Difference between revisions of "Key bindings"

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m (Select Bar Update)
m (Added "Quick Binding" section to cover the new key binding method)
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== Introduction ==
 
== Introduction ==
 
Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands.  These may be modified via the launcher settings under the '''Keybindings''' tab.  This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile.  See the topic [[Key_bindings#Advanced_key_binding|advanced binding]] below for more information on manual changes.  It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings.
 
Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands.  These may be modified via the launcher settings under the '''Keybindings''' tab.  This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile.  See the topic [[Key_bindings#Advanced_key_binding|advanced binding]] below for more information on manual changes.  It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings.
 +
 +
== Quick Binding ==
 +
 +
New as of 01/24/19 update: Players can utilize the quick bind method to more quickly create keybinds. To do so, hold the desired key to be bound while hovering the mouse over the desired right-click menu option to be bound to that key.
  
 
==Default keybindings==
 
==Default keybindings==
 
<!---  Editors, I have set this table up to match the keybindings screen in the settings.  I find this order would be best for new players.  I've added the additional ones at the bottom in a new table - Marni --->
 
<!---  Editors, I have set this table up to match the keybindings screen in the settings.  I find this order would be best for new players.  I've added the additional ones at the bottom in a new table - Marni --->
  
{| class="wikitable collapsible collapsed sortable"
+
=== Movement ===
! WIDTH=75 | '''Tab'''
+
{| class="wikitable sortable"
 
! WIDTH=220 | '''Command'''
 
! WIDTH=220 | '''Command'''
 
! WIDTH=130 | '''Default'''
 
! WIDTH=130 | '''Default'''
Line 16: Line 20:
 
! WIDTH=450 | '''Description'''
 
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Movement
 
 
| ALIGN=LEFT | Move forwards
 
| ALIGN=LEFT | Move forwards
 
| ALIGN=CENTER | {{key|W}} / {{key|UP}}
 
| ALIGN=CENTER | {{key|W}} / {{key|UP}}
Line 24: Line 27:
 
| ALIGN=LEFT | Moves the [[player]]/[[mount]]/[[:Category:Vehicles|vehicle]] forward
 
| ALIGN=LEFT | Moves the [[player]]/[[mount]]/[[:Category:Vehicles|vehicle]] forward
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Movement
 
 
| ALIGN=LEFT | Move backwards
 
| ALIGN=LEFT | Move backwards
 
| ALIGN=CENTER | {{key|S}} / {{key|DOWN}}
 
| ALIGN=CENTER | {{key|S}} / {{key|DOWN}}
Line 32: Line 34:
 
| ALIGN=LEFT | Moves the [[player]]/[[mount]]/[[:Category:Vehicles|vehicle]] backwards
 
| ALIGN=LEFT | Moves the [[player]]/[[mount]]/[[:Category:Vehicles|vehicle]] backwards
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Movement
 
 
| ALIGN=LEFT | Move left
 
| ALIGN=LEFT | Move left
 
| ALIGN=CENTER | {{key|A}}
 
| ALIGN=CENTER | {{key|A}}
Line 40: Line 41:
 
| ALIGN=LEFT | Player strafe left or turn [[mount]]/[[:Category:Vehicles|vehicle]] left
 
| ALIGN=LEFT | Player strafe left or turn [[mount]]/[[:Category:Vehicles|vehicle]] left
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Movement
 
 
| ALIGN=LEFT | Move right
 
| ALIGN=LEFT | Move right
 
| ALIGN=CENTER | {{key|D}}
 
| ALIGN=CENTER | {{key|D}}
Line 48: Line 48:
 
| ALIGN=LEFT | Player strafe right or turn [[mount]]/[[:Category:Vehicles|vehicle]] right
 
| ALIGN=LEFT | Player strafe right or turn [[mount]]/[[:Category:Vehicles|vehicle]] right
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Movement
 
 
| ALIGN=LEFT | Turn left
 
| ALIGN=LEFT | Turn left
 
| ALIGN=CENTER | {{key|Q}} / {{key|LEFT}}
 
| ALIGN=CENTER | {{key|Q}} / {{key|LEFT}}
Line 56: Line 55:
 
| ALIGN=LEFT | Turn the player and camera left
 
| ALIGN=LEFT | Turn the player and camera left
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Movement
 
 
| ALIGN=LEFT | Turn right
 
| ALIGN=LEFT | Turn right
 
| ALIGN=CENTER | {{key|E}} / {{key|RIGHT}}
 
| ALIGN=CENTER | {{key|E}} / {{key|RIGHT}}
Line 64: Line 62:
 
| ALIGN=LEFT | Turn the player and camera right
 
| ALIGN=LEFT | Turn the player and camera right
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Movement
 
 
| ALIGN=LEFT | Turn up
 
| ALIGN=LEFT | Turn up
 
| ALIGN=CENTER | {{key|PAGE_UP}}
 
| ALIGN=CENTER | {{key|PAGE_UP}}
Line 72: Line 69:
 
| ALIGN=LEFT | Turn the camera up
 
| ALIGN=LEFT | Turn the camera up
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Movement
 
 
| ALIGN=LEFT | Turn down
 
| ALIGN=LEFT | Turn down
 
| ALIGN=CENTER | {{key|PAGE_DOWN}}
 
| ALIGN=CENTER | {{key|PAGE_DOWN}}
Line 80: Line 76:
 
| ALIGN=LEFT | Turn the camera down
 
| ALIGN=LEFT | Turn the camera down
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | Movement
 
 
| ALIGN=LEFT | Glance left
 
| ALIGN=LEFT | Glance left
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 89: Line 84:
 
| ALIGN=LEFT | Glance/lookspring left – returns to neutral on release
 
| ALIGN=LEFT | Glance/lookspring left – returns to neutral on release
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | Movement
 
 
| ALIGN=LEFT | Glance right
 
| ALIGN=LEFT | Glance right
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 98: Line 92:
 
| ALIGN=LEFT | Glance/lookspring right – returns to neutral on release
 
| ALIGN=LEFT | Glance/lookspring right – returns to neutral on release
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | Movement
 
 
| ALIGN=LEFT | Autorun
 
| ALIGN=LEFT | Autorun
 
| ALIGN=CENTER | {{key|X}}
 
| ALIGN=CENTER | {{key|X}}
Line 106: Line 99:
 
| ALIGN=LEFT | Automatically walks forward until pressed again
 
| ALIGN=LEFT | Automatically walks forward until pressed again
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Movement
 
 
| ALIGN=LEFT | Strafe
 
| ALIGN=LEFT | Strafe
 
| ALIGN=CENTER | {{key|INSERT}}
 
| ALIGN=CENTER | {{key|INSERT}}
Line 114: Line 106:
 
| ALIGN=LEFT | Whilst held the TURN_ commands become MOVE_
 
| ALIGN=LEFT | Whilst held the TURN_ commands become MOVE_
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | Movement
 
 
| ALIGN=LEFT | Center view
 
| ALIGN=LEFT | Center view
 
| ALIGN=CENTER | {{key|V}}
 
| ALIGN=CENTER | {{key|V}}
Line 121: Line 112:
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
 
| ALIGN=LEFT | Resets the camera vertically
 
| ALIGN=LEFT | Resets the camera vertically
 +
|-
 +
| ALIGN=LEFT | Freelook Mode
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
 +
| ALIGN=LEFT | "toggle freelookmode"
 +
|ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Toggles the ability to look around using the mouse without clicking
 +
|}
 +
 +
=== HUD ===
 +
{| class="wikitable collapsible collapsed sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Toggle chat
 
| ALIGN=LEFT | Toggle chat
 
| ALIGN=CENTER | {{key|ENTER}} / {{key|T}}
 
| ALIGN=CENTER | {{key|ENTER}} / {{key|T}}
 
| ALIGN=CENTER | [[Interface]]
 
| ALIGN=CENTER | [[Interface]]
 
| ALIGN=LEFT | TOGGLE_CHAT
 
| ALIGN=LEFT | TOGGLE_CHAT
| ALIGN=CENTER | Bind
+
| ALIGN=CENTER | BindF
 
| ALIGN=LEFT | Enters the editbox for the focused [[chat]] window
 
| ALIGN=LEFT | Enters the editbox for the focused [[chat]] window
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Next tab
 
| ALIGN=LEFT | Next tab
 
| ALIGN=CENTER | {{key|TAB}}
 
| ALIGN=CENTER | {{key|TAB}}
Line 138: Line 146:
 
| ALIGN=LEFT | Switch to the next tab on the focused window
 
| ALIGN=LEFT | Switch to the next tab on the focused window
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Previous tab
 
| ALIGN=LEFT | Previous tab
 
| ALIGN=CENTER | {{key|SHIFT}}+{{key|TAB}}
 
| ALIGN=CENTER | {{key|SHIFT}}+{{key|TAB}}
Line 146: Line 154:
 
| ALIGN=LEFT | Switch to the previous tab on the focused window
 
| ALIGN=LEFT | Switch to the previous tab on the focused window
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Next window
 
| ALIGN=LEFT | Next window
 
| ALIGN=CENTER | {{key|CTRL}}+{{key|TAB}}
 
| ALIGN=CENTER | {{key|CTRL}}+{{key|TAB}}
Line 154: Line 162:
 
| ALIGN=LEFT | Set the focus to the next window ([[Interface#Chat_and_events|chat/event]])
 
| ALIGN=LEFT | Set the focus to the next window ([[Interface#Chat_and_events|chat/event]])
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Previous window
 
| ALIGN=LEFT | Previous window
 
| ALIGN=CENTER | {{key|CTRL}}+{{key|SHIFT}}+{{key|TAB}}
 
| ALIGN=CENTER | {{key|CTRL}}+{{key|SHIFT}}+{{key|TAB}}
Line 162: Line 170:
 
| ALIGN=LEFT | Set the focus to the previous window ([[Interface#Chat_and_events|chat/event]])
 
| ALIGN=LEFT | Set the focus to the previous window ([[Interface#Chat_and_events|chat/event]])
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Main Menu
 
| ALIGN=LEFT | Main Menu
 
| ALIGN=CENTER | {{key|O}}
 
| ALIGN=CENTER | {{key|O}}
Line 170: Line 178:
 
| ALIGN=LEFT | Open the in-game menu
 
| ALIGN=LEFT | Open the in-game menu
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Stop or Main Menu
 
| ALIGN=LEFT | Stop or Main Menu
 
| ALIGN=CENTER | {{key|ESCAPE}}
 
| ALIGN=CENTER | {{key|ESCAPE}}
Line 178: Line 186:
 
| ALIGN=LEFT | Stops current [[action]] from [[Action_queue|queue]] or opens the in-game menu if empty
 
| ALIGN=LEFT | Stops current [[action]] from [[Action_queue|queue]] or opens the in-game menu if empty
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | <div id="SelectBar">Select bar slot #</div>
 
| ALIGN=LEFT | <div id="SelectBar">Select bar slot #</div>
| ALIGN=CENTER | {{key|1}} – {{key|8}}
+
| ALIGN=CENTER |
 
| ALIGN=CENTER | [[Select bar]]
 
| ALIGN=CENTER | [[Select bar]]
 
| ALIGN=LEFT | SELECT_BUTTON_#
 
| ALIGN=LEFT | SELECT_BUTTON_#
Line 186: Line 194:
 
| ALIGN=LEFT | Perform the action in slot # of the [[select bar]]
 
| ALIGN=LEFT | Perform the action in slot # of the [[select bar]]
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Activate toolbelt slot #
 
| ALIGN=LEFT | Activate toolbelt slot #
 
| ALIGN=CENTER | {{key|1}} – {{key|5}}
 
| ALIGN=CENTER | {{key|1}} – {{key|5}}
Line 192: Line 200:
 
| ALIGN=LEFT | ACTIVATE_TOOL#
 
| ALIGN=LEFT | ACTIVATE_TOOL#
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Switch to [[toolbelt]] configuration of number #
+
| ALIGN=LEFT | Activate item in [[toolbelt]] slot of number #
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | HUD
+
 
| ALIGN=LEFT | Load toolbelt arrangement #
+
| ALIGN=LEFT | Activate toolbelt previous slot
| ALIGN=CENTER |  
+
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Toolbelt]]
 +
| ALIGN=LEFT | ACTIVATE_TOOL_PREVIOUS
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Activate item in previous [[toolbelt]] slot
 +
|-
 +
 
