https://www.wurmpedia.com/api.php?action=feedcontributions&user=Artibaton&feedformat=atomWurmpedia - User contributions [en]2024-03-28T20:14:53ZUser contributionsMediaWiki 1.33.0https://www.wurmpedia.com/index.php?title=User:Artibaton&diff=44190User:Artibaton2009-05-19T06:53:56Z<p>Artibaton: </p>
<hr />
<div>'''Currently Perma-Banned :('''<br><br />
Farewell Wurm. Was fun :)<br />
<br />
<br />
Chat [[Moderator]] of [[Black Light|Horde of the Summoned]] for the [[Wild server]] since July 22.<br />
Forum Moderator as of August 2nd.<br />
<br />
Veteran player.<br />
Has been around since end of map 1, start of 2.<br />
<br />
Founder of [[Dark Citadel]]<br />
<br />
Hawt Broad of [[Dark Citadel]]<br />
<br />
Slayer of [[Dragons|The White Dragon]] on wild server. July 7th, 2006, 12:31 AM (Gold Map 1)</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Moderator&diff=44189Moderator2009-05-19T06:52:31Z<p>Artibaton: /* Horde of the Summoned */</p>
<hr />
<div>{{disclaimer}}<br />
<br />
=== <center>This is a non-exhaustive list of reasons you may be muted:</center> ===<br />
<div style="-moz-border-radius:10px; border:1px solid #ffffff; margin-bottom: 1em; padding: .5em 1em; background: #e8f1ff; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #0e0e0e; font-size: 100%; width:600px; display: block; margin-left: auto; margin-right: auto"><br />
* Talk of/about illicit drug use, possession, or sale.<br />
* Use of vulgar language. <br />
* Discuss R rated themes, please keep chat PG, many players are very young. <br />
* Any discriminatory remarks about someone's race, creed, sexuality, or lifestyle.<br />
* If you say something that is offensive to a large group of people and are asked to shut up, please do.<br />
* Discussion of macros.<br />
* Spamming chat.<br />
* Flaming.<br />
* If you are excessively combative or argumentative when warned or asked to change the subject.<br />
* Attempting to pose as someone working for the game. (e.g. CM, GM, DEV).<br />
* [[:wikipedia:Troll (Internet)|Trolling]].<br />
</div><br />
==== <ins>Procedure(s) for mutes:</ins> ====<br />
<br />
* You the player have said something from the list above. <br />
* Moderator tells you that is unacceptable. ([[Devs and GMs|GMs]] can skip this step if they feel the need) <br />
* You continue<br />
* An official mute warning is given, this will appear in that scary orange color in your event window. <br />
* You keep continuing<br />
* Mute. Length of mute determined by moderator. (not to exceed 24 hours)<br />
* Post a log of the incident where it can be reviewed by the GMs, both to determine proper action was taken, and that further action is not needed.<br />
<br />
==== <ins>Things they may not do:</ins> ====<br />
<br />
* Vendetta mutes. They don't like you, so they mute you. <br />
* Mutes for things they find personally offensive. <br />
* Casual muting (just for the hell of it) <br />
* Mute a GM, or attempt to, or even think about it.<br />
* Mute you because you PKd them and they are angry.<br />
* Mute you because of something you said in local. <br />
* Mute you permanently, [[Devs and GMs|GMs]] alone reserve the right to mute for more than 24 hours, I'd ask them to refer any cases where they feel an extended mute is needed to a GM.<br />
* Mute you in a manner inconsistent with the procedure posted above.<br />
* Mute without warning<br />
* Abuse their position, or pose as a GM.<br />
<br />
''Note: mutes are limited in time and lifted by the server when the time elapsed or a moderator lifts the mute.''<br />
<br />
See also [[Devs and GMs|Developers and Game Masters]]<br />
<br />
=== Current Moderators ===<br />
<br />
====Golden Valley====<br />
<br />
====Jenn-Kellon Home====<br />
*[[User:Kinoss|Kinoss]]<br />
*Lex<br />
*[[User:Oracle|Barakus]]<br />
*Tich <br />
*Uzetaab<br />
*[[User:Niobe|Niobe]]<br />
*Annette<br />
*Urman<br />
*Davak<br />
*Queenie<br />
*[[Player:Levedara|Mithika]]<br />
<br />
====Jenn-Kellon Wild====<br />
*[[User:Inacron|Inacron]] <br />
*Annalise<br />
*DreamMaster<br />
*[[User:Manny|Manny]]<br />
*[[Player:Pacer|Pacer]]<br />
*[[Player:Wossoo|Wossoo]]<br />
<br />
====Mol-Rehan Home====<br />
*[[User:Zerobyte|Zerobyte]]<br />
*Idara / Caliphae<br />
*[[Player:Gaffeek|Gaffeek]]<br />
*Emoo<br />
*Pained<br />
<br />
====Mol-Rehan Wild====<br />
*[[User:Whos|Horton]]<br />
*[[User:Commcd|Bahamut]] (Inactive?)<br />
*[[User:Jbobj|Jbobj]] (Inactive)<br />
*[[User:Shweet|Shweet]]<br />
*Haraldstern<br />
*Riotz<br />
*[[Player:Steffe|Steffe]]<br />
<br />
====Horde of the Summoned====<br />
*[[User:Eir| Eir]]<br />
<br />
<br />
<br />
<br />
<br />
<div style="-moz-border-radius:10px;background-color:#f8f8f8;border:2px solid #e0e0e0;margin-right:50%;padding:0px 3px;margin-bottom:10px;width:auto;">'''''[[Image:Information_icon.png|left|25px]] Some of these moderators can also create Wiki accounts, send them a private message via the forums or in-game for an account.'''''</div><br />
<br />
[[Category:Babel/M]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Mining&diff=41296Mining2009-01-28T04:29:17Z<p>Artibaton: <br></p>
<hr />
<div>[[CDB | Main]] / [[:Category:Skills | Skills]] / '''{{PAGENAME}}'''<br />
<br />
== Description ==<br />
<br />
Mining is the skill of excavating rock and ore veins. The act of mining increases several [[characteristics]]: [[body strength]], [[body stamina]], [[mind logic]] and [[soul strength]].<br />
<br />
== Method ==<br />
There are several "modes" of mining, depending on where and what you mine. The method is much the same for all of them: Activate a [[pickaxe]], right-click the place to mine and select Mining -> (action).<br />
<br />
Remember that Wurm is a 2D world. The cave layer is essentially a second world beneath the surface world. It is possible to mine upwards and downwards with a few limitations. You may not mine upward out of rock and into the dirt that is covering it. You can mine downward until you reach the water table, but can not mine deeper than one tile level below water level. It is also not possible to have one tunnel pass under or over another without forming a vertical shaft. Each tile is essentially a pillar, so if two tunnels cross at different elevations they create a shaft going from the upper tunnel to the lower tunnel. This can be useful when done intentionally. It can also ruin your mine if unplanned. Planning your mine with an overhead view of your mine on graph paper can save you some heartache.<br />
<br />
=== Surface excavation ===<br />
<br />
The first step in all mines is to make a mine entrance on the surface. This can be done on any [[cliff]] or [[rock]] tile. Surface mining is fairly quick compared to tunnel and ore mining. After 51 mining actions, the message "You will soon create an entrance" will appear. A few actions later an entrance will be created. The exact value is random, averaging around 5 mining actions after the message appears.<br />
<br />
Surface excavation will produce [[rock shards]] on some actions. The probability seems to be around 25%.<br />
<br />
NOTE: Mining on a shallow slope is dangerous since you are basically mining straight down and so are probably gonna dig yourself into a pit. A slope of 10+ is probably safe (estimate).<br />
<br />
=== Mine doors ===<br />
<br />
You can limit access to your mine with the use of a [[mine door]]. Several types of mine doors are available.<br />
<br />
=== Tunnel Excavation ===<br />
<br />
Mining a cave wall inside a mine will create a tunnel further into the mine. It takes 45 mining actions to produce the message "The wall will break soon", after which it takes average 5 actions to open the tunnel.<br />
<br />
Tunnel excavation produces [[rock shards]] on every action.<br />
<br />
==== Dropshaft ====<br />
<br />
To create a dropshaft, you need to mine a tile that is either above or below a tile that has already been dug out.<br />
<br />
Primary uses of dropshafts are fast travel from one level of a mine to a lower level.<br />
<br />
For example, if you dig down to water level to get a source of water, you can create a water filled cave and mine out over that cave to get a dropshaft that takes you straight down to the water.<br />
<br />
There is no falling damage inside mines.<br />
<br />
=== Tunnel Exits ===<br />
<br />
*You '''cannot''' mine out from a tunnel if the tile outside has dirt on it.<br />
*You '''can''' mine out from a tunnel if the tile outside is bare rock.<br />
<br />
''Thanks, Kediec, for that info.''<br />
<br />
=== Ore mining ===<br />
<br />
Ore is produced by mining ore veins found inside a mine. When an ore vein is depleted, a tunnel is created as when tunnel mining. However, a vein can take several thousand actions to deplete, so it is advised to mine around ore veins for tunneling purposes.<br />
<br />
Each action will produce one [[ore]] of the vein's type.<br />
<br />
=== Floor and ceiling mining ===<br />
<br />
Mining the floor or ceiling of a cave does not create tunnels. Instead, it raises (for ceiling) or lowers (for floors) the cave. Note that as with [[digging]], these actions affect the closest corner of the tile, and not the tile itself. A ceiling tile can be mined upward approximately 40-50 times before it is too high to reach. A floor tile can be mined downward a maximum of ?? times. Excavating a new tile from a tile that has raised ceiling or lowered floor does not open at those levels. The new tile will be standard hight with the the ceiling and floor sloping as appropriate.<br />
<br />
== Cave-ins ==<br />
<br />
Any excavated cave tile has a chance of caving in. When this happens, the tile is simply returned to its former non-excavated state and can be excavated again. If you mine a tile soon after it collapses, it won't need as many mine actions as usual to re-open. Ore veins may appear in cave-ins. <br />
<br />
Reinforcing a cave wall with a [[support beam]] lowers the chance of cave-ins, but reinforced walls cannot be excavated or mined. Ore veins are said to count as reinforced for purposes of stability.<br />
<br />
== Skill and difficulty ==<br />
<br />
Different ore veins have different difficulty. The easiest is mining plain rock, followed by iron ore and copper ore. The hardest are silver and gold. As with most things in Wurm, too low difficulty leads to reduced skillgain, while too high difficulty results in high failure rate. A failure results in a 1.00 QL rock or ore.<br />
<br />
Items from successful mining have random QL, but the maximum possible is the lower of your mining skill and the tile's inherent quality. See [[prospecting]] for details about tile QL.<br />
<br />
''Optimal Skill Gain''<br />
<br />
*Rock 1-50<br />
*Iron 50-60<br />
*Copper 60-70<br />
*Tin or lead 70-85<br />
*Silver 90-99<br />
<br />
For the best skill gain, you will want to fail to mine the ore sometimes, about 10-15 failures (1QL) is the best skill gain. If you fail more, improve your pickaxe or downgrade an ore difficulty.<br />
<br />
''Note: Never mine gold for skill, it is a waste of materials and time. You have less than the optimal skill gain %chance to get ore-QL > 1/2 skill.''<br />
<br />
''Note: You will need to adjust your pickaxe quality to stay at the line of optimal %chance success. For the most part, 20-30QL pickaxe will work for skill gain.''<br />
<br />
== Other considerations ==<br />
<br />
You can either mine "up", "down" or level when mining a tile. Only the last mining action is relevant to determine the direction the mine shaft will take.<br />
Mining up or down represents the equivalent of a 20 dirt slope.<br />
<br />
There are slight deviation in slope (up to 1 "dirt") when a mine shaft progresses. so "level" is actually 0 slope, 1 or -1.<br />
Note that when connecting two mine shafts, the direction of the mining is irrelevant. one floor will connect to the other floor and ceilings will likewise connect.<br />
<br />
== Warning messages ==<br />
<br />
'''''Note:''' Some of these messages aren't exactly as presented in-game. Feel free to correct the wording.''<br />
<br />
Sometimes you will be unable to continue mining and presented with a warning message.<br />
<br />
[[Image:Sideshaft.png|frame|right|Side shaft example]]<br />
<br />
