;
* Silvery Totem&lt;br /&gt;
* Soulstruck Circlet&lt;br /&gt;
* Soulstruck Feather&lt;br /&gt;
* Soulstruck Spirit&lt;br /&gt;
* Soulstruck Strand&lt;br /&gt;
* Wild Quill&lt;br /&gt;
* Wild Sceptre&lt;br /&gt;
&lt;br /&gt;
[[Category: Babel/V]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Minion_mask&amp;diff=124703</id>
		<title>Minion mask</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Minion_mask&amp;diff=124703"/>
		<updated>2022-11-21T13:55:32Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Hah, outplayed by trickster Jackal! Now you must follow his every command!''&lt;br /&gt;
== Notes == &lt;br /&gt;
* The maker signature will be that of the creature that dropped it.&lt;br /&gt;
* It was one of a number of possible drop rewards given off by the killing of hunter creatures during the 2022 Halloween Event.&lt;br /&gt;
* Obtainable as part of the 2022 Halloween Event.&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Masks]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Faceless_Mask&amp;diff=124702</id>
		<title>Faceless Mask</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Faceless_Mask&amp;diff=124702"/>
		<updated>2022-11-21T13:55:15Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''The mask swiftly fuses with your face. Will it ever come off again?''&lt;br /&gt;
== Notes == &lt;br /&gt;
* The maker signature will be that of the creature that dropped it.&lt;br /&gt;
* It was one of a number of possible drop rewards given off by the killing of hunter creatures during the 2022 Halloween Event.&lt;br /&gt;
* Obtainable as part of the 2022 Halloween Event.&lt;br /&gt;
* Can be colored by Adamantine Jackal rune.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Masks]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Minion_mask&amp;diff=124701</id>
		<title>Minion mask</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Minion_mask&amp;diff=124701"/>
		<updated>2022-11-21T13:54:49Z</updated>

		<summary type="html">&lt;p&gt;Xagru: Created page with &amp;quot;== Description == ''Hah, outplayed by trickster Jackal! Now you must follow his every command!'' == Notes ==  * The maker signature will be that of the creature that dropped i...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
''Hah, outplayed by trickster Jackal! Now you must follow his every command!''&lt;br /&gt;
== Notes == &lt;br /&gt;
* The maker signature will be that of the creature that dropped it.&lt;br /&gt;
* It was one of a number of possible drop rewards given off by the killing of hunter creatures during the 2022 Halloween Event.&lt;br /&gt;
* Obtainable as part of the 2022 Halloween Event.&lt;br /&gt;
* Can be colored by Adamantine Jackal rune.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Masks]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Faceless_Mask&amp;diff=124700</id>
		<title>Faceless Mask</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Faceless_Mask&amp;diff=124700"/>
		<updated>2022-11-21T13:52:42Z</updated>

		<summary type="html">&lt;p&gt;Xagru: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
''The mask swiftly fuses with your face. Will it ever come off again?''&lt;br /&gt;
== Notes == &lt;br /&gt;
&lt;br /&gt;
* The maker signature will be that of the creature that dropped it.&lt;br /&gt;
* It was one of a number of possible drop rewards given off by the killing of hunter creatures during the 2022 Halloween Event.&lt;br /&gt;
* Obtainable as part of the 2022 Halloween Event.&lt;br /&gt;
* Can be colored by Adamantine Jackal rune.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Masks]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Troll_mask&amp;diff=124699</id>
		<title>Troll mask</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Troll_mask&amp;diff=124699"/>
		<updated>2022-11-21T13:52:34Z</updated>

		<summary type="html">&lt;p&gt;Xagru: /* Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=troll mask.jpg&lt;br /&gt;
|creation=no&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (0.20 kg)&lt;br /&gt;
|improve=no&lt;br /&gt;
}}&lt;br /&gt;
__NOTOC__[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Masks|Masks]] / '''{{PAGENAME}}'''&lt;br /&gt;
== Description ==&lt;br /&gt;
&lt;br /&gt;
''The skinned-off facial region of a troll, fashioned into a detestable mask for the wearing.''&lt;br /&gt;
&lt;br /&gt;
== Notes == &lt;br /&gt;
&lt;br /&gt;
* Troll masks were among the possible drops given off by the killing of hunter [[creatures]] during the 2018 Halloween Event.&lt;br /&gt;
* Possible to obtain during the 2021 Halloween Event, via [[Archaeology]] or slaying hostile mobs.&lt;br /&gt;
* Can be colored by Adamantine Jackal rune.&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Masks]]&lt;br /&gt;
[[Category:Babel/T]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Faceless_Mask&amp;diff=124698</id>
		<title>Faceless Mask</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Faceless_Mask&amp;diff=124698"/>
		<updated>2022-11-21T13:52:10Z</updated>

		<summary type="html">&lt;p&gt;Xagru: Created page with &amp;quot;== Description ==  ''The mask swiftly fuses with your face. Will it ever come off again?'' == Notes ==   * The maker signature will be that of the creature that dropped it.  *...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Description ==&lt;br /&gt;
&lt;br /&gt;
''The mask swiftly fuses with your face. Will it ever come off again?''&lt;br /&gt;
== Notes == &lt;br /&gt;
&lt;br /&gt;
* The maker signature will be that of the creature that dropped it.&lt;br /&gt;
&lt;br /&gt;
* It was one of a number of possible drop rewards given off by the killing of hunter creatures during the 2022 Halloween Event.&lt;br /&gt;
&lt;br /&gt;
* Obtainable as part of the 2022 Halloween Event.&lt;br /&gt;
&lt;br /&gt;
* Can be colored by Adamantine Jackal rune.&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Masks]]&lt;br /&gt;
[[Category:Babel/S]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mining_warnings&amp;diff=122963</id>
		<title>Mining warnings</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mining_warnings&amp;diff=122963"/>
		<updated>2022-03-20T21:34:46Z</updated>

		<summary type="html">&lt;p&gt;Xagru: /* Preventative messages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Main|Mining}}&lt;br /&gt;
&lt;br /&gt;
Under some circumstances a warning message will appear in the event window while mining or [[tunnel]]ling to inform the player that they are either unable to continue on the current tile or that continuing may cause unusual effects.&lt;br /&gt;
&lt;br /&gt;
==Informational messages==&lt;br /&gt;
These messages do not prevent mining but inform the player of the result of their actions should mining continue.  These may be intentional or otherwise.&lt;br /&gt;
&lt;br /&gt;
; The cave walls sound hollow. : This appears when mining into another shaft and the height difference is not dangerous.&lt;br /&gt;
&lt;br /&gt;
==Preventative messages==&lt;br /&gt;
Mining will be no longer possible when receiving one of the following messages:&lt;br /&gt;
[[Image:Sideshaft.png|frame|right|Side shaft]]&lt;br /&gt;
&lt;br /&gt;
; A dangerous crack is starting to form on the floor. You will have to find another way. [The cave shudders from some imbalance.] &lt;br /&gt;