 +
| ALIGN=LEFT | Activate toolbelt next slot
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Toolbelt]]
 +
| ALIGN=LEFT | ACTIVATE_TOOL_NEXT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Activate item in next [[toolbelt]] slot
 +
|-
 +
 
 +
| ALIGN=LEFT | Load toolbelt arrangement #
 +
| ALIGN=CENTER |  
  
 
| ALIGN=CENTER | [[Toolbelt]]
 
| ALIGN=CENTER | [[Toolbelt]]
Line 203: Line 227:
 
| ALIGN=LEFT | Loads [[toolbelt]] arrangement # into active toolbelt
 
| ALIGN=LEFT | Loads [[toolbelt]] arrangement # into active toolbelt
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Save current toolbelt arrangement
 
| ALIGN=LEFT | Save current toolbelt arrangement
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 212: Line 236:
 
| ALIGN=LEFT | Saves active [[toolbelt]] arrangement
 
| ALIGN=LEFT | Saves active [[toolbelt]] arrangement
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Save toolbelt arrangement #
 
| ALIGN=LEFT | Save toolbelt arrangement #
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 219: Line 243:
 
| ALIGN=LEFT | SAVE_TOOLBELT#
 
| ALIGN=LEFT | SAVE_TOOLBELT#
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Saves active [[toolbelt]] arrangement to #
+
| ALIGN=LEFT | Saves # [[toolbelt]] arrangement
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | HUD
 
 
| ALIGN=LEFT | Next toolbelt arrangement
 
| ALIGN=LEFT | Next toolbelt arrangement
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Toolbelt]]
 
| ALIGN=CENTER | [[Toolbelt]]
 
| ALIGN=LEFT | NEXT_TOOLBELT
 
| ALIGN=LEFT | NEXT_TOOLBELT
Line 230: Line 252:
 
| ALIGN=LEFT | Switch to next [[toolbelt]] arrangement
 
| ALIGN=LEFT | Switch to next [[toolbelt]] arrangement
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | HUD
 
 
| ALIGN=LEFT | Previous toolbelt arrangement
 
| ALIGN=LEFT | Previous toolbelt arrangement
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Toolbelt]]
 
| ALIGN=CENTER | [[Toolbelt]]
 
| ALIGN=LEFT | PREV_TOOLBELT
 
| ALIGN=LEFT | PREV_TOOLBELT
Line 239: Line 259:
 
| ALIGN=LEFT | Switch to previous [[toolbelt]] arrangement
 
| ALIGN=LEFT | Switch to previous [[toolbelt]] arrangement
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
| ALIGN=LEFT | Save current skill tracker arrangement
| ALIGN=LEFT | Toggle climb
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]
+
| ALIGN=CENTER | [[Skill tracker]]
| ALIGN=LEFT | TOGGLE_CLIMB
+
| ALIGN=LEFT | SAVE_SKILL_TRACKER
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Toggles [[climb]]ing mode
+
| ALIGN=LEFT | Saves active [[skill tracker]] arrangement
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
| ALIGN=LEFT | Save skill tracker arrangement #
| ALIGN=LEFT | Toggle faithful
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Skill tracker]]
| ALIGN=CENTER | [[Religion]]
+
| ALIGN=LEFT | SAVE_SKILL_TRACKER#
| ALIGN=LEFT | TOGGLE_FAITHFUL
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Toggles [[faith]] mode
+
| ALIGN=LEFT | Saves # skill tracker arrangement
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
| ALIGN=LEFT | Load skill tracker arrangement #
| ALIGN=LEFT | Toggle lawful
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Skill tracker]]
| ALIGN=CENTER | [[Reputation]]
+
| ALIGN=LEFT | LOAD_SKILL_TRACKER#
| ALIGN=LEFT | TOGGLE_LAWFUL
+
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Loads # skill tracker arrangement
 +
|-
 +
| ALIGN=LEFT | Next skill tracker arrangement
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Skill tracker]]
 +
| ALIGN=LEFT | NEXT_SKILL_TRACKER
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Switch to next skill tracker arrangement
 +
|-
 +
| ALIGN=LEFT | Previous skill tracker arrangement
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Skill tracker]]
 +
| ALIGN=LEFT | PREV_SKILL_TRACKER
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Toggles [[lawful]] mode
+
| ALIGN=LEFT | Switch to previous skill tracker arrangement
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
| ALIGN=LEFT | Toggle climb
| ALIGN=LEFT | Toggle fight spam
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Interface]]
+
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]
| ALIGN=LEFT | TOGGLE_FIGHT_SPAM
+
| ALIGN=LEFT | TOGGLE_CLIMB
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Toggles [[fighting]] spam text
+
| ALIGN=LEFT | Toggles [[climb]]ing mode
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
| ALIGN=LEFT | Toggle character window
+
| ALIGN=LEFT | Toggle faithful
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Interface]]
+
| ALIGN=CENTER | [[Religion]]
| ALIGN=LEFT | TOGGLE_CHARACTER_WINDOW
+
| ALIGN=LEFT | TOGGLE_FAITHFUL
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Toggles the the character display
+
| ALIGN=LEFT | Toggles [[faith]] mode
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
| ALIGN=LEFT | Toggle character
+
| ALIGN=LEFT | Toggle lawful
| ALIGN=CENTER | {{key|C}} / {{key|P}} / {{key|F9}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Interface]]
+
 
| ALIGN=LEFT | TOGGLE_CHARACTER
+
| ALIGN=CENTER | [[Reputation]]
 +
| ALIGN=LEFT | TOGGLE_LAWFUL
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Toggles the [[Character_window|character equipment window]]
+
| ALIGN=LEFT | Toggles [[lawful]] mode
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
| ALIGN=LEFT | Toggle map
+
| ALIGN=LEFT | Toggle fight spam
| ALIGN=CENTER | {{key|M}}
+
| ALIGN=CENTER |  
 +
 
 
| ALIGN=CENTER | [[Interface]]
 
| ALIGN=CENTER | [[Interface]]
| ALIGN=LEFT | TOGGLE_MAP
+
| ALIGN=LEFT | TOGGLE_FIGHT_SPAM
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Toggles the [[world map]]
+
| ALIGN=LEFT | Toggles [[fighting]] spam text
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
| ALIGN=LEFT | Toggle crafting window
+
| ALIGN=LEFT | Toggle character window
| ALIGN=CENTER | {{key|B}}
+
| ALIGN=CENTER |
 +
 
 +
| ALIGN=CENTER | [[Interface]]
 +
| ALIGN=LEFT | TOGGLE_CHARACTER_WINDOW
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Toggles the the character display
 +
|-
 +
 
 +
| ALIGN=LEFT | Toggle character
 +
| ALIGN=CENTER | {{key|C}} / {{key|P}} / {{key|F9}}
 +
| ALIGN=CENTER | [[Interface]]
 +
| ALIGN=LEFT | TOGGLE_CHARACTER
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Toggles the [[Character_window|character equipment window]]
 +
|-
 +
 
 +
| ALIGN=LEFT | Toggle map
 +
| ALIGN=CENTER | {{key|M}}
 +
| ALIGN=CENTER | [[Interface]]
 +
| ALIGN=LEFT | TOGGLE_MAP
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Toggles the [[world map]]
 +
|-
 +
 
 +
| ALIGN=LEFT | Toggle crafting window
 +
| ALIGN=CENTER | {{key|B}}
 
| ALIGN=CENTER | [[Interface]]
 
| ALIGN=CENTER | [[Interface]]
 
| ALIGN=LEFT | TOGGLE_CRAFTING
 
| ALIGN=LEFT | TOGGLE_CRAFTING
Line 308: Line 363:
 
| ALIGN=LEFT | Toggles the [[crafting window]]
 
| ALIGN=LEFT | Toggles the [[crafting window]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Toggle crafting recipes
 
| ALIGN=LEFT | Toggle crafting recipes
 
| ALIGN=CENTER | {{key|N}}
 
| ALIGN=CENTER | {{key|N}}
Line 316: Line 371:
 
| ALIGN=LEFT | Toggles the [[Crafting#Crafting_Recipes|crafting recipe window]]
 
| ALIGN=LEFT | Toggles the [[Crafting#Crafting_Recipes|crafting recipe window]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
 +
| ALIGN=LEFT | Toggle cookbook window
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Interface]]
 +
| ALIGN=LEFT | TOGGLE_COOKBOOK
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Toggles the [[Cooking#Cookbook|cooking recipe window]]
 +
|-
 +
 
 
| ALIGN=LEFT | Toggle console
 
| ALIGN=LEFT | Toggle console
 
| ALIGN=CENTER | {{key|F1}}
 
| ALIGN=CENTER | {{key|F1}}
Line 324: Line 387:
 
| ALIGN=LEFT | Toggles the [[console]]
 
| ALIGN=LEFT | Toggles the [[console]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Toggle skills
 
| ALIGN=LEFT | Toggle skills
 
| ALIGN=CENTER | {{key|F2}}
 
| ALIGN=CENTER | {{key|F2}}
Line 332: Line 395:
 
| ALIGN=LEFT | Toggles the [[Interface#Skills|skill window]]
 
| ALIGN=LEFT | Toggles the [[Interface#Skills|skill window]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Toggle inventory
 
| ALIGN=LEFT | Toggle inventory
 
| ALIGN=CENTER | {{key|F3}} / {{key|I}}
 
| ALIGN=CENTER | {{key|F3}} / {{key|I}}
Line 340: Line 403:
 
| ALIGN=LEFT | Toggles the [[Interface#Inventory|inventory window]]
 
| ALIGN=LEFT | Toggles the [[Interface#Inventory|inventory window]]
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Toggle stats
 
| ALIGN=LEFT | Toggle stats
 
| ALIGN=CENTER | {{key|F4}}
 
| ALIGN=CENTER | {{key|F4}}
Line 348: Line 411:
 
| ALIGN=LEFT | Toggles the client statistics window
 
| ALIGN=LEFT | Toggles the client statistics window
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Check sleep
 
| ALIGN=LEFT | Check sleep
 
| ALIGN=CENTER | {{key|F5}}
 
| ALIGN=CENTER | {{key|F5}}
Line 356: Line 419:
 
| ALIGN=LEFT | Display [[sleep bonus]] information in event window
 
| ALIGN=LEFT | Display [[sleep bonus]] information in event window
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Check time
 
| ALIGN=LEFT | Check time
 
| ALIGN=CENTER | {{key|F6}}
 
| ALIGN=CENTER | {{key|F6}}
Line 364: Line 427:
 
| ALIGN=LEFT | Display [[time]] information in event window
 
| ALIGN=LEFT | Display [[time]] information in event window
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Toggle mission
 
| ALIGN=LEFT | Toggle mission
 
| ALIGN=CENTER | {{key|F7}}
 
| ALIGN=CENTER | {{key|F7}}
Line 372: Line 435:
 
| ALIGN=LEFT | Displays a window showing [[mission]] or [[tutorial]] information
 
| ALIGN=LEFT | Displays a window showing [[mission]] or [[tutorial]] information
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | HUD
+
| ALIGN=LEFT | Toggle fight
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Interface]]
 +
| ALIGN=LEFT | "toggle fightspam"
 +
| ALIGN=CENTER | Console
 +
| ALIGN=LEFT | Toggles the fight [[spam mode]] on or off
 +
|-
 
| ALIGN=LEFT | Toggle GUI
 
| ALIGN=LEFT | Toggle GUI
 
| ALIGN=CENTER | {{key|F10}}
 
| ALIGN=CENTER | {{key|F10}}
Line 380: Line 449:
 
| ALIGN=LEFT | Toggles the [[Interface|GUI]] on or off
 
| ALIGN=LEFT | Toggles the [[Interface|GUI]] on or off
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Screenshot
 
| ALIGN=LEFT | Screenshot
 
| ALIGN=CENTER | {{key|F11}}
 
| ALIGN=CENTER | {{key|F11}}
Line 388: Line 457:
 
| ALIGN=LEFT | Takes a screenshot
 
| ALIGN=LEFT | Takes a screenshot
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | HUD
+
 
 
| ALIGN=LEFT | Quit
 
| ALIGN=LEFT | Quit
 
| ALIGN=CENTER | {{key|F12}}
 
| ALIGN=CENTER | {{key|F12}}
Line 395: Line 464:
 
| ALIGN=CENTER | Console
 
| ALIGN=CENTER | Console
 
| ALIGN=LEFT | Displays the quit dialogue
 
| ALIGN=LEFT | Displays the quit dialogue
 +
|}
 +
 +
=== Action ===
 +
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | Action
 
