https://www.wurmpedia.com/api.php?action=feedcontributions&user=Malaclypse&feedformat=atomWurmpedia - User contributions [en]2024-03-29T14:09:19ZUser contributionsMediaWiki 1.33.0https://www.wurmpedia.com/index.php?title=Talk:Settlement&diff=69525Talk:Settlement2012-01-13T10:27:35Z<p>Malaclypse: Added update notes</p>
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<div>Should the time between consecutive deed drains be included? gavin tells me(forum question) that it is 24hours, is this a correct time? [[User:Stika 1|Stika 1]] 00:28, 25 March 2008 (CDT)<br />
<br />
Could someone come up with a better way to format the "Details" section? It's completely impossible to read in the in-game wiki. [[User:Aeris|Aeris]] 00:29, 5 January 2010 (UTC)<br />
<br />
Wut?!? - "When declaring war it will come into effect 24h after the declaration, unless the other side accepts it." - There's no way to NOT accept it? [[User:Arvid|Arvid]] 14:24, 31 March 2010 (UTC)<br />
<br />
: Sorry, that's only on the wild server. tbh I've no idea what the rules are for war on freedom server [[User:Manny|Manny]] 18:52, 31 March 2010 (UTC)<br />
<br />
:: Sorry, but though that sentence seems a bit ambiguous to me, the way I read it the war will come into effect in ''both'' cases. Shouldn't it say "unless the other side ''does not'' accept it."? [[User:Arvid|Arvid]] 21:13, 31 March 2010 (UTC)<br />
<br />
The spirit guards don't do the sign/lamp/banners/flags maintenance do they? If not I would like to change this because us who don't have guards might be confused as I clearly am. [[User:Syrinx|Syrinx]] 12 Jan 2012<br />
<br />
:: Not anymore. They used to be required to enforce deed rules and light the lamps, but was changed some time ago.[[User:Malaclypse|Malaclypse]] 10:19, 13 January 2012 (UTC)<br />
:::060809 - You may now change upkeep plan even if there are no guards alive. <br />
:::100211 - There is no longer a requirement to hire at least one guard on freedom servers for the deed rules to be enforced since that server is designed to minimize griefing possibilities. Deeds will be protected anyways. The requirement remains on wild.</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Talk:Settlement&diff=69524Talk:Settlement2012-01-13T10:19:37Z<p>Malaclypse: Guards not required any longer</p>
<hr />
<div>Should the time between consecutive deed drains be included? gavin tells me(forum question) that it is 24hours, is this a correct time? [[User:Stika 1|Stika 1]] 00:28, 25 March 2008 (CDT)<br />
<br />
Could someone come up with a better way to format the "Details" section? It's completely impossible to read in the in-game wiki. [[User:Aeris|Aeris]] 00:29, 5 January 2010 (UTC)<br />
<br />
Wut?!? - "When declaring war it will come into effect 24h after the declaration, unless the other side accepts it." - There's no way to NOT accept it? [[User:Arvid|Arvid]] 14:24, 31 March 2010 (UTC)<br />
<br />
: Sorry, that's only on the wild server. tbh I've no idea what the rules are for war on freedom server [[User:Manny|Manny]] 18:52, 31 March 2010 (UTC)<br />
<br />
:: Sorry, but though that sentence seems a bit ambiguous to me, the way I read it the war will come into effect in ''both'' cases. Shouldn't it say "unless the other side ''does not'' accept it."? [[User:Arvid|Arvid]] 21:13, 31 March 2010 (UTC)<br />
<br />
The spirit guards don't do the sign/lamp/banners/flags maintenance do they? If not I would like to change this because us who don't have guards might be confused as I clearly am. [[User:Syrinx|Syrinx]] 12 Jan 2012<br />
<br />
:: Not anymore. They used to be required to enforce deed rules and light the lamps, but was changed some time ago.[[User:Malaclypse|Malaclypse]] 10:19, 13 January 2012 (UTC)</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Net_trap&diff=69058Net trap2011-12-12T11:45:31Z<p>Malaclypse: Added link to String of Cloth</p>
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<div>[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Ropemaking]] / '''{{PAGENAME}}'''<br />
{{Item<br />
|image=none.jpg<br />
|active=[[Rope]]<br />
|passive=[[Rope]]<br />
|group=Trap<br />
|materials=* 5 x [[Cordage rope]]<br />
* 1 x [[Shaft]]<br />
|result=* '''{{PAGENAME}}''' (10.0 kg)<br />
|skill=Ropemaking<br />
|improve=Cloth Tailoring<br />
}}<br />
== Description ==<br />
''A net that should be laid out, entwining anyone who triggers it.''<br />
<br />
The cotton '''net trap''' is a [[trap]] used to temporarily reduce its victim's movement speed. <br />
<br />
== Creating ==<br />
* Creation success is influenced by the active rope.<br />
* Failure in creating will damage both ropes; failure in continuing will damage the item being added.<br />
* These are difficult to make. It would not be unusual for a low skilled ropemaker to eventually destroy a cordage rope while trying to add it.<br />
<br />
== Improving ==<br />
* Improvement uses [[Ropemaking]] skill but [[cloth tailoring]] tools: [[scissors]], [[needle]], [[water]], and [[string of cloth]]. <br />
* Using combined [[string of cloth]] bundles for improvement will consume a lot more string compared to an uncombined 0.1 kg string. Although, single strings require more clicking, since the whole string will be used in one improvement.<br />
<br />
== Usage ==<br />
Net trap is placed on [[tree]] and bush tiles, with [[Traps]] skill influencing placement success.<br />
<br />
== Notes ==<br />
* The trap's volume is huge; as an example, a single trap is too big to fit in a small cart. <br />
* Improving these is a very good way to train up Ropemaking. <br />
* As non-champ priests take [[faith]] reductions from improving, improving these for Ropemaking skill is not option for them. If you plan to [[sacrifice]] ropes and other ropemaking items, do the improvement training before becoming a [[priest]].<br />
<br />
[[Category:Traps]]<br />
[[Category:Ropemaking items]]<br />
[[Category:Babel/N]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Net_trap&diff=69057Net trap2011-12-12T11:43:55Z<p>Malaclypse: Changed Sting back to String</p>
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<div>[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Ropemaking]] / '''{{PAGENAME}}'''<br />
{{Item<br />
|image=none.jpg<br />
|active=[[Rope]]<br />
|passive=[[Rope]]<br />
|group=Trap<br />
|materials=* 5 x [[Cordage rope]]<br />
* 1 x [[Shaft]]<br />
|result=* '''{{PAGENAME}}''' (10.0 kg)<br />
|skill=Ropemaking<br />
|improve=Cloth Tailoring<br />
}}<br />
== Description ==<br />
''A net that should be laid out, entwining anyone who triggers it.''<br />
<br />
The cotton '''net trap''' is a [[trap]] used to temporarily reduce its victim's movement speed. <br />
<br />
== Creating ==<br />
* Creation success is influenced by the active rope.<br />
* Failure in creating will damage both ropes; failure in continuing will damage the item being added.<br />
* These are difficult to make. It would not be unusual for a low skilled ropemaker to eventually destroy a cordage rope while trying to add it.<br />
<br />
== Improving ==<br />
* Improvement uses [[Ropemaking]] skill but [[cloth tailoring]] tools: [[scissors]], [[needle]], [[water]], and [[string of cloth]]. <br />
* Using combined string of cloth bundles for improvement will consume a lot more string compared to an uncombined 0.1 kg string. Although, single strings require more clicking, since the whole string will be used in one improvement.<br />
<br />
== Usage ==<br />
Net trap is placed on [[tree]] and bush tiles, with [[Traps]] skill influencing placement success.<br />
<br />
== Notes ==<br />
* The trap's volume is huge; as an example, a single trap is too big to fit in a small cart. <br />
* Improving these is a very good way to train up Ropemaking. <br />
* As non-champ priests take [[faith]] reductions from improving, improving these for Ropemaking skill is not option for them. If you plan to [[sacrifice]] ropes and other ropemaking items, do the improvement training before becoming a [[priest]].<br />
<br />
[[Category:Traps]]<br />
[[Category:Ropemaking items]]<br />
[[Category:Babel/N]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Large_cart&diff=68799Large cart2011-11-25T18:04:53Z<p>Malaclypse: Attempting to calrify the slope calculation</p>
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<div>[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''<br />
{{Item<br />
|name=Large cart<br />
|active=[[plank]] (2.00 kg)<br />
|passive=[[small wheel axle]]<br />
|group=Containers<br />
|materials=* 15 [[plank]]<br />
* 2 [[shaft]] (1.00 kg)<br />
* 4 [[small nails]]<br />
* 1 [[yoke]]<br />
|result=1 large cart<br />
|skill=fine carpentry}}<br />
<br />
== Description ==<br />
''A fairly large two wheel cart designed to be dragged by an animal.''<br />
<br />
<span style="color:red;">'''Large carts now requires 20.10 [[mind logic]] to be commanded, but they can still be dragged at any skill level.'''</span><br />
<br />
A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]]. It has a larger capacity than its smaller counterpart [[small cart]], it can be [[drag]]ged by a player or led by up to two [[animals]], and it can be locked with a [[large padlock]]. A large cart can have a commander and up to three additional passengers.<br />