: This message appears when undermining previous tile mined above, as in a steep upwards dropshaft would be created. There is no fix for this, though mining another wall, and changing tunnel direction, may work. Going from the other side down should work.&lt;br /&gt;
&lt;br /&gt;
; A felled tree on the surface disturbs your operation. &lt;br /&gt;
: This message appears when a felled tree is laying over the surface of the tile where the tunnel will be created. Occurs when mining from the inside out.&lt;br /&gt;
&lt;br /&gt;
; An altar of (deity) on the surface disturbs your operation. &lt;br /&gt;
: This message appears when an altar is directly above the tile you are trying to mine (possibly near the entrance?). Push the altar to another tile.&lt;br /&gt;
&lt;br /&gt;
; Current tile needs a flat border to correspond to lower part of adjacent cave entrance. &lt;br /&gt;
: This message appears when you need to surface mine the bottom slope of the adjacent tile to match the slope of the mine entrance, only when creating a multi-tile entrance.&lt;br /&gt;
&lt;br /&gt;
; Lowering the floor further would make the cavern unstable. &lt;br /&gt;
: This message appears when ceiling is too high above the floor.&lt;br /&gt;
&lt;br /&gt;
; The cave walls sound hollow. A dangerous side shaft could emerge. [The cave shudders from some imbalance.] &lt;br /&gt;
: This message appears when the tile being mined shares a single corner with an existing tunnel. To continue, adjacent tiles must be mined out before mining can continue on this tile. See example on the right.&lt;br /&gt;
&lt;br /&gt;
; The cave walls look very unstable. You cannot keep mining here. &lt;br /&gt;
: This message appears when mining close to the top of the rock layer. The ceiling of the newly mined tile would break the rock layer. Can sometimes be avoided by mining downwards or by lowering the mine floor and opening the new tile a bit lower.&lt;br /&gt;
&lt;br /&gt;
; The cave walls look very unstable and dirt flows in. You would be buried alive. &lt;br /&gt;
: This message appears when the tile being mined will break out to the surface, but the surface is not exposed rock. To open the entrance, the rock on the surface must be fully exposed.&lt;br /&gt;
&lt;br /&gt;
;The ceiling is too close.&lt;br /&gt;
:Occurs when using concrete to raise a floor tile that is less than 20 distance from the ceiling. &lt;br /&gt;
; The ground is too steep to mine at here. You need to make it more flat. &lt;br /&gt;
: This message appears occasionally when mining the floor down.  The cause is unknown.&lt;br /&gt;
&lt;br /&gt;
; The ground sounds strangely hollow and brittle. You have to abandon the mining operation. &lt;br /&gt;
:This message appears when there's already a tunnel on the tile being tunneled. An entrance cannot be mined here. &lt;br /&gt;
&lt;br /&gt;
; The mountainside would risk crumbling. You cannot tunnel here. &lt;br /&gt;
: Occurs when opening a new tunnel from the surface. This message appears when there is already a tunnel to the back or the sides of the entrance tile or if a tunnel is ahead but too far down to connect to. Surface mine down to reduce the slopes, then attempt to tunnel again.&lt;br /&gt;
&lt;br /&gt;
; The mountainside would risk crumbling. You can't open a hole here. &lt;br /&gt;
: This message appears when attempting to create a mine entrance on a rock tile that is too steep.  The maximum slope is 270.&lt;br /&gt;
&lt;br /&gt;
; The topology here makes it impossible to mine in a good way. &lt;br /&gt;
: This message appears when trying to create a mine entrance on a perfectly flat rock tile. One corner must be lowered with surface mining to continue.&amp;lt;br&amp;gt;This can also occur if both corners nearest the lowest corner are the same height.&amp;lt;br&amp;gt;Has also been reported underground, probably when mining that tile would create a flat mine entrance.  Mining downwards may work in this case.&lt;br /&gt;
&lt;br /&gt;
; The roof sounds strangely hollow and you notice dirt flowing in, so you stop mining. &lt;br /&gt;
: This message appears when mining the ceiling too close to the surface and it is not dug to rock on the surface.&lt;br /&gt;
&lt;br /&gt;
; The water is too deep to mine here. &lt;br /&gt;
: This message appears when trying to mine too far under the water table.&lt;br /&gt;
: Also occurs when trying to open a tunnel in which the northwest corner of the tile being mined is at or more than 12 dirts below the water table. &lt;br /&gt;
&lt;br /&gt;
; The roof sounds strangely hollow. You must mine the other corners if you want to create an opening.&lt;br /&gt;
: This message appears when mining a cave ceiling to the outside tile corners height.&lt;br /&gt;
&lt;br /&gt;
; The roof sounds dangerously weak and you must abandon this attempt. &lt;br /&gt;
: This message appears to indicates the rock layer above is very close to the ceiling, so there is no more room to mine further.&lt;br /&gt;
&lt;br /&gt;
; The rock sounds hollow, you will need to tunnel to continue &lt;br /&gt;
: This message appears when trying to [[surface mining|surface mine]] above an open tile underground, and you are already at the ceiling height of the mine.&lt;br /&gt;
&lt;br /&gt;
; The rock is too hard to mine. &lt;br /&gt;
: This message appears when you have tried to mine into a reinforced tile or more rarely, happens with stacked action when the wall breaks before you run out of actions (i.e. trying to mine thin air).&lt;br /&gt;
&lt;br /&gt;
; This tile is protected by the gods. You can not mine here. &lt;br /&gt;
: This message appears when a GM protected highway tile above the tile that is being mined.&lt;br /&gt;
&lt;br /&gt;
; There is no space to mine here. Clear the area first. &lt;br /&gt;
: This message appears when the tile occupied by the player has 100 a pile of items.  Clear the area or move the character onto another tile and make a new pile of shards. &lt;br /&gt;
&lt;br /&gt;
; You cannot have cave entrances meeting diagonally. &lt;br /&gt;
: This message appears when there is another cave entrance diagonally. It can be two tiles away from the tile giving the message. Mine out the adjacent tiles, so you can connect the two entrances by a tunnel.&lt;br /&gt;
&lt;br /&gt;
; You fail to produce anything here. The rock is stone hard. &lt;br /&gt;
: This message appears when tunneling on the surface. This means the tile you are attempting to excavate is actually an ore vein. There's nothing to do about it, you simply have to make your entrance on another tile. &lt;br /&gt;
''Note that if you make the entrance one tile below the vein, the tunnel will open right into the vein and cannot be extended until the vein is depleted. The best course of action at this point would probably be to mine out a rock tile next to the one you get this message on.''&lt;br /&gt;
: This message also appears when mining down a floor and roof is too high, Can only be fixed by collapsing all affected tiles and re-mining. (In other words, if you want the tile flat collapse it and re-mine, if you want to lower it collapse all surrounding tiles and re-mine.)&lt;br /&gt;
&lt;br /&gt;