; You fail to produce anything here. The rock is stone hard. : Occurs on the surface. This means the tile you are attempting to excavate is actually an ore vein. There's nothing to do about it, you simply have to make your entrance on another tile. Note that if you make the entrance one tile below the vein, the tunnel will open right into the vein and cannot be extended until the vein is depleted. The best course of action at this point would probably be to mine out a rock dile next to the one you get this message on.<br />
; The ground sounds strangely hollow and brittle. You have to abandon the mining operation. : Occurs on the surface. This means there's already a tunnel on the tile you're trying to excavate. There's nothing to do about it, you simply have to make your entrance on another tile. Or you could search for the entrance (possibly caved in) to the existing tunnel.<br />
; A dangerous crack is starting to form on the floor. You will have to find another way. The cave shudders from some imbalance. : Think it is caused by undermining previous tile mined above. No fix though mining another wall and therefore changing tunnel direction, on same tile worked.<br />
; ? The cave wall sounds hollow. : Appears when you are mining into another mine shaft and the height difference is not dangerous.<br />
; ? A dangerous side shaft will appear. : Occurs inside a mine. This message appears when the tile you are excavating shares a single corner with an existing tunnel. To excavate it you must first excavate so the target tile shares an entire wall with the other tunnel. See example on the right.<br />
; The cave walls look very unstable. You cannot keep mining here. : Occurs inside a mine. Exact cause unknown, it happens when mining close to the top of the rock layer, and can sometimes be avoided by mining downwards.<br />
; You hear falling rocks on the other side of the wall. A deep shaft will probably emerge. : Occurs inside a mine. Caused when there is already another mine nearby, but there is too much of a height difference to connect the two mines.<br />
; Dirt will flow in. : Occurs inside a mine. Happens when the tile you are mining on will break out to the surface, but the surface is not exposed rock. To excavate it, you must first expose the rock on the surface.<br />
; There's also a message for attempting to mine underwater, text unknown.<br />
; There is no space to mine here. Please clear the area before continuing. : Occurs when the tile you're standing on has 100 items on. Move a few objects and you can continue.<br />
<br />
== Ore veins ==<br />
<br />
There are several types of ore which can be found while mining.<br />
<br />
* [[Iron ore]]<br />
* [[Copper ore]]<br />
* [[Gold ore]]<br />
* [[Silver ore]]<br />
* [[Lead ore]]<br />
* [[Tin ore]]<br />
* [[Zinc ore]]<br />
<br />
For details about ore location, see [[prospecting]].<br />
<br />
== See also ==<br />
<br />
* [[Pickaxe]]<br />
* [[Prospecting]]<br />
* [[Support Beam]]<br />
* [[Stuck]]<br />
<br />
[[Category:Skills]]<br />
[[Category:Babel/M]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Mining&diff=41295Mining2009-01-28T04:29:02Z<p>Artibaton: I disagree, my 3 maps of 90+ mining says otherwise</p>
<hr />
<div>[[CDB | Main]] / [[:Category:Skills | Skills]] / '''{{PAGENAME}}'''<br />
<br />
== Description ==<br />
<br />
Mining is the skill of excavating rock and ore veins. The act of mining increases several [[characteristics]]: [[body strength]], [[body stamina]], [[mind logic]] and [[soul strength]].<br />
<br />
== Method ==<br />
There are several "modes" of mining, depending on where and what you mine. The method is much the same for all of them: Activate a [[pickaxe]], right-click the place to mine and select Mining -> (action).<br />
<br />
Remember that Wurm is a 2D world. The cave layer is essentially a second world beneath the surface world. It is possible to mine upwards and downwards with a few limitations. You may not mine upward out of rock and into the dirt that is covering it. You can mine downward until you reach the water table, but can not mine deeper than one tile level below water level. It is also not possible to have one tunnel pass under or over another without forming a vertical shaft. Each tile is essentially a pillar, so if two tunnels cross at different elevations they create a shaft going from the upper tunnel to the lower tunnel. This can be useful when done intentionally. It can also ruin your mine if unplanned. Planning your mine with an overhead view of your mine on graph paper can save you some heartache.<br />
<br />
=== Surface excavation ===<br />
<br />
The first step in all mines is to make a mine entrance on the surface. This can be done on any [[cliff]] or [[rock]] tile. Surface mining is fairly quick compared to tunnel and ore mining. After 51 mining actions, the message "You will soon create an entrance" will appear. A few actions later an entrance will be created. The exact value is random, averaging around 5 mining actions after the message appears.<br />
<br />
Surface excavation will produce [[rock shards]] on some actions. The probability seems to be around 25%.<br />
<br />
NOTE: Mining on a shallow slope is dangerous since you are basically mining straight down and so are probably gonna dig yourself into a pit. A slope of 10+ is probably safe (estimate).<br />
<br />
=== Mine doors ===<br />
<br />
You can limit access to your mine with the use of a [[mine door]]. Several types of mine doors are available.<br />
<br />
=== Tunnel Excavation ===<br />
<br />
Mining a cave wall inside a mine will create a tunnel further into the mine. It takes 45 mining actions to produce the message "The wall will break soon", after which it takes average 5 actions to open the tunnel.<br />
<br />
Tunnel excavation produces [[rock shards]] on every action.<br />
<br />
==== Dropshaft ====<br />
<br />
To create a dropshaft, you need to mine a tile that is either above or below a tile that has already been dug out.<br />
<br />
Primary uses of dropshafts are fast travel from one level of a mine to a lower level.<br />
<br />
For example, if you dig down to water level to get a source of water, you can create a water filled cave and mine out over that cave to get a dropshaft that takes you straight down to the water.<br />
<br />
There is no falling damage inside mines.<br />
<br />
=== Tunnel Exits ===<br />
<br />
*You '''cannot''' mine out from a tunnel if the tile outside has dirt on it.<br />
*You '''can''' mine out from a tunnel if the tile outside is bare rock.<br />
<br />
''Thanks, Kediec, for that info.''<br />
<br />
=== Ore mining ===<br />
<br />
Ore is produced by mining ore veins found inside a mine. When an ore vein is depleted, a tunnel is created as when tunnel mining. However, a vein can take several thousand actions to deplete, so it is advised to mine around ore veins for tunneling purposes.<br />
<br />
Each action will produce one [[ore]] of the vein's type.<br />
<br />
=== Floor and ceiling mining ===<br />
<br />
Mining the floor or ceiling of a cave does not create tunnels. Instead, it raises (for ceiling) or lowers (for floors) the cave. Note that as with [[digging]], these actions affect the closest corner of the tile, and not the tile itself. A ceiling tile can be mined upward approximately 40-50 times before it is too high to reach. A floor tile can be mined downward a maximum of ?? times. Excavating a new tile from a tile that has raised ceiling or lowered floor does not open at those levels. The new tile will be standard hight with the the ceiling and floor sloping as appropriate.<br />
<br />
== Cave-ins ==<br />
<br />
Any excavated cave tile has a chance of caving in. When this happens, the tile is simply returned to its former non-excavated state and can be excavated again. If you mine a tile soon after it collapses, it won't need as many mine actions as usual to re-open. Ore veins may appear in cave-ins. <br />
<br />
Reinforcing a cave wall with a [[support beam]] lowers the chance of cave-ins, but reinforced walls cannot be excavated or mined. Ore veins are said to count as reinforced for purposes of stability.<br />
<br />
== Skill and difficulty ==<br />
<br />
Different ore veins have different difficulty. The easiest is mining plain rock, followed by iron ore and copper ore. The hardest are silver and gold. As with most things in Wurm, too low difficulty leads to reduced skillgain, while too high difficulty results in high failure rate. A failure results in a 1.00 QL rock or ore.<br />
<br />
Items from successful mining have random QL, but the maximum possible is the lower of your mining skill and the tile's inherent quality. See [[prospecting]] for details about tile QL.<br />
<br />
''Optimal Skill Gain''<br />
<br />
*Rock 1-50<br />
*Iron 50-60<br />
*Copper 60-70<br />
*Tin or lead 70-85<br />
*Silver 90-99<br />
<br />
For the best skill gain, you will want to fail to mine the ore sometimes, about 10-15 failures (1QL) is the best skill gain. If you fail more, improve your pickaxe or downgrade an ore difficulty.<br />
''Note: Never mine gold for skill, it is a waste of materials and time. You have less than the optimal skill gain %chance to get ore-QL > 1/2 skill.''<br />
<br />
''Note: You will need to adjust your pickaxe quality to stay at the line of optimal %chance success. For the most part, 20-30QL pickaxe will work for skill gain.''<br />
<br />
== Other considerations ==<br />
<br />
You can either mine "up", "down" or level when mining a tile. Only the last mining action is relevant to determine the direction the mine shaft will take.<br />
Mining up or down represents the equivalent of a 20 dirt slope.<br />
<br />
There are slight deviation in slope (up to 1 "dirt") when a mine shaft progresses. so "level" is actually 0 slope, 1 or -1.<br />
Note that when connecting two mine shafts, the direction of the mining is irrelevant. one floor will connect to the other floor and ceilings will likewise connect.<br />
<br />
== Warning messages ==<br />
<br />
'''''Note:''' Some of these messages aren't exactly as presented in-game. Feel free to correct the wording.''<br />
<br />
Sometimes you will be unable to continue mining and presented with a warning message.<br />
<br />
[[Image:Sideshaft.png|frame|right|Side shaft example]]<br />
<br />
; You fail to produce anything here. The rock is stone hard. : Occurs on the surface. This means the tile you are attempting to excavate is actually an ore vein. There's nothing to do about it, you simply have to make your entrance on another tile. Note that if you make the entrance one tile below the vein, the tunnel will open right into the vein and cannot be extended until the vein is depleted. The best course of action at this point would probably be to mine out a rock dile next to the one you get this message on.<br />
; The ground sounds strangely hollow and brittle. You have to abandon the mining operation. : Occurs on the surface. This means there's already a tunnel on the tile you're trying to excavate. There's nothing to do about it, you simply have to make your entrance on another tile. Or you could search for the entrance (possibly caved in) to the existing tunnel.<br />
; A dangerous crack is starting to form on the floor. You will have to find another way. The cave shudders from some imbalance. : Think it is caused by undermining previous tile mined above. No fix though mining another wall and therefore changing tunnel direction, on same tile worked.<br />
; ? The cave wall sounds hollow. : Appears when you are mining into another mine shaft and the height difference is not dangerous.<br />
; ? A dangerous side shaft will appear. : Occurs inside a mine. This message appears when the tile you are excavating shares a single corner with an existing tunnel. To excavate it you must first excavate so the target tile shares an entire wall with the other tunnel. See example on the right.<br />
; The cave walls look very unstable. You cannot keep mining here. : Occurs inside a mine. Exact cause unknown, it happens when mining close to the top of the rock layer, and can sometimes be avoided by mining downwards.<br />
