Difference between revisions of "Key bindings"

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== Introduction ==
 
== Introduction ==
 
Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands.  These may be modified via the launcher settings under the '''Keybindings''' tab.  This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile.  See the topic [[Key_bindings#Advanced_key_binding|advanced binding]] below for more information on manual changes.  It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings.
 
Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands.  These may be modified via the launcher settings under the '''Keybindings''' tab.  This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile.  See the topic [[Key_bindings#Advanced_key_binding|advanced binding]] below for more information on manual changes.  It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings.
 +
 +
== Quick Binding ==
 +
 +
New as of 01/24/19 update: Players can utilize the quick bind method to more quickly create keybinds. To do so, hold the desired key to be bound while hovering the mouse over the desired right-click menu option to be bound to that key.
  
 
==Default keybindings==
 
==Default keybindings==
Line 103: Line 107:
 
|-  
 
|-  
 
| ALIGN=LEFT | Center view
 
| ALIGN=LEFT | Center view
| ALIGN=CENTER | {{key|V}}
+
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
 
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
 
| ALIGN=LEFT | CENTER_VIEW
 
| ALIGN=LEFT | CENTER_VIEW
Line 109: Line 113:
 
| ALIGN=LEFT | Resets the camera vertically
 
| ALIGN=LEFT | Resets the camera vertically
 
|-
 
|-
| ALIGN=LEFT | Freelook Mode
+
| ALIGN=LEFT | Freelook mode
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
 
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
Line 115: Line 119:
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
 
| ALIGN=LEFT | Toggles the ability to look around using the mouse without clicking
 
| ALIGN=LEFT | Toggles the ability to look around using the mouse without clicking
 +
|-
 +
| ALIGN=LEFT | Change view
 +
| ALIGN=CENTER | {{key|V}}
 +
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
 +
| ALIGN=LEFT | CHANGE_VIEW
 +
|ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Changes from first person to third person view and back
 +
|-
 +
| ALIGN=LEFT | Zoom in
 +
| ALIGN=CENTER | {{key|+}}
 +
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
 +
| ALIGN=LEFT | ZOOM_IN
 +
|ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Moves the camera in in third person
 +
|-
 +
| ALIGN=LEFT | Zoom out
 +
| ALIGN=CENTER | {{key|-}}
 +
| ALIGN=CENTER | [[Interface_and_controls#Movement|Camera]]
 +
| ALIGN=LEFT | ZOOM_OUT
 +
|ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Moves the camera out in third person
 
|}
 
|}
  
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|-  
 
|-  
  
| ALIGN=LEFT | Main Menu
+
| ALIGN=LEFT | Main menu
 
| ALIGN=CENTER | {{key|O}}
 
| ALIGN=CENTER | {{key|O}}
 
| ALIGN=CENTER | [[Interface]]
 
| ALIGN=CENTER | [[Interface]]
Line 196: Line 221:
 
| ALIGN=LEFT | ACTIVATE_TOOL#
 
| ALIGN=LEFT | ACTIVATE_TOOL#
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Switch to [[toolbelt]] configuration of number #
+
| ALIGN=LEFT | Activate item in [[toolbelt]] slot of number #
 +
|-
 +
 
 +
| ALIGN=LEFT | Activate toolbelt previous slot
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Toolbelt]]
 +
| ALIGN=LEFT | ACTIVATE_TOOL_PREVIOUS
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Activate item in previous [[toolbelt]] slot
 +
|-
 +
 
 +
| ALIGN=LEFT | Activate toolbelt next slot
 +
| ALIGN=CENTER |
 +
| ALIGN=CENTER | [[Toolbelt]]
 +
| ALIGN=LEFT | ACTIVATE_TOOL_NEXT
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Activate item in next [[toolbelt]] slot
 
|-  
 
|-  
  
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|-  
 
|-  
 
| ALIGN=LEFT | Toggle climb
 
| ALIGN=LEFT | Toggle climb
| ALIGN=CENTER |  
+
| ALIGN=CENTER | {{key|Z}}
  
 
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]
 
| ALIGN=CENTER | [[Interface_and_controls#Movement|Movement]]
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|-
 
|-
  
| ALIGN=LEFT | Identify
+
| ALIGN=LEFT | Eat
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
+
| ALIGN=CENTER | [[Action]]
| ALIGN=CENTER | [[Archaeology]]
+
| ALIGN=LEFT | EAT
| ALIGN=LEFT | IDENTIFY
 
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Archaeology|Identifies]] the selected unidentified fragments
+
| ALIGN=LEFT | Eat the selected [[food]]
  
|}
+
|-
  
=== Crafting ===
+
| ALIGN=LEFT | Taste
{| class="wikitable sortable"
 
! WIDTH=220 | '''Command'''
 
! WIDTH=130 | '''Default'''
 
! WIDTH=120 | '''Category'''
 
! WIDTH=225 | '''Keybind'''
 
! WIDTH=90 | '''Type'''
 
! WIDTH=450 | '''Description'''
 
|-
 
 
 
| ALIGN=LEFT | Add to crafting window
 
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | ADD_TO_CRAFTING_WINDOW
+
| ALIGN=LEFT | TASTE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Adds highlighted item to the [[crafting window]]
+
| ALIGN=LEFT | Taste the selected [[food]]/[[beverage]]
|-  
+
 
 +
|-
  
| ALIGN=LEFT | Improve
+
| ALIGN=LEFT | Drink
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | IMPROVE
+
| ALIGN=LEFT | DRINK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Improve]]s the highlighted item
+
| ALIGN=LEFT | Drink the selected [[beverage]]/water
|-  
+
 
 +
|-
  
| ALIGN=LEFT | Repair
+
| ALIGN=LEFT | Embark as commander
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | REPAIR
+
| ALIGN=LEFT | EMBARK_DRIVER
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Repair]]s the highlighted item
+
| ALIGN=LEFT | Embark the selected vehicle/boat as commander/captain
|-  
+
|-
  
| ALIGN=LEFT | Continue
+
| ALIGN=LEFT | Embark as passenger
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | CONTINUE
+
| ALIGN=LEFT | EMBARK_PASSENGER
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Continues creating the highlighted item which require more attachments
+
| ALIGN=LEFT | Embark the selected vehicle/boat as passenger
|-  
+
|-
  
| ALIGN=LEFT | Finish
+
| ALIGN=LEFT | Disembark
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FINISH
+
| ALIGN=LEFT | DISEMBARK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Finish]]es the highlighted item (unfinished items only)
+
| ALIGN=LEFT | Disembark the selected vehicle/boat
|-  
+
 
 +
|-
  
| ALIGN=LEFT | Plan building
+
| ALIGN=LEFT | Moor
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PLAN_BUILDING
+
| ALIGN=LEFT | MOOR
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Plan a [[building]] on the highlighted tile
+
| ALIGN=LEFT | Moor the selected boat with the activated anchor
|-  
+
|-
  
| ALIGN=LEFT | Finalize building
+
| ALIGN=LEFT | Raise Anchor
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Crafting]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FINALIZE_BUILDING
+
| ALIGN=LEFT | RAISE_ANCHOR
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Finalizes a [[building]] on the highlighted tile
+
| ALIGN=LEFT | Raise anchor from the selected boat
|}
+
|-
=== Item ===
+
| ALIGN=LEFT | Mix
 +
| ALIGN=CENTER |
 +
 
 +
| ALIGN=CENTER | [[Action]]
 +
| ALIGN=LEFT | MIX
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | Mix the highlighted item
 +
|}
 +
 
 +
=== Crafting ===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! WIDTH=220 | '''Command'''
 
! WIDTH=220 | '''Command'''
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! WIDTH=450 | '''Description'''
 
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| ALIGN=LEFT | Activate
+
 
 +
| ALIGN=LEFT | Add to crafting window
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Action]]
+
 
| ALIGN=LEFT | ACTIVATE
+
| ALIGN=CENTER | [[Crafting]]
 +
| ALIGN=LEFT | ADD_TO_CRAFTING_WINDOW
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Activate]]s the highlighted item
+
| ALIGN=LEFT | Adds highlighted item to the [[crafting window]]
 
|-  
 
|-  
  
| ALIGN=LEFT | Open
+
| ALIGN=LEFT | Improve
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Action]]
+
| ALIGN=CENTER | [[Crafting]]
| ALIGN=LEFT | OPEN
+
| ALIGN=LEFT | IMPROVE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Opens the highlighted item
+
| ALIGN=LEFT | [[Improve]]s the highlighted item
 
|-  
 
|-  
  
| ALIGN=LEFT | Close
+
| ALIGN=LEFT | Repair
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Action]]
+
| ALIGN=CENTER | [[Crafting]]
| ALIGN=LEFT | CLOSE
+
| ALIGN=LEFT | REPAIR
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Closes the highlighted item
+
| ALIGN=LEFT | [[Repair]]s the highlighted item
 
|-  
 
|-  
  
| ALIGN=LEFT | Take
+
| ALIGN=LEFT | Continue
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
  
| ALIGN=CENTER | [[Action]]
+
| ALIGN=CENTER | [[Crafting]]
| ALIGN=LEFT | TAKE
+
| ALIGN=LEFT | CONTINUE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Takes the highlighted item
+
| ALIGN=LEFT | Continues creating the highlighted item which require more attachments
 
|-  
 
|-  
  
| ALIGN=LEFT | Drop
+
| ALIGN=LEFT | Finish
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Action]]
+
 
| ALIGN=LEFT | DROP
+
| ALIGN=CENTER | [[Crafting]]
 +
| ALIGN=LEFT | FINISH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Drops the highlighted item(s)
+
| ALIGN=LEFT | [[Finish]]es the highlighted item (unfinished items only)
 
|-  
 
|-  
| ALIGN=LEFT | Drop as pile
+
 
 +
| ALIGN=LEFT | Plan building
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Action]]
+
 
| ALIGN=LEFT | DROP_AS_PILE
+
| ALIGN=CENTER | [[Crafting]]
 +
| ALIGN=LEFT | PLAN_BUILDING
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Drops the highlighted item(s) into a pile.
+
| ALIGN=LEFT | Plan a [[building]] on the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Combine
+
 
 +
| ALIGN=LEFT | Finalize building
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Action]]
+
 
| ALIGN=LEFT | COMBINE
+
| ALIGN=CENTER | [[Crafting]]
 +
| ALIGN=LEFT | FINALIZE_BUILDING
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Combine]]s the selected items
+
| ALIGN=LEFT | Finalizes a [[building]] on the highlighted tile
 +
|}
 +
=== Item ===
 +
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| ALIGN=LEFT | Lock
+
| ALIGN=LEFT | Activate
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | LOCK
+
| ALIGN=LEFT | ACTIVATE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Lock]]s the highlighted item
+
| ALIGN=LEFT | [[Activate]]s the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Unlock
+
 
 +
| ALIGN=LEFT | Open
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 +
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | UNLOCK
+
| ALIGN=LEFT | OPEN
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Un[[locks]] the highlighted item
+
| ALIGN=LEFT | Opens the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Drag
+
 
 +
| ALIGN=LEFT | Close
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 +
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | DRAG
+
| ALIGN=LEFT | CLOSE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Drags the highlighted item
+
| ALIGN=LEFT | Closes the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Stop dragging
+
 
