https://www.wurmpedia.com/api.php?action=feedcontributions&user=Kiro&feedformat=atomWurmpedia - User contributions [en]2024-03-28T14:12:52ZUser contributionsMediaWiki 1.33.0https://www.wurmpedia.com/index.php?title=Bladder&diff=8890Bladder2006-06-16T18:21:05Z<p>Kiro: Category:Babel/B</p>
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<div>[[CDB|Main]] / [[:Category:Butchering items|Butchering items]] / [[Bladder]]<br />
<br />
A bladder butchered from either a [[Cows|Cow]], a [[Calf]] or a [[Deer]], can be used for making a [[Cheese Drill]].<br />
<br />
[[Category:Items]]<br />
[[Category:Butchering items]][[Category:Butchering Products]][[Category:Babel/B]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Dairy_Food_Making&diff=8889Dairy Food Making2006-06-16T18:19:33Z<p>Kiro: Babel</p>
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<div>[[CDB|Main]] / [[:Category:Skills|Skills]] / [[:Category:Cooking|Cooking]] / [[Dairy Food Making]]<br />
<br />
==Description==<br />
Dairy Food Making is a [[:Category:Skills|Skills]] to create dairy foods.<br />
== Items ==<br />
<br />
=== Ingredients ===<br />
:*[[Milk]]<br />
<br />
=== Resulting Products ===<br />
<br />
==== Low Nutricion Value ====<br />
:*[[Cheese]]<br />
<br />
=== Tools ===<br />
:*[[Cheese Drill]]<br />
<br />
[[Category:Skills]] [[Category:Cooking]][[Category:Babel/D]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Talk:Fr:Page_principale&diff=8866Talk:Fr:Page principale2006-06-16T12:17:26Z<p>Kiro: </p>
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<div>== Le nom des pages? ==<br />
Si on traduit une page du wiki, on creer quoi comme page? Un [nom_de_l'article_en_anglais]_FRANCAIS<br />
<br />
Par exemple, pour l'article "butchering knife", on creer un article "butchering_knife_francais"?<br />
<br />
[[User:Kiro|Kiro]] 03:44, 14 June 2006 (CDT)<br />
<br />
Réponse officiel: le nom des pages francophones doivent débuter par «Fr:» et leur nom en français. Donc, pour continuer l'exemple, [[Butchering Knife]] devient [[Fr:Couteau de boucher]]. Il sera donc important de faire un lien à partir de [[Butchering Knife]] puisqu'une personne aura se nom depuis le jeu. J'ai, d'ailleur, commencé à écrire les commentaires d'édition en français. --[[User:Kanif|Kanif]] 02:18, 16 June 2006 (CDT)<br />
<br />
À noter qu'en fran&ccedil;ais, il n'y qu'une seule majuscule dans le nom: la première lettre. --[[User:Kanif|Kanif]] 02:29, 16 June 2006 (CDT)<br />
<br />
<br />
Je pense qu'il faudrait faire une TODO liste, avec la liste des pages à traduire, et qui est-ce qui doit les traduire.<br />
Je compte traduire la page "How to build a house" [[User:Kiro|Kiro]] 07:17, 16 June 2006 (CDT)</div>Kirohttps://www.wurmpedia.com/index.php?title=Settlement:L%C3%B3m%C3%A1ndir_Kingdom&diff=8827Settlement:Lómándir Kingdom2006-06-16T02:22:19Z<p>Kiro: </p>
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<div>== Description ==<br />
<br />
<FONT SIZE="2" FACE="verdana">Lómándir Kingdom is located at the South-West from Newtown.<br />
<br />
<br />
The kingdom is composed of 1 principal Castle, some villages and Lord Castles.<br />
<br />
=== Hierarchy ===<br />
There are 3 type of members : The Nobles, the Third Estate, and the Clergy.<br />
<br />
The Nobles are the players who are citizen of the kingdom for a long time.<br />
The Clergy is composed of god follower and priest.<br />
The Third Estate are composed of poor people, paysan ect...<br />
<br />
<br />
The Noble live in the Lómándir Castle, or in their own castle.<br />
The Clergy live in temple ect...<br />
And the 3rd Estate live in the towns and villages.<br />
<br />
<br />
</font><br />
== Towns, castles and temple ==<br />
<FONT SIZE="2" FACE="verdana"><br />
*Lómándir Castle - Not started<br />
*Tinewyn - Principal town, almost finished (5x5 farm + 10 tiles mines with iron vein + forge + oven + walls)<br />
*Fo Temple - Not started<br />
</font><br />
<br />
== Member ==<br />
=== Nobility ===<br />
*[[Kiro]] - Lómándir King<br />
<br />
<br />
=== Clergy ===<br />
<br />
<br />
=== Third Estate ===<br />
<br />
<br />
<br />
<br />
<br />
== Thanks To ==<br />
Thank to :<br />
[[Kingen]], he built 50% of the farm</div>Kirohttps://www.wurmpedia.com/index.php?title=Settlement:L%C3%B3m%C3%A1ndir_Kingdom&diff=8826Settlement:Lómándir Kingdom2006-06-16T01:59:39Z<p>Kiro: </p>
<hr />
<div>== Description ==<br />
<br />
<FONT SIZE="2" FACE="verdana">Lómándir Kingdom is located at the South-West from Newtown.<br />
<br />
<br />
The kingdom is composed of 1 principal Castle, some villages and Lord Castles.<br />
<br />
<br />
The Third Estate will live in the towns and village, while the King and the Nobility live in the Castle.<br />
The Lords can live in their own castle if they want.<br />
<br />
<br />
A member of the third estate can become a noble after being a member of Lómándir Kingdom for a while.<br />
</font><br />
== Towns ==<br />
<FONT SIZE="2" FACE="verdana"><br />
*Lómándir Castle - Not started<br />
*Tinewyn - Almost finished (5x5 farm + 10 tiles mines with iron vein + forge + oven + walls)<br />
</font><br />
<br />
== Member ==<br />
=== Nobility ===<br />
*[[Kiro]] - Lómándir King<br />
<br />
<br />
=== Clergy ===<br />
<br />
<br />
=== Third Estate ===<br />
<br />
<br />
<br />
<br />
<br />
== Thanks To ==<br />
Thank to :<br />
[[Kingen]], he built 50% of the farm</div>Kirohttps://www.wurmpedia.com/index.php?title=Settlement:L%C3%B3m%C3%A1ndir_Kingdom&diff=8825Settlement:Lómándir Kingdom2006-06-16T01:58:38Z<p>Kiro: </p>
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<div>== Description ==<br />
<br />
<FONT SIZE="2" FACE="verdana">Lómándir Kingdom is located at the South-West from Newtown.<br />
<br />
<br />
The kingdom is composed of 1 principal Castle, some villages and Lord Castles.<br />
<br />
<br />
The Third Estate will live in the towns and village, while the King and the Nobility live in the Castle.<br />
The Lords can live in their own castle if they want.<br />
<br />
<br />
A member of the third estate can become a noble after being a member of Lómándir Kingdom for a while.<br />
</font><br />
== Towns ==<br />
<FONT SIZE="2" FACE="verdana"><br />
*Lómándir Castle - Not started<br />
*Tinewyn - Almost finished (5x5 farm + 10 tiles mines with iron vein + forge + oven + walls)<br />
</font><br />
<br />
== Member ==<br />
=== Nobility ===<br />
*[[Kiro]] - Lómándir King<br />
<br />
<br />
=== Clergy ===<br />
<br />
<br />
=== Third_Estate ===</div>Kirohttps://www.wurmpedia.com/index.php?title=Settlement:L%C3%B3m%C3%A1ndir_Kingdom&diff=8824Settlement:Lómándir Kingdom2006-06-16T01:58:14Z<p>Kiro: </p>
<hr />
<div>== Description ==<br />
<br />
<FONT SIZE="2" FACE="verdana">Lómándir Kingdom is located at the South-West from Newtown.<br />
<br />
<br />
The kingdom is composed of 1 principal Castle, some villages and Lord Castles.<br />
<br />
<br />
The Third Estate will live in the towns and village, while the King and the Nobility live in the Castle.<br />
The Lords can live in their own castle if they want.<br />
<br />
<br />
A member of the third estate can become a noble after being a member of Lómándir Kingdom for a while.<br />
</font><br />
== Towns ==<br />
<FONT SIZE="2" FACE="verdana">*Lómándir Castle - Not started<br />
*Tinewyn - Almost finished (5x5 farm + 10 tiles mines with iron vein + forge + oven + walls)<br />
</font><br />
<br />
== Member ==<br />
=== Nobility ===<br />
[[Kiro]] - Lómándir King<br />
<br />
<br />
=== Clergy ===<br />
<br />
<br />
=== Third_Estate ===</div>Kirohttps://www.wurmpedia.com/index.php?title=Cloth_Sleeves&diff=8817Cloth Sleeves2006-06-15T22:14:39Z<p>Kiro: Category:Babel/C</p>
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<div>[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Armour|Armour]] / [[:Category:Cloth_Armour|Cloth Armour]] / [[Cloth_Sleeves|Cloth Sleeves]]<br />
== Description ==<br />
Cloth Sleeve. WIP will update<br />
<br />
== Method ==<br />
#Equip a [[Needle]] in your [[Inventory]]<br />
#Right click on a [[Square_piece_of_cloth|Square Piece of Cloth]]<br />
#Select Create/Armour/[[Cloth_Sleeves|Cloth Sleeves]]<br />
=== Tools Required ===<br />
:*[[Needle]]<br />
=== Items Required ===<br />
:*[[Square_piece_of_cloth|Square Piece of Cloth]] - .2kg<br />
=== Resulting Product ===<br />