; You hear falling rocks on the other side of the wall. A deep shaft will probably emerge. : Occurs inside a mine. Caused when there is already another mine nearby, but there is too much of a height difference to connect the two mines.<br />
; Dirt will flow in. : Occurs inside a mine. Happens when the tile you are mining on will break out to the surface, but the surface is not exposed rock. To excavate it, you must first expose the rock on the surface.<br />
; There's also a message for attempting to mine underwater, text unknown.<br />
; There is no space to mine here. Please clear the area before continuing. : Occurs when the tile you're standing on has 100 items on. Move a few objects and you can continue.<br />
<br />
== Ore veins ==<br />
<br />
There are several types of ore which can be found while mining.<br />
<br />
* [[Iron ore]]<br />
* [[Copper ore]]<br />
* [[Gold ore]]<br />
* [[Silver ore]]<br />
* [[Lead ore]]<br />
* [[Tin ore]]<br />
* [[Zinc ore]]<br />
<br />
For details about ore location, see [[prospecting]].<br />
<br />
== See also ==<br />
<br />
* [[Pickaxe]]<br />
* [[Prospecting]]<br />
* [[Support Beam]]<br />
* [[Stuck]]<br />
<br />
[[Category:Skills]]<br />
[[Category:Babel/M]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Tracking&diff=37305Tracking2008-09-09T03:51:15Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Skills|Skills]] / '''Tracking'''<br />
== Description ==<br />
Tracking shows you who, or what, has traversed a tile within the past 3 wurm days. Useful for hunting especially in the woods or around bushes where visibility is limited, and finding out who that pesky thief was! Tracking increases the Mind characteristic, both [[Mind logic]] and [[Mind speed]].<br />
<br />
== Tools ==<br />
There are no tools needed to track. You can track any [[tile]] unless a porton of it is underwater.<br />
<br />
==Title==<br />
At 50 skill you receive [[title]] "Tracker"<br />
<br />
[[Category:Skills]][[Category:Babel/T]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Settlement:Penguin_Bay&diff=36901Settlement:Penguin Bay2008-08-21T01:38:29Z<p>Artibaton: </p>
<hr />
<div>Penguin Bay is a size 5 HS that was founded August 20th, 2008 by Melros. It is located about 50 tils south of Fiddlers Green and about 100-200 tiles south of KV.<br />
<br />
{{s-home-mr}}</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Player:Dadd&diff=36900Player:Dadd2008-08-21T01:31:57Z<p>Artibaton: </p>
<hr />
<div>'''Dadd''' is a [[Mol-Rehan]] player who currently resides in [[Retirement for the Old and Insane]] on the [[Mol-Rehan_Home|Mol-Rehan Home]] server.</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Torch&diff=32779Torch2008-04-15T03:10:55Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Firemaking]] / '''{{PAGENAME}}'''<br />
{{item<br />
|name={{PAGENAME}}<br />
|active=[[shaft]] (1.0)<br />
|passive=[[tar]] (1.0)<br />
|group=Miscellaneous<br />
|materials=*[[Moss]] (0.3)<br />
|result=:*'''{{PAGENAME}}''' (0.20 kg)<br />
|skill=Firemaking<br />
}}<br />
<br />
A simple '''torch''', used for [[light]]ing up an area when it is dark. Useful for exploring [[mine]]s, or journeys at night.<br />
A torch can not be improved<br />
<br />
== Usage ==<br />
Use a [[steel and flint]] on it to light a torch, which will provide light for at least 2*[[QL]] minutes.<br />
<br />
==See also==<br />
* [[Lantern]]<br />
* [[Lamp]]<br />
<br />
[[Category:Items]]<br />
[[Category:Babel/T]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Torch&diff=32778Torch2008-04-15T03:10:32Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Firemaking]] / '''{{PAGENAME}}'''<br />
{{item<br />
|name={{PAGENAME}}<br />
|active=[[shaft]] (1.0)<br />
|passive=[[tar]] (1.0)<br />
|group=Miscellaneous<br />
|materials=*[[Moss]] (0.3)<br />
|result=:*'''{{PAGENAME}}''' (0.20 kg)<br />
|skill=[[Firemaking]]<br />
}}<br />
<br />
A simple '''torch''', used for [[light]]ing up an area when it is dark. Useful for exploring [[mine]]s, or journeys at night.<br />
A torch can not be improved<br />
<br />
== Usage ==<br />
Use a [[steel and flint]] on it to light a torch, which will provide light for at least 2*[[QL]] minutes.<br />
<br />
==See also==<br />
* [[Lantern]]<br />
* [[Lamp]]<br />
<br />
[[Category:Items]]<br />
[[Category:Babel/T]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=User:Artibaton&diff=27503User:Artibaton2007-10-17T03:53:35Z<p>Artibaton: </p>
<hr />
<div>{{HP-wild-hots}}<br />
<br />
<br />
Chat [[Moderator]] of [[Black Light|Horde of the Summoned]] for the [[Wild server]] since July 22.<br />
Forum Moderator as of August 2nd.<br />
<br />
Veteran player.<br />
Has been around since end of map 1, start of 2.<br />
<br />
Founder of [[Dark Citadel]]<br />
<br />
Hawt Broad of [[Dark Citadel]]<br />
<br />
Slayer of [[Dragons|The White Dragon]] on wild server. July 7th, 2006, 12:31 AM (Gold Map 1)</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Jewelry_smithing&diff=26509Jewelry smithing2007-09-20T00:30:12Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Smithing]] / '''{{PAGENAME}}'''<br />
<br />
== Description ==<br />
The skill in smithing jewelry. Jewelry is primarily used for selling to [[trader]]s.<br />
Increasing your skill will allow you to get more jewel smithing options such as altars. Jewelry smithing primarily uses Gold and Silver lumps, with the exceptions of Balls, Bowls, and Altars, all of which can be made of other metals or non-metal materials.<br />
<br />
== Items ==<br />
See also ''[[:Category:Jewelry smithing items]]''<br />
<br />
===Jewelry===<br />
:*[[Altar]]<br />
:*[[Armring]]<br />
:*[[Bowl]]<br />
:*[[Ball]]<br />
:*[[Candelabra]]<br />
:*[[Chain]] - ''Note: Jewelry chains cannot be sold to a trader''<br />
:*[[Necklace]]<br />
:*[[Pendulum]]<br />
:*[[Ring]]<br />
:*[[Statuette]]<br />
<br />
<br />
== Tips ==<br />
<br />
To initially gain skill it might be best to start with making iron bowls. Granted they're not worth much to traders and are useless except in altars, but since each bowl is 0.3 kg, they don't use that much lump and they're made from a readily-available substance (iron). The exception to this is if you have access to a vein of gold or silver, in which case rings are the better choice, both in terms of value and lump consumed. <br />
<br />
[[Category:Skills]]<br />
[[Category:Jewelry smithing items|*]]<br />
[[Category:Babel/J]]<br />
<br><br />
<br />
== Gavin's notes and tips ==<br />
'''Facts about Jsing'''<br><br />
- Every item is worth the same, The only thing that matters is if it is made of Gold, or Silver, And mostly the quality of said item<br><br />
- Every item gives the same skill gain, No matter what it is, The only thing that effects skill gain is how high you imp said item<br><br />
<br><br />
'''Skilling Up'''<br><br />
First start with Iron Bowl's as they use iron, and are rather easy to imp, These can be used in altar's<br><br />
When you get a decent percent to make start doing "Armring's" They use .30 to create, and .03 per imp action, These are worth a bit to traders also<br><br />
<br><br />
Once you get high percent to create imp Ring's, These use .10 to create (You get .05 ring, .05 scrap),<br><br />
100 of these fit in a bok, So perfect for sacrificing and carrying around, And also only use very little lump to imp<br><br />
<br><br />
'''Here is a little graph i drew up about Faithgain, Worth, and Get price and what you can get at optium from traders'''<br />
<br />
[[image:JSgraph.png]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=File:JSgraph.png&diff=26508File:JSgraph.png2007-09-20T00:29:08Z<p>Artibaton: </p>
<hr />
<div></div>Artibatonhttps://www.wurmpedia.com/index.php?title=Huge_spider&diff=25056Huge spider2007-08-24T08:19:46Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''<br />
<br />
==Description == <br />
An [[animals|animal]] with eight legs. One of the toughest common animals.<br />
<br />
*Weak against [[:Category:Plate armour|plate]] and [[:Category:Chain armour|chain armour]]<br />
*60-90 damage hits with no armour.<br />
*Weak against swords.<br />
*Can't swim.<br />
*30-40 fighting with at least full stud leather recommended. (Home server)<br />
*50-60 fighting with at least full stud leather recommended. (Wild server)<br />
*Avoids deeded areas.<br />
*Spiders on the Wild Server are stronger then the spiders on the Home server.<br />
*Spawns on land.<br />
<br />
==Fighting Tips==<br />
#Spiders take extra damage from swords. Try to use them.<br />
#Using a full set of [[:Category:Chain armour|chain]] or [[:Category:Plate armour|plate armour]]<br />
<br />
<br />
It's best to run from a spider the moment you see one moving towards you, unless you are sufficiently skilled, healthy and equipped to kill it. Spiders can kill single tower guards and can usually defeat 2 light deed guards if only facing 2. If you notice one fighting deed or tower guards you should go and help them defeat it. But be aware that if the guard that is currently fighting the spider dies, it could attack you next.<br />
<br />
==Images==<br />
[[Image:Spider.JPG|left|thumb]]<br />
<br />
[[Category:Bestiary]]<br />
[[Category:Babel/H]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Moderator&diff=24914Moderator2007-08-21T22:19:40Z<p>Artibaton: </p>
<hr />
<div>=== <center>This is a non-exhaustive list of reasons you may be muted:</center> ===<br />
<div style="-moz-border-radius:10px; border:1px solid #ffffff; margin-bottom: 1em; padding: .5em 1em; background: #e8f1ff; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #0e0e0e; font-size: 100%; width:600px; display: block; margin-left: auto; margin-right: auto"><br />
* Talk of/about illicit drug use, possession, or sale.<br />
* Use of vulgar language. <br />
* Discuss R rated themes, please keep chat PG, many players are very young. <br />
* Any discriminatory remarks about someone's race, creed, sexuality, or lifestyle.<br />
* If you say something that is offensive to a large group of people and are asked to shut up, please do.<br />
* Discussion of macros.<br />
* Spamming chat.<br />
* Flaming.<br />
* If you are excessively combative or argumentative when warned or asked to change the subject.<br />
* Attempting to pose as someone working for the game. (e.g. CM, GM, DEV).<br />
* [[:wikipedia:Troll (Internet)|Trolling]].<br />
</div><br />
==== <ins>Procedure(s) for mutes:</ins> ====<br />
<br />
* You the player have said something from the list above. <br />
* Moderator tells you that is unacceptable. ([[Devs and GMs|GMs]] can skip this step if they feel the need) <br />
* You continue<br />
* An official mute warning is given, this will appear in that scary orange color in your event window. <br />
* You keep continuing<br />
* Mute. Length of mute determined by moderator. (not to exceed 24 hours)<br />
* Post a log of the incident where it can be reviewed by the GMs, both to determine proper action was taken, and that further action is not needed.<br />
<br />
==== <ins>Things they may not do:</ins> ====<br />
<br />
* Vendetta mutes. They don't like you, so they mute you. <br />
* Mutes for things they find personally offensive. <br />
* Casual muting (just for the hell of it) <br />
* Mute a GM, or attempt to, or even think about it.<br />
* Mute you because you PKd them and they are angry.<br />
* Mute you because of something you said in local. <br />
* Mute you permanently, [[Devs and GMs|GMs]] alone reserve the right to mute for more than 24 hours, I'd ask them to refer any cases where they feel an extended mute is needed to a GM.<br />
* Mute you in a manner inconsistant with the procedure posted above.<br />
* Mute without warning<br />
* Abuse their position, or pose as a GM.<br />
<br />
''Note: mutes are now timed, so it's ok to log out if you've been muted.''<br />
<br />
See also [[Devs and GMs|Developers and Game Masters]]<br />
<br />
=== Current Moderators ===<br />
<br />
====Home====<br />
*[[User:Kinoss|Kinoss]]<br />
*Lex<br />
*Bubba <br />
*[[User:Oracle|Barakus]]<br />
*Pinkdaisy <br />
*Ivansimconia <br />
*Mitokandria <br />
*Mithika<br />
*Tich <br />
*Uzetaab <br />
<br />
====Jenn-Kellon Wild ====<br />
*[[User:Inacron|Inacron]] <br />
*[[User:Commcd|Bahamut]]<br />
*Bubba <br />
*Levedara <br />
*[[User:Pinkdaisy|Pinkdaisy]] <br />
*Haraldstern <br />
*Annalise <br />
*[[User:Whos|Horton]]<br />
