Difference between revisions of "Heal"

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(New info from priest update)
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== Description ==
 
== Description ==
'''Heal''' is a [[:Category:Spells|spell]] gained at 40 [[faith]] by [[priest]]s of [[Fo]] or [[Smeagain]] that grants the ability to heal oneself, a [[creature]], or another [[player]] for a minimum of 30%. It also will heal disease from a player. It costs 40 [[favor]], has a difficulty of 30, and takes 29 seconds to cast.
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'''Heal''' is a [[:Category:Spells|spell]] gained at 40 [[faith]] by [[priest]]s of [[Fo]] or [[Smeagain]] that grants the ability to heal oneself, a [[creature]], or another [[player]] for a large amount of health. It costs 40 [[favor]], has a difficulty of 30, and takes 29 seconds to cast.
  
It heals a minimum 30 percentage of health and scales up to 100% depending on the cast power..  
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It heals between 40 to 200 total damage per cast, depending on the power of the cast, spread between multiple wounds if necessary.
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It has a range of 3 tiles.
  
 
== Method ==
 
== Method ==

Revision as of 16:04, 19 December 2018

Main / Religion / Spells / Heal


Heal
Heal
Stats

Faith: 40
Favor: 40
Difficulty: 30
Target: Creature
Casting time: 29 seconds

God

Only a Priest of Fo, Smeagain can cast this spell



Description

Heal is a spell gained at 40 faith by priests of Fo or Smeagain that grants the ability to heal oneself, a creature, or another player for a large amount of health. It costs 40 favor, has a difficulty of 30, and takes 29 seconds to cast.

It heals between 40 to 200 total damage per cast, depending on the power of the cast, spread between multiple wounds if necessary.

It has a range of 3 tiles.

Method

  1. Activate your deity's statuette
  2. Right-click one's body, a creature, or another player
  3. Select Spells > Heal

Notes

  • Healing a Libila follower with a Fo healing spell will give the caster a severe faith penalty.
  • Deals damage to zombie creatures.