; You hear falling rocks from the other side of the wall. A deep shaft will probably emerge. &lt;br /&gt;
: This message appears when there is already another mine nearby, but there is too much of a height difference to connect the two mines.&lt;br /&gt;
&lt;br /&gt;
; You cannot keep mining here. The rock is unusually hard. &lt;br /&gt;
: The message appears when attempting to open a tunnel directly onto a vein or a rock tile with salt.&lt;br /&gt;
&lt;br /&gt;
; You cannot reach the ceiling. &lt;br /&gt;
: This message appears when you can't mine the ceiling any higher.&lt;br /&gt;
&lt;br /&gt;
; You are not allowed to mine here. &lt;br /&gt;
: Deed permissions have disabled mining, and at least one [[spirit templar]] exists to uphold the law.&lt;br /&gt;
&lt;br /&gt;
; You are too unskilled to mine here. &lt;br /&gt;
: This message appears when trying to surface mine higher than your skill allows. Freedom Formula: 3 x Mining Skill. Epic Formula: 1 x Mining Skill (Not-curved).&lt;br /&gt;
&lt;br /&gt;
;You are too unskilled to mine here.&lt;br /&gt;
:Occurs when trying to mine a rock tile in which you are not skilled enough to mine. The max slope at which you can mine is 3x your mining skill. &lt;br /&gt;
&lt;br /&gt;
;You cannot reach the ceiling.&lt;br /&gt;
:Occurs when trying to mine the cave ceiling that is more than 61 height away from the floor. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Path_of_Power&amp;diff=114957</id>
		<title>Path of Power</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Path_of_Power&amp;diff=114957"/>
		<updated>2020-06-08T17:16:26Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[:Category:Meditating|Meditating]]&lt;br /&gt;
== Description ==&lt;br /&gt;
The '''Path of Power''' is one of the paths you can join by [[meditating]].   &lt;br /&gt;
&lt;br /&gt;
== Path of Power tiles ==&lt;br /&gt;
Power path tiles are usually found on flat tiles at high elevations (i.e. on mountains).&lt;br /&gt;
&lt;br /&gt;
You should be able to create your own power path tile by flattening tiles when high above sea level, then testing them.&lt;br /&gt;
&lt;br /&gt;
As with all paths, meditating on the tile gives the message &amp;quot;This is indeed a special place&amp;quot; after meditation is complete, and shows that you have found a special tile that belongs to a path.&lt;br /&gt;
&lt;br /&gt;
== Bonus ==&lt;br /&gt;
&lt;br /&gt;
==== Trap Immunity ====&lt;br /&gt;
Gained at level 4&lt;br /&gt;
&lt;br /&gt;
You get the option on your Body (in your inventory). This will make you immune to traps for 30 minutes.&lt;br /&gt;
&lt;br /&gt;
==== Erupt/Freeze ====&lt;br /&gt;
Gained at level 7&lt;br /&gt;
&lt;br /&gt;
You get the &amp;quot;Erupt&amp;quot; option on rock and [[cliff]] tiles. The tile is transformed into a lava tile. Can't be used on a tile too close (less than 2 tiles) to a Magranon [[altar]]. Timer: 40 seconds.&lt;br /&gt;
&lt;br /&gt;
* Northwest corner of lava tile will rise by 4 slope after erupt.&lt;br /&gt;
&lt;br /&gt;
*Cave walls that are under the tile that is erupted will change into lava walls. This includes ore veins. These lava walls can be changed into regular cave walls with the freeze ability.&lt;br /&gt;
&lt;br /&gt;
*The resulting lava tile above-ground and lava wall below-ground are not separate from each other. One use of freeze will affect the above and below ground tiles. &lt;br /&gt;
&lt;br /&gt;
*You may not use the &amp;quot;Erupt&amp;quot; ability outside of your own kingdom.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You get the &amp;quot;Freeze&amp;quot; option on lava tiles. The tile is transformed into a [[rock tile]] (even if it was an 'erupted' cliff tile before). Timer: 1 minute 40 seconds.&lt;br /&gt;
&lt;br /&gt;
*Freezing a surface tile also freezes the cave tile below.&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;Freezing&amp;quot; a lava tile is not possible on another player's settlement unless the player performing the action belongs to that settlement or a settlement allied with it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Erupt&amp;quot; and &amp;quot;Freeze&amp;quot; are the same path power and share the same timer. Only one can be used once every 18 hours.&lt;br /&gt;
&lt;br /&gt;
Only usable inside Magranon's domain, and in areas with no domain of any deity.&lt;br /&gt;
&lt;br /&gt;
==== Elemental Immunity ====&lt;br /&gt;
Gained at level 9&lt;br /&gt;
&lt;br /&gt;
You get the option on your Body (in your inventory). This will make you immune to elemental damage (fire, ice, acid and water ; natural or spells) for 30 minutes. This includes immunity to lava and drowning. It has a cooldown of 18 hours.&lt;br /&gt;
&lt;br /&gt;
==== Stamina of the Vibrant Light====&lt;br /&gt;
Gained at level 11&lt;br /&gt;
&lt;br /&gt;
All your stamina losses are reduced by 50%.&lt;br /&gt;
&lt;br /&gt;
==== Recall Home ====&lt;br /&gt;
Gained at level 12&lt;br /&gt;
&lt;br /&gt;
You get the option on your Body (in your inventory). This will instantly teleport you back to the token at your deed. Can be used once every 12 hours. This cooldown is lowered by 1 hour for every level past 12. It only works if you have been part of the village for more than 24 hours. &lt;br /&gt;
&lt;br /&gt;
* You close your eyes and let your spirit fly home.&lt;br /&gt;
&lt;br /&gt;
==== Final Breath ====&lt;br /&gt;
Gained at level 13&lt;br /&gt;
&lt;br /&gt;
''Your willpower now gives you the ability to deal a powerful short range blow to the enemies.''&lt;br /&gt;
&lt;br /&gt;
Final Breath deals medium infection wounds on the opponent.&lt;br /&gt;
&lt;br /&gt;
 You sharpen your thoughts into a shining arrow of energy with which you assault Young troll.&lt;br /&gt;
 You thought pulse Young troll very hard in the crotch and harm it.&lt;br /&gt;
 Your thought pulse affects Young troll.&lt;br /&gt;
 You see a wound with ominously red edges and some yellow pus at the crotch.&lt;br /&gt;
&lt;br /&gt;
Final Breath has a 2 hour cooldown. This cooldown is reduced by 6 minutes for every level past 13.&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
&lt;br /&gt;
{| border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;3&amp;quot; cellspacing=&amp;quot;2&amp;quot;&lt;br /&gt;
! Level&lt;br /&gt;
! Skill !! Path of Power Titles&lt;br /&gt;
|-&lt;br /&gt;
| 0&lt;br /&gt;
| 15 || Uninitiated&lt;br /&gt;
|-&lt;br /&gt;
| 1&lt;br /&gt;
| 15 || Initiate&lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
| 15 || Gatherer&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
| 15 || Greedy&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
| 15 || Strong&lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
| 15 || Released&lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
| 20 || Unafraid&lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
| 30 || Brave&lt;br /&gt;
|-&lt;br /&gt;
| 8&lt;br /&gt;
| 40 || Performer&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
| 50 || Liberator&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
| 60 || Force&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
| 70 || Vibrant Light&lt;br /&gt;
|-&lt;br /&gt;
| 12&lt;br /&gt;
| 80 || 12th Sovereign&lt;br /&gt;
|-&lt;br /&gt;
| 13&lt;br /&gt;