 +
| ALIGN=LEFT | Take
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 +
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | STOP_DRAGGING
+
| ALIGN=LEFT | TAKE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Stops dragging the highlighted item
+
| ALIGN=LEFT | Takes the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Push
+
 
 +
| ALIGN=LEFT | Drop
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PUSH
+
| ALIGN=LEFT | DROP
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Pushes the highlighted item
+
| ALIGN=LEFT | Drops the highlighted item(s)
 
|-  
 
|-  
| ALIGN=LEFT | Pull
+
| ALIGN=LEFT | Drop as pile
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PULL
+
| ALIGN=LEFT | DROP_AS_PILE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Pulls the highlighted item
+
| ALIGN=LEFT | Drops the highlighted item(s) into a pile.
 
|-  
 
|-  
| ALIGN=LEFT | Push Gently
+
| ALIGN=LEFT | Combine
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PUSH_GENTLY
+
| ALIGN=LEFT | COMBINE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Gently pushes the highlighted item, moving it slightly
+
| ALIGN=LEFT | [[Combine]]s the selected items
 
|-  
 
|-  
| ALIGN=LEFT | Pull Gently
+
 
 +
| ALIGN=LEFT | Identify
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Action]]
+
| ALIGN=CENTER | [[Archaeology]]
| ALIGN=LEFT | PULL_GENTLY
+
| ALIGN=LEFT | IDENTIFY
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Gently pulls the highlighted item, moving it slightly
+
| ALIGN=LEFT | [[Archaeology|Identifies]] the selected unidentified fragments
|-  
+
|-
| ALIGN=LEFT | Turn clockwise
+
 
 +
| ALIGN=LEFT | Combine fragment
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | TURN_CLOCKWISE
+
| ALIGN=LEFT | COMBINE_FRAGMENT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Turns the highlighted item clockwise
+
| ALIGN=LEFT | [[Combine]]s the selected fragments
 
|-  
 
|-  
| ALIGN=LEFT | Turn counterclockwise
+
| ALIGN=LEFT | Lock
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | TURN_COUNTERCLOCKWISE
+
| ALIGN=LEFT | LOCK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Turns the highlighted item counter-clockwise
+
| ALIGN=LEFT | [[Lock]]s the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Winch
+
| ALIGN=LEFT | Unlock
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | WINCH
+
| ALIGN=LEFT | UNLOCK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] once.
+
| ALIGN=LEFT | Un[[locks]] the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Winch 5
+
| ALIGN=LEFT | Drag
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | WINCH5
+
| ALIGN=LEFT | DRAG
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 5 times.
+
| ALIGN=LEFT | Drags the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Winch 10
+
| ALIGN=LEFT | Stop dragging
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | WINCH10
+
| ALIGN=LEFT | STOP_DRAGGING
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 10 times.
+
| ALIGN=LEFT | Stops dragging the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Unwind
+
| ALIGN=LEFT | Push
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | UNWIND
+
| ALIGN=LEFT | PUSH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Unwinds the highlighted [[war machines|machine]].
+
| ALIGN=LEFT | Pushes the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Load
+
| ALIGN=LEFT | Pull
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | LOAD
+
| ALIGN=LEFT | PULL
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Loads the selected item into the war machine.
+
| ALIGN=LEFT | Pulls the highlighted item
 
|-  
 
|-  
| ALIGN=LEFT | Unload
+
| ALIGN=LEFT | Push Gently
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | UNLOAD
+
| ALIGN=LEFT | PUSH_GENTLY
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Unloads the war machine.
+
| ALIGN=LEFT | Gently pushes the highlighted item, moving it slightly
 
|-  
 
|-  
| ALIGN=LEFT | Fire
+
| ALIGN=LEFT | Pull Gently
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FIRE
+
| ALIGN=LEFT | PULL_GENTLY
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Fires the highlighted [[war machines|machine]].
+
| ALIGN=LEFT | Gently pulls the highlighted item, moving it slightly
|-
+
|-  
| ALIGN=LEFT | Sit
+
| ALIGN=LEFT | Turn clockwise
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | SIT
+
| ALIGN=LEFT | TURN_CLOCKWISE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Sits your character on the selected item
+
| ALIGN=LEFT | Turns the highlighted item clockwise
|-
+
|-  
| ALIGN=LEFT | Stand up
+
| ALIGN=LEFT | Turn counterclockwise
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | STAND_UP
+
| ALIGN=LEFT | TURN_COUNTERCLOCKWISE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Stands your character up from the item your sitting on
+
| ALIGN=LEFT | Turns the highlighted item counter-clockwise
|-
+
|-  
| ALIGN=LEFT | Load Cargo
+
| ALIGN=LEFT | Sit
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | LOAD_CARGO
+
| ALIGN=LEFT | SIT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Loads selected object into mounted vehicle
+
| ALIGN=LEFT | You sit on the targeted sit-able item.
|}
 
 
 
=== Creature ===
 
{| class="wikitable sortable"
 
! WIDTH=220 | '''Command'''
 
! WIDTH=130 | '''Default'''
 
! WIDTH=120 | '''Category'''
 
! WIDTH=225 | '''Keybind'''
 
! WIDTH=90 | '''Type'''
 
! WIDTH=450 | '''Description'''
 
 
|-  
 
|-  
| ALIGN=LEFT | Lead
+
| ALIGN=LEFT | Standup
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | LEAD
+
| ALIGN=LEFT | STAND_UP
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Rope|Leads]] the highlighted creature
+
| ALIGN=LEFT | You stand up from sitting.
 
|-  
 
|-  
| ALIGN=LEFT | Stop leading
+
| ALIGN=LEFT | Meditate
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | STOP_LEADING
+
| ALIGN=LEFT | MEDITATE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Stops [[Rope|leading]] the highlighted creature
+
| ALIGN=LEFT | You meditate at the targeted rug.
 
|-  
 
|-  
| ALIGN=LEFT | Tame
+
| ALIGN=LEFT | Use Spyglass
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | TAME
+
| ALIGN=LEFT | WATCH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Tame]]s the highlighted creature
+
| ALIGN=LEFT | Spies with the activated [[spyglass]].
 
|-  
 
|-  
| ALIGN=LEFT | Feed
+
| ALIGN=LEFT | Use Pendulum
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FEED
+
| ALIGN=LEFT | USE_PEDULUM
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Feeds the highlighted creature with the activated item
+
| ALIGN=LEFT | Uses the highlighted [[pendulum]].
 
|-  
 
|-  
| ALIGN=LEFT | Breed
+
| ALIGN=LEFT | Winch
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | BREED
+
| ALIGN=LEFT | WINCH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Breed]]s the highlighted [[creature]] with the led creature
+
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] once.
 
|-  
 
|-  
| ALIGN=LEFT | Groom
+
| ALIGN=LEFT | Winch 5
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | GROOM
+
| ALIGN=LEFT | WINCH5
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Groom]]s the highlighted [[creature]]
+
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 5 times.
 
|-  
 
|-  
| ALIGN=LEFT | Butcher
+
| ALIGN=LEFT | Winch 10
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | BUTCHER
+
| ALIGN=LEFT | WINCH10
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Butcher]]s the highlighted [[corpse]]
+
| ALIGN=LEFT | Winches the highlighted [[war machines|machine]] 10 times.
 
|-  
 
|-  
| ALIGN=LEFT | Bury
+
| ALIGN=LEFT | Unwind
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | BURY
+
| ALIGN=LEFT | UNWIND
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Bury]]s the highlighted [[creature]]
+
| ALIGN=LEFT | Unwinds the highlighted [[war machines|machine]].
 
|-  
 
|-  
| ALIGN=LEFT | Shear
+
| ALIGN=LEFT | Load
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | SHEAR
+
| ALIGN=LEFT | LOAD
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Shear [[wool]] of [[sheep]]
+
| ALIGN=LEFT | Loads the selected item into the war machine.
 
|-  
 
|-  
| ALIGN=LEFT | Milk
+
| ALIGN=LEFT | Unload
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER | [[Action]]
 
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | MILK
+
| ALIGN=LEFT | UNLOAD
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Collect milk from [[bison]], [[sheep]], or [[cow|cows]]
+
| ALIGN=LEFT | Unloads the war machine.
|}
 
 
 
=== Terraform ===
 
{| class="wikitable sortable"
 
! WIDTH=220 | '''Command'''
 
! WIDTH=130 | '''Default'''
 
! WIDTH=120 | '''Category'''
 
! WIDTH=225 | '''Keybind'''
 
! WIDTH=90 | '''Type'''
 
! WIDTH=450 | '''Description'''
 
 
|-  
 
|-  
| ALIGN=LEFT | Dig
+
| ALIGN=LEFT | Fire
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | DIG
+
| ALIGN=LEFT | FIRE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing
+
| ALIGN=LEFT | Fires the highlighted [[war machines|machine]].
|-  
+
|-
| ALIGN=LEFT | Dig To Pile
+
| ALIGN=LEFT | Sit
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | DIG_TO_PILE
+
| ALIGN=LEFT | SIT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing, drops the dirt to a pile
+
| ALIGN=LEFT | Sits your character on the selected item
|-  
+
|-
| ALIGN=LEFT | Pack
+
| ALIGN=LEFT | Stand up
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PACK
+
| ALIGN=LEFT | STAND_UP
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Pack]]s the highlighted tile
+
| ALIGN=LEFT | Stands your character up from the item your sitting on
|-  
+
|-
| ALIGN=LEFT | Pave
+
| ALIGN=LEFT | Load Cargo
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Paving]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PAVE
+
| ALIGN=LEFT | LOAD_CARGO
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Pave]]s the highlighted tile
+
| ALIGN=LEFT | Loads selected object into mounted vehicle
|-  
+
 
| ALIGN=LEFT | Pave corner
+
|-
 +
| ALIGN=LEFT | Light
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Paving]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PAVE_CORNER
+
| ALIGN=LEFT | LIGHT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Pave]]s the nearest corner on the highlighted tile
+
| ALIGN=LEFT | Lights the selected object
|-  
+
 
| ALIGN=LEFT | Dredge
+
|-
 +
| ALIGN=LEFT | Snuff
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | DREDGE
+
| ALIGN=LEFT | SNUFF
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Dredge]]s on the current corner player is standing
+
| ALIGN=LEFT | Snuffs the selected object
|-  
+
|-
| ALIGN=LEFT | Level
+
| ALIGN=LEFT | Discard
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | LEVEL
+
| ALIGN=LEFT | DISCARD
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Level]]s the highlighted [[tile]]
+
| ALIGN=LEFT | Discards the object (crumble into dust)
|-  
+
|-
| ALIGN=LEFT | Flatten
+
| ALIGN=LEFT | Place
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FLATTEN
+
| ALIGN=LEFT | PLACE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile]]
+
| ALIGN=LEFT | Place the object
|-  
+
|-
| ALIGN=LEFT | Flatten border
+
| ALIGN=LEFT | Lore
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Digging]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FLATTEN_BORDER
+
| ALIGN=LEFT | LORE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile border]]
+
| ALIGN=LEFT | Perform a lore action on the container
|-  
+
|-
| ALIGN=LEFT | Mine surface
+
| ALIGN=LEFT | Rename
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | MINE_SURFACE
+
| ALIGN=LEFT | RENAME
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Mine]]s the [[Rock|surface]] of the current corner player is standing
+
| ALIGN=LEFT | Renames an object
|-  
+
|-
| ALIGN=LEFT | Tunnel
+
| ALIGN=LEFT | Spin
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | MINE_TUNNEL
+
| ALIGN=LEFT | SPIN
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Tunnel]]s into the [[rock]] face highlighted
+
| ALIGN=LEFT | Spin -
|-  
+
|-
| ALIGN=LEFT | Mine forward
+
| ALIGN=LEFT | Smelt
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | MINE_FORWARD
+
| ALIGN=LEFT | SMELT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Mine]]s flat into the cave tile highlighted
+
| ALIGN=LEFT | Smelt -
|-  
+
|-
| ALIGN=LEFT | Mine down
+
| ALIGN=LEFT | Burn
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | MINE_DOWN
+
| ALIGN=LEFT | BURN
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Mine]]s down into the cave tile highlighted
+
| ALIGN=LEFT | Burn the activated fuel in the selected object
 +
|}
 +
 
