Jewelry smithing

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Revision as of 14:51, 6 August 2019 by Ostentatio (talk | contribs) (100 skill reported by EliasTheCrimson as belonging to Aeris)
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Main / Skills / Smithing / Jewelry smithing

Description

Jewelry is primarily used for selling to traders and sacrificing at altars for favor. Some of the jewelry made can be worn. Jewelry smithing primarily uses gold and silver lumps.

Items

See also Category:Jewelry smithing items

Jewelry

Item Weight Anvil size Material
Altar 5.0 kg large gold, silver
Ball 0.3 kg small Any metal
Birdcage 10.0 kg n/a brass
Bowl 0.3 kg large Any metal
Bracelet 0.3 kg small adamantine, electrum, glimmersteel, gold, seryll, silver
Candelabra 2.5 kg small Any metal
Chain (jewelry) 0.1 kg small Any metal
Necklace 0.1 kg small electrum, gold, silver
Pendulum 0.4 kg n/a determined by material of the ball
Ring 0.05 kg small adamantine, electrum, glimmersteel, gold, seryll, silver
Statuette 1.0 kg small electrum, gold, silver

Note: Jewelry chains and balls cannot be sold to a trader

Favor & Price

The Base Price page has formulas and explanation of the relationship between favor and get price.

Notes

  • Gold and silver lumps weigh 0.1kg whereas iron weighs 1.0kg
  • Jewelry's trade value depends on the type of metal used in its creation.
  • Some special Rift jewelry is available as rewards from participating in Rifts, but cannot be created by players.

Titles

  • Goldsmith at 50 skill
  • Renowned Goldsmith at 70 skill
  • Midas Touch at 90 skill
  • Rumpelstiltskin at 100 skill