| 90 || 13th Sovereign&lt;br /&gt;
|-&lt;br /&gt;
| 14&lt;br /&gt;
| 90 || 14th Sovereign&lt;br /&gt;
|-&lt;br /&gt;
| 15&lt;br /&gt;
| 90 || 15th Sovereign&lt;br /&gt;
|-&lt;br /&gt;
| 16&lt;br /&gt;
| 90 || 16th Sovereign&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Questions &amp;amp; Answers==&lt;br /&gt;
&lt;br /&gt;
The answers for the path questions can be found [[Meditating_answers|here]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Meditating]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Armour&amp;diff=114804</id>
		<title>Armour</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Armour&amp;diff=114804"/>
		<updated>2020-05-18T00:23:19Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Description==&lt;br /&gt;
Armour is equipment worn to protect against damage, at the cost of speed and mobility. Different types of armor are effective against different attack types.&lt;br /&gt;
&lt;br /&gt;
== Comparison ==&lt;br /&gt;
* Metal types have [[Metal_properties#Table_of_properties|properties]] which may affect damage reduction or other aspects of armour.&lt;br /&gt;
*Damage reduction scales with quality level.&lt;br /&gt;
* Each level of rarity adds 3% to damage reduction:&lt;br /&gt;
**Rare: +3%&lt;br /&gt;
**Supreme: +6%&lt;br /&gt;
**Fantastic: +9%&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Armour type&lt;br /&gt;
! Base Damage Reduction&lt;br /&gt;
! Walking speed penalty&lt;br /&gt;
! Casting/archery buff&lt;br /&gt;
! Weight (kg)&lt;br /&gt;
|-&lt;br /&gt;
! Unarmoured&lt;br /&gt;
| N/A || 0% || +30% || 0.00 &lt;br /&gt;
|-&lt;br /&gt;
! [[Cloth armour|Cloth]]&lt;br /&gt;
| 40% || 0% || +30% || 1.80 &lt;br /&gt;
|-&lt;br /&gt;
! [[Leather armour|Leather]]&lt;br /&gt;
| 60% || 10.9% || +30% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Studded leather armour|Studded leather]]&lt;br /&gt;
| 62.5% || 14.5% || +0% || 4.90&lt;br /&gt;
|-&lt;br /&gt;
! [[Chain armour smithing|Chain]]&lt;br /&gt;
| 62.5% || 21.6% || -15% || 8.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Plate armour]]&lt;br /&gt;
| 65% || 27.0% || -30% || 20.50&lt;br /&gt;
|-&lt;br /&gt;
! [[Drake hide armour]]&lt;br /&gt;
| 65% || 9.6% || -30% || 3.20&lt;br /&gt;
|-&lt;br /&gt;
! [[Dragon scale armour]]&lt;br /&gt;
| 70% || 5.4% || -30% || 5.80&lt;br /&gt;
|}&lt;br /&gt;
*For spellcasting/archery buff, defaults to the heaviest type of armor that is worn.  Leather with a chain gauntlet will default to chain.  Helmets bypass this rule.&lt;br /&gt;
&lt;br /&gt;
== Attack type protection ==&lt;br /&gt;
Different types of armour are stronger or weaker against certain types of damage. Additionally, certain materials are best suited for armor purposes. See the following tables for more:&lt;br /&gt;
===Damage Reduction===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Armour type&lt;br /&gt;
! Acid&lt;br /&gt;
! Bite&lt;br /&gt;
! Burn&lt;br /&gt;
! Cold&lt;br /&gt;
! Crush&lt;br /&gt;
! Pierce&lt;br /&gt;
! Slash&lt;br /&gt;
|-&lt;br /&gt;
! [[Chain armour smithing|Chain]]&lt;br /&gt;
| 100% || 107.5% || 107.5% || 92.5% || 107.5% || 92.5% || 100%&lt;br /&gt;
|-&lt;br /&gt;
! [[Cloth armour|Cloth]]&lt;br /&gt;
| 100% || 80% || 80% || 120% || 120% || 100% || 80%&lt;br /&gt;
|-&lt;br /&gt;
! [[Dragon scale armour|Dragon scale]]&lt;br /&gt;
| 100% || 100% || 105% || 95% || 95% || 105% || 100%&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Drake hide armour|Drake hide]]&lt;br /&gt;
| 95% || 100% || 100% || 105% || 105% || 100% || 95%&lt;br /&gt;
|-&lt;br /&gt;
! [[Leather armour|Leather]]&lt;br /&gt;
| 90% || 90% || 110% || 100% || 100% || 90% || 110%&lt;br /&gt;
|-&lt;br /&gt;
! [[Plate armour|Plate]]&lt;br /&gt;
| 105% || 105% || 95% || 100% || 95% || 100% || 105%&lt;br /&gt;
|-&lt;br /&gt;
! [[Studded leather armour|Studded leather]]&lt;br /&gt;
| 90% || 105% || 100% || 110% || 100% || 110% || 90%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
* These values modify the base Damage Reduction values, given in the comparison table below.&lt;br /&gt;
* The higher the percentage, the more protection an armour has against that attack type.&lt;br /&gt;
* The lower the percentage, the less protection an armour has against that attack type.&lt;br /&gt;
* 100% = no modifier.&lt;br /&gt;
&lt;br /&gt;
===Glance Rate===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;3&amp;quot;&lt;br /&gt;
! Armour type&lt;br /&gt;
! Acid&lt;br /&gt;
! Bite&lt;br /&gt;
! Burn&lt;br /&gt;
! Cold&lt;br /&gt;
! Crush&lt;br /&gt;
! Pierce&lt;br /&gt;
! Slash&lt;br /&gt;
|-&lt;br /&gt;
! [[Chain armour smithing|Chain]]&lt;br /&gt;
| 25% || 65% || 65% || 15% || 30% || 30% || 65%&lt;br /&gt;
|-&lt;br /&gt;
! [[Cloth armour|Cloth]]&lt;br /&gt;
| 65% || 35% || 15% || 65% || 55% || 40% || 40%&lt;br /&gt;
|-&lt;br /&gt;
! [[Dragon scale armour|Dragon scale]]&lt;br /&gt;
| 25% || 45% || 55% || 25% || 35% || 65% || 50%&lt;br /&gt;
|-&lt;br /&gt;
! [[:Category:Drake hide armour|Drake hide]]&lt;br /&gt;
| 50% || 55% || 25% || 65% || 60% || 25% || 40%&lt;br /&gt;
|-&lt;br /&gt;
! [[Leather armour|Leather]]&lt;br /&gt;
| 40% || 35% || 15% || 65% || 55% || 35% || 35%&lt;br /&gt;
|-&lt;br /&gt;
! [[Plate armour|Plate]]&lt;br /&gt;
| 35% || 50% || 35% || 35% || 30% || 65% || 30%&lt;br /&gt;
|-&lt;br /&gt;
! [[Studded leather armour|Studded leather]]&lt;br /&gt;
| 50% || 50% || 15% || 65% || 65% || 30% || 30%&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
*These values determine the chance that an attack will glance, causing no damage.&lt;br /&gt;
&lt;br /&gt;
'''Additional Metal Armor Properties'''&lt;br /&gt;
{{Metal armour properties}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[:Category:Armour]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Armour|*]]&lt;br /&gt;
[[Category:Babel/A]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mountain_gorilla&amp;diff=114060</id>
		<title>Mountain gorilla</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mountain_gorilla&amp;diff=114060"/>
		<updated>2020-03-09T10:20:52Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Gorilla.jpg&lt;br /&gt;
|aggro=To members of other [[kingdom|kingdoms]]&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[meat]], [[tooth]]&lt;br /&gt;
|meattype=Game&lt;br /&gt;
|eats=[[meat]], [[fish]], [[vegetables]], [[seeds]], [[cereals]], [[herbs]], [[berry]], [[mushroom]], [[nut]] and [[mixed grass]]&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=[[Jenn-Kellon]] and [[Mol-Rehan]] territory and on Freedom&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This normally calm mountain gorilla may suddenly become a very fierce and dangerous foe if annoyed.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Strength around a [[wild boar]].&lt;br /&gt;
* Bashing attack.&lt;br /&gt;
* About 40 fighting skill with good armour recommended to take one solo. Expect some minor wounds.&lt;br /&gt;
* The '''mountain gorilla''' is a gentle giant who loves bananas. It is the religion [[animal]] of [[Magranon]]. It spawns inside [[Mol-Rehan]] kingdoms. It will attack members of any kingdom other than the one it spawns in.&lt;br /&gt;
* Spirit guards of PMK's will attack them.&lt;br /&gt;