 +
=== Creature ===
 +
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| ALIGN=LEFT | Mine up
+
| ALIGN=LEFT | Lead
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | MINE_UP
+
| ALIGN=LEFT | LEAD
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Mine]]s up into the cave tile highlighted
+
| ALIGN=LEFT | [[Rope|Leads]] the highlighted creature
 
|-  
 
|-  
| ALIGN=LEFT | Prospect
+
| ALIGN=LEFT | Stop leading
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PROSPECT
+
| ALIGN=LEFT | STOP_LEADING
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Prospect]]s the highlighted tile
+
| ALIGN=LEFT | Stops [[Rope|leading]] the highlighted creature
 
|-  
 
|-  
| ALIGN=LEFT | Analyse
+
| ALIGN=LEFT | Tame
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Mining]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | ANALYSE
+
| ALIGN=LEFT | TAME
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Analyse]]s the highlighted item
+
| ALIGN=LEFT | [[Tame]]s the highlighted creature
|}
 
 
 
=== Nature ===
 
{| class="wikitable sortable"
 
! WIDTH=220 | '''Command'''
 
! WIDTH=130 | '''Default'''
 
! WIDTH=120 | '''Category'''
 
! WIDTH=225 | '''Keybind'''
 
! WIDTH=90 | '''Type'''
 
! WIDTH=450 | '''Description'''
 
 
|-  
 
|-  
| ALIGN=LEFT | Pick herb/spice
+
| ALIGN=LEFT | Feed
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Gardening]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PICK
+
| ALIGN=LEFT | FEED
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Pick [[herb]] or [[spice]] from highlighted planter
+
| ALIGN=LEFT | Feeds the highlighted creature with the activated item
 
|-  
 
|-  
| ALIGN=LEFT | Plant [[trellis]] right
+
| ALIGN=LEFT | Breed
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Gardening]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PLANT_RIGHT
+
| ALIGN=LEFT | BREED
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Plant a trellis to the right of the tile
+
| ALIGN=LEFT | [[Breed]]s the highlighted creature with the led creature
 
|-  
 
|-  
| ALIGN=LEFT | Plant [[trellis]] left
+
| ALIGN=LEFT | Groom
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Gardening]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PLANT_LEFT
+
| ALIGN=LEFT | GROOM
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Plant a trellis to the left of the tile
+
| ALIGN=LEFT | [[Groom]]s the highlighted creature
 
|-  
 
|-  
| ALIGN=LEFT | Harvest
+
| ALIGN=LEFT | Butcher
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Farming]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | HARVEST
+
| ALIGN=LEFT | BUTCHER
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Harvest]] the highlighted tile
+
| ALIGN=LEFT | [[Butchering|Butchers]] the highlighted [[corpse]]
 
|-  
 
|-  
| ALIGN=LEFT | Farm
+
| ALIGN=LEFT | Bury
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Farming]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | FARM
+
| ALIGN=LEFT | BURY
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Farm]] the highlighted tile
+
| ALIGN=LEFT | [[Bury]]s the highlighted creature
 
|-  
 
|-  
| ALIGN=LEFT | Sow
+
| ALIGN=LEFT | Shear
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Farming]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | SOW
+
| ALIGN=LEFT | SHEAR
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Farming|Sow]] the activated item in the highlighted tile
+
| ALIGN=LEFT | Shear [[wool]] of [[sheep]]
 
|-  
 
|-  
| ALIGN=LEFT | Cultivate
+
| ALIGN=LEFT | Milk
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Farming]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | CULTIVATE
+
| ALIGN=LEFT | MILK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Cultivate]] the highlighted tile
+
| ALIGN=LEFT | Collect milk from [[bison]], [[sheep]], or [[cow|cows]]
 
|-  
 
|-  
| ALIGN=LEFT | Pick sprout
+
| ALIGN=LEFT | Hitch
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Forestry]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PICK_SPROUT
+
| ALIGN=LEFT | HITCH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Pick [[sprout]] from highlighted tree/plant
+
| ALIGN=LEFT | [[Hitching|Hitch]] a leaded animal to the vehicle
 
|-  
 
|-  
| ALIGN=LEFT | Prune
+
| ALIGN=LEFT | Unhitch
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Forestry]]
+
| ALIGN=CENTER | [[Action]]
| ALIGN=LEFT | PRUNE
+
| ALIGN=LEFT | UNHITCH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Prune]] highlighted tree/plant
+
| ALIGN=LEFT | Unhitch the selected animal
|-
+
|}
| ALIGN=LEFT | Cut down
 
| ALIGN=CENTER |
 
| ALIGN=CENTER | [[Forestry]]
 
| ALIGN=LEFT | CUT_DOWN
 
| ALIGN=CENTER | Bind
 
| ALIGN=LEFT | Cut down highlighted [[tree]]/plant/[[hedges|hedge]]
 
|-
 
  
| ALIGN=LEFT | Chop up
+
=== Terraform ===
 +
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 +
|-
 +
| ALIGN=LEFT | Dig
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Forestry]]
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | CHOP_UP
+
| ALIGN=LEFT | DIG
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Chop up highlighted [[felled tree]]
+
| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing
 
|-  
 
|-  
| ALIGN=LEFT | Forage
+
| ALIGN=LEFT | Dig To Pile
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | FORAGE
+
| ALIGN=LEFT | DIG_TO_PILE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Forage]] on highlighted tile
+
| ALIGN=LEFT | [[Digging|Digs]] on the current corner player is standing, drops the dirt to a pile
 
|-  
 
|-  
| ALIGN=LEFT | Forage vegetable
+
| ALIGN=LEFT | Pack
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | FORAGE_VEG
+
| ALIGN=LEFT | PACK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Forage]] for [[vegetable]]s on highlighted tile
+
| ALIGN=LEFT | [[Pack]]s the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Forage resource
+
| ALIGN=LEFT | Pave
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Paving]]
| ALIGN=LEFT | FORAGE_RESOURCE
+
| ALIGN=LEFT | PAVE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Forage]] for resources on highlighted tile
+
| ALIGN=LEFT | [[Pave]]s the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Forage berries
+
| ALIGN=LEFT | Pave corner
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Paving]]
| ALIGN=LEFT | FORAGE_BERRIES
+
| ALIGN=LEFT | PAVE_CORNER
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Forage]] for [[berries]] on highlighted tile
+
| ALIGN=LEFT | [[Pave]]s the nearest corner on the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Botanize
+
| ALIGN=LEFT | Dredge
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | BOTANIZE
+
| ALIGN=LEFT | DREDGE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Botanize]] on highlighted tile
+
| ALIGN=LEFT | [[Dredge]]s on the current corner player is standing
 
|-  
 
|-  
| ALIGN=LEFT | Botanize seeds
+
| ALIGN=LEFT | Level
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | BOTANIZE_SEEDS
+
| ALIGN=LEFT | LEVEL
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Botanize]] for [[seeds]] on highlighted tile
+
| ALIGN=LEFT | [[Level]]s the highlighted [[tile]]
 
|-  
 
|-  
| ALIGN=LEFT | Botanize herbs
+
| ALIGN=LEFT | Flatten
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | BOTANIZE_HERBS
+
| ALIGN=LEFT | FLATTEN
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Botanize]] for [[herbs]] on highlighted tile
+
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile]]
 
|-  
 
|-  
| ALIGN=LEFT | Botanize resource
+
| ALIGN=LEFT | Flatten border
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Digging]]
| ALIGN=LEFT | BOTANIZE_RESOURCE
+
| ALIGN=LEFT | FLATTEN_BORDER
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Botanize]] for [[resources]] on highlighted tile
+
| ALIGN=LEFT | [[Flatten]]s the highlighted [[tile border]]
 
|-  
 
|-  
| ALIGN=LEFT | Botanize spices
+
| ALIGN=LEFT | Mine surface
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=LEFT | BOTANIZE_SPICES
+
| ALIGN=LEFT | MINE_SURFACE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Botanize]] for [[spices]] on highlighted tile
+
| ALIGN=LEFT | [[Mine]]s the [[Rock|surface]] of the current corner player is standing
 
|-  
 
|-  
| ALIGN=LEFT | Pick flower
+
| ALIGN=LEFT | Tunnel
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=LEFT | PICK_FLOWERS
+
| ALIGN=LEFT | MINE_TUNNEL
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Pick [[flowers]] from highlighted tile
+
| ALIGN=LEFT | [[Tunnel]]s into the [[rock]] face highlighted
 
|-  
 
|-  
| ALIGN=LEFT | Plant naturally
+
| ALIGN=LEFT | Mine forward
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=LEFT | PLANT
+
| ALIGN=LEFT | MINE_FORWARD
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Plant [[Sprout]]s naturally
+
| ALIGN=LEFT | [[Mine]]s flat into the cave tile highlighted
 
|-  
 
|-  
| ALIGN=LEFT | Plant Center
+
| ALIGN=LEFT | Mine down
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=LEFT | PLANT_CENTER
+
| ALIGN=LEFT | MINE_DOWN
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Plant [[Sprout]]s in the center if tiles
+
| ALIGN=LEFT | [[Mine]]s down into the cave tile highlighted
 
|-  
 
|-  
| ALIGN=LEFT | Gather grass
+
| ALIGN=LEFT | Mine up
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=LEFT | GATHER
+
| ALIGN=LEFT | MINE_UP
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Gather [[grass]]
+
| ALIGN=LEFT | [[Mine]]s up into the cave tile highlighted
 
|-  
 
|-  
| ALIGN=LEFT | Trim grass
+
| ALIGN=LEFT | Prospect
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=LEFT | TRIM
+
| ALIGN=LEFT | PROSPECT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Trim [[grass]] to [[lawn]]
+
| ALIGN=LEFT | [[Prospect]]s the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Collect Snow
+
| ALIGN=LEFT | Analyse
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Nature]]
+
| ALIGN=CENTER | [[Mining]]
| ALIGN=LEFT | COLLECT
+
| ALIGN=LEFT | ANALYSE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Collect [[Snowballs]] during [[Winter]]
+
| ALIGN=LEFT | [[Analyse]]s the highlighted item
 
|}
 
|}
  
=== Fighting ===
+
=== Nature ===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! WIDTH=220 | '''Command'''
 
! WIDTH=220 | '''Command'''
Line 1,291: Line 1,342:
 
! WIDTH=450 | '''Description'''
 