 
| ALIGN=LEFT | Examine
 
| ALIGN=LEFT | Examine
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 405: Line 483:
 
| ALIGN=LEFT | [[Examine]]s the highlighted item, object etc
 
| ALIGN=LEFT | [[Examine]]s the highlighted item, object etc
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Action
+
 
 
| ALIGN=LEFT | Equip
 
| ALIGN=LEFT | Equip
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 414: Line 492:
 
| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item
 
| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Action
+
 
 
| ALIGN=LEFT | Equip left
 
| ALIGN=LEFT | Equip left
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 423: Line 501:
 
| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item to the left side
 
| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item to the left side
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Action
+
 
 
| ALIGN=LEFT | Equip right
 
| ALIGN=LEFT | Equip right
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 432: Line 510:
 
| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item to the right side
 
| ALIGN=LEFT | [[Inventory#Equipping|Equip]]s the highlighted item to the right side
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | Action
+
 
 
| ALIGN=LEFT | Unequip
 
| ALIGN=LEFT | Unequip
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 441: Line 519:
 
| ALIGN=LEFT | [[Inventory#Equipping|Unequip]]s the highlighted item
 
| ALIGN=LEFT | [[Inventory#Equipping|Unequip]]s the highlighted item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Action
+
 
 
| ALIGN=LEFT | First aid
 
| ALIGN=LEFT | First aid
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 450: Line 528:
 
| ALIGN=LEFT | [[Healing|Aids]] the highlighted wound
 
| ALIGN=LEFT | [[Healing|Aids]] the highlighted wound
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Action
+
 
 
| ALIGN=LEFT | Treat
 
| ALIGN=LEFT | Treat
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 459: Line 537:
 
| ALIGN=LEFT | [[Healing|Treats]] the highlighted wound
 
| ALIGN=LEFT | [[Healing|Treats]] the highlighted wound
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | Action
+
 
 
| ALIGN=LEFT | Absorb
 
| ALIGN=LEFT | Absorb
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 468: Line 546:
 
| ALIGN=LEFT | Absorbs the highlighted [[mycelium]]
 
| ALIGN=LEFT | Absorbs the highlighted [[mycelium]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Action
+
 
 
| ALIGN=LEFT | Climb up
 
| ALIGN=LEFT | Climb up
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 477: Line 555:
 
| ALIGN=LEFT | Climb up ladders
 
| ALIGN=LEFT | Climb up ladders
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Action
+
 
 
| ALIGN=LEFT | Climb down
 
| ALIGN=LEFT | Climb down
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 486: Line 564:
 
| ALIGN=LEFT | Climb down ladders
 
| ALIGN=LEFT | Climb down ladders
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Action
+
 
 
| ALIGN=LEFT | Track
 
| ALIGN=LEFT | Track
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 495: Line 573:
 
| ALIGN=LEFT | [[Track]] on the highlighted tile
 
| ALIGN=LEFT | [[Track]] on the highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Action
+
 
 
| ALIGN=LEFT | Fish
 
| ALIGN=LEFT | Fish
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 504: Line 582:
 
| ALIGN=LEFT | [[Fish]] on the highlighted tile
 
| ALIGN=LEFT | [[Fish]] on the highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Action
+
 
 
| ALIGN=LEFT | Stop
 
| ALIGN=LEFT | Stop
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 513: Line 591:
 
| ALIGN=LEFT | Stops current [[action]] from [[Action_queue|queue]]
 
| ALIGN=LEFT | Stops current [[action]] from [[Action_queue|queue]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Action
+
 
 
| ALIGN=LEFT | Sell
 
| ALIGN=LEFT | Sell
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
Line 521: Line 599:
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
 
| ALIGN=LEFT | [[Sell]]s to the highlighted [[token]] or [[trader]]
 
| ALIGN=LEFT | [[Sell]]s to the highlighted [[token]] or [[trader]]
|-  
+
|-
| HEIGHT=17 ALIGN=LEFT | Crafting
+
 
| ALIGN=LEFT | Add to crafting window
+
| ALIGN=LEFT | Trade
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | ADD_TO_CRAFTING_WINDOW
+
| ALIGN=LEFT | TRADE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Adds highlighted item to the [[crafting window]]
+
| ALIGN=LEFT | Opens the [[trade]] window
|-  
+
|-
| HEIGHT=17 ALIGN=LEFT | Crafting
+
 
| ALIGN=LEFT | Improve
+
| ALIGN=LEFT | Investigate
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Archaeology]]
| ALIGN=LEFT | IMPROVE
+
| ALIGN=LEFT | INVESTIGATE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Improve]]s the highlighted item
+
| ALIGN=LEFT | [[Archaeology|Investigates]] the highlighted tile for [[Unidentified fragment|fragments]]
|-  
+
|-
| HEIGHT=17 ALIGN=LEFT | Crafting
+
 
| ALIGN=LEFT | Repair
+
| ALIGN=LEFT | Identify
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Archaeology]]
| ALIGN=LEFT | REPAIR
+
| ALIGN=LEFT | IDENTIFY
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Repair]]s the highlighted item
+
| ALIGN=LEFT | [[Archaeology|Identifies]] the selected unidentified fragments
 +
 
 +
|}
 +
 
 +
=== Crafting ===
 +
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Crafting
+
 
| ALIGN=LEFT | Continue
+
| ALIGN=LEFT | Add to crafting window
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
 
| ALIGN=CENTER | [[Crafting]]
 
| ALIGN=CENTER | [[Crafting]]
| ALIGN=LEFT | CONTINUE
+
| ALIGN=LEFT | ADD_TO_CRAFTING_WINDOW
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Continues creating the highlighted item which require more attachments
+
| ALIGN=LEFT | Adds highlighted item to the [[crafting window]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Crafting
+
 
| ALIGN=LEFT | Finish
+
| ALIGN=LEFT | Improve
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
 
| ALIGN=CENTER | [[Crafting]]
 
| ALIGN=CENTER | [[Crafting]]
| ALIGN=LEFT | FINISH
+
| ALIGN=LEFT | IMPROVE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Finish]]es the highlighted item (unfinished items only)
+
| ALIGN=LEFT | [[Improve]]s the highlighted item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Crafting
+
 
| ALIGN=LEFT | Plan building
+
| ALIGN=LEFT | Repair
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
 
| ALIGN=CENTER | [[Crafting]]
 
| ALIGN=CENTER | [[Crafting]]
| ALIGN=LEFT | PLAN_BUILDING
+
| ALIGN=LEFT | REPAIR
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Plan a [[building]] on the highlighted tile
+
| ALIGN=LEFT | [[Repair]]s the highlighted item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Crafting
+
 
| ALIGN=LEFT | Finalize building
+
| ALIGN=LEFT | Continue
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
 
| ALIGN=CENTER | [[Crafting]]
 
| ALIGN=CENTER | [[Crafting]]
| ALIGN=LEFT | FINALIZE_BUILDING
+
| ALIGN=LEFT | CONTINUE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Finalizes a [[building]] on the highlighted tile
+
| ALIGN=LEFT | Continues creating the highlighted item which require more attachments
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Item
+
 
| ALIGN=LEFT | Activate
+
| ALIGN=LEFT | Finish
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Action]]
+
| ALIGN=CENTER | [[Crafting]]
| ALIGN=LEFT | ACTIVATE
+
| ALIGN=LEFT | FINISH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Activate]]s the highlighted item
+
| ALIGN=LEFT | [[Finish]]es the highlighted item (unfinished items only)
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Item
+
 
| ALIGN=LEFT | Open
+
| ALIGN=LEFT | Plan building
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Action]]
+
| ALIGN=CENTER | [[Crafting]]
| ALIGN=LEFT | OPEN
+
| ALIGN=LEFT | PLAN_BUILDING
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Opens the highlighted item
+
| ALIGN=LEFT | Plan a [[building]] on the highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Item
+
 
| ALIGN=LEFT | Close
+
| ALIGN=LEFT | Finalize building
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Action]]
+
| ALIGN=CENTER | [[Crafting]]
| ALIGN=LEFT | CLOSE
+
| ALIGN=LEFT | FINALIZE_BUILDING
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Closes the highlighted item
+
| ALIGN=LEFT | Finalizes a [[building]] on the highlighted tile
 +
|}
 +
=== Item ===
 +
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Item
+
| ALIGN=LEFT | Activate
| ALIGN=LEFT | Take
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | TAKE
+
| ALIGN=LEFT | ACTIVATE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Takes the highlighted item
+
| ALIGN=LEFT | [[Activate]]s the highlighted item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Item
+
 
| ALIGN=LEFT | Drop
+
| ALIGN=LEFT | Open
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | DROP
+
| ALIGN=LEFT | OPEN
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Drops the highlighted item
+
| ALIGN=LEFT | Opens the highlighted item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Item
+
 
| ALIGN=LEFT | Combine
+
| ALIGN=LEFT | Close
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | COMBINE
+
| ALIGN=LEFT | CLOSE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Combine]]s the selected items
+
| ALIGN=LEFT | Closes the highlighted item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Item
+
 
| ALIGN=LEFT | Lock
+
| ALIGN=LEFT | Take
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | LOCK
+
| ALIGN=LEFT | TAKE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Lock]]s the highlighted item
+
| ALIGN=LEFT | Takes the highlighted item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Item
+
 