<br />
== Subcomponents ==<br />
* 2x [[small wheel]]<br />
* 1x [[small wheel axle]]<br />
<br />
=== Total Materials ===<br />
* 7 [[shaft]]<br />
* 22 [[plank|planks]]<br />
* 4 [[small nails]]<br />
* 1 [[yoke]]<br />
<br />
Large carts can be difficult to start and continue at very low [[fine carpentry]] skill, so it is a good idea to make a few extra parts.<br />
<br />
== Hitching ==<br />
*To hitch an animal to a cart, lead it with [[rope]], right-click the cart, and select "Hitch".<br />
*To unhitch one of the animals, embark the cart as commander, right-click that animal and choose "Unhitch".<br />
*To unhitch both animals from the cart, right-click the cart and select "Unhitch".<br />
<br />
=== Hitching Notes ===<br />
* The large cart needs to be at least 10 [[quality]] before animals can be hitched to it.<br />
* Hitching any animal will allow you to move the maximum [[weight]] capacity of the cart slowly. A second animal only makes it faster.<br />
* [[Brown bear]]s are the fastest hitched animals yet discovered<br />
* Carts do not gain a speed advantage from travelling downhill, but are slowed when going uphill as with mounted creatures.<br />
* Animals cannot drag a cart over tiles that have a total [[slope]] of any two adjacent edges over 30 (For example, if the slope up is 30, and side to side is 0, then the cart can pass. If the slope up is 15 both ways, it can pass. But if the slope is 21 up, and 10 sideways, it cannot pass)<br />
* All the usual animal traits and statuses like hurting will affect their cart-dragging speed.<br />
* Driver [[stamina]] is drained while driving the cart. Running out of stamina has no effect on the speed.<br />
<br />
== Security ==<br />
Upon finishing the large cart, the last person who had the unfinished cart in the [[inventory]] becomes the owner. However if it was finished in the inventory no owner is set and the ''Manage vehicle'' option is not available even to the player who finished the large cart. Ownership can be transferred by the owner to any other player in the vehicle management window. <br />
<br />
The owner and any person with the ''Manage'' right can manage the usage permissions through a window available via the ''Manage vehicle'' menu option. <br />
<br />
The permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the cart and ''managing the settings''. <br />
Each of these rights can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. The settings only take affect if the cart is locked, however.<br />
<br />
The owner of the large cart can attach a [[large padlock]] to it to enable permissions. The lock can be removed by everyone in possession of the key, but only the owner can attach it again.<br />
<br />
Another player can drag a locked cart regardless of what [[large padlock]] enabled management settings are used. Since server restarts unhitch animals, its possible another could drag your locked cart away. Two simple solutions are 1) to put heavy things in your cart or 2) store the cart in a secure area. As an example, if you were to put a [[small barrel]] in a cart and then a bunch of 100 kg unfinished [[charcoal pile]]s in the barrel, it would make dragging more difficult. Furthermore, management option will prevent these others from accessing the inventory or using animals to drive the cart away.<br />
<br />
On [[Freedom]] carts can not be [[Lockpicking|lockpicked]]. Trying to do so will result in the following message: ''Stealing carts is punished with death penalty here. You decide not to''.<br />
<br />
== Notes ==<br />
* The [[quality]] of the cart affects its [[decay]] rate; there is no other bonuses from increasing the quality of carts.<br />
* The volume of items will affect what fits in the cart. See the [[Container]] page for a item volume list.<br />
* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.<br />
* 24.60 kg of [[dye]] is needed to paint a large cart. <br />
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|Body Strength]] * 7 - carried weight) * 10 - 240.<br />
*Items can be stowed in large carts during construction, but will drop out when too heavy and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finish, the cart will be useless and the item cannot be removed. If boats are being made in it, then it is advisable to take the cart to the water before finishing the boat.<br />
<br />
=== Useful capacity quantities ===<br />
*7 [[raft]]s or finished [[support beams]].<br />
*18 [[felled tree]]s<br />
*59 [[slab]]s<br />
*73 [[log]]s<br />
*100 [[dirt]]s, [[heap of sand]], [[peat]]s, [[ore]]s or [[Rock shards]]. This can be increased to 312 if 6 or 7 rafts are used.<br />
*100 [[hull plank]]s<br />
<br />
The capacity can be adjusted by stacking other [[container]]s, such as [[raft]]s, inside.<br />
<br />
[[Category:Containers]]<br />
[[Category:Babel/L]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Large_cart&diff=68798Large cart2011-11-25T18:00:31Z<p>Malaclypse: Undo revision 68698 by Trebor (Talk) This hasn't changed, tested it and it's still 30</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''<br />
{{Item<br />
|name=Large cart<br />
|active=[[plank]] (2.00 kg)<br />
|passive=[[small wheel axle]]<br />
|group=Containers<br />
|materials=* 15 [[plank]]<br />
* 2 [[shaft]] (1.00 kg)<br />
* 4 [[small nails]]<br />
* 1 [[yoke]]<br />
|result=1 large cart<br />
|skill=fine carpentry}}<br />
<br />
== Description ==<br />
''A fairly large two wheel cart designed to be dragged by an animal.''<br />
<br />
<span style="color:red;">'''Large carts now requires 20.10 [[mind logic]] to be commanded, but they can still be dragged at any skill level.'''</span><br />
<br />
A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]]. It has a larger capacity than its smaller counterpart [[small cart]], it can be [[drag]]ged by a player or led by up to two [[animals]], and it can be locked with a [[large padlock]]. A large cart can have a commander and up to three additional passengers.<br />
<br />
== Subcomponents ==<br />
* 2x [[small wheel]]<br />
* 1x [[small wheel axle]]<br />
<br />
=== Total Materials ===<br />
* 7 [[shaft]]<br />
* 22 [[plank|planks]]<br />
* 4 [[small nails]]<br />
* 1 [[yoke]]<br />
<br />
Large carts can be difficult to start and continue at very low [[fine carpentry]] skill, so it is a good idea to make a few extra parts.<br />
<br />
== Hitching ==<br />
*To hitch an animal to a cart, lead it with [[rope]], right-click the cart, and select "Hitch".<br />
*To unhitch one of the animals, embark the cart as commander, right-click that animal and choose "Unhitch".<br />
*To unhitch both animals from the cart, right-click the cart and select "Unhitch".<br />
<br />
=== Hitching Notes ===<br />
* The large cart needs to be at least 10 [[quality]] before animals can be hitched to it.<br />
* Hitching any animal will allow you to move the maximum [[weight]] capacity of the cart slowly. A second animal only makes it faster.<br />
* [[Brown bear]]s are the fastest hitched animals yet discovered<br />
* Carts do not gain a speed advantage from travelling downhill, but are slowed when going uphill as with mounted creatures.<br />
* Animals cannot drag a cart over tiles that have a [[slope]] of 30 or higher at any edge; move back a little and go around it.<br />
* All the usual animal traits and statuses like hurting will affect their cart-dragging speed.<br />
* Driver [[stamina]] is drained while driving the cart. Running out of stamina has no effect on the speed.<br />
<br />
== Security ==<br />
Upon finishing the large cart, the last person who had the unfinished cart in the [[inventory]] becomes the owner. However if it was finished in the inventory no owner is set and the ''Manage vehicle'' option is not available even to the player who finished the large cart. Ownership can be transferred by the owner to any other player in the vehicle management window. <br />
<br />
The owner and any person with the ''Manage'' right can manage the usage permissions through a window available via the ''Manage vehicle'' menu option. <br />
<br />
The permissions control ''drive'' (embarking as commander), ''mount'' (embarking as a passenger), ''accessing the inventory hold'' of the cart and ''managing the settings''. <br />
Each of these rights can be granted or denied to ''all friends'', ''all villagers'' and ''everyone''. The owner always has all permissions. The settings only take affect if the cart is locked, however.<br />
<br />
The owner of the large cart can attach a [[large padlock]] to it to enable permissions. The lock can be removed by everyone in possession of the key, but only the owner can attach it again.<br />
<br />
Another player can drag a locked cart regardless of what [[large padlock]] enabled management settings are used. Since server restarts unhitch animals, its possible another could drag your locked cart away. Two simple solutions are 1) to put heavy things in your cart or 2) store the cart in a secure area. As an example, if you were to put a [[small barrel]] in a cart and then a bunch of 100 kg unfinished [[charcoal pile]]s in the barrel, it would make dragging more difficult. Furthermore, management option will prevent these others from accessing the inventory or using animals to drive the cart away.<br />
