Difference between revisions of "Animals"

From Wurmpedia
Jump to navigation Jump to search
m
Line 2: Line 2:
  
 
== Description ==
 
== Description ==
[[Basic Knowledge|Wurm]] is full of creatures:some harmless and others quite dangerous.
+
[[Basic Knowledge|Wurm]] is full of creatures: some harmless and others quite dangerous.
  
 
== Spawning and behavior ==
 
== Spawning and behavior ==
Line 13: Line 13:
 
* Animals can be normally fed, fat, or [[starving]]. Starving animals will not give any meat when [[butchering|butchered]], and some animals can die of starvation.
 
* Animals can be normally fed, fat, or [[starving]]. Starving animals will not give any meat when [[butchering|butchered]], and some animals can die of starvation.
 
* Hunger is the primary and quite rare reason that a creature may go aggressive, attack, and kill another that is hitched or destroy the barrier protecting said animal and then kill it.
 
* Hunger is the primary and quite rare reason that a creature may go aggressive, attack, and kill another that is hitched or destroy the barrier protecting said animal and then kill it.
 +
** Carnivorous animals or mobs will attack certain non-hostile animals in the wild when hungry.
  
 
==Leading==
 
==Leading==
Line 18: Line 19:
 
* You can lead many types of creatures without taming the creature. Leadable creatures include all [[Animal taming|tamed animals]] as well as those listed in the table below.  
 
* You can lead many types of creatures without taming the creature. Leadable creatures include all [[Animal taming|tamed animals]] as well as those listed in the table below.  
 
* Only the commander of a [[Ship|boat]] or [[Carts|cart]] can lead animals. Passengers are not able to lead animals.
 
* Only the commander of a [[Ship|boat]] or [[Carts|cart]] can lead animals. Passengers are not able to lead animals.
 +
* You cannot attack an animal that you are leading.
 
* Attempts to lead animals across a server line will result in them becoming disconnected from the leading player and left at the crossing point as that player successfully crosses to the next server. It is therefore recommended that players use [[creature cage|creature cages]] for the purpose of moving animals across server lines.
 
* Attempts to lead animals across a server line will result in them becoming disconnected from the leading player and left at the crossing point as that player successfully crosses to the next server. It is therefore recommended that players use [[creature cage|creature cages]] for the purpose of moving animals across server lines.
 +
* Some animals, after being lead and/or tamed, can be used as [[mounts]] on land or on water. Use of animal mounts is dependent on [[body control]] and taming or dominating skill.
 +
 +
==Notes==
 +
* Creatures can be [[examine]]d to determine their [[wound]]s, if any. Look at their [[Inventory#Body|equipment]] to see the body with wounds.
 +
* Some unique creatures will drop items when killed, some of which are highly valuable.
 +
* All corpses (except humans) maximum weight is 50.00 kg.
 +
* For more rare creatures see: [[Uniques]], [[Valrei creatures]], [[Rift creatures]]
  
 
== Animals Table ==
 
== Animals Table ==
Line 116: Line 125:
 
|| [[Wild cat]] || 1 || Yes || Yes || 1 || No || No || No || No || 7.14 || ? || Wild cat hideout || Yes
 
|| [[Wild cat]] || 1 || Yes || Yes || 1 || No || No || No || No || 7.14 || ? || Wild cat hideout || Yes
 
|}
 
|}
* For more complete info on butchering and butchering products, see [[butchering]] or [[butchering items]].
 
* [[Fighting | Fight skill ]] (FS) ranking estimated; proceed with caution. The amount of skill required to kill an animal will also vary greatly depending on the player's equipped [[weapons]] and their [[quality]] levels.
 
  
==Additional information ==
+
* [[Fighting | Fight skill ]] (FS) ranking estimated; proceed with caution. The amount of skill required to kill an animal will vary greatly depending on the player's equipped [[weapons]] and [[armour]] and their [[quality]] levels.
* Creatures can be [[examine]]d to determine their [[wound]]s, if any (look at their [[Inventory#Body|equipment]] to see the body with wounds).
 