| ALIGN=LEFT | Unlock
+
| ALIGN=LEFT | Drop
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | UNLOCK
+
| ALIGN=LEFT | DROP
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Un[[locks]] the highlighted item
+
| ALIGN=LEFT | Drops the highlighted item(s)
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Item
+
| ALIGN=LEFT | Drop as pile
| ALIGN=LEFT | Drag
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | DRAG
+
| ALIGN=LEFT | DROP_AS_PILE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Drags the highlighted item
+
| ALIGN=LEFT | Drops the highlighted item(s) into a pile.
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Item
+
| ALIGN=LEFT | Combine
| ALIGN=LEFT | Stop dragging
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | STOP_DRAGGING
+
| ALIGN=LEFT | COMBINE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Stops dragging the highlighted item
+
| ALIGN=LEFT | [[Combine]]s the selected items
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Item
+
| ALIGN=LEFT | Combine fragment
| ALIGN=LEFT | Push
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PUSH
+
| ALIGN=LEFT | COMBINE_FRAGMENT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Pushes the highlighted item
+
| ALIGN=LEFT | [[Combine]]s the selected gragments
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Item
+
| ALIGN=LEFT | Lock
| ALIGN=LEFT | Pull
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PULL
+
| ALIGN=LEFT | LOCK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Pulls the highlighted item
+
| ALIGN=LEFT | [[Lock]]s the highlighted item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Item
+
| ALIGN=LEFT | Unlock
| ALIGN=LEFT | Turn clockwise
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | TURN_CLOCKWISE
+
| ALIGN=LEFT | UNLOCK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Turns the highlighted item clockwise
+
| ALIGN=LEFT | Un[[locks]] the highlighted item
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | Item
+
| ALIGN=LEFT | Drag
| ALIGN=LEFT | Turn counterclockwise
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | TURN_COUNTERCLOCKWISE
+
| ALIGN=LEFT | DRAG
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Turns the highlighted item counter-clockwise
+
| ALIGN=LEFT | Drags the highlighted item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Creature
+
| ALIGN=LEFT | Stop dragging
| ALIGN=LEFT | Lead
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | LEAD
+
| ALIGN=LEFT | STOP_DRAGGING
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Rope|Leads]] the highlighted creature
+
| ALIGN=LEFT | Stops dragging the highlighted item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Creature
+
| ALIGN=LEFT | Push
| ALIGN=LEFT | Stop leading
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | STOP_LEADING
+
| ALIGN=LEFT | PUSH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Stops [[Rope|leading]] the highlighted creature
+
| ALIGN=LEFT | Pushes the highlighted item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Creature
+
| ALIGN=LEFT | Pull
| ALIGN=LEFT | Tame
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | TAME
+
| ALIGN=LEFT | PULL
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Tame]]s the highlighted creature
+
| ALIGN=LEFT | Pulls the highlighted item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Creature
+
| ALIGN=LEFT | Push Gently
| ALIGN=LEFT | Feed
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FEED
+
| ALIGN=LEFT | PUSH_GENTLY
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Feeds the highlighted creature with the activated item
+
| ALIGN=LEFT | Gently pushes the highlighted item, moving it slightly
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Creature
+
| ALIGN=LEFT | Pull Gently
| ALIGN=LEFT | Breed
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | BREED
+
| ALIGN=LEFT | PULL_GENTLY
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Breed]]s the highlighted [[creature]] with the led creature
+
| ALIGN=LEFT | Gently pulls the highlighted item, moving it slightly
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Creature
+
| ALIGN=LEFT | Turn clockwise
| ALIGN=LEFT | Groom
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | GROOM
+
| ALIGN=LEFT | TURN_CLOCKWISE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Groom]]s the highlighted [[creature]]
+
| ALIGN=LEFT | Turns the highlighted item clockwise
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Creature
+
| ALIGN=LEFT | Turn counterclockwise
| ALIGN=LEFT | Butcher
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | BUTCHER
+
| ALIGN=LEFT | TURN_COUNTERCLOCKWISE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Butcher]]s the highlighted [[corpse]]
+
| ALIGN=LEFT | Turns the highlighted item counter-clockwise
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | Creature
+
| ALIGN=LEFT | Sit
| ALIGN=LEFT | Bury
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | BURY
+
| ALIGN=LEFT | SIT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Bury]]s the highlighted [[creature]]
+
| ALIGN=LEFT | You sit on the targeted sit-able item.
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Creature
+
| ALIGN=LEFT | Standup
| ALIGN=LEFT | Shear
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | SHEAR
+
| ALIGN=LEFT | STAND_UP
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Shear [[wool]] of [[sheep]]s
+
| ALIGN=LEFT | You stand up from sitting.
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Terraform
+
| ALIGN=LEFT | Meditate
| ALIGN=LEFT | Dig
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=LEFT | MEDITATE
| ALIGN=LEFT | DIG
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing
+
| ALIGN=LEFT | You meditate at the targeted rug.
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Terraform
+
| ALIGN=LEFT | Winch
| ALIGN=LEFT | Pack
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=LEFT | WINCH
| ALIGN=LEFT | PACK
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Pack]]s the highlighted tile
+
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] once.
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Terraform
+
| ALIGN=LEFT | Winch 5
| ALIGN=LEFT | Dredge
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=LEFT | WINCH5
| ALIGN=LEFT | DREDGE
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Dredge]]s on the current corner player is standing
+
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 5 times.
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Terraform
+
| ALIGN=LEFT | Winch 10
| ALIGN=LEFT | Level
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=LEFT | WINCH10
| ALIGN=LEFT | LEVEL
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Level]]s the highlighted [[tile]]
+
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 10 times.
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Terraform
+
| ALIGN=LEFT | Unwind
| ALIGN=LEFT | Flatten
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=LEFT | UNWIND
| ALIGN=LEFT | FLATTEN
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile]]
+
| ALIGN=LEFT | Unwinds the highlighted [[war machines|machine]].
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Terraform
+
| ALIGN=LEFT | Load
| ALIGN=LEFT | Flatten border
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=LEFT | LOAD
| ALIGN=LEFT | FLATTEN_BORDER
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile border]]
+
| ALIGN=LEFT | Loads the selected item into the war machine.
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Terraform
+
| ALIGN=LEFT | Unload
| ALIGN=LEFT | Mine surface
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=LEFT | UNLOAD
| ALIGN=LEFT | MINE_SURFACE
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Mine]]s the [[Rock|surface]] of the current corner player is standing
+
| ALIGN=LEFT | Unloads the war machine.
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Terraform
+
| ALIGN=LEFT | Fire
| ALIGN=LEFT | Tunnel
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=LEFT | FIRE
| ALIGN=LEFT | MINE_TUNNEL
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Tunnel]]s into the [[rock]] face highlighted
+
| ALIGN=LEFT | Fires the highlighted [[war machines|machine]].
|-  
+
|-
| HEIGHT=17 ALIGN=LEFT | Terraform
+
| ALIGN=LEFT | Sit
| ALIGN=LEFT | Mine forward
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=LEFT | SIT
| ALIGN=LEFT | MINE_FORWARD
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Mine]]s flat into the cave tile highlighted
+
| ALIGN=LEFT | Sits your character on the selected item
|-  
+
|-
| HEIGHT=17 ALIGN=LEFT | Terraform
+
| ALIGN=LEFT | Stand up
| ALIGN=LEFT | Mine down
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=LEFT | STAND_UP
| ALIGN=LEFT | MINE_DOWN
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Mine]]s down into the cave tile highlighted
+
| ALIGN=LEFT | Stands your character up from the item your sitting on
|-  
+
|-
| HEIGHT=17 ALIGN=LEFT | Terraform
+
| ALIGN=LEFT | Load Cargo
| ALIGN=LEFT | Mine up
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 +
| ALIGN=CENTER | [[Action]]
 +
| ALIGN=LEFT | LOAD_CARGO
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Loads selected object into mounted vehicle
 +
|}
  
| ALIGN=CENTER | [[Mining]]
+
=== Creature ===
| ALIGN=LEFT | MINE_UP
+
{| class="wikitable sortable"
| ALIGN=CENTER | Bind
+
! WIDTH=220 | '''Command'''
| ALIGN=LEFT | [[Mine]]s up into the cave tile highlighted
+
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Terraform
+
| ALIGN=LEFT | Lead
| ALIGN=LEFT | Prospect
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=LEFT | LEAD
| ALIGN=LEFT | PROSPECT
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Prospect]]s the highlighted tile
+
| ALIGN=LEFT | [[Rope|Leads]] the highlighted creature
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Terraform
+
| ALIGN=LEFT | Stop leading
| ALIGN=LEFT | Analyse
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=LEFT | STOP_LEADING
| ALIGN=LEFT | ANALYSE
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Analyse]]s the highlighted item
+
| ALIGN=LEFT | Stops [[Rope|leading]] the highlighted creature
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Tame
| ALIGN=LEFT | Harvest
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Farming]]
+
| ALIGN=LEFT | TAME
| ALIGN=LEFT | HARVEST
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Harvest]] the highlighted tile
+
| ALIGN=LEFT | [[Tame]]s the highlighted creature
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Feed
| ALIGN=LEFT | Farm
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Farming]]
+
| ALIGN=LEFT | FEED
| ALIGN=LEFT | FARM
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Farm]] the highlighted tile
+
| ALIGN=LEFT | Feeds the highlighted creature with the activated item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Breed
| ALIGN=LEFT | Sow
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Farming]]
+
| ALIGN=LEFT | BREED
| ALIGN=LEFT | SOW
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Farming|Sow]] the activated item in the highlighted tile
+
| ALIGN=LEFT | [[Breed]]s the highlighted [[creature]] with the led creature
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Groom
| ALIGN=LEFT | Cultivate
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Farming]]
+
| ALIGN=LEFT | GROOM
| ALIGN=LEFT | CULTIVATE
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Cultivate]] the highlighted tile
+
| ALIGN=LEFT | [[Groom]]s the highlighted [[creature]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Butcher
| ALIGN=LEFT | Pick sprout
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Forestry]]
+
| ALIGN=LEFT | BUTCHER
| ALIGN=LEFT | PICK_SPROUT
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Pick [[sprout]] from highlighted tree/plant
+
| ALIGN=LEFT | [[Butcher]]s the highlighted [[corpse]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Bury
| ALIGN=LEFT | Prune
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Forestry]]
+
| ALIGN=LEFT | BURY
| ALIGN=LEFT | PRUNE
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Prune]] highlighted tree/plant
+
| ALIGN=LEFT | [[Bury]]s the highlighted [[creature]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Shear
| ALIGN=LEFT | Cut down
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Forestry]]
+
| ALIGN=LEFT | SHEAR
| ALIGN=LEFT | CUT_DOWN
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Cut down highlighted [[tree]]/plant
+
| ALIGN=LEFT | Shear [[wool]] of [[sheep]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Milk
| ALIGN=LEFT | Chop up
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Forestry]]
+
| ALIGN=LEFT | MILK
| ALIGN=LEFT | CHOP_UP
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Chop up highlighted [[felled tree]]
+
| ALIGN=LEFT | Collect milk from [[bison]], [[sheep]], or [[cow|cows]]
|-
+
|}
| HEIGHT=17 ALIGN=LEFT | Nature
 
| ALIGN=LEFT | Forage
 
| ALIGN=CENTER |
 
  
| ALIGN=CENTER | [[Nature]]
+
=== Terraform ===
| ALIGN=LEFT | FORAGE
+
{| class="wikitable sortable"
| ALIGN=CENTER | Bind
+
! WIDTH=220 | '''Command'''
| ALIGN=LEFT | [[Forage]] on highlighted tile
+
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Dig
| ALIGN=LEFT | Forage vegetable
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=LEFT | DIG
| ALIGN=LEFT | FORAGE_VEG
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Forage]] for [[vegetable]]s on highlighted tile
+
| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Dig To Pile
| ALIGN=LEFT | Forage resource
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=LEFT | DIG_TO_PILE
| ALIGN=LEFT | FORAGE_RESOURCE
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Forage]] for resources on highlighted tile
+
| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing, drops the dirt to a pile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Pack
| ALIGN=LEFT | Forage berries
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=LEFT | PACK
| ALIGN=LEFT | FORAGE_BERRIES
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Forage]] for [[berries]] on highlighted tile
+
| ALIGN=LEFT | [[Pack]]s the highlighted tile
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Pave
| ALIGN=LEFT | Botanize
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Paving]]
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=LEFT | PAVE
| ALIGN=LEFT | BOTANIZE
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Botanize]] on highlighted tile
+
| ALIGN=LEFT | [[Pave]]s the highlighted tile
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Pave corner
| ALIGN=LEFT | Botanize seeds
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Paving]]
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=LEFT | PAVE_CORNER
| ALIGN=LEFT | BOTANIZE_SEEDS
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Botanize]] for [[seeds]] on highlighted tile
+
| ALIGN=LEFT | [[Pave]]s the nearest corner on the highlighted tile
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Dredge
| ALIGN=LEFT | Botanize herbs
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=LEFT | DREDGE
| ALIGN=LEFT | BOTANIZE_HERBS
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Botanize]] for [[herbs]] on highlighted tile
+
| ALIGN=LEFT | [[Dredge]]s on the current corner player is standing
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Level
| ALIGN=LEFT | Botanize resource
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=LEFT | LEVEL
| ALIGN=LEFT | BOTANIZE_RESOURCE
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Botanize]] for [[resources]] on highlighted tile
+
| ALIGN=LEFT | [[Level]]s the highlighted [[tile]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Flatten
| ALIGN=LEFT | Pick flower
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=LEFT | FLATTEN
| ALIGN=LEFT | PICK_FLOWERS
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Pick [[flowers]] from highlighted tile
+
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Flatten border
| ALIGN=LEFT | Plant
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=LEFT | FLATTEN_BORDER
| ALIGN=LEFT | PLANT
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Plant [[Sprout]]s naturally
+
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile border]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Nature
+
| ALIGN=LEFT | Mine surface
| ALIGN=LEFT | Plant Center
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=LEFT | MINE_SURFACE
| ALIGN=LEFT | PLANT_CENTER
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Plant [[Sprout]]s in the center if tiles
+
| ALIGN=LEFT | [[Mine]]s the [[Rock|surface]] of the current corner player is standing
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | N/A
+
| ALIGN=LEFT | Tunnel
| ALIGN=LEFT | Gather
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=LEFT | MINE_TUNNEL
| ALIGN=LEFT | GATHER
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Gather [[grass]]
+
| ALIGN=LEFT | [[Tunnel]]s into the [[rock]] face highlighted
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | N/A
+
| ALIGN=LEFT | Mine forward
| ALIGN=LEFT | Trim
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=LEFT | MINE_FORWARD
| ALIGN=LEFT | TRIM
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Trim [[grass]] to [[lawn]]
+
| ALIGN=LEFT | [[Mine]]s flat into the cave tile highlighted
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Mine down
| ALIGN=LEFT | Target
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | MINE_DOWN
| ALIGN=LEFT | TARGET
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Sets [[Fighting#Targeting|target]] as highlighted creature/player
+
| ALIGN=LEFT | [[Mine]]s down into the cave tile highlighted
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Mine up
| ALIGN=LEFT | No target
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | MINE_UP
| ALIGN=LEFT | NO_TARGET
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Removes any [[Fighting#Targeting|target]]
+
| ALIGN=LEFT | [[Mine]]s up into the cave tile highlighted
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Prospect
| ALIGN=LEFT | Fight defensive
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | PROSPECT
| ALIGN=LEFT | FIGHT_DEFENSIVE
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fight]] defensively
+
| ALIGN=LEFT | [[Prospect]]s the highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Analyse
| ALIGN=LEFT | Fight normal
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 +
| ALIGN=CENTER | [[Mining]]
 +
| ALIGN=LEFT | ANALYSE
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Analyse]]s the highlighted item
 +
|}
  
| ALIGN=CENTER | [[Fighting]]
+
=== Nature ===
| ALIGN=LEFT | FIGHT_NORMAL
+
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 +
|-
 +
| ALIGN=LEFT | Pick herb/spice
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Gardening]]
 +
| ALIGN=LEFT | PICK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fight]] normally
+
| ALIGN=LEFT | Pick [[herb]] or [[spice]] from highlighted planter
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Plant [[trellis]] right
| ALIGN=LEFT | Fight aggressively
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Gardening]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | PLANT_RIGHT
| ALIGN=LEFT | FIGHT_AGGRESSIVELY
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fight]] aggressively
+
| ALIGN=LEFT | Plant a trellis to the right of the tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Plant [[trellis]] left
| ALIGN=LEFT | Aim upper left
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|NUMPAD7}}
+
| ALIGN=CENTER | [[Gardening]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | PLANT_LEFT
| ALIGN=LEFT | AIM_UPPER_LEFT
+
| ALIGN=CENTER | Bind
| ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Plant a trellis to the left of the tile
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper left part of creature/player
 