<br />
On [[Freedom]] carts can not be [[Lockpicking|lockpicked]]. Trying to do so will result in the following message: ''Stealing carts is punished with death penalty here. You decide not to''.<br />
<br />
== Notes ==<br />
* The [[quality]] of the cart affects its [[decay]] rate; there is no other bonuses from increasing the quality of carts.<br />
* The volume of items will affect what fits in the cart. See the [[Container]] page for a item volume list.<br />
* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.<br />
* 24.60 kg of [[dye]] is needed to paint a large cart. <br />
* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|Body Strength]] * 7 - carried weight) * 10 - 240.<br />
*Items can be stowed in large carts during construction, but will drop out when too heavy and will encumber the cart during construction. If the item becomes too heavy to remove and too heavy to finish, the cart will be useless and the item cannot be removed. If boats are being made in it, then it is advisable to take the cart to the water before finishing the boat.<br />
<br />
=== Useful capacity quantities ===<br />
*7 [[raft]]s or finished [[support beams]].<br />
*18 [[felled tree]]s<br />
*59 [[slab]]s<br />
*73 [[log]]s<br />
*100 [[dirt]]s, [[heap of sand]], [[peat]]s, [[ore]]s or [[Rock shards]]. This can be increased to 312 if 6 or 7 rafts are used.<br />
*100 [[hull plank]]s<br />
<br />
The capacity can be adjusted by stacking other [[container]]s, such as [[raft]]s, inside.<br />
<br />
[[Category:Containers]]<br />
[[Category:Babel/L]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Talk:Priest&diff=68073Talk:Priest2011-10-20T19:15:55Z<p>Malaclypse: Faith gain for non-premiums</p>
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<div>I think this page (and the similar lists on each deity's page) would be a lot more useful if they listed what you '''can't''' do. - [[User:Dashiva|Dashiva]] 09:47, 30 August 2006 (CDT)<br />
<br />
Is this really a stub anymore it looks quite finished? --[[User:Jawalt|Jawalt]] 19:46, 19 April 2007 (CDT)<br />
<br />
===Can Priests Make and Use Healing Covers?===<br />
<br />
On the [http://www.wurmonline.com/blog/from-the-boss/off-to-stockholm/| blog] Rolf said he was going to change it so they could, but it isn't mentioned in the release notes. It also isn't mentioned if they are only allowed to use, or whether they can be made as well. Could someone in the know please update as appropriate, thanks. [[User:Mthec|Mthec]] 15:38, 22 July 2011 (UTC)<br />
<br />
<br />
== Faith gain for non-premiums: The information is confusing and conflicting:==<br />
<br />
'''Losing Premium'''<br />
<br />
Upon losing premium your favor is capped at 20 but your '''''faith stays at last premium level. No faith gain beyond 20 is possible for free accounts.'''''<br />
<br />
Preparing to Become a Priest<br />
<br />
'''Basic or Premium?'''<br />
<br />
It is by far the best option to start your priest as a premium character from the outset, the reason being that all your characteristics will then be rising the whole time you are raising your Faith.<br />
<br />
A follower can become a priest regardless of premium time, the reasoning behind is for players to try out priesthood or experience a little of the enchanting.<br />
<br />
A basic account is '''''limited to 30 faith''''' and 20 favor.<br />
<br />
[[User:Malaclypse|Malaclypse]] 19:15, 20 October 2011 (UTC)</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Talk:Mooring_anchor&diff=68006Talk:Mooring anchor2011-10-16T11:19:46Z<p>Malaclypse: Comment re recent change and Thorgot's undo</p>
<hr />
<div>It seems that creating mooring anchors doesn't rely solely on shipbuilding skill. I have 30 shipbuilding, and have 85% chance to create a mooring anchor. Using the same items, a townmate with 5 shipbuilding skill has 93% chance. I also have 26 BSing, while he has 68. Can anyone clarify this? --[[User:Strawberry|Strawberry]] 21:37, 3 June 2010 (UTC)<br />
<br />
Creating anchors relies on blacksmithing skill. [[User:Asidecay|Asidecay]] 02:51, 5 June 2010 (UTC)<br />
<br />
Creating anchors, yes, but the wiki page for mooring anchors says shipbuilding. --[[User:Strawberry|Strawberry]] 19:18, 5 June 2010 (UTC)<br />
<br />
Creating Anchors is blacksmithing yes, but this page is for Mooring anchor, which is attaching a mooring rope to an anchor, which uses Ship building skill. [[User:Malaclypse|Malaclypse]] 11:18, 16 October 2011 (UTC)</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Talk:Animal_husbandry&diff=67269Talk:Animal husbandry2011-09-04T21:35:16Z<p>Malaclypse: Venerables breeding results</p>
<hr />
<div>[16:46:50] <Brashendeavors> if there is anyone with wiki editing priv, the animal husbandry trait "It has a certain spark in its eyes" if definitely unlocked at 41 AH<br />
<br />
Player had just got 41 AH and confirmed on 2 animals minimum, first time that indicator had shown up.<br />
<br />
<br />
<br />
"Venerable animals do not breed as true." (found in the notes section.)<br />
<br />
My Venerable Ebencloud is still breeding like a champ. Unsure if he has the spark trait due to low skill, but doubtful because I suspect he was born before said trait was put into the game.<br />
<br />
<Malaclypse><br />
I bred 2 venerable horses last night (all of my horses are now venerable). One of the pair was a plain "Venerable Fat Horse", so without any traits at all.<br />
I have several horses with the spark trait, and they were born way before the changes and that trait was introduced, as I haven't bred much in a long time.<br />
<br />
:The note was added quite recently when Rolf made venerable and young animals unbreedable. Later he allowed venerables to breed again but the wiki was not updated. --[[User:Ago|Ago]] 11:15, 30 August 2011 (UTC)<br />
<br />
Actually I added it after Gaeron mentioned that venerable animals do not breed as well, at least in passing traits. They still breed; however, its preferable with a younger animal. --[[User:Klaa|Klaa]] 09:04, 2 September 2011 (UTC)<br />
<br />
The result of my venerable's breeding above, father has 2 good traits, mother has none, both are white. Foal was white and had 2 or 3 good traits and one bad one, which seems maybe slightly better than average from my experience. --[[User:Malaclypse|Malaclypse]] 21:34, 4 September 2011 (UTC)</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Talk:Animal_husbandry&diff=67186Talk:Animal husbandry2011-08-30T09:13:12Z<p>Malaclypse: Talk about spark and venerable breeding</p>
<hr />
<div>[16:46:50] <Brashendeavors> if there is anyone with wiki editing priv, the animal husbandry trait "It has a certain spark in its eyes" if definitely unlocked at 41 AH<br />
<br />
Player had just got 41 AH and confirmed on 2 animals minimum, first time that indicator had shown up.<br />
<br />
<br />
<br />
"Venerable animals do not breed as true." (found in the notes section.)<br />
<br />
My Venerable Ebencloud is still breeding like a champ. Unsure if he has the spark trait due to low skill, but doubtful because I suspect he was born before said trait was put into the game.<br />
<br />
<Malaclypse><br />
I bred 2 venerable horses last night (all of my horses are now venerable). One of the pair was a plain "Venerable Fat Horse", so without any traits at all.<br />
I have several horses with the spark trait, and they were born way before the changes and that trait was introduced, as I haven't bred much in a long time.</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Talk:Death&diff=66500Talk:Death2011-08-06T21:34:13Z<p>Malaclypse: Friends can loot?</p>
<hr />
<div>"Your corpse can only be looted by yourself, people of enemy kingdoms, and your friends"<br />
Pretty sure friends can't loot (on Freedom?). My alt has died twice recently, and both times I needed to /release corpse to loot her. Definitely on friends lists.</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=User:Malaclypse&diff=65289User:Malaclypse2011-07-05T13:54:22Z<p>Malaclypse: Minor</p>
<hr />
<div>User account:<br />
<br />
{{Player:Malaclypse}}</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=User:Malaclypse&diff=65288User:Malaclypse2011-07-05T13:54:00Z<p>Malaclypse: Minor</p>
<hr />
<div>User account:<br />
{{Player:Malaclypse}}</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Player:Malaclypse&diff=65287Player:Malaclypse2011-07-05T13:53:07Z<p>Malaclypse: Reformatting</p>
<hr />
<div>'''Malaclypse''' : [[User:Malaclypse|User]] : [[Player:Malaclypse|Player]]<br />
<br />
Came to Wurm when shortly after Freedom was opened, at the encouragement of some friends.<br />
<br />
Sep 15, 2009 4:28:15 PM Malaclypse founded New Soacio Harbour.<br />
<br />
Owner of New Soacio Harbour, Bijou and Garden of Eris, closely allied to New Soacio.<br />
<br />
{| style="text-align: Left;" border="1" cellpadding="3" cellspacing="0"<br />
|+ [[Titles]]<br />
! Category !! Skill !! 50 !! 70 !! 90<br />
