Difference between revisions of "Glass Orb of Doom"

From Wurmpedia
Jump to navigation Jump to search
Line 8: Line 8:
 
== Item use ==
 
== Item use ==
 
This is indeed a very treacherous and evil item, It can be used every (See below) to bring death to all within it's radius of use which is around 5 tiles. Anything inside this area will be precariously close to death if unable to evade. The orb no longer affects allies or the user, as part of an artifact buff released by Rolf in late 2011. All wounds are infections, and are usually close to around 50 damage in magnitude.
 
This is indeed a very treacherous and evil item, It can be used every (See below) to bring death to all within it's radius of use which is around 5 tiles. Anything inside this area will be precariously close to death if unable to evade. The orb no longer affects allies or the user, as part of an artifact buff released by Rolf in late 2011. All wounds are infections, and are usually close to around 50 damage in magnitude.
 +
 +
Note: It is reported that the artifact has a small chance to backfire, dealing the damage instead to the caster/allies. Whether or not it still hits the enemy is unconfirmed.
  
 
The Orb of Doom was used more than once in Early April 2012 on the Elevation Server of the Epic cluster during a battle in which The Mongol Empire killed (approximately) 44 players from all other kingdoms.   
 
The Orb of Doom was used more than once in Early April 2012 on the Elevation Server of the Epic cluster during a battle in which The Mongol Empire killed (approximately) 44 players from all other kingdoms.   

Revision as of 19:00, 16 April 2012

Main / Items / Artifact / Glass Orb of Doom

Description

A round crystal ball the size of your hand, with a treacherous red glow dancing amidst dark vapors inside. It bears an aura of Libila. It emits a sense of power.

The glass orb itself is 99QL and is worth a lords ransom : 2.5 Gold.

Item use

This is indeed a very treacherous and evil item, It can be used every (See below) to bring death to all within it's radius of use which is around 5 tiles. Anything inside this area will be precariously close to death if unable to evade. The orb no longer affects allies or the user, as part of an artifact buff released by Rolf in late 2011. All wounds are infections, and are usually close to around 50 damage in magnitude.

Note: It is reported that the artifact has a small chance to backfire, dealing the damage instead to the caster/allies. Whether or not it still hits the enemy is unconfirmed.

The Orb of Doom was used more than once in Early April 2012 on the Elevation Server of the Epic cluster during a battle in which The Mongol Empire killed (approximately) 44 players from all other kingdoms.

[20:06:07] A pulse surges through the air. Moirai activates the Orb of Doom! (Sending end)

[20:06:27] A deadly field surges through the air from the location of Moirai and the Orb of Doom! (Receiving end)

[20:50:59] A pulse surges through the air. Moirai activates the Orb of Doom! (Sending end)

This artifact has been revealed by Jotz 7-15-2009

Orb of Doom.png