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| ALIGN=LEFT | Target
+
| ALIGN=LEFT | Pick herb/spice
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Gardening]]
| ALIGN=LEFT | TARGET
+
| ALIGN=LEFT | PICK
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Sets [[Fighting#Targeting|target]] as highlighted creature/player
+
| ALIGN=LEFT | Pick [[herb]] or [[spice]] from highlighted planter
 
|-  
 
|-  
| ALIGN=LEFT | No target
+
| ALIGN=LEFT | Plant [[trellis]] right
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Gardening]]
| ALIGN=LEFT | NO_TARGET
+
| ALIGN=LEFT | PLANT_RIGHT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Removes any [[Fighting#Targeting|target]]
+
| ALIGN=LEFT | Plant a trellis to the right of the tile
 
|-  
 
|-  
| ALIGN=LEFT | Fight defensive
+
| ALIGN=LEFT | Plant [[trellis]] left
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Gardening]]
| ALIGN=LEFT | FIGHT_DEFENSIVE
+
| ALIGN=LEFT | PLANT_LEFT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fight]] defensively
+
| ALIGN=LEFT | Plant a trellis to the left of the tile
 
|-  
 
|-  
| ALIGN=LEFT | Fight normal
+
| ALIGN=LEFT | Harvest
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Farming]]
| ALIGN=LEFT | FIGHT_NORMAL
+
| ALIGN=LEFT | HARVEST
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fight]] normally
+
| ALIGN=LEFT | [[Harvest]] the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Fight aggressively
+
| ALIGN=LEFT | Farm
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Farming]]
| ALIGN=LEFT | FIGHT_AGGRESSIVELY
+
| ALIGN=LEFT | FARM
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fight]] aggressively
+
| ALIGN=LEFT | [[Farm]] the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Aim upper left
+
| ALIGN=LEFT | Sow
| ALIGN=CENTER | {{key|NUMPAD7}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Farming]]
| ALIGN=LEFT | AIM_UPPER_LEFT
+
| ALIGN=LEFT | SOW
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper left part of creature/player
+
| ALIGN=LEFT | [[Farming|Sow]] the activated item in the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Aim upper middle
+
| ALIGN=LEFT | Cultivate
| ALIGN=CENTER | {{key|NUMPAD8}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Farming]]
| ALIGN=LEFT | AIM_UPPER_MIDDLE
+
| ALIGN=LEFT | CULTIVATE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper middle part of creature/player
+
| ALIGN=LEFT | [[Cultivate]] the highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Aim upper right
+
| ALIGN=LEFT | Pick sprout
| ALIGN=CENTER | {{key|NUMPAD9}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Forestry]]
| ALIGN=LEFT | AIM_UPPER_RIGHT
+
| ALIGN=LEFT | PICK_SPROUT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper right part of creature/player
+
| ALIGN=LEFT | Pick [[sprout]] from highlighted tree/plant/trellis
 
|-  
 
|-  
| ALIGN=LEFT | Aim left
+
| ALIGN=LEFT | Prune
| ALIGN=CENTER | {{key|NUMPAD4}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Forestry]]
| ALIGN=LEFT | AIM_LEFT
+
| ALIGN=LEFT | PRUNE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for left part of creature/player
+
| ALIGN=LEFT | [[Prune]] highlighted tree/plant
 
|-  
 
|-  
| ALIGN=LEFT | Aim middle
+
| ALIGN=LEFT | Cut down
| ALIGN=CENTER | {{key|NUMPAD5}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Forestry]]
| ALIGN=LEFT | AIM_MIDDLE
+
| ALIGN=LEFT | CUT_DOWN
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for middle part of creature/player
+
| ALIGN=LEFT | Cut down highlighted [[tree]]/plant/[[hedges|hedge]]
 
|-  
 
|-  
| ALIGN=LEFT | Aim right
+
 
| ALIGN=CENTER | {{key|NUMPAD6}}
+
| ALIGN=LEFT | Chop up
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER |  
| ALIGN=LEFT | AIM_RIGHT
+
| ALIGN=CENTER | [[Forestry]]
 +
| ALIGN=LEFT | CHOP_UP
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for right part of creature/player
+
| ALIGN=LEFT | Chop up highlighted [[felled tree]]
 
|-  
 
|-  
| ALIGN=LEFT | Aim lower left
+
| ALIGN=LEFT | Forage
| ALIGN=CENTER | {{key|NUMPAD1}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | AIM_LOWER_LEFT
+
| ALIGN=LEFT | FORAGE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower left part of creature/player
+
| ALIGN=LEFT | [[Forage]] on highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Aim lower middle
+
| ALIGN=LEFT | Forage vegetable
| ALIGN=CENTER | {{key|NUMPAD2}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | AIM_LOWER_MIDDLE
+
| ALIGN=LEFT | FORAGE_VEG
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower middle part of creature/player
+
| ALIGN=LEFT | [[Forage]] for [[vegetable]]s on highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Aim lower right
+
| ALIGN=LEFT | Forage resource
| ALIGN=CENTER | {{key|NUMPAD3}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | AIM_LOWER_RIGHT
+
| ALIGN=LEFT | FORAGE_RESOURCE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower right part of creature/player
+
| ALIGN=LEFT | [[Forage]] for resources on highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Defend left
+
| ALIGN=LEFT | Forage berries
| ALIGN=CENTER | {{key|DIVIDE}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | DEFEND_LEFT
+
| ALIGN=LEFT | FORAGE_BERRIES
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your left parts
+
| ALIGN=LEFT | [[Forage]] for [[berries]] on highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Defend right
+
| ALIGN=LEFT | Botanize
| ALIGN=CENTER | {{key|ADD}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | DEFEND_RIGHT
+
| ALIGN=LEFT | BOTANIZE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your right parts
+
| ALIGN=LEFT | [[Botanize]] on highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Defend upper
+
| ALIGN=LEFT | Botanize seeds
| ALIGN=CENTER | {{key|MULTIPLY}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | DEFEND_UPPER
+
| ALIGN=LEFT | BOTANIZE_SEEDS
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your upper parts
+
| ALIGN=LEFT | [[Botanize]] for [[seeds]] on highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Defend lower
+
| ALIGN=LEFT | Botanize herbs
| ALIGN=CENTER | {{key|SUBTRACT}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | DEFEND_LOWER
+
| ALIGN=LEFT | BOTANIZE_HERBS
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your lower parts
+
| ALIGN=LEFT | [[Botanize]] for [[herbs]] on highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Focus
+
| ALIGN=LEFT | Botanize resource
| ALIGN=CENTER | {{key|NUMPAD0}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | FOCUS
+
| ALIGN=LEFT | BOTANIZE_RESOURCE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Fighting#Focus|Focus]] your [[fighting]]
+
| ALIGN=LEFT | [[Botanize]] for [[resources]] on highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Shield bash
+
| ALIGN=LEFT | Botanize spices
| ALIGN=CENTER | {{key|DECIMAL}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | SHIELD_BASH
+
| ALIGN=LEFT | BOTANIZE_SPICES
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Use your [[Shield_bashing|shield]] to stun the [[Fighting#Targeting|target]].
+
| ALIGN=LEFT | [[Botanize]] for [[spices]] on highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Special move #
+
| ALIGN=LEFT | Pick flower
| ALIGN=CENTER | {{key|6}} – {{key|0}}
+
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | SPECIAL_MOVE#
+
| ALIGN=LEFT | PICK_FLOWERS
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Perform [[special move]] number #
+
| ALIGN=LEFT | Pick [[flowers]] from highlighted tile
 
|-  
 
|-  
| ALIGN=LEFT | Target Hostile
+
| ALIGN=LEFT | Plant naturally
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | TARGET_HOSTILE
+
| ALIGN=LEFT | PLANT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Only allows you to target hostile [[animals]]
+
| ALIGN=LEFT | Plant [[Sprout]]s naturally or [[Herbs]] in  a [[Pottery planter]]
 
|-  
 
|-  
| ALIGN=LEFT | Target Hostile
+
| ALIGN=LEFT | Plant Center
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Fighting]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | TARGET_HOSTILE
+
| ALIGN=LEFT | PLANT_CENTER
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Only allows you to target hostile [[animals]]
+
| ALIGN=LEFT | Plant [[Sprout]]s in the center if tiles
 
|-  
 
|-  
| ALIGN=LEFT | Shoot
+
| ALIGN=LEFT | Gather grass
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Archery]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | SHOOT
+
| ALIGN=LEFT | GATHER
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Shoot at the creature/player with your [[bow]]
+
| ALIGN=LEFT | Gather [[grass]]
 
|-  
 
|-  
| ALIGN=LEFT | Shoot at legs
+
| ALIGN=LEFT | Trim grass
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Archery]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | SHOOT_LEGS
+
| ALIGN=LEFT | TRIM
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Shoot at the creature/player's legs with your [[bow]]
+
| ALIGN=LEFT | Trim [[grass]] to [[lawn]]
 
|-  
 
|-  
| ALIGN=LEFT | Shoot at torso
+
| ALIGN=LEFT | Collect Snow
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Archery]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | SHOOT_TORSO
+
| ALIGN=LEFT | COLLECT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Shoot at the creature/player's torso with your [[bow]]
+
| ALIGN=LEFT | Collect [[Snowballs]] during [[Winter]]
 
|-  
 
|-  
| ALIGN=LEFT | Shoot at face
+
| ALIGN=LEFT | Crush
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Archery]]
+
| ALIGN=CENTER | [[Nature]]
| ALIGN=LEFT | SHOOT_FACE
+
| ALIGN=LEFT | CRUSH
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Shoot at the creature/player's face with your [[bow]]
+
| ALIGN=LEFT | Crush [[Wemp fibre|fibres]] from [[Wemp plant|plants]] or [[Pumpkin|Pumpkins]] into seeds
 +
|}
 +
 
 +
=== Fighting ===
 +
{| class="wikitable sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 
|-  
 
|-  
| ALIGN=LEFT | Shoot at head
+
| ALIGN=LEFT | Target
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Archery]]
+
| ALIGN=CENTER | [[Fighting]]
| ALIGN=LEFT | SHOOT_HEAD
+
| ALIGN=LEFT | TARGET
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Shoot at the creature/player's head with your [[bow]]
+
| ALIGN=LEFT | Sets [[Fighting#Targeting|target]] as highlighted creature/player
 
|-  
 
|-  
| ALIGN=LEFT | Shoot at right arm
+
| ALIGN=LEFT | No target
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Archery]]
+
| ALIGN=CENTER | [[Fighting]]
| ALIGN=LEFT | SHOOT_RIGHTARM
+
| ALIGN=LEFT | NO_TARGET
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Shoot at the creature/player's right arm with your [[bow]]
+
| ALIGN=LEFT | Removes any [[Fighting#Targeting|target]]
 
|-  
 
|-  
| ALIGN=LEFT | Shoot at left arm
+
| ALIGN=LEFT | Fight defensive
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Archery]]
+
| ALIGN=CENTER | [[Fighting]]
| ALIGN=LEFT | SHOOT_LEFTARM
+
| ALIGN=LEFT | FIGHT_DEFENSIVE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | Shoot at the creature/player's left arm with your [[bow]]
+
| ALIGN=LEFT | [[Fight]] defensively
|}
 
 
 
=== Priest ===
 
{| class="wikitable sortable"
 
! WIDTH=220 | '''Command'''
 
! WIDTH=130 | '''Default'''
 