:*[[Cloth_Sleeves|Cloth Sleeves]] - .2kg<br />
:*Failure = [[rags]] - .2kg<br />
<br />
===Improvements===<br />
#Equip a [[String_of_cloth|String of Cloth]] from your [[Inventory]].<br />
#Right click on the [[Cloth_Sleeves|Cloth Sleeves]] and select Improve.<br />
::'''Note:''' ''The [[String_of_cloth|String of Cloth]] needs to be of higher QL than the [[Cloth_Sleeves|Cloth Sleeves]] to increase the QL of the [[Cloth_Sleeves|Cloth Sleeves]].''<br />
<br />
=== Skills Used ===<br />
:*[[Tailoring]]<br />
:*[[Cloth_Tailoring|Cloth Tailoring]]<br />
<br />
[[Category:Items]][[Category:Armour]][[Category:Cloth_Armour|Cloth Armour]][[Category:Babel/C]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Forest_Giant&diff=8815Forest Giant2006-06-15T22:14:00Z<p>Kiro: </p>
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<div>[[Category:Beastiary]][[Category:Babel/F]]<br />
== Description ==<br />
*Can't swim.<br />
*Can climb all slopes.<br />
*Unique.<br />
*Bashing attack.<br />
*Is rumored to be 2nd or perhaps the strongest Unique in the game.<br />
*Almost as tall as a very old pine tree<br />
== Images ==<br />
[[Image:Forest Giant.jpg|left|thumb|180px|Forest Giant]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Tooth&diff=8813Tooth2006-06-15T22:12:52Z<p>Kiro: </p>
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<div>Collected from [[butchering]] a [[troll]], [[Brown Bear]], or a [[Wild Boar]].<br />
<br />
Used to make Healing Cover.<br />
<br />
[[Category:items]][[Category:Babel/T]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Historical:Cooked_meat&diff=8811Historical:Cooked meat2006-06-15T22:11:45Z<p>Kiro: I prefer Raw Human Flesh :p -Babel/C-</p>
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<div>Meat cooked in a [[Camp Fire]], [[stone oven]] or [[stone forge]]. This can only be made from real [[meat]], not from [[meat filet]]s.<br />
<br />
Used in cooking [[Meal|Meals]].<br />
<br />
See also - [[How do i get Food/Cook guide|cooking guide]].<br />
[[category:items]][[Category:Babel/C]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Bowl&diff=8809Bowl2006-06-15T22:10:51Z<p>Kiro: </p>
<hr />
<div>== Method ==<br />
#Equip a [[Glowing]] [[Iron Lump]], [[Steel Lump]], [[Silver Lump]] or [[Gold Lump]] in your [[Inventory]] (also works for other metal Lumps too)<br />
::'''Note:''' ''The [[Silver Lump]] or [[Gold Lump]] must be [[Glowing]] from the heat of a [[Camp Fire]] or [[Stone Forge]]!!!!''<br />
#Right click on a [[Large Anvil]]<br />
#Select Create/Containers/[[Bowl]]<br />
=== Tools Required ===<br />
:*[[Large Anvil]]<br />
=== Items Required ===<br />
:*[[Iron Lump]], [[Steel Lump]], [[Silver Lump]] or [[Gold Lump]] - 0.3kg<br />
<br />
=== Resulting Product ===<br />
:*[[Bowl]] - 0.3kg<br />
=== Usage ===<br />
:*Added as part of making stone or wooden altars<br />
<br />
[[Category:Items]][[Category:Smithing Items]][[Category:Jewelry Smithing Items]][[Category:Babel/B]]</div>Kirohttps://www.wurmpedia.com/index.php?title=AstroResearch_2&diff=8808AstroResearch 22006-06-15T22:10:36Z<p>Kiro: Helge rox! -Babel-</p>
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<div>[[Complete DB|Main]] / [[Astronomy and geography]] / '''AstroResearch 2'''<br />
<br />
Created by Created by [[User:Helge|Helge]]<br />
----<br />
===Intro===<br />
<font style="font-size: 8pt;">Day of Awakening, week 1 of the starfall of Fires, 991<br><br />
Date of experiment: Day of the Ant, week 4 of the White Shark starfall, 988</font><br />
<br />
Once again, after getting requests from several other people around the world, I've decided to study the sky once again to see if anything has changed since last, which is now almost two years ago (it was on the day of Awakening, week 2 of the Raven's starfall, 986).<br><br />
A lot has happened since my last publishment. Many big things. My friends and I had to move to a new world, building up a new town from scratch. I don't remember the exact date, but some day a pack of barbarians came by and torn it all apart. I even went to the land of the dead and temporarely disappeared from this world, but the gods smiled upon me and saved me.<br />
I'm sorry that my partner, Martin, couldn't participate in the project this time. He got killed too and has completely disappeared from this world.<br><br />
<br />
<br />
<br />
Back to [[Astronomy and geography]]<br />
----<br />
===Rotation center of the sky===<br />
<br />
First thing to notice is, that the sun still rises in north and sets in south. That means we're still in the middle of a pole switch.<br><br />
http://www.helges.dk/wurm/pics/050818_-_around0240-0410_-_W_-_stars_going_counter_clockwise_-_01.png<br><br />
''Fast motion movie clip: http://www.helges.dk/wurm/wurm_astro.avi - requires XviD video codec''<br><br />
By looking at the path of the stars and the rotation center, we can confirm the first conclusions from last observation.<br><br />
<br />
'''Conclusions:'''<br><br />
* Wurm's geographic north (rotation center) is towards Wurm's magnetic west.<br />
* Sun rises in magnetic north (geo. east) and sets in magnetic south (geo. west).<br />
* Sky rotates counter-clockwise around the visible rotation center.<br />
* We're located on the geographicaly north hemisphere of the Wurm planet (magneticaly west).<br />
<br />
'''Some thoughts:'''<br><br />
Apparently, the pole switch is taking a long time to complete.<br><br />
It is even more weird that I have yet not heard of anyone getting ill by the dangerous radiation from the sun. Can it really be true that the magnetic field is still stable?<br><br />
<br />
<br />
<br />
Back to [[Astronomy and geography]]<br />
----<br />
===Latitude and current axis pitch===<br />
<br />
I'm not starting all over again, and I strongly recommend readers to view my last ressearch document first.<br><br />
Last time, I found out that my "eyes" had a horizontal viewing angle of exactly <font style="color: #00AA00;font-weight: bold;">70°</font>.<br><br />
The only thing changed to that is, that the resolution is now 1024x768 pixels instead of 800x600. That makes a vertical viewing angle of <font style="color: #AA0000;font-weight: bold;">70°/1024*768 =</font> <font style="color: #00AA00;font-weight: bold;">52,5°</font>.<br><br />
<br><br />
With this information, it's much easier and faster for me to find the results. I don't have to use unreliable readings from trees and such to calculate angles. Two years ago, the creators of this universe confirmed that my calculations on horizontal viewing angle were correct, and I don't expect this has been changed since.<br><br />
<br><br />
First I find the horizon, which is at the center of my view.<br />
http://www.helges.dk/wurm/pics/050818_-_W_horizontal.png<br><br />
Then the rotation center of the sky. Out of this I can calculate the latitude.<br />
http://www.helges.dk/wurm/pics/050818_-_around0240-0410_-_W_-_stars_going_counter_clockwise_-_02.png<br><br />
As last time, I found the solar altitude by simply looking straight up, take a picture at 12:00 and read the angle.<br><br />
[http://www.helges.dk/wurm/pics/050818_-_1200_-_W_sun_straightup_03.png Here's the picture]<br><br />
<br />
<br />
<br />
Back to [[Astronomy and geography]]<br />
----<br />
===Results===<br />
* Latitude (angle of rotation center): 17°<br />
http://www.helges.dk/wurm/pics/latitude001.png<br />
* Maximum solar altitude: 72°, west horizon (18° from being vertical).<br />
* Axis pitch: 35°<br />
http://www.helges.dk/wurm/pics/axis_pitch001.png<br />
<br />
<br />
<br />
Back to [[Astronomy and geography]]<br />
----<br />
===Final comment===<br />
I discovered a small, yet interesting change in the results since my last observation.<br><br />
The latitude and axis pitch '''has changed slightly!'''<br><br />
Although the new latitude is only about 0,5° greater than the last one, such small angle is quite a lot of pixels (almost 15 in this case). Even though my reading of the rotation center was not as precise this time, it's enough proof that something has changed.<br><br />
I will still write the same values though, since I'm rounding down, but don't forget this is a quite big change.<br><br />
Solar altitude mystericaly hasn't changed, even though this is earlier in the year than last time.<br />
<br />
<br />
<br />
Back to [[Astronomy and geography]]<br />
