https://www.wurmpedia.com/api.php?action=feedcontributions&user=Camaril&feedformat=atomWurmpedia - User contributions [en]2024-03-29T06:57:07ZUser contributionsMediaWiki 1.33.0https://www.wurmpedia.com/index.php?title=Wide_staircase_with_right_banisters&diff=127308Wide staircase with right banisters2023-09-11T02:32:35Z<p>Camaril: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Structures|Structures]] / [[:Category:Floors|Floors]] / '''{{PAGENAME}}'''<br />
{{itemBox<br />
|image=WideStaircaseWithRightBanisters.jpeg<br />
|name='''{{PAGENAME}}'''<br />
|active=[[Hammer]] or [[Mallet]]<br />
|passive=planned staircase<br />
|groupM=Plan > Build {{PAGENAME}}<br />
|materials=* 30x [[Plank]]<br />
* 5x [[Shaft]]s<br />
* 1x [[Small nails]]<br />
* 2x [[Large nails]]<br />
|result='''{{PAGENAME}}'''<br />
|skill=Carpentry<br />
|note=*Uses [[plank]] to repair or improve.<br />
}}<br />
<br />
==Description==<br />
''It is a normal wide staircase with banisters on right made of standalone.''<br />
<br />
==Notes==<br />
* Follows the same requirements for multi-story housing and stone flooring:<br />
** 21 [[carpentry]] required to plan a staircase on the first floor. See [[Multi_story#Skill_needed|multi-story housing]] for additional skill requirements per floor.<br />
* You must right-click on a finished [[floor]] with a [[hammer]], [[mallet]], or [[trowel]] and select '''Plan > Build Wide staircase with right banisters'''. Be careful not to create one against a wall, at the top or bottom level, as it's impossible to pass. Should you become stuck, the building owner may rotate the staircase to help you exit the confinement.<br />
* Once the staircase is built the floor beneath it can be removed.<br />
* Be careful when creating one against a wall, as planning a wall on the floor above will be more difficult.<br />
* Wide staircases take up the entire tile; so you will not be able to walk around it on the upper or lower floor on that same tile.<br />
* Vehicles may not be commanded up staircases, only those that can be dragged can ascend to another floor.<br />
* Animals cannot be ridden up staircases, but may be led.<br />
* You cannot use haul up or haul down with a staircase.<br />
<br />
== See Also ==<br />
* [[:Category:Openings]]<br />
* [[Wide staircase with both banisters]]<br />
* [[Wide staircase with left banisters]]<br />
* [[Wide staircase]]<br />
* [[Spiral staircase]]<br />
* [[Spiral staircase with banisters]]<br />
* [[Marble slab staircase]]<br />
* [[Stone slab staircase]]<br />
* [[Stone brick staircase]]<br />
* [[Slate slab staircase]]<br />
* [[Pottery brick staircase]]<br />
* [[Wooden plank staircase]]<br />
* [[Standalone staircase]]<br />
<br />
[[Category:Staircases]]<br />
[[Category:Babel/W]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Wide_staircase_with_left_banisters&diff=127307Wide staircase with left banisters2023-09-11T02:32:31Z<p>Camaril: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Structures|Structures]] / [[:Category:Floors|Floors]] / '''{{PAGENAME}}'''<br />
{{itemBox<br />
|image=WideStaircaseWithLeftBanisters.jpeg<br />
|name='''{{PAGENAME}}'''<br />
|active=[[Hammer]] or [[Mallet]]<br />
|passive=planned staircase<br />
|groupM=Plan > Build {{PAGENAME}}<br />
|materials=* 30x [[Plank]]<br />
* 5x [[Shaft]]s<br />
* 1x [[Small nails]]<br />
* 2x [[Large nails]]<br />
|result='''{{PAGENAME}}'''<br />
|skill=Carpentry<br />
|note=*Uses [[plank]] to repair or improve.<br />
}}<br />
<br />
==Description ==<br />
''It is a normal wide staircase with banisters on left made of standalone.''<br />
<br />
==Notes==<br />
* Follows the same requirements for multi-story housing and stone flooring:<br />
** 21 [[carpentry]] required to plan a staircase on the first floor. See [[Multi_story#Skill_needed|multi-story housing]] for additional skill requirements per floor.<br />
* You must right-click on a finished [[floor]] with a [[hammer]], [[mallet]], or [[trowel]] and select '''Plan > Build {{PAGENAME}}'''. Be careful not to create one against a wall, at the top or bottom level, as it's impossible to pass. Should you become stuck, the building owner may rotate the staircase to help you exit the confinement.<br />
* Once the staircase is built the floor beneath it can be removed.<br />
* Be careful when creating one against a wall, as planning a wall on the floor above will be more difficult.<br />
* Wide staircases take up the entire tile; so you will not be able to walk around it on the upper or lower floor on that same tile.<br />
* Vehicles may not be commanded up staircases, only those that can be dragged can ascend to another floor.<br />
* Animals cannot be ridden up staircases, but may be led.<br />
* You cannot use haul up or haul down with a staircase.<br />
<br />
== See Also ==<br />
* [[:Category:Openings]]<br />
* [[Wide staircase with both banisters]]<br />
* [[Wide staircase with right banisters]]<br />
* [[Wide staircase]]<br />
* [[Spiral staircase]]<br />
* [[Spiral staircase with banisters]]<br />
* [[Marble slab staircase]]<br />
* [[Stone slab staircase]]<br />
* [[Stone brick staircase]]<br />
* [[Slate slab staircase]]<br />
* [[Pottery brick staircase]]<br />
* [[Wooden plank staircase]]<br />
* [[Standalone staircase]]<br />
<br />
[[Category:Staircases]]<br />
[[Category:Babel/W]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Wide_staircase_with_both_banisters&diff=127306Wide staircase with both banisters2023-09-11T02:30:50Z<p>Camaril: a note and links to variations</p>
<hr />
<div>[[CDB|Main]] / [[:Category:Structures|Structures]] / [[:Category:Floors|Floors]] / '''{{PAGENAME}}'''<br />
{{itemBox<br />
|image=WideStaircaseBothBanisters.jpg<br />
|name='''{{PAGENAME}}'''<br />
|active=[[Hammer]] or [[Mallet]]<br />
|passive=planned staircase<br />
|groupM=Plan > Build {{PAGENAME}}<br />
|materials=* 30x [[Plank]]<br />
* 10x [[Shaft]]s<br />
* 1x [[Small nails]]<br />
* 2x [[Large nails]]<br />
|result='''{{PAGENAME}}'''<br />
|skill=Carpentry<br />
|note=*Uses [[plank]] to repair or improve.<br />
}}<br />
<br />
==Description==<br />
''It is a normal wide staircase with banisters on both sides made of standalone.''<br />
<br />
==Notes==<br />
* Follows the same requirements for multi-story housing and stone flooring:<br />
** 21 [[carpentry]] required to plan a staircase on the first floor. See [[Multi_story#Skill_needed|multi-story housing]] for additional skill requirements per floor.<br />
* You must right-click on a finished [[floor]] with a [[hammer]], [[mallet]], or [[trowel]] and select '''Plan > Build wide staircase with both banisters'''. Be careful not to create one against a wall, at the top or bottom level, as it's impossible to pass. Should you become stuck, the building owner may rotate the staircase to help you exit the confinement.<br />
* Once the staircase is built the floor beneath it can be removed.<br />
* Be careful when creating one against a wall, as planning a wall on the floor above will be more difficult.<br />
* Wide staircases take up the entire tile; so you will not be able to walk around it on the upper or lower floor on that same tile.<br />
* Vehicles may not be commanded up staircases, only those that can be dragged can ascend to another floor.<br />
* Animals cannot be ridden up staircases, but may be led.<br />
* You cannot use haul up or haul down with a staircase.<br />
<br />
== See Also ==<br />
* [[:Category:Openings]]<br />
* [[Wide staircase]]<br />
* [[Wide staircase with right banisters]]<br />
* [[Wide staircase with left banisters]]<br />
* [[Spiral staircase]]<br />
* [[Spiral staircase with banisters]]<br />
* [[Marble slab staircase]]<br />
* [[Stone slab staircase]]<br />
* [[Stone brick staircase]]<br />
* [[Slate slab staircase]]<br />
* [[Pottery brick staircase]]<br />
* [[Wooden plank staircase]]<br />
* [[Standalone staircase]]<br />
<br />
[[Category:Staircases]]<br />
[[Category:Babel/W]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Wide_staircase&diff=127305Wide staircase2023-09-11T02:28:47Z<p>Camaril: a note and links to variations</p>
<hr />
<div>[[CDB|Main]] / [[:Category:Structures|Structures]] / [[:Category:Floors|Floors]] / '''{{PAGENAME}}'''<br />
{{itemBox<br />
|image=WideStaircase.jpg<br />
|name='''{{PAGENAME}}'''<br />
|active=[[Hammer]] or [[Mallet]]<br />
|passive=planned staircase<br />
|groupM=Plan > Build {{PAGENAME}}<br />
|materials=* 30x [[Plank]]<br />
* 2x [[Large nails]]<br />
|result=* '''{{PAGENAME}}'''<br />
|skill=Carpentry<br />
|note=*Uses [[plank]] to repair or improve.<br />
}}<br />
== Description ==<br />
''It is a normal wide staircase made of standalone.''<br />
<br />
==Notes==<br />
* Follows the same requirements for multi-story housing and stone flooring:<br />
** 21 [[carpentry]] required to plan a staircase on the first floor. See [[Multi_story#Skill_needed|multi-story housing]] for additional skill requirements per floor.<br />
* You must right-click on a finished [[floor]] with a [[hammer]], [[mallet]], or [[trowel]] and select '''Plan > Build wide staircase'''. Be careful not to create one against a wall, at the top or bottom level, as it's impossible to pass. Should you become stuck, the building owner may rotate the staircase to help you exit the confinement.<br />
* Once the staircase is built the floor beneath it can be removed.<br />
* Be careful when creating one against a wall, as planning a wall on the floor above will be more difficult.<br />
* Wide staircases take up the entire tile; so you will not be able to walk around it on the upper or lower floor on that same tile.<br />
* Vehicles may not be commanded up staircases, only those that can be dragged can ascend to another floor.<br />
* Animals cannot be ridden or led up staircases.<br />
* You cannot use haul up or haul down with a staircase.<br />
<br />
== See Also ==<br />
* [[:Category:Openings]]<br />
* [[Wide staircase with both banisters]]<br />
* [[Wide staircase with right banisters]]<br />
* [[Wide staircase with left banisters]]<br />
* [[Spiral staircase]]<br />
* [[Spiral staircase with banisters]]<br />
* [[Marble slab staircase]]<br />
* [[Stone slab staircase]]<br />
* [[Stone brick staircase]]<br />
* [[Slate slab staircase]]<br />
* [[Pottery brick staircase]]<br />