! WIDTH=120 | '''Category'''
 
! WIDTH=225 | '''Keybind'''
 
! WIDTH=90 | '''Type'''
 
! WIDTH=450 | '''Description'''
 
 
|-  
 
|-  
| ALIGN=LEFT | Pray
+
| ALIGN=LEFT | Fight normal
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Religion]]
+
| ALIGN=CENTER | [[Fighting]]
| ALIGN=LEFT | PRAY
+
| ALIGN=LEFT | FIGHT_NORMAL
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Pray]] at highlighted tile or item
+
| ALIGN=LEFT | [[Fight]] normally
 
|-  
 
|-  
| ALIGN=LEFT | Preach
+
| ALIGN=LEFT | Fight aggressively
 
| ALIGN=CENTER |  
 
| ALIGN=CENTER |  
| ALIGN=CENTER | [[Religion]]
+
| ALIGN=CENTER | [[Fighting]]
| ALIGN=LEFT | PREACH
+
| ALIGN=LEFT | FIGHT_AGGRESSIVELY
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Preaching|Preach]] at highlighted item or character
+
| ALIGN=LEFT | [[Fight]] aggressively
 
|-  
 
|-  
| ALIGN=LEFT | Listen
+
| ALIGN=LEFT | Aim upper left
| ALIGN=CENTER |  
+
| ALIGN=CENTER | {{key|NUMPAD7}}
| ALIGN=CENTER | [[Religion]]
+
| ALIGN=CENTER | [[Fighting]]
| ALIGN=LEFT | LISTEN
+
| ALIGN=LEFT | AIM_UPPER_LEFT
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Listen]] to highlighted character
+
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper left part of creature/player
 
|-  
 
|-  
| ALIGN=LEFT | Link
+
| ALIGN=LEFT | Aim upper middle
| ALIGN=CENTER |  
+
| ALIGN=CENTER | {{key|NUMPAD8}}
| ALIGN=CENTER | [[Religion]]
+
| ALIGN=CENTER | [[Fighting]]
| ALIGN=LEFT | LINK
+
| ALIGN=LEFT | AIM_UPPER_MIDDLE
 
| ALIGN=CENTER | Bind
 
| ALIGN=CENTER | Bind
| ALIGN=LEFT | [[Link]] to highlighted character
+
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper middle part of creature/player
|}
+
|-  
 
+
| ALIGN=LEFT | Aim upper right
=== Priest Spells ===
+
| ALIGN=CENTER | {{key|NUMPAD9}}
{| class="wikitable collapsible collapsed sortable"
+
| ALIGN=CENTER | [[Fighting]]
! WIDTH=220 | '''Command'''
+
| ALIGN=LEFT | AIM_UPPER_RIGHT
! WIDTH=130 | '''Default'''
+
| ALIGN=CENTER | Bind
! WIDTH=120 | '''Category'''
+
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for upper right part of creature/player
! WIDTH=225 | '''Keybind'''
+
|-  
! WIDTH=90 | '''Type'''
+
| ALIGN=LEFT | Aim left
! WIDTH=450 | '''Description'''
+
| ALIGN=CENTER | {{key|NUMPAD4}}
|-
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=Left |Bless
+
| ALIGN=LEFT | AIM_LEFT
|ALIGN=CENTER |  
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for left part of creature/player
|ALIGN=LEFT | BLESS
+
|-  
|ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Aim middle
|ALIGN=LEFT | Cast [[Bless]] on highlighted item
+
| ALIGN=CENTER | {{key|NUMPAD5}}
|-
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=Left | Dispel
+
| ALIGN=LEFT | AIM_MIDDLE
|ALIGN=CENTER |  
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for middle part of creature/player
|ALIGN=LEFT | DISPEL
+
|-  
|ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Aim right
|ALIGN=LEFT | Cast [[Dispel]] on highlighted item
+
| ALIGN=CENTER | {{key|NUMPAD6}}
|-
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=Left | Dirt (Spell)
+
| ALIGN=LEFT | AIM_RIGHT
|ALIGN=CENTER |  
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for right part of creature/player
|ALIGN=LEFT | DIRT_SPELL
+
|-  
|ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Aim lower left
|ALIGN=LEFT | Cast [[Dirt (spell)]] on highlighted item
+
| ALIGN=CENTER | {{key|NUMPAD1}}
|-
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=Left | Locate Soul
+
| ALIGN=LEFT | AIM_LOWER_LEFT
|ALIGN=CENTER |  
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower left part of creature/player
|ALIGN=LEFT | LOCATE_SOUL
+
|-  
|ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Aim lower middle
|ALIGN=LEFT | Cast [[Locate soul]] on highlighted item
+
| ALIGN=CENTER | {{key|NUMPAD2}}
|-
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=Left | Light Token
+
| ALIGN=LEFT | AIM_LOWER_MIDDLE
|ALIGN=CENTER |  
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower middle part of creature/player
|ALIGN=LEFT | LIGHT_TOKEN
+
|-  
|ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Aim lower right
|ALIGN=LEFT | Cast [[Light token]] on highlighted item
+
| ALIGN=CENTER | {{key|NUMPAD3}}
|-
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=Left | Nolocate
+
| ALIGN=LEFT | AIM_LOWER_RIGHT
|ALIGN=CENTER |  
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=LEFT | [[Fighting#Stances|Aim]] for lower right part of creature/player
|ALIGN=LEFT | NOLOCATE
+
|-  
|ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Defend left
|ALIGN=LEFT | Cast [[Nolocate]] on highlighted item
+
| ALIGN=CENTER | {{key|DIVIDE}}
|-
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=Left | Cure light
+
| ALIGN=LEFT | DEFEND_LEFT
|ALIGN=CENTER |  
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your left parts
|ALIGN=LEFT | CURE_LIGHT
+
|-  
|ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Defend right
|ALIGN=LEFT | Cast [[Cure light]] on highlighted item
+
| ALIGN=CENTER | {{key|ADD}}
|-
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=Left | Cure medium
+
| ALIGN=LEFT | DEFEND_RIGHT
|ALIGN=CENTER |  
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your right parts
|ALIGN=LEFT | CURE_MEDIUM
+
|-  
|ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Defend upper
|ALIGN=LEFT | Cast [[Cure medium]] on highlighted item
+
| ALIGN=CENTER | {{key|MULTIPLY}}
|-
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=Left | Cure serious
+
| ALIGN=LEFT | DEFEND_UPPER
|ALIGN=CENTER |  
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your upper parts
|ALIGN=LEFT | CURE_SERIOUS
+
|-  
|ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Defend lower
|ALIGN=LEFT | Cast [[Cure serious]] on highlighted item
+
| ALIGN=CENTER | {{key|SUBTRACT}}
|-
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=Left | Humid drizzle
+
| ALIGN=LEFT | DEFEND_LOWER
|ALIGN=CENTER |  
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=LEFT | [[Fighting#Stances|Defend]] your lower parts
|ALIGN=LEFT | HUMID_DRIZZLE
+
|-  
|ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Focus
|ALIGN=LEFT | Cast [[Humid drizzle]] on highlighted item
+
| ALIGN=CENTER | {{key|NUMPAD0}}
|-
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=Left | Ward
+
| ALIGN=LEFT | FOCUS
|ALIGN=CENTER |  
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=LEFT | [[Fighting#Focus|Focus]] your [[fighting]]
|ALIGN=LEFT | WARD
+
|-  
|ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Shield bash
|ALIGN=LEFT | Cast [[Ward]] on highlighted item
+
| ALIGN=CENTER | {{key|DECIMAL}}
|-
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=Left | Wild growth
+
| ALIGN=LEFT | SHIELD_BASH
|ALIGN=CENTER |  
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=LEFT | Use your [[Shield_bashing|shield]] to stun the [[Fighting#Targeting|target]].
|ALIGN=LEFT | WILD_GROWTH
+
|-
|ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Special move #
|ALIGN=LEFT | Cast [[Wild growth]] on highlighted item
+
| ALIGN=CENTER | {{key|6}} – {{key|0}}
|-
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=Left | Light of Fo
+
| ALIGN=LEFT | SPECIAL_MOVE#
|ALIGN=CENTER |  
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=LEFT | Perform [[special move]] number #
|ALIGN=LEFT | LIGHT_OF_FO
+
|-  
|ALIGN=CENTER | Bind
+
| ALIGN=LEFT | Target Hostile
|ALIGN=LEFT | Cast [[Light of Fo]] on highlighted item
+
| ALIGN=CENTER |  
|-
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=Left | Wrath of Magranon
+
| ALIGN=LEFT | TARGET_HOSTILE
|ALIGN=CENTER |
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=LEFT | Only allows you to target hostile [[creatures]]
|ALIGN=LEFT | WRATH_OF_MAGRANON
 
|ALIGN=CENTER | Bind
 
|ALIGN=LEFT | Cast [[Wrath of Magranon]] on highlighted item
 
|-
 
|ALIGN=Left | Disintegrate
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=LEFT | DISINTEGRATE
 
|ALIGN=CENTER | Bind
 
|ALIGN=LEFT | Cast [[Disintegrate]] on highlighted item
 
|-
 
|ALIGN=Left | Mass Stamina
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=LEFT | MASS_STAMINA
 
|ALIGN=CENTER | Bind
 
|ALIGN=LEFT | Cast [[Mass stamina]] on highlighted item
 
 
|-  
 
|-  
|ALIGN=Left | Fire Pillar
+
| ALIGN=LEFT | Shoot
|ALIGN=CENTER |
+
| ALIGN=CENTER |  
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=CENTER | [[Archery]]
|ALIGN=LEFT | FIRE_PILLAR
+
| ALIGN=LEFT | SHOOT
|ALIGN=CENTER | Bind
+
| ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Fire pillar]] on highlighted item
+
| ALIGN=LEFT | Shoot at the creature/player with your [[bow]]
|-
 
|ALIGN=Left | Mole senses
 
|ALIGN=CENTER |
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=LEFT | MOLE_SENSES
 
|ALIGN=CENTER | Bind
 
|ALIGN=LEFT | Cast [[Mole senses]] on highlighted item
 
|-
 
|ALIGN=Left | Strongwall
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=LEFT | STRONGWALL
 
|ALIGN=CENTER | Bind
 
|ALIGN=LEFT | Cast [[Strongwall]] on highlighted item
 
 
|-  
 
|-  
|ALIGN=Left | Locate artifact
+
| ALIGN=LEFT | Shoot at legs
|ALIGN=CENTER |  
+
| ALIGN=CENTER |  
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=CENTER | [[Archery]]
|ALIGN=LEFT | LOCATE_ARTIFACT
+
| ALIGN=LEFT | SHOOT_LEGS
|ALIGN=CENTER | Bind
+
| ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Locate Artifact]] on highlighted item
+
| ALIGN=LEFT | Shoot at the creature/player's legs with your [[bow]]
 