|-<br />
|[[Carpentry]]||[[Carpentry]]||Carpenter||Renowned Carpenter<br />
|-<br />
| ||[[Fine Carpentry]]||Fine Carpenter<br />
|-<br />
| ||[[Shipbuilding]]||Harbormaster<br />
|-<br />
|[[Digging]]||[[Digging]]||Digger||Excavator||Land Shaper<br />
|-<br />
|[[Tailoring]]||[[Leatherworking]]||Tanner<br />
|-<br />
|[[Masonry]]||[[Masonry]]||Mason<br />
|-<br />
|[[Mining]]||[[Mining]]||Miner<br />
|-<br />
|[[Nature]]||[[Farming]]||Farmer<br />
|-<br />
|[[Miscellaneous]]||[[Miscellaneous]]||Handyman||Tim the Toolman<br />
|-<br />
| ||[[Repairing]]||Repairman<br />
|-<br />
|[[Smithing]]||[[Blacksmithing]]||Blacksmith<br />
|-<br />
|[[Woodcutting]]||[[Woodcutting]]||Lumberjack<br />
|-<br />
|Special|| ||[[Dragon]]slayer<br />
|-<br />
| || ||[[Troll]]slayer<br />
|}<br />
<br />
<br />
<br />
<br />
<br />
<br />
{{HP-freedom}}</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Small_cart&diff=64974Small cart2011-06-19T20:46:55Z<p>Malaclypse: fixed grammar so people don't try to jitch a large cat to a small one</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''<br />
<br />
{{Item<br />
|name=Small cart<br />
|active=[[plank]] (2.0 kg)<br />
|passive=[[small wheel axle]]<br />
|group=Containers<br />
|materials=* 5 [[plank]]<br />
* 2 [[shaft]] (1.0kg)<br />
* 2 [[small nails]]<br />
|result=* 1 small cart<br />
|skill=fine carpentry}}<br />
<br />
== Description ==<br />
A mobile [[container]] used to transport cargo.<br />
<br />
== Subcomponents ==<br />
<br />
*2x [[small wheel]]<br />
*1x [[small wheel axle]]<br />
<br />
== Total Materials ==<br />
* 7 [[shaft]]<br />
* 12 [[plank|planks]]<br />
* 2 [[small nails]]<br />
<br />
<br />
'''Note:''' At very low fine carpentry skills, it is a good idea to make a couple of extra shafts and planks.<br />
<br />
== Notes ==<br />
* The first plank is no longer lost if you fail the initial attachment. (9/16/10 update)<br />
* The [[Quality]] of the cart affects its [[decay]] rate. Small carts are naturally very resistant to damage.<br />
* The bulk of item affects how many fit into a cart.<br />
* Although carts cannot be dragged in water tiles, they can be pushed. <br />
* 6.05 kg of [[dye]] is needed to paint a cart.<br />
* An unfinished cart missing only one plank weighs 23.40 kg, and will fit inside other carts and [[raft]]s for easy transport.<br />
* The maximum weight you can drag in a small cart is determined by the formula (Body strength * 7 - Amount of weight you're carrying) * 10 - 60kg. See [[body strength]] for more details.<br />
* A small cart '''cannot''' be locked. For safer storage, you may want to consider a [[large cart]].<br />
* You can not hitch animals to a small cart, only to a [[large cart]].<br />
<br />
== Useful Quantities ==<br />
The following are the maximum hard-coded amounts of certain items a small cart can hold due to their volume or other factors (weight has no say here).<br />
<br />
* 40 standard units (20 kg) of [[pile of dirt|dirt]], [[heap of sand|sand]], [[rock shards]] or [[:category:ores|ore]].<br />
* 67 [[pile of peat|peat]]<br />
* 94 [[stone brick|bricks]]<br />
* 7 [[slab|slabs]]<br />
* 9 logs<br />
* 2 felled trees<br />
<br />
== Tips ==<br />
[[Clay]] or similar items can be [[combine]]d to bypass the universal container limit of 100 items.<br />
<br />
== Building Items Inside Carts ==<br />
<br />
This is a precarious thing to do as sometimes an item must be on the ground in order to be continued or finished. Other times, the item may be too heavy to remove from the cart once finished or too heavy to remove to add the last piece, leaving you with a 99% complete item that can never be used. A patch was applied in October 2008 making it impossible to finish most items inside carts, including, but not restricted to, fountains.<br />
<br />
A few amusing things that used to be able to be finished inside carts: Shrines, Fountains, Guard Towers, Forges (could not light), Mailboxes.<br />
[[Category:Containers]]<br />
[[Category:Babel/S]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Small_barrel&diff=64969Small barrel2011-06-19T04:38:43Z<p>Malaclypse: Finished weight</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''<br />
<br />
{{item<br />
|name={{PAGENAME}}<br />
|active=[[plank]]<br />
|passive=[[small nails]] <br />
|group=Containers<br />
|materials=* 4x [[plank]]<br />
|result=*'''{{PAGENAME}}''' - (2.0 kg)<br />
|skill=fine carpentry<br />
}}<br />
<br />
== Description ==<br />
''A small wooden barrel.''<br />
<br />
'''Small barrel''' is a portable container that can hold up to 45 kg of [[water]] or [[item]]s. Slows decay.<br />
<br />
== Notes ==<br />
* 0.36 kg of [[dye]] is needed to paint a small barrel.<br />
* It is the quality of the small nails that determines the success rate.<br />
* If the initial creation fails, the nails and the plank are damaged.<br />
<br />
== Images ==<br />
[[Image:Smallbarrels.png|500px|Ten small barrels, made from each available tree type as labeled.]]<br />
<br />
[[Category:Containers]]<br />
[[Category:Babel/S]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Player:Malaclypse&diff=64967Player:Malaclypse2011-06-18T22:48:39Z<p>Malaclypse: Farmer title</p>
<hr />
<div>'''Malaclypse''' : [[User:Malaclypse|User]] : [[Player:Malaclypse|Player]]<br />
<br />
Came to Wurm when shortly after Freedom was opened, at the encouragement of some friends.<br />
<br />
Sep 15, 2009 4:28:15 PM Malaclypse founded New Soacio Harbour.<br />
<br />
Owner of New Soacio Harbour, Bijou and Garden of Eris, closely allied to New Soacio.<br />
<br />
{| border="1" cellpadding="3" cellspacing="0"<br />
! [[Titles]]<br />
|-<br />
|......................<br />
|-<br />
|Carpenter<br />
|-<br />
|Renowned Carpenter<br />
|-<br />
|Fine Carpenter<br />
|-<br />
|Harbormaster<br />
|-<br />
|......................<br />
|-<br />
|Digger<br />
|-<br />
|Excavator<br />
|-<br />
|Land Shaper<br />
|-<br />
|......................<br />
|-<br />
|Tanner<br />
|-<br />
|......................<br />
|-<br />
|Mason<br />
|-<br />
|......................<br />
|-<br />
|Miner<br />
|-<br />
|......................<br />
|-<br />
|Farmer<br />
|-<br />
|......................<br />
|-<br />
|Handyman<br />
|-<br />
|Tim the Toolman<br />
|-<br />
|Repairman<br />
|-<br />
|......................<br />
|-<br />
|Blacksmith<br />
|-<br />
|......................<br />
|-<br />
|Lumberjack<br />
|-<br />
|......................<br />
|-<br />
|Dragonslayer<br />
|-<br />
|Trollslayer<br />
|-<br />
|......................<br />
<br />
<br />
<br />
<br />
<br />
{{HP-freedom}}</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Nails&diff=64784Nails2011-06-12T20:33:06Z<p>Malaclypse: How to make is the same for either.</p>
<hr />
<div>* [[Small nails]] <br />
* [[Large Nails]]<br />
<br />
[[Category:Babel/N]]<br />
{{disambig}}<br />
<br />
<br />
{{Item<br />
|name=[[Small nails|Small]] or [[Large nails|Large]] nails<br />
|active=[[small anvil]]<br />
|passive=[[glowing]] [[lump]]<br />
|group=Tools<br />
|materials=no<br />
|result=* 1 '''{{PAGENAME}}'''<br />
|skill=blacksmithing<br />
|improve=no}}</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Player:Malaclypse&diff=64771Player:Malaclypse2011-06-11T22:32:46Z<p>Malaclypse: Links</p>
<hr />
<div>'''Malaclypse''' : [[User:Malaclypse|User]] : [[Player:Malaclypse|Player]]<br />
<br />
Came to Wurm when shortly after Freedom was opened, at the encouragement of some friends.<br />
<br />
Sep 15, 2009 4:28:15 PM Malaclypse founded New Soacio Harbour.<br />
<br />
Owner of New Soacio Harbour, Bijou and Garden of Eris, closely allied to New Soacio.<br />
<br />
{| border="1" cellpadding="3" cellspacing="0"<br />
! [[Titles]]<br />
|-<br />
|......................<br />
|-<br />
|Carpenter<br />
|-<br />
|Renowned Carpenter<br />
|-<br />
|Fine Carpenter<br />
|-<br />
|Harbormaster<br />
|-<br />
|......................<br />
|-<br />
|Digger<br />
|-<br />
|Excavator<br />
|-<br />
|Land Shaper<br />
|-<br />
|......................<br />
|-<br />
|Tanner<br />
|-<br />
|......................<br />
|-<br />
|Mason<br />
|-<br />
|......................<br />
|-<br />
|Miner<br />
|-<br />
|......................<br />
|-<br />
|Handyman<br />
|-<br />
|Tim the Toolman<br />
|-<br />
|Repairman<br />
|-<br />
|......................<br />
|-<br />
|Blacksmith<br />
|-<br />
|......................<br />
|-<br />
|Lumberjack<br />
|-<br />
|......................<br />
|-<br />
|Dragonslayer<br />
|-<br />
|Trollslayer<br />
|-<br />
|......................<br />
<br />
<br />
<br />
<br />
<br />
{{HP-freedom}}</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=User:Malaclypse&diff=64770User:Malaclypse2011-06-11T22:28:16Z<p>Malaclypse: Lonked user and player together...</p>
<hr />
<div>{{Player:Malaclypse}}</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Player_talk:Malaclypse&diff=64769Player talk:Malaclypse2011-06-11T22:24:14Z<p>Malaclypse: User vs Player</p>
<hr />
<div>I'm confused, should this kind of stuff go under a User:Malaclypse or a Player:Malaclypse ?</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Player:Malaclypse&diff=64768Player:Malaclypse2011-06-11T22:19:54Z<p>Malaclypse: Move from User pages</p>