* Mountain gorillas spawn on [[Jackal]] as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mountain_gorilla&amp;diff=114059</id>
		<title>Mountain gorilla</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mountain_gorilla&amp;diff=114059"/>
		<updated>2020-03-09T10:20:25Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Gorilla.jpg&lt;br /&gt;
|aggro=To members of other [[kingdom|kingdoms]]&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[meat]], [[tooth]]&lt;br /&gt;
|meattype=Game&lt;br /&gt;
|eats=[[meat]], [[fish]], [[vegetables]], [[seeds]], [[cereals]] [[herbs]], [[berry]], [[mushroom]], [[nut]] and [[mixed grass]]&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=[[Jenn-Kellon]] and [[Mol-Rehan]] territory and on Freedom&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This normally calm mountain gorilla may suddenly become a very fierce and dangerous foe if annoyed.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Strength around a [[wild boar]].&lt;br /&gt;
* Bashing attack.&lt;br /&gt;
* About 40 fighting skill with good armour recommended to take one solo. Expect some minor wounds.&lt;br /&gt;
* The '''mountain gorilla''' is a gentle giant who loves bananas. It is the religion [[animal]] of [[Magranon]]. It spawns inside [[Mol-Rehan]] kingdoms. It will attack members of any kingdom other than the one it spawns in.&lt;br /&gt;
* Spirit guards of PMK's will attack them.&lt;br /&gt;
* Mountain gorillas spawn on [[Jackal]] as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mountain_gorilla&amp;diff=114050</id>
		<title>Mountain gorilla</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mountain_gorilla&amp;diff=114050"/>
		<updated>2020-03-07T22:57:30Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Gorilla.jpg&lt;br /&gt;
|aggro=To members of other [[kingdom|kingdoms]]&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[meat]], [[tooth]]&lt;br /&gt;
|meattype=Game&lt;br /&gt;
|eats=[[meat]], [[vegetables]], [[seeds]] and [[herbs]]&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=[[Jenn-Kellon]] and [[Mol-Rehan]] territory and on Freedom&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This normally calm mountain gorilla may suddenly become a very fierce and dangerous foe if annoyed.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Strength around a [[wild boar]].&lt;br /&gt;
* Bashing attack.&lt;br /&gt;
* About 40 fighting skill with good armour recommended to take one solo. Expect some minor wounds.&lt;br /&gt;
* The '''mountain gorilla''' is a gentle giant who loves bananas. It is the religion [[animal]] of [[Magranon]]. It spawns inside [[Mol-Rehan]] kingdoms. It will attack members of any kingdom other than the one it spawns in.&lt;br /&gt;
* Spirit guards of PMK's will attack them.&lt;br /&gt;
* Mountain gorillas spawn on [[Jackal]] as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Mountain_gorilla&amp;diff=114049</id>
		<title>Mountain gorilla</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Mountain_gorilla&amp;diff=114049"/>
		<updated>2020-03-07T21:27:28Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Gorilla.jpg&lt;br /&gt;
|aggro=To members of other [[kingdom|kingdoms]]&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[meat]], [[tooth]]&lt;br /&gt;
|meattype=Game&lt;br /&gt;
|eats=[[meat]], [[seeds]] and [[vegetables]]&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=[[Jenn-Kellon]] and [[Mol-Rehan]] territory and on Freedom&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This normally calm mountain gorilla may suddenly become a very fierce and dangerous foe if annoyed.''&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Strength around a [[wild boar]].&lt;br /&gt;
* Bashing attack.&lt;br /&gt;
* About 40 fighting skill with good armour recommended to take one solo. Expect some minor wounds.&lt;br /&gt;
* The '''mountain gorilla''' is a gentle giant who loves bananas. It is the religion [[animal]] of [[Magranon]]. It spawns inside [[Mol-Rehan]] kingdoms. It will attack members of any kingdom other than the one it spawns in.&lt;br /&gt;
* Spirit guards of PMK's will attack them.&lt;br /&gt;
* Mountain gorillas spawn on [[Jackal]] as well. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=User:Godly/Money&amp;diff=114047</id>
		<title>User:Godly/Money</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=User:Godly/Money&amp;diff=114047"/>
		<updated>2020-03-07T13:36:22Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Making Money =&lt;br /&gt;
&lt;br /&gt;
This article will help you to learn the basics of making money.&lt;br /&gt;
&lt;br /&gt;
== Wurmian Currency ==&lt;br /&gt;
&lt;br /&gt;
: = For every gold coin there are 100 silver coins.&lt;br /&gt;
: = For every silver coin there are 100 copper coins.&lt;br /&gt;
: = For every copper coin there are 100 iron coins.&lt;br /&gt;
&lt;br /&gt;
Coins cannot be created from the metal which they are made of, only purchased via the Wurm Shoppe or from other players.&lt;br /&gt;
&lt;br /&gt;
== Selling Items ==&lt;br /&gt;
&lt;br /&gt;
Money can be made either by selling items to [[Traders]] or selling items to players. Traders work on a supply and demand system, so the more you sell, the less money you get for each item. The more you buy, the more expensive it gets.&lt;br /&gt;
&lt;br /&gt;
Players will buy what they need, mainly swords, tools, armour but often other things. Enchants are another good seller. Players can also buy work, meaning they hire you for a set price (usually heavy labor such as digging or mining).&lt;br /&gt;
&lt;br /&gt;
== Current Marketplace ==&lt;br /&gt;
&lt;br /&gt;
This list is, by far, incomplete - please add.&lt;br /&gt;
&lt;br /&gt;
These prices are the general prices I find fair on the market, however the individual sellers may set other prices; This is just a guideline made from an average of commonly acceptable prices.&lt;br /&gt;
&lt;br /&gt;
: = Tools - 1c to 2c per QL point.&lt;br /&gt;
: = Weapons - 1.5c to 2c per QL point.&lt;br /&gt;
: = Enchants - 1.2c per WOA, 1.2c per COC, 1.8c per FA, 2c per AOSP&lt;br /&gt;
: = High Enchants (90+) - 2c per WOA, 2c per COC, 2.5c per FA, 2.5c per AOSP&lt;br /&gt;
: = Excellent Tools (80QL+, Enchants 80+) - 8s and onwards.&lt;br /&gt;
: = Meals (20 to 50QL) - 4c&lt;br /&gt;
: = Meals (50QL+ or/and with Opulende) - 5,6c&lt;br /&gt;
: = Labour (Dirt digging) (wild) - 5 to 10c per 40 dirt (varies)&lt;br /&gt;
: = Labour (Dirt digging) (home) - 4 to 8c per 40 dirt (varies)&lt;br /&gt;
: = Labour (Dirt digging) (home) - 4 to 8c per 40 dirt (varies)&lt;br /&gt;
: = Labour (Mining) - 5 to 12c per 50 rock shards&lt;br /&gt;
: = Merchant Contracts (From traders) - 8s&lt;br /&gt;
: = Merchant Contracts (From players) - 4 to 8s&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Exquisite_meditation_rug&amp;diff=114046</id>
		<title>Exquisite meditation rug</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Exquisite_meditation_rug&amp;diff=114046"/>
		<updated>2020-03-07T13:15:55Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Exquisite meditation rug.png&lt;br /&gt;
|active=[[String of cloth]] (1.50kg)&lt;br /&gt;
|passive=[[Floor loom]]&lt;br /&gt;
|group=Rugs&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.50kg)&lt;br /&gt;