*DreamMaster<br />
*Manny<br />
<br />
====Horde of the Summoned====<br />
*[[User:Eir|Eir]] <br />
*Riotz <br />
*[[User:Artibaton|Artibaton]]<br />
*Queenie <br />
*Zerobyte<br />
*Aiya<br />
*Pwin<br />
<br />
<br />
<br />
<div style="-moz-border-radius:10px;background-color:#f8f8f8;border:2px solid #e0e0e0;margin-right:50%;padding:0px 3px;margin-bottom:10px;width:auto;">'''''[[Image:Information_icon.png|left|25px]] Some of these moderators can also create Wiki accounts, send them a private message via the forums or in-game for an account.'''''</div><br />
<br />
[[Category:Babel/M]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Lava_spider&diff=24893Lava spider2007-08-21T09:39:50Z<p>Artibaton: getting up my contrib count, oh yah!</p>
<hr />
<div>[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''<br />
<br />
==Description == <br />
An [[animals|animal]] with eight legs, has a light red color to it. Also appears to be on fire.<br />
<br />
*Clawing and biting attacks. Clawing as a primary attack.<br />
*20 damage clawing and 80-100 average bites.<br />
*Slower than a [[scorpion]]<br />
*8 tile eye sight (it will only attack you if you are less than 8 tiles away)<br />
*Three times bigger then a normal [[Huge spider]].<br />
*Weak against swords.<br />
*Does not destroy walls.<br />
*Can not swim.<br />
*Avoids deeded areas.<br />
*40-50 fighting with full chain/plate recommended. (Home server)<br />
*Huge spiders on the [[Server Types|wild server]] are stronger then the spiders on the home server. This probably is the same for lava spiders. <br />
*Spawns in caves, [[lava]], and very rarely spawn outside of either.<br />
<br />
==Fighting Tips==<br />
Full plate/chain is recommended to fight one.<br />
<br />
Please add more fighting tips.<br />
<br />
Chain/Plate is more suitable when facing spider or any other animal which bites.<br />
<br />
==Images==<br />
[[Image:Lava Spider.jpg|thumb|250px|left|A Lava Spider]]<br />
[[Image:Lava Spider2.jpg|thumb|250px|left|A Lava Spider]]<br />
[[Image:Lavaspider.jpg|thumb|left|200px|A Lava Spider hunting a player!]]<br />
<br />
<br />
[[Category:Bestiary]]<br />
[[Category:Babel/L]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Lava_spider&diff=24892Lava spider2007-08-21T09:34:49Z<p>Artibaton: scorpions arnt huge!</p>
<hr />
<div>[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''<br />
<br />
==Description == <br />
An [[animals|animal]] with eight legs, has a light red color to it. Also appears to be on fire.<br />
<br />
*Clawing and biting attacks. Clawing as a primary attack.<br />
*20 damage clawing and 80-100 average bites.<br />
*Slower than a [[scorpion]]<br />
*5-8 tile eye sight (it will only attack you if it is less than 6 tiles away)<br />
*Three times bigger then a normal [[Huge spider]].<br />
*Weak against swords.<br />
*Does not destroy walls.<br />
*Can not swim.<br />
*Avoids deeded areas.<br />
*40-50 fighting with full chain/plate recommended. (Home server)<br />
*Huge spiders on the [[Server Types|wild server]] are stronger then the spiders on the home server. This probably is the same for lava spiders. <br />
*Spawns in caves, [[lava]], and very rarely spawn outside of either.<br />
<br />
==Fighting Tips==<br />
Full plate/chain is recommended to fight one.<br />
<br />
Please add more fighting tips.<br />
<br />
Chain/Plate is more suitable when facing spider or any other animal which bites.<br />
<br />
==Images==<br />
[[Image:Lava Spider.jpg|thumb|250px|left|A Lava Spider]]<br />
[[Image:Lava Spider2.jpg|thumb|250px|left|A Lava Spider]]<br />
[[Image:Lavaspider.jpg|thumb|left|200px|A Lava Spider hunting a player!]]<br />
<br />
<br />
[[Category:Bestiary]]<br />
[[Category:Babel/L]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Lava_spider&diff=24891Lava spider2007-08-21T09:33:30Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''<br />
<br />
==Description == <br />
An [[animals|animal]] with eight legs, has a light red color to it. Also appears to be on fire.<br />
<br />
*Clawing and biting attacks. Clawing as a primary attack.<br />
*20 damage clawing and 80-100 average bites.<br />
*Slower than a [[Huge Scorpion]]<br />
*5-8 tile eye sight (it will only attack you if it is less than 6 tiles away)<br />
*Three times bigger then a normal [[Huge spider]].<br />
*Weak against swords.<br />
*Does not destroy walls.<br />
*Can not swim.<br />
*Avoids deeded areas.<br />
*40-50 fighting with full chain/plate recommended. (Home server)<br />
*Huge spiders on the [[Server Types|wild server]] are stronger then the spiders on the home server. This probably is the same for lava spiders. <br />
*Spawns in caves, [[lava]], and very rarely spawn outside of either.<br />
<br />
==Fighting Tips==<br />
Full plate/chain is recommended to fight one.<br />
<br />
Please add more fighting tips.<br />
<br />
Chain/Plate is more suitable when facing spider or any other animal which bites.<br />
<br />
==Images==<br />
[[Image:Lava Spider.jpg|thumb|250px|left|A Lava Spider]]<br />
[[Image:Lava Spider2.jpg|thumb|250px|left|A Lava Spider]]<br />
[[Image:Lavaspider.jpg|thumb|left|200px|A Lava Spider hunting a player!]]<br />
<br />
<br />
[[Category:Bestiary]]<br />
[[Category:Babel/L]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=File:Lava_Spider2.jpg&diff=24890File:Lava Spider2.jpg2007-08-21T08:57:48Z<p>Artibaton: </p>
<hr />
<div></div>Artibatonhttps://www.wurmpedia.com/index.php?title=File:Lava_Spider.jpg&diff=24889File:Lava Spider.jpg2007-08-21T08:57:32Z<p>Artibaton: </p>
<hr />
<div></div>Artibatonhttps://www.wurmpedia.com/index.php?title=Troll&diff=24763Troll2007-08-17T02:01:24Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Troll]]<br />
<br />
== Description ==<br />
A huntable [[Animals|animal]]. Very dangerous. Attacks on approaching one. They have been seen to attack in groups. For advanced fighters or large groups. They only reside in a single area of the map.<br />
<br />
*Can climb anything.<br />
*Moves very quickly.<br />
*Very dangerous. Can give up to 190+ damage wounds on a un-armoured person.<br />
*Will destroy any wall in its path in a few minutes. Unable to be caged.<br />
*50+ fighting recommended to fight one.<br />
*Weak against studded leather.<br />
*Can't swim.<br />
*Can heal wounds very quickly, so plan to kill it in one attempt.<br />
*Bashing, Biting and clawing attacks.<br />
*When killed drops a 45ql [[huge club|huge iron shod club]].<br />
*[[Butchering]] products - [[meat]] and a [[tooth]].<br />
*If killed gives the title 'Trollslayer'.<br />
*When [[Dominate|Dominated]] can destroy fences/stone/house walls.<br />
<br />
== Fighting tips == <br />
<br />
Trolls are extremely dangerous and should only be approached once you're certain you can kill one. They have a huge attack range so if in doubt its best to stay far from one unless examining from in water. If you are able to kill a troll, make sure you have approximatly 50 fighting skill and some good studded armour. Trolls can give a deadly mauling wound which tops up to about 190 damage. This sort of wound should be healed '''immediatly!'''<br />
<br />
When in the 30-40 fighting skill range, these creatures are the best to train on with a group.<br />
<br />
<br />
== Images ==<br />
<br />
[[Image:Troll.png|thumb|left|250px|A troll]] <br />
<br />
[[Category:Bestiary]]<br />
[[Category:Babel/T]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Lava_fiend&diff=24709Lava fiend2007-08-14T08:16:06Z<p>Artibaton: made it look better</p>
<hr />
<div>[[CDB|Main]] / [[Animals]] / '''{{PAGENAME}}'''<br />
<br />
These Lava creatures enter the surface through lava pools, probably in order to hunt. Or burn.<br />
<br />
<br />
<br />
<br />
==Description == <br />
*Creates fires every few tiles or so as it passes over them. Also appears to be ablaze, but does no damage.<br />
*Strength between a [[Brown Bear|bear]] and a [[Huge Spider|spider]] possibly even higher than a spider. (Unconfirmed.) <br />
*Primarily does burn damage, along with biting and kicking attacks. Weak against Studded leather armour<br />
*Hits very fast.<br />
*<em>Very heavily armoured.</em><br />
*Will damage walls when trapped in a 1x1 area.<br />
*<em>Can't swim.</em><br />
*Moves fast, can be outrun on pavement by unencumbered person.<br />
*<em>Cannot be [[taming|tamed]].</em><br />
*Can be [[dominate|dominated]].<br />
*[[Butchering]] products - [[meat|Meat]], [[Charcoal|Lava fiend charcoal]] and [[flint|Lava fiend flint]].<br />
*<em>Spawns in [[Caves]] and on [[Lava]].</em><br />
<br />
<br />
[[Image:Fiend.jpg|thumb|left|250px|A vicious Lava Fiend]]<br />
[[Image:Fiend.JPG|thumb|left|250px|A vicious Lava Fiend]]<br />
[[Category:Bestiary]]<br />
[[Category:Babel/L]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Dragon&diff=24673Dragon2007-08-12T22:26:20Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / [[Dragons]]<br />
<br />
== Description ==<br />
<br />
Dragons are unique creatures. They do not normally spawn. There is usually only 1 dragon of each type per map, unless they are hatched from [[huge egg]]s.<br />
<br />
== Details ==<br />
<br />
*There are 4 types of dragons<br />
**Red - strongest.<br />
**White - weak (hatchling).<br />
**Black - middle (hatchling).<br />
**Green - weakest (hatchling).<br />
*Can swim. ''(Not true for the white)''<br />
*Can climb everything.<br />
*Can not fly.<br />
*The range of the dragon differs per dragon. The Red Dragon can move 20 tiles in each direction from its spawn and the White Dragon 30 tiles. The Black and Green Dragons range are said to be around 10 tiles.<br />
*Can not be [[Taming|tamed]].<br />
*They also (rarely) lay [[huge egg]]s which should hatch. (Green and Red dragons have not been known to lay eggs, but frequent rumours state otherwise...) Dragons usually lay eggs when they are very well fed. (fat)<br />
*[[Butchering]] products - [[meat]], [[Dragon Scale|scales]], [[Item:drake hide|Drake hide]] and a [[tooth]].<br />
*Bashing, slashing, biting and hitting attack and tail whip attack. Hits very fast.<br />
*Can bash down/damage walls or fences.<br />
*Can not run out of stamina.<br />
*Moves '''VERY''' fast. Can't be outrun by a player unless the player has minimal weight or is running on cobblestone.<br />
<br />
== Images == <br />
<br />
[[Image:Red dragon1.png|left|thumb|250px|A Red Dragon.]]<br />
[[Image:Green Dragon.jpg|left|thumb|150px|A Green Dragon.]]<br />
[[Image:White Dragon.jpg|left|thumb|136px|A White Dragon.]]<br />
[[Image:Black Dragon.jpg|left|thumb|170px|A Black Dragon.]]<br />
<br />
[[Category:Bestiary]]<br />
[[Category:Babel/D]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=File:Red_dragon1.png&diff=24672File:Red dragon1.png2007-08-12T22:25:47Z<p>Artibaton: </p>
<hr />
<div></div>Artibatonhttps://www.wurmpedia.com/index.php?title=User:Artibaton&diff=24420User:Artibaton2007-08-03T04:38:34Z<p>Artibaton: </p>
<hr />
<div>{{HP-wild-hots}}<br />
<br />
<br />
Chat [[Moderator]] of [[Black Light|Horde of the Summoned]] for the [[Wild server]] since July 22.<br />
Forum Moderator as of August 2nd.<br />
<br />
Veteran player.<br />
Has been around since end of map 1, start of 2.<br />
<br />
Founder of [[Dark Citadel]]<br />
<br />
Elder of [[Dark Citadel]]<br />
<br />
Slayer of [[Dragons|The White Dragon]] on wild server. July 7th, 2006, 12:31 AM (Gold Map 1)</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Talk:Chain_jacket&diff=24363Talk:Chain jacket2007-08-01T10:55:38Z<p>Artibaton: oops =)</p>
<hr />
<div>Put in the skill requirement for crafting the chain jacket.<br />
<br />
: It's not a skill requirement, it's based on the total success rate. Thus if you have a good anvil you need less skill, while a bad anvil requires more skill. - [[User:Dashiva|Dashiva]] 16:39, 2 June 2007 (CDT)<br />
<br />
===Possible skill calculator?===<br />
I helped somebody a few days ago with them making a jacket, they had a 20ql anvil and 20something skill, they were not able to make the jacket. When he got a 22ql anvil and 26 skill he was able to. Also, 2 maps ago i experimented with this, i found that starting at 70, for every 1 anvil QL you have, you will need 2 less skill..it fits in both of these encounters. But, as i have no fact and only 2 tests and i dont plan on testing this again (too much work!), i wont put up this anywhere >.><br />