|-  
 
|-  
|ALIGN=Left | Tentacles
+
| ALIGN=LEFT | Shoot at torso
|ALIGN=CENTER |  
+
| ALIGN=CENTER |  
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=CENTER | [[Archery]]
|ALIGN=LEFT | TENTACLES
+
| ALIGN=LEFT | SHOOT_TORSO
|ALIGN=CENTER | Bind
+
| ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Tentacles]] on highlighted item
+
| ALIGN=LEFT | Shoot at the creature/player's torso with your [[bow]]
|-
+
|-  
|ALIGN=Left | Reveal creatures
+
| ALIGN=LEFT | Shoot at face
|ALIGN=CENTER |  
+
| ALIGN=CENTER |  
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=CENTER | [[Archery]]
|ALIGN=LEFT | REVEAL_CREATURES
+
| ALIGN=LEFT | SHOOT_FACE
|ALIGN=CENTER | Bind
+
| ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Reveal creatures]] on highlighted item
+
| ALIGN=LEFT | Shoot at the creature/player's face with your [[bow]]
 
|-  
 
|-  
|ALIGN=Left | Ice pillar
+
| ALIGN=LEFT | Shoot at head
|ALIGN=CENTER |  
+
| ALIGN=CENTER |  
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=CENTER | [[Archery]]
|ALIGN=LEFT | ICE_PILLAR
+
| ALIGN=LEFT | SHOOT_HEAD
|ALIGN=CENTER | Bind
+
| ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Ice pillar]] on highlighted item
+
| ALIGN=LEFT | Shoot at the creature/player's head with your [[bow]]
|-
+
|-  
|ALIGN=Left | Reveal settlements
+
| ALIGN=LEFT | Shoot at right arm
|ALIGN=CENTER |  
+
| ALIGN=CENTER |  
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=CENTER | [[Archery]]
|ALIGN=LEFT | REVEAL_SETTLEMENTS
+
| ALIGN=LEFT | SHOOT_RIGHTARM
|ALIGN=CENTER | Bind
+
| ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Reveal settlements]] on highlighted item
+
| ALIGN=LEFT | Shoot at the creature/player's right arm with your [[bow]]
|-
+
|-  
|ALIGN=Left | Fungus trap
+
| ALIGN=LEFT | Shoot at left arm
|ALIGN=CENTER |  
+
| ALIGN=CENTER |  
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=CENTER | [[Archery]]
|ALIGN=LEFT | FUNGUS_TRAP
+
| ALIGN=LEFT | SHOOT_LEFTARM
|ALIGN=CENTER | Bind
+
| ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Fungus Trap]] on highlighted item
+
| ALIGN=LEFT | Shoot at the creature/player's left arm with your [[bow]]
|-
+
|-  
|ALIGN=Left | Fungus
+
| ALIGN=LEFT | Taunt
|ALIGN=CENTER |  
+
| ALIGN=CENTER |  
|ALIGN=CENTER | [[Spells]]
+
| ALIGN=CENTER | [[Fighting]]
|ALIGN=LEFT | FUNGUS_SPELL
+
| ALIGN=LEFT | TAUNT
|ALIGN=CENTER | Bind
+
| ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Fungus]] on highlighted item
+
| ALIGN=LEFT | [[Taunt]] the creature.
|-
+
|}
|ALIGN=Left | Pain rain
+
 
|ALIGN=CENTER |  
+
=== Priest ===
|ALIGN=CENTER | [[Spells]]
+
{| class="wikitable sortable"
|ALIGN=LEFT | PAINRAIN
+
! WIDTH=220 | '''Command'''
|ALIGN=CENTER | Bind
+
! WIDTH=130 | '''Default'''
|ALIGN=LEFT | Cast [[Pain rain]] on highlighted item
+
! WIDTH=120 | '''Category'''
|-
+
! WIDTH=225 | '''Keybind'''
|ALIGN=Left | Scorn of Libila 
+
! WIDTH=90 | '''Type'''
|ALIGN=CENTER |  
+
! WIDTH=450 | '''Description'''
|ALIGN=CENTER | [[Spells]]
+
|-  
|ALIGN=LEFT | SCORN_OF_LIBILA
+
| ALIGN=LEFT | Pray
|ALIGN=CENTER | Bind
+
| ALIGN=CENTER |  
|ALIGN=LEFT | Cast [[Scorn of Libila]] on highlighted item
+
| ALIGN=CENTER | [[Religion]]
|-
+
| ALIGN=LEFT | PRAY
|ALIGN=Left | Bearpaws
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER |  
+
| ALIGN=LEFT | [[Pray]] at highlighted tile or item
|ALIGN=CENTER | [[Spells]]
+
|-  
|ALIGN=LEFT | BEARPAWS
+
| ALIGN=LEFT | Preach
|ALIGN=CENTER | Bind
+
| ALIGN=CENTER |  
|ALIGN=LEFT | Cast [[Bearpaws]] on highlighted item
+
| ALIGN=CENTER | [[Religion]]
|-
+
| ALIGN=LEFT | PREACH
|ALIGN=Left | Willowspine
+
| ALIGN=CENTER | Bind
|ALIGN=CENTER |  
+
| ALIGN=LEFT | [[Preaching|Preach]] at highlighted item or character
|ALIGN=CENTER | [[Spells]]
+
|-  
|ALIGN=LEFT | WILLOWSPINE
+
| ALIGN=LEFT | Listen
|ALIGN=CENTER | Bind
+
| ALIGN=CENTER |  
|ALIGN=LEFT | Cast [[Willowspine]] on highlighted item
+
| ALIGN=CENTER | [[Religion]]
|-
+
| ALIGN=LEFT | LISTEN
|ALIGN=Left | Sixth sense
+
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Listen]] to highlighted character
 +
|-  
 +
| ALIGN=LEFT | Link
 +
| ALIGN=CENTER |  
 +
| ALIGN=CENTER | [[Religion]]
 +
| ALIGN=LEFT | LINK
 +
| ALIGN=CENTER | Bind
 +
| ALIGN=LEFT | [[Link]] to highlighted character
 +
|}
 +
 