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Harvest
| ALIGN=LEFT | Aim upper middle
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|NUMPAD8}}
+
| ALIGN=CENTER | [[Farming]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | HARVEST
| ALIGN=LEFT | AIM_UPPER_MIDDLE
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper middle part of creature/player
+
| ALIGN=LEFT | [[Harvest]] the highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Farm
| ALIGN=LEFT | Aim upper right
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|NUMPAD9}}
+
| ALIGN=CENTER | [[Farming]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | FARM
| ALIGN=LEFT | AIM_UPPER_RIGHT
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper right part of creature/player
+
| ALIGN=LEFT | [[Farm]] the highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Sow
| ALIGN=LEFT | Aim left
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|NUMPAD4}}
+
| ALIGN=CENTER | [[Farming]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | SOW
| ALIGN=LEFT | AIM_LEFT
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for left part of creature/player
+
| ALIGN=LEFT | [[Farming|Sow]] the activated item in the highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Cultivate
| ALIGN=LEFT | Aim middle
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|NUMPAD5}}
+
| ALIGN=CENTER | [[Farming]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | CULTIVATE
| ALIGN=LEFT | AIM_MIDDLE
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for middle part of creature/player
+
| ALIGN=LEFT | [[Cultivate]] the highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Pick sprout
| ALIGN=LEFT | Aim right
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|NUMPAD6}}
+
| ALIGN=CENTER | [[Forestry]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | PICK_SPROUT
| ALIGN=LEFT | AIM_RIGHT
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for right part of creature/player
+
| ALIGN=LEFT | Pick [[sprout]] from highlighted tree/plant
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Prune
| ALIGN=LEFT | Aim lower left
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|NUMPAD1}}
+
| ALIGN=CENTER | [[Forestry]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | PRUNE
| ALIGN=LEFT | AIM_LOWER_LEFT
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower left part of creature/player
+
| ALIGN=LEFT | [[Prune]] highlighted tree/plant
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Cut down
| ALIGN=LEFT | Aim lower middle
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|NUMPAD2}}
+
| ALIGN=CENTER | [[Forestry]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | CUT_DOWN
| ALIGN=LEFT | AIM_LOWER_MIDDLE
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower middle part of creature/player
+
| ALIGN=LEFT | Cut down highlighted [[tree]]/plant/[[hedges|hedge]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
 
| ALIGN=LEFT | Aim lower right
+
| ALIGN=LEFT | Chop up
| ALIGN=CENTER | {{key|NUMPAD3}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Forestry]]
| ALIGN=LEFT | AIM_LOWER_RIGHT
+
| ALIGN=LEFT | CHOP_UP
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower right part of creature/player
+
| ALIGN=LEFT | Chop up highlighted [[felled tree]]
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Forage
| ALIGN=LEFT | Defend left
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|DIVIDE}}
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | FORAGE
| ALIGN=LEFT | DEFEND_LEFT
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your left parts
+
| ALIGN=LEFT | [[Forage]] on highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Forage vegetable
| ALIGN=LEFT | Defend right
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|ADD}}
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | FORAGE_VEG
| ALIGN=LEFT | DEFEND_RIGHT
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your right parts
+
| ALIGN=LEFT | [[Forage]] for [[vegetable]]s on highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Forage resource
| ALIGN=LEFT | Defend upper
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|MULTIPLY}}
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | FORAGE_RESOURCE
| ALIGN=LEFT | DEFEND_UPPER
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your upper parts
+
| ALIGN=LEFT | [[Forage]] for resources on highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Forage berries
| ALIGN=LEFT | Defend lower
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|SUBTRACT}}
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | FORAGE_BERRIES
| ALIGN=LEFT | DEFEND_LOWER
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your lower parts
+
| ALIGN=LEFT | [[Forage]] for [[berries]] on highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Botanize
| ALIGN=LEFT | Focus
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|NUMPAD0}}
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | BOTANIZE
| ALIGN=LEFT | FOCUS
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Focus|Focus]] your [[fighting]]
+
| ALIGN=LEFT | [[Botanize]] on highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Botanize seeds
| ALIGN=LEFT | Shield bash
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|DECIMAL}}
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | BOTANIZE_SEEDS
| ALIGN=LEFT | SHIELD_BASH
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Use your [[Shield_bashing|shield]] to stun the [[Fighting#Targeting|target]].
+
| ALIGN=LEFT | [[Botanize]] for [[seeds]] on highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Fighting
+
| ALIGN=LEFT | Botanize herbs
| ALIGN=LEFT | Special move #
+
| ALIGN=CENTER |  
| ALIGN=CENTER | {{key|6}} – {{key|0}}
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=LEFT | BOTANIZE_HERBS
| ALIGN=LEFT | SPECIAL_MOVE#
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Perform [[special move]] number #
+
| ALIGN=LEFT | [[Botanize]] for [[herbs]] on highlighted tile
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Priest
+
| ALIGN=LEFT | Botanize resource
| ALIGN=LEFT | Pray
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=CENTER | [[Religion]]
+
| ALIGN=LEFT | BOTANIZE_RESOURCE
| ALIGN=LEFT | PRAY
+
| ALIGN=CENTER | Bind
| ALIGN=CENTER | Bind
+
| ALIGN=LEFT | [[Botanize]] for [[resources]] on highlighted tile
| ALIGN=LEFT | [[Pray]] at highlighted tile or item
+
|-
|-  
+
| ALIGN=LEFT | Botanize spices
| HEIGHT=17 ALIGN=LEFT | Priest
+
| ALIGN=CENTER |
| ALIGN=LEFT | Preach
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=CENTER |  
+
| ALIGN=LEFT | BOTANIZE_SPICES
 
+
| ALIGN=CENTER | Bind
| ALIGN=CENTER | [[Religion]]
+
| ALIGN=LEFT | [[Botanize]] for [[spices]] on highlighted tile
| ALIGN=LEFT | PREACH
+
|-
| ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Pick flower
| ALIGN=LEFT | [[Preaching|Preach]] at highlighted item or character
+
| ALIGN=CENTER |
|-  
+
| ALIGN=CENTER | [[Nature]]
| HEIGHT=17 ALIGN=LEFT | Priest
+
| ALIGN=LEFT | PICK_FLOWERS
| ALIGN=LEFT | Listen
+
| ALIGN=CENTER | Bind
| ALIGN=CENTER |  
+
| ALIGN=LEFT | Pick [[flowers]] from highlighted tile
 
+
|-  
| ALIGN=CENTER | [[Religion]]
+
| ALIGN=LEFT | Plant naturally
| ALIGN=LEFT | LISTEN
+
| ALIGN=CENTER |
| ALIGN=CENTER | Bind
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | [[Listen]] to highlighted character
+
| ALIGN=LEFT | PLANT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Plant [[Sprout]]s naturally
 +
|-
 +
| ALIGN=LEFT | Plant Center
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Nature]]
 +
| ALIGN=LEFT | PLANT_CENTER
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Plant [[Sprout]]s in the center if tiles
 +
|-
 +
| ALIGN=LEFT | Gather grass
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Nature]]
 +
| ALIGN=LEFT | GATHER
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Gather [[grass]]
 +
|-
 +
| ALIGN=LEFT | Trim grass
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Nature]]
 +
| ALIGN=LEFT | TRIM
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Trim [[grass]] to [[lawn]]
 +
|-
 +
| ALIGN=LEFT | Collect Snow
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Nature]]
 +
| ALIGN=LEFT | COLLECT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Collect [[Snowballs]] during [[Winter]]
 +
|}
 +
 
 +
=== Fighting ===
 +
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 +
|-
 +
| ALIGN=LEFT | Target
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | TARGET
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Sets [[Fighting#Targeting|target]] as highlighted creature/player
 +
|-
 +
| ALIGN=LEFT | No target
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | NO_TARGET
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Removes any [[Fighting#Targeting|target]]
 +
|-
 +
| ALIGN=LEFT | Fight defensive
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | FIGHT_DEFENSIVE
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fight]] defensively
 +
|-
 +
| ALIGN=LEFT | Fight normal
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | FIGHT_NORMAL
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fight]] normally
 +
|-
 +
| ALIGN=LEFT | Fight aggressively
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | FIGHT_AGGRESSIVELY
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fight]] aggressively
 +
|-
 +
| ALIGN=LEFT | Aim upper left
 +
| ALIGN=CENTER | {{key|NUMPAD7}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_UPPER_LEFT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper left part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim upper middle
 +
| ALIGN=CENTER | {{key|NUMPAD8}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_UPPER_MIDDLE
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper middle part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim upper right
 +
| ALIGN=CENTER | {{key|NUMPAD9}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_UPPER_RIGHT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper right part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim left
 +
| ALIGN=CENTER | {{key|NUMPAD4}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_LEFT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for left part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim middle
 +
| ALIGN=CENTER | {{key|NUMPAD5}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_MIDDLE
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for middle part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim right
 +
| ALIGN=CENTER | {{key|NUMPAD6}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_RIGHT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for right part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim lower left
 +
| ALIGN=CENTER | {{key|NUMPAD1}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_LOWER_LEFT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower left part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim lower middle
 +
| ALIGN=CENTER | {{key|NUMPAD2}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_LOWER_MIDDLE
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower middle part of creature/player
 +
|-
 +
| ALIGN=LEFT | Aim lower right
 +
| ALIGN=CENTER | {{key|NUMPAD3}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | AIM_LOWER_RIGHT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower right part of creature/player
 +
|-
 +
| ALIGN=LEFT | Defend left
 +
| ALIGN=CENTER | {{key|DIVIDE}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | DEFEND_LEFT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your left parts
 +
|-
 +
| ALIGN=LEFT | Defend right
 +
| ALIGN=CENTER | {{key|ADD}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | DEFEND_RIGHT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your right parts
 +
|-
 +
| ALIGN=LEFT | Defend upper
 +
| ALIGN=CENTER | {{key|MULTIPLY}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | DEFEND_UPPER
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your upper parts
 +
|-
 +
| ALIGN=LEFT | Defend lower
 +
| ALIGN=CENTER | {{key|SUBTRACT}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | DEFEND_LOWER
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your lower parts
 +
|-
 +
| ALIGN=LEFT | Focus
 +
| ALIGN=CENTER | {{key|NUMPAD0}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | FOCUS
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Fighting#Focus|Focus]] your [[fighting]]
 +
|-
 +
| ALIGN=LEFT | Shield bash
 +
| ALIGN=CENTER | {{key|DECIMAL}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | SHIELD_BASH
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Use your [[Shield_bashing|shield]] to stun the [[Fighting#Targeting|target]].
 +
|-
 +
| ALIGN=LEFT | Special move #
 +
| ALIGN=CENTER | {{key|6}} – {{key|0}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | SPECIAL_MOVE#
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Perform [[special move]] number #
 +
|-
 +
| ALIGN=LEFT | Target Hostile
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | TARGET_HOSTILE
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Only allows you to target hostile [[animals]]
 +
|-
 +
| ALIGN=LEFT | Shoot
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archery]]
 +
| ALIGN=LEFT | SHOOT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Shoot at the creature/player with your [[bow]]
 +
|-
 +
| ALIGN=LEFT | Shoot at legs
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archery]]
 +
| ALIGN=LEFT | SHOOT_LEGS
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Shoot at the creature/player's legs with your [[bow]]
 +
|-
 +
| ALIGN=LEFT | Shoot at torso
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archery]]
 +
| ALIGN=LEFT | SHOOT_TORSO
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Shoot at the creature/player's torso with your [[bow]]
 +
|-
 +
| ALIGN=LEFT | Shoot at face
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archery]]
 +
| ALIGN=LEFT | SHOOT_FACE
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Shoot at the creature/player's face with your [[bow]]
 +
|-
 +
| ALIGN=LEFT | Shoot at head
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archery]]
 +
| ALIGN=LEFT | SHOOT_HEAD
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Shoot at the creature/player's head with your [[bow]]
 +
|-
 +
| ALIGN=LEFT | Shoot at right arm
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archery]]
 +
| ALIGN=LEFT | SHOOT_RIGHTARM
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Shoot at the creature/player's right arm with your [[bow]]
 +
|-
 +
| ALIGN=LEFT | Shoot at left arm
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Archery]]
 +
| ALIGN=LEFT | SHOOT_LEFTARM
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Shoot at the creature/player's left arm with your [[bow]]
 +
|}
 +
 