* [[Wooden plank staircase]]<br />
* [[Standalone staircase]]<br />
<br />
[[Category:Staircases]]<br />
[[Category:Babel/W]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Settlement:POP_the_Magic_Dragon&diff=127168Settlement:POP the Magic Dragon2023-08-29T19:29:42Z<p>Camaril: Add missing members</p>
<hr />
<div>{{S-freedom}}<br />
<br />
{{settlement<br />
|name=POP the Magic Dragon<br />
|motto="Dragons love to POP, lock and drop it"<br />
|type=Village<br />
|size=49 x 41<br />
|mayor=Swordfish<br />
|population=22<br />
|allies=<br />
* Beachy Bay Port Harbour<br />
* Dead Entity Community<br />
* Drunken Monk<br />
* Foggy Valley<br />
* Greedy Dwarves Outpost<br />
* Hell's Forge<br />
* Hell's Harbor<br />
* Lily's Leisureland<br />
* Menzoberranzan<br />
* Mossy Hill Docks<br />
* Torchwood<br />
* Whispering Woods<br />
|enemies=<br />
* none<br />
}}<br />
<br />
==Description==<br />
<br />
POP the Magic Dragon was disbanded November of 2016. It was located on Independence, along the east edge of Dragon Fang Mountain.<br />
<br />
==People==<br />
<br />
* Swordfish<br />
* Hdptrequalsnull<br />
* Kulaan<br />
* Camaril<br />
* Arvikheknor<br />
* Lostoracle<br />
* Waitfourherb<br />
* Jaklokison<br />
* Drathury<br />
* Arbatis<br />
* Kisabyakko<br />
* Samv<br />
* Scy<br />
* Run<br />
* Fleford<br />
* Mecreon<br />
* Clasticcatholic<br />
* Cleverhans<br />
* Supersnes<br />
* Keanussausages<br />
<br />
==Alts==<br />
* Tailptr<br />
* Terrik<br />
<br />
<br />
==Features==<br />
<br />
* Saint Hiccup's Oratory of Magranon<br />
* Colossus of Rage<br />
* Collossus of Piety<br />
* Merchant<br />
* Workshop<br />
* Barracks<br />
* Player Houses<br />
* Mines, Farms, Pastures, Woods<br />
<br />
==Pictures==<br />
<br />
[[Image:POP5.jpg|800px|Entering from the main road]]<br />
<br />
[[Image:POP6.jpg|800px|Oratory of Magronon]]<br />
<br />
[[Image:POP7.jpg|800px|POP Workshop]]<br />
<br />
[[Image:POP8.jpg|800px|Main Street POP]]<br />
<br />
[[Image:Vynora.jpg|800px|Battling the Avatar of Vynora]]<br />
<br />
== History == <br />
<br />
* December 2012 founded as an undeeded village by Swordfish and Hdptrequalsnull. <br />
* March 2013 POP the Magic Dragon was deeded<br />
* Summer 2013 Oratory of Magranon built <br />
* October 2013 Battle with Avatar of Vynora<br />
* March 2014 Redeeded village to expand to four times the previous size <br />
* March 2014 Completed new Workshop<br />
* April 2014 Colossus of Rage completed <br />
* Summer 2014 Collossus of Piety completed<br />
* November 2016 POP the Magic Dragon was disbanded<br />
<br />
==Services==<br />
<br />
* Merchant<br />
* Horses for sale<br />
* Magranon conversion <br />
* Local Mob extermination (free)</div>Camarilhttps://www.wurmpedia.com/index.php?title=Inlay_wire&diff=125067Inlay wire2023-02-17T21:39:02Z<p>Camaril: added missing result weight</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Jewelry smithing]] / '''{{PAGENAME}}'''<br />
{{WIP | new item}}<br />
{{itemBox<br />
|image=inlaywire.png<br />
|result=* '''{{PAGENAME}}''' (0.1 kg)<br />
|active=[[glowing]] [[gold lump]](0.110 kg).<br />
|passive=[[small anvil]] <br />
|group=Tool parts<br />
|materials=no<br />
|skill=Jewelry smithing<br />
<br />
}}<br />
<br />
== Description ==<br />
''Small needle-like strings of gold for inlaying into other items. They rasp the skin.''<br />
<br />
== Usage ==<br />
Used as part of crafting an [[Atlas]]<br />
<br />
== Notes ==<br />
<br />
<br />
<br />
[[Category:Containers]]<br />
[[Category:Babel/I]]<br />
[[Category:Gold products]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Talk:Smelting_pot&diff=124145Talk:Smelting pot2022-08-23T21:01:26Z<p>Camaril: Smelting discussion</p>
<hr />
<div>==== Furnace Temperature ====<br />
Even if the object is shown as "glowing from heat", the furnace (usually forge) temperature may be insufficient and on the verge to drop. In that case the "Smelt" option is not displayed. Refuel the furnace then to make it work. --[[User:Ekcin|Ekcin]] ([[User talk:Ekcin|talk]]) 12:56, 13 October 2019 (PDT)<br />
<br />
Similarly, it may show "glowing from heat" but still need more time. Just give it a while and keep checking for the "Smelt" option. --[[User:Camaril|Camaril]] ([[User talk:Camaril|talk]]) 14:00, 23 August 2022 (PDT)</div>Camarilhttps://www.wurmpedia.com/index.php?title=Settlement:Raider_Nation&diff=123440Settlement:Raider Nation2022-07-02T20:03:15Z<p>Camaril: Remove old allies, add new villagers</p>
<hr />
<div>{{S-freedom}}<br />
<br />
{{settlement<br />
|name= Raider Nation<br />
|motto= <br />
|type= Village<br />
|size= 37 x 68<br />
|mayor= Camaril<br />
|population= <br />
7<br />
|allies=<br />
* Blessing Of Unicorns<br />
* Dragonfoot<br />
* Lyric Beach<br />
* Oakdale<br />
* Rockcliff Museum<br />
|enemies=<br />
none<br />
}}<br />
<br />
==Description==<br />
Located on Independence, on the north end of Black Dog Island.<br />
<br />
<br />
==People==<br />
* Camaril<br />
* Swordfish<br />
* Hdptrequalsnull<br />
* Waitfourherb<br />
* Tailptr<br />
* StarWeaver<br />
* Xiaoqing<br />
<br />
<br />
==Features==<br />
* Obelisk: Fist Of Seafairer<br />
<br />
<br />
==Pictures==<br />
[[Image:RaiderNation01.jpg|800px|View from the west]]<br />
<br />
<br />
== History == <br />
* Founded by Edzwarr<br />
* March 2020 Camaril takes over as mayor</div>Camarilhttps://www.wurmpedia.com/index.php?title=Demon_helm&diff=118204Demon helm2021-01-10T00:17:07Z<p>Camaril: Created page</p>
<hr />
<div>[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Gifts|Gifts]] / '''{{PAGENAME}}'''<br />
{{ItemBox<br />
|name=Demon helm<br />
|image=n/a<br />
|creation=no<br />
|group=armour<br />
|materials=iron<br />
|result=* '''{{PAGENAME}}''' (1.70 kg)<br />
|skill=Plate armour smithing<br />
}}<br />
<br />
== Description ==<br />
Curious murmurs fill your ears, scary yet not entirely unpleasant. Go ahead, put it on! <br />
<br />
== Notes ==<br />
* Demon helms were given to premium players during Halloween in 2020.<br />
<br />
[[Category:Babel/W]]<br />
[[Category:Items]]<br />
[[Category:Gifts]]<br />
[[Category:Hats]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Settlement:Outlaw_Bay&diff=118203Settlement:Outlaw Bay2021-01-09T23:29:56Z<p>Camaril: </p>
<hr />
<div>{{S-freedom}}<br />
<br />
{{settlement<br />
|name= Outlaw Bay<br />
|motto= "Liberatio"<br />
|type= Village<br />
|size= 21 x 27<br />
|mayor= Terrik<br />
|population= 2<br />
|allies=<br />
* Blessing Of Unicorns<br />
* Dragonfoot<br />
* Elska Heima<br />
* Lyric Beach<br />
* Oakdale<br />
* Raider Nation<br />
* Rockcliff Museum<br />
* Stormie Gardens<br />
|enemies=<br />
none<br />
}}<br />
<br />
==Description==<br />
Located on Independence, on the north shore of Crystal Bay. Outlaw Bay is part of the Dragon Hills alliance. <br />
<br />
<br />
==People==<br />
* Terrik<br />
* Samv<br />
<br />
<br />
==Features==<br />
* Guard Tower<br />
* Shipyard<br />
<br />
<br />
==Pictures==<br />
[https://quantummelody.com/Misc-For-Other-Sites/OutlawBay02.png View from the road]<br />
<br />
[https://quantummelody.com/Misc-For-Other-Sites/OutlawBay05.png View from Crystal Lake]<br />
<br />
<br />
== History == <br />
* Founded on December 2014 <br />
* It was originally created to be a place for the POP the Magic Dragon folks to build ships, fish, and otherwise enjoy Crystal Bay</div>Camarilhttps://www.wurmpedia.com/index.php?title=Settlement:Raider_Nation&diff=118202Settlement:Raider Nation2021-01-09T22:57:52Z<p>Camaril: Created settlement page</p>
<hr />
<div>{{S-freedom}}<br />
<br />
{{settlement<br />
|name= Raider Nation<br />
|motto= <br />
|type= Village<br />
|size= 37 x 68<br />
|mayor= Camaril<br />
|population= <br />
5<br />
|allies=<br />
* Blessing Of Unicorns<br />
* Dragonfoot<br />
* Elska Heima<br />
* Lyric Beach<br />
* Oakdale<br />
* Outlaw Bay<br />
* Rockcliff Museum<br />
* Stormie Gardens<br />
|enemies=<br />
none<br />
}}<br />
<br />
==Description==<br />
Located on Independence, on the north end of Black Dog Island. Raider Nation is part of the Dragon Hills alliance. <br />
<br />
<br />
==People==<br />
* Camaril<br />
* Swordfish<br />
* Hdptrequalsnull<br />
* Waitfourherb<br />
* Tailptr<br />
<br />
<br />
==Features==<br />
* Obelisk: Fist Of Seafairer<br />
<br />
<br />
==Pictures==<br />
[[Image:RaiderNation01.jpg|800px|View from the west]]<br />
<br />
<br />
== History == <br />
* Founded by Edzwarr<br />
* March 2020 Camaril takes over as mayor</div>Camarilhttps://www.wurmpedia.com/index.php?title=Settlement:POP_the_Magic_Dragon&diff=118201Settlement:POP the Magic Dragon2021-01-09T22:46:21Z<p>Camaril: </p>
<hr />
<div>{{S-freedom}}<br />
<br />
{{settlement<br />
|name=POP the Magic Dragon<br />
|motto="Dragons love to POP, lock and drop it"<br />
|type=Village<br />
|size=49 x 41<br />
|mayor=Swordfish<br />
|population=16<br />
|allies=<br />
* Beachy Bay Port Harbour<br />
* Dead Entity Community<br />
* Drunken Monk<br />
* Foggy Valley<br />
* Greedy Dwarves Outpost<br />
* Hell's Forge<br />
* Hell's Harbor<br />
* Lily's Leisureland<br />
* Menzoberranzan<br />
* Mossy Hill Docks<br />
* Torchwood<br />
* Whispering Woods<br />
|enemies=<br />
* none<br />
}}<br />
<br />
==Description==<br />
<br />
POP the Magic Dragon was disbanded November of 2016. It was located on Independence, along the east edge of Dragon Fang Mountain.<br />
<br />
==People==<br />
<br />
* Swordfish<br />
* Hdptrequalsnull<br />
* Kulaan<br />
* Camaril<br />
* Arvikheknor<br />
* Lostoracle<br />
* Waitfourherb<br />
* Jaklokison<br />
* Drathury<br />
* Arbatis<br />
* Kisabyakko<br />
* Samv<br />
* Scy<br />
* Run<br />
* Mecreon<br />
* Clasticcatholic<br />
<br />
==Features==<br />
<br />
* Saint Hiccup's Oratory of Magranon<br />
* Colossus of Rage<br />
* Collossus of Piety<br />
* Merchant<br />
* Workshop<br />
* Barracks<br />
* Player Houses<br />
* Mines, Farms, Pastures, Woods<br />
<br />
==Pictures==<br />
<br />
[[Image:POP5.jpg|800px|Entering from the main road]]<br />
<br />
[[Image:POP6.jpg|800px|Oratory of Magronon]]<br />
<br />
[[Image:POP7.jpg|800px|POP Workshop]]<br />
<br />
[[Image:POP8.jpg|800px|Main Street POP]]<br />
<br />
