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Large cart

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{{ItemBox
|name=Large cart
|image=Largecart.jpg
|examine=A fairly large two wheel cart designed to be dragged by an animal.
|active=[[plank]] (2.00 kg)
|passive=[[small wheel axle]]
|group=Carts
|materials=* 16x [[plank]]s
* 1x [[small wheel axle]]
* 2x [[shaft]]s
* 4x [[small nails]]
* 1x [[yoke]]
|materialbreakdown=* 22x [[plank]]s
* 7x [[shaft]]s
* 4x [[small nails]]
* 1x [[yoke]]
|result=* '''{{PAGENAME}}'''
|skill=fine carpentry
|dyeamount=15000
}}
 
[[CDB|Main]] / [[Skills]] / [[Carpentry]] / [[Fine carpentry]] / '''{{PAGENAME}}'''
== Description == A '''large cart''' is a mobile [[container]] used to transport cargo and [[player]]s. It has a larger capacity than the [[small cart]] and can be dragged by a player or pulled by up to two hitched [[animals]]. == Usage == * A large cart can have a commander and up to three passengers.* A player must have 20.1 [[mind logic]] to command a large cart.* Non-premium players can hitch animals to the cart but cannot command it unless they have been premium before and have at least 20.1 mind logic.* All carts need to be at least 10 [[quality]] to be functional.* It can store up to 100 items directly in the hold. By using a combination of other [[container]]s, this storage limit may be increased.* Carts slow down as the load increases. The quality of the cart helps offset the weight penalty. This effect starts above 30 quality and can reduce the weight penalty up to 3x at 100 quality.* The maximum weight a player can drag in a large cart is determined by the formula: ([[strength|body strength]] * 7 - carried weight) * 10 - 240.* A cart cannot be driven over tiles that have a total [[slope]] of 40 or more over any two adjacent edges.* Although carts cannot be dragged in [[water tile]]s, they can be pushed. They can be dragged through tiles with 5 slope of water or less.* Commander [[stamina]] is drained while driving the cart. However, having zero stamina has no effect on the cart movement itself.* {{Itemhaul|hitch=yes}} |name=Large == Hitchable creatures === Many of Wurm's creatures may be harnessed, or "hitched", to pull a cartor wagon. Below is a complete list, in no particular order.{{Hitchable}} The strength of a creature can prevent it from being hitched. [[Animal conditions|activeConditions]], such as "greenish", can also affect strength. === Security === * The owner and any person with the Manage right can modify usage permissions through the window available from the right-click > Manage vehicle context menu.* Permissions control Driver, Mount, Access inventory hold, and Manage settings rights.* Each right can be granted or denied to all Friends, Villagers, and Everyone. The owner will always have all permissions.* Permissions only take effect when the cart is locked with a [[small padlock]] or [[planklarge padlock]] (2.0 kg)* The owner can attach a lock if one is not already attached. Older carts may not have locks attached, but all newly created carts automatically include a working lock upon creation.* Any player can drag a non-hitched cart in the wilderness, regardless of whether it is locked. [[Settlement|passiveDeed]] settings, hitched animals, weight constraints, and local security can help prevent carts from being taken by others.* On [[Freedom]], carts cannot be [[Lockpicking|lockpicked]] except by the owner. Attempting to do so will result in the following warning: ''Stealing carts is punished with death penalty here. You decide not to''.* Never use an abandoned cart, even if unlocked. If you drive the cart onto a deed and disembark, you may not have permissions to embark again or unhitch the animals. === Capacity === A large cart normally holds a maximum of 100 items directly in the hold. This total capacity can be increased by placing other [[container]]s, such as [[small wheel axleraft|rafts]]and [[crate]]s, inside. Up to 7 rafts can be added to a large cart, or 3 large crates or 5 small crates. Some items, such as felled trees, cannot fit in rafts and are indicated as such below. {|groupclass=Containerswikitable |! Item !! No containers !! 6 rafts !! 7 rafts !! 5 small crates & raft !! 3 large crates|materials=-| Any of:*[[Clay]]*[[Dirt]]*[[Heap of sand]]*[[Peat]]* 15 [[plankOre]]s* [[Stone shards]]| 100 (320 combined) || 312 || 312 || 750+40(1 raft)+7 || 900 + 38|-| Finished [[support beam]] || 7| bgcolor="#FF8888" colspan="2 " align="center" | Does not fit in rafts?|-| [[shaftFelled tree]] || 18 || 12+1 (2 per) || 14+? || 0 || ??|-| [[Slab]] || 59 || 42+13 (7 per) || 49+6 || 0+7(1.0kgraft)+1 || 0 + 7|-* 4 | [[small nailsLog]]|| 73 || 71 || 70 || 750+9(1 raft)+1 || 900 + 9* |-| [[Plank]] || 100 || 600+94 (100 per) || 700+93|- | [[Stone brick]] || 100 || 564+94 (94 per) || 658+76 || 750+94(1 raft)+18 || 900 + 90|-| [[yokeTroll]]|| 3|||-|result=1 large cart[[Backpack]] || 78|||skill=fine carpentry}Quantities ending in a question mark are estimated or otherwise unconfirmed. Quantities denoted as "??" are unknown and need to be tested.