<br />
--[[User:Artibaton|Artibaton]] 05:53, 1 August 2007 (CDT)</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Talk:Chain_jacket&diff=24362Talk:Chain jacket2007-08-01T10:53:57Z<p>Artibaton: </p>
<hr />
<div>Put in the skill requirement for crafting the chain jacket.<br />
<br />
: It's not a skill requirement, it's based on the total success rate. Thus if you have a good anvil you need less skill, while a bad anvil requires more skill. - [[User:Dashiva|Dashiva]] 16:39, 2 June 2007 (CDT)<br />
<br />
===Possible skill calculator?===<br />
I helped somebody a few days ago with them making a jacket, they had a 20ql anvil and 20something skill, they were not able to make the jacket. When he got a 22ql anvil and 26 skill he was able to. Also, 2 maps i experimented with this, i found that starting at 70, for every 1 anvil QL you have, you will need 2 less skill..it fits in both of these encounters. But, as i have no fact and only 2 tests and i dont plan on testing this again (too much work!)<br />
<br />
--[[User:Artibaton|Artibaton]] 05:53, 1 August 2007 (CDT)</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Kyklops&diff=24345Kyklops2007-07-31T19:34:11Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''<br />
<br />
==Description==<br />
A huge tall creature with only one big eye.<br />
<br />
*Unique.<br />
*A bit stronger than the [[troll king]].<br />
*Drops a 65ql [[huge club]].<br />
*Can climb anything.<br />
*Can't swim.<br />
*[[Butchering]] products - An [[eye]].<br />
*Mauling and kicking damage.<br />
*Deals 300 damage severes.<br />
*Can't run out of stamina.<br />
<br />
== Images ==<br />
<br />
[[Image:Kyklops.jpg|left|thumb|150px|Kyklops]]<br />
<br />
[[Image:kyklops2.png|left|thumb|200px|Kyklops]]<br />
<br />
[[Category:Bestiary]]<br />
[[Category:Babel/K]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=File:Kyklops2.png&diff=24344File:Kyklops2.png2007-07-31T19:31:57Z<p>Artibaton: </p>
<hr />
<div></div>Artibatonhttps://www.wurmpedia.com/index.php?title=Armour_smithing&diff=24286Armour smithing2007-07-29T21:35:34Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Smithing]] / '''{{PAGENAME}}'''<br />
<br />
== Description ==<br />
A sub-category of skills that holds the skills for creation of armours.<br />
<br />
== Sub-skills ==<br />
*[[Chain armour smithing]]<br />
*[[Shield smithing]]<br />
*[[Plate armour smithing]]<br />
<br />
== Items ==<br />
See also ''[[:Category:Armour|armour]]''<br />
<br />
For leather armour and studded leather armour, see [[leatherworking]]. It does not use the smithing skill. <br />
<br />
=== [[:Category:Chain armour|Chain armour]] ===<br />
:*[[Chain coif]]<br />
:*[[Chain jacket]]<br />
:*[[Chain sleeve]]<br />
:*[[Chain gauntlet]]<br />
:*[[Chain pants]]<br />
:*[[Chain boot]]<br />
<br />
=== [[:Category:Plate armour|Plate armour]] ===<br />
''Made from [[steel]]''<br />
:*[[Steel open helmet]]<br />
:*[[Steel great helm]]<br />
:*[[Basinet helm]]<br />
:*[[Plate sabatons]]<br />
:*[[Plate vambrace]]<br />
:*[[Plate gauntlet]]<br />
:*[[Plate leggings]]<br />
:*[[Breast plate]]<br />
<br />
=== [[:Category:Shields|Shields]] ===<br />
:*[[Small wooden shield]]<br />
:*[[Medium wooden shield]]<br />
:*[[Large wooden shield]]<br />
:*[[Small iron shield]]<br />
:*[[Iron shield]]<br />
:*[[Large iron shield]]<br />
<br />
[[Category:Skills]] <br />
[[Category:Babel/A]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Historical:Meal&diff=24094Historical:Meal2007-07-24T08:41:59Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Cooking]] / [[Hot-Food Cooking]] / '''{{PAGENAME}}'''<br />
<br />
{{cleanup}}<br />
<br />
== Description ==<br />
A high nutrition food.<br />
== Method ==<br />
Put [[meat]] or [[fish]] with [[potato]], [[bread]], [[corn]], [[onion]], or [[pumpkin]] in a [[stone oven]], [[stone forge]], or a fire. Some of the combinations also require a spice, herb or other seasoning. Wait until all the food is searing, then place one [[meat]]/[[fish]] + [[potato]]/[[pumpkin]]/[[bread]] group in a [[frying pan]], put it in the fire and you will receive an instant meal. (heat is applied faster out of a pan or bowl).<br />
<br />
Make sure to examine the frying pan before you put it back in the fire with the reagents though. Some combinations will not make a meal, others will, you can check that by examining the pan. The meal will most of the time mimic your hot food cooking skill in it's [[quality]], which is its maximum, but it can occasionally go under it if you have added too many items so the difficulty increases. Difficulty also increases if you are not using an oven for cooking.<br />
<br />
Note that when your [[Hot-Food Cooking]] exceeds 70, the meal [[QL]] will drop and become more dependent on the ql of the items and the difficulty of making it (the easier the meal, the higher [[QL]] meal made)<br />
<br />
== Tools Required ==<br />
:*[[Campfire]]<br />
:*[[Stone forge]]<br />
:*[[Stone oven]]<br />
:*[[Frying pan]]<br />
(Note that you only need one of these}.<br />
<br />
== Items/Resources Required ==<br />
* [[Meat]] or [[fish]]<br />
* [[Potato]], [[bread]], [[corn]], [[onion]], or [[pumpkin]]<br />
<br />
== Resulting Product ==<br />
* Meal<br />
<br />
== Some recipes and difficulty ==<br />
{| border=1<br />
!Ingredients <br />
!<br />
!<br />
!<br />
!Difficulty<br />
|----<br />
!Vegetable<br />
![[Meat]]<br />
!Filler<br />
!Herb<br />
![[Stone Oven]]<br />
![[Campfire]]<br />
![[Stone Forge]]<br />
|----<br />
|1x<br />
|1x<br />
|*<br />
|*<br />
|27<br />
|32<br />
|37<br />
|----<br />
|1x<br />
|2x<br />
|*<br />
|*<br />
|33<br />
|43<br />
|53<br />
|----<br />
|1x<br />
|1x<br />
|1x<br />
|*<br />
|33<br />
|43<br />
|53<br />
|----<br />
|1x<br />
|2x<br />
|1x<br />
|*<br />
|40<br />
|55<br />
|66<br />
|----<br />
|2x<br />
|1x<br />
|*<br />
|*<br />
|33<br />
|43<br />
|53<br />
|----<br />
|2x<br />
|2x<br />
|*<br />
|*<br />
|40<br />
|55<br />
|66<br />
|----<br />
|2x<br />
|1x<br />
|1x<br />
|*<br />
|40<br />
|55<br />
|66<br />
|----<br />
|2x<br />
|2x<br />
|1x<br />
|*<br />
|47<br />
|61<br />
|66<br />
|}<br />
<br />
*Vegetables are [[corn]] or [[potato]] or [[onion]]<br />
*Meat is [[meat]], [[fillets of meat]], [[fish]] or [[fillets of fish]] (but do not mix meat and fish as that reduces the meal to a stew)<br />
*Filler is [[bread]], [[cheese]] or [[pumpkin]]<br />
*2x means 2 different kinds of that item.<br />
<br />
'''NOTE:'''<br />
You can cook meals without a vegetable; using Pumpkin and Bread together with meat or fish, but you need to add atleast one spice herb (basil, belladonna, oregano, etc.). This kind of recipe is harder than the meals listed above, but it works well (especially for heavy meals; bread and pumpkins weigh a lot).<br />
<br />
== Skills Used ==<br />
:*[[Hot-Food Cooking]]<br />
<br />
[[Category:Hot-Food Cooking Items]][[Category:Babel/M]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Historical_talk:Meal&diff=24091Historical talk:Meal2007-07-24T08:16:46Z<p>Artibaton: </p>
<hr />
<div>Spices/herbs seem optional in many cases. Mapping out some non-herb recipes. - [[User:Dashiva|Dashiva]] 11:46, 10 September 2006 (CDT)<br />
<br />
* ( Fish | Cooked meat ) + Onion<br />
* Cooked meat + Corn<br />
<br />
And some that didn't work:<br />
<br />
* Cooked meat + Bread (worked with added strawberry, blueberry, thyme)<br />
<br />
So the difficulties i see means u get better skill when u cook in forge? <br />
so we better heat items in oven then combine them and make them meal in forge! [[User:Judgemaik|Judgemaik]] 03:02, 5 April 2007 (CDT)<br />
<br />
<br />
I made a better looknig table and easier to edit..why is herb a part of it tho? there is nothing in it..also several spelling / grammar<br />
<br />
--[[User:Artibaton|Artibaton]] 03:16, 24 July 2007 (CDT)</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Historical:Meal&diff=24090Historical:Meal2007-07-24T08:16:21Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Cooking]] / [[Hot-Food Cooking]] / '''{{PAGENAME}}'''<br />
<br />
{{cleanup}}<br />
<br />
== Description ==<br />
A high nutrition food.<br />
== Method ==<br />
Put [[meat]] or [[fish]] with [[potato]], [[bread]], [[corn]], [[onion]], or [[pumpkin]] in a [[stone oven]], [[stone forge]], or a fire. Some of the combinations also require a spice, herb or other seasoning. Wait until all the food is searing, then place one [[meat]]/[[fish]] + [[potato]]/[[pumpkin]]/[[bread]] group in a [[frying pan]], put it in the fire and you will receive an instant meal. (heat is applied faster out of a pan or bowl).<br />
<br />
Make sure to examine the frying pan before you put it back in the fire with the reagents though. Some combinations will not make a meal, others will, you can check that by examining the pan. The meal will most of the time mimic your hot food cooking skill in it's [[quality]], which is its maximum, but it can occasionally go under it if you have added too many items so the difficulty increases. Difficulty also increases if you are not using an oven for cooking.<br />
<br />
Note that when your [[Hot-Food Cooking]] exceeds 70, the meal [[QL]] will drop and become more dependent on the ql of the items and the difficulty of making it (the easier the mean, the higher [[QL]] meal made)<br />
<br />
== Tools Required ==<br />
:*[[Campfire]]<br />
:*[[Stone forge]]<br />
:*[[Stone oven]]<br />
:*[[Frying pan]]<br />
(Note that you only need one of these}.<br />
<br />
== Items/Resources Required ==<br />
* [[Meat]] or [[fish]]<br />
* [[Potato]], [[bread]], [[corn]], [[onion]], or [[pumpkin]]<br />
<br />
== Resulting Product ==<br />
* Meal<br />
<br />
== Some recipes and difficulty ==<br />
{| border=1<br />
!Ingredients <br />
!<br />
!<br />
!<br />
!Difficulty<br />
|----<br />
!Vegetable<br />
![[Meat]]<br />
!Filler<br />
!Herb<br />
![[Stone Oven]]<br />
![[Campfire]]<br />
![[Stone Forge]]<br />
|----<br />
|1x<br />
|1x<br />
|*<br />
|*<br />
|27<br />
|32<br />
|37<br />
|----<br />
|1x<br />
|2x<br />
|*<br />
|*<br />
|33<br />
|43<br />
|53<br />
|----<br />
|1x<br />
|1x<br />
|1x<br />
|*<br />
|33<br />
|43<br />
|53<br />
|----<br />
|1x<br />
|2x<br />
|1x<br />
|*<br />
|40<br />
|55<br />
|66<br />
|----<br />
|2x<br />
|1x<br />
|*<br />
|*<br />
|33<br />
|43<br />
|53<br />
|----<br />
|2x<br />
|2x<br />
|*<br />
|*<br />
|40<br />
|55<br />
|66<br />
|----<br />
|2x<br />
|1x<br />
|1x<br />
|*<br />
|40<br />
|55<br />
|66<br />
|----<br />
|2x<br />
|2x<br />
|1x<br />
|*<br />
|47<br />
|61<br />
|66<br />
|}<br />
<br />
*Vegetables are [[corn]] or [[potato]] or [[onion]]<br />
*Meat is [[meat]], [[fillets of meat]], [[fish]] or [[fillets of fish]] (but do not mix meat and fish as that reduces the meal to a stew)<br />
*Filler is [[bread]], [[cheese]] or [[pumpkin]]<br />
*2x means 2 different kinds of that item.<br />
<br />
'''NOTE:'''<br />
You can cook meals without a vegetable; using Pumpkin and Bread together with meat or fish, but you need to add atleast one spice herb (basil, belladonna, oregano, etc.). This kind of recipe is harder than the meals listed above, but it works well (especially for heavy meals; bread and pumpkins weigh a lot).<br />
<br />
== Skills Used ==<br />
:*[[Hot-Food Cooking]]<br />
<br />
[[Category:Hot-Food Cooking Items]][[Category:Babel/M]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Talk:Digging&diff=24088Talk:Digging2007-07-24T07:12:51Z<p>Artibaton: </p>
<hr />
<div>== Core concepts ==<br />
<br />
* Dirt exists in the unselectable '''points''' where four tiles meet.<br />
* Removing dirt on all four '''points''' on a tile reveals rock tile.<br />
* Digging and dropping affects the '''point''' closest to where you stand, not where you target.<br />
* Flattening affects target tile.<br />
* Flattening time is only based on the height difference between the highest and the lowest '''point'''.<br />
* Time seems to be generally 0:09 + 0:05 per height difference<br />
** <span style="text-decoration: line-through;">Exception: If three '''points''' are even and the fourth is at least 2 higher, add 0:05.</span><br />
** <span style="text-decoration: line-through;">Thus 0,0,0,+2 gives 0:24, not 0:19.</span><br />
** Extra seconds are added sometimes, but exactly how is unclear<br />
* Flattening digging algorithm: ???<br />