----<br />
Helge<br />
<br />
<br />
[[Category:Babel/A]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Water_tiles&diff=8807Water tiles2006-06-15T22:10:04Z<p>Kiro: Water is good, alcohol is not! -Babel-</p>
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<div>[[CDB|Main]] / [[:Category:Terrain|Terrain]] / [[:Category:Tile Types|Tile Types]] / '''Water tiles'''<br />
<br />
Water. Swim in it. Use it to evade several animals. Drink it or fill a container with it. Followers of Vynora can pray at water tiles to regain favor if there is no altar nearby. Praying at a water tile does not increase your faith though.<br />
<br />
[[Category:Terrain]]<br />
[[Category:Tile Types]]<br />
[[Category:Babel/W]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Iron_butchering_knife_blade&diff=8805Iron butchering knife blade2006-06-15T22:08:25Z<p>Kiro: Category:Babel/I ^^</p>
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<div>[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Smithing Items|Smithing Items]] / [[:Category:Weapon Smithing Items|Weapon Smithing Items]] / [[:Category:Blades Smithing Items|Blades Smithing Items]] / '''Iron butchering knife blade'''<br />
<br />
== Description ==<br />
Needed for the creation of a [[Butchering knife]]<br />
<br />
== Method ==<br />
1. Equip [[Iron Lump]]<br><br />
2. Right click a [[Small Anvil]] in your Inventory and select Create/Miscellaneous/Butchering knife blade.<br />
<br />
== Items Required ==<br />
<br />
:*[[Iron Lump]]<br><br />
:*[[Small Anvil]]<br />
<br />
== Resulting Product ==<br />
:*'''Butchering Knife blade'''<br />
<br />
[[Category:Items]]<br />
[[Category:Smithing Items]]<br />
[[Category:Weapon Smithing Items]]<br />
[[Category:Blades Smithing Items]]<br />
[[Category:Babel/I]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Wemp_Fiber&diff=8804Wemp Fiber2006-06-15T22:08:08Z<p>Kiro: Woot, Wemp make good cigare :p [Babel]</p>
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<div>The product from a [[Wemp plant]], used to create [[Rope]] or [[Pig food]].<br />
[[Category:items]][[Category:Babel/W]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Zinc_Ore&diff=8802Zinc Ore2006-06-15T22:07:06Z<p>Kiro: Babel/Z :p</p>
<hr />
<div>[[CDB|Main]] / [[:Category:Resources|Resources]] / [[Zinc Ore]]<br />
<br />
== Description ==<br />
Mined from caves, from a [[Zinc Vein]] with a [[Pickaxe]] using the [[Mining]] skill. Melting Zinc Ore produces [[Zinc Lump]]<br />
<br />
<br />
[[Category:Resources]][[Category:Ores]][[Category:Babel/Z]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Support_Beam&diff=8799Support Beam2006-06-15T22:06:20Z<p>Kiro: Babel</p>
<hr />
<div>[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Basic Carpentry Items|Basic Carpentry Items]] / [[Support Beam]]<br />
<br />
=== Description ===<br />
A wooden construction made from logs, planks and metal ribbons intented to support walls in mines. <br />
<br />
=== Method ===<br />
# Activate a [[Shaft]] and right-click the [[Log]], select Create>Miscellanious>Support Beam<br />
# Activate a [[Shaft]] and right-click the Unfinished [[Support Beam]], select Continue. Repeat x3.<br />
# Activate a [[Iron ribbon]] and right-click the Unfinished [[Support Beam]], select Continue. Repeat.<br />
# Activate a [[Log]] and right-click the Unfinished [[Support Beam]], select Continue. <br />
<br />
== Items Required ==<br />
:* 4 [[Shaft]] - 1.0kg<br />
:* 2 [[Iron ribbon]]<br />
:* 2 [[Log]] - 25.0kg<br />
<br />
== Resulting Product ==<br />
:* Unfinished [[Support Beam]]<br />
:* [[Support Beam]] - 60.0kg<br />
<br />
== Usage ==<br />
# Activate a [[Support Beam]] and right-click the cave wall, select "Reinforce Wall".<br />
<br />
== Notes ==<br />
You need to attach a [[Support Beam]] to every wall of a cave tile to prevent the tile from collapsing. You cannot mine a reinforced tile, but it will help to prevent cave collapse.<br />
<br />
[[Category:Items]] [[Category:Basic Carpentry Items]][[Category:Babel/S]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Hunting_Arrow&diff=8794Hunting Arrow2006-06-15T22:04:38Z<p>Kiro: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Weapons|Weapons]] / [[:Category:Arrows|Arrows]] / [[Hunting Arrow]]<br />
== Description ==<br />
This weapon is best made out of [[Cedar|cedar]].<br />
== Method ==<br />
#Equip a [[Arrow Shaft]] in your [[Inventory]]<br />
#Right click on a [[Hunting Arrow Head]]<br />
#Select Create/Miscellaneous/[[Hunting Arrow]]<br />
== Tools Required ==<br />
:*NA<br />
== Items Required ==<br />
:*[[Hunting Arrow Head]] - 0.0 kg<br />
:*[[Arrow Shaft]] - 0.1 kg<br />
== Resulting Product ==<br />
:*[[Hunting Arrow]] - 0.1 kg<br />
== Skills Used ==<br />
:*[[Fletching]]<br />
<br />
<small>--[[User:Uzetaab|Uzetaab]] 20:46, March 20, 2006 (CST)</small><br />
[[Category:Items]][[Category:Basic Carpentry Items]][[Category:Weapons]][[Category:Arrows]][[Category:Babel/H]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Huge_Axe_Head&diff=8791Huge Axe Head2006-06-15T22:01:31Z<p>Kiro: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Weapon Heads Smithing Items|Weapon Heads Smithing Items]] / [[Huge Axe Head]]<br />
== Description ==<br />
Used in the creation of a [[Huge Axe]]<br />
<br />
== Method ==<br />
#Equip a [[Glowing]] [[Iron Lump]] in your [[Inventory]]<br />
::'''Note:''' ''The [[Iron Lump]] must be [[Glowing]] from the heat of a [[Camp Fire]] or [[Stone Forge]]!!!!''<br />
#Right click on a [[Large Anvil]]<br />
#Select Create/Miscellaneous/[[Huge Axe Head]]<br />
=== Tools Required ===<br />
:*[[Large Anvil]]<br />
=== Items Required ===<br />
:*[[Iron Lump]] - 1.5kg<br />
=== Resulting Product ===<br />
:*[[Huge Axe Head]] - 1.5kg<br />
=== Skills Used ===<br />
:*[[Weapon Smithing]]<br />
:*[[Weapon Heads Smithing]]<br />
[[Category:Items]][[Category:Smithing Items]][[Category:Weapon Smithing Items]][[Category:Weapon Heads Smithing Items]][[Category:Babel/H]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Altar_of_Three&diff=8788Altar of Three2006-06-15T22:00:47Z<p>Kiro: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Religion|Religion]] / '''Altar of Three'''<br />
<br />
Home of:<br />
<br />
*[[Fo]]<br />
*[[Magranon]]<br />
*[[Vynora]]<br />
<br />
<br />
<br />
[[Category:Religion]][[Category:Babel/A]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Fountain_(Container)&diff=8785Fountain (Container)2006-06-15T21:59:32Z<p>Kiro: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Masonry Items|Masonry Items]] / [[Fountain (Container)]]<br />
== Description ==<br />
A low stone fountain with a basin wide enough to sit in. Can hold water, with a 1125kg capacity.<br />
<br />
See also: [[Fountain (Decoration)]]<br />
== Method ==<br />
#Equip your [[Stone Chisel]].<br />
#Right click on [[Rock Shards]].<br />
#Select Create/Containers/'''Fountain'''.<br />
=== Tools Required ===<br />
:*[[Stone Chisel]]<br />
=== Items Required ===<br />
:*[[Rock Shards]] - 135kg<br />
=== Resulting Product ===<br />
:*[[Fountain (Container)]] - 135kg<br />
<br />
[[Category:Items]][[Category:Masonry Items]][[Category:Containers]][[Category:Babel/F]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Long_Sword&diff=8783Long Sword2006-06-15T21:58:56Z<p>Kiro: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Items|Items]] / [[:Category:Weapons|Weapons]] / [[:Category:Swords|Swords]] / [[Long Sword]]<br />
== Description ==<br />
<br />
== Method ==<br />
#Equip a [[Long Sword Blade]] in your [[Inventory]]<br />
#Right click on a [[Wooden handle]]<br />
#Select Create/Weapons/[[Long Sword]]<br />
=== Tools Required ===<br />
:*N/A<br />
=== Items Required ===<br />
:*[[Long Sword Blade]] - 2.9 kg<br />
:*[[Wooden handle]] - 0.1kg<br />
=== Resulting Product ===<br />
:*[[Long Sword]] - 3 kg<br />
=== Skills Used ===<br />
:*[[Weapon Smithing]]<br />
[[Category:Items]][[Category:Smithing Items]][[Category:Weapon Smithing Items]][[Category:Weapons]][[Category:Swords]][[Category:Babel/L]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Talk:Page_principale&diff=8444Talk:Page principale2006-06-14T08:44:46Z<p>Kiro: </p>
<hr />
<div>== Le nom des pages? ==<br />
Si on traduit une page du wiki, on creer quoi comme page? Un [nom_de_l'article_en_anglais]_FRANCAIS<br />
<br />