[[Image:Vynora.jpg|800px|Battling the Avatar of Vynora]]<br />
<br />
== History == <br />
<br />
* December 2012 founded as an undeeded village by Swordfish and Hdptrequalsnull. <br />
* March 2013 POP the Magic Dragon was deeded<br />
* Summer 2013 Oratory of Magranon built <br />
* October 2013 Battle with Avatar of Vynora<br />
* March 2014 Redeeded village to expand to four times the previous size <br />
* March 2014 Completed new Workshop<br />
* April 2014 Colossus of Rage completed <br />
* Summer 2014 Collossus of Piety completed<br />
* November 2016 POP the Magic Dragon was disbanded<br />
<br />
==Services==<br />
<br />
* Merchant<br />
* Horses for sale<br />
* Magranon conversion <br />
* Local Mob extermination (free)</div>Camarilhttps://www.wurmpedia.com/index.php?title=Settlement:POP_the_Magic_Dragon&diff=118200Settlement:POP the Magic Dragon2021-01-09T21:51:23Z<p>Camaril: </p>
<hr />
<div>{{S-freedom}}<br />
<br />
{{settlement<br />
|name=POP the Magic Dragon<br />
|motto="Dragons love to POP, lock and drop it"<br />
|type=Village<br />
|size=49 x 41<br />
|mayor=Swordfish<br />
|population=16<br />
|allies=<br />
* Beachy Bay Port Harbour<br />
* Dead Entity Community<br />
* Drunken Monk<br />
* Foggy Valley<br />
* Greedy Dwarves Outpost<br />
* Hell's Forge<br />
* Hell's Harbor<br />
* Lily's Leisureland<br />
* Menzoberranzan<br />
* Mossy Hill Docks<br />
* Torchwood<br />
* Whispering Woods<br />
|enemies=<br />
* none<br />
}}<br />
<br />
==Description==<br />
<br />
POP the Magic Dragon was disbanded late in 2016. It was located on Independence, along the east edge of Dragon Fang Mountain.<br />
<br />
==People==<br />
<br />
* Swordfish<br />
* Hdptrequalsnull<br />
* Kulaan<br />
* Camaril<br />
* Arvikheknor<br />
* Lostoracle<br />
* Waitfourherb<br />
* Jaklokison<br />
* Drathury<br />
* Arbatis<br />
* Kisabyakko<br />
* Samv<br />
* Scy<br />
* Run<br />
* Mecreon<br />
* Clasticcatholic<br />
<br />
==Features==<br />
<br />
* Saint Hiccup's Oratory of Magranon<br />
* Colossus of Rage<br />
* Collossus of Piety<br />
* Merchant<br />
* Workshop<br />
* Barracks<br />
* Player Houses<br />
* Mines, Farms, Pastures, Woods<br />
<br />
==Pictures==<br />
<br />
[[Image:POP5.jpg|800px|Entering from the main road]]<br />
<br />
[[Image:POP6.jpg|800px|Oratory of Magronon]]<br />
<br />
[[Image:POP7.jpg|800px|POP Workshop]]<br />
<br />
[[Image:POP8.jpg|800px|Main Street POP]]<br />
<br />
[[Image:Vynora.jpg|800px|Battling the Avatar of Vynora]]<br />
<br />
== History == <br />
<br />
* December 2012 founded as an undeeded village by Swordfish and Hdptrequalsnull. <br />
* March 2013 POP the Magic Dragon was deeded<br />
* Summer 2013 Oratory of Magranon built <br />
* October 2013 Battle with Avatar of Vynora<br />
* March 2014 Redeeded village to expand to four times the previous size <br />
* March 2014 Completed new Workshop<br />
* April 2014 Colossus of Rage completed <br />
* Summer 2014 Collossus of Piety completed<br />
* November(?) 2016 POP the Magic Dragon was disbanded<br />
<br />
==Services==<br />
<br />
* Merchant<br />
* Horses for sale<br />
* Magranon conversion <br />
* Local Mob extermination (free)</div>Camarilhttps://www.wurmpedia.com/index.php?title=Settlement:Outlaw_Bay&diff=118199Settlement:Outlaw Bay2021-01-09T21:28:28Z<p>Camaril: update to current citizens, alliance, and description</p>
<hr />
<div>{{S-freedom}}<br />
<br />
{{settlement<br />
|name= Outlaw Bay<br />
|motto= "Liberatio"<br />
|type= Village<br />
|size= 21 x 27<br />
|mayor= Terrik<br />
|population= 2<br />
|allies=<br />
* Blessing Of Unicorns<br />
* Dragonfoot<br />
* Elska Heima<br />
* Lyric Beach<br />
* Oakdale<br />
* Raider Nation<br />
* Rockcliff Museum<br />
* Stormie Gardens<br />
|enemies=<br />
none<br />
}}<br />
<br />
==Description==<br />
Located on Independence, on the north shore of Crystal Bay. Outlaw Bay is part of the Dragon Hills alliance. <br />
<br />
<br />
==People==<br />
* Terrik<br />
* Samv<br />
<br />
<br />
==Features==<br />
* Guard Tower<br />
* Shipyard<br />
<br />
<br />
==Pictures==<br />
[https://quantummelody.com/Misc-For-Other-Sites/OutlawBay02.png View from the road]<br />
<br />
[https://quantummelody.com/Misc-For-Other-Sites/OutlawBay05.png View from Crystal Lake]<br />
<br />
<br />
== History == <br />
* founded on December 2014 by Camaril<br />
* It was originally created to be a place for the POP the Magic Dragon folks to build ships, fish, and otherwise enjoy Crystal Bay</div>Camarilhttps://www.wurmpedia.com/index.php?title=Toy_making&diff=118198Toy making2021-01-09T18:07:50Z<p>Camaril: Added Checker board</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''<br />
== Description ==<br />
'''{{PAGENAME}}''' is a sub-skill of [[carpentry]].<br />
<br />
=== Toys ===<br />
* [[Yoyo]]<br />
* [[Magranon puppet]]<br />
* [[Fo puppet]]<br />
* [[Libila puppet]]<br />
* [[Vynora puppet]]<br />
* [[Checker board (toy making)|Checker board]]<br />
<br />
==Characteristics trained==<br />
See: [[Characteristics]]<br />
<br />
== Titles ==<br />
<br />
* Toymaker at 50 skill<br />
* Gepetto at 70 skill<br />
* Master Toymaker at 90 skill<br />
<br />
[[Category:Skills]]<br />
[[Category:Babel/T]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Stone_and_iron_parapet&diff=114830Stone and iron parapet2020-05-26T03:02:22Z<p>Camaril: Difference between iron fence and this parapet, note about repairing, see also pages</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''<br />
{{itemBox<br />
|image=Stone_and_iron_parapet.png<br />
|name='''{{PAGENAME}}'''<br />
|active=[[trowel]], [[mallet]], or [[hammer]]<br />
|passive=[[tile border]]<br />
|groupM=Fence > Iron > Build {{PAGENAME}}<br />
|materials=* 14x [[stone brick]]s<br />
* 1x [[iron fence bars]]<br />
|result=*'''{{PAGENAME}}'''<br />
|skill=masonry<br />
|improveItem=stone bricks<br />
|note=*You must have at least one stone brick in your [[inventory]] to start building the stone and iron parapet.<br />
}}<br />
== Description ==<br />
''You see a strong parapet made of stone and iron.''<br />
<br />
This stone and iron parapet is nearly identical to the iron fence. It is about 75% the size of the iron fence. The top of the stone part is just below shoulder height.<br />
<br />
== Notes ==<br />
* Repair stone and iron parapet with a stone brick. Each stone brick will repair up to 10 damage depending on quality and repairing skill.<br />
<br />
== See also ==<br />
* [[:Category:Fences|Fences]]<br />
* [[Empirical Evaluation of Fences]]<br />
<br />
[[Category:Fences]]<br />
[[Category:Babel/S]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Settlement:Outlaw_Bay&diff=114107Settlement:Outlaw Bay2020-03-14T23:04:53Z<p>Camaril: Added a page for the settlement of Outlaw Bay</p>
<hr />
<div>{{S-freedom}}<br />
<br />
{{settlement<br />
|name= Outlaw Bay<br />
|motto= "Liberatio"<br />
|type= Village<br />
|size= 21 x 27<br />
|mayor= Camaril<br />
|population= 6<br />
|allies=<br />
* Lyric Beach<br />
|enemies=<br />
* none<br />
}}<br />
<br />
==Location==<br />
<br />
Independence, on the north shore of Crystal Bay<br />
<br />
==People==<br />
* Camaril<br />
* Terrik<br />
* Swordfish<br />
* Hdptrequalsnull<br />
* Waitfourherb<br />
* Samv<br />
<br />
<br />
==Features==<br />
* Guard Tower<br />
* Shipyard<br />
<br />
==Pictures==<br />
<br />
[https://quantummelody.com/Misc-For-Other-Sites/OutlawBay02.png View from the road]<br />
<br />
[https://quantummelody.com/Misc-For-Other-Sites/OutlawBay05.png View from Crystal Lake]<br />
<br />
== History == <br />
* founded on December 2014</div>Camarilhttps://www.wurmpedia.com/index.php?title=Talk:Vynora_puppet&diff=108983Talk:Vynora puppet2018-11-28T05:00:52Z<p>Camaril: courier</p>
<hr />
<div>Puppets can have the spell Courier cast on them. It appears that this changes the lines they say during the puppet show. Can anyone confirm this? Does it do anything else?<br />
-- Camaril 11-27-18</div>Camarilhttps://www.wurmpedia.com/index.php?title=Talk:Path_of_Insanity&diff=108811Talk:Path of Insanity2018-10-18T21:54:41Z<p>Camaril: /* Shield of the Gone */</p>
<hr />
<div>I am not entirely sure what determines the nutrition after a 'fill'... but there are times where I have seen my nutrition raise after a fill. (on the figs toon... level 7 insanity) - Battlepants<br />
<br />
I heard a rumor it sets your nutrition to 99 minus your nutrition. -[[User:Thorgot|thorgot]] 18:25, 26 February 2010 (UTC)<br />
<br />
Just did a fill, went from 57 nutrition to 73. Forgot to note food bar... could be something to that. - Battlepants<br />
<br />
Considering the path is insanity, Ive assumed the nutrition was randomized more or less. --[[User:Klaa|Klaa]] 23:51, 27 February 2010 (UTC)<br />
<br />
==Shield of the Gone==<br />
<br />
Permanent you say? Interesting. Wonder what the other paths get. --[[User:Klaa|Klaa]] 16:50, 2 February 2011 (UTC)<br />
<br />
I'll get the log of Wurzels chat with Rolf today or the next days. But I was told he kept most of the details secret as always. --[[User:Ago|Ago]] 19:14, 2 February 2011 (UTC)<br />
<br />
<pre><br />
<Wurzel> i did think the damage i was taking from falling and drowning seemed less than before but it is hard to tell<br />
<Rof> alright well it should be by half in most cases already<br />
<Rof> made some small changes that affected healing though<br />
<Rof> that made it heal half as fast as well<br />
<Rof> in some cases<br />
</pre><br />
The important part of the chat --[[User:Ago|Ago]] 19:09, 31 March 2011 (UTC)<br />
<br />
The main meditation page says you don't get this until 11th level but this one has it starting at 7th. Can someone clarify this? --[[User:Camaril|Camaril]] 21:54, 18 November 2018 (UTC)<br />
<br />
==You feel strange and out of time==<br />
<br />
So noone knows what this is? I just recieved this message and I'm at 20.02 skill in medetation and am not even an initiate yet. --[[User:Mallaboro|Echo Le&#39;owl Telm]] 01:13, 11 June 2011 (UTC)<br />
<br />