|skill=cloth tailoring&lt;br /&gt;
|improve=cloth tailoring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This thin, colorful rug provides some comfort as you sit on it but its main purpose is to create a meditation zone where your mind can relax.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To [[meditating|meditate]], drop the rug on the ground. Right click the rug and select ''Nature -&amp;gt; Meditate''&lt;br /&gt;
&lt;br /&gt;
*Rugs may be used while being dragged on a cart/inside a boat.&lt;br /&gt;
&lt;br /&gt;
*Can be placed in a [[bucket]] or small box and other containers and used in it, so you don't lose it within the tile.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* This rug unlocks at 50 skill&lt;br /&gt;
* This is the rug that is hardest to create:&lt;br /&gt;
** 50.06 cloth tailoring, 74.84 QL loom = 8% creation chance&lt;br /&gt;
** 58.01 cloth tailoring, 50.37 QL loom = 6% creation chance&lt;br /&gt;
** 74 cloth tailoring, 81 QL loom = 29% creation chance&lt;br /&gt;
** 90 cloth tailoring, 90 QL loom = 46% creation chance&lt;br /&gt;
* Higher quality meditation rugs are more effective when trying to get a meditation question.&lt;br /&gt;
* Rug quality affects the chance of gaining skill when meditating; lower quality rugs are often better for skill soon after reaching enough skill to join a path.&lt;br /&gt;
* The rug gets damage every time it is used, the damage done is dependant on the rug's quality. An 1 QL rug takes 10.00 damage on one meditation.&lt;br /&gt;
* It cannot be used underwater.&lt;br /&gt;
* It carries a signature.&lt;br /&gt;
* Can be placed in a bucket or small box and other containers and used in it, so you don't lose it within the tile. &lt;br /&gt;
* [[WOA]] has no effect&lt;br /&gt;
* Rarity bonus to skillgain: rare = 10%, supreme = 20%, fantastic = 30%.&lt;br /&gt;
&lt;br /&gt;
[[Category:Meditating rugs]]&lt;br /&gt;
[[Category:Rugs]]&lt;br /&gt;
[[Category:Babel/E]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Fine meditation rug]] &lt;br /&gt;
* [[Beautiful meditation rug]] &lt;br /&gt;
* [[Meditation rug]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Beautiful_meditation_rug&amp;diff=114045</id>
		<title>Beautiful meditation rug</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Beautiful_meditation_rug&amp;diff=114045"/>
		<updated>2020-03-07T13:15:30Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Beautiful meditation rug.jpg&lt;br /&gt;
|active=[[String of cloth]] (1.50kg)&lt;br /&gt;
|passive=[[Floor loom]]&lt;br /&gt;
|group=Rugs&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.50kg)&lt;br /&gt;
|skill=cloth tailoring&lt;br /&gt;
|improve=cloth tailoring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This thin, colorful rug provides some comfort as you sit on it but its main purpose is to create a meditation zone where your mind can relax.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To [[meditating|meditate]], drop the rug on the ground. Right click the rug and select ''Nature -&amp;gt; Meditate''&lt;br /&gt;
&lt;br /&gt;
*Rugs may be used while being dragged on a cart/inside a boat.&lt;br /&gt;
&lt;br /&gt;
*Can be placed in a [[bucket]] or small box and other containers and used in it, so you don't lose it within the tile.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Creation option shows up around 37.5 cloth tailoring skill with a 40 QL loom. Higher QL loom will lower the cloth tailoring skill requirement but no lower than 20.&lt;br /&gt;
* Higher quality meditation rugs are more effective when trying to get a meditation question.&lt;br /&gt;
* Rug quality affects the chance of gaining skill when meditating; lower quality rugs are often better for skill soon after reaching enough skill to join a path.&lt;br /&gt;
* The rug gets damage every time it is used, the damage done is dependent on the rug's quality. An 1 QL rug takes 10.00 damage on one meditation.&lt;br /&gt;
* It cannot be used underwater.&lt;br /&gt;
* It carries a signature.&lt;br /&gt;
* [[WOA]] has no effect&lt;br /&gt;
* Rarity bonus to skillgain: rare = 10%, supreme = 20%, fantastic = 30%.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Fine meditation rug]] &lt;br /&gt;
* [[Meditation rug]] &lt;br /&gt;
* [[Exquisite meditation rug]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Meditating rugs]]&lt;br /&gt;
[[Category:Rugs]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fine_meditation_rug&amp;diff=114044</id>
		<title>Fine meditation rug</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fine_meditation_rug&amp;diff=114044"/>
		<updated>2020-03-07T13:15:16Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Fine meditation rug.jpg&lt;br /&gt;
|active=[[String of cloth]] (1.50kg)&lt;br /&gt;
|passive=[[Floor loom]]&lt;br /&gt;
|group=Rugs&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.50kg)&lt;br /&gt;
|skill=cloth tailoring&lt;br /&gt;
|improve=cloth tailoring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This thin, colorful rug provides some comfort as you sit on it but its main purpose is to create a meditation zone where your mind can relax.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To [[meditating|meditate]], drop the rug on the ground. Right click the rug and select ''Nature -&amp;gt; Meditate''&lt;br /&gt;
&lt;br /&gt;
*Rugs may be used while being dragged on a cart/inside a boat.&lt;br /&gt;
&lt;br /&gt;
*Can be placed in a [[bucket]] or small box and other containers and used in it, so you don't lose it within the tile.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* 22.8 cloth tailoring, 34.7 QL loom = 6 % creation chance&lt;br /&gt;
* Higher quality meditation rugs are more effective when trying to get a meditation question.&lt;br /&gt;
* Rug quality affects the chance of gaining skill when meditating; lower quality rugs are often better for skill soon after reaching enough skill to join a path.&lt;br /&gt;
* The rug is damaged every time it is used; the amount of damage done is dependent on the rug's quality. A 1 QL rug takes 10.00 damage on one meditation.&lt;br /&gt;
* It cannot be used underwater.&lt;br /&gt;
* It carries a signature.&lt;br /&gt;
* [[WOA]] has no effect&lt;br /&gt;
* Rarity bonus to skillgain: rare = 10%, supreme = 20%, fantastic = 30%.&lt;br /&gt;
&lt;br /&gt;
[[Category:Meditating rugs]]&lt;br /&gt;
[[Category:Rugs]]&lt;br /&gt;
[[Category:Babel/F]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Meditation rug]] &lt;br /&gt;
* [[Beautiful meditation rug]] &lt;br /&gt;
* [[Exquisite meditation rug]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditation_rug&amp;diff=114043</id>
		<title>Meditation rug</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditation_rug&amp;diff=114043"/>
		<updated>2020-03-07T13:14:41Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Meditation rug.png&lt;br /&gt;
|active=[[String of cloth]] (1.50kg)&lt;br /&gt;
|passive=[[Floor loom]]&lt;br /&gt;
|group=Rugs&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.50kg)&lt;br /&gt;
|skill=cloth tailoring&lt;br /&gt;
