Difference between revisions of "Deed guards"

From Wurmpedia
Jump to navigation Jump to search
m (moving and redirecting to Spirit templar as that is the creature in game.)
 
(6 intermediate revisions by 4 users not shown)
Line 1: Line 1:
[[CDB|Main]] / [[:Category:Bestiary|Bestiary]] / '''{{PAGENAME}}'''
+
#REDIRECT [[Spirit templar]]
 
 
[[Settlement]]s start with no '''deed guards''', If you want to hire one you have to pay a one-time fee off 2 silver and cost 1 silver per month per guard.
 
Note that the payment happens continuously in small increments, not one big payment once a month.
 
 
 
By default guards will attack aggressive [[animals|monsters]] that enter the settlement area but you can turn that off, they will how ever still attack any character with -30 or lower reputation. They also attack any player from any enemy kingdom. Negative [[reputation]] is automatically earned when stealing, or otherwise breaking the settlement rules. Citizens with the manage roles permission can also set reputations manually.
 
 
 
See also: [[settlement]] and [[tower guard]]
 
 
 
[[Category:Bestiary]]
 
[[Category:Babel/D]]
 

Latest revision as of 11:00, 2 June 2012

Redirect to: