Difference between revisions of "Chicken coop"

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m (→‎Egg output: corrected confusing typo)
(Making it a little clearer that only one hen at a time may be loaded; added some links; clarified though punctuation and grammar)
 
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''A small house where female chickens are kept safe and secure''.
 
''A small house where female chickens are kept safe and secure''.
  
Used to store and feed [[chicken]](s), and collect [[egg]]s.
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Used to store and feed [[Hen|hens]] and collect [[Egg|eggs]].
  
 
Coops contain multiple sub items inside.
 
Coops contain multiple sub items inside.
  
*Nesting Box, This is where the loaded hens reside.
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*Nesting Box, this is where the loaded hens reside.
 
*Feeder, this is where you place food.
 
*Feeder, this is where you place food.
 
*Drinker, this is where you place water.
 
*Drinker, this is where you place water.
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== Usage ==
 
== Usage ==
* You can only load [[hen]]s into the coop.  
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* You can only load hens into the coop.
* To load a hen, one must first lead one, then right click the coop and click "load creature".
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* The "Load Creature" option will not appear if you are leading more than one hen.  
* To be able to load the creature there must be water in the drinker and food in the feeder.
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* To load a hen, lead it, right click the coop and click "Load Creature".
* Loadable chicken count is QL / 10 + rarity (max 13 for 100ql fantastic). QL must be greater than or equal to 10 to load a chicken.
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* To be able to load the creature, there must be water in the drinker and food in the feeder.
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* Loadable chicken count is QL / 10 + [[Rarity|rarity]] (maximum 13 for a 100 QL Fantastic coop). [[Quality_level|QL]] must be greater than or equal to 10 to load a chicken.
  
 
====Feeding and watering====
 
====Feeding and watering====
* You can only put food in the feeder that can be planted in the ground. Example: [[pumpkin]] seed, or [[corn]]. Herbs seeds cannot be put in the feeder.  
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* You can only put food that can be planted in the ground into the feeder. Example: [[pumpkin]] seed, or [[corn]]. [[Herb]] seeds and [[Mixed_grass|mixed grass]] cannot be put in the feeder.  
* Polling for the feeder and drinker happens every 4 hours at which time, creature count in food is subtracted from the feeder.
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* Polling for the feeder and drinker happens every 4 hours, at which time food equal to the number of hens in the coop is subtracted from the feeder.
E.g. if there are 4 hens loaded 4 food will be subtracted. Also 250 grams of water for each hen will be subtracted from the drinker.
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E.g. if there are 4 hens loaded, 4 food will be subtracted. Also, 250 grams of water for each hen will be subtracted from the drinker.
  
 
====Egg output====
 
====Egg output====
  
* [[Egg]]s will be created every 12 hours.
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* Eggs will be created every 12 hours.
* Egg ql is dictated by the ql of the coop.
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* Egg QL is dictated by the QL of the coop.
 
* Egg count is equal to the count of the chickens.
 
* Egg count is equal to the count of the chickens.
* If either the feeder or the drinker is empty on egg poll the chickens will be unloaded on the center of the tile where the coop resides.  
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* If either the feeder or the drinker is empty on egg poll, the chickens will be unloaded on the center of the tile where the coop resides.  
 
* '''Eggs in the egg box will not hatch when they decay''', even if they are fertile. Fertile eggs must be on the ground in order to hatch.
 
* '''Eggs in the egg box will not hatch when they decay''', even if they are fertile. Fertile eggs must be on the ground in order to hatch.
  
 
====Security====
 
====Security====
 
* Can be placed and planted or secured.
 
* Can be placed and planted or secured.
* Coops are lockable and spawn on creation with a 1ql small padlock.
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* Coops are [[Permissions#Containers|lockable]] and spawn on creation with a 1.0 QL [[Small_padlock|small padlock]].
* Coops have manageable perms, like any other lockable container.  
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* Coops have manageable permissions, like any other lockable container.  
  
====Miscellanous info====
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====Miscellaneous info====
  
* You cannot load a coop with chickens in it.
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* You cannot [[Load cargo|load]] a coop with chickens in it.
* Chickens in a coop, on deed, count towards the ratio.
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* On [[Settlement|deed]], chickens in a coop count towards the creature ratio.
* You cannot bash a coop with chickens loaded.
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* You cannot [[Bash|bash]] a coop with chickens loaded.
* The egg box will only hold 100 eggs.
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* The egg box will hold a maximum of 100 eggs.
  
 
== Notes ==
 
== Notes ==
* 50 fine carpentry skill is required to start and continue building.  
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* 50 [[Fine_carpentry|Fine carpentry]] skill is required to start and continue building.  
  
 
== See Also ==
 
== See Also ==

Latest revision as of 14:39, 9 November 2020

Main / Skills / Carpentry / Fine carpentry / Chicken coop

Chicken coop
A Chicken coop
Creation
Total materials
Result

Chicken coop

Skill and improvement

Description

A small house where female chickens are kept safe and secure.

Used to store and feed hens and collect eggs.

Coops contain multiple sub items inside.

  • Nesting Box, this is where the loaded hens reside.
  • Feeder, this is where you place food.
  • Drinker, this is where you place water.
  • Egg Box, this is where you get the eggs from when they are laid.

Usage

  • You can only load hens into the coop.
  • The "Load Creature" option will not appear if you are leading more than one hen.
  • To load a hen, lead it, right click the coop and click "Load Creature".
  • To be able to load the creature, there must be water in the drinker and food in the feeder.
  • Loadable chicken count is QL / 10 + rarity (maximum 13 for a 100 QL Fantastic coop). QL must be greater than or equal to 10 to load a chicken.

Feeding and watering

  • You can only put food that can be planted in the ground into the feeder. Example: pumpkin seed, or corn. Herb seeds and mixed grass cannot be put in the feeder.
  • Polling for the feeder and drinker happens every 4 hours, at which time food equal to the number of hens in the coop is subtracted from the feeder.

E.g. if there are 4 hens loaded, 4 food will be subtracted. Also, 250 grams of water for each hen will be subtracted from the drinker.

Egg output

  • Eggs will be created every 12 hours.
  • Egg QL is dictated by the QL of the coop.
  • Egg count is equal to the count of the chickens.
  • If either the feeder or the drinker is empty on egg poll, the chickens will be unloaded on the center of the tile where the coop resides.
  • Eggs in the egg box will not hatch when they decay, even if they are fertile. Fertile eggs must be on the ground in order to hatch.

Security

  • Can be placed and planted or secured.
  • Coops are lockable and spawn on creation with a 1.0 QL small padlock.
  • Coops have manageable permissions, like any other lockable container.

Miscellaneous info

  • You cannot load a coop with chickens in it.
  • On deed, chickens in a coop count towards the creature ratio.
  • You cannot bash a coop with chickens loaded.
  • The egg box will hold a maximum of 100 eggs.

Notes

See Also

Coop.png