<hr />
<div>Came to Wurm when shortly after Freedom was opened, at the encouragement of some friends.<br />
Sep 15, 2009 4:28:15 PM Malaclypse founded New Soacio Harbour.<br />
<br />
Owner of New Soacio Harbour, Bijou and Garden of Eris, closely allied to New Soacio.<br />
<br />
{| border="1" cellpadding="3" cellspacing="0"<br />
! [[Titles]]<br />
|-<br />
|......................<br />
|-<br />
|Carpenter<br />
|-<br />
|Renowned Carpenter<br />
|-<br />
|Fine Carpenter<br />
|-<br />
|Harbormaster<br />
|-<br />
|......................<br />
|-<br />
|Digger<br />
|-<br />
|Excavator<br />
|-<br />
|Land Shaper<br />
|-<br />
|......................<br />
|-<br />
|Tanner<br />
|-<br />
|......................<br />
|-<br />
|Mason<br />
|-<br />
|......................<br />
|-<br />
|Miner<br />
|-<br />
|......................<br />
|-<br />
|Handyman<br />
|-<br />
|Tim the Toolman<br />
|-<br />
|Repairman<br />
|-<br />
|......................<br />
|-<br />
|Blacksmith<br />
|-<br />
|......................<br />
|-<br />
|Lumberjack<br />
|-<br />
|......................<br />
|-<br />
|Dragonslayer<br />
|-<br />
|Trollslayer<br />
|-<br />
|......................<br />
<br />
<br />
<br />
<br />
<br />
{{HP-freedom}}</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=User:Malaclypse&diff=64767User:Malaclypse2011-06-11T22:16:42Z<p>Malaclypse: What is a user page for?</p>
<hr />
<div></div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Talk:Catapult&diff=64667Talk:Catapult2011-06-07T14:40:42Z<p>Malaclypse: Questions</p>
<hr />
<div>What happens when dirt is used? Does it land as a pile, or does it terraform the tile?<br />
<br />
What happens on Freedom when used against a deeded building? I've been finding rock slabs and shards in my yard, and suspect pot shots from my neighbour.</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Bridle&diff=64656Bridle2011-06-06T15:49:41Z<p>Malaclypse: Linked to parts required to make this</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''<br />
<br />
{{item<br />
|name=Bridle<br />
|active=[[Mouth bit]] <br />
|passive=[[Headstall]]<br />
|group=Tools<br />
|materials=*[[Reins]]<br />
|result=*'''Bridle''' (0.8 kg)<br />
|skill=Leatherworking<br />
|improve=Leatherworking<br />
}}<br />
<br />
== Description ==<br />
These thin leather [[reins]], [[headstall]] and [[mouth bit]] should be put on the head of a [[creature]] to direct it.<br />
<br />
== Usage ==<br />
Equip onto creature by opening up it's equipment option and dragging the bridle to the head of the creature.<br />
<br />
== Notes ==<br />
* Mouth bit quality affects success chance. In case of failure the [[mouth bit]] is destroyed.<br />
* Horses/creatures must be [[tame]]d to be equipped.<br />
* No obvious effect of equipping [[horse]]s with bridles has been observed yet. [[Mount]]s seem to turn/be directed equally well with or without bridles equipped.<br />
* On failure to create, both parts are damaged.<br />
<br />
==See also==<br />
[[Saddle]]s and [[horse shoe]]s.<br />
<br />
[[Category:Babel/B]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Headstall&diff=64655Headstall2011-06-06T15:47:57Z<p>Malaclypse: Added reference to Bridle as it was very confusing what all these bits were for.</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''<br />
<br />
{{item<br />
|name=Headstall<br />
|active=[[needle]] <br />
|passive=[[leather]] (0.33 kg)<br />
|group=Tools<br />
|materials=no<br />
|result=*'''Headstall''' (0.3 kg)<br />
*[[Leather pieces]] (0.03 kg)<br />
|skill=leatherworking<br />
|improve=leatherworking<br />
}}<br />
<br />
== Description ==<br />
These are the [[leather]] straps that go around a [[Animal|creature's]] head to direct it. Use with a [[mouth bit]] and [[reins]] to make a [[Bridle]].<br />
[[Category:Leatherworking items]]<br />
[[Category:Items]]<br />
[[Category:Babel/H]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Mouth_bit&diff=64654Mouth bit2011-06-06T15:47:00Z<p>Malaclypse: Added reference to Bridle as it was very confusing what all these bits were for.</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''<br />
<br />
{{Item<br />
|name=Mouth bit<br />
|active=Glowing [[iron lump]] (0.20 kg)<br />
|passive=[[Large anvil]]<br />
|group=Miscellaneous<br />
|materials=no<br />
|result=1 '''{{PAGENAME}}''' (0.20 kg)<br />
|skill=blacksmithing<br />
|improve=blacksmithing<br />
}}<br />
<br />
== Description ==<br />
A metal bit to put in the mouth of a [[creature]] that you want to direct, used together with a [[reins]] and [[headstall]] to make a [[bridle]] to direct a creature.<br />
<br />
[[Category:Babel/M]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Reins&diff=64653Reins2011-06-06T15:46:33Z<p>Malaclypse: Added reference to Bridle as it was very confusing what all these bits were for.</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''<br />
<br />
{{item<br />
|name=Reins<br />
|active=[[Needle]] <br />
|passive=[[Leather]] (0.33 kg)<br />
|group=Tools<br />
|materials=no<br />
|result=*'''Reins''' (0.30 kg)<br />
*[[Leather pieces]] (0.03 kg)<br />
|skill=Leatherworking<br />
|improve=Leatherworking<br />
}}<br />
<br />
== Description ==<br />
Thin leather reins, used together with a [[mouth bit]] and [[headstall]] to make a [[bridle]] to direct a creature.<br />
[[Category:Leatherworking items]]<br />
[[Category:Items]]<br />
[[Category:Babel/R]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Mouth_bit&diff=64652Mouth bit2011-06-06T15:45:59Z<p>Malaclypse: Added reference to Bridle as it was very confusing what all these bits were for.</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''<br />
<br />
{{Item<br />
|name=Mouth bit<br />
|active=Glowing [[iron lump]] (0.20 kg)<br />
|passive=[[Large anvil]]<br />
|group=Miscellaneous<br />
|materials=no<br />
|result=1 '''{{PAGENAME}}''' (0.20 kg)<br />
|skill=blacksmithing<br />
|improve=blacksmithing<br />
}}<br />
<br />
== Description ==<br />
A metal bit to put in the mouth of a [[creature]] that you want to direct, used together with a [[reins|leather reins]] and [[headstall]] to make a [[bridle]] to direct a creature.<br />
<br />
[[Category:Babel/M]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Mouth_bit&diff=64651Mouth bit2011-06-06T15:45:16Z<p>Malaclypse: Added reference to Bridle as it was very confusing what all these bits were for.</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''<br />
<br />
{{Item<br />
|name=Mouth bit<br />
|active=Glowing [[iron lump]] (0.20 kg)<br />
|passive=[[Large anvil]]<br />
|group=Miscellaneous<br />
|materials=no<br />
|result=1 '''{{PAGENAME}}''' (0.20 kg)<br />
|skill=blacksmithing<br />
|improve=blacksmithing<br />
}}<br />
<br />
== Description ==<br />
A metal bit to put in the mouth of a [[creature]] that you want to direct, used together with a [[leather reins|reins]] and [[headstall]] to make a [[bridle]] to direct a creature.<br />
<br />
[[Category:Babel/M]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Reins&diff=64650Reins2011-06-06T15:44:26Z<p>Malaclypse: Added reference to Bridle as it was very confusing what all these bits were for.</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''<br />
<br />
{{item<br />
|name=Reins<br />
|active=[[Needle]] <br />
|passive=[[Leather]] (0.33 kg)<br />
|group=Tools<br />
|materials=no<br />
|result=*'''Reins''' (0.30 kg)<br />
*[[Leather pieces]] (0.03 kg)<br />
|skill=Leatherworking<br />
|improve=Leatherworking<br />
}}<br />
<br />
== Description ==<br />
Thin leather reins, used together with a [[mouth bit|bit]] and [[headstall]] to make a [[bridle]] to direct a creature.<br />
[[Category:Leatherworking items]]<br />
[[Category:Items]]<br />
[[Category:Babel/R]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Headstall&diff=64649Headstall2011-06-06T15:42:34Z<p>Malaclypse: Added reference to Bridle as it was very confusing what all these bits were for.</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''<br />
<br />
{{item<br />
|name=Headstall<br />
|active=[[needle]] <br />
|passive=[[leather]] (0.33 kg)<br />
|group=Tools<br />
|materials=no<br />
|result=*'''Headstall''' (0.3 kg)<br />
*[[Leather pieces]] (0.03 kg)<br />
|skill=leatherworking<br />
|improve=leatherworking<br />
}}<br />
<br />
== Description ==<br />
These are the [[leather]] straps that go around a [[Animal|creature's]] head in the [[bridle]] used to direct it.<br />
Use with a [[mouth bit]] and [[reins]] to make a [[Bridle]].<br />
<br />
<br />
[[Category:Leatherworking items]]<br />
[[Category:Items]]<br />
[[Category:Babel/H]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Headstall&diff=64648Headstall2011-06-06T15:41:59Z<p>Malaclypse: Added reference to Bridle as it was very confusing what all these bits were for.</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Tailoring]] / [[Leatherworking]] / '''{{PAGENAME}}'''<br />
<br />
{{item<br />
|name=Headstall<br />
|active=[[needle]] <br />
|passive=[[leather]] (0.33 kg)<br />
|group=Tools<br />
|materials=no<br />
|result=*'''Headstall''' (0.3 kg)<br />