Par exemple, pour l'article "butchering knife", on creer un article "butchering_knife_francais"?<br />
<br />
[[User:Kiro|Kiro]] 03:44, 14 June 2006 (CDT)</div>Kirohttps://www.wurmpedia.com/index.php?title=Talk:Page_principale&diff=8443Talk:Page principale2006-06-14T08:39:47Z<p>Kiro: </p>
<hr />
<div>----</div>Kirohttps://www.wurmpedia.com/index.php?title=Talk:Main_Page&diff=8442Talk:Main Page2006-06-14T08:28:29Z<p>Kiro: /* French branch */</p>
<hr />
<div>If you are using Mozilla Firefox to edit these Wiki-pages, I suggest you get this Wiki-extension : http://wikipedia.mozdev.org/<br><br />
Gives you fast access to almost all Wikipedia editing features.<br />
<br />
I made a stub template, use <nowiki>{{stub}}</nowiki> to put it in your articles. :) <small>[[User:Lainiwakura|Lain Iwakura]] 11:53, 8 January 2006 (CST)</small><br />
{{stub}}<br />
<br />
<br />
If anyone knows how to translate the google links into the asian characters, please do so. thx, <small>--[[User:Uzetaab|Uzetaab]] 20:42, March 9, 2006 (CST)</small><br><br />
Senryaku ha kaimu! (It is done.) ^_^<br />
<small>--[[User:Lainiwakura|Lain Iwakura]] 03:30, 10 March 2006 (CST)</small><br />
<br />
It's new template time again! This one has bugs however, due to dependency problems I'll fix later...maybe.<br />
Use the <nowiki>{{cleanup}}</nowiki> tag on pages that have bad formatting or Wikicode.<br />
<br />
{{cleanup}}<br />
<small>--[[User:Lainiwakura|Lain Iwakura]] 21:48, 7 April 2006 (CDT)</small><br />
----<br />
I'm prototyping a new mainpage with a 'Wurmictionary' or babel, will list all articles by letter, [[User:Lainiwakura/NewMainPagePrototype|you can see it here]]. <small>--[[User:Lainiwakura|Lain Iwakura]] 06:55, 20 May 2006 (CDT)</small><br />
: The prototype looks messed up in Firefox here. "Wiki editing requires login", "Categories" and IRC are on the right side of the contents window now, while the babel is below them in the right bottom corner. <small>--[[User:Manny|Manny]] 0:43, 21 May 2006 (GMT+2)</small><br />
: That's why it's a prototype... :P, I don't want to break the real mainpage whilst I experiment. <small>--[[User:Lainiwakura|Lain Iwakura]] 12:49, 21 May 2006 (CDT)</small><br />
: Woo! Fixed it, should look right in Firefox & Opera now, but IE is being mean. :( <small>--[[User:Lainiwakura|Lain Iwakura]] 02:06, 24 May 2006 (CDT)</small><br />
----<br />
== Re organise the main page ==<br />
<br />
The main page is a bit messy at the moment. I think we should make something simple like Wikipedia's Main Page. It will help users find things faster. Does anyone agree? I will work on a prototype of the ideas I have in mind - check my [[User:Ancient|user page]].<br />
--[[User:Ancient|Ancient]] 12:04, 6 June 2006 (CDT)<br />
<br />
Here's what I've got so far: [[User:Ancient/Prototype_Main_Page]]. Any ideas and suggestions? Do you think we should replace the main page with this. I've also seen that Lain Iwakura is working on alphabetical categories for all articles: [[User:Lainiwakura/NewMainPagePrototype]]. This could be introduced into my prototype too and replace the main-page. Does anyone think this is a good idea?<br />
<br />
--[[User:Ancient|Ancient]] 13:21, 6 June 2006 (CDT)<br />
<br />
I like it so far. :) <small>--[[User:Lainiwakura|Lain Iwakura]] 06:04, 7 June 2006 (CDT)</small><br />
<br />
Well I've just about finished it - if i've forgotten some things then people can add them later. Unless anyone objects then we can replace the main page with it soon. <small>--[[User:Ancient|Ancient]] 09:56, 8 June 2006 (CDT)</small><br />
<br />
Two thumbs up: clean and efficient <small>--[[User:Kanif|Kanif]] 16:53, 13 june 2006 (EST)</small><br />
<br />
Since babel is starting, maybe a "(work in progress)" beside "Alphabetically Categorised Articles" would be in order for a while. <small>--[[User:Kanif|Kanif]] 17:07, 13 june 2006 (EST)</small><br />
<br />
== Babel ==<br />
<br />
This babel is quite a load of work. Makes me amased at how big this wiki really is.<br />
<br />
== French branch ==<br />
<br />
I was wondering if a translation effort would be welcomed. Is it?<br />
<br />
<br />
Huh? There are not that much French people playing wurm :p I would be useless<br />
<br />
And how could we translate the 1000+ article? It's a lot of work, and I don't think that there are a lot of people who can speak french who want to translate the whole wiki :O</div>Kirohttps://www.wurmpedia.com/index.php?title=Main_Page&diff=8325Main Page2006-06-13T20:36:52Z<p>Kiro: </p>
<hr />
<div><center>[[Image:Wurmbanner2.jpg]]</center><br />
<center>'''''{{CURRENTDAYNAME}} {{CURRENTMONTHNAME}} {{CURRENTDAY}} {{CURRENTYEAR}} {{CURRENTTIME}}'''''</center><br />
----<br />
<table width=100%><br />
<tr><br />
<td width=70%><br />
<p style="font-size: 140%;">Welcome to the WurmPedia</p><br />
<p><br />
Welcome! The WurmPedia is a wiki about Wurm Online. Anyone with a registered wiki account can edit the wiki. It's a good place to share information about the game to help other players and find information about the game which you do not know about.<br />
</p><br />
</td><br />
<td width=30%><br />
<br />
<p style="font-size: 140%;">WurmPedia [[Special:Statistics|Statistics]]</p><br />
The wiki currently has '''[[Special:Random|{{NUMBEROFARTICLES}}]]''' articles, and more being added all the time! Why not write one yourself or begin reading?<br />
</td><br />
</tr><br />
</table><br />
----<br />
<br />
<p style="font-size: 140%;">Articles</p><br />
<table border=0 width=100% cellpadding=4 cellspacing=2><br />
<tr><br />
<td width=30% valign=top><br />
<b>General Information</b><br />
<ul><br />
<li>[[Backstory|Story]]</li><br />
<li>[[Basic Knowledge]]</li><br />
<li>[[Beginner faq|Beginner's FAQ]]</li><br />
<li>[[Player_Screenshots|Screenshots]]</li><br />
</ul><br />
</td><br />
<td width=30% valign=top><br />
<b>Game Information</b><br />
<ul><br />
<li>[[Complete DB|Complete Database]]</li><br />
<li>[[Account Types]]</li><br />
<li>[[Server Types]]</li><br />
<li>[[Devs and GMs]]</li><br />
</ul><br />
</td><br />
<td width=30% valign=top><br />
<b>Technical Articles</b><br />
<ul><br />
<li>[[Client Configuration]]</li><br />
<li>[[Client Log Messages]]</li><br />
<li>[[Client Windows Registry]]</li><br />
<li>[[Client Key Bindings]]</li><br />
<li>[[3D Packs|Client 3D Packs]]</li><br />
</ul><br />
</td><br />
</tr><br />
<tr><br />
<td width=30% valign=top><br />
<b>New Players</b><br />
<ul><br />
<li>[[Useful N00b Links|Useful Links for New Players]]</li><br />
<li>[[Helpful People]]</li><br />
<li>[[Possibilities_as_a_Wurmian|Starting off Guide]]</li><br />
</ul><br />
</td><br />
<td width=30% valign=top><br />
<b>The Current World</b><br />
<ul><br />
<li>[[Gold_Villages_and_Towns|Villages and Towns]]</li><br />
<li>[[:Category:Homesteads|Homesteads]]</li><br />
<li>[[:Category:Kingdoms|Kingdoms]]</li><br />
</ul><br />
</td><br />
<td width=30% valign=top><br />
<b>Stories</b><br />
<ul><br />
<li>[[Backstory|The Official Backstory]]</li><br />
<li>[[:Category:Player Stories|Player Stories]]</li><br />
</ul><br />
</td><br />
</tr><br />
</table><br />
----<br />
<p style="font-size: 140%;">Alphabetically Categorised Articles</p><br />
<center><div style="background-color:#f8f8f8; border:2px solid #e0e0e0;margin-right:12%;padding:0px 3px;margin-bottom:10px;width:auto;">[[:Category:Babel/A|A]] - [[:Category:Babel/B|B]] - [[:Category:Babel/C|C]] - [[:Category:Babel/D|D]] - [[:Category:Babel/E|E]] - [[:Category:Babel/F|F]] - [[:Category:Babel/G|G]] - [[:Category:Babel/H|H]] - [[:Category:Babel/I|I]] - [[:Category:Babel/J|J]] - [[:Category:Babel/K|K]] - [[:Category:Babel/L|L]] - [[:Category:Babel/M|M]] - [[:Category:Babel/N|N]] - [[:Category:Babel/O|O]] - [[:Category:Babel/P|P]] - [[:Category:Babel/Q|Q]] - [[:Category:Babel/R|R]] - [[:Category:Babel/S|S]] - [[:Category:Babel/T|T]] - [[:Category:Babel/U|U]] - [[:Category:Babel/V|V]] - [[:Category:Babel/W|W]] - [[:Category:Babel/X|X]] - [[:Category:Babel/Y|Y]] - [[:Category:Babel/Z|Z]]</div></center><br />
----<br />
<p style="font-size: 140%;">IRC</p><br />
The official IRC channel are on irc.heavenlyplace.net port:6667. There are two channels:<br />
<ul><br />
<li>#wurm - For general chat</li><br />
<li>#wurmhelp - For players seeking help</li><br />
</ul><br />
<br />
[irc://irc.heavenlyplace.net/wurm Connect Now]<br />
<br />