 +
=== Priest ===
 +
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 +
|-
 +
| ALIGN=LEFT | Pray
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Religion]]
 +
| ALIGN=LEFT | PRAY
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Pray]] at highlighted tile or item
 +
|-
 +
| ALIGN=LEFT | Preach
 +
| ALIGN=CENTER |  
 +
| ALIGN=CENTER | [[Religion]]
 +
| ALIGN=LEFT | PREACH
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Preaching|Preach]] at highlighted item or character
 +
|-  
 +
| ALIGN=LEFT | Listen
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Religion]]
 +
| ALIGN=LEFT | LISTEN
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Listen]] to highlighted character
 +
|-
 +
| ALIGN=LEFT | Link
 +
| ALIGN=CENTER |  
 +
| ALIGN=CENTER | [[Religion]]
 +
| ALIGN=LEFT | LINK
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Link]] to highlighted character
 +
|}
 +
 
 +
=== Priest Spells ===
 +
{| class="wikitable collapsible collapsed sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 +
|-
 +
|ALIGN=Left |Bless
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | BLESS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Bless]] on highlighted item
 +
|-
 +
|ALIGN=Left | Dispel
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DISPEL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Dispel]] on highlighted item
 +
|-
 +
|ALIGN=Left | Dirt (Spell)
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DIRT_SPELL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Dirt (spell)]] on highlighted item
 +
|-
 +
|ALIGN=Left | Locate Soul
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LOCATE_SOUL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Locate soul]] on highlighted item
 +
|-
 +
|ALIGN=Left | Light Token
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LIGHT_TOKEN
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Light token]] on highlighted item
 +
|-
 +
|ALIGN=Left | Nolocate
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | NOLOCATE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Nolocate]] on highlighted item
 +
|-
 +
|ALIGN=Left | Cure light
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | CURE_LIGHT
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Cure light]] on highlighted item
 +
|-
 +
|ALIGN=Left | Cure medium
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | CURE_MEDIUM
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Cure medium]] on highlighted item
 +
|-
 +
|ALIGN=Left | Cure serious
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | CURE_SERIOUS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Cure serious]] on highlighted item
 +
|-
 +
|ALIGN=Left | Humid drizzle
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | HUMID_DRIZZLE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Humid drizzle]] on highlighted item
 +
|-
 +
|ALIGN=Left | Ward
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WARD
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Ward]] on highlighted item
 +
|-
 +
|ALIGN=Left | Wild growth
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WILD_GROWTH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Wild growth]] on highlighted item
 +
|-
 +
|ALIGN=Left | Light of Fo
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LIGHT_OF_FO
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Light of Fo]] on highlighted item
 +
|-
 +
|ALIGN=Left | Wrath of Magranon
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WRATH_OF_MAGRANON
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Wrath of Magranon]] on highlighted item
 +
|-
 +
|ALIGN=Left | Disintegrate
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DISINTEGRATE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Disintegrate]] on highlighted item
 +
|-
 +
|ALIGN=Left | Mass Stamina
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | MASS_STAMINA
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Mass stamina]] on highlighted item
 +
|-
 +
|ALIGN=Left | Fire Pillar
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FIRE_PILLAR
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Fire pillar]] on highlighted item
 +
|-
 +
|ALIGN=Left | Mole senses
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | MOLE_SENSES
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Mole senses]] on highlighted item
 +
|-
 +
|ALIGN=Left | Strongwall
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | STRONGWALL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Strongwall]] on highlighted item
 +
|-
 +
|ALIGN=Left | Locate artifact
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LOCATE_ARTIFACT
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Locate Artifact]] on highlighted item
 +
|-
 +
|ALIGN=Left | Tentacles
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | TENTACLES
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Tentacles]] on highlighted item
 +
|-
 +
|ALIGN=Left | Reveal creatures
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | REVEAL_CREATURES
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Reveal creatures]] on highlighted item
 
|-  
 
|-  
| HEIGHT=17 ALIGN=LEFT | Priest
+
|ALIGN=Left | Ice pillar
| ALIGN=LEFT | Link
+
|ALIGN=CENTER |
| ALIGN=CENTER |  
+
|ALIGN=CENTER | [[Spells]]
 
+
|ALIGN=LEFT | ICE_PILLAR
| ALIGN=CENTER | [[Religion]]
+
|ALIGN=CENTER | Bind
| ALIGN=LEFT | LINK
+
|ALIGN=LEFT | Cast [[Ice pillar]] on highlighted item
| ALIGN=CENTER | Bind
+
|-
| ALIGN=LEFT | [[Link]] to highlighted character
+
|ALIGN=Left | Reveal settlements
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | REVEAL_SETTLEMENTS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Reveal settlements]] on highlighted item
 +
|-
 +
|ALIGN=Left | Fungus trap
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FUNGUS_TRAP
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Fungus Trap]] on highlighted item
 +
|-
 +
|ALIGN=Left | Fungus
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FUNGUS_SPELL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Fungus]] on highlighted item
 +
|-
 +
|ALIGN=Left | Pain rain
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | PAINRAIN
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Pain rain]] on highlighted item
 +
|-
 +
|ALIGN=Left | Scorn of Libila 
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | SCORN_OF_LIBILA
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Scorn of Libila]] on highlighted item
 +
|-
 +
|ALIGN=Left | Bearpaws
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | BEARPAWS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Bearpaws]] on highlighted item
 +
|-
 +
|ALIGN=Left | Willowspine
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WILLOWSPINE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Willowspine]] on highlighted item
 +
|-
 +
|ALIGN=Left | Sixth sense
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | SIXTH_SENSE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Sixth sense]] on highlighted item
 +
|-
 +
|ALIGN=Left | Morning fog
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | MORNING_FOG
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Morning fog]] on highlighted item
 +
|-
 +
|ALIGN=Left | Charm
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | CHARM
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Charm]] on highlighted item
 +
|-
 +
|ALIGN=Left | Refresh
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | REFRESH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Refresh_(spell)|Refresh]] on highlighted item
 +
|-
 +
|ALIGN=Left | Oakshell
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | OAKSHELL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Oakshell]] on highlighted item
 +
|-
 +
|ALIGN=Left | Forest giant strength
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FOREST_GIANT_STRENGTH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Forest giant strength]] on highlighted item
 +
|-
 +
|ALIGN=Left | Tangle weave
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | TANGLEWEAVE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Tangle weave]] on highlighted item
 +
|-
 +
|ALIGN=Left | Genesis
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | GENESIS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Genesis]] on highlighted item
 +
|-
 +
|ALIGN=Left | Heal
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | HEAL_SPELL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Heal]] on highlighted item
 +
|-
 +
|ALIGN=Left | Frantic Charge
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FRANTIC_CHARGE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Frantic charge]] on highlighted item
 +
|-
 +
|ALIGN=Left | Fireheart
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FIREHEART
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Fireheart]] on highlighted item
 +
|-
 +
|ALIGN=Left | Dominate
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DOMINATE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Dominate]] on highlighted item
 +
|-
 +
|ALIGN=Left | Smite
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | SMITE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Smite]] on highlighted item
 +
|-
 +
|ALIGN=Left | Goat shape
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | GOAT_SHAPE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Goat shape]] on highlighted item
 +
|-
 +
|ALIGN=Left | Shard of Ice
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | SHARD_OF_ICE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Shard of Ice]] on highlighted item
 +
|-
 +
|ALIGN=Left | Excel
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | EXCEL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Excel]] on highlighted item
 +
|-
 +
|ALIGN=Left | Wisdom of vynora
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WISDOM_OF_VYNORA
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Wisdom of vynora]] on highlighted item
 +
|-
 +
|ALIGN=Left | Drain Health
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DRAIN_HEALTH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Drain Health]] on highlighted item
 +
|-
 +
|ALIGN=Left | Phantasms
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | PHANTASMS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Phantasms]] on highlighted item
 +
|-
 +
|ALIGN=Left | Rotting gut
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | ROTTING_GUT
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Rotting gut]] on highlighted item
 +
|-
 +
|ALIGN=Left | Weakness
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WEAKNESS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Weakness]] on highlighted item
 +
|-
 +
|ALIGN=Left | Truehit
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | TRUEHIT
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Truehit]] on highlighted item
 +
|-
 +
|ALIGN=Left | Hell strength
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | HELL_STRENGTH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Hell strength]] on highlighted item
 +
|-
 +
|ALIGN=Left | Drain stamina
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DRAIN_STAMINA
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Drain stamina]] on highlighted item
 +
|-
 +
|ALIGN=Left | Worm Brains
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WORM_BRAINS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Worm Brains]] on highlighted item
 +
|-
 +
|ALIGN=Left | Libila's demise
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LIBILAS_DEMISE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Demise spells|Libila's demise]] on highlighted item
 +
|-
 +
|ALIGN=Left | Lurker in the Woods
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LURKER_IN_THE_WOODS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Lurker in the woods]] on highlighted item
 +
|-
 +
|ALIGN=Left | Lifetransfer
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LIFETRANSFER
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Lifetransfer]] on highlighted item
 +
|-
 +
|ALIGN=Left | Vessel
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | VESSEL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Vessel]] on highlighted item
 +
|-
 +
|ALIGN=Left | Dark Messenger
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DARK_MESSENGER
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Dark Messenger]] on highlighted item
 +
|-
 +
|ALIGN=Left | Courier
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | COURIER
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Courier]] on highlighted item
 +
|-
 +
|ALIGN=Left | Venom
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | VENOM
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Venom]] on highlighted item
 +
|-
 +
|ALIGN=Left | Break altar
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | BREAK_ALTAR
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Break altar]] on highlighted item
 +
|-
 +
|ALIGN=Left | Fo's Touch
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FOS_TOUCH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Fo's Touch]] on highlighted item
 +
|-
 +
|ALIGN=Left | Fo's demise
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FOS_DEMISE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Demise spells|Fo's demise]] on highlighted item
 +
|-
 +
|ALIGN=Left | Dragon' demise
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | DRAGONS_DEMISE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Demise spells|Dragon's demise]] on highlighted item
 +
|-
 +
|ALIGN=Left | Vynora's demise
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | VYNORAS_DEMISE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Demise spells|Vynora's demise]] on highlighted item
 +
|-
 +
|ALIGN=Left | Magranon's shield
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | MAGRANONS_SHIELD
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Magranon's shield]] on highlighted item
 +
|-
 +
|ALIGN=Left | Flaming aura
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FLAMING_AURA
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Flaming aura]] on highlighted item
 +
|-
 +
|ALIGN=Left | Lurker in the dark
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LURKER_IN_THE_DARK
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Lurker in the dark]] on highlighted item
 +
|-
 +
|ALIGN=Left | Selfhealer's demise
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | SELFHEALERS_DEMISE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Demise spells|Selfhealer's demise]] on highlighted item
 +
|-
 +
|ALIGN=Left | Aura of Shared Pain
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | AURA_OF_SHARED_PAIN
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Aura of shared pain]] on highlighted item
 +
|-
 +
|ALIGN=Left | Sunder
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | SUNDER
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Sunder]] on highlighted item
 +
|-
 +
|ALIGN=Left | Animal's demise
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | ANIMALS_DEMISE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Demise spells|Animal's demise]] on highlighted item
 +
|-
 +
|ALIGN=Left | Circle of cunning
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | CIRCLE_OF_CUNNING
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Circle of cunning]] on highlighted item
 +
|-
 +
|ALIGN=Left | Opulence
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | OPULENCE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Opulence]] on highlighted item
 +
|-
 +
|ALIGN=Left | Frostbrand
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FROSTBRAND
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Frostbrand]] on highlighted item
 +
|-
 +
|ALIGN=Left | Mind stealer
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | MIND_STEALER
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Mind stealer]] on highlighted item
 +
|-
 +
|ALIGN=Left | Lurker in the deep
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LURKER_IN_THE_DEEP
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Lurker in the deep]] on highlighted item
 +
|-
 +
|ALIGN=Left | Vynora's Hand
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | VYNORAS_HAND
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Vynora's Hand]] on highlighted item
 +
|-
 +
|ALIGN=Left | Mend
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | MEND
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Mend]] on highlighted item
 +
|-
 +
|ALIGN=Left | Wind of ages
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WIND_OF_AGES
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Wind of ages]] on highlighted item
 +
|-
 +
|ALIGN=Left | Nimbleness
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | NIMBLENESS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Nimbleness]] on highlighted item
 +
|-
 +
|ALIGN=Left | Human's demise
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | HUMANS_DEMISE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Demise spells|Human's demise]] on highlighted item
 +
|-
 +
|ALIGN=Left | Rotting touch
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | ROTTING_TOUCH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Rotting touch]] on highlighted item
 +
|-
 +
|ALIGN=Left | Magranon's Demise
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | MAGRANONS_DEMISE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Demise spells|Magranon's Demise]] on highlighted item
 +
|-
 +
|ALIGN=Left | Bloodthirst
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | BLOOD_THIRST
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Bloodthirst]] on highlighted item
 +
|-
 +
|ALIGN=Left | Web armour
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WEB_ARMOUR
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Web armour]] on highlighted item
 +
|-
 +
|ALIGN=Left | Blessings of the dark
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | BLESSINGS_OF_THE_DARK
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Blessings of the dark]] on highlighted item
 +
|-
 +
|ALIGN=Left | Libila's shielding
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LIBILAS_SHIELDING
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Libila's shielding]] on highlighted item
 +
|-
 +
|ALIGN=Left | Rebirth
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | REBIRTH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Rebirth]] on highlighted item
 