*[[Leather pieces]] (0.03 kg)<br />
|skill=leatherworking<br />
|improve=leatherworking<br />
}}<br />
<br />
== Description ==<br />
These are the [[leather]] straps that go around a [[Animal|creature's]] head in the [[bridle]] used to direct it.<br />
Use with a [[mouthbit]] and [[reins]] to make a [[Bridle]].<br />
<br />
<br />
[[Category:Leatherworking items]]<br />
[[Category:Items]]<br />
[[Category:Babel/H]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Mouth_bit&diff=64647Mouth bit2011-06-06T15:39:14Z<p>Malaclypse: Added reference to Bridle as it was very confusing what all these bits were for.</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Smithing]] / [[Blacksmithing]] / '''{{PAGENAME}}'''<br />
<br />
{{Item<br />
|name=Mouth bit<br />
|active=Glowing [[iron lump]] (0.20 kg)<br />
|passive=[[Large anvil]]<br />
|group=Miscellaneous<br />
|materials=no<br />
|result=1 '''{{PAGENAME}}''' (0.20 kg)<br />
|skill=blacksmithing<br />
|improve=blacksmithing<br />
}}<br />
<br />
== Description ==<br />
A metal bit to put in the mouth of a [[creature]] that you want to direct. Use with a [[headstall]] and [[reins]] to make a [[Bridle]].<br />
<br />
[[Category:Babel/M]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=User:Malaclypse&diff=64597User:Malaclypse2011-06-03T13:08:06Z<p>Malaclypse: </p>
<hr />
<div>Owner of New Soacio Harbour, Bijou and Garden of Eris, closely allied to New Soacio.<br />
<br />
{| border="1" cellpadding="3" cellspacing="0"<br />
! [[Titles]]<br />
|-<br />
|......................<br />
|-<br />
|Carpenter<br />
|-<br />
|Renowned Carpenter<br />
|-<br />
|Fine Carpenter<br />
|-<br />
|Harbormaster<br />
|-<br />
|......................<br />
|-<br />
|Digger<br />
|-<br />
|Excavator<br />
|-<br />
|Land Shaper<br />
|-<br />
|......................<br />
|-<br />
|Tanner<br />
|-<br />
|......................<br />
|-<br />
|Mason<br />
|-<br />
|......................<br />
|-<br />
|Miner<br />
|-<br />
|......................<br />
|-<br />
|Handyman<br />
|-<br />
|Tim the Toolman<br />
|-<br />
|Repairman<br />
|-<br />
|......................<br />
|-<br />
|Blacksmith<br />
|-<br />
|......................<br />
|-<br />
|Lumberjack<br />
|-<br />
|......................<br />
|-<br />
|Dragonslayer<br />
|-<br />
|Trollslayer<br />
|-<br />
|......................</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=User:Malaclypse&diff=64596User:Malaclypse2011-06-03T13:04:43Z<p>Malaclypse: </p>
<hr />
<div>Owner of New Soacio Harbour, closely allied to New Soacio, Bijou and Garden of Eris.<br />
<br />
{| border="0" cellpadding="0" cellspacing="0"<br />
! [[Titles]]<br />
|-<br />
|......................<br />
|-<br />
|Carpenter<br />
|-<br />
|Renowned Carpenter<br />
|-<br />
|Fine Carpenter<br />
|-<br />
|Harbormaster<br />
|-<br />
|......................<br />
|-<br />
|Digger<br />
|-<br />
|Excavator<br />
|-<br />
|Land Shaper<br />
|-<br />
|......................<br />
|-<br />
|Tanner<br />
|-<br />
|......................<br />
|-<br />
|Mason<br />
|-<br />
|......................<br />
|-<br />
|Miner<br />
|-<br />
|......................<br />
|-<br />
|Handyman<br />
|-<br />
|Tim the Toolman<br />
|-<br />
|Repairman<br />
|-<br />
|......................<br />
|-<br />
|Blacksmith<br />
|-<br />
|......................<br />
|-<br />
|Lumberjack<br />
|-<br />
|......................<br />
|-<br />
|Dragonslayer<br />
|-<br />
|Trollslayer<br />
|-<br />
|......................</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=User:Malaclypse&diff=64383User:Malaclypse2011-05-23T22:02:40Z<p>Malaclypse: </p>
<hr />
<div>Owner of New Soacio Harbour, closely allied to New Soacio, Bijou and Garden of Eris.<br />
<br />
{| border="0" cellpadding="0" cellspacing="0"<br />
! [[Titles]]<br />
|-<br />
|......................<br />
|-<br />
|Carpenter<br />
|-<br />
|Renowned Carpenter<br />
|-<br />
|Fine Carpenter<br />
|-<br />
|Harbormaster<br />
|-<br />
|......................<br />
|-<br />
|Digger<br />
|-<br />
|Excavator<br />
|-<br />
|Land Shaper<br />
|-<br />
|......................<br />
|-<br />
|Tanner<br />
|-<br />
|......................<br />
|-<br />
|Mason<br />
|-<br />
|......................<br />
|-<br />
|Miner<br />
|-<br />
|......................<br />
|-<br />
|Handyman<br />
|-<br />
|Tim the Toolman<br />
|-<br />
|......................<br />
|-<br />
|Blacksmith<br />
|-<br />
|......................<br />
|-<br />
|Lumberjack<br />
|-<br />
|......................<br />
|-<br />
|Dragonslayer<br />
|-<br />
|Trollslayer<br />
|-<br />
|......................</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=User:Malaclypse&diff=64382User:Malaclypse2011-05-23T21:54:40Z<p>Malaclypse: </p>
<hr />
<div>Owner of New Soacio Harbour, closely allied to New Soacio, Bijou and Garden of Eris.<br />
<br />
[[Titles]]<br />
<br />
Carpenter<br />
Renowned Carpenter<br />
Fine Carpenter<br />
Harbormaster<br />
<br />
Digger<br />
Excavator<br />
Land Shaper<br />
<br />
Tanner<br />
<br />
Mason<br />
<br />
Miner<br />
<br />
Handyman<br />
Tim the Toolman<br />
<br />
Blacksmith<br />
<br />
Lumberjack<br />
<br />
Dragonslayer<br />
Trollslayer</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=User:Malaclypse&diff=64381User:Malaclypse2011-05-23T21:53:26Z<p>Malaclypse: </p>
<hr />
<div>Owner of New Soacio Harbour, closely allied to New Soacio, Bijou and Garden of Eris.<br />
<br />
[[Titles]]<br />
<br />
Carpenter<br />
<br />
Renowned Carpenter<br />
<br />
Harbormaster<br />
<br />
Digger<br />
<br />
Excavator<br />
<br />
Land Shaper<br />
<br />
Fine Carpenter<br />
<br />
Tanner<br />
<br />
Mason<br />
<br />
Miner<br />
<br />
Handyman<br />
<br />
Blacksmith<br />
<br />
Tim the Toolman<br />
<br />
Lumberjack<br />
<br />
Dragonslayer<br />
<br />
Trollslayer</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Bulk_storage_bin&diff=64328Bulk storage bin2011-05-20T03:23:18Z<p>Malaclypse: Added units per BSB column as suggested, as it's a common question on CA. Added some of the figures.</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Carpentry]] / '''{{PAGENAME}}'''<br />
<br />
{{item<br />
|name={{PAGENAME}}<br />
|active=[[iron ribbon]] <br />
|passive=[[plank]] <br />
|group=Containers<br />
|materials=* 24x [[plank]]<br />
* 4x [[large nails]]<br />
|result=*'''{{PAGENAME}}'''<br />
|skill=Carpentry<br />
}}<br />
<br />
==Description==<br />
''A storage bin made from planks and strengthened with iron ribbons.''<br />
<br />
Bulk storage bins are useful for many reasons.<br />
*You can fit more than 100 objects into them. <br />
*They stop all decay of objects put into them. <br />
*They allow players to average the QL for items this is not normally possible for.<br />
*They allow players to combine items it is not normally possible to combine, such as logs, and split up large combined items into smaller ones, such as lumps, cotton and woodscraps.<br />
*It allows players to remove damage from unrepairable items without the [[Mend]] spell at the cost of having their quality reduced by a percent equal to the damage.<br />
<br />
There are three major downsides. Averaging the quality of the items put in is not always a good thing, such as when high quality materials are required for improving. In addition, 5% of the stored items are lost every 30 days. Finally, any enchants, renames, and other "special" characteristics on items put in are lost.<br />
<br />
==Notes==<br />
* Finished bulk storage bins can not be picked up, but can be pushed, pulled, and turned like forges and ovens.<br />
* On failure, the plank is damaged and the ribbon is destroyed.<br />
* Can be secured like a [[large chest]] with a [[large padlock]].<br />
* The 'Weight' column of the bin is actually the volume. A single bin can hold 16000.<br />
* The model for bins will change when being half full to reflect its contents exceeding 8000 in volume.<br />
* Items can be dragged directly from a container to the storage bin.<br />
* Volume and Weight are not in the same proportion for different items, so some items store more efficiently in bulk storage bins than others.<br />
* When you remove the last whole item, any remaining material of that type is lost.<br />
* Only the creator of a BSB can destroy it.<br />
<br />
==Items that fit in:==<br />
{| border="1" cellpadding="3" cellspacing="0" class=sortable<br />
! Item<br />
! Volume<br />
per Unit<br />
! Weight<br />
per Unit<br />
! Weight<br />
per Volume<br />
! Max Units<br />
per BSB<br />
|-<br />
| [[Acorns]] || 0.125 || 0.200 || 1.600 || 128,000<br />
|-<br />
| [[Animal fat]] || 0.125 || 1.000 || 8.000 || 128,000<br />
|-<br />
| [[Armour chains]] || 0.050 || 0.100 || 2.000 || 320,000<br />
|-<br />
| Arrow heads - [[Hunting arrow head|Hunting]], [[War arrow head|War]] || 0.030 || 0.040 || 1.333 || 533,333<br />
|-<br />
| Arrows - [[Hunting arrow|Hunting]], [[War arrow|War]], [[Arrow shaft]] || 0.040 || 0.140 || 3.500 || 400,000<br />
|-<br />
| [[Ash]] || 1.000 || 0.100 || 0.100 || 16,000<br />
|-<br />
| [[Belaying pin]] || 0.300 || 0.500 || 1.667 || 53,333<br />
|-<br />