More information can be found on the [http://heavenlyplace.net Heavenlyplace.net website] or [http://www.wurmonline.com/forum/viewtopic.php?t=312 on the forums].<br />
----<br />
<p style="font-size: 140%;">Miscellaneous</p><br />
<p><b>What is a wiki?</b></p>A wiki is a website that anyone can read, edit and alter the contents. People work together and collaborate to make a wiki extremely large and helpful.<br />
<p><b>How do I get a wiki account?</b></p>Contact a [[Devs and GMs|Game Master]]. Please do not contact [[User:Notch|Notch]], [[User:Rolf|Rolf]] and [[User:Unforgiven|Unforgiven]]. You can either contact them in-game, on IRC or in the forums.<br />
<p><b>Help</b></p>We have some help on editing pages on the WurmPedia found at the [[Help:Contents|Help Contents]] page. Otherwise you can go to [http://meta.wikimedia.org/wiki/Help Wikimedia Meta-Wiki Help] for a large documentation on reading and editing any MediaWiki powered wiki.<br />
----<br />
<center>[[Image:GNU-FDL.png]] [[GNU Free Documentation License]] | http://www.wurmonline.com/wiki/skins/common/images/poweredby_mediawiki_88x31.png Powered by [http://www.mediawiki.org MediaWiki] | [http://www.wurmonline.com/ Wurm Online]</center><br />
<br />
[[Category:Babel/M]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Natural_Healing_Items&diff=8154Natural Healing Items2006-06-13T00:07:18Z<p>Kiro: </p>
<hr />
<div>You can make healing item by mixing some botanized and foraged item : <br />
<br />
*Sassafras + Lovage<br />
*Parsley + Sage<br />
*Rosemary + Nettles<br />
*Corn + Lovage<br />
*Sage + Acorn<br />
<br />
<br />
Equip the first herb, right click on the 2nd, and click on Alchemy>>Mix</div>Kirohttps://www.wurmpedia.com/index.php?title=Alchemy&diff=8153Alchemy2006-06-12T23:35:55Z<p>Kiro: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Skills|Skills]] / '''Alchemy'''<br />
[[Category:Skills]]<br />
== Description ==<br />
Alchemy is for making mixtures of chemical substances.<br />
<br />
=== Items Required ===<br />
:* [[Water]]<br />
<br />
== Sub-Skills ==<br />
*[[Natural Substances]] - Pretty well everything at the moment.<br />
<br />
== Natural Healing Items ==<br />
*[[Natural_Healing_Items|Natural Healing Items]] created with foraged items<br />
<br />
== Items ==<br />
See [[:Category:Natural Substances Items|Natural Substances Items]] <br />
<br />
[[Category:Skills]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Alchemy&diff=8152Alchemy2006-06-12T23:29:07Z<p>Kiro: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Skills|Skills]] / '''Alchemy'''<br />
[[Category:Skills]]<br />
== Description ==<br />
Alchemy is for making mixtures of chemical substances.<br />
<br />
=== Items Required ===<br />
:* [[Water]]<br />
<br />
== Sub-Skills ==<br />
*[[Natural Substances]] - Pretty well everything at the moment.<br />
<br />
== Natural Healing Items ==<br />
[[Natural_Healing_Items|Natural Healing Items]] created with foraged items<br />
<br />
== Items ==<br />
See [[:Category:Natural Substances Items|Natural Substances Items]] <br />
<br />
[[Category:Skills]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Alchemy&diff=8151Alchemy2006-06-12T23:28:59Z<p>Kiro: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Skills|Skills]] / '''Alchemy'''<br />
[[Category:Skills]]<br />
== Description ==<br />
Alchemy is for making mixtures of chemical substances.<br />
<br />
=== Items Required ===<br />
:* [[Water]]<br />
<br />
== Sub-Skills ==<br />
*[[Natural Substances]] - Pretty well everything at the moment.<br />
<br />
== Natural Healing Items ==<br />
[[Natural_Healing_Items|Natural Healing Items]]created with foraged items<br />
<br />
== Items ==<br />
See [[:Category:Natural Substances Items|Natural Substances Items]] <br />
<br />
[[Category:Skills]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Alchemy&diff=8150Alchemy2006-06-12T23:28:32Z<p>Kiro: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Skills|Skills]] / '''Alchemy'''<br />
[[Category:Skills]]<br />
== Description ==<br />
Alchemy is for making mixtures of chemical substances.<br />
<br />
=== Items Required ===<br />
:* [[Water]]<br />
<br />
== Sub-Skills ==<br />
*[[Natural Substances]] - Pretty well everything at the moment.<br />
<br />
== Natural Healing Items ==<br />
[[Natural_Healing_Items]]<br />
<br />
== Items ==<br />
See [[:Category:Natural Substances Items|Natural Substances Items]] <br />
<br />
[[Category:Skills]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Alchemy&diff=8149Alchemy2006-06-12T23:28:19Z<p>Kiro: </p>
<hr />
<div>[[CDB|Main]] / [[:Category:Skills|Skills]] / '''Alchemy'''<br />
[[Category:Skills]]<br />
== Description ==<br />
Alchemy is for making mixtures of chemical substances.<br />
<br />
=== Items Required ===<br />
:* [[Water]]<br />
<br />
== Sub-Skills ==<br />
*[[Natural Substances]] - Pretty well everything at the moment.<br />
<br />
== Natural Healing Items ==<br />
[[NaturalHealingItems]]<br />
<br />
== Items ==<br />
See [[:Category:Natural Substances Items|Natural Substances Items]] <br />
<br />
[[Category:Skills]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Natural_Healing_Items&diff=8148Natural Healing Items2006-06-12T23:25:43Z<p>Kiro: </p>
<hr />
<div>You can make healing item by mixing some botanized and foraged item : <br />
<br />
*Sassafras + Lovage<br />
*Parsley + Sage<br />
*Rosemary + Nettles<br />
*Corn + Lovage<br />
*Sage + Acorn</div>Kirohttps://www.wurmpedia.com/index.php?title=Natural_Healing_Items&diff=8146Natural Healing Items2006-06-12T23:24:15Z<p>Kiro: </p>
<hr />
<div>You can make healing item by mixing some botanized and foraged item : <br />
<br />
*Sassafras + Lovage<br />
*Parsley + Sage<br />
*Rosemary + Nettles<br />
*Corn + Lovage</div>Kirohttps://www.wurmpedia.com/index.php?title=Natural_Healing_Items&diff=8145Natural Healing Items2006-06-12T23:23:23Z<p>Kiro: </p>
<hr />
<div>*Sassafras + Lovage<br />
*Parsley + Sage<br />
*Rosemary + Nettles<br />
*Corn + Lovage</div>Kirohttps://www.wurmpedia.com/index.php?title=User:Kiro/alchemy&diff=8144User:Kiro/alchemy2006-06-12T23:21:48Z<p>Kiro: </p>
<hr />
<div>*Sassafras + Lovage = Healing clover<br />
*Parsley + Sage = ?<br />
*Rosemary + Nettles = ?</div>Kirohttps://www.wurmpedia.com/index.php?title=User:Kiro/alchemy&diff=8143User:Kiro/alchemy2006-06-12T23:19:32Z<p>Kiro: </p>
<hr />
<div>*Sassafras + Lovage = Healing clover<br />
*Parsley + Sage = ?</div>Kirohttps://www.wurmpedia.com/index.php?title=User:Kiro/alchemy&diff=8142User:Kiro/alchemy2006-06-12T23:18:17Z<p>Kiro: </p>
<hr />
<div>Sassafras + Lovage = Healing clover</div>Kirohttps://www.wurmpedia.com/index.php?title=User:Kiro/pwnzor_uber_nab_guide&diff=8141User:Kiro/pwnzor uber nab guide2006-06-12T23:08:09Z<p>Kiro: </p>
<hr />
<div>== What am I supposed to do? ==<br />
<br />
=== Making food ===<br />
<br />
<br />
=== Making a mine ===<br />
<br />
<br />
=== Building your house ===<br />
<br />
<br />
=== Blacksmithing ===<br />
<br />
<br />
=== Fighting ===</div>Kirohttps://www.wurmpedia.com/index.php?title=Prospecting&diff=7960Prospecting2006-06-09T17:24:38Z<p>Kiro: </p>
<hr />
<div>[[CDB | Main]] / [[:Category:Skills|Skills]] / [[Prospecting]]<br />
<br />
== Description ==<br />
Prospecting is the locating of [[:Category:Resources | ore]] veins in rock. To start prospecting, activate a [[Pickaxe]] and right-click a rocktile, select Mining -> Prospect.<br />
<br />
*20.0 prospecting skill gives you the ability to see the quality of the ore vein.<br />
*30.0 prospecting skill gives you the ability to see when a tile contains [[flint]] or [[salt]] (i.e. "You will find a flint here!").<br />
*60.0 prospecting skill gives you the ability to see when a vein will be depleted.<br />
<br />
==Types of prospect quality==<br />
Pretty bad - 1-20ql<br />
<br />
Bad - 1-30*ql<br />
<br />
Acceptable - 1-40*ql<br />
<br />
Normal - 1-50*ql<br />
<br />
Good - 1-60*ql<br />
<br />
Very good - 1-70**ql<br />
<br />
Utmost - 99ql <br />
<br />
''Note: * means results may vary by 5 or 10more ql. ** means the ql can vary to asmuch as 15ql, raising the max ql to 85''<br />
<br />
==Messages for tile depletion==<br />
In decending order, 4 has plenty left, 1 is almost gone:<br />
<br />
'''4:''' "only a few weeks mining remain here"<br />
<br />
'''3:''' "The ore is starting to deplete"<br />
<br />
