Difference between revisions of "Affinity"

From Wurmpedia
Jump to navigation Jump to search
m (Added "Randomly Gained Affinities" section)
(Correcting and reorganizing some info on affinity gain)
Line 8: Line 8:
  
 
An affinity in main [[fighting]] skill does not seem to have any effect, except when skilling up to 20 with a practice doll.
 
An affinity in main [[fighting]] skill does not seem to have any effect, except when skilling up to 20 with a practice doll.
 
== Randomly Gained Affinities ==
 
It is possible to randomly gain an affinity for a particular skill while one is utilizing that skill. This occurs when a series of skill checks is cleared which are presented to premium players approximately once every two hours of game play.
 
  
 
== Cooking Affinities ==
 
== Cooking Affinities ==
Line 20: Line 17:
  
 
== Acquiring New Affinities==
 
== Acquiring New Affinities==
If you lose all your affinities, you will get a new one in a random skill in a undetermined amount of time ranging from a day to several months.  
+
If you lose all your affinities, you will get a new one in a random skill in a undetermined amount of time ranging from a day to several months.
  
 +
Through the methods below, it is possible to gain up to five affinities for each skill.
 +
 +
===PvP Gained Affinities===
 
Additional affinities may be gained by killing other players in combat, providing the following conditions are met:
 
Additional affinities may be gained by killing other players in combat, providing the following conditions are met:
 
* The opponent must have an affinity
 
* The opponent must have an affinity
Line 27: Line 27:
 
* Both players involved must be [[premium]]
 
* Both players involved must be [[premium]]
 
* Both players involved must be members of rival [[kingdom|kingdoms]]
 
* Both players involved must be members of rival [[kingdom|kingdoms]]
It is possible to gain up to five affinities in each skill this way. This is the only way to gain more than one affinity.
+
 
 +
===Randomly Gained Affinities ===
 +
It is possible to randomly gain an affinity for a particular skill while one is utilizing that skill. This has a small chance to occur when the player succeeds at a skill check during a short period that occurs randomly, approximately once every two hours of game play.
  
  
 
[[Category:Misc]]
 
[[Category:Misc]]
 
[[Category:Babel/A]]
 
[[Category:Babel/A]]

Revision as of 20:24, 6 May 2018

Description

An affinity is a bonus to skill gain in a given skill or characteristic.

Each character is created with one random affinity. Skills for which you have an affinity can be seen by an asterisk symbol (*) next to their name in the skills window. (Note that players that have not been premium will not see the asterisk indicating their affinity).

Effect

The effect on experience gain is 10% per affinity, stacking up to 5 times.

An affinity in main fighting skill does not seem to have any effect, except when skilling up to 20 with a practice doll.

Cooking Affinities

Eating prepared foods give temporary affinities, from a few seconds to many minutes, depending on the difficulty and quality of the dish. The skill the affinity is for varies for each meal and for each player.

Rare meals will give +10% longer affinities, supreme +40%, and fantastic +90%.

See cooking for more information.

Acquiring New Affinities

If you lose all your affinities, you will get a new one in a random skill in a undetermined amount of time ranging from a day to several months.

Through the methods below, it is possible to gain up to five affinities for each skill.

PvP Gained Affinities

Additional affinities may be gained by killing other players in combat, providing the following conditions are met:

  • The opponent must have an affinity
  • The opponent must have at least 20 fighting skill after death
  • Both players involved must be premium
  • Both players involved must be members of rival kingdoms

Randomly Gained Affinities

It is possible to randomly gain an affinity for a particular skill while one is utilizing that skill. This has a small chance to occur when the player succeeds at a skill check during a short period that occurs randomly, approximately once every two hours of game play.