"The message you can get as soon as you accept the path of insanity, no matter how far along you are in it. I have recently noticed that while you get the message, 'You feel strange and out of time.', everybody else sees your character do fun things such as staring at their hand or foaming at the mouth. Going down the path of insanity does indeed make your character act insane too, along with hallucinations. I am actually starting a list of the insanity auto-emotes to add to the wiki." * [[User:Camtire|Camtire]] 00:09, 21 August 2011 (UTC)<br />
<br />
"Due to recent changes, I'm not entirely sure I'm going to continue playing. So today I put up all the research I did on path of insanity quirks. Hallucinations are few and far between, so this research was done in numerous forum posts, player reports, and pictures. The emotes however were all confirmed by me by observing my alt Kaia. I am willing to post chat logs of Kaia's emotes if requested for evidence." * [[User:Camtire|Camtire]] 19:45, 22 September 2011 (UTC)<br />
<br />
== This is indeed a special place ==<br />
<br />
"... meditating on the tile gives the message "This is indeed a special place" after meditation is complete ..."<br />
<br />
I have to challenge this. Perhaps it's been changed somehow, to reflect the "insane" nature of the path, but I've stopped receiving this message, and need to repeatedly meditate on different tiles until I'm lucky enough to find one and trigger the question if I'm eligible for it. Anyone else get the message, or similarly NOT get the message? --[[User:Darkren|Darkren]] ([[User talk:Darkren|talk]]) 07:01, 12 February 2013 (CST)<br />
: I've never gotten the message. I've meditated in a cave many times and I've never seen that. Luckily, though, the path tiles are quite common in caves. I think I'll remove that line until proven otherwise. [[User:Laiwyn|Laiwyn]] ([[User talk:Laiwyn|talk]]) 15:56, 12 February 2013 (CST)<br />
<br />
==Hallucinations==<br />
It seems to me that the various entities that can appear draw from the same name pool (except The Wurm). I think it is redundant to list every possible variation as is and instead propose to list the creatures and name pool separately.<br /><span style="color:orange">'''NMENTH'''</span> 22:11, 31 December 2014 (CET)</div>Camarilhttps://www.wurmpedia.com/index.php?title=Talk:Path_of_Insanity&diff=108810Talk:Path of Insanity2018-10-18T21:53:16Z<p>Camaril: /* Shield of the Gone */</p>
<hr />
<div>I am not entirely sure what determines the nutrition after a 'fill'... but there are times where I have seen my nutrition raise after a fill. (on the figs toon... level 7 insanity) - Battlepants<br />
<br />
I heard a rumor it sets your nutrition to 99 minus your nutrition. -[[User:Thorgot|thorgot]] 18:25, 26 February 2010 (UTC)<br />
<br />
Just did a fill, went from 57 nutrition to 73. Forgot to note food bar... could be something to that. - Battlepants<br />
<br />
Considering the path is insanity, Ive assumed the nutrition was randomized more or less. --[[User:Klaa|Klaa]] 23:51, 27 February 2010 (UTC)<br />
<br />
==Shield of the Gone==<br />
<br />
Permanent you say? Interesting. Wonder what the other paths get. --[[User:Klaa|Klaa]] 16:50, 2 February 2011 (UTC)<br />
<br />
I'll get the log of Wurzels chat with Rolf today or the next days. But I was told he kept most of the details secret as always. --[[User:Ago|Ago]] 19:14, 2 February 2011 (UTC)<br />
<br />
<pre><br />
<Wurzel> i did think the damage i was taking from falling and drowning seemed less than before but it is hard to tell<br />
<Rof> alright well it should be by half in most cases already<br />
<Rof> made some small changes that affected healing though<br />
<Rof> that made it heal half as fast as well<br />
<Rof> in some cases<br />
</pre><br />
The important part of the chat --[[User:Ago|Ago]] 19:09, 31 March 2011 (UTC)<br />
<br />
The main meditation page says you don't get this until 11th level but this one has it starting at 7th. Can someone clarify this?<br />
<br />
==You feel strange and out of time==<br />
<br />
So noone knows what this is? I just recieved this message and I'm at 20.02 skill in medetation and am not even an initiate yet. --[[User:Mallaboro|Echo Le&#39;owl Telm]] 01:13, 11 June 2011 (UTC)<br />
<br />
"The message you can get as soon as you accept the path of insanity, no matter how far along you are in it. I have recently noticed that while you get the message, 'You feel strange and out of time.', everybody else sees your character do fun things such as staring at their hand or foaming at the mouth. Going down the path of insanity does indeed make your character act insane too, along with hallucinations. I am actually starting a list of the insanity auto-emotes to add to the wiki." * [[User:Camtire|Camtire]] 00:09, 21 August 2011 (UTC)<br />
<br />
"Due to recent changes, I'm not entirely sure I'm going to continue playing. So today I put up all the research I did on path of insanity quirks. Hallucinations are few and far between, so this research was done in numerous forum posts, player reports, and pictures. The emotes however were all confirmed by me by observing my alt Kaia. I am willing to post chat logs of Kaia's emotes if requested for evidence." * [[User:Camtire|Camtire]] 19:45, 22 September 2011 (UTC)<br />
<br />
== This is indeed a special place ==<br />
<br />
"... meditating on the tile gives the message "This is indeed a special place" after meditation is complete ..."<br />
<br />
I have to challenge this. Perhaps it's been changed somehow, to reflect the "insane" nature of the path, but I've stopped receiving this message, and need to repeatedly meditate on different tiles until I'm lucky enough to find one and trigger the question if I'm eligible for it. Anyone else get the message, or similarly NOT get the message? --[[User:Darkren|Darkren]] ([[User talk:Darkren|talk]]) 07:01, 12 February 2013 (CST)<br />
: I've never gotten the message. I've meditated in a cave many times and I've never seen that. Luckily, though, the path tiles are quite common in caves. I think I'll remove that line until proven otherwise. [[User:Laiwyn|Laiwyn]] ([[User talk:Laiwyn|talk]]) 15:56, 12 February 2013 (CST)<br />
<br />
==Hallucinations==<br />
It seems to me that the various entities that can appear draw from the same name pool (except The Wurm). I think it is redundant to list every possible variation as is and instead propose to list the creatures and name pool separately.<br /><span style="color:orange">'''NMENTH'''</span> 22:11, 31 December 2014 (CET)</div>Camarilhttps://www.wurmpedia.com/index.php?title=Talk:Quality_level&diff=90809Talk:Quality level2015-03-15T01:00:57Z<p>Camaril: Quality level discussion</p>
<hr />
<div>It would be nice to have exact levels for different descriptions of quality. For instance if I need to sacrifice "decent" statuettes what level does that correspond to?</div>Camarilhttps://www.wurmpedia.com/index.php?title=Settlement:POP_the_Magic_Dragon&diff=90279Settlement:POP the Magic Dragon2015-02-09T00:12:23Z<p>Camaril: minor update</p>
<hr />
<div>{{S-freedom}}<br />
<br />
{{settlement<br />
|name=POP the Magic Dragon<br />
|motto="Dragons love to POP, lock and drop it"<br />
|type=Village<br />
|size=49 x 41<br />
|mayor=Swordfish<br />
|population=15<br />
|allies=<br />
* Beachy Bay Port Harbour<br />
* Dead Entity Community<br />
* Drunken Monk<br />
* Foggy Valley<br />
* Greedy Dwarves Outpost<br />
* Hell's Forge<br />
* Hell's Harbor<br />
* Lily's Leisureland<br />
* Menzoberranzan<br />
* Mossy Hill Docks<br />
* Torchwood<br />
* Whispering Woods<br />
|enemies=<br />
* none<br />
}}<br />
<br />
==Location==<br />
<br />
Independence, along the east edge of Dragon Fang Mountain.<br />
<br />
==People==<br />
<br />
* Swordfish<br />
* Hdptrequalsnull<br />
* Kulaan<br />
* Camaril<br />
* Arvikheknor<br />
* Lostoracle<br />
* Waitfourherb<br />
* Jaklokison<br />
* Drathury<br />
* Arbatis<br />
* Kisabyakko<br />
* Samv<br />
* Scy<br />
* Run<br />
* Mecreon<br />
* Clasticcatholic<br />
<br />
==Features==<br />
<br />
* Saint Hiccup's Oratory of Magranon<br />
* Colossus of Rage<br />
* Collossus of Piety<br />
* Merchant<br />
* Workshop<br />
* Barracks<br />
* Player Houses<br />
* Mines, Farms, Pastures, Woods<br />
<br />
==Pictures==<br />
<br />
[[Image:POP5.jpg|800px|Entering from the main road]]<br />
<br />
[[Image:POP6.jpg|800px|Oratory of Magronon]]<br />
<br />
[[Image:POP7.jpg|800px|POP Workshop]]<br />
<br />
[[Image:POP8.jpg|800px|Main Street POP]]<br />
<br />
[[Image:Vynora.jpg|800px|Battling the Avatar of Vynora]]<br />
<br />
== History == <br />
<br />
* December 2012 founded as an undeeded village by Swordfish and Hdptrequalsnull. <br />
* March 2013 POP the Magic Dragon was deeded<br />
* Summer 2013 Oratory of Magranon built <br />
* October 2013 Battle with Avatar of Vynora<br />
* March 2014 Redeeded village to expand to four times the previous size <br />
* March 2014 Completed new Workshop<br />
* April 2014 Colossus of Rage completed <br />
* Summer 2014 Collossus of Piety completed<br />
<br />
==Services==<br />
<br />
* Merchant<br />
* Horses for sale<br />
* Magranon conversion <br />
* Local Mob extermination (free)<br />
<br />
<br />
[[Category:Babel/P]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Square_piece_of_wool_cloth&diff=90122Square piece of wool cloth2015-01-17T05:22:55Z<p>Camaril: image added</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth Tailoring]] / '''{{PAGENAME}}'''<br />
<br />
{{ItemBox<br />
|name={{PAGENAME}}<br />
|image=Wool_cloth.jpg<br />
|active=[[yarn]] (0.6kg)<br />
|passive=[[floor loom]] <br />
|group=Resources<br />
|materials=no<br />
|result='''{{PAGENAME}}''' (0.6kg)<br />
|skill=cloth tailoring<br />
|improve=no<br />
|combinable=yes<br />
}}<br />
<br />
== Description ==<br />
''A piece of wool cloth, about an arm length square.''<br />
<br />
A '''square piece of wool cloth''' is made from [[yarn]].<br />
<br />
== Usage ==<br />
* [[Clothes]] <br />
*: [[Common wool hat]]<br />
*: [[Foresters wool hat]]<br />
*: [[Squire wool cap]]<br />
*: [[Peasant wool cap]]<br />
*: [[Brown bear helm]]<br />
*: [[Royal lounge chaise]]<br />
<br />
== Notes ==<br />
The [[quality]] of the [[floor loom]] affects the success chance.<br />
<br />
[[Category:Babel/S]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=File:Wool_cloth.jpg&diff=90121File:Wool cloth.jpg2015-01-17T05:21:37Z<p>Camaril: square piece of wool cloth</p>
