Difference between revisions of "Charm animal"

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(Adding Gary)
(New info from priest update (no combat interruption))
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Turns an [[animal]] into a loyal companion ([[pet]]).
 
Turns an [[animal]] into a loyal companion ([[pet]]).
  
The spell is an aggressive spell. The animal you cast the spell on will attack you even if it was non-aggressive.
+
The spell is an aggressive spell. The animal you cast the spell on will attack you even if it was non-aggressive. However, the casting process will not be interrupted by combat, even if the creature hits the caster.
  
 
The spell can charm animals in situations where taming is not possible: animals can be charmed if they are in deep water or on a deed.  There is no need to go unfaithful or unlawful when charming on deed.
 
The spell can charm animals in situations where taming is not possible: animals can be charmed if they are in deep water or on a deed.  There is no need to go unfaithful or unlawful when charming on deed.

Revision as of 09:29, 20 December 2018

Main / Religion / Spells / Charm animal


Charm animal
Charm animal
Stats

Faith: 30
Favor: 40
Difficulty: 35
Target: Creature
Casting time: 20 seconds

God

Only a Priest of Fo, Tosiek, Paaweelr, Gary can cast this spell



Description

Turns an animal into a loyal companion (pet).

The spell is an aggressive spell. The animal you cast the spell on will attack you even if it was non-aggressive. However, the casting process will not be interrupted by combat, even if the creature hits the caster.

The spell can charm animals in situations where taming is not possible: animals can be charmed if they are in deep water or on a deed. There is no need to go unfaithful or unlawful when charming on deed.

Method

  1. Activate your deity's statuette
  2. Right-click a creature
  3. Select Spells > Charm animal