* Some rare creatures will drop unique items when killed, some of which are highly valuable.
 
* All corpses except humans max is 50.00 kg.
 
* Any creature that is listed as tameable can also be [[Charm|charmed]] with a spell or rune.
 
* You cannot attack an animal that you are leading.
 
* Carnivorous animals or mobs will attack certain non-hostile animals.
 
* Once tamed, crocodiles are the only creature in Wurm that can be embarked upon and ridden into and through water like a boat. However, they can only cross a server line while stored in creature cages, not while being ridden.
 
  
 
==See also==
 
==See also==
Line 133: Line 133:
 
* [[Animal husbandry]] (covers the "care-for" mechanic)
 
* [[Animal husbandry]] (covers the "care-for" mechanic)
 
* [[:Category:Bestiary|Bestiary]]
 
* [[:Category:Bestiary|Bestiary]]
 +
* [[Hunter mob]]
 
* [[Lair]]
 
* [[Lair]]
 
* [[Mounts]]
 
* [[Mounts]]

Revision as of 13:26, 23 November 2020

Main / Animals

Description

Wurm is full of creatures: some harmless and others quite dangerous.

Spawning and behavior

  • There are basically two types of creatures in Wurm: normal animals which can be tamed (and are usually based on real-world domesticated animals) and monsters which cannot be tamed but can sometimes be dominated.
  • Some creatures spawn in lairs or on specific kinds of tiles. Some can also be bred by players.
  • Most creatures like to avoid civilized areas like villages and starter towns and will have a reduced spawn rate near such areas.
  • Some animals have various conditions that affect their strengths and weaknesses.
  • Bred animals can have traits that normally spawned animals do not have.
  • Most animals have ages of young, adolescent, mature, aged, old, or venerable. Some animals die well before reaching venerable, while others can have very long lives.
  • Animals can be normally fed, fat, or starving. Starving animals will not give any meat when butchered, and some animals can die of starvation.
  • Hunger is the primary and quite rare reason that a creature may go aggressive, attack, and kill another that is hitched or destroy the barrier protecting said animal and then kill it.
    • Carnivorous animals or mobs will attack certain non-hostile animals in the wild when hungry.

Leading

  • Using a rope or halter rope on some animals will let you lead it around behind you. To do this you activate the rope, open the context menu on the animal, and choose "Lead". A player may lead up to four animals at one time with separate ropes, or a halter rope.
  • You can lead many types of creatures without taming the creature. Leadable creatures include all tamed animals as well as those listed in the table below.
  • Only the commander of a boat or cart can lead animals. Passengers are not able to lead animals.
  • You cannot attack an animal that you are leading.
  • Attempts to lead animals across a server line will result in them becoming disconnected from the leading player and left at the crossing point as that player successfully crosses to the next server. It is therefore recommended that players use creature cages for the purpose of moving animals across server lines.
  • Some animals, after being lead and/or tamed, can be used as mounts on land or on water. Use of animal mounts is dependent on body control and taming or dominating skill.

Notes

  • Creatures can be examined to determine their wounds, if any. Look at their equipment to see the body with wounds.
  • Some unique creatures will drop items when killed, some of which are highly valuable.
  • All corpses (except humans) maximum weight is 50.00 kg.
  • For more rare creatures see: Uniques, Valrei creatures, Rift creatures