<hr />
<div>square piece of wool cloth</div>Camarilhttps://www.wurmpedia.com/index.php?title=Squire_wool_cap&diff=90120Squire wool cap2015-01-17T05:13:06Z<p>Camaril: </p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''<br />
<br />
{{ItemBox<br />
|name={{PAGENAME}}<br />
|image=squire_cap.jpg<br />
|active=[[needle]]<br />
|passive=[[square piece of wool cloth]] (0.30kg)<br />
|group=Clothes<br />
|materials=* [[square piece of wool cloth]] (0.30kg)<br />
|result=*'''{{PAGENAME}}''' (0.30kg)<br />
|skill=cloth tailoring<br />
|improve=cloth<br />
}}<br />
<br />
==Description==<br />
''A more robust wool cap commonly used by squires.''<br />
<br />
<br />
== Notes ==<br />
* Hats replace [[armour]] pieces to the head and do not provide any protection.<br />
<br />
[[Category:Cloth armour]]<br />
[[Category:Clothes]]<br />
[[Category:Babel/C]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=File:Squire_cap.jpg&diff=90119File:Squire cap.jpg2015-01-17T05:12:38Z<p>Camaril: squire wool cap</p>
<hr />
<div>squire wool cap</div>Camarilhttps://www.wurmpedia.com/index.php?title=Peasant_wool_cap&diff=90118Peasant wool cap2015-01-17T05:11:56Z<p>Camaril: </p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''<br />
<br />
{{ItemBox<br />
|name={{PAGENAME}}<br />
|image=peasant_cap.jpg<br />
|active=[[needle]]<br />
|passive=[[square piece of wool cloth]] (0.30kg)<br />
|group=Clothes<br />
|materials=* [[square piece of wool cloth]] (0.30kg)<br />
|result=*'''{{PAGENAME}}''' (0.30kg)<br />
|skill=cloth tailoring<br />
|improve=cloth<br />
}}<br />
<br />
==Description==<br />
''A shabby wool cap.''<br />
<br />
<br />
== Notes ==<br />
* Hats replace [[armour]] pieces to the head and do not provide any protection.<br />
<br />
[[Category:Cloth armour]]<br />
[[Category:Clothes]]<br />
[[Category:Babel/C]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=File:Peasant_cap.jpg&diff=90117File:Peasant cap.jpg2015-01-17T05:11:22Z<p>Camaril: peasant wool cap</p>
<hr />
<div>peasant wool cap</div>Camarilhttps://www.wurmpedia.com/index.php?title=Cloth_tailoring&diff=90116Cloth tailoring2015-01-17T05:09:52Z<p>Camaril: /* Products */</p>
<hr />
<div>[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Tailoring]] / '''{{PAGENAME}}'''<br />
<br />
'''Cloth tailoring''' is a [[tailoring]] sub[[skill]] used to create and improve cloth items.<br />
<br />
== Tools required ==<br />
* [[Floor loom]]<br />
* [[Needle]]<br />
* [[Scissors]]<br />
* [[Water]]<br />
* [[Wooden spindle]]<br />
<br />
== Products ==<br />
<br />
=== Armour ===<br />
* [[Cloth barding]] (12 kg)<br />
* [[Cloth hood]] (0.30 kg)<br />
* [[Cloth glove]] (0.10 kg)<br />
* [[Cloth jacket]] (0.50 kg)<br />
* [[Cloth pants]] (0.30 kg)<br />
* [[Cloth shirt]] (0.30 kg)<br />
* [[Cloth shoe]] (0.20 kg)<br />
* [[Cloth sleeve]] (0.20 kg)<br />
<br />
=== Wool ===<br />
* [[Common wool hat]] (0.30 kg)<br />
* [[Foresters wool hat]] (0.30 kg)<br />
* [[Squire wool cap]] (0.30 kg)<br />
* [[Peasant wool cap]] (0.30 kg)<br />
<br />
=== Misc ===<br />
* [[Rags]] (byproduct - can no longer be created)<br />
* [[String of cloth]] (0.20 kg)<br />
* [[Square piece of cloth]] (0.30 kg)<br />
* [[Satchel]] (0.50 kg)<br />
* [[Sheet of cloth]] (1.50 kg)<br />
<br />
=== Decorations ===<br />
* [[Meditation rug]] (1.50 kg)<br />
* [[Fine meditation rug]] (1.50 kg)<br />
* [[Beautiful meditation rug]] (1.50 kg)<br />
* [[Exquisite meditation rug]] (1.50 kg)<br />
* [[Banner]] (2.50 kg)<br />
* [[Kingdom banner]] (2.50 kg)<br />
* [[Flag]] (2.50 kg)<br />
* [[Kingdom flag]] (2.50 kg)<br />
* [[Tabard]] (0.30 kg)<br />
* [[Small colorful carpet]] (3.0 kg)<br />
* [[Colorful carpet]] (4.0 kg)<br />
* [[Large colorful carpet]] (5.0 kg)<br />
<br />
=== Sails ===<br />
* [[Triangular sail]] (4.30 kg)<br />
* [[Small square sail]] (4.30 kg)<br />
* [[Square sail]] (5.30 kg)<br />
<br />
== [[Titles]] ==<br />
* Tailor at 50 skill<br />
* Dreamweaver at 70 skill<br />
* Seamster/Seamstress at 90 skill<br />
<br />
<br />
=== Notes ===<br />
* Starting with 50kg cotton you should end up with approximately: 10.0 cloth tailoring skill, 15kg string and 60% chance to make string.<br />
* When your skill level is around 10-15 you will find that it is faster to make several cloth gloves and improve them all until they are a couple of points higher than your skill level.<br />
** For pure skillgain you can continue on cloth gloves to any desired skill level. Just make sure your tool QLs '''at least''' match your skill.<br />
* If you have a [[pet]] you can [[tame]] it until it becomes aggressive and attacks you and then let it hurt you to around 50% (or whatever you feel safe with) then use the rags to increase your [[healing]].<br />
* Cloth tailoring items will '''burn''' if placed in a lit fire/oven/forge.<br />
* With a 40QL needle you can see the [[square sail]] option at around 20 to 21 skill level.<br />
* Past 25 skill you barely gain skill for spindling cotton to string of cloth, so better use a high QL spindle enchanted with [[Wind of Ages|WoA]] to save yourself time.<br />
* See [[sail]] for quality and chance details.<br />
<br />
[[Category:Skills]]<br />
[[Category:Babel/C]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Forester%27s_wool_hat&diff=90115Forester's wool hat2015-01-17T05:04:53Z<p>Camaril: </p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''<br />
<br />
{{ItemBox<br />
|name={{PAGENAME}}<br />
|image=forester_hat.jpg<br />
|active=[[needle]]<br />
|passive=[[square piece of wool cloth]] (0.30kg)<br />
|group=Clothes<br />
|materials=* [[square piece of wool cloth]] (0.30kg)<br />
|result=*'''{{PAGENAME}}''' (0.30kg)<br />
|skill=cloth tailoring<br />
|improve=cloth<br />
}}<br />
<br />
==Description==<br />
''A comfy but oddly shaped wool hat.''<br />
<br />
<br />
== Notes ==<br />
* Hats replace [[armour]] pieces to the head and do not provide any protection.<br />
<br />
[[Category:Cloth armour]]<br />
[[Category:Clothes]]<br />
[[Category:Babel/C]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=File:Forester_hat.jpg&diff=90114File:Forester hat.jpg2015-01-17T05:01:58Z<p>Camaril: Foresters wool hat</p>
<hr />
<div>Foresters wool hat</div>Camarilhttps://www.wurmpedia.com/index.php?title=Peasant_wool_cap&diff=90112Peasant wool cap2015-01-16T22:09:13Z<p>Camaril: Created page with "Main / Skills / Tailoring / Cloth tailoring / '''{{PAGENAME}}''' {{ItemBox |name={{PAGENAME}} |image= |active=needle |passive=square piece of wool c..."</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''<br />
<br />
{{ItemBox<br />
|name={{PAGENAME}}<br />
|image=<br />
|active=[[needle]]<br />
|passive=[[square piece of wool cloth]] (0.30kg)<br />
|group=Clothes<br />
|materials=* [[square piece of wool cloth]] (0.30kg)<br />
|result=*'''{{PAGENAME}}''' (0.30kg)<br />
|skill=cloth tailoring<br />
|improve=cloth<br />
}}<br />
<br />
==Description==<br />
''A shabby wool cap.''<br />
<br />
<br />
== Notes ==<br />
* Hats replace [[armour]] pieces to the head and do not provide any protection.<br />
<br />
[[Category:Cloth armour]]<br />
[[Category:Clothes]]<br />
[[Category:Babel/C]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Squire_wool_cap&diff=90111Squire wool cap2015-01-16T22:08:01Z<p>Camaril: Created page with "Main / Skills / Tailoring / Cloth tailoring / '''{{PAGENAME}}''' {{ItemBox |name={{PAGENAME}} |image= |active=needle |passive=square piece of wool c..."</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''<br />
<br />
{{ItemBox<br />
|name={{PAGENAME}}<br />
|image=<br />
|active=[[needle]]<br />
|passive=[[square piece of wool cloth]] (0.30kg)<br />
|group=Clothes<br />
|materials=* [[square piece of wool cloth]] (0.30kg)<br />
|result=*'''{{PAGENAME}}''' (0.30kg)<br />
|skill=cloth tailoring<br />
|improve=cloth<br />
}}<br />
<br />
==Description==<br />
''A more robust wool cap commonly used by squires.''<br />
<br />
<br />
== Notes ==<br />
* Hats replace [[armour]] pieces to the head and do not provide any protection.<br />
<br />
[[Category:Cloth armour]]<br />
[[Category:Clothes]]<br />
[[Category:Babel/C]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Forester%27s_wool_hat&diff=90110Forester's wool hat2015-01-16T22:04:13Z<p>Camaril: Created page with "Main / Skills / Tailoring / Cloth tailoring / '''{{PAGENAME}}''' {{ItemBox |name={{PAGENAME}} |image= |active=needle |passive=square piece of wool c..."</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''<br />
<br />
{{ItemBox<br />
|name={{PAGENAME}}<br />
|image=<br />
|active=[[needle]]<br />
|passive=[[square piece of wool cloth]] (0.30kg)<br />
|group=Clothes<br />
|materials=* [[square piece of wool cloth]] (0.30kg)<br />
|result=*'''{{PAGENAME}}''' (0.30kg)<br />
|skill=cloth tailoring<br />
|improve=cloth<br />
}}<br />
<br />
==Description==<br />
''A comfy but oddly shaped wool hat.''<br />
<br />
<br />
== Notes ==<br />
* Hats replace [[armour]] pieces to the head and do not provide any protection.<br />
<br />
[[Category:Cloth armour]]<br />
[[Category:Clothes]]<br />
[[Category:Babel/C]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Common_wool_hat&diff=90109Common wool hat2015-01-16T22:01:00Z<p>Camaril: </p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth tailoring]] / '''{{PAGENAME}}'''<br />
<br />
{{ItemBox<br />
|name={{PAGENAME}}<br />
|image=Common wool hat.jpg<br />
|active=[[needle]]<br />
|passive=[[square piece of wool cloth]] (0.20kg)<br />
|group=Clothes<br />
|materials=* [[square piece of wool cloth]] (0.20kg)<br />
* [[Yarn]]<br />
|result=*'''{{PAGENAME}}''' (0.30kg)<br />
|skill=cloth tailoring<br />
|improve=cloth<br />
}}<br />
<br />
==Description==<br />
''A common wool hat for all weathers.''<br />
<br />
==Variants==<br />
There are six variants of the common wool hat, regular, blue, brown, dark, green and red. These are all created from the finished base hat and coloured raw dying materials, they may not be coloured by using pre-made dye.<br />
<br />
To colour a hat it needs to first be dipped in [[water]]; activate water from a [[container]] in the [[inventory]] and on the base hat '''right click''' > '''create'''. The table below shows all materials required to create a dyed hat, including the initial water.<br />