* Flattening will gladly mess up adjacent flat tiles, so use with care<br />
<br />
Just noting down some stuff... - [[User:Dashiva|Dashiva]] 16:48, 26 August 2006 (CDT)<br />
<br />
== Flattening ==<br />
<br />
x---x---x<br />
| A | B | Tiles: A, B, C, D<br />
| | | Tile borders: | and -<br />
x---x---x Tile corners: x<br />
| | |<br />
| C | D |<br />
x---x---x<br />
<br />
Each tile has four corners (the unselectable areas where tile borders meet). Height (and dirt) only exists in the corners. If all four corners of a tile have equal height, the tile is flat. Flat tiles have 0:09 flattening time (FT). Since each corner is part of all four adjacent tiles, two flat and adjacent tiles must be the same height.<br />
<br />
The basic operation of flattening is to average the height of the corners, rounding down.<br />
<br />
* Dropping one dirt on the center tile changes FT to 0:14 for all tiles. Flattening one tile destroys the dirt (rounding). All tiles to FT 0:09.<br />
* Dropping two dirt on the center tile changes FT to 0:19 for all tiles. Flattening one tile destroys the dirt (rounding). All tiles to FT 0:09.<br />
* Dropping three dirt on the center tile changes FT to 0:24 for all tiles. Flattening one tile destroys the dirt (rounding). All tiles to FT 0:09.<br />
* Dropping four dirt on the center tile changes FT to 0:29 for all tiles. Flattening one tile moves one dirt to each of its corners. The flattened tile returns to FT 0:09, but the other tiles now have one or two raised corners, resulting in FT 0:14.<br />
<br />
More notes. - [[User:Dashiva|Dashiva]] 07:29, 27 September 2006 (CDT)<br />
<br />
== Dirt flow ==<br />
<br />
Dirt flows downhill when the slope to one of the '''eight''' adjacent points is greater than 40 (that is, 41+). - [[User:Dashiva|Dashiva]] 11:27, 9 December 2006 (CST)<br />
<br />
<br />
==Page redesign==<br />
I've done some recent major page redesign, based from other pages design and my knowledge of digging. Somebody can remove the cleanup tags if they see fit, or completly revert my edit, either works =)<br />
<br />
--[[User:Artibaton|Artibaton]] 02:12, 24 July 2007 (CDT)</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Digging&diff=24087Digging2007-07-24T07:12:18Z<p>Artibaton: woah!</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / '''{{PAGENAME}}'''<br />
<br />
==Description==<br />
Digging is a skill of terraforming, or moving dirt around, it is used either to raise a tile, or lower one. The act of digging requires a [[shovel]] and increases several [[characteristics]], [[body strength]], [[body stamina]], and [[mind logic]]<br />
<br />
==Method==<br />
Activate a [[shovel]] and right-click a tile (It is not possible to dig on [[Rock]] tiles) and select '''Dig'''. This will lower the ground and put 1x of the tile compound in your [[inventory]]. Please note, dirt is dug from corners of tiles and the corner of reference is where you were standing when the digging finished.<br />
<br />
To lower a whole tile, you must stand in each of the four corners and dig. To raise a tile, you must drop dirt on the tile corner.<br />
<br />
To check if a tile is flat, you can either right-click a tile and click -> [[flattening|flatten]] or by examaning a tiles borders. If all tile borders say ''<nowiki>'The slope is flat'</nowiki>'', the tile is flat. You can also see the difference in height between one side and the other of a tile, by using examine on a tile's borders. The reference will be a certain number of units of material either away from you or toward you relative to where you're standing. For example, the slope is two dirts toward you, go to the other end of the tile border you examined and dig twice to level the edge in question.<br />
<br />
<br />
==Digging for rock==<br />
To start you must dig a reasonable distance above water, keep digging in one corner until you "hit rock" or you do not have enough skill to continue digging. Once you hit rock in one corner you then must dig in all other corners of the tile until they have all hit rock. When you hit rock in all four corners the rock tile will be uncovered. <br />
<br />
==Small digging guide==<br />
<br />
For those that had trouble with any of the above guides, here is a small picture that may clarify it.<br><br />
This is the result of dropping a small amount of dirt on the corner of a tile.<br />
http://img237.imageshack.us/img237/9803/n00bdiggingguideoe0.png<br />
<br />
==[[Titles]]==<br />
* Digger at 50 skill<br />
* Excavator at 70 skill<br />
* Land Shaper at 90 skill<br />
<br />
==See also==<br />
:* [[Shovel]]<br />
:* [[Tile Types]]<br />
:* [[Stuck]]<br />
:* [[Guides/Flattening|Flattening]]<br />
:* [[Guides/Landbridges|Landbridges]]<br />
:* [[Guides/FlatRaising|FlatRaising]]<br />
{{cleanup}}<br />
{{copyedit}}<br />
<br />
[[Category:Skills]][[Category:Babel/D]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Key&diff=24086Key2007-07-24T06:48:58Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Locksmithing]] / '''{{PAGENAME}}'''<br />
<br />
== Description ==<br />
A key made of copper.<br />
<br />
== Method ==<br />
#Equip a [[copper lump]]<br />
#Right click your [[key form]]<br />
#Select Create/Miscellaneous/[[Key]]<br />
=== Tools required ===<br />
:*[[Key form]]<br />
=== Items required ===<br />
:*[[Copper lump]] - 0.5kg<br />
=== Resulting product ===<br />
:*[[Key]]<br />
<br />
=== Usage ===<br />
:*Used to open doors and gates. When creating locks, a [[key]] is produced. In this case, the [[key]]'s quality will match the lock's [[quality]]. You can make copies of [[key]]s using a [[key form]]. <br />
<br />
=== Miscellany ===<br />
:*Copies made from a [[Key Form|form]] will have different ql's than the original key. A copy can be identified by seeing if ''"It has some weird dents"'' is in the key's description. This goes even for 2nd+ generation copies.<br />
<br />
<br />
[[Category:Locksmithing items]]<br />
[[Category:Babel/K]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Stuck&diff=24085Stuck2007-07-24T06:09:24Z<p>Artibaton: </p>
<hr />
<div>{{stub}}<br />
<br />
There are three different kinds of stuck commonly referenced in the game.<br />
<br />
<br />
===Stuck (trapped)===<br />
This happens when you have, for example, fallen off a cliff and landed inside someone's gated mine. There are a few ways to get free:<br />
<br />
#Wait for the owner of the mine to come and let you out.<br />
#Mine a new exit from the mine.<br />
#You can commit [[suicide]] by typing '''/suicide''' into your chat window. Then you can re-spawn at [[Newtown]], [[The Shroud]], or at a [[deed]] if you are a member.. Note that it is only possible to carry your starter tools, writs, deeds and [[Bag of keeping]] (plus any items inside it) through death.<br />
#If you have more than 21 [[body strength]], it is possible to destroy the gate (or gatehouse) to get free.<br />
<br />
<br />
===/Stuck command===<br />
This is used if you ever get stuck inside an object like a wall or a tree, you can simply type '''/stuck''' into the chat window. If this does not work, first try reloading the game, if all fails, type '''/suicide'''.<br />
<br />
<br />
===Stuck (tools)===<br />
When [[mining]] or [[digging]], you will occasionally get the message that your tool is stuck and you will have to move to free it. This is an anti-Macro device, but also adds a bit of realism to the game. Even if it is a little annoying.<br />
<br />
The best way to get free is to move diagonally across a tile from one corner to the opposite corner.<br />
<br />
<pre><br />
+-----+-----+<br />
|o | o|<br />
| \ | / |<br />
| \|/ |<br />
+-----+-----+<br />
| / |x |<br />
| / | \ |<br />
|o | o|<br />
+-----+-----+<br />
</pre><br />
<br />
x = the position you are standing in when your tool gets stuck<br><br />
\ and / = the path you need to follow to free your tool<br><br />
o = The position you need to get to in order for your tool to be freed.<br><br />
<br />
<small>--[[User:Uzetaab|Uzetaab]] 03:05, 15 July 2006 (CDT)</small><br />
<br />
<br />
<br />
{{cleanup}}<br />
{{copyedit}}<br />
[[Category:Babel/S]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=User:Artibaton&diff=24061User:Artibaton2007-07-22T23:07:11Z<p>Artibaton: </p>
<hr />
<div>{{HP-wild-hots}}<br />
<br />
<br />
Chat [[Moderator]] of [[Black Light|Horde of the Summoned]] for the [[Wild server]] since July 22.<br />
<br />
Veteran player.<br />
Has been around since end of map 1, start of 2.<br />
<br />
Founder of [[Dark Citadel]]<br />
<br />
Elder of [[Dark Citadel]]<br />
<br />
Slayer of [[Dragons|The White Dragon]] on wild server. July 7th, 2006, 12:31 AM (Gold Map 1)</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Moderator&diff=24060Moderator2007-07-22T23:03:52Z<p>Artibaton: </p>
<hr />
<div>=== <center>This is a non-exhaustive list of reasons you may be muted:</center> ===<br />
<div style="-moz-border-radius:10px; border:1px solid #ffffff; margin-bottom: 1em; padding: .5em 1em; background: #e8f1ff; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #0e0e0e; font-size: 100%; width:600px; display: block; margin-left: auto; margin-right: auto"><br />
* Talk of/about illicit drug use, possession, or sale.<br />
* Use of vulgar language. <br />
* Discuss R rated themes, please keep chat PG*13, many players are very young. <br />
* Any discriminatory remarks about someone's race, creed, sexuality, or lifestyle.<br />
* If you say something that is offensive to a large group of people and are asked to shut up, please do.<br />
* Discussion of macros.<br />
* Spamming chat.<br />
* Flaming.<br />
* If you are excessively combative or argumentative when warned or asked to change the subject.<br />
* Attempting to pose as someone working for the game. (e.g. CM, GM, DEV).<br />
* [[:wikipedia:Troll (Internet)|Trolling]].<br />
</div><br />
==== <ins>Procedure(s) for mutes:</ins> ====<br />
<br />
* You the player have said something from the list above. <br />
* Moderator tells you that is unacceptable. ([[Devs and GMs|GMs]] can skip this step if they feel the need) <br />
* You continue<br />
* An official mute warning is given, this will appear in that scary orange color in your event window. <br />
* You keep continuing<br />
* Mute. Length of mute determined by moderator. (not to exceed 24 hours)<br />
* Post a log of the incident where it can be reviewed by the GMs, both to determine proper action was taken, and that further action is not needed.<br />
<br />
==== <ins>Things they may not do:</ins> ====<br />
<br />
* Vendetta mutes. They don't like you, so they mute you. <br />
* Mutes for things they find personally offensive. <br />
* Casual muting (just for the hell of it) <br />
* Mute a GM, or attempt to, or even think about it.<br />
* Mute you because you PKd them and they are angry.<br />
* Mute you because of something you said in local. <br />
* Mute you permanently, [[Devs and GMs|GMs]] alone reserve the right to mute for more than 24 hours, I'd ask them to refer any cases where they feel an extended mute is needed to a GM.<br />
* Mute you in a manner inconsistant with the procedure posted above.<br />
* Mute without warning<br />
* Abuse their position, or pose as a GM.<br />
<br />
''Note: mutes are now timed, so it's ok to log out if you've been muted.''<br />
<br />
See also [[Devs and GMs|Developers and Game Masters]]<br />
<br />
=== Current Moderators ===<br />
<br />
* [[player:Riotz|Riotz]] (Black Lighter [[Moderator]])<br />
* [[User:Artibaton|Artibaton]] (Black Lighter [[Moderator]])<br />
* [[User:Inacron|Inacron]] (White Lighter [[Moderator]])<br />
* [[Player:Lex|Lex]] (White Lighter [[Moderator]])<br />
* [[User:helge|Helge]] (White Lighter [[Moderator]])<br />
* [[User:Mitokandria|Mitokandria]](White Lighter [[Moderator]])<br />
* [[Player:Levedara|Levedara]] aka Mithika (White Lighter & Black Lighter [[Moderator]] )<br />
* [[Player:Annalise|Annalise]] (White Lighter [[Moderator]])<br />
* [[Player:Kinoss|Kinoss]]<br />
* [[Player:Pinkdaisy|Pinkdaisy]]<br />
<br />