 +
=== Priest Spells ===
 +
{| class="wikitable collapsible collapsed sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 +
|-
 +
|ALIGN=Left |Bless
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | SIXTH_SENSE
+
|ALIGN=LEFT | BLESS
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Sixth sense]] on highlighted item
+
|ALIGN=LEFT | Cast [[Bless]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Morning fog
+
|ALIGN=Left | Dispel
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | MORNING_FOG
+
|ALIGN=LEFT | DISPEL
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Morning fog]] on highlighted item
+
|ALIGN=LEFT | Cast [[Dispel]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Charm
+
|ALIGN=Left | Dirt (Spell)
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | CHARM
+
|ALIGN=LEFT | DIRT_SPELL
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Charm]] on highlighted item
+
|ALIGN=LEFT | Cast [[Dirt (spell)]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Refresh
+
|ALIGN=Left | Locate Soul
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | REFRESH
+
|ALIGN=LEFT | LOCATE_SOUL
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Refresh_(spell)|Refresh]] on highlighted item
+
|ALIGN=LEFT | Cast [[Locate soul]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Oakshell
+
|ALIGN=Left | Light Token
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | OAKSHELL
+
|ALIGN=LEFT | LIGHT_TOKEN
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Oakshell]] on highlighted item
+
|ALIGN=LEFT | Cast [[Light token]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Forest giant strength
+
|ALIGN=Left | Nolocate
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | FOREST_GIANT_STRENGTH
+
|ALIGN=LEFT | NOLOCATE
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Forest giant strength]] on highlighted item
+
|ALIGN=LEFT | Cast [[Nolocate]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Tangle weave
+
|ALIGN=Left | Cure light
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | TANGLE_WEAVE
+
|ALIGN=LEFT | CURE_LIGHT
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Tangle weave]] on highlighted item
+
|ALIGN=LEFT | Cast [[Cure light]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Genesis
+
|ALIGN=Left | Cure medium
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | GENESIS
+
|ALIGN=LEFT | CURE_MEDIUM
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Genesis]] on highlighted item
+
|ALIGN=LEFT | Cast [[Cure medium]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Heal
+
|ALIGN=Left | Cure serious
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | HEAL
+
|ALIGN=LEFT | CURE_SERIOUS
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Heal]] on highlighted item
+
|ALIGN=LEFT | Cast [[Cure serious]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Frantic Charge
+
|ALIGN=Left | Humid drizzle
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | FRANTIC_CHARGE
+
|ALIGN=LEFT | HUMID_DRIZZLE
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Frantic charge]] on highlighted item
+
|ALIGN=LEFT | Cast [[Humid drizzle]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Fireheart
+
|ALIGN=Left | Ward
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | FIREHEART
+
|ALIGN=LEFT | WARD
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Fireheart]] on highlighted item
+
|ALIGN=LEFT | Cast [[Ward]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Dominate
+
|ALIGN=Left | Wild growth
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | DOMINATE
+
|ALIGN=LEFT | WILD_GROWTH
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Dominate]] on highlighted item
+
|ALIGN=LEFT | Cast [[Wild growth]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Smite
+
|ALIGN=Left | Light of Fo
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | SMITE
+
|ALIGN=LEFT | LIGHT_OF_FO
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Smite]] on highlighted item
+
|ALIGN=LEFT | Cast [[Light of Fo]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Goat shape
+
|ALIGN=Left | Wrath of Magranon
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | GOAT_SHAPE
+
|ALIGN=LEFT | WRATH_OF_MAGRANON
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Goat shape]] on highlighted item
+
|ALIGN=LEFT | Cast [[Wrath of Magranon]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Shard of Ice
+
|ALIGN=Left | Disintegrate
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | SHARD_OF_ICE
+
|ALIGN=LEFT | DISINTEGRATE
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Shard of Ice]] on highlighted item
+
|ALIGN=LEFT | Cast [[Disintegrate]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Excel
+
|ALIGN=Left | Mass Stamina
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | EXCEL
+
|ALIGN=LEFT | MASS_STAMINA
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Excel]] on highlighted item
+
|ALIGN=LEFT | Cast [[Mass stamina]] on highlighted item
|-
+
|-  
|ALIGN=Left | Wisdom of vynora
+
|ALIGN=Left | Fire Pillar
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | WISDOM_OF_VYNORA
+
|ALIGN=LEFT | FIRE_PILLAR
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Wisdom of vynora]] on highlighted item
+
|ALIGN=LEFT | Cast [[Fire pillar]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Drain Health
+
|ALIGN=Left | Mole senses
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | DRAIN_HEALTH
+
|ALIGN=LEFT | MOLE_SENSES
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Drain Health]] on highlighted item
+
|ALIGN=LEFT | Cast [[Mole senses]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Phantasms
+
|ALIGN=Left | Strongwall
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | PHANTASMS
+
|ALIGN=LEFT | STRONGWALL
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Phantasms]] on highlighted item
+
|ALIGN=LEFT | Cast [[Strongwall]] on highlighted item
|-
+
|-  
|ALIGN=Left | Rotting gut
+
|ALIGN=Left | Locate artifact
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | ROTTING_GUT
+
|ALIGN=LEFT | LOCATE_ARTIFACT
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Rotting gut]] on highlighted item
+
|ALIGN=LEFT | Cast [[Locate artifact]] on highlighted item
|-
+
|-  
|ALIGN=Left | Weakness
+
|ALIGN=Left | Tentacles
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | WEAKNESS
+
|ALIGN=LEFT | TENTACLES
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Weakness]] on highlighted item
+
|ALIGN=LEFT | Cast [[Tentacles]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Truehit
+
|ALIGN=Left | Reveal creatures
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | TRUEHIT
+
|ALIGN=LEFT | REVEAL_CREATURES
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Truehit]] on highlighted item
+
|ALIGN=LEFT | Cast [[Reveal creatures]] on highlighted item
|-
+
|-  
|ALIGN=Left | Hell strength
+
|ALIGN=Left | Ice pillar
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | HELL_STRENGTH
+
|ALIGN=LEFT | ICE_PILLAR
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Hell strength]] on highlighted item
+
|ALIGN=LEFT | Cast [[Ice pillar]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Drain stamina
+
|ALIGN=Left | Reveal settlements
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | DRAIN_STAMINA
+
|ALIGN=LEFT | REVEAL_SETTLEMENTS
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Drain stamina]] on highlighted item
+
|ALIGN=LEFT | Cast [[Reveal settlements]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Worm Brains
+
|ALIGN=Left | Fungus trap
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | WORM_BRAINS
+
|ALIGN=LEFT | FUNGUS_TRAP
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Worm Brains]] on highlighted item
+
|ALIGN=LEFT | Cast [[Fungus trap]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Libila's demise
+
|ALIGN=Left | Fungus
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | LIBILAS_DEMISE
+
|ALIGN=LEFT | FUNGUS_SPELL
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Demise spells|Libila's demise]] on highlighted item
+
|ALIGN=LEFT | Cast [[Fungus]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Lurker in the Woods
+
|ALIGN=Left | Pain rain
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | LURKER_IN_THE_WOODS
+
|ALIGN=LEFT | PAINRAIN
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Lurker in the woods]] on highlighted item
+
|ALIGN=LEFT | Cast [[Pain rain]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Lifetransfer
+
|ALIGN=Left | Scorn of Libila 
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | LIFETRANSFER
+
|ALIGN=LEFT | SCORN_OF_LIBILA
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Lifetransfer]] on highlighted item
+
|ALIGN=LEFT | Cast [[Scorn of Libila]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Vessel
+
|ALIGN=Left | Bearpaws
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | VESSEL
+
|ALIGN=LEFT | BEARPAWS
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Vessel]] on highlighted item
+
|ALIGN=LEFT | Cast [[Bearpaws]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Dark Messenger
+
|ALIGN=Left | Willowspine
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | DARK_MESSENGER
+
|ALIGN=LEFT | WILLOWSPINE
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Dark Messenger]] on highlighted item
+
|ALIGN=LEFT | Cast [[Willowspine]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Courier
+
|ALIGN=Left | Sixth sense
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | COURIER
+
|ALIGN=LEFT | SIXTH_SENSE
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Courier]] on highlighted item
+
|ALIGN=LEFT | Cast [[Sixth sense]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Venom
+
|ALIGN=Left | Morning fog
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | VENOM
+
|ALIGN=LEFT | MORNING_FOG
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Venom]] on highlighted item
+
|ALIGN=LEFT | Cast [[Morning fog]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Break altar
+
|ALIGN=Left | Charm
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | BREAK_ALTAR
+
|ALIGN=LEFT | CHARM
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Break altar]] on highlighted item
+
|ALIGN=LEFT | Cast [[Charm]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Fo's Touch
+
|ALIGN=Left | Refresh
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | FOS_TOUCH
+
|ALIGN=LEFT | REFRESH_SPELL
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Fo's Touch]] on highlighted item
+
|ALIGN=LEFT | Cast [[Refresh_(spell)|Refresh]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Fo's demise
+
|ALIGN=Left | Oakshell
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | FOS_DEMISE
+
|ALIGN=LEFT | OAKSHELL
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Demise spells|Fo's demise]] on highlighted item
+
|ALIGN=LEFT | Cast [[Oakshell]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Dragon' demise
+
|ALIGN=Left | Forest giant strength
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | DRAGONS_DEMISE
+
|ALIGN=LEFT | FOREST_GIANT_STRENGTH
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Demise spells|Dragon's demise]] on highlighted item
+
|ALIGN=LEFT | Cast [[Forest giant strength]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Vynora's demise
+
|ALIGN=Left | Tangle weave
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | VYNORAS_DEMISE
+
|ALIGN=LEFT | TANGLEWEAVE
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Demise spells|Vynora's demise]] on highlighted item
+
|ALIGN=LEFT | Cast [[Tangle weave]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Magranon's shield
+
|ALIGN=Left | Genesis
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | MAGRANONS_SHIELD
+
|ALIGN=LEFT | GENESIS
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Magranon's shield]] on highlighted item
+
|ALIGN=LEFT | Cast [[Genesis]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Flaming aura
+
|ALIGN=Left | Heal
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | FLAMING_AURA
+
|ALIGN=LEFT | HEAL_SPELL
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Flaming aura]] on highlighted item
+
|ALIGN=LEFT | Cast [[Heal]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Lurker in the dark
+
|ALIGN=Left | Frantic Charge
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | LURKER_IN_THE_DARK
+
|ALIGN=LEFT | FRANTIC_CHARGE
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Lurker in the dark]] on highlighted item
+
|ALIGN=LEFT | Cast [[Frantic charge]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Selfhealer's demise
+
|ALIGN=Left | Fireheart
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | SELFHEALERS_DEMISE
+
|ALIGN=LEFT | FIRE_HEART
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Demise spells|Selfhealer's demise]] on highlighted item
+
|ALIGN=LEFT | Cast [[Fireheart]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Aura of Shared Pain
+
|ALIGN=Left | Dominate
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | AURA_OF_SHARED_PAIN
+
|ALIGN=LEFT | DOMINATE
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Aura of shared pain]] on highlighted item
+
|ALIGN=LEFT | Cast [[Dominate]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Sunder
+
|ALIGN=Left | Smite
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | SUNDER
+
|ALIGN=LEFT | SMITE
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Sunder]] on highlighted item
+
|ALIGN=LEFT | Cast [[Smite]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Animal's demise
+
|ALIGN=Left | Goat shape
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | ANIMALS_DEMISE
+
|ALIGN=LEFT | GOAT_SHAPE
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Demise spells|Animal's demise]] on highlighted item
+
|ALIGN=LEFT | Cast [[Goat shape]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Circle of cunning
+
|ALIGN=Left | Shard of ice
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | CIRCLE_OF_CUNNING
+
|ALIGN=LEFT | SHARD_OF_ICE
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Circle of cunning]] on highlighted item
+
|ALIGN=LEFT | Cast [[Shard of ice]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Opulence
+
|ALIGN=Left | Excel
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | OPULENCE
+
|ALIGN=LEFT | EXCEL
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Opulence]] on highlighted item
+
|ALIGN=LEFT | Cast [[Excel]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Frostbrand
+
|ALIGN=Left | Wisdom of vynora
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | FROSTBRAND
+
|ALIGN=LEFT | WISDOM_OF_VYNORA
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Frostbrand]] on highlighted item
+
|ALIGN=LEFT | Cast [[Wisdom of vynora]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Mind stealer
+
|ALIGN=Left | Drain health
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | MIND_STEALER
+
|ALIGN=LEFT | DRAIN_HEALTH
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Mind stealer]] on highlighted item
+
|ALIGN=LEFT | Cast [[Drain health]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Lurker in the deep
+
|ALIGN=Left | Phantasms
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | LURKER_IN_THE_DEEP
+
|ALIGN=LEFT | PHANTASMS
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Lurker in the deep]] on highlighted item
+
|ALIGN=LEFT | Cast [[Phantasms]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Vynora's Hand
+
|ALIGN=Left | Rotting gut
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | VYNORAS_HAND
+
|ALIGN=LEFT | ROTTING_GUT
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Vynora's Hand]] on highlighted item
+
|ALIGN=LEFT | Cast [[Rotting gut]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Mend
+
|ALIGN=Left | Weakness
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | MEND
+
|ALIGN=LEFT | WEAKNESS
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Mend]] on highlighted item
+
|ALIGN=LEFT | Cast [[Weakness]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Wind of ages
+
|ALIGN=Left | Truehit
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | WIND_OF_AGES
+
|ALIGN=LEFT | TRUEHIT
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Wind of ages]] on highlighted item
+
|ALIGN=LEFT | Cast [[Truehit]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Nimbleness
+
|ALIGN=Left | Hell strength
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | NIMBLENESS
+
|ALIGN=LEFT | HELL_STRENGTH
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Nimbleness]] on highlighted item
+
|ALIGN=LEFT | Cast [[Hell strength]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Human's demise
+
|ALIGN=Left | Drain stamina
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | HUMANS_DEMISE
+
|ALIGN=LEFT | DRAIN_STAMINA
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Demise spells|Human's demise]] on highlighted item
+
|ALIGN=LEFT | Cast [[Drain stamina]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Rotting touch
+
|ALIGN=Left | Worm brains
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | ROTTING_TOUCH
+
|ALIGN=LEFT | WORM_BRAINS
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Rotting touch]] on highlighted item
+
|ALIGN=LEFT | Cast [[Worm brains]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Magranon's Demise
+
|ALIGN=Left | Lurker in the Woods
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | MAGRANONS_DEMISE
+
|ALIGN=LEFT | LURKER_IN_THE_WOODS
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Demise spells|Magranon's Demise]] on highlighted item
+
|ALIGN=LEFT | Cast [[Lurker in the woods]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Bloodthirst
+
|ALIGN=Left | Lifetransfer
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | BLOOD_THIRST
+
|ALIGN=LEFT | LIFETRANSFER
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Bloodthirst]] on highlighted item
+
|ALIGN=LEFT | Cast [[Lifetransfer]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Web armour
+
|ALIGN=Left | Vessel
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | WEB_ARMOUR
+
|ALIGN=LEFT | VESSEL
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Web armour]] on highlighted item
+
|ALIGN=LEFT | Cast [[Vessel]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Blessings of the dark
+
|ALIGN=Left | Dark messenger
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | BLESSINGS_OF_THE_DARK
+
|ALIGN=LEFT | DARK_MESSENGER
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Blessings of the dark]] on highlighted item
+
|ALIGN=LEFT | Cast [[Dark messenger]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Libila's shielding
+
|ALIGN=Left | Courier
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | LIBILAS_SHIELDING
+
|ALIGN=LEFT | COURIER
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Libila's shielding]] on highlighted item
+
|ALIGN=LEFT | Cast [[Courier]] on highlighted item
 
|-
 
|-
|ALIGN=Left | Rebirth
+
|ALIGN=Left | Venom
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER |  
 
|ALIGN=CENTER | [[Spells]]
 
|ALIGN=CENTER | [[Spells]]
|ALIGN=LEFT | REBIRTH
+
|ALIGN=LEFT | VENOM
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Venom]] on highlighted item
 +
|-
 +
|ALIGN=Left | Break altar
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | BREAK_ALTAR
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Break altar]] on highlighted item
 +
|-
 +
|ALIGN=Left | Flaming aura
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FLAMING_AURA
 
|ALIGN=CENTER | Bind
 
|ALIGN=CENTER | Bind
|ALIGN=LEFT | Cast [[Rebirth]] on highlighted item
+
|ALIGN=LEFT | Cast [[Flaming aura]] on highlighted item
|}
+
|-
 
+
|ALIGN=Left | Lurker in the dark
These keybinds are set as default in the client but cannot be directly modified in the settings. Read the advanced section below for details on how to modify these.
+
|ALIGN=CENTER |
 