{| class=wikitable<br />
! WIDTH=90 HEIGHT=17 | Colour<br />
! WIDTH=90 | [[Water]] 1.5kg<br />
! WIDTH=90 | [[Cochineal]]<br />
! WIDTH=90 | [[Copper lump]]<br />
! WIDTH=90 | [[Iron lump]]<br />
! WIDTH=90 | [[Tannin]]<br />
! WIDTH=90 | [[Woad]]<br />
|- <br />
| HEIGHT=17 | Blue<br />
| ALIGN=CENTER | 3<br />
| | <br />
| | <br />
| | <br />
| | <br />
| ALIGN=CENTER | 2<br />
|- <br />
| HEIGHT=17 | Brown<br />
| ALIGN=CENTER | 3<br />
| ALIGN=CENTER | 3<br />
| ALIGN=CENTER | 2<br />
| | <br />
| | <br />
| ALIGN=CENTER | 1<br />
|- <br />
| HEIGHT=17 | Dark<br />
| ALIGN=CENTER | 1<br />
| | <br />
| | <br />
| ALIGN=CENTER | 1<br />
| ALIGN=CENTER | 1<br />
| | <br />
|- <br />
| HEIGHT=17 | Green<br />
| ALIGN=CENTER | 2<br />
| | <br />
| ALIGN=CENTER | 1<br />
| | <br />
| | <br />
| | <br />
|- <br />
| HEIGHT=17 | Red<br />
| ALIGN=CENTER | 3<br />
| ALIGN=CENTER | 2<br />
| | <br />
| | <br />
| | <br />
| | <br />
|}<br />
<br />
== Notes ==<br />
* Hats replace [[armour]] pieces to the head and do not provide any protection.<br />
<br />
[[Category:Cloth armour]]<br />
[[Category:Clothes]]<br />
[[Category:Babel/C]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Square_piece_of_wool_cloth&diff=90108Square piece of wool cloth2015-01-16T21:58:19Z<p>Camaril: /* Usage */</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Cloth Tailoring]] / '''{{PAGENAME}}'''<br />
<br />
{{ItemBox<br />
|name={{PAGENAME}}<br />
|active=[[yarn]] (0.6kg)<br />
|passive=[[floor loom]] <br />
|group=Resources<br />
|materials=no<br />
|result='''{{PAGENAME}}''' (0.6kg)<br />
|skill=cloth tailoring<br />
|improve=no<br />
|combinable=yes<br />
}}<br />
<br />
== Description ==<br />
''A piece of wool cloth, about an arm length square.''<br />
<br />
A '''square piece of wool cloth''' is made from [[yarn]].<br />
<br />
== Usage ==<br />
* [[Clothes]] <br />
*: [[Common wool hat]]<br />
*: [[Foresters wool hat]]<br />
*: [[Squire wool cap]]<br />
*: [[Peasant wool cap]]<br />
*: [[Brown bear helm]]<br />
*: [[Royal lounge chaise]]<br />
<br />
== Notes ==<br />
The [[quality]] of the [[floor loom]] affects the success chance.<br />
<br />
[[Category:Babel/S]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Colossus&diff=89841Colossus2014-12-19T01:32:00Z<p>Camaril: /* Independence */</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''<br />
{{ItemBox<br />
|name={{PAGENAME}}<br />
|image=Colossus.png<br />
|active=[[colossus brick]]<br />
|passive=[[clay]] (2.00kg)<br />
|group=Decorations<br />
|materials=* 2,000x [[clay]] (2kg each)<br />
* 2,000x [[colossus brick]]s<br />
|result='''{{PAGENAME}}'''<br />
|skill=masonry<br />
}}<br />
<br />
A '''colossus''' is a HUGE statue twice the height of a [[guard tower]], 3 [[tile]]s long and wide, and weighing 34,000 kg.<br />
== Notes ==<br />
*A colossus can be dyed using a fountain container and 66.67kg of dye.<br />
*A colossus is considerably harder to create than guard tower.<br />
*Can't be built on top/inside/on a floor of a house, can`t attach parts to it inside a house. ''You cannot create that inside a building''<br />
*Can be rotated by the owner<br />
*Can be pushed/pulled by the owner<br />
*Colossus placement is on tile you're on. Colossus will face toward you. Dropping unfinished will give you idea where it'll face. e.g. Facing north, upon completion colossus will face south.<br />
*Max sight distance on flat ground is 60 tiles.<br />
== See also ==<br />
* [[Colossus of Magranon]]<br />
* [[Colossus of Vynora]]<br />
== Known Colossi ==<br />
=== [[Server types|Independence]] ===<br />
* Colossus of Bay View - ''[[Bay View]]''<br />
* Robfox - Birthday gift for [[Player:Robfox|Robfox]], located in the water south of ''[[Samling]]''<br />
* Failossus - ''[[PCG Freedom Village]]''<br />
* Colossus of Foreverskyz - ''[[Exile's Gate]]''<br />
* Colossus of the Southern bear - located south-east of ''[[Free_Bears|Freebears]]''<br />
* Colossus of Hillside hideout<br />
* Colossus of Home Sweet Home<br />
* [[Halcyon]] Colossus<br />
* Colossus of Liberty - [[Freedom Harbor]]<br />
* Colossus of Atrestos<br />
* Colossus of Shadow - [[Shadow's Reach]]<br />
* Colossus of Hurf - Nation Of Grizzlam<br />
* Colossus of Durf - Nation Of Girzzlam<br />
* Colossus of Fifteen Men And A Bottle Of Rum - [[Fifteen Men And A Bottle Of Rum]]<br />
* Colossus of Erebus - Shadow Pond Seaside<br />
* Colossus of Vulcan Bay - Vulcan Bay<br />
* Colossus of Celtic Highlands - [[Celtic Highlands]]<br />
* Colossus of Celtic Highlands - Celtic Highlands<br />
* Colossus of Ultimarus - [[Ultimarus]]<br />
* Titan of Storm's End - [[Storm's End]]<br />
* Colossus of Rage - [[POP the Magic Dragon]]<br />
* Colossus of Piety - [[POP the Magic Dragon]]<br />
<br />
===[[Server types|Deliverance]] ===<br />
* Colusses of Autumn Twilight - [[Autumn Twilight]]<br />
* rare Colossus of Zboczek - [[Zbuczyn]]<br />
* Colossus of Doom - Whispering Pines Marina<br />
* Colossus of Himdalf of the Storm - Funndy Docks<br />
<br />
=== [[Server types|Chaos]] ===<br />
* Colossus of Landing - ''[[The Landing]]''<br />
* Colossus of Mole Hill - ''[[Fort Mole]]''<br />
* Colossus of The Shroud - ''[[The Shroud]]''<br />
* Colossus of Aab - ''[[The Shroud]]''<br />
* Colossus of Whosville - ''[[Whosville]]''<br />
* Colossus of Dark Citadel - ''[[Dark Citadel]]''<br />
* Colossus of the Innkeeper - ''[[Kyara]]''<br />
* Colossus of Nope - ''[[Altar of Three]]''<br />
<br />
=== [[Golden Valley (server)|Golden Valley]] ===<br />
* Colossus of Zephyr - ''[[Glitterdale]]''<br />
* Brolossus of Brohalla - ''[[Brohalla]]''<br />
* Colossus of The Mighty Arcania - ''[[Arcania's Crib]]''<br />
<br />
=== [[Server types|Exodus]] ===<br />
* Colossus of Calenduleae - Boppingtonville<br />
* Colossus of Pineview Dominion - New Pineview Waterfront<br />
* Colossus of Harbour Hideout - Jackals Cove<br />
* Colossus of The outlanders - Jackals Cove<br />
* Colossus - Port in the Storm<br />
* Colossus - The Preatorian Guard<br />
<br />
=== [[Server types|Serenity]] ===<br />
*Colossus of Shoehorn Cove<br />
*Colossus of Hots Lake<br />
<br />
=== [[Server types|Affliction]] ===<br />
* Brolossus of Africa<br />
<br />
=== [[Server types|Pristine]] ===<br />
*(First?) Colossus - [[Wandering Hill]]'s stable<br />
<br />
=== [[Server types|Xanadu]] ===<br />
* Colossus of Vynora - Misareaux Coast, (I-9) on the map<br />
* Skychurch - Colossus of Vynora, Fo, Magranon, and Normal - Newspring City, (S-9) on the map<br />
* Colossus of Maxian Memorial - XBears, (J-11) on the map.<br />
<br />
[[Category:Colossi]]<br />
[[Category:Babel/C]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Bed&diff=88394Bed2014-09-13T22:15:33Z<p>Camaril: /* Total materials required */</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''<br />
<br />
{{item<br />
|name={{PAGENAME}}<br />
|image=Bed.png<br />
|active=[[head board]]<br />
|passive=[[bed frame]] <br />
|group=Decoration<br />
|materials=* 1x [[foot board]]<br />
* 3x [[fur]] (1.00 kg each)<br />
* 2x [[Sheet of cloth|sheet]]s (1.50 kg each)<br />
|result=*'''{{PAGENAME}}'''<br />
|skill=fine carpentry<br />
}}<br />
<br />
== Description ==<br />
''A cosy bed with furs and sheets.''<br />
<br />
'''Bed''' is a [[Furniture|furniture]] structure inside a [[House (general)|house]] that lets you sleep in it, to gain [[sleep bonus]] for double [[skill]] gain.<br />
<br />
== Creating ==<br />
* The [[quality]] of the [[head board]] affects the success chance when creating.<br />
* The [[bed frame]] is [[damage]]d if you fail.<br />
* Wood type is determined by the [[foot board]].<br />
* Beds can only be started inside a house. It does not have to be a finished house though. You could also build a new house around an existing bed.<br />
* A bed cannot occupy the same tile as another bed or [[storage bin]]. It can share a tile with a forge or oven.<br />
* You can use furs larger than what the bed needs. When you add a fur, it will use one kilogram and give you back the rest.<br />
* Finished bed will be placed perpendicular to you, with pillow on left side.<br />
<br />
=== Total materials required ===<br />
* 15x [[plank]]s<br />
* 4x [[shaft]]s<br />
* 2x [[small nails]]<br />
* 1x [[large nails]]<br />
* 2x [[Cotton_sheet|sheets]] (1.50 kg each)<br />
* 3x [[fur]]s (1.00 kg each)<br />
<br />
== Sleeping ==<br />
You can logout in bed, accumulating useful sleep bonus the longer you are offline. Right-click the bed and select 'Bed' > 'Sleep'.<br />
<br />
*A bed can only be slept on if it is inside a completed house. Otherwise the following message will display in your event window: ''"The house is too windy to provide protection."''<br />
* To find out if a bed is available or who is sleeping in it, [[examine]] it. If the bed is occupied, it will say: ''Some kind of mysterious haze lingers over the ''<type of wood>'' bed, and you notice that the ''<type of wood>'' bed is occupied by the spirit of ''<playername>''.<br />
* After the sleeper has accumulated the maximum sleep bonus (5 hours), the bed will be automatically freed up for other players to sleep in.<br />
* If the bed is not on your own deed, there will be a 60 second timer for sleeping in it.<br />
* Sleeping damages a bed.<br />
<br />
=== Renting ===<br />
If you are the [[writ|owner]] of the house, you can rent beds to other players for [[Bank of Wurm|coins]], making it possible to earn money by running an [[inn]].<br />
<br />
Right-click the bed and Select 'Bed' > 'Rent 10 iron' coins, 'Rent 25 iron', 'Rent 50 iron', 'Rent 1 copper', 'Rent 10 copper', 'Rent 1 silver', 'Rent 10 silver', or 'No rent'.<br />
*'No rent' actually means that only players on the writ of the house can sleep for free, everyone else who can enter can not use the bed.<br />
<br />
<br />
If you rent yourself a bed, the money will be withdrawn from your inventory and you will then logout to sleep.<br />
<br />
== Notes ==<br />
A bed takes damage on use, being in a deeded house doesn't prevent that damage.<br />
<br />
[[Category:Fine carpentry items]]<br />
[[Category:Babel/B]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Bed&diff=88393Bed2014-09-13T22:08:37Z<p>Camaril: /* Total materials required */</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''<br />