|improve=cloth tailoring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This thin, colorful rug provides some comfort as you sit on it but its main purpose is to create a meditation zone where your mind can relax.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To [[meditating|meditate]], drop the rug on the ground. Right click the rug and select ''Nature -&amp;gt; Meditate''&lt;br /&gt;
&lt;br /&gt;
*Rugs may be used while being dragged on a cart/inside a boat.&lt;br /&gt;
&lt;br /&gt;
*Can be placed in a [[bucket]] or small box and other containers and used in it, so you don't lose it within the tile.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Rug quality affects the chance of gaining skill when meditating. (Higher quality meditation rugs are more effective when trying to get a meditation question. Lower quality meditation rugs are more effective for gaining meditation skill.)&lt;br /&gt;
* The rug gets damage every time it is used, the damage done is dependant on the rug's quality. An 1 QL rug takes 10.00 damage on one meditation.&lt;br /&gt;
* It cannot be used underwater.&lt;br /&gt;
* It carries a signature.&lt;br /&gt;
* It is the easiest type of rug to make.&lt;br /&gt;
* [[WOA]] has no effect&lt;br /&gt;
* 66% chance to create at 50 Cloth Tailoring with 50QL Loom (Without Epic Curve)&lt;br /&gt;
* Rare meditation rugs will take less damage when used. At 1 ql it will take 9 damage per use instead of 10.&lt;br /&gt;
* Rarity bonus to skillgain: rare = 10%, supreme = 20%, fantastic = 30%.&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Fine meditation rug]] &lt;br /&gt;
* [[Beautiful meditation rug]] &lt;br /&gt;
* [[Exquisite meditation rug]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Meditating rugs]]&lt;br /&gt;
[[Category:Rugs]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Spawn_of_Uttacha&amp;diff=113364</id>
		<title>Spawn of Uttacha</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Spawn_of_Uttacha&amp;diff=113364"/>
		<updated>2020-01-07T13:00:07Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature&lt;br /&gt;
|image=Spawn_of_Uttacha.jpg&lt;br /&gt;
|aggro=Yes&lt;br /&gt;
|tamable=No&lt;br /&gt;
|dommable=No&lt;br /&gt;
|groomable=No&lt;br /&gt;
|butcheringprod=[[Meat]], [[Tar|Uttacha tar]], [[Valrei item]].&lt;br /&gt;
|meattype=Humanoid&lt;br /&gt;
|eats=?&lt;br /&gt;
|ridable=No&lt;br /&gt;
|swim=No&lt;br /&gt;
|lair=[[Scenarios]]&lt;br /&gt;
}}&lt;br /&gt;
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''Uttacha is a vengeful demigod who lives in the depths of an ocean on Valrei. These huge larvae are hungry and confused abominations here. ''&lt;br /&gt;
&lt;br /&gt;
Spawned by the Gods on [[Astrology:Valrei|Valrei]].&lt;br /&gt;
&lt;br /&gt;
[11:37:17] Vynora lets loose the Spawn of Uttachas.&lt;br /&gt;
&lt;br /&gt;
*Acid based attacks and will use AOE's hurting nearby players and animals&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Random [[Valrei_item|Valrei items]] from butchering may include:&lt;br /&gt;
*Charming Feather&lt;br /&gt;
*Charming Opal&lt;br /&gt;
*Charming totem&lt;br /&gt;
*Golden Strand&lt;br /&gt;
*Powerful quill&lt;br /&gt;
*Powerful Corpse&lt;br /&gt;
*Powerful Opal&lt;br /&gt;
*Shadow totem&lt;br /&gt;
*Shiny Jewel&lt;br /&gt;
*Silvery Circlet&lt;br /&gt;
*Wild diamond&lt;br /&gt;
*Wild opal&lt;br /&gt;
These items are only different by their name, which seems to be a random combination out of a pool of names.&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
* Upon death spawn of uttacha explodes and reforms into smaller versions of itself.&lt;br /&gt;
* The third and final form will yield the corpse.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bestiary]]&lt;br /&gt;
[[Category:Valrei Creatures]]&lt;br /&gt;
[[Category: Babel/S]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Jackal_lodestone&amp;diff=113278</id>
		<title>Jackal lodestone</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Jackal_lodestone&amp;diff=113278"/>
		<updated>2019-12-07T22:00:27Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|image=Lodestone.jpg&lt;br /&gt;
|active=[[Stone brick]] &lt;br /&gt;
|passive=[[Rift crystal]]&lt;br /&gt;
|group=&lt;br /&gt;
|materials=* 6x [[Stone brick]]&lt;br /&gt;
* 6x [[Mortar]]&lt;br /&gt;
* 10x [[Rift wood]]&lt;br /&gt;
* 10x [[Rift crystal]]&lt;br /&gt;
* 10x [[Rift stone shard]]&lt;br /&gt;
|result= jackal lodestone&lt;br /&gt;
|skill=Masonry&lt;br /&gt;
|improve=masonry&lt;br /&gt;
|dyeable=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
''A structure that seems to pull your soul towards distant lands.''&lt;br /&gt;
&lt;br /&gt;
A item used to teleport to [[Jackal]], no inventory will be transferred with you&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Appears at a rift that has been cleared within the area of influence. &lt;br /&gt;
* Can be crafted and used at anytime for easier teleportation from Freedom servers to Jackal. A lodestone cannot take you from Epic to Jackal or vice versa. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Masonry items]]&lt;br /&gt;
[[Category:Babel/L]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Exquisite_meditation_rug&amp;diff=113225</id>
		<title>Exquisite meditation rug</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Exquisite_meditation_rug&amp;diff=113225"/>
		<updated>2019-11-19T14:00:00Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Exquisite meditation rug.png&lt;br /&gt;
|active=[[String of cloth]] (1.50kg)&lt;br /&gt;
|passive=[[Floor loom]]&lt;br /&gt;
|group=Rugs&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.50kg)&lt;br /&gt;
|skill=cloth tailoring&lt;br /&gt;
|improve=cloth tailoring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This thin, colorful rug provides some comfort as you sit on it but its main purpose is to create a meditation zone where your mind can relax.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To [[meditating|meditate]], drop the rug on the ground. Right click the rug and select ''Nature -&amp;gt; Meditate''&lt;br /&gt;
&lt;br /&gt;
*Rugs may be used while being dragged on a cart/inside a boat.&lt;br /&gt;
&lt;br /&gt;
*Can be placed in a [[bucket]] or small box and other containers and used in it, so you don't lose it within the tile.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* This rug unlocks at 50 skill&lt;br /&gt;
* This is the rug that is hardest to create:&lt;br /&gt;
** 50.06 cloth tailoring, 74.84 QL loom = 8% creation chance&lt;br /&gt;
** 58.01 cloth tailoring, 50.37 QL loom = 6% creation chance&lt;br /&gt;
** 74 cloth tailoring, 81 QL loom = 29% creation chance&lt;br /&gt;
** 90 cloth tailoring, 90 QL loom = 46% creation chance&lt;br /&gt;
* Higher quality meditation rugs are more effective when trying to get a meditation question.&lt;br /&gt;
* Rug quality affects the chance of gaining skill when meditating; lower quality rugs are often better for skill soon after reaching enough skill to join a path.&lt;br /&gt;
* The rug gets damage every time it is used, the damage done is dependant on the rug's quality. An 1 QL rug takes 10.00 damage on one meditation.&lt;br /&gt;
* It cannot be used underwater.&lt;br /&gt;
* It carries a signature.&lt;br /&gt;
* Can be placed in a bucket or small box and other containers and used in it, so you don't lose it within the tile. &lt;br /&gt;