'''2:''' "The ore will run out soon"<br />
<br />
'''1:''' "you should start to prospect for another vein of this ore"<br />
<br />
== Wolfdog's Guide ==<br />
<pre><br />
+---+---+---+---+---+---+---+<br />
| | | | | | | |<br />
+---+---+---+---+---+---+---+<br />
| | | | | | | |<br />
+---+---+---+---+---+---+---+<br />
| | | | | | | |<br />
+---+---+---+---+---+---+---+<br />
| | | | o | | | |<br />
+---+---+---+---+---+---+---+<br />
| | | | | | | |<br />
+---+---+---+---+---+---+---+<br />
| | | | | | | |<br />
+---+---+---+---+---+---+---+---+ <br />
| | | | 3 | 2 | 1 |<--| X |<br />
+---+---+---+---+---+---+---+---+<br />
</pre><br />
<br />
X = no prospect of that ore <br><br />
<-- = last tile you did get a prospect <br><br />
3 = I recomend you start mining here <br><br />
<br><br />
Prospect, find ore nearby.. move East until you do not prospect that ore any more, the last prospect that you did, is the East edge. Count 3 tiles west, that is your N-S row where the ore is. If you do not have an East side available, use the West side. Repeat for the North or south side. <br><br />
<br><br />
This will give you the exact location of your ore. Ignore up and down on the sides of mountains when prospecting, only N-S-E-W matter. <br><br />
<br><br />
Sometimes grass, clay and sand can impede this process, so it is best to find large surfaces of rock to mine on. <br><br />
<br><br />
<br />
== Tdekker's guide ==<br />
<br />
for those that have no idea what wolfdog is talking about ill try to tell it the easy way.<br />
<br />
first of all you need to realise the world is 2d, all tiles are pilars and no cubes (also the veins are pilars)<br />
<br />
when you prospect, you prospect an area of 7x7 around you, thats 3 tiles in all directions not counting the one your standing on. when you prospect eg. iron ore that means somewhere within a range of 3 tiles around you(notice this also means it can be behind you) the iron vein is located. than what you do is try to find the places where you no longer prospect that vein. you need to find a n/s edge and an e/w edge of where u can prospect it. <br><br />
than go stand on the most outer place where you prospected the vein and start counting 3 tiles to the center of the prospecting area. <br><br />
if you do this for the n/s side and the e/w side u will know where the vein is. <br />
<br />
i dont know if u start to mine on the location of the vein if you will see it than so i advise u to start the mine 1 or 2 tiles in front of it and mine toward the tile that has the vein.<br />
<br />
i hope me and wolfdog made it clear for you so that you will be able to find the vein without allot of problems<br />
<br />
==Uzetaab's Guide==<br />
Alternative for if you do not have a large rockface to prospect.<br />
<pre><br />
+---+---+---+---+---+---+---+<br />
| | | | | | | |<br />
+---+---+---+---+---+---+---+<br />
| X | X | X | X | X | X | X |<br />
+---+---+---+---+---+---+---+<br />
| | | | X | | | | 3<br />
+---+---+---+---+---+---+---+<br />
| | | | X | | | | 2<br />
+---+---+---+---+---+---+---+<br />
| X | X | X | X | X | X |X | 1<br />
+---+---+---+---+---+---+---+<br />
| | | | o | | | |<br />
+---+---+---+---+---+---+---+<br />
3 2 1 | # | 1 2 3<br />
+---+<br />
</pre><br />
You will have to reveal all the tiles in a 7x7 area to find the vein.<br><br />
‘O’ the tile you prospected<br><br />
‘X’ tiles that need to be mined out<br><br />
‘#’ you<br><br />
<br />
Note that I left 2 rows of tiles unmined between mined rows. This increases your chances of finding a 2nd vein that is beyond the reach of prospect. As you expand your mine, this pattern should be continued and expanded reveal all the tiles in your mines area.<br><br />
<small>--[[User:Uzetaab|Uzetaab]] 15:10, February 19, 2006 (CST)</small><br />
<br />
== Kiro's guide ==<br />
[[Kiro%27s_mining_guide|Click here to read Kiro's guide ^^]]<br />
<br />
[[Category:Skills]]</div>Kirohttps://www.wurmpedia.com/index.php?title=Guides:Kiro%27s_mining_guide&diff=7959Guides:Kiro's mining guide2006-06-09T17:23:23Z<p>Kiro: </p>
<hr />
<div>With this guide, you can find where are '''exactly''' the vein, in ~45 minutes.<br />
You'll need to make a squared map of the rock tiles. I've tried this technique one time, and it works!<br />
<br />
Sorry for my bad english, i you find any mistake, can you correct it please? =)<br />
<br />
== The map ==<br />
<br />
To make the map, you need an empty map. Download this one :<br />
<br />
http://img128.imageshack.us/img128/4193/mapvierge3vg.jpg<br />
<br />
<br />
== Prospecting ==<br />
When you prospect a rock tile, it says if there is a vein in a range of 3 tiles around it.<br />
And if it says that "there is only rock here", it means that there is only rock shard in a range of 3 tiles around this tile.<br />
<br />
<br />
So, now prospect '''every''' rock tile, and draw each tile on the map.<br />
Use different colour for each prospected tile, depending of what you find while prospecting.<br />
<br />
For exemple, paint in grey the tile for wich it says "The is iron ore nearby" when you prospect. In maroon the tile for wich it says "The is only rock here". Paint the grass tile in green, and the water in blue.<br />
<br />
After you prospected every rock tile, you should get something like that :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
== Eliminating the tile where there isn't vein ==<br />
<br />
Paint all the rock tile that are in a 7x7 square around the maroon tiles in black.<br />
<br />
A square like that :<br />
<br />
http://img149.imageshack.us/img149/1500/tileblack2jv.jpg<br />
<br />
<br />
For exemple :<br />
<br />
Before :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
And after you painted all the rock tiles in a 7x7 square around the maroon square in black :<br />
<br />
<br />
http://img313.imageshack.us/img313/734/tailleafterwithsize9ge.jpg<br />
<br />
<br />
You can know exactly where are the vein now!<br />
<br />
http://img149.imageshack.us/img149/9031/afterwithmessage6jv.jpg<br />
<br />
<br />
<br />
== Mining ==<br />
<br />
Mine on the "grey tile"! If it say that the rock is too hard to mine, then mine the tile at the right or a the left.<br />
<br />
<br />
== Others exemples ==<br />
This is the map of the rock tiles near my house, and that's '''exactly''' how i found the iron vein. They were exactly where i found them on the map.<br />
<br />
Before :<br />
<br />
http://img200.imageshack.us/img200/2690/coloredmap2ig.jpg<br />
<br />
<br />
After :<br />
<br />
http://img200.imageshack.us/img200/4102/mapcolorwithblacktile6zr.jpg</div>Kirohttps://www.wurmpedia.com/index.php?title=User:Kiro/Ultimate_mine_guide&diff=7958User:Kiro/Ultimate mine guide2006-06-09T17:23:08Z<p>Kiro: </p>
<hr />
<div>With this guide, you can find where are '''exactly''' the vein, in ~45 minutes.<br />
You'll need to make a squared map of the rock tiles. I've tried this technique one time, and it works!<br />
<br />
Sorry for my bad english, i you find any mistake, can you correct it please? =)<br />
<br />
== The map ==<br />
<br />
To make the map, you need an empty map. Download this one :<br />
<br />
http://img128.imageshack.us/img128/4193/mapvierge3vg.jpg<br />
<br />
<br />
== Prospecting ==<br />
When you prospect a rock tile, it says if there is a vein in a range of 3 tiles around it.<br />
And if it says that "there is only rock here", it means that there is only rock shard in a range of 3 tiles around this tile.<br />
<br />
<br />
So, now prospect '''every''' rock tile, and draw each tile on the map.<br />
Use different colour for each prospected tile, depending of what you find while prospecting.<br />
<br />
For exemple, paint in grey the tile for wich it says "The is iron ore nearby" when you prospect. In maroon the tile for wich it says "The is only rock here". Paint the grass tile in green, and the water in blue.<br />
<br />
After you prospected every rock tile, you should get something like that :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
== Eliminating the tile where there isn't vein ==<br />
<br />
Paint all the rock tile that are in a 7x7 square around the maroon tiles in black.<br />
<br />
A square like that :<br />
<br />
http://img149.imageshack.us/img149/1500/tileblack2jv.jpg<br />
<br />
<br />
For exemple :<br />
<br />