<br />
{{item<br />
|name={{PAGENAME}}<br />
|image=Bed.png<br />
|active=[[head board]]<br />
|passive=[[bed frame]] <br />
|group=Decoration<br />
|materials=* 1x [[foot board]]<br />
* 3x [[fur]] (1.00 kg each)<br />
* 2x [[Sheet of cloth|sheet]]s (1.50 kg each)<br />
|result=*'''{{PAGENAME}}'''<br />
|skill=fine carpentry<br />
}}<br />
<br />
== Description ==<br />
''A cosy bed with furs and sheets.''<br />
<br />
'''Bed''' is a [[Furniture|furniture]] structure inside a [[House (general)|house]] that lets you sleep in it, to gain [[sleep bonus]] for double [[skill]] gain.<br />
<br />
== Creating ==<br />
* The [[quality]] of the [[head board]] affects the success chance when creating.<br />
* The [[bed frame]] is [[damage]]d if you fail.<br />
* Wood type is determined by the [[foot board]].<br />
* Beds can only be started inside a house. It does not have to be a finished house though. You could also build a new house around an existing bed.<br />
* A bed cannot occupy the same tile as another bed or [[storage bin]]. It can share a tile with a forge or oven.<br />
* You can use furs larger than what the bed needs. When you add a fur, it will use one kilogram and give you back the rest.<br />
* Finished bed will be placed perpendicular to you, with pillow on left side.<br />
<br />
=== Total materials required ===<br />
* 15x [[plank]]s<br />
* 13x [[shaft]]s<br />
* 2x [[small nails]]<br />
* 1x [[large nails]]<br />
* 2x [[Cotton_sheet|sheets]] (1.50 kg each)<br />
* 3x [[fur]]s (1.00 kg each)<br />
<br />
== Sleeping ==<br />
You can logout in bed, accumulating useful sleep bonus the longer you are offline. Right-click the bed and select 'Bed' > 'Sleep'.<br />
<br />
*A bed can only be slept on if it is inside a completed house. Otherwise the following message will display in your event window: ''"The house is too windy to provide protection."''<br />
* To find out if a bed is available or who is sleeping in it, [[examine]] it. If the bed is occupied, it will say: ''Some kind of mysterious haze lingers over the ''<type of wood>'' bed, and you notice that the ''<type of wood>'' bed is occupied by the spirit of ''<playername>''.<br />
* After the sleeper has accumulated the maximum sleep bonus (5 hours), the bed will be automatically freed up for other players to sleep in.<br />
* If the bed is not on your own deed, there will be a 60 second timer for sleeping in it.<br />
* Sleeping damages a bed.<br />
<br />
=== Renting ===<br />
If you are the [[writ|owner]] of the house, you can rent beds to other players for [[Bank of Wurm|coins]], making it possible to earn money by running an [[inn]].<br />
<br />
Right-click the bed and Select 'Bed' > 'Rent 10 iron' coins, 'Rent 25 iron', 'Rent 50 iron', 'Rent 1 copper', 'Rent 10 copper', 'Rent 1 silver', 'Rent 10 silver', or 'No rent'.<br />
*'No rent' actually means that only players on the writ of the house can sleep for free, everyone else who can enter can not use the bed.<br />
<br />
<br />
If you rent yourself a bed, the money will be withdrawn from your inventory and you will then logout to sleep.<br />
<br />
== Notes ==<br />
A bed takes damage on use, being in a deeded house doesn't prevent that damage.<br />
<br />
[[Category:Fine carpentry items]]<br />
[[Category:Babel/B]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Settlement:POP_the_Magic_Dragon&diff=87198Settlement:POP the Magic Dragon2014-07-12T03:08:27Z<p>Camaril: Complete update to village page</p>
<hr />
<div>{{S-freedom}}<br />
<br />
{{settlement<br />
|name=POP the Magic Dragon<br />
|motto="Dragons love to POP, lock and drop it"<br />
|type=Village<br />
|size=49 x 41<br />
|mayor=Swordfish<br />
|population=15<br />
|allies=<br />
* Beachy Bay Port Harbour<br />
* Dead Entity Community<br />
* Drunken Monk<br />
* Foggy Valley<br />
* Greedy Dwarves Outpost<br />
* Hell's Forge<br />
* Hell's Harbor<br />
* Lily's Leisureland<br />
* Menzoberranzan<br />
* Mossy Hill Docks<br />
* Torchwood<br />
* Whispering Woods<br />
|enemies=<br />
* none<br />
}}<br />
<br />
==Location==<br />
<br />
Independence, along the east edge of Dragon Fang Mountain.<br />
<br />
==People==<br />
<br />
* Swordfish<br />
* Hdptrequalsnull<br />
* Kulaan<br />
* Camaril<br />
* Arvikheknor<br />
* Lostoracle<br />
* Jaklokison<br />
* Drathury<br />
* Arbatis<br />
* Kisabyakko<br />
* Samv<br />
* Scy<br />
* Run<br />
* Mecreon<br />
* Clasticcatholic<br />
<br />
==Features==<br />
<br />
* Saint Hiccup's Oratory of Magranon<br />
* Colossus of Rage<br />
* Merchant<br />
* Workshop<br />
* Barracks<br />
* Player Houses<br />
* Mines, Farms, Pastures, Woods<br />
<br />
==Pictures==<br />
<br />
[[Image:POP5.jpg|800px|Entering from the main road]]<br />
<br />
[[Image:POP6.jpg|800px|Oratory of Magronon]]<br />
<br />
[[Image:POP7.jpg|800px|POP Workshop]]<br />
<br />
[[Image:POP8.jpg|800px|Main Street POP]]<br />
<br />
[[Image:Vynora.jpg|800px|Battling the Avatar of Vynora]]<br />
<br />
== History == <br />
<br />
* December 2012 founded as an undeeded village by Swordfish and Hdptrequalsnull. <br />
* March 2013 POP the Magic Dragon was deeded<br />
* Summer 2013 Oratory of Magranon built <br />
* October 2013 Battle with Avatar of Vynora<br />
* March 2014 Redeeded village to expand to four times the previous size <br />
* March 2014 Completed new Workshop<br />
* April 2014 Colossus of Rage completed <br />
<br />
==Services==<br />
<br />
* Merchant<br />
* Horses for sale<br />
* Magranon conversion <br />
* Local Mob extermination (free)<br />
<br />
<br />
[[Category:Babel/P]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=File:Vynora.jpg&diff=87197File:Vynora.jpg2014-07-12T02:57:15Z<p>Camaril: Battling the Avatar of Vynora</p>
<hr />
<div>Battling the Avatar of Vynora</div>Camarilhttps://www.wurmpedia.com/index.php?title=File:POP8.jpg&diff=87196File:POP8.jpg2014-07-12T02:56:27Z<p>Camaril: Main Street POP</p>
<hr />
<div>Main Street POP</div>Camarilhttps://www.wurmpedia.com/index.php?title=File:POP7.jpg&diff=87195File:POP7.jpg2014-07-12T02:55:31Z<p>Camaril: POP Workshop</p>
<hr />
<div>POP Workshop</div>Camarilhttps://www.wurmpedia.com/index.php?title=File:POP6.jpg&diff=87194File:POP6.jpg2014-07-12T02:54:15Z<p>Camaril: Saint Hiccup's Oratory of Magranon</p>
<hr />
<div>Saint Hiccup's Oratory of Magranon</div>Camarilhttps://www.wurmpedia.com/index.php?title=File:POP5.jpg&diff=87193File:POP5.jpg2014-07-12T02:51:06Z<p>Camaril: A view coming down the main road into POP the Magic Dragon</p>
<hr />
<div>A view coming down the main road into POP the Magic Dragon</div>Camarilhttps://www.wurmpedia.com/index.php?title=Settlement:POP_the_Magic_Dragon&diff=87192Settlement:POP the Magic Dragon2014-07-12T01:53:12Z<p>Camaril: /* People */</p>
<hr />
<div>{{S-freedom}}<br />
<br />
{{settlement<br />
|name=POP the Magic Dragon<br />
|motto="Dragons love POPsicles"<br />
|type=Village<br />
|size=25 x 23<br />
|mayor=Swordfish<br />
|population=9<br />
|allies=<br />
* [[Berky's Manor]]<br />
* [[Blackguard Hold]]<br />
* [[Copenhagen]]<br />
* [[Fabled Mesa]]<br />
* [[Foggy Valley]]<br />
* [[Last-Chance]]<br />
* [[Lostville]]<br />
* [[Machu Picchu]]<br />
* [[Pretoria]] <br />
* [[Sacred Grove]]<br />
|enemies=<br />
* none<br />
}}<br />
<br />
==Description==<br />
<br />
Deeded on March 14, 2013. Started as an undeeded village by Swordfish and Hdptrequalsnull on December 15, 2012.<br />
<br />
==Location==<br />
<br />
Independence, along the east edge of Dragon Fang Mountain.<br />
<br />
==People==<br />
<br />
* Swordfish<br />
* Hdptrequalsnull<br />
* Kulaan<br />
* Camaril<br />
* Arvikheknor<br />
* Lostoracle<br />
* Jaklokison<br />
* Drathury<br />
* Arbatis<br />
* Kisabyakko<br />
* Samv<br />
* Scy<br />
* Run<br />
<br />
==Alts==<br />
<br />
* Terrik<br />
<br />
==Features==<br />
<br />
* Saint Hiccup's Oratory of Magranon<br />
* Merchant<br />
* Workshop<br />
* Stables<br />
* Mines<br />
* Player Houses<br />
<br />
==Pictures==<br />
<br />
[[Image:POP2.jpg|Player Houses]]<br />
<br />
[[Image:POP3.jpg|Farm and Workshop]]<br />
<br />
[[Image:POP1.jpg|Farm and Houses]]<br />
<br />
[[Image:POP4.jpg|View from the Mountainside]]<br />
<br />
==Services==<br />
<br />
Horses for Sale<br />
<br />
<br />
[[Category:Babel/P]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Colossus&diff=87191Colossus2014-07-12T01:51:14Z<p>Camaril: </p>
<hr />
<div>{{item<br />
|name={{PAGENAME}}<br />
|image=Colossus.png<br />
|active=[[colossus brick]]<br />
|passive=[[clay]] (2.00kg)<br />
|group=Decorations<br />
|materials=* 1999x [[clay]] (2kg each)<br />
* 1999x [[colossus brick]]s<br />
|result='''{{PAGENAME}}'''<br />
|skill=masonry<br />
}}<br />
<br />
A '''colossus''' is a HUGE statue twice the height of a [[guard tower]], 3 [[tile]]s long and wide, and weighing 34,000 kg.<br />
<br />
== Notes ==<br />
*A colossus can be dyed using a fountain container and 66.67kg of dye.<br />
*A colossus is considerably harder to create than guard tower.<br />
*Can't be built ontop/inside/on a floor of a house, can`t attach parts to it inside a house. ''You cannot create that inside a building''<br />
*Can be turned or moved by its owner.<br />
*Colossus placement is on tile you're on. Colossus will face toward you. Dropping unfinished will give you idea where it'll face. e.g. Facing north, upon completion colossus will face south.<br />
<br />
== Known Colossi ==<br />
=== [[Server types|Independence]] ===<br />
* Colossus of Bay View - ''[[Bay View]]''<br />
* Robfox - Birthday gift for [[Player:Robfox|Robfox]], located in the water south of ''[[Samling]]''<br />
* Failossus - ''[[PCG Freedom Village]]''<br />
* Colossus of Foreverskyz - ''[[Exile's Gate]]''<br />
* Colossus of the Southern bear - located south-east of ''[[Free_Bears|Freebears]]''<br />
* Colossus of Hillside hideout<br />
* Colossus of Home Sweet Home<br />
* [[Halcyon]] Colossus<br />
* Colossus of Liberty - [[Freedom Harbor]]<br />
* Colossus of Atrestos<br />
* Colossus of Shadow - [[Shadow's Reach]]<br />
* Colossus of Hurf - Nation Of Grizzlam<br />
* Colossus of Durf - Nation Of Girzzlam<br />
* Colossus of Fifteen Men And A Bottle Of Rum - [[Fifteen Men And A Bottle Of Rum]]<br />