A '''large cart''' is a mobile [[container]] used to transport cargo or [[player]]. A large cart can be dragged by a player or led by up to 2 [[animals]]. A large cart needs to be at least 10 [[QL]] before animals can be hitched.=== Crate and raft combinations ===
== Subcomponents ==* 2x There are various configurations of [[small wheelcrate]]* 1x s, [[large crate]]s, and [[small wheel axleraft|rafts]]that can be placed together into a large cart.
{| class== Total Materials ==wikitable |! Large crates !! Small crates !! Rafts|-| 3 || 0 || 0|-| 2 || 0 || 3|-| 2 || 2 || 0|-| 2 || 1 || 1|-| 1 || 4 || 0|-| 1 || 3 || 1|-| 1 || 2 || 2|-| 1 || 1 || 4|-| 1 || 0 || 5|-* 7 [[shaft]]| 0 || 5 || 1* 22 [[plank|planks]]-* | 0 || 4 [[small nails]]|| 2|-| 0 || 3 || 3|-| 0 || 2 || 5|-* | 0 || 1 [[yoke]]|| 6|-| 0 || 0 || 7|}
'''Note:''' At very low [[fine carpentry]] skills, it is a good idea to make a couple of extra shafts and planks.=== Loadable items ===
== Hitching ==To hitch Not all items are currently listed. In order to load an animal item, you must be embarked as commander or passenger, have permission to a access the cart's hold, lead it with and have 23 [[ropebody strength]], rightor higher. Right-click the cart, item and select "Hitch". Up to two animals can be hitched but some animals may be too young, weak (underfed), and/or old to drag a cart''Load''.
=== Unhitching ===* [[Small crate]]To unhitch an animal from a * [[Large crate]]* [[Large chest]]* [[Small cart]]* [[Statue]]* [[Bed]]* [[Bow rack]]* [[Weapons rack]]* [[Coffin]]* [[Bench]]* [[Large dining table]]* [[Archery target]]* [[Forge]], embark if the large cart, right-click is runed with the animal, and select "Unhitch".zinc [[rune]] of Magranon
=== Hitching notes =Skins applicable ==* For convenient speed, it is recommended to hitch two animals; [[age]] does not affect speed.* [[Brown bear]]s are the fastest draggers so far (discuss speeds on the [[Talk:Silver shop|Fancy Large cart|talk page]]).* The cart doesn't move faster when going [[slope|downhill]], but it will slow down a little when going uphill, just as if [[mounts|riding]] an animal.* [[Tile types|Terrain type]] does not affect speed.* Animals cannot drag a cart over tiles that have a [[slope]] of 30 or higher at any edge; move back a little and go around it.* Driver [[stamina]] is drained while driving the cart but it has no effect on the speed if the driver runs out of stamina. However, the driver might be in [[fighting|sudden trouble]] when being chased by an [[monster|aggressive creature]].* Maximum [[weight]] animals can drag is currently unlimited.* With a young [[bear]] and a young [[bull]] a speed of 12.96km is on a large cart over level [[cobblestone]] is achieved.* Be wary if the animals pulling the large cart are [[woundCart]]ed the cart's speed will be affected negatively until the animals recover.
== Notes ==
* The first plank is lost if the initial attachment is failed.
* The [[quality]] of the cart affects its [[decay]] rate.
* The volume of items will affect how many can fit into a cart (see next section).* Although carts cannot be dragged in [[water tile]]s, they can be pushed.* 47.23 15 kg of [[dye]] is needed to paint a large cart.* The maximum weight a player can drag in a large cart is determined by the formula: (Animal [[strengthHorse#Traits|Body Strengthtraits]] and conditions affect cart speed.* 7 - carried weight) * 10 - 240Animals remain hitched to carts during server restarts.* Large carts have Hunger is the primary and rare reason that a "Manage vehicle" option to set who (friendscreature may go aggressive, villageattack and kill another creature that is hitched, or everyone) can drive (embark as "commander"), mount (embark/ride as passenger), access [[inventory]] hold, manage destroy the settings, barrier protecting said animal and transfer ownership. However, when opened, that name can't be changed, unfortunately.* A [[keel section]] cannot fit in large carts.* Can not be locked anymore. == Useful capacity quantities ==*7 [[raft]]s*18 [[felled tree]]s*73 [[log]]s*328 pieces of rock shards (32x 200kg, 8x 20kg) or 6560kg*100 [[dirt]], [[heap of sand]], [[peat]], [[ore]] (312 Max if 6/7 rafts are used.)*100 [[hull plank]]s Can be adjusted by stacking other [[container]]s, such as [[raft]]s, insidethen kill it.
== Building items inside carts See also ==This is a precarious thing to do as sometimes an item must be on the ground in order to be continued or finished. Other times, the item may be too heavy to remove from the cart once finished or too heavy to remove to add the last piece, leaving the player with a 99% complete item that can never be used. A patch was applied in October, 2008 making it impossible to finish most items inside carts, including, but not restricted to, fountains.
A few amusing things that used to be able to be finished inside carts: * [[altarSmall cart]]s, * [[fountainWagon]]s, [[guard tower]]s, [[forge]]s (could not light), and [[mailbox]]es.
[[Category:Containers]]
[[Category:Carts]]
[[Category:Vehicles]]
[[Category:Travel]]
[[Category:Babel/L]]

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