<div style="-moz-border-radius:10px;background-color:#f8f8f8;border:2px solid #e0e0e0;margin-right:50%;padding:0px 3px;margin-bottom:10px;width:auto;">'''''[[Image:Information_icon.png|left|25px]] These moderators can also create Wiki accounts, send them a private message via the forums or in-game for an account.'''''</div><br />
<br />
[[Category:Babel/M]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=User:Artibaton&diff=23936User:Artibaton2007-07-19T05:24:43Z<p>Artibaton: </p>
<hr />
<div>{{HP-wild-hots}}<br />
<br />
<br />
Veteran player.<br />
Has been around since end of map 1, start of 2.<br />
<br />
Founder of [[Dark Citadel]]<br />
<br />
Elder of [[Dark Citadel]]<br />
<br />
Slayer of [[Dragons|The White Dragon]] on wild server. July 7th, 2006, 12:31 AM (Gold Map 1)</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Main_Page&diff=23934Main Page2007-07-19T05:17:11Z<p>Artibaton: </p>
<hr />
<div>__NOTOC__<br />
__NOEDITSECTION__<br />
[[Image:Wurmbanner2.jpg|center|thumb|468px|'''''{{CURRENTDAYNAME}} {{CURRENTMONTHNAME}} {{CURRENTDAY}} {{CURRENTYEAR}} {{CURRENTTIME}}''''']]<br />
<br />
<div style="background-color:#f8f8f8; -moz-border-radius:10px; width:80%; border:2px solid #e0e0e0; margin:0 auto; padding:5px; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #e0e0e0;"><br />
<br />
== '''Welcome''' to the '''WurmPedia''' ==<br />
<br />
The [[WurmPedia:Community_Portal|WurmPedia]] is a wiki about [[Basic Knowledge|Wurm Online]]. Anyone with a registered wiki account can edit the wiki. It's a good place to share information about the game to help other [[:Category:Players|players]] and find [[Complete DB|information about the game]] which you do not know about. The wiki currently has '''[[Special:Random|{{NUMBEROFARTICLES}}]]''' articles, and more being added all the time! Why not write one yourself or begin reading?<br />
</div><br />
<br />
<br />
{| style="background-color:#f8f8f8; -moz-border-radius:10px; width:80%; border:2px solid #e0e0e0; margin:0 auto; padding:5px; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #e0e0e0;"<br />
| colspan="3" style="text-align: center;" | '''Alphabetical index'''<br />
<br />
<br />
[[:Category:Babel/0|0]] - [[:Category:Babel/1|1]] - [[:Category:Babel/2|2]] - [[:Category:Babel/3|3]] - [[:Category:Babel/4|4]] - [[:Category:Babel/5|5]] - [[:Category:Babel/6|6]] - [[:Category:Babel/7|7]] - [[:Category:Babel/8|8]] - [[:Category:Babel/9|9]] - [[:Category:Babel/A|A]] - [[:Category:Babel/B|B]] - [[:Category:Babel/C|C]] - [[:Category:Babel/D|D]] - [[:Category:Babel/E|E]] - [[:Category:Babel/F|F]] - [[:Category:Babel/G|G]] - [[:Category:Babel/H|H]] - [[:Category:Babel/I|I]] - [[:Category:Babel/J|J]] - [[:Category:Babel/K|K]] - [[:Category:Babel/L|L]] - [[:Category:Babel/M|M]] - [[:Category:Babel/N|N]] - [[:Category:Babel/O|O]] - [[:Category:Babel/P|P]] - [[:Category:Babel/Q|Q]] - [[:Category:Babel/R|R]] - [[:Category:Babel/S|S]] - [[:Category:Babel/T|T]] - [[:Category:Babel/U|U]] - [[:Category:Babel/V|V]] - [[:Category:Babel/W|W]] - [[:Category:Babel/X|X]] - [[:Category:Babel/Y|Y]] - [[:Category:Babel/Z|Z]]<br />
<br />
<small><em>[[Babel|About the Alphabetical Index]]</em></small><br />
|-<br />
|valign="top"| '''For newcomers'''<br />
* [[Basic Knowledge]]<br />
* [[Beginner faq|Beginner FAQ]]<br />
* [[Tutorials|Beginner Tutorials]]<br />
* [[Useful links for beginners]]<br />
* [[Chat|Chat rules]]<br />
|valign="top"| '''The current world'''<br />
* [[:Category:Settlements|Settlements]]<br />
* [[Trade|Trade & Merchants]]<br />
* [[Maps]]<br />
* [[:Category:Helpful players|Helpful players]]<br />
|valign="top"| '''Stories'''<br />
* [[Backstory|The Official Backstory]]<br />
* [[:Category:Player Stories|Player Stories]]<br />
* [[:Category:Wurm History|Wurm History]]<br />
|-<br />
|valign="top"| '''General information'''<br />
* <span class="plainlinks">[http://www.wurmonline.com/forum/ Wurm Forums]</span><br />
* [[Player Screenshots]]<!-- Please don't remove this link, see Talk:Player_Screenshots, Thankyoo! ^_^ --><br />
* [[Account Types]]<br />
* [[Server Types]]<br />
* [[Devs and GMs]]<br />
|valign="top"| '''Game details'''<br />
* [[Complete DB|Complete Database]]<br />
* [[Chat Commands]]<br />
* [[Console|Console commands]]<br />
* [[Client Key Bindings]]<br />
* [[Features|Future features]]<br />
|valign="top"| '''Technical articles'''<br />
* [[Client Problems and Help]]<br />
* [[Client Configuration]]<br />
* [[Wurm release notes]]<br />
* [[:Category:Technical Details|Technical details]]<br />
* [[Toolkits|Toolkits for Wurm]]<br />
|}<br />
<br />
<br />
<br />
<div style="background-color:#f8f8f8; -moz-border-radius:10px; width:80%; border:2px solid #e0e0e0; margin:0 auto; padding:5px; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #e0e0e0;"><br />
== Quick '''FAQ''' ==<br />
{| style="width:100%"<br />
|width="33%" valign="top"|'''What is a wiki?'''<br />
A wiki is a website that anyone can read, edit and alter the contents. People work together and collaborate to make a wiki extremely large and helpful. <br />
|width="33%" valign="top"|'''How do I get a wiki account?'''<br />
Contact a [[Devs and GMs|Game Master]] or a [[moderator]], [[user:Eir|Eir]] is a very good person to contact via the [http://www.wurmonline.com/forum/privmsg.php?mode=post&u=59 forums] for a wiki account. You can either contact them in-game, on IRC or in the forums. Please do not contact [[User:Notch|Notch]] or [[User:Rolf|Rolf]] about Wiki accounts. <br />
|width="33%" valign="top"|'''Help'''<br />
We have some help on editing pages on the WurmPedia found at the [[Help:Contents|Help Contents]] page. Otherwise you can go to [http://meta.wikimedia.org/wiki/Help Wikimedia Meta-Wiki Help] for a large amount of documentation on effectively reading and editing any [http://www.mediawiki.org/ MediaWiki powered] Wiki.<br />
|-<br />
|width="33%" valign="top"|'''Looking for something to do?'''<br />
Try editing the [[Special:Wantedpages|missing pages]], [[:Category:Stub|stubs]], [[Special:Deadendpages|dead end pages]], or [[Special:Uncategorizedpages|uncategorised pages]]!<br />
|width="33%" valign="top"|'''I have another question/answer/idea'''<br />
Try joining the IRC channel. We're at #wurm on the [http://heavenlyplace.net heavenlyplace] network. [irc://irc.heavenlyplace.net/wurm Connect now (IRC)] [http://wurm.heavenlyplace.net/cgi-bin/irc.cgi Connect now (Web)] or see the [[Internet Relay Chat|IRC]] article for more details and how to get started.<br />
|width="33%" valign="top"|'''Firefox plugin '''<br />
There is a [http://mycroft.mozdev.org/download.html?name=wurm&sherlock=yes&opensearch=&submitform=Search FireFox/Mozilla search plugin] available for those who feel the need. They make it easier to search since you can have a lot of them accessible very quickly. To install WurmPedia search plugin simply click the "Wurm Online Wiki" link. The browser should ask you if you want to install the search plugin; click agree and the plugin is installed.<br />
|}<br />
</div><br />
<br />
<br />
<div style="-moz-border-radius: 10px; background-color:#f8f8f8; border:2px solid #e0e0e0; width:80%; padding:0px 3px; margin: 0px auto; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #e0e0e0;"><br />
== '''Translations''' in many languages ==<br />
<p style="text-align:center;">English not your native language? | Englisch nicht deine Muttersprache? | L'anglais non votre langue maternelle? | ¿Inglés no tu lengua materna? | 英語ないあなたの自国語か。| <strong>الا ان الانكليزيه لغتهم الام؟</strong> | Inglese la non vostra lingua madre? | Angielski nie wasz tubylec językowy?<br />
<br />
[http://www.google.com.au/language_tools?hl=en Use Google Translate!] | <br />
[http://www.google.com/language_tools?hl=de Gebrauch Google Übersetzt] | <br />
[http://www.google.com/language_tools?hl=es El Uso Google Traduce] | <br />
[http://www.google.com/language_tools?hl=fr L'Utilisation Google Traduisent] | <br />
[http://www.google.com/language_tools?hl=it L'Uso Google Traduce] | <br />
[http://www.translate.pl Tłumacz Polski] |<br />
[http://www.google.com.au/language_tools?hl=pt O Uso Google Traduz] | <br />
[http://www.google.com/language_tools?hl=ja Japanese(日本語)] | <br />
[http://www.google.com/language_tools?hl=ko Korean(한국.)] | <br />
[http://www.google.com/language_tools?hl=zh-CN Chinese(中国) (Simplified)] | <br />
[http://www.google.com/language_tools?hl=zh-TW Chinese(中国) (Traditional)] |<br />
[http://www.google.com/language_tools?hl=ar استخدام غوغل ترجمه!]</p><br />
</div><br />
<br />
<br />
{{Languages}}<br />
<br />
<br />
<div style="-moz-border-radius: 10px; background-color:#f8f8f8; border:2px solid #e0e0e0; width:80%; padding:0px 3px; margin: 0px auto; -moz-outline-style: outset; -moz-outline-radius: 10px; -moz-outline-color: #e0e0e0; text-align: center;"><br />
[[Image:GNU-FDL.png|GNU Free Documentation License]] [[GNU Free Documentation License]] <strong><span style="font-size: 32px;color:#e0e0e0;"> </span></strong> http://www.wurmonline.com/icon.gif [http://www.wurmonline.com/ Wurm Online]<br />
</div></div>Artibatonhttps://www.wurmpedia.com/index.php?title=Spirit_Cottage&diff=23933Spirit Cottage2007-07-19T02:37:03Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''<br />
<br />
== Description ==<br />
A Stone Mailbox fashioned in the way of a small cottage.. - ''If enchanted -'' [[Courier]] or [[Dark Messenger]] has been cast on it, so it seems to be possessed by something. (x)<br />
<br />
== Method ==<br />
#Equip a [[Stone brick]] in your [[inventory]].<br />
#Right click on a lump of [[Clay]]<br />
#Select Create / Containers / [[Spirit Cottage]].<br />
<br />
=== Tools required ===<br />
:*N/A<br />
<br />
=== Items required ===<br />
:*11x [[Clay]]s<br />
:*11x [[Stone brick]]s<br />
:*2x [[Square piece of cloth]]<br />
<br />
=== Resulting product ===<br />
:*[[Spirit Cottage]]<br />
<br />
=== Improvements ===<br />
#Equip a [[rock shards|rock shard]] from your [[inventory]].<br />
#Right click on the spirit cottage and select Improve.<br />
:'''Note:''' ''The [[rock shards|rock shard]] needs to be of higher [[quality]] than the mailbox to increase the quality of the mailbox.''<br />
<br />
=== Usage ===<br />
Once enchanted by a [[Fo]] or [[Libila]] [[Priest/Priestess]], the mailbox can be used to transport mail that may include items to other people in the game, the player the mail is sent to will need to go to any mailbox to retrieve the mail. Sending mail automatically removes a small fee from your bank, the fee is based on the item. Items may be marked as Cash-on-delivery, which means the person must pay to retrieve the item, the money, is sent to the sender through mail or put into bank??? Currently the mail can only go to the server you are currently on.<br />
:'''Note''': The higher the level of the enchantment makes the Messangers more keen to working for you???<br />
<br />
<br />
[[Category:Masonry items]]<br />
[[Category:Containers]]<br />
[[Category:Babel/S]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Courier&diff=23930Courier2007-07-18T21:28:41Z<p>Artibaton: New page: Main / Religion / Spells / '''Courier''' ===Description=== Fo spell available to Priest/Priestess at ? Faith. Used to encha...</p>
<hr />
<div>[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / '''Courier'''<br />
<br />
===Description===<br />
[[Fo]] spell available to [[Priest/Priestess]] at ? [[Faith]]. Used to enchant [[Spirit Cottage]]s and [[Wooden Mailbox]]s to allow them to send mail to other players.<br />
<br />
The power and effect of spell is given in the bracket [x] Ranging from 0 to 99. The spell can be cast multiple times to try to improve the effect of it. Success of casting the spell depends on your channeling skill. A higher power increases how keen the Messengers are to working for you.<br />
<br />
A successful casting uses ? favor.<br />
<br />
Failure to cast uses 1.5 favor.<br><br />
<br />
===Method===<br />
# Activate a [[Sprout]] and right-click on a Mailbox. Select Spells / [[Courier]]<br />
<br />
[[Category:Spells]]<br />
[[Category:Fo Spells]]<br />
[[Category:Babel/C]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Spirit_Cottage&diff=23929Spirit Cottage2007-07-18T21:27:18Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''<br />
<br />
== Description ==<br />
