Difference between revisions of "Caravel"

From Wurmpedia
Jump to navigation Jump to search
(removing dye amount from notes.)
m (ordering vessel details, removing creation chances info.)
Line 56: Line 56:
  
 
== Description ==
 
== Description ==
 
 
''An impressive merchant ship.''
 
''An impressive merchant ship.''
  
 
== Vessel details ==
 
== Vessel details ==
*Passengers: 1 Captain + 13 crew
+
*Requires 24 [[mind logic]] to be able to command it.
*Maximum speed: 30.88km/h (solo)
+
*Passengers: 1 captain + 13 crew.
*Maximum speed: 34.13km/h (full crew)
+
*Maximum speed: 30.88km/h (solo, with a [[gale]] in the back).
*Hold Capacity: >86 000 kg (100 rafts full of stone shards)
+
*Hold Capacity: 62 large crates. see [[#Loadable Items]] for more info.
 
*Creature Cage Capacity: 8
 
*Creature Cage Capacity: 8
*Size: 5 tiles by 3 tiles (?)
+
*Minimum passable depth: 20 dirt.
*Height: 35 dirt from water level to deck(?)
+
*35 [[body strength]] minimum to drag.
*Weight: 2450kg (35 strength minimum to drag)
+
*Size: 5 tiles by 3 tiles (?).
*Requires 20 dirt water depth
+
Height: 35 dirt from water level to deck(?).
  
 
==Notes==
 
==Notes==
* Has permission management.
 
* 24 [[mind logic]] is required to command this ship.
 
* Its size and depth requirements may prohibit passing through many canals or cave canals.
 
 
* You do not have to have 35 strength to avoid beaching the boat - so long as it is not moored, you can still push and pull the boat off of a reef.
 
* You do not have to have 35 strength to avoid beaching the boat - so long as it is not moored, you can still push and pull the boat off of a reef.
 
* Ships with a [[quality]] of less than 10 cannot be commanded.  
 
* Ships with a [[quality]] of less than 10 cannot be commanded.  
Line 79: Line 75:
 
**Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
 
**Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
 
*The most difficult ships to build. Higher quality parts improves chance of success.
 
*The most difficult ships to build. Higher quality parts improves chance of success.
*Caravel can be started at 34 with a 35ql keel or better,  6% chance.
 
  
 
== Loadable Items ==
 
== Loadable Items ==

Revision as of 03:17, 8 August 2022

Main / Skills / Carpentry / Ship building / Caravel

Caravel
A Caravel
Creation
Total materials
Material Breakdown
Result
  • Caravel
Skill and improvement
Properties
  • Can be dyed using 220000/66000g of paint.

Description

An impressive merchant ship.

Vessel details

  • Requires 24 mind logic to be able to command it.
  • Passengers: 1 captain + 13 crew.
  • Maximum speed: 30.88km/h (solo, with a gale in the back).
  • Hold Capacity: 62 large crates. see #Loadable Items for more info.
  • Creature Cage Capacity: 8
  • Minimum passable depth: 20 dirt.
  • 35 body strength minimum to drag.
  • Size: 5 tiles by 3 tiles (?).

Height: 35 dirt from water level to deck(?).

Notes

  • You do not have to have 35 strength to avoid beaching the boat - so long as it is not moored, you can still push and pull the boat off of a reef.
  • Ships with a quality of less than 10 cannot be commanded.
    • This includes ships whose damage percentage would calculate to bring the quality below 10 (eg. a 12 quality ship with 17 damage calculates to a ship below 10 quality).
    • Repairing a ship can sometimes result in the ship retaining a quality above 10, thus being commandable once again.
  • The most difficult ships to build. Higher quality parts improves chance of success.

Loadable Items

List is a work in progress.

Non-loadable items

See Load cargo for exhaustive list of loadable/non-loadable items by smallest vehicle type.

Information icon.png
Boat speeds are relative and depend greatly on weather conditions.