* Colossus of Erebus - Shadow Pond Seaside<br />
* Colossus of Vulcan Bay - Vulcan Bay<br />
* Colossus of Celtic Highlands - [[Celtic Highlands]]<br />
* Colossus of Celtic Highlands - Celtic Highlands<br />
* Colossus of Ultimarus - [[Ultimarus]]<br />
* Titan of Storm's End - [[Storm's End]]<br />
* Colossus of Rage - [[POP the Magic Dragon]]<br />
<br />
===[[Server types|Deliverance]] ===<br />
* Colusses of Autumn Twilight - [[Autumn Twilight]]<br />
* rare Colossus of Zboczek - [[Zbuczyn]]<br />
* Colossus of Doom - Whispering Pines Marina<br />
* Colossus of Himdalf of the Storm - Funndy Docks<br />
<br />
=== [[Server types|Chaos]] ===<br />
* Colossus of Landing - ''[[The Landing]]''<br />
* Colossus of Mole Hill - ''[[Fort Mole]]''<br />
* Colossus of The Shroud - ''[[The Shroud]]''<br />
* Colossus of Aab - ''[[The Shroud]]''<br />
* Colossus of Whosville - ''[[Whosville]]''<br />
* Colossus of Dark Citadel - ''[[Dark Citadel]]''<br />
* Colossus of the Innkeeper - ''[[Kyara]]''<br />
* Colossus of Nope - ''[[Altar of Three]]''<br />
<br />
=== [[Golden Valley (server)|Golden Valley]] ===<br />
* Colossus of Zephyr - ''[[Glitterdale]]''<br />
* Brolossus of Brohalla - ''[[Brohalla]]''<br />
* Colossus of The Mighty Arcania - ''[[Arcania's Crib]]''<br />
<br />
=== [[Server types|Exodus]] ===<br />
* Colossus of Calenduleae - Boppingtonville<br />
* Colossus of Pineview Dominion - New Pineview Waterfront<br />
* Colossus of Harbour Hideout - Jackals Cove<br />
* Colossus of The outlanders - Jackals Cove<br />
* Colossus - Port in the Storm<br />
* Colossus - The Preatorian Guard<br />
<br />
=== [[Server types|Serenity]] ===<br />
*Coolosus of Shoehorn Cove<br />
<br />
=== [[Server types|Affliction]] ===<br />
* Brolossus of Africa<br />
<br />
=== [[Server types|Pristine]] ===<br />
*(First?) Colossus - [[Wandering Hill]]'s stable<br />
<br />
=== [[Server types|Xanadu]] ===<br />
* Colossus of Vynora - Misareaux Coast, (I-9) on the map<br />
<br />
[[Category:Colossi]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Colossus&diff=87190Colossus2014-07-12T01:48:52Z<p>Camaril: /* Independence */</p>
<hr />
<div>{{item<br />
|name={{PAGENAME}}<br />
|image=Colossus.png<br />
|active=[[colossus brick]]<br />
|passive=[[clay]] (2.00kg)<br />
|group=Decorations<br />
|materials=* 1999x [[clay]] (2kg each)<br />
* 1999x [[colossus brick]]s<br />
|result='''{{PAGENAME}}'''<br />
|skill=masonry<br />
}}<br />
<br />
A '''colossus''' is a HUGE statue twice the height of a [[guard tower]], 3 [[tile]]s long and wide, and weighing 34,000 kg.<br />
<br />
== Notes ==<br />
*A colossus can be dyed using a fountain container and 66.67kg of dye.<br />
*A colossus is considerably harder to create than guard tower.<br />
*Can't be built ontop/inside/on a floor of a house, can`t attach parts to it inside a house. ''You cannot create that inside a building''<br />
*Can be turned or moved by its owner.<br />
*Colossus placement is on tile you're on. Colossus will face toward you. Dropping unfinished will give you idea where it'll face. e.g. Facing north, upon completion colossus will face south.<br />
<br />
== Known Colossi ==<br />
=== [[Server types|Independence]] ===<br />
* Colossus of Bay View - ''[[Bay View]]''<br />
* Robfox - Birthday gift for [[Player:Robfox|Robfox]], located in the water south of ''[[Samling]]''<br />
* Failossus - ''[[PCG Freedom Village]]''<br />
* Colossus of Foreverskyz - ''[[Exile's Gate]]''<br />
* Colossus of the Southern bear - located south-east of ''[[Free_Bears|Freebears]]''<br />
* Colossus of Hillside hideout<br />
* Colossus of Home Sweet Home<br />
* [[Halcyon]] Colossus<br />
* Colossus of Liberty - [[Freedom Harbor]]<br />
* Colossus of Atrestos<br />
* Colossus of Shadow - [[Shadow's Reach]]<br />
* Colossus of Hurf - Nation Of Grizzlam<br />
* Colossus of Durf - Nation Of Girzzlam<br />
* Colossus of Fifteen Men And A Bottle Of Rum - [[Fifteen Men And A Bottle Of Rum]]<br />
* Colossus of Erebus - Shadow Pond Seaside<br />
* Colossus of Vulcan Bay - Vulcan Bay<br />
* Colossus of Celtic Highlands - [[Celtic Highlands]]<br />
* Colossus of Celtic Highlands - Celtic Highlands<br />
* Colossus of Ultimarus - [[Ultimarus]]<br />
* Titan of Storm's End - [[Storm's End]]<br />
* Colossus of Rage - [[Pop the Magic Dragon]]<br />
<br />
===[[Server types|Deliverance]] ===<br />
* Colusses of Autumn Twilight - [[Autumn Twilight]]<br />
* rare Colossus of Zboczek - [[Zbuczyn]]<br />
* Colossus of Doom - Whispering Pines Marina<br />
* Colossus of Himdalf of the Storm - Funndy Docks<br />
<br />
=== [[Server types|Chaos]] ===<br />
* Colossus of Landing - ''[[The Landing]]''<br />
* Colossus of Mole Hill - ''[[Fort Mole]]''<br />
* Colossus of The Shroud - ''[[The Shroud]]''<br />
* Colossus of Aab - ''[[The Shroud]]''<br />
* Colossus of Whosville - ''[[Whosville]]''<br />
* Colossus of Dark Citadel - ''[[Dark Citadel]]''<br />
* Colossus of the Innkeeper - ''[[Kyara]]''<br />
* Colossus of Nope - ''[[Altar of Three]]''<br />
<br />
=== [[Golden Valley (server)|Golden Valley]] ===<br />
* Colossus of Zephyr - ''[[Glitterdale]]''<br />
* Brolossus of Brohalla - ''[[Brohalla]]''<br />
* Colossus of The Mighty Arcania - ''[[Arcania's Crib]]''<br />
<br />
=== [[Server types|Exodus]] ===<br />
* Colossus of Calenduleae - Boppingtonville<br />
* Colossus of Pineview Dominion - New Pineview Waterfront<br />
* Colossus of Harbour Hideout - Jackals Cove<br />
* Colossus of The outlanders - Jackals Cove<br />
* Colossus - Port in the Storm<br />
* Colossus - The Preatorian Guard<br />
<br />
=== [[Server types|Serenity]] ===<br />
*Coolosus of Shoehorn Cove<br />
<br />
=== [[Server types|Affliction]] ===<br />
* Brolossus of Africa<br />
<br />
=== [[Server types|Pristine]] ===<br />
*(First?) Colossus - [[Wandering Hill]]'s stable<br />
<br />
=== [[Server types|Xanadu]] ===<br />
* Colossus of Vynora - Misareaux Coast, (I-9) on the map<br />
<br />
[[Category:Colossi]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Knarr&diff=86136Knarr2014-05-16T01:26:48Z<p>Camaril: /* Loadable Items */</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Ship building]] / '''{{PAGENAME}}'''<br />
<br />
{{item<br />
|name={{PAGENAME}}<br />
|image=Knarr.png<br />
|active=[[keel section]]<br />
|passive=[[keel section]] <br />
|group=Containers<br />
|materials=* 1x [[square yard rig]]<br />
* 10x [[belaying pin]]s<br />
* 200x [[Rivets]]<br />
* 10x [[oar]]s<br />
* 1x [[stern]]<br />
* 200x [[tenon]]s<br />
* 1x [[rudder]]<br />
* 8x [[thick rope]]<br />
* 400x [[hull plank]]s<br />
* 100x [[tar]]s<br />
* 400x [[peg]]s<br />
* 80x [[deck board]]<br />
* 3x [[keel section]]<br />
* 4x [[mooring rope]]<br />
<br />
|result=*'''{{PAGENAME}}'''<br />
|skill=ship building<br />
}}<br />
<br />
== Description == <br />
<br />
[http://en.wikipedia.org/wiki/Knarr Knarr]<br />
<br />
''It has a clinker-built hull assembled with iron rivets and one mast with a square yard sail. At insufficient wind it is rown with oars. The side rudder is on the starboard side.''<br />
<br />
The second largest ship possible to construct. Has permission management.<br />
<br />
Knarrs are fast ships used for cross-server travel, with the advantage that their speed isn't affected nearly as much as other ships in low winds. Due to their speed, crew capacity, expansive cargo, and shallow draft knarrs are very popular among PVP raiders.<br />
<br />
=== Notes ===<br />
*23 [[Mind_logic|Mind Logic]] is required to command <br />
*You need 29 [[Body Strength]] to drag a Knarr.<br />
<br />
== Vessel details ==<br />
*Passengers: 1 Captain + 12 crew.<br />
*Maximum total crew: 13<br />
*Maximum speed: 27 km/h (solo).<br />
*Maximum speed: ? km/h (full crew).<br />
*Hold Capacity: >20,000 kg (100 rafts)<br />
*Size: 4 tiles by 1 tiles<br />
*Height: 8 dirt from water level to deck(?)<br />
*Total Dye Needed: 240kg<br />
<br />
==Total Components==<br />
* 1x [[tall mast]] (for [[square yard rig]])<br />
* 4x [[square sail]] (for [[square yard rig]])<br />
* 12x [[cordage rope]] (for [[square yard rig]])<br />
* 6x [[large tackle]] (for [[square yard rig]])<br />
* 10x [[belaying pin]]<br />
* 200x [[Rivets]]<br />
* 10x [[oar]]<br />
* 411 [[hull plank]] (11x for [[stern]])<br />
* 420 [[peg]] (20x for [[stern]])<br />
* 210 [[tenon]] (10x for [[stern]])<br />
* 1x [[shaft]] (1x for [[rudder]])<br />
* 6x [[planks]] (6x for [[rudder]])<br />
* 8x [[thick rope]]<br />
* 100x [[tar]]<br />
* 80x [[deck board]]<br />
* 5x [[keel section]]<br />
* 4x [[mooring rope]]<br />
* Total components: 1488<br />
<br />
==Notes==<br />
*Ships with a [[quality]] of less than 10 cannot be commanded.<br />
*One of the most difficult ships to build. Higher quality of parts being attached improves chance of success.<br />
* Knarr's show in the creation list when [[Cog]]s are between 13% and 14%, and [[Corbita]]s are at 27%<br />
<br />
== Loadable Items ==<br />
''List is a work in progress.<br />
*[[Large crate]] - 43<br />
*[[Small crate]] - 75<br />
*[[Large Cart]]<br />
*[[Small Cart]]<br />
*[[Forge]]<br />
*[[Oven]]<br />
*[[Large Chest]]<br />
*[[Bed]]<br />
<br />
<br />
{{Infobox|Boat speeds are relative and depend greatly on weather conditions.}}<br />
<br />
{{shiplist}}<br />
<br />
[[Category:Boats]]<br />
[[Category:Containers]]<br />
[[Category:Babel/K]]</div>Camarilhttps://www.wurmpedia.com/index.php?title=Large_crate&diff=84171Large crate2014-02-20T22:38:30Z<p>Camaril: added image</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''<br />
<br />
{{item<br />
|name={{PAGENAME}}<br />
|image=[[File:Large_crate.jpg|200px|thumb|left|large crate]]<br />
|active=[[Large Nails]] <br />
|passive=[[plank]] <br />
|group=Containers<br />
|materials=* 15x [[plank]]<br />
|result=*'''{{PAGENAME}}'''<br />
|skill=Carpentry<br />
}}<br />
<br />
==Description==<br />
''A small crate made from planks, primarily used to transport goods.''<br />
<br />
==Notes==<br />
*Requires 60 [[Carpentry]] to create. At 60.0060 carpentry, there is a 26% chance to make this item.<br />
*Works like a [[bulk storage bin]] but is limited by item count rather than volume.<br />
*Holds 300 items.<br />
<br />
==See Also==<br />
*[[Small crate]]</div>Camaril