|}
 
|}
  
 
These keybinds are set as default in the client but cannot be directly modified in the settings.  Read the advanced section below for details on how to modify these.
 
These keybinds are set as default in the client but cannot be directly modified in the settings.  Read the advanced section below for details on how to modify these.
  
 +
=== Other ===
 
{| class="wikitable collapsible collapsed sortable"
 
{| class="wikitable collapsible collapsed sortable"
! WIDTH=75 | '''Tab'''
 
 
! WIDTH=220 | '''Command'''
 
! WIDTH=220 | '''Command'''
 
! WIDTH=130 | '''Default'''
 
! WIDTH=130 | '''Default'''
Line 1,319: Line 2,239:
 
! WIDTH=450 | '''Description'''
 
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | N/A
 
 
| ALIGN=LEFT | Check focus level
 
| ALIGN=LEFT | Check focus level
 
| ALIGN=CENTER | {{key|F8}}
 
| ALIGN=CENTER | {{key|F8}}
Line 1,327: Line 2,246:
 
| ALIGN=LEFT | Display [[Fighting#Focus|focus]] level information in event window
 
| ALIGN=LEFT | Display [[Fighting#Focus|focus]] level information in event window
 
|-  
 
|-  
| HEIGHT=18 ALIGN=LEFT | N/A
 
 
| ALIGN=LEFT | Toggle Wikisearch
 
| ALIGN=LEFT | Toggle Wikisearch
 
| ALIGN=CENTER | {{key|H}}
 
| ALIGN=CENTER | {{key|H}}
Line 1,351: Line 2,269:
 
  BIND F1 "toggle console"
 
  BIND F1 "toggle console"
 
:Chat commands are '''[[Chat]]''' type entries, <tt>"say /time"</tt> or <tt>"say /sleep"</tt>.  These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix <tt>say</tt>.
 
:Chat commands are '''[[Chat]]''' type entries, <tt>"say /time"</tt> or <tt>"say /sleep"</tt>.  These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix <tt>say</tt>.
  BIND F5 "/say sleep"
+
  BIND F5 "say /sleep"
  
====In-game wiki====
+
'''In-game wiki'''
 
The in-game wiki is an important tool for new players so this section describes how to re-bind the key should it ever become unbound.  Open the console using the default {{key|F1}}, if this has been unbound check in the keybindings setting.  Now enter the following to have it re-bound to {{key|H}}.
 
The in-game wiki is an important tool for new players so this section describes how to re-bind the key should it ever become unbound.  Open the console using the default {{key|F1}}, if this has been unbound check in the keybindings setting.  Now enter the following to have it re-bound to {{key|H}}.
 
  bind h "toggle wikisearch"
 
  bind h "toggle wikisearch"
Line 1,366: Line 2,284:
 
==Special characters==
 
==Special characters==
 
Some keys cannot be entered as typed on a keyboard and must be refereed to by their ''Java'' reference.
 
Some keys cannot be entered as typed on a keyboard and must be refereed to by their ''Java'' reference.
{| CLASS="wikitable collapsible"
+
{| CLASS="wikitable sortable"
 
! WIDTH=125 ALIGN=CENTER | Java name
 
! WIDTH=125 ALIGN=CENTER | Java name
 
! WIDTH=125 ALIGN=CENTER | On QWERTY
 
! WIDTH=125 ALIGN=CENTER | On QWERTY
Line 1,442: Line 2,360:
 
| ALIGN=CENTER | {{key|MB5}}
 
| ALIGN=CENTER | {{key|MB5}}
 
| ALIGN=CENTER | {{key|MB5}}
 
| ALIGN=CENTER | {{key|MB5}}
 +
|-
 +
| ALIGN=LEFT | <TT>SCROLLUP</TT>*
 +
| ALIGN=CENTER | {{key|MWheel-Up}}
 +
| ALIGN=CENTER | {{key|MWheel-Up}}
 +
|-
 +
| ALIGN=LEFT | <TT>SCROLLDOWN</TT>*
 +
| ALIGN=CENTER | {{key|MWheel-Down}}
 +
| ALIGN=CENTER | {{key|MWheel-Up}}
 
|-  
 
|-  
 
| ALIGN=LEFT | <TT>AT</TT>
 
| ALIGN=LEFT | <TT>AT</TT>
Line 1,455: Line 2,381:
 
| ALIGN=CENTER | {{key|^}}
 
| ALIGN=CENTER | {{key|^}}
 
|}
 
|}
Most mouse buttons will be detected by Java and the game may make them all available.  Simply increment the number at the end of <tt>MOUSE</tt> to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5.
+
* Most mouse buttons will be detected by Java and the game may make them all available.  Simply increment the number at the end of <tt>MOUSE</tt> to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5.
 +
* <nowiki>*</nowiki> Only available in Preview client.
  
 
==Notes==
 
==Notes==
Line 1,485: Line 2,412:
 
[[Category:Technical Details]]
 
[[Category:Technical Details]]
 
[[Category:Guides]]
 
[[Category:Guides]]
[[Category:Babel/C]]
+
[[Category:Babel/K]]

Revision as of 08:29, 24 January 2019

Main Page / Key bindings

Introduction

Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands. These may be modified via the launcher settings under the Keybindings tab. This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile. See the topic advanced binding below for more information on manual changes. It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings.

Quick Binding

New as of 01/24/19 update: Players can utilize the quick bind method to more quickly create keybinds. To do so, hold the desired key to be bound while hovering the mouse over the desired right-click menu option to be bound to that key.

Default keybindings

Movement

Command Default Category Keybind Type Description
Move forwards

W / UP

Movement MOVE_FORWARD Bind Moves the player/mount/vehicle forward
Move backwards

S / DOWN

Movement MOVE_BACK Bind Moves the player/mount/vehicle backwards
Move left

A

Movement MOVE_LEFT Bind Player strafe left or turn mount/vehicle left
Move right

D

Movement MOVE_RIGHT Bind Player strafe right or turn mount/vehicle right
Turn left

Q / LEFT

Camera TURN_LEFT Bind Turn the player and camera left
Turn right

E / RIGHT

Camera TURN_RIGHT Bind Turn the player and camera right
Turn up

PAGE_UP

Camera TURN_UP Bind Turn the camera up
Turn down

PAGE_DOWN

Camera TURN_DOWN Bind Turn the camera down
Glance left Camera GLANCE_LEFT Bind Glance/lookspring left – returns to neutral on release
Glance right Camera GLANCE_RIGHT Bind Glance/lookspring right – returns to neutral on release
Autorun

X

Movement AUTORUN Bind Automatically walks forward until pressed again
Strafe

INSERT

Movement STRAFE Bind Whilst held the TURN_ commands become MOVE_
Center view

V

Camera CENTER_VIEW Bind Resets the camera vertically
Freelook Mode Camera "toggle freelookmode" Bind Toggles the ability to look around using the mouse without clicking

HUD

Action

Command Default Category Keybind Type Description
Examine Action EXAMINE Bind Examines the highlighted item, object etc
Equip Action EQUIP Bind Equips the highlighted item
Equip left Action EQUIP_LEFT Bind Equips the highlighted item to the left side
Equip right Action EQUIP_RIGHT Bind Equips the highlighted item to the right side
Unequip Action UNEQUIP Bind Unequips the highlighted item
First aid Action FIRSTAID Bind Aids the highlighted wound
Treat Action TREAT Bind Treats the highlighted wound
Absorb Action ABSORB Bind Absorbs the highlighted mycelium
Climb up Movement CLIMB_UP Bind Climb up ladders
Climb down Movement CLIMB_DOWN Bind Climb down ladders
Track Action TRACK Bind Track on the highlighted tile
Fish Action FISH Bind Fish on the highlighted tile
Stop Action STOP Bind Stops current action from queue
Sell Action SELL Bind Sells to the highlighted token or trader
Trade Action TRADE Bind Opens the trade window
Investigate Archaeology INVESTIGATE Bind Investigates the highlighted tile for fragments
Identify Archaeology IDENTIFY Bind Identifies the selected unidentified fragments

Crafting

Command Default Category Keybind Type Description
Add to crafting window Crafting ADD_TO_CRAFTING_WINDOW Bind Adds highlighted item to the crafting window
Improve Crafting IMPROVE Bind Improves the highlighted item
Repair Crafting REPAIR Bind Repairs the highlighted item
Continue Crafting CONTINUE Bind Continues creating the highlighted item which require more attachments
Finish Crafting FINISH Bind Finishes the highlighted item (unfinished items only)
Plan building Crafting PLAN_BUILDING Bind Plan a building on the highlighted tile
Finalize building Crafting FINALIZE_BUILDING Bind Finalizes a building on the highlighted tile

Item

Command Default Category Keybind Type Description
Activate Action ACTIVATE Bind Activates the highlighted item
Open Action OPEN Bind Opens the highlighted item
Close Action CLOSE Bind Closes the highlighted item
Take Action TAKE Bind Takes the highlighted item
Drop Action DROP Bind Drops the highlighted item(s)
Drop as pile Action DROP_AS_PILE Bind Drops the highlighted item(s) into a pile.
Combine Action COMBINE Bind Combines the selected items
Combine fragment Action COMBINE_FRAGMENT Bind Combines the selected gragments
Lock Action LOCK Bind Locks the highlighted item
Unlock Action UNLOCK Bind Unlocks the highlighted item
Drag Action DRAG Bind Drags the highlighted item
Stop dragging Action STOP_DRAGGING Bind Stops dragging the highlighted item
Push Action PUSH Bind Pushes the highlighted item
Pull Action PULL Bind Pulls the highlighted item
Push Gently Action PUSH_GENTLY Bind Gently pushes the highlighted item, moving it slightly
Pull Gently Action PULL_GENTLY Bind Gently pulls the highlighted item, moving it slightly
Turn clockwise Action TURN_CLOCKWISE Bind Turns the highlighted item clockwise
Turn counterclockwise Action TURN_COUNTERCLOCKWISE Bind Turns the highlighted item counter-clockwise
Sit Action SIT Bind You sit on the targeted sit-able item.
Standup Action STAND_UP Bind You stand up from sitting.
Meditate Action MEDITATE Bind You meditate at the targeted rug.
Winch Action WINCH Bind Winches the highlighted machine once.
Winch 5 Action WINCH5 Bind Winches the highlighted machine 5 times.
Winch 10 Action WINCH10 Bind Winches the highlighted machine 10 times.
Unwind Action UNWIND Bind Unwinds the highlighted machine.
Load Action LOAD Bind Loads the selected item into the war machine.
Unload Action UNLOAD Bind Unloads the war machine.
Fire Action FIRE Bind Fires the highlighted machine.
Sit Action SIT Bind Sits your character on the selected item
Stand up Action STAND_UP Bind Stands your character up from the item your sitting on
Load Cargo Action LOAD_CARGO Bind Loads selected object into mounted vehicle