Animals Table

Animal Name Fight Skill Hostile Tamable Recommended Taming skill Groomable Can Swim Lead w/o Taming Dominated Weight Spawn Tile Spawn Lair Breedable
Anaconda 50 Yes No N/A No Yes N/A No 50 ? ? No
Bison 20 No Yes 15 Yes No Yes No 50 Steppe tile ? Yes
Black bear 25 Yes Yes 20 No No No No 50 ? Bear cave Yes
Black wolf 15 Yes Yes 5 No No No No 50 ? ? Yes
Blue whale ?? No No N/A No Yes No No 50 Deep Water No Lair No
Brown bear 25 Yes Yes 15 No Yes No No 50 ? Bear cave Yes
Bull 5 No Yes 5 Yes No Yes No 50 ? ? Yes
Calf 1 No Yes 5 Yes No Yes No 50 ? ? No
Cave bug 10 Yes Yes 35 No No No No 19.28 Cave tiles Cave bug mound Yes
Chicken 1 No Yes 1 Yes No Yes no 0.36 ? ? No
Cow 1 No Yes 5 Yes No Yes No 50 ? ? Yes
Crab ?? Yes Yes ??? No Yes No ??? 19.28 ? ? No
Crocodile 40 Yes Yes 45 No Yes No No 50 ? ? No
Deer 1 No Yes 1 No Yes No No 50 Tree tile, Grass tile No Lair Yes
Dog 5 No Yes 1 Yes Yes No No 50 ? No Lair Yes
Dolphin ?? No No N/A No Yes No ??? 50 ? ? No
Fog Spider ?? Yes ?? ?? No No ?? ?? ?? ? ? No
Goblin 15 Yes No N/A No No No Yes 50 ? Goblin hut Yes
Hell horse 10 Mix Yes 70 No No Yes No 50 ? ? Yes
Hell hound 40 Yes Yes 40+ No No No No 50 ? ? No
Hell scorpious 40 Yes No N/A No No No Yes 50 ? ? No
Hen 1 No Yes 1 Yes No Yes No 0.36 ? ? No
Horse 5 No Yes 7 Yes Yes Yes No 50 Steppe tile, Grass tile ? Yes
Huge spider 25 Yes No No No No No No 50 ? ? No
Isopod ? Yes ? ? ? ? ? ? ? ? ? ?
Large rat 1 Yes Yes 1 No Yes No No 7.14 Rock tile Trash heap yes
Lava fiend 40 Yes No N/A No No No Yes 50 Cave tile, Rock tile ? No
Lava spider 40 Yes No N/A No No No No 50 ? ? No
Mountain gorilla 40 Mix No N/A No No No No 50 ? ? No
Mountain lion 15 Yes Yes 1 No No No No 50 ? ? Yes
Octopus ?? No No N/A ??? Yes No ??? 50 ? ? No
Pheasant 1 No Yes 1 No No No No 15 ? ? No
Pig 1 No Yes 1 Yes No Yes No 50 ? ? Yes
Rabid hyena 40 Mix No N/A Yes Yes ??? No 50 ? ? No
Rooster 1 No Yes 1 Yes No Yes No 0.36 ? ? No
Scorpion 30 Yes No N/A No No No Yes 50 Sand tile ? Yes
Sea serpent 60 Yes No N/A No Yes No No 50 ? ? No
Seal ?? No Yes ??? No Yes No No ? Rock tile ? Yes
Shark ?? Yes No N/A No Yes No No 50 ? ? No
Sheep ?? No Yes 1 Yes No Yes No ? ? ? Yes
Tortoise 65 Yes Yes 25+ No Yes No ??? ? ? ? Yes
Troll 60 Yes No N/A No No No Yes 50 ? ? Yes
Unicorn 25 No Yes 35+ No No No No 50 Grass tile, Mycelium tile, Steppe tile ? Yes
Weta ? No Yes ? No Yes ? No ? ? ? Yes
Wild boar 40 Mix No N/A No No No No 50 ? ? No
Wild cat 1 Yes Yes 1 No No No No 7.14 ? Wild cat hideout Yes
  • Fight skill (FS) ranking estimated; proceed with caution. The amount of skill required to kill an animal will vary greatly depending on the player's equipped weapons and armour and their quality levels.

See also