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Template:Jewelry damage enchantments

104 bytes added, 00:54, 4 January 2021
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[[Category:Template]]</noinclude>
 
==Jewelry damage enchantments==
Several [[jewelry]] enchantments enhance damage done by the player wearing them, or decrease damage done to that player. Each enchantment applies to a specific type of damage.
Depending on QL and enchantment power, offensive enchantments increase that type of damage between 2.5% and 5%, and defensive enchantments decrease incoming damage of that type between 2.5% to 7.5%.
Wearing multiple items with the same enchantment of this type will have diminishing returns. The total effectiveness of each item all items combined is added and then multiplied by ''2 / (1 + count)'', where "count" refers to the number of the same enchantment equipped. In other words, having two of the same enchantment equipped will be 2/3 (66.7%) total effectiveness, and three of the same type will have 1/2 (50%) effectiveness. For example, two 50QL rings with the same 50-power enchantment will have a total effectiveness of 66.7 (2/3 of 100), and adding a third with the same QL and enchantment power would have a effectiveness of 75 (1/2 of 150).
===Table of enchantments===
|-
! Fire
| [[Blaze]] || [[Fire Protectionprotection]]
|-
! Acid
| [[Corrosion]] || [[Acid Protectionprotection]]
|-
! Cold
| [[Glacial]] || [[Frost Protectionprotection]]
|-
! Poison
| [[Toxin]] || [[Poison Protectionprotection]]
|}
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