Corpse

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Revision as of 12:48, 6 February 2011 by Mauz (talk | contribs) (→‎Weight: Some are just too heavy to weigh?)
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Main / Items / Corpse

A corpse is the result of killing NPCs (animals, tower guards, etc), and other players. A corpse is used for (and left after) butchering. Burying a corpse gives a small amount of digging skill. If the corpse is a human then burying it can increase alignment by 1.

Corpses decay relatively fast unless inside a cave. Once it is decayed, the items on the corpse will end up in a pile of items.

If a player is a Mol-Rehan or Jenn-Kellon, type /release corpse (including the space) to allow other players of the same kingdom to loot a player's corpse. Blacklighters can loot any corpse.

It is believed that burying a corpse may affect creature spawn rates, but this is unlikely because corpses can be picked up. This means corpses are classified as items by the server and their creature slot on the server is now freed up for a new spawn to be created.

Weight

Corpses vary greatly in weight, and many are too heavy to be lifted by regular players. The age and hunger state of the creature does not affect corpse weight. Oddly enough, butchering a corpse does not affect its weight either.

Creature Weight
Anaconda 128.57
Black wolf 257.14
Brown bear Too heavy to carry?
Black bear 285.71
Calf, Cow, Bull Too heavy to carry?
Cave bug 19.28
Crocodile 205.71
Dog 205.71
Foal, Horse Too heavy to carry?
Goblin 55.71
Hen, Rooster 15.00
Human 90~
Large rat 7.14
Lava fiend Too heavy to carry?
Mountain lion 115.71
Pheasant 15.00
Pig 267.86
Scorpion 55.71
Spider Too heavy to carry?
Troll Too heavy to carry?
Wild cat 7.14