A Stone Mailbox fashioned in the way of a small cottage.. - ''If enchanted -'' [[Courier]] or [[Dark Messenger]] has been cast on it, so it seems to be possessed by something. (x)<br />
<br />
== Method ==<br />
#Equip a [[Stone brick]] in your [[inventory]].<br />
#Right click on a lump of [[Clay]]<br />
#Select Create / Containers / [[Spirit Cottage]].<br />
<br />
=== Tools required ===<br />
:*N/A<br />
<br />
=== Items required ===<br />
:*11x [[Clay]]s<br />
:*11x [[Stone brick]]s<br />
:*2x [[Square piece of cloth]]<br />
<br />
=== Resulting product ===<br />
:*[[Spirit Cottage]]<br />
<br />
=== Improvements ===<br />
#Equip a [[rock shards|rock shard]] from your [[inventory]].<br />
#Right click on the spirit cottage and select Improve.<br />
:'''Note:''' ''The [[rock shards|rock shard]] needs to be of higher [[quality]] than the mailbox to increase the quality of the mailbox.''<br />
<br />
=== Usage ===<br />
Once enchanted by a [[Fo]] or [[Libila]] [[Priest/Priestess]], the mailbox can be used to transport mail that may include items to other people in the game, the player the mail is sent to will need to go to any mailbox to retrieve the mail. Sending mail automatically removes a small fee from your bank, the fee is based on the item. Items may be marked as Cash-on-delivery, which means the person must pay to retrieve the item, the money, is sent to the sender through mail or put into bank??? Currently the mail can only go to repsecting religions, factions, and servers.<br />
:'''Note''': The higher the level of the enchantment makes the Messangers more keen to working for you???<br />
<br />
<br />
[[Category:Masonry items]]<br />
[[Category:Containers]]<br />
[[Category:Babel/S]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Stone_Mailbox&diff=23928Stone Mailbox2007-07-18T21:24:07Z<p>Artibaton: Redirecting to Spirit Cottage</p>
<hr />
<div>#redirect[[Spirit Cottage]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Spirit_Cottage&diff=23927Spirit Cottage2007-07-18T21:22:54Z<p>Artibaton: New page: Main / Skills / Masonry / '''{{PAGENAME}}''' == Description == A Stone Mailbox fashioned in the way of a small cottage.. - ''If enchanted -'' Light? / Dark? Messenger has ...</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''<br />
<br />
== Description ==<br />
A Stone Mailbox fashioned in the way of a small cottage.. - ''If enchanted -'' Light? / Dark? Messenger has been cast on it, so it seems to be possessed by something. (#)<br />
<br />
== Method ==<br />
#Equip a [[Stone brick]] in your [[inventory]].<br />
#Right click on a lump of [[Clay]]<br />
#Select Create / Containers / [[Spirit Cottage]].<br />
<br />
=== Tools required ===<br />
:*N/A<br />
<br />
=== Items required ===<br />
:*11x [[Clay]]s<br />
:*11x [[Stone brick]]s<br />
:*2x [[Square piece of cloth]]<br />
<br />
=== Resulting product ===<br />
:*[[Spirit Cottage]]<br />
<br />
=== Improvements ===<br />
#Equip a [[rock shards|rock shard]] from your [[inventory]].<br />
#Right click on the spirit cottage and select Improve.<br />
:'''Note:''' ''The [[rock shards|rock shard]] needs to be of higher [[quality]] than the mailbox to increase the quality of the mailbox.''<br />
<br />
=== Usage ===<br />
Once enchanted by a [[Fo]] or [[Libila]] [[Priest/Priestess]], the mailbox can be used to transport mail that may include items to other people in the game, the player the mail is sent to will need to go to any mailbox to retrieve the mail. Sending mail automatically removes a small fee from your bank, the fee is based on the item. Items may be marked as Cash-on-delivery, which means the person must pay to retrieve the item, the money, is sent to the sender through mail or put into bank??? Currently the mail can only go to repsecting religions, factions, and servers.<br />
:'''Note''': The higher the level of the enchantment makes the Messangers more keen to working for you???<br />
<br />
<br />
[[Category:Masonry items]]<br />
[[Category:Containers]]<br />
[[Category:Babel/S]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Stone_Mailbox&diff=23915Stone Mailbox2007-07-18T08:44:29Z<p>Artibaton: /* Usage */</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''<br />
<br />
== Description ==<br />
A Stone Mailbox. - ''If enchanted -'' Light? / Dark? Messenger has been cast on it, so it seems to be possessed by something. (#)<br />
<br />
== Method ==<br />
#Equip a [[Stone brick]] in your [[inventory]].<br />
#Right click on a lump of [[Clay]]<br />
#Select Create / Containers / [[Stone Mailbox|Mailbox]].<br />
<br />
=== Tools required ===<br />
:*N/A<br />
<br />
=== Items required ===<br />
:*11x [[Clay]]s<br />
:*11x [[Stone brick]]s<br />
:*2x [[Square piece of cloth]]<br />
<br />
=== Resulting product ===<br />
:*[[Stone Mailbox]]<br />
<br />
=== Improvements ===<br />
#Equip a [[rock shards|rock shard]] from your [[inventory]].<br />
#Right click on the mailbox and select Improve.<br />
:'''Note:''' ''The [[rock shards|rock shard]] needs to be of higher [[quality]] than the mailbox to increase the quality of the mailbox.''<br />
<br />
=== Usage ===<br />
Once enchanted by a [[Fo]] or [[Libila]] [[Priest/Priestess]], the mailbox can be used to transport mail that may include items to other people in the game, the player the mail is sent to will need to go to any mailbox to retrieve the mail. Sending mail automatically removes a small fee from your bank, the fee is based on the item. Items may be marked as Cash-on-delivery, which means the person must pay to retrieve the item, the money, is sent to the sender through mail or put into bank??? Currently the mail can only go to repsecting religions, factions, and servers.<br />
:'''Note''': The higher the level of the enchantment makes the Messangers more keen to working for you???<br />
<br />
<br />
[[Category:Masonry items]]<br />
[[Category:Containers]]<br />
[[Category:Babel/S]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Stone_Mailbox&diff=23914Stone Mailbox2007-07-18T08:43:15Z<p>Artibaton: /* Usage */</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''<br />
<br />
== Description ==<br />
A Stone Mailbox. - ''If enchanted -'' Light? / Dark? Messenger has been cast on it, so it seems to be possessed by something. (#)<br />
<br />
== Method ==<br />
#Equip a [[Stone brick]] in your [[inventory]].<br />
#Right click on a lump of [[Clay]]<br />
#Select Create / Containers / [[Stone Mailbox|Mailbox]].<br />
<br />
=== Tools required ===<br />
:*N/A<br />
<br />
=== Items required ===<br />
:*11x [[Clay]]s<br />
:*11x [[Stone brick]]s<br />
:*2x [[Square piece of cloth]]<br />
<br />
=== Resulting product ===<br />
:*[[Stone Mailbox]]<br />
<br />
=== Improvements ===<br />
#Equip a [[rock shards|rock shard]] from your [[inventory]].<br />
#Right click on the mailbox and select Improve.<br />
:'''Note:''' ''The [[rock shards|rock shard]] needs to be of higher [[quality]] than the mailbox to increase the quality of the mailbox.''<br />
<br />
=== Usage ===<br />
Once enchanted by a [[Fo]] or [[Libila]] [[Priest/Priestess]], the mailbox can be used to transport mail that may include items to other people in the game, the player the mail is sent to must go to any mailbox to retrieve the mail. Sending mail automatically removes a small fee from your bank, based on the item. Items may be marked as Cash-on-delivery, which means the person must pay to retrieve the item, the money, is sent to the sender through mail or put into bank??? Currently the mail can only go to repsecting religions, factions, and servers.<br />
:'''Note''': The higher the level of the enchantment..??<br />
<br />
<br />
[[Category:Masonry items]]<br />
[[Category:Containers]]<br />
[[Category:Babel/S]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Dark_Messenger&diff=23913Dark Messenger2007-07-18T08:40:26Z<p>Artibaton: New page: Main / Religion / Spells / '''Dark Messenger''' ===Description=== Libila spell available to Priest/Priestess at ? Faith. Us...</p>
<hr />
<div>[[CDB|Main]] / [[:Category:Religion|Religion]] / [[:Category:Spells|Spells]] / '''Dark Messenger'''<br />
<br />
===Description===<br />
[[Libila]] spell available to [[Priest/Priestess]] at ? [[Faith]]. Used to enchant [[Stone Mailbox]]s and [[Wooden Mailbox]]s to allow them to send mail to other players.<br />
<br />
The power and effect of spell is given in the bracket [x] Ranging from 0 to 99. The spell can be cast multiple times to try to improve the effect of it. Success of casting the spell depends on your channeling skill. A higher power increases how keen the Messengers are to working for you.<br />
<br />
A successful casting uses ? favor.<br />
<br />
Failure to cast uses 1.5 favor.<br><br />
<br />
===Method===<br />
# Activate a [[Scythe]] and right-click on a Mailbox. Select Spells / [[Dark Messenger]]<br />
<br />
[[Category:Spells]]<br />
[[Category:Libila Spells]]<br />
[[Category:Babel/D]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Stone_Mailbox&diff=23910Stone Mailbox2007-07-18T07:19:19Z<p>Artibaton: </p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''<br />
<br />
== Description ==<br />
A Stone Mailbox. - ''If enchanted -'' Light? / Dark? Messenger has been cast on it, so it seems to be possessed by something. (#)<br />
<br />
== Method ==<br />
#Equip a [[Stone brick]] in your [[inventory]].<br />
#Right click on a lump of [[Clay]]<br />
#Select Create / Containers / [[Stone Mailbox|Mailbox]].<br />
<br />
=== Tools required ===<br />
:*N/A<br />
<br />
=== Items required ===<br />
:*11x [[Clay]]s<br />
:*11x [[Stone brick]]s<br />
:*2x [[Square piece of cloth]]<br />
<br />
=== Resulting product ===<br />
:*[[Stone Mailbox]]<br />
<br />
=== Improvements ===<br />
#Equip a [[rock shards|rock shard]] from your [[inventory]].<br />
#Right click on the mailbox and select Improve.<br />
:'''Note:''' ''The [[rock shards|rock shard]] needs to be of higher [[quality]] than the mailbox to increase the quality of the mailbox.''<br />
<br />
=== Usage ===<br />
Once enchanted by a [[Fo]] or [[Libila]] priest, the mailbox can be used to transport mail that may include items to other people in the game, the player the mail is sent to must go to any mailbox to retrieve the mail. Sending mail automatically removes a small fee from your bank, based on the item. Items may be marked as Cash-on-delivery, which means the person must pay to retrieve the item, the money, is sent to the sender through mail or put into bank??? Currently the mail can only go to repsecting religions, factions, and servers.<br />
:'''Note''': The higher the level of the enchantment..??<br />
<br />
<br />
[[Category:Masonry items]]<br />
[[Category:Containers]]<br />
[[Category:Babel/S]]</div>Artibatonhttps://www.wurmpedia.com/index.php?title=Stone_Mailbox&diff=23909Stone Mailbox2007-07-18T07:10:40Z<p>Artibaton: forgot some things!</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''<br />
<br />
== Description ==<br />
A Stone Mailbox. - ''If enchanted -'' Light? / Dark? Messenger has been cast on it, so it seems to be possessed by something. (#)<br />
<br />
== Method ==<br />
#Equip a [[Stone brick]] in your [[inventory]].<br />
#Right click on a lump of [[Clay]]<br />
#Select Create / Containers / [[Stone Mailbox|Mailbox]].<br />
<br />
=== Tools required ===<br />
:*N/A<br />
<br />
=== Items required ===<br />
:*11x [[Clay]]s<br />
:*11x [[Stone brick]]s<br />
:*2x [[Square piece of cloth]]<br />
<br />
=== Resulting product ===<br />
:*[[Stone Mailbox]]<br />
<br />
=== Improvements ===<br />
#Equip a [[rock shards|rock shard]] from your [[inventory]].<br />
#Right click on the mailbox and select Improve.<br />
:'''Note:''' ''The [[rock shards|rock shard]] needs to be of higher [[quality]] than the mailbox to increase the quality of the mailbox.''<br />
<br />
=== Usage ===<br />
Once enchanted by a [[Fo]] or [[Libila]] priest, the mailbox can be used to transport mail that may include items to other mailboxs in the game, for a small price automatically removed from your bank. Currently the mail can only go to repsecting religions, factions, and servers.<br />
:'''Note''': The higher the level of the enchantment..??<br />
<br />
<br />
[[Category:Masonry items]]<br />
[[Category:Containers]]<br />
[[Category:Babel/S]]</div>Artibaton