* [[WOA]] has no effect&lt;br /&gt;
&lt;br /&gt;
[[Category:Meditating rugs]]&lt;br /&gt;
[[Category:Rugs]]&lt;br /&gt;
[[Category:Babel/E]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Fine meditation rug]] &lt;br /&gt;
* [[Beautiful meditation rug]] &lt;br /&gt;
* [[Meditation rug]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Beautiful_meditation_rug&amp;diff=113224</id>
		<title>Beautiful meditation rug</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Beautiful_meditation_rug&amp;diff=113224"/>
		<updated>2019-11-19T13:59:20Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Beautiful meditation rug.jpg&lt;br /&gt;
|active=[[String of cloth]] (1.50kg)&lt;br /&gt;
|passive=[[Floor loom]]&lt;br /&gt;
|group=Rugs&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.50kg)&lt;br /&gt;
|skill=cloth tailoring&lt;br /&gt;
|improve=cloth tailoring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This thin, colorful rug provides some comfort as you sit on it but its main purpose is to create a meditation zone where your mind can relax.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To [[meditating|meditate]], drop the rug on the ground. Right click the rug and select ''Nature -&amp;gt; Meditate''&lt;br /&gt;
&lt;br /&gt;
*Rugs may be used while being dragged on a cart/inside a boat.&lt;br /&gt;
&lt;br /&gt;
*Can be placed in a [[bucket]] or small box and other containers and used in it, so you don't lose it within the tile.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Creation option shows up around 37.5 cloth tailoring skill with a 40 QL loom. Higher QL loom will lower the cloth tailoring skill requirement but no lower than 20.&lt;br /&gt;
* Higher quality meditation rugs are more effective when trying to get a meditation question.&lt;br /&gt;
* Rug quality affects the chance of gaining skill when meditating; lower quality rugs are often better for skill soon after reaching enough skill to join a path.&lt;br /&gt;
* The rug gets damage every time it is used, the damage done is dependent on the rug's quality. An 1 QL rug takes 10.00 damage on one meditation.&lt;br /&gt;
* It cannot be used underwater.&lt;br /&gt;
* It carries a signature.&lt;br /&gt;
* [[WOA]] has no effect&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Fine meditation rug]] &lt;br /&gt;
* [[Meditation rug]] &lt;br /&gt;
* [[Exquisite meditation rug]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Meditating rugs]]&lt;br /&gt;
[[Category:Rugs]]&lt;br /&gt;
[[Category:Babel/B]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Meditation_rug&amp;diff=113223</id>
		<title>Meditation rug</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Meditation_rug&amp;diff=113223"/>
		<updated>2019-11-19T13:58:50Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Meditation rug.png&lt;br /&gt;
|active=[[String of cloth]] (1.50kg)&lt;br /&gt;
|passive=[[Floor loom]]&lt;br /&gt;
|group=Rugs&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.50kg)&lt;br /&gt;
|skill=cloth tailoring&lt;br /&gt;
|improve=cloth tailoring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This thin, colorful rug provides some comfort as you sit on it but its main purpose is to create a meditation zone where your mind can relax.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To [[meditating|meditate]], drop the rug on the ground. Right click the rug and select ''Nature -&amp;gt; Meditate''&lt;br /&gt;
&lt;br /&gt;
*Rugs may be used while being dragged on a cart/inside a boat.&lt;br /&gt;
&lt;br /&gt;
*Can be placed in a [[bucket]] or small box and other containers and used in it, so you don't lose it within the tile.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* Rug quality affects the chance of gaining skill when meditating. (Higher quality meditation rugs are more effective when trying to get a meditation question. Lower quality meditation rugs are more effective for gaining meditation skill.)&lt;br /&gt;
* The rug gets damage every time it is used, the damage done is dependant on the rug's quality. An 1 QL rug takes 10.00 damage on one meditation.&lt;br /&gt;
* It cannot be used underwater.&lt;br /&gt;
* It carries a signature.&lt;br /&gt;
* It is the easiest type of rug to make.&lt;br /&gt;
* [[WOA]] has no effect&lt;br /&gt;
* 66% chance to create at 50 Cloth Tailoring with 50QL Loom (Without Epic Curve)&lt;br /&gt;
* Rare meditation rugs will take less damage when used. At 1 ql it will take 9 damage per use instead of 10.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Fine meditation rug]] &lt;br /&gt;
* [[Beautiful meditation rug]] &lt;br /&gt;
* [[Exquisite meditation rug]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Meditating rugs]]&lt;br /&gt;
[[Category:Rugs]]&lt;br /&gt;
[[Category:Babel/M]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
	<entry>
		<id>https://www.wurmpedia.com/index.php?title=Fine_meditation_rug&amp;diff=113222</id>
		<title>Fine meditation rug</title>
		<link rel="alternate" type="text/html" href="https://www.wurmpedia.com/index.php?title=Fine_meditation_rug&amp;diff=113222"/>
		<updated>2019-11-19T13:56:09Z</updated>

		<summary type="html">&lt;p&gt;Xagru: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''&lt;br /&gt;
&lt;br /&gt;
{{ItemBox&lt;br /&gt;
|name={{PAGENAME}}&lt;br /&gt;
|image=Fine meditation rug.jpg&lt;br /&gt;
|active=[[String of cloth]] (1.50kg)&lt;br /&gt;
|passive=[[Floor loom]]&lt;br /&gt;
|group=Rugs&lt;br /&gt;
|materials=no&lt;br /&gt;
|result=* '''{{PAGENAME}}''' (1.50kg)&lt;br /&gt;
|skill=cloth tailoring&lt;br /&gt;
|improve=cloth tailoring&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
''This thin, colorful rug provides some comfort as you sit on it but its main purpose is to create a meditation zone where your mind can relax.''&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
To [[meditating|meditate]], drop the rug on the ground. Right click the rug and select ''Nature -&amp;gt; Meditate''&lt;br /&gt;
&lt;br /&gt;
*Rugs may be used while being dragged on a cart/inside a boat.&lt;br /&gt;
&lt;br /&gt;
*Can be placed in a [[bucket]] or small box and other containers and used in it, so you don't lose it within the tile.&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
* 22.8 cloth tailoring, 34.7 QL loom = 6 % creation chance&lt;br /&gt;
* Higher quality meditation rugs are more effective when trying to get a meditation question.&lt;br /&gt;
* Rug quality affects the chance of gaining skill when meditating; lower quality rugs are often better for skill soon after reaching enough skill to join a path.&lt;br /&gt;
* The rug is damaged every time it is used; the amount of damage done is dependent on the rug's quality. A 1 QL rug takes 10.00 damage on one meditation.&lt;br /&gt;
* It cannot be used underwater.&lt;br /&gt;
* It carries a signature.&lt;br /&gt;
* [[WOA]] has no effect&lt;br /&gt;
&lt;br /&gt;
[[Category:Meditating rugs]]&lt;br /&gt;
[[Category:Rugs]]&lt;br /&gt;
[[Category:Babel/F]]&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Meditation rug]] &lt;br /&gt;
* [[Beautiful meditation rug]] &lt;br /&gt;
* [[Exquisite meditation rug]]&lt;/div&gt;</summary>
		<author><name>Xagru</name></author>
		
	</entry>
</feed>