Creature

Command Default Category Keybind Type Description
Lead Action LEAD Bind Leads the highlighted creature
Stop leading Action STOP_LEADING Bind Stops leading the highlighted creature
Tame Action TAME Bind Tames the highlighted creature
Feed Action FEED Bind Feeds the highlighted creature with the activated item
Breed Action BREED Bind Breeds the highlighted creature with the led creature
Groom Action GROOM Bind Grooms the highlighted creature
Butcher Action BUTCHER Bind Butchers the highlighted corpse
Bury Action BURY Bind Burys the highlighted creature
Shear Action SHEAR Bind Shear wool of sheep
Milk Action MILK Bind Collect milk from bison, sheep, or cows

Terraform

Command Default Category Keybind Type Description
Dig Digging DIG Bind Digs on the current corner player is standing
Dig To Pile Digging DIG_TO_PILE Bind Digs on the current corner player is standing, drops the dirt to a pile
Pack Digging PACK Bind Packs the highlighted tile
Pave Paving PAVE Bind Paves the highlighted tile
Pave corner Paving PAVE_CORNER Bind Paves the nearest corner on the highlighted tile
Dredge Digging DREDGE Bind Dredges on the current corner player is standing
Level Digging LEVEL Bind Levels the highlighted tile
Flatten Digging FLATTEN Bind Flattens the highlighted tile
Flatten border Digging FLATTEN_BORDER Bind Flattens the highlighted tile border
Mine surface Mining MINE_SURFACE Bind Mines the surface of the current corner player is standing
Tunnel Mining MINE_TUNNEL Bind Tunnels into the rock face highlighted
Mine forward Mining MINE_FORWARD Bind Mines flat into the cave tile highlighted
Mine down Mining MINE_DOWN Bind Mines down into the cave tile highlighted
Mine up Mining MINE_UP Bind Mines up into the cave tile highlighted
Prospect Mining PROSPECT Bind Prospects the highlighted tile
Analyse Mining ANALYSE Bind Analyses the highlighted item

Nature

Command Default Category Keybind Type Description
Pick herb/spice Gardening PICK Bind Pick herb or spice from highlighted planter
Plant trellis right Gardening PLANT_RIGHT Bind Plant a trellis to the right of the tile
Plant trellis left Gardening PLANT_LEFT Bind Plant a trellis to the left of the tile
Harvest Farming HARVEST Bind Harvest the highlighted tile
Farm Farming FARM Bind Farm the highlighted tile
Sow Farming SOW Bind Sow the activated item in the highlighted tile
Cultivate Farming CULTIVATE Bind Cultivate the highlighted tile
Pick sprout Forestry PICK_SPROUT Bind Pick sprout from highlighted tree/plant
Prune Forestry PRUNE Bind Prune highlighted tree/plant
Cut down Forestry CUT_DOWN Bind Cut down highlighted tree/plant/hedge
Chop up Forestry CHOP_UP Bind Chop up highlighted felled tree
Forage Nature FORAGE Bind Forage on highlighted tile
Forage vegetable Nature FORAGE_VEG Bind Forage for vegetables on highlighted tile
Forage resource Nature FORAGE_RESOURCE Bind Forage for resources on highlighted tile
Forage berries Nature FORAGE_BERRIES Bind Forage for berries on highlighted tile
Botanize Nature BOTANIZE Bind Botanize on highlighted tile
Botanize seeds Nature BOTANIZE_SEEDS Bind Botanize for seeds on highlighted tile
Botanize herbs Nature BOTANIZE_HERBS Bind Botanize for herbs on highlighted tile
Botanize resource Nature BOTANIZE_RESOURCE Bind Botanize for resources on highlighted tile
Botanize spices Nature BOTANIZE_SPICES Bind Botanize for spices on highlighted tile
Pick flower Nature PICK_FLOWERS Bind Pick flowers from highlighted tile
Plant naturally Nature PLANT Bind Plant Sprouts naturally
Plant Center Nature PLANT_CENTER Bind Plant Sprouts in the center if tiles
Gather grass Nature GATHER Bind Gather grass
Trim grass Nature TRIM Bind Trim grass to lawn
Collect Snow Nature COLLECT Bind Collect Snowballs during Winter

Fighting

Command Default Category Keybind Type Description
Target Fighting TARGET Bind Sets target as highlighted creature/player
No target Fighting NO_TARGET Bind Removes any target
Fight defensive Fighting FIGHT_DEFENSIVE Bind Fight defensively
Fight normal Fighting FIGHT_NORMAL Bind Fight normally
Fight aggressively Fighting FIGHT_AGGRESSIVELY Bind Fight aggressively
Aim upper left

NUMPAD7

Fighting AIM_UPPER_LEFT Bind Aim for upper left part of creature/player
Aim upper middle

NUMPAD8

Fighting AIM_UPPER_MIDDLE Bind Aim for upper middle part of creature/player
Aim upper right

NUMPAD9

Fighting AIM_UPPER_RIGHT Bind Aim for upper right part of creature/player
Aim left

NUMPAD4

Fighting AIM_LEFT Bind Aim for left part of creature/player
Aim middle

NUMPAD5

Fighting AIM_MIDDLE Bind Aim for middle part of creature/player
Aim right

NUMPAD6

Fighting AIM_RIGHT Bind Aim for right part of creature/player
Aim lower left

NUMPAD1

Fighting AIM_LOWER_LEFT Bind Aim for lower left part of creature/player
Aim lower middle

NUMPAD2

Fighting AIM_LOWER_MIDDLE Bind Aim for lower middle part of creature/player
Aim lower right

NUMPAD3

Fighting AIM_LOWER_RIGHT Bind Aim for lower right part of creature/player
Defend left

DIVIDE

Fighting DEFEND_LEFT Bind Defend your left parts
Defend right

ADD

Fighting DEFEND_RIGHT Bind Defend your right parts
Defend upper

MULTIPLY

Fighting DEFEND_UPPER Bind Defend your upper parts
Defend lower

SUBTRACT

Fighting DEFEND_LOWER Bind Defend your lower parts
Focus

NUMPAD0

Fighting FOCUS Bind Focus your fighting
Shield bash

DECIMAL

Fighting SHIELD_BASH Bind Use your shield to stun the target.
Special move #

6 0

Fighting SPECIAL_MOVE# Bind Perform special move number #
Target Hostile Fighting TARGET_HOSTILE Bind Only allows you to target hostile animals
Shoot Archery SHOOT Bind Shoot at the creature/player with your bow
Shoot at legs Archery SHOOT_LEGS Bind Shoot at the creature/player's legs with your bow
Shoot at torso Archery SHOOT_TORSO Bind Shoot at the creature/player's torso with your bow
Shoot at face Archery SHOOT_FACE Bind Shoot at the creature/player's face with your bow
Shoot at head Archery SHOOT_HEAD Bind Shoot at the creature/player's head with your bow
Shoot at right arm Archery SHOOT_RIGHTARM Bind Shoot at the creature/player's right arm with your bow
Shoot at left arm Archery SHOOT_LEFTARM Bind Shoot at the creature/player's left arm with your bow

Priest

Command Default Category Keybind Type Description
Pray Religion PRAY Bind Pray at highlighted tile or item
Preach Religion PREACH Bind Preach at highlighted item or character
Listen Religion LISTEN Bind Listen to highlighted character
Link Religion LINK Bind Link to highlighted character

Priest Spells

These keybinds are set as default in the client but cannot be directly modified in the settings. Read the advanced section below for details on how to modify these.

Other

Advanced key binding

There are more advanced methods to changing key binds and this section will attempt to explain these. Do not attempt to modify key bindings manually without an understanding of the pitfalls and advice below.

Overwriting a key bind may be done unintentionally and there is no undo, the original will have to be re-added.
Accidental binds on movement, camera or interface may cause undesired effects and could get the character into trouble, for example if movement keys are changed and they are attacked.
If in doubt, back-up the keybindings.txt file before making any changes via the console or in the file itself.

Console

To access the console press the default keybind of F1 to open the window. From here the BIND command may be used to assign keys to actions, chat or console commands.

Usage: bind <key> [<action>|"<command>"]

There are three types of action or command which can be assigned to a key bind. Action, console and chat.

Actions are the Bind type entries listed in the tables above, such as MINE_FORWARD or PRAY. These cannot be used stand-alone and normally reference right-click in-game context menu actions.
BIND UP MINE_FORWARD
Console commands are Console type entries such as "toggle console" and "screenshot". These must be added to the bind with the double quotes (

") surrounding them. They may also be used stand-alone in the console without the quotations.

BIND F1 "toggle console"
Chat commands are Chat type entries, "say /time" or "say /sleep". These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix say.
BIND F5 "say /sleep"

In-game wiki The in-game wiki is an important tool for new players so this section describes how to re-bind the key should it ever become unbound. Open the console using the default F1, if this has been unbound check in the keybindings setting. Now enter the following to have it re-bound to H.

bind h "toggle wikisearch"

Now when the player hits H the wiki box will appear so that in-game searches may be made.

keybindings.txt

Editing the keybindings.txt file in the location specified under Keybindings source in the Game tab of the launcher settings will allow players to manually change, delete or add in, line by line, a list of keybindings as already discussed. They are entered the in the same method as they would be typed into the console. It's advisable that a backup is taken before any changes are made.

Console EXEC

Key binds may also be combined with the Exec console command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See quickswitch hotkeys for more information and examples.

Special characters

Some keys cannot be entered as typed on a keyboard and must be refereed to by their Java reference.

Java name On QWERTY On QWERTZ
SLASH

/

#

APOSTROPHE

'

ä

PERIOD

.

.

SEMICOLON

 ;

ü

EQUALS

{{{1}}}

*

COMMA

,

,

SUBTRACT

-

-

PLUS

+

; or NUMPAD +

GRAVE

`

ö

RBRACKET

]

´

LBRACKET

[

ß

BACKSLASH

\

^

DECIMAL

NUMPAD .

NUMPAD ,

divide

NUMPAD /

NUMPAD /

MULTIPLY

NUMPAD *

NUMPAD *

MOUSE2

MMB

MMB

MOUSE3

MB4

MB4

MOUSE4

MB5

MB5

SCROLLUP*

MWheel-Up

MWheel-Up

SCROLLDOWN*

MWheel-Down

MWheel-Up

AT

@

@

COLON

 :

:

CIRCUMFLEX

^

^

  • Most mouse buttons will be detected by Java and the game may make them all available. Simply increment the number at the end of MOUSE to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5.
  • * Only available in Preview client.

Notes

  • To reset key bindings to their default state delete the keybindings.txt file at the location specified under Keybindings source in the Game tab of the launcher settings. This will generate a new file on next load.
  • To access the console, press

F1 (by default). It's also accessable via the Main Menu.

  • Key modifiers may also be specified, e.g. SHIFT or CTRL+ALT. Add these before the key you with to bind, e.g. SHIFT+D. Available modifiers are:
  • shift
  • ctrl, ctrl+alt, ctrl+shift
  • alt, alt+shift
  • ctrl+alt+shift
  • Numpad keys are not the same as the normal keys on the keyboard, ensure the correct assignment is used.
  • It is possible to assign binds to mouse buttons, e.g. forward, back, middle-click.
  • To see the current assignment via the console type bind <key>
  • To remove a key bind assignment type bind <key> ""
  • Chat messages may also be bound to keys:
bind <key> "say guards!"
bind <key> "say /shout Hello kingdom people!"
bind <key> "say /v Hello village people!"
bind <key> "say /tell <name> Enemies in local run awayyyy!"
  • All possible chat commands are available by typing /help in a chat box.
  • To list all key binds in the console type dump binds in the console window.
  • Keys bound to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item or tile that will be the target of the action. Some actions require an activated item to be available.

Further reading