Before :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
And after you painted all the rock tiles in a 7x7 square around the maroon square in black :<br />
<br />
<br />
http://img313.imageshack.us/img313/734/tailleafterwithsize9ge.jpg<br />
<br />
<br />
You can know exactly where are the vein now!<br />
<br />
http://img149.imageshack.us/img149/9031/afterwithmessage6jv.jpg<br />
<br />
<br />
<br />
== Mining ==<br />
<br />
Mine on the "grey tile"! If it say that the rock is too hard to mine, then mine the tile at the right or a the left.<br />
<br />
<br />
== Others exemples ==<br />
This is the map of the rock tiles near my house, and that's '''exactly''' how i found the iron vein. They were exactly where i found them on the map.<br />
<br />
Before :<br />
<br />
http://img200.imageshack.us/img200/2690/coloredmap2ig.jpg<br />
<br />
<br />
After :<br />
<br />
http://img200.imageshack.us/img200/4102/mapcolorwithblacktile6zr.jpg</div>Kirohttps://www.wurmpedia.com/index.php?title=User:Kiro/Ultimate_mine_guide&diff=7957User:Kiro/Ultimate mine guide2006-06-09T17:20:58Z<p>Kiro: </p>
<hr />
<div>With this guide, you can find where are '''exactly''' the vein, in ~45 minutes.<br />
You'll need to make a squared map of the rock tiles. I've tried this technique one time, and it works!<br />
<br />
== The map ==<br />
<br />
To make the map, you need an empty map. Download this one :<br />
<br />
http://img128.imageshack.us/img128/4193/mapvierge3vg.jpg<br />
<br />
<br />
== Prospecting ==<br />
When you prospect a rock tile, it says if there is a vein in a range of 3 tiles around it.<br />
And if it says that "there is only rock here", it means that there is only rock shard in a range of 3 tiles around this tile.<br />
<br />
<br />
So, now prospect '''every''' rock tile, and draw each tile on the map.<br />
Use different colour for each prospected tile, depending of what you find while prospecting.<br />
<br />
For exemple, paint in grey the tile for wich it says "The is iron ore nearby" when you prospect. In maroon the tile for wich it says "The is only rock here". Paint the grass tile in green, and the water in blue.<br />
<br />
After you prospected every rock tile, you should get something like that :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
== Eliminating the tile where there isn't vein ==<br />
<br />
Paint all the rock tile that are in a 7x7 square around the maroon tiles in black.<br />
<br />
A square like that :<br />
<br />
http://img149.imageshack.us/img149/1500/tileblack2jv.jpg<br />
<br />
<br />
For exemple :<br />
<br />
Before :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
And after you painted all the rock tiles in a 7x7 square around the maroon square in black :<br />
<br />
<br />
http://img313.imageshack.us/img313/734/tailleafterwithsize9ge.jpg<br />
<br />
<br />
You can know exactly where are the vein now!<br />
<br />
http://img149.imageshack.us/img149/9031/afterwithmessage6jv.jpg<br />
<br />
<br />
<br />
== Mining ==<br />
<br />
Mine on the "grey tile"! If it say that the rock is too hard to mine, then mine the tile at the right or a the left.<br />
<br />
<br />
== Others exemples ==<br />
This is the map of the rock tiles near my house, and that's '''exactly''' how i found the iron vein. They were exactly where i found them on the map.<br />
<br />
Before :<br />
<br />
http://img200.imageshack.us/img200/2690/coloredmap2ig.jpg<br />
<br />
<br />
After :<br />
<br />
http://img200.imageshack.us/img200/4102/mapcolorwithblacktile6zr.jpg</div>Kirohttps://www.wurmpedia.com/index.php?title=User:Kiro/Ultimate_mine_guide&diff=7956User:Kiro/Ultimate mine guide2006-06-09T17:16:29Z<p>Kiro: </p>
<hr />
<div>This guide is based on a map system.<br />
You are going to draw each rock tile <br />
<br />
<br />
== The map ==<br />
<br />
To make the map, you need an empty map. Download this one :<br />
<br />
http://img128.imageshack.us/img128/4193/mapvierge3vg.jpg<br />
<br />
<br />
== Prospecting ==<br />
When you prospect a rock tile, it says if there is a vein in a range of 3 tiles around it.<br />
And if it says that "there is only rock here", it means that there is only rock shard in a range of 3 tiles around this tile.<br />
<br />
<br />
So, now prospect '''every''' rock tile, and draw each tile on the map.<br />
Use different colour for each prospected tile, depending of what you find while prospecting.<br />
<br />
For exemple, paint in grey the tile for wich it says "The is iron ore nearby" when you prospect. In maroon the tile for wich it says "The is only rock here". Paint the grass tile in green, and the water in blue.<br />
<br />
After you prospected every rock tile, you should get something like that :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
== Eliminating the tile where there isn't vein ==<br />
<br />
Paint all the rock tile that are in a 7x7 square around the maroon tiles in black.<br />
<br />
A square like that :<br />
<br />
http://img149.imageshack.us/img149/1500/tileblack2jv.jpg<br />
<br />
<br />
For exemple :<br />
<br />
Before :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
And after you painted all the rock tiles in a 7x7 square around the maroon square in black :<br />
<br />
<br />
http://img313.imageshack.us/img313/734/tailleafterwithsize9ge.jpg<br />
<br />
<br />
You can know exactly where are the vein now!<br />
<br />
http://img149.imageshack.us/img149/9031/afterwithmessage6jv.jpg<br />
<br />
<br />
<br />
== Mining ==<br />
<br />
Mine on the "grey tile"! If it say that the rock is too hard to mine, then mine the tile at the right or a the left.<br />
<br />
<br />
== Others exemples ==<br />
This is the map of the rock tiles near my house, and that's '''exactly''' how i found the iron vein. They were exactly where i found them on the map.<br />
<br />
Before :<br />
<br />
http://img200.imageshack.us/img200/2690/coloredmap2ig.jpg<br />
<br />
<br />
After :<br />
<br />
http://img200.imageshack.us/img200/4102/mapcolorwithblacktile6zr.jpg</div>Kirohttps://www.wurmpedia.com/index.php?title=User:Kiro/Ultimate_mine_guide&diff=7955User:Kiro/Ultimate mine guide2006-06-09T17:11:20Z<p>Kiro: </p>
<hr />
<div>This guide is based on a map system.<br />
You are going to draw each rock tile <br />
<br />
<br />
== The map ==<br />
<br />
To make the map, you need an empty map. Download this one :<br />
<br />
http://img128.imageshack.us/img128/4193/mapvierge3vg.jpg<br />
<br />
<br />
== Prospecting ==<br />
When you prospect a rock tile, it says if there is a vein in a range of 3 tiles around it.<br />
And if it says that "there is only rock here", it means that there is only rock shard in a range of 3 tiles around this tile.<br />
<br />
<br />
So, now prospect '''every''' rock tile, and draw each tile on the map.<br />
Use different colour for each prospected tile, depending of what you find while prospecting.<br />
<br />
For exemple, paint in grey the tile for wich it says "The is iron ore nearby" when you prospect. In maroon the tile for wich it says "The is only rock here". Paint the grass tile in green, and the water in blue.<br />
<br />
After you prospected every rock tile, you should get something like that :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
== Eliminating the tile where there isn't vein ==<br />
<br />
Paint all the rock tile that are in a 7x7 square around the maroon tiles in black.<br />
<br />
A square like that :<br />
<br />
http://img149.imageshack.us/img149/1500/tileblack2jv.jpg<br />
<br />
<br />
For exemple :<br />
<br />
Before :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
And after you painted all the rock tiles in a 7x7 square around the maroon square in black :<br />
<br />
<br />
http://img313.imageshack.us/img313/734/tailleafterwithsize9ge.jpg<br />
<br />
<br />
You can know exactly where are the vein now!<br />
<br />
http://img149.imageshack.us/img149/9031/afterwithmessage6jv.jpg<br />
<br />
<br />
<br />
== Mining ==<br />
<br />
Mine on the "grey tile"! If it say that the rock is too hard to mine, then mine the tile at the right or a the left.<br />
<br />
<br />
== Others exemples ==<br />
<br />
Before :<br />
http://img200.imageshack.us/img200/2690/coloredmap2ig.jpg<br />
<br />
<br />
After :<br />