| [[Bow string]] || 0.001 || 0.010 || 10.000 || 16,000,000<br />
|-<br />
| [[Branch]] || 2.100 || 2.000 || 0.952 || 7,619<br />
|-<br />
| [[Charcoal]] || 0.125 || 0.500 || 4.000 || 128,000<br />
|-<br />
| [[Clay]] || 1.000 || 2.000 || 2.000 || 16,000<br />
|-<br />
| [[Cochineal]] || 0.125 || 0.200 || 1.600 || 128,000<br />
|-<br />
| [[Colossus brick]] || 8.000 || 15.000 || 1.875 || 2,000<br />
|-<br />
| [[Cordage rope]] || 2.000 || 0.500 || 0.250 || 8,000<br />
|-<br />
| [[Cotton]] || 8.000 || 1.000 || 0.125 || 2,000<br />
|-<br />
| [[Cotton seed]] || 0.018 || 0.100 || 5.556<br />
|-<br />
| [[Cotton sheet]] || 0.125 || 1.500 || 12.000 || 128,000<br />
|-<br />
| [[Deck board]] || 1.500 || 4.000 || 2.667<br />
|-<br />
| [[Dredge scraping lip]] || 0.125 || 1.000 || 8.000 || 128,000<br />
|-<br />
| [[Flint]] || 0.064 || 0.100 || 1.563<br />
|-<br />
| [[Floor boards]] || 756.000 || 42.000 || 0.056<br />
|-<br />
| [[Flowers]] || 0.001 || 0.050 || 50.000 || 16,000,000<br />
|-<br />
| [[Handle]] || 0.040 || 0.100 || 2.500<br />
|-<br />
| [[heap of sand]] || 18.750 || 20.000 || 1.067 || 853<br />
|-<br />
| [[Hull plank]] || 6.000 || 8.000 || 1.333 || 2,666<br />
|-<br />
| [[Keel section]] || 420.000 || 60.000 || 0.143 || 38<br />
|-<br />
| [[Kindling]] || 4.000 || 1.500 || 0.375 || 4,000<br />
|-<br />
| [[Large nails]] || 0.040 || 0.300 || 7.500<br />
|-<br />
| [[Large tackle]] || 4.000 || 10.000 || 2.500 || 4,000<br />
|-<br />
| [[Lavender flower]] || ? || 0.050 || ? || ?<br />
|-<br />
| [[Leather]] || 9.000 || 3.000 || 0.333 || 1,777<br />
|-<br />
| [[Leather pieces]] || 0.500 || 0.400 || 0.800 || 32,000<br />
|-<br />
| [[Log]] || 80.000 || 24.000 || 0.300 || 200<br />
|-<br />
| [[Bronze lump|Lump, (Bronze)]] || 1.000 || 0.100 || 0.100 || 16,000<br />
|-<br />
| [[Gold lump|Lump, (Gold)]] || 0.090 || 0.100 || 1.111 || 177,777<br />
|-<br />
| Lump - [[Iron lump|Iron]], [[Copper lump|Copper]], [[Lead lump|Lead]] || 1.000 || 1.000 || 1.000 || 16,000<br />
|-<br />
| [[Silver lump|Lump, (Silver)]] || 0.250 || 0.100 || 0.400<br />
|-<br />
| [[Steel lump|Lump, (Steel)]] || 0.027 || 0.400 || 14.815<br />
|-<br />
| [[Tin lump|Lump, (Tin)]] || 1.000 || 0.500 || 0.500 || 16,000<br />
|-<br />
| [[Metal scrap]] || 0.125 || 0.800 || 6.400 || 128,000<br />
|-<br />
| [[Metal sheet]] (steel, silver or gold) || 2.000 || 6.000 || 3.000 || 8,000<br />
|-<br />
| [[Mine door (wood)]] || 63.000 || 42.000 || 0.667<br />
|-<br />
| [[Mixed grass]] || 0.040 || 0.050 || 1.250<br />
|-<br />
| [[Mooring anchor]] || 42.000 || 20.500 || 0.488<br />
|-<br />
| [[Mooring rope]] || 4.500 || 0.500 || 0.111<br />
|-<br />
| [[Mortar]] || 1.000 || 2.000 || 2.000 || 16,000<br />
|-<br />
| [[Moss]] || 1.000 || 0.300 || 0.300 || 16,000<br />
|-<br />
| [[Oar]] || 9.500 || 5.000 || 0.526<br />
|-<br />
| [[Ore]] || 18.750 || 20.000 || 1.067 || 853<br />
|-<br />
| [[Peat]] || 11.250 || 10.000 || 0.889 || 1,422<br />
|-<br />
| [[Peg]] || 0.040 || 0.100 || 2.500<br />
|-<br />
| [[Pile of dirt]] || 18.750 || 20.000 || 1.067 || 853<br />
|-<br />
| [[Plank]] || 3.000 || 2.000 || 0.667<br />
|-<br />
| [[Rags]] || 0.125 || 0.200 || 1.600 || 128,000<br />
|-<br />
| [[Ribbon]] || 0.200 || 3.000 || 15.000<br />
|-<br />
| [[Rivets]] || 0.016 || 0.200 || 12.500<br />
|-<br />
| [[Rock shards]] || 18.750 || 20.000 || 1.067 || 853<br />
|-<br />
| [[Rope]] || 0.200 || 0.500 || 2.500<br />
|-<br />
| [[Rose flower]] || 0.030 || 0.050 || 1.667<br />
|-<br />
| [[Shaft]] || 2.100 || 1.000 || 0.476<br />
|-<br />
| [[Small nails]] || 0.020 || 0.200 || 10.000<br />
|-<br />
| [[Small tackle]] || 0.500 || 5.000 || 10.000<br />
|-<br />
| [[Square piece of cloth]] || 0.125 || 0.300 || 2.400<br />
|-<br />
| [[Stone brick]] || 8.000 || 15.000 || 1.875<br />
|-<br />
| [[String of cloth]] || 0.001 || 0.100 || 100.000<br />
|-<br />
| [[Support beam]] || 756.000 || 60.000 || 0.079<br />
|-<br />
| [[Tar]] || 1.000 || 1.000 || 1.000 || 16,000<br />
|-<br />
| [[Tenon]] || 0.150 || 1.000 || 6.667<br />
|-<br />
| [[Thick rope]] || 12.000 || 5.500 || 0.458<br />
|-<br />
| [[Torch]] (wood) || 0.750 || 0.200 || 0.267<br />
|-<br />
| [[Wemp fibre]] || 0.180 || 0.500 || 2.778<br />
|-<br />
| [[Wemp plant]] || 0.500 || 0.700 || 1.400<br />
|-<br />
| [[Wemp seed]] || 0.018 || 0.100 || 5.556<br />
|-<br />
| [[Woad]] || 0.027 || 0.050 || 1.852<br />
|-<br />
| [[Wood scrap]] || 0.120 || 1.500 || 12.500<br />
|}<br />
<br />
==See Also==<br />
*[[Food storage bin]]<br />
*[[Decay]]<br />
<br />
[[Category:Babel/B]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Shields&diff=64327Shields2011-05-20T03:02:43Z<p>Malaclypse: Reversed do/does and made meaning perhaps more clear</p>
<hr />
<div>[[CDB | Main]] / [[:Category:Skills | Skills]] / [[Shields]]<br />
<br />
Shields can block a large number of melee attacks, Shields must be equiped on the left arm. Shields damage quite fast when in use, so repair them often. The subskills for each shield type only help when using that type of shield and is the only skill that matters. Overall Shields skill does next to nothing.<br />
<br />
Shields can be used to [[Shield-Bashing|shield bash]] an opponent, stunning them for a short time and causing a small amount of damage. Stunning opens the enemy to attack, and also resets their attack position to center.<br />
<br />
Shields are also extremely effective at blocking arrows. They are only effective if you are looking at your target and do not block arrows and attacks from behind you.<br />
<br />
==Types==<br />
<br />
There are 6 types of [[:Category:Shields|Shield]], each has its own subskill.<br />
:*[[Small Iron Shield]] <br />
:*[[Iron Shield]] <br />
:*[[Large Iron Shield]]<br />
:*[[Small wooden shield]]<br />
:*[[Medium wooden shield]]<br />
:*[[Large wooden shield]]<br />
<br />
==Theory==<br />
''NOTE:'' '''This is not confirmed'''<br><br />
The larger shields seem to block more often, but it also seems that while using a Large iron shield, I attack less then if I was just using a single one-handed weapon. So it may be that the larger the shield the more it blocks, but it also inhibits your attacks more.<br />
* This would stand to make sense as a larger shield, especially metal, is heavier and will factor a combatants agility and movement.<br />
<br />
== [[Titles]] ==<br />
* Shieldsman at 50 skill<br />
* Defender at 70 skill<br />
<br />
<br />
[[Category:Skills]][[Category:Shields]][[Category:Babel/S]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Starvation&diff=63986Starvation2011-05-01T01:47:39Z<p>Malaclypse: Change to be able to view yourself</p>
<hr />
<div>'''Starvation''' is the state a [[player]] enters into after losing all of its 8 fat reserves or layers. A player gradually loses fat layers by fasting without keeping its [[food bar]] above 84% for a period of time. Once all fat layers are used up, the player will no longer be able to fast and the food bar will drop to 0%. To reverse this loss of fat, stay above 84% food bar for a while by eating [[food]] such as [[meal]]s, [[stew]]s, [[casserole]]s, etc.<br />
<br />
Fasting usually occurs at 6-8% remaining on the food bar and this message shows in the [[event window]]: "Your hunger goes away as you fast.". If player has fat layers then each fast will reduce a player's nutrition by 20% to a minimum of 10% where it cannot drop any lower. <br />
<br />
As a player is able to feed itself to 100% food, it will become "[[player status effect|full]]", which means the food bar is over 84%. Over time, being "full" generates fat reserves on a player which can be observed by examing your body in inventory or another player by right-click and [[examine]], which will state how much fat the player has:<br />
<br />
* only skin and bones<br />
* very thin<br />
* a bit under nourished<br />
* normal build<br />
* well defined<br />
* a bit round<br />
* good reserves of fat<br />
* extremely well nourished<br />
<br />
Players will stop fasting at "a bit under nourished". Starvation will '''not''' kill a player as of yet, but this could be changed at a later date.<br />
<br />
[[Category:Babel/S]]<br />
[[Category:Player]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Sleep_bonus&diff=63907Sleep bonus2011-04-24T09:49:13Z<p>Malaclypse: Changes to sleep status on log in</p>
<hr />
<div>== Description ==<br />
'''Sleep bonus''' (SB) provides a period of increased [[skill]] and [[stamina]] gain. This is a way to help [[player]]s who can not play for many hours each day, without hindering players who can stay logged on for a long time.<br />
<br />
== Usage ==<br />
Sleep bonus is gained through the use of a [[bed]]: log out by right-clicking a vacant bed inside a completed house and select 'Bed' > 'Sleep'. A player receives 1 minute sleep bonus for every 24 minutes of sleep, with a maximum of 5 hours. Minimum time to stay asleep is 1 hour. (All times are in real-life time, not [[Wurm time]].) <br />
<br />
You can freeze and resume the consumption of sleep bonus with the command '/fsleep'. You will need to wait 5 minutes before using the command again (to unfreeze, or freeze again). <br />
<br />