http://img200.imageshack.us/img200/4102/mapcolorwithblacktile6zr.jpg</div>Kirohttps://www.wurmpedia.com/index.php?title=User:Kiro/Ultimate_mine_guide&diff=7954User:Kiro/Ultimate mine guide2006-06-09T16:57:59Z<p>Kiro: </p>
<hr />
<div>This guide is based on a map system.<br />
You are going to draw each rock tile <br />
<br />
<br />
== The map ==<br />
<br />
To make the map, you need an empty map. Download this one :<br />
<br />
http://img128.imageshack.us/img128/4193/mapvierge3vg.jpg<br />
<br />
<br />
== Prospecting ==<br />
<br />
Prospect '''every''' rock tile, and draw each tile on the map.<br />
Use different colour for each prospected tile, depending of what you find while prospecting.<br />
<br />
For exemple, paint in grey the tile for wich it says "The is iron ore nearby" when you prospect. In maroon the tile for wich it says "The is only rock here". Paint the grass tile in green, and the water in blue.<br />
<br />
After you prospected every rock tile, uou should get something like that :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
== Eliminating the tile where there isn't vein ==<br />
<br />
Paint all the rock tile that are in a 7x7 square around the maroon tiles in black.<br />
<br />
A square like that :<br />
<br />
http://img149.imageshack.us/img149/1500/tileblack2jv.jpg<br />
<br />
<br />
For exemple :<br />
<br />
Before :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
And after you painted all the rock tiles in a 7x7 square around the maroon square in black :<br />
<br />
<br />
http://img313.imageshack.us/img313/734/tailleafterwithsize9ge.jpg<br />
<br />
<br />
You can know exactly where are the vein now!<br />
<br />
http://img149.imageshack.us/img149/9031/afterwithmessage6jv.jpg<br />
<br />
<br />
<br />
== Mining ==<br />
<br />
Mine on the "grey tile"! If it say that the rock is too hard to mine, then mine the tile at the right or a the left.<br />
<br />
<br />
== Others exemples ==<br />
<br />
Before :<br />
http://img200.imageshack.us/img200/2690/coloredmap2ig.jpg<br />
<br />
<br />
After :<br />
http://img200.imageshack.us/img200/4102/mapcolorwithblacktile6zr.jpg</div>Kirohttps://www.wurmpedia.com/index.php?title=User:Kiro/Ultimate_mine_guide&diff=7953User:Kiro/Ultimate mine guide2006-06-09T16:54:02Z<p>Kiro: </p>
<hr />
<div>This guide is based on a map system.<br />
You are going to draw each rock tile <br />
<br />
<br />
== The map ==<br />
<br />
To make the map, you need an empty map. Download this one :<br />
<br />
http://img128.imageshack.us/img128/4193/mapvierge3vg.jpg<br />
<br />
<br />
== Prospecting ==<br />
<br />
Prospect '''every''' rock tile, and draw each tile on the map.<br />
Use different colour for each prospected tile, depending of what you find while prospecting.<br />
<br />
For exemple, paint in grey the tile for wich it says "The is iron ore nearby" when you prospect. In maroon the tile for wich it says "The is only rock here". Paint the grass tile in green, and the water in blue.<br />
<br />
After you prospected every rock tile, uou should get something like that :<br />
<br />
http://img377.imageshack.us/img377/3074/mapcolored9zf.jpg<br />
<br />
<br />
<br />
== Eliminating the tile where there isn't vein ==<br />
<br />
Paint all the rock tile that are in a 7x7 square around the maroon tiles in black.<br />
<br />
A square like that :<br />
<br />
http://img149.imageshack.us/img149/1500/tileblack2jv.jpg<br />
<br />
<br />
For exemple :<br />
<br />
Before :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
And after you painted all the rock tiles in a 7x7 square around the maroon square in black :<br />
<br />
<br />
http://img313.imageshack.us/img313/734/tailleafterwithsize9ge.jpg<br />
<br />
<br />
You can know exactly where are the vein now!<br />
<br />
http://img149.imageshack.us/img149/9031/afterwithmessage6jv.jpg<br />
<br />
<br />
<br />
== Mining ==<br />
<br />
Mine on the "grey tile"! If it say that the rock is too hard to mine, then mine the tile at the right or a the left.<br />
<br />
<br />
== Others exemples ==<br />
<br />
Before :<br />
http://img200.imageshack.us/img200/2690/coloredmap2ig.jpg<br />
<br />
<br />
After :<br />
http://img200.imageshack.us/img200/4102/mapcolorwithblacktile6zr.jpg</div>Kirohttps://www.wurmpedia.com/index.php?title=User:Kiro/Ultimate_mine_guide&diff=7952User:Kiro/Ultimate mine guide2006-06-09T16:51:29Z<p>Kiro: </p>
<hr />
<div>This guide is based on a map system.<br />
You are going to draw each rock tile <br />
<br />
<br />
== The map ==<br />
<br />
To make the map, you need an empty map :<br />
<br />
http://img235.imageshack.us/img235/8265/mapvierge3hb.jpg<br />
<br />
<br />
== Prospecting ==<br />
<br />
Prospect '''every''' rock tile, and draw each tile on the map.<br />
Use different colour for each prospected tile, depending of what you find while prospecting.<br />
<br />
For exemple, paint in grey the tile for wich it says "The is iron ore nearby" when you prospect. In maroon the tile for wich it says "The is only rock here". Paint the grass tile in green, and the water in blue.<br />
<br />
After you prospected every rock tile, uou should get something like that :<br />
<br />
http://img377.imageshack.us/img377/3074/mapcolored9zf.jpg<br />
<br />
<br />
<br />
== Eliminating the tile where there isn't vein ==<br />
<br />
Paint all the rock tile that are in a 7x7 square around the maroon tiles in black.<br />
<br />
A square like that :<br />
<br />
http://img149.imageshack.us/img149/1500/tileblack2jv.jpg<br />
<br />
<br />
For exemple :<br />
<br />
Before :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
And after you painted all the rock tiles in a 7x7 square around the maroon square in black :<br />
<br />
<br />
http://img313.imageshack.us/img313/734/tailleafterwithsize9ge.jpg<br />
<br />
<br />
You can know exactly where are the vein now!<br />
<br />
http://img149.imageshack.us/img149/9031/afterwithmessage6jv.jpg<br />
<br />
<br />
<br />
== Mining ==<br />
<br />
Mine on the "grey tile"! If it say that the rock is too hard to mine, then mine the tile at the right or a the left.<br />
<br />
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== Others exemples ==<br />
<br />
Before :<br />
http://img200.imageshack.us/img200/2690/coloredmap2ig.jpg<br />
<br />
<br />
After :<br />
http://img200.imageshack.us/img200/4102/mapcolorwithblacktile6zr.jpg</div>Kirohttps://www.wurmpedia.com/index.php?title=User:Kiro/Ultimate_mine_guide&diff=7951User:Kiro/Ultimate mine guide2006-06-09T16:43:39Z<p>Kiro: </p>
<hr />
<div>--More to come--<br />
<br />
This guide is based on a map system.<br />
You are going to draw each rock tile <br />
<br />
<br />
1)Download this map : <br />
<br />
http://img235.imageshack.us/img235/8265/mapvierge3hb.jpg<br />
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2)Prospect '''every''' rock tile, and draw each tile on the map.<br />
Use different colour for each prospected tile, depending of what you find while prospecting.<br />
<br />
For exemple, paint in grey the tile for wich it says "The is iron ore nearby" when you prospect. In maroon the tile for wich it says "The is only rock here". Paint the grass tile in green, and the water in blue.<br />
<br />
After you prospected every rock tile, uou should get something like that :<br />
<br />
http://img377.imageshack.us/img377/3074/mapcolored9zf.jpg<br />
<br />
<br />
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3)Paint all the rock tile that are in a 7x7 square around the maroon tiles in black.<br />
<br />
A square like that :<br />
<br />
http://img149.imageshack.us/img149/1500/tileblack2jv.jpg<br />
<br />
<br />
For exemple :<br />
<br />
Before :<br />
<br />
http://img367.imageshack.us/img367/4126/before8dn.jpg<br />
<br />
<br />
<br />
And after you painted all the rock tiles in a 7x7 square around the maroon square in black :<br />
<br />
<br />
http://img313.imageshack.us/img313/734/tailleafterwithsize9ge.jpg<br />
<br />
<br />
You can know exactly where are the vein now!<br />
<br />
http://img149.imageshack.us/img149/9031/afterwithmessage6jv.jpg<br />
<br />
<br />
<br />
4)Mine on the "grey tile"! If it say that the rock is too hard to mine, then mine the tile at the right or a the left.<br />
<br />
<br />
<br />
http://img200.imageshack.us/img200/2690/coloredmap2ig.jpg<br />
http://img200.imageshack.us/img200/4102/mapcolorwithblacktile6zr.jpg</div>Kiro