You can use the '/sleep' command or press F5 to see your current remaining sleep bonus and whether it is frozen or not.<br />
<br />
Note that by default, sleep bonus is now frozen when you log in so don't type /fsleep until you want to start using it.<br />
==Benefits==<br />
* 3x stamina regeneration<br />
* 2x skill gain<br />
<br />
== Accumulation ==<br />
<table><br />
<th>Hours of sleep</th><th>Bonus time, in minutes</th><br />
<tr><td>1</td><td>2.5</td></tr><br />
<tr><td>12</td><td>30</td></tr><br />
<tr><td>24</td><td>60</td></tr><br />
<tr><td>48</td><td>120</td></tr><br />
<tr><td>120 (five days)</td><td>5 hours = the maximum</td></tr><br />
</table><br />
<br />
==Notes==<br />
* Sleep bonus does not affect the main [[fighting]] skill. However, its subskills (defensive, aggressive, and normal) and other fighting-related skills, such as shields and swords, do receive the bonus.<br />
* [[White powder]] also gives 1 hour of sleep bonus.<br />
* [[Rite of Spring]] spell gives SB to every Vynoran follower online when the spell is cast.<br />
* Sometimes SB is rewarded for everybody as a compensation for some server problem that prevented using Wurm.<br />
<br />
[[Category:Player]]<br />
[[Category:Babel/S]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Talk:Rock_tile&diff=62922Talk:Rock tile2011-03-07T13:11:56Z<p>Malaclypse: Soil Depth</p>
<hr />
<div>==Soil Depth==<br />
Generally considered by urban myth.<br />
That is a ridiculous figure to state as an average dirt depth.<br />
<br />
:What would be a more accurate figure then? How do you know what it's not if you dont know what it is? Other than the information provided by the original author I supported leaving the figure in because it is often used by Telurius ([17:37:40] <Telurius> The depth of the rock layer varies, but is about 150 - 250 dirts at many places on this server.), I therefore considered it to have some validity. I dont think a conclusion can be reached one way or another without some data or input from a decent number of players that have dug down to the dirt layer on the server or can visit a place where it has been done. In that spirit I have started [http://wurmonline.com/forum/index.php?topic=50339.0 a thread] on the forums requesting this kind of data. -[[User:Grimbark|Grimbark]] 00:32, 7 March 2011 (UTC)<br />
<br />
If the information is not known, how can it be added to the wiki? Don't spread misinformation.<br />
"but is about 150 - 250 dirts at many places on this server" is not an average depth. If that were the average, there would be little point in anyone except a landshaper trying to dig to open mines, and even then hardly worth it, as about half the time even they would not be able to reach the rock layer.</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Rock_tile&diff=62903Rock tile2011-03-06T16:48:36Z<p>Malaclypse: Correction</p>
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<div>[[CDB|Main]] / [[:Category:Terrain|Terrain]] / '''{{PAGENAME}}'''<br />
<br />
===Description===<br />
A '''rock tile''' is a [[tile]] of rock on the ground.<br />
<br />
On rock tiles you can [[Prospecting|prospect]] for ore, create [[mining|cave entrances]], and terraform it.<br />
<br />
Rock tile terraforming with a pickaxe works in the same way as [[digging]] dirt. Stand on the corner you want to ''lower'', activate a pickaxe, right-click a rock tile, and select ''Mining''. Every few actions you ''lower'' the corner by 1 dirt. All four tiles surrounding the corner must be dug to rock.<br />
<br />
You can not raise a rock tile, but you can raise the corner by dropping [[Pile of dirt|dirt]] or [[heap of sand|sand]] on it.<br />
<br />
One can dig to the Rock layer by [[digging]] up [[dirt]]. Depending on location this may or may not be below the water level.<br />
<br />
==See also==<br />
* [[Mining]]<br />
* [[Prospecting]]<br />
* [[Rock shards]]<br />
<br />
[[Category:Terrain]]<br />
[[Category:Babel/R]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Talk:Rock_tile&diff=62902Talk:Rock tile2011-03-06T16:47:24Z<p>Malaclypse: Created page with 'Generally considered by urban myth. That is a ridiculous figure to state as an average dirt depth.'</p>
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<div>Generally considered by urban myth.<br />
That is a ridiculous figure to state as an average dirt depth.</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=User:Malaclypse&diff=62323User:Malaclypse2011-02-07T23:12:30Z<p>Malaclypse: Updated</p>
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<div>Owner of New Soacio Harbour, closely allied to New Soacio.<br />
<br />
[[Titles]]<br />
<br />
Carpenter<br />
<br />
Renowned Carpenter<br />
<br />
Harbormaster<br />
<br />
Digger<br />
<br />
Excavator<br />
<br />
Land Shaper<br />
<br />
Fine Carpenter<br />
<br />
Tanner<br />
<br />
Mason<br />
<br />
Miner<br />
<br />
Handyman<br />
<br />
Blacksmith<br />
<br />
Lumberjack<br />
<br />
Dragonslayer<br />
<br />
Trollslayer</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=User:Malaclypse&diff=62172User:Malaclypse2011-02-03T10:08:29Z<p>Malaclypse: I have a page?</p>
<hr />
<div>Owner of New Soacio Harbour, closely allied to New Soacio.<br />
<br />
[[Titles]]<br />
<br />
Carpenter<br />
<br />
Renowned Carpenter<br />
<br />
Harbormaster<br />
<br />
Digger<br />
<br />
Excavator<br />
<br />
Land Shaper<br />
<br />
Fine Carpenter<br />
<br />
Tanner<br />
<br />
Mason<br />
<br />
Miner<br />
<br />
Handyman<br />
<br />
Smith<br />
<br />
Lumberjack<br />
<br />
Dragonslayer<br />
<br />
Trollslayer</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Internet_Relay_Chat&diff=62008Internet Relay Chat2011-01-28T20:03:06Z<p>Malaclypse: Added link through to setting up IRC within the Wurm client</p>
<hr />
<div>==Introduction==<br />
The official IRC channels are on irc.rizon.net port:6667. There are three channels:<br />
<ul><br />
<li>#wurm - For general chat</li><br />
<li>#wurmhelp - For players seeking help</li><br />
<li>#trade - for players wanting to trade</li><br />
</ul><br />
<br />
[irc://irc.rizon.net/wurm Connect Now (IRC)]<BR><br />
[http://www.rizon.net/index.php?do=chat IRC Web client]<br />
<br />
==IRC Clients==<br />
<br />
* [http://www.mirc.com/ Mirc]<br />
* [http://www.xchat.org/ Xchat]<br />
* [http://www.hacksrus.com/~ginda/chatzilla/ ChatZilla extension] for Firefox.<br />
* [http://www.opera.com/ Opera] has IRC built-in.<br />
* [http://pidgin.im/pidgin/home/ Pidgin Irc Protocol] Has IRC Plugin.<br />
The Wurm client also includes basic IRC support (as of version [[Wurm_Client_Release_History#2.1.10|2.1.10]]). (see [[Setting up IRC in the client]])<br />
<br />
==Useful IRC Commands==<br />
<br />
===How to Register your IRC Nickname===<br />
<br />
In IRC, not in an actual channel, enter the following <code>/msg nickserv REGISTER password email@email.com</code><br />
<br />
===How to identify yourself===<br />
<br />
In IRC, not in an actual channel, enter <code>/msg NickServ IDENTIFY password</code><br />
<br />
Or just enter the password in your IRC client.<br />
<br />
==See Also==<br />
*[[:WikiPedia:Internet Relay Chat|WikiPedia article on IRC]]<br />
*[[:WikiPedia:list of IRC clients|WikiPedia list of IRC clients]]<br />
<br />
[[Category:Misc]]</div>Malaclypsehttps://www.wurmpedia.com/index.php?title=Iron_fence&diff=61933Iron fence2011-01-23T21:38:44Z<p>Malaclypse: Added slope calculator like other fences</p>
<hr />
<div>[[CDB|Main]] / [[Skills]] / [[Masonry]] / '''{{PAGENAME}}'''<br />
{{itemM<br />
|image=Iron fence.jpg<br />
|name=Iron fence<br />
|active=[[Mallet]] or [[Hammer]]<br />
|passive=[[Tile Border]]<br />
|groupM=Fence > Iron > Build iron fence<br />
|materials=* 9x [[Stone brick]]s<br />
* 1x [[Iron fence bars]]<br />
|result=*'''Iron fence'''<br />
|skill=Masonry<br />
|improveItem=Stone bricks<br />
|note=*You must have at least one stone brick in your [[inventory]] to start building it.<br />
}}<br />
== Description ==<br />
''You see an iron fence.''<br />
<br />
A small stone wall with iron bars. Appears to be half as strong as a small stone wall.<br />
<br />
Can be improved and repaired with stone bricks.<br />
<br />
=== Skill required ===<br />
To calculate the [[maximum slope]] you can build on, based on your [[masonry]] skill, use the following formula (submitted by ketza):<br />
<br />
''Max slope = (3 *'' √''skill) + 10''<br />
<br />
'''Note:''' The answer is rounded ''down''.<br />
<br />
{| border="1"<br />
!Skill !! Maximum Slope !! !!Skill !!Maximum Slope !! !!Skill !!Maximum Slope<br />
|-<br />
|1 || 13|| || 16 || 22 || || 49 || 31<br />
|-<br />
|2 || 14|| || 19 || 23 || || 54 || 32<br />
|-<br />
|3 || 15|| || 22 || 24 || || 59 || 33<br />
|-<br />
|4 || 16|| || 25 || 25 || || 64 || 34<br />
|-<br />
|6 || 17|| || 29 || 26 || || 70 || 35<br />
|-<br />
|8 || 18|| || 33 || 27 || || 76 || 36<br />
|-<br />
|9 || 19|| || 36 || 28 || || 81 || 37<br />
|-<br />
|12 || 20|| || 41 || 29 || || 88 || 38<br />
|-<br />
|14 || 21|| || 45 || 30 || || 94 || 39<br />
|}<br />
<br />
== See also ==<br />
* [[Iron fence gate]]<br />
<br />
[[Category:Masonry items]]<br />
[[Category:Fences]]<br />
[[Category:Babel/I]]</div>Malaclypse