+
|ALIGN=CENTER | [[Spells]]
=== Other ===
+
|ALIGN=LEFT | LURKER_IN_THE_DARK
{| class="wikitable collapsible collapsed sortable"
+
|ALIGN=CENTER | Bind
! WIDTH=220 | '''Command'''
+
|ALIGN=LEFT | Cast [[Lurker in the dark]] on highlighted item
! WIDTH=130 | '''Default'''
+
|-
! WIDTH=120 | '''Category'''
+
|ALIGN=Left | Aura of Shared Pain
! WIDTH=225 | '''Keybind'''
+
|ALIGN=CENTER |
! WIDTH=90 | '''Type'''
+
|ALIGN=CENTER | [[Spells]]
! WIDTH=450 | '''Description'''
+
|ALIGN=LEFT | AURA_OF_SHARED_PAIN
|-  
+
|ALIGN=CENTER | Bind
| ALIGN=LEFT | Check focus level
+
|ALIGN=LEFT | Cast [[Aura of shared pain]] on highlighted item
| ALIGN=CENTER | {{key|F8}}
+
|-
| ALIGN=CENTER | [[Fighting]]
+
|ALIGN=Left | Sunder
| ALIGN=LEFT | "say /fl"
+
|ALIGN=CENTER |
| ALIGN=CENTER | Chat
+
|ALIGN=CENTER | [[Spells]]
| ALIGN=LEFT | Display [[Fighting#Focus|focus]] level information in event window
+
|ALIGN=LEFT | SUNDER
|-  
+
|ALIGN=CENTER | Bind
| ALIGN=LEFT | Toggle Wikisearch
+
|ALIGN=LEFT | Cast [[Sunder]] on highlighted item
| ALIGN=CENTER | {{key|H}}
+
|-
| ALIGN=CENTER | [[Interface]]
+
|ALIGN=Left | Animal Demise
| ALIGN=LEFT | "toggle wikisearch"
+
|ALIGN=CENTER |
| ALIGN=CENTER | Console
+
|ALIGN=CENTER | [[Spells]]
| ALIGN=LEFT | Toggles the Wikisearch window
+
|ALIGN=LEFT | ANIMALS_DEMISE
|}
+
|ALIGN=CENTER | Bind
 
+
|ALIGN=LEFT | Cast [[Demise spells|Animal Demise]] on highlighted item
==Advanced key binding==
+
|-
There are more advanced methods to changing key binds and this section will attempt to explain these.  Do not attempt to modify key bindings manually without an understanding of the pitfalls and advice below.
+
|ALIGN=Left | Circle of cunning
: Overwriting a key bind may be done unintentionally and there is no ''undo'', the original will have to be re-added.
+
|ALIGN=CENTER |
: Accidental binds on movement, camera or interface may cause undesired effects and could get the character into trouble, for example if movement keys are changed and they are attacked.
+
|ALIGN=CENTER | [[Spells]]
: If in doubt, back-up the <tt>keybindings.txt</tt> file before making any changes via the console or in the file itself.
+
|ALIGN=LEFT | CIRCLE_OF_CUNNING
 
+
|ALIGN=CENTER | Bind
=== Console ===
+
|ALIGN=LEFT | Cast [[Circle of cunning]] on highlighted item
To access the console press the default keybind of {{key|F1}} to open the window.  From here the <tt>BIND</tt> command may be used to assign keys to actions, chat or console commands.
+
|-
  Usage: bind <key> [<action>|"<command>"]
+
|ALIGN=Left | Opulence
There are three types of action or command which can be assigned to a key bind.  '''Action''', '''[[console]]''' and '''[[Chat_commands|chat]]'''.
+
|ALIGN=CENTER |
:Actions are the '''Bind''' type entries listed in the tables above, such as <tt>MINE_FORWARD</tt> or <tt>PRAY</tt>.  These cannot be used stand-alone and normally reference right-click in-game context menu actions.
+
|ALIGN=CENTER | [[Spells]]
  BIND UP MINE_FORWARD
+
|ALIGN=LEFT | OPULENCE
:Console commands are '''[[Console]]''' type entries such as <tt>"toggle console"</tt> and <tt>"screenshot"</tt>.  These must be added to the bind with the double quotes ({{key|"}}) surrounding them.  They may also be used stand-alone in the console without the quotations.
+
|ALIGN=CENTER | Bind
  BIND F1 "toggle console"
+
|ALIGN=LEFT | Cast [[Opulence]] on highlighted item
:Chat commands are '''[[Chat]]''' type entries, <tt>"say /time"</tt> or <tt>"say /sleep"</tt>.  These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix <tt>say</tt>.
+
|-
  BIND F5 "say /sleep"
+
|ALIGN=Left | Frostbrand
 
+
|ALIGN=CENTER |
'''In-game wiki'''
+
|ALIGN=CENTER | [[Spells]]
The in-game wiki is an important tool for new players so this section describes how to re-bind the key should it ever become unbound.  Open the console using the default {{key|F1}}, if this has been unbound check in the keybindings setting.  Now enter the following to have it re-bound to {{key|H}}.
+
|ALIGN=LEFT | FROSTBRAND
  bind h "toggle wikisearch"
+
|ALIGN=CENTER | Bind
Now when the player hits {{key|H}} the wiki box will appear so that in-game searches may be made.
+
|ALIGN=LEFT | Cast [[Frostbrand]] on highlighted item
 
+
|-
===keybindings.txt===
+
|ALIGN=Left | Mind stealer
Editing the ''keybindings.txt'' file in the location specified under '''Keybindings source''' in the '''Game''' tab of the launcher settings will allow players to manually change, delete or add in, line by line, a list of keybindings as already discussed.  They are entered the in the same method as they would be typed into the console.  It's advisable that a backup is taken before any changes are made.
+
|ALIGN=CENTER |
 
+
|ALIGN=CENTER | [[Spells]]
===Console EXEC===
+
|ALIGN=LEFT | MIND_STEALER
Key binds may also be combined with the Exec [[console]] command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See [[quickswitch hotkeys]] for more information and examples.
+
|ALIGN=CENTER | Bind
 
+
|ALIGN=LEFT | Cast [[Mind stealer]] on highlighted item
==Special characters==
+
|-
Some keys cannot be entered as typed on a keyboard and must be refereed to by their ''Java'' reference.
+
|ALIGN=Left | Lurker in the deep
{| CLASS="wikitable collapsible"
+
|ALIGN=CENTER |
! WIDTH=125 ALIGN=CENTER | Java name
+
|ALIGN=CENTER | [[Spells]]
! WIDTH=125 ALIGN=CENTER | On QWERTY
+
|ALIGN=LEFT | LURKER_IN_THE_DEEP
! WIDTH=125 ALIGN=CENTER | On QWERTZ
+
|ALIGN=CENTER | Bind
|-  
+
|ALIGN=LEFT | Cast [[Lurker in the deep]] on highlighted item
| ALIGN=LEFT | <TT>SLASH</TT>
+
|-
| ALIGN=CENTER | {{key|/}}
+
|ALIGN=Left | Mend
| ALIGN=CENTER | {{key|#}}
+
|ALIGN=CENTER |
|-  
+
|ALIGN=CENTER | [[Spells]]
| ALIGN=LEFT | <TT>APOSTROPHE</TT>
+
|ALIGN=LEFT | MEND
| ALIGN=CENTER | {{key|'}}
+
|ALIGN=CENTER | Bind
| ALIGN=CENTER | {{key|ä}}
+
|ALIGN=LEFT | Cast [[Mend]] on highlighted item
|-  
+
|-
| ALIGN=LEFT | <TT>PERIOD</TT>
+
|ALIGN=Left | Wind of ages
| ALIGN=CENTER | {{key|.}}
+
|ALIGN=CENTER |
| ALIGN=CENTER | {{key|.}}
+
|ALIGN=CENTER | [[Spells]]
|-  
+
|ALIGN=LEFT | WIND_OF_AGES
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Wind of ages]] on highlighted item
 +
|-
 +
|ALIGN=Left | Nimbleness
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | NIMBLENESS
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Nimbleness]] on highlighted item
 +
|-
 +
|ALIGN=Left | Human Demise
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | HUMANS_DEMISE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Demise spells|Human Demise]] on highlighted item
 +
|-
 +
|ALIGN=Left | Rotting touch
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | ROTTING_TOUCH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Rotting touch]] on highlighted item
 +
|-
 +
|ALIGN=Left | Bloodthirst
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | BLOOD_THIRST
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Bloodthirst]] on highlighted item
 +
|-
 +
|ALIGN=Left | Web armour
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | WEB_ARMOUR
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Web armour]] on highlighted item
 +
|-
 +
|ALIGN=Left | Blessings of the dark
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | BLESSINGS_OF_THE_DARK
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Blessings of the dark]] on highlighted item
 +
|-
 +
|ALIGN=Left | Rebirth
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | REBIRTH
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Rebirth]] on highlighted item
 +
 
 +
|-
 +
|ALIGN=Left | Essence drain
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | ESSENCE_DRAIN
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Essence drain]] on highlighted item
 +
 
 +
|-
 +
|ALIGN=Left | Land of the dead
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | LAND_OF_THE_DEAD
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Land of the dead]] on highlighted item
 +
|-
 +
|ALIGN=Left | Summon soul
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spell]]
 +
|ALIGN=LEFT | SUMMON_SOUL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Summon soul]] on highlighted item
 +
|-
 +
|ALIGN=Left | Corrupt
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | CORRUPT
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Corrupt]] on highlighted item
 +
|-
 +
|ALIGN=Left | Zombie Infestation
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | ZOMBIE_INFESTATION
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Zombie infestation]] on highlighted item
 +
|-
 +
|ALIGN=Left | Purge
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | PURGE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Purge]] on highlighted item
 +
 
 +
|-
 +
|ALIGN=Left | Toxin
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | TOXIN
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Toxin]] on highlighted item
 +
|-
 +
|ALIGN=Left | Cleanse
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | CLEANSE
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Cleanse]] on highlighted item
 +
|-
 +
|ALIGN=Left | Hypothermia
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | HYPOTHERMIA
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Hypothermia]] on highlighted item
 +
|-
 +
|ALIGN=Left | Focused will
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | FOCUSED_WILL
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Focused will]] on highlighted item
 +
|-
 +
|ALIGN=Left | Inferno
 +
|ALIGN=CENTER |
 +
|ALIGN=CENTER | [[Spells]]
 +
|ALIGN=LEFT | INFERNO
 +
|ALIGN=CENTER | Bind
 +
|ALIGN=LEFT | Cast [[Inferno]] on highlighted item
 +
 
 +
|}
 +
 
 +
 
 +
 
 +
These keybinds are set as default in the client but cannot be directly modified in the settings. Read the advanced section below for details on how to modify these.
 +
 
 +
=== Other ===
 +
{| class="wikitable collapsible collapsed sortable"
 +
! WIDTH=220 | '''Command'''
 +
! WIDTH=130 | '''Default'''
 +
! WIDTH=120 | '''Category'''
 +
! WIDTH=225 | '''Keybind'''
 +
! WIDTH=90 | '''Type'''
 +
! WIDTH=450 | '''Description'''
 +
|-  
 +
| ALIGN=LEFT | Check focus level
 +
| ALIGN=CENTER | {{key|F8}}
 +
| ALIGN=CENTER | [[Fighting]]
 +
| ALIGN=LEFT | "say /fl"
 +
| ALIGN=CENTER | Chat
 +
| ALIGN=LEFT | Display [[Fighting#Focus|focus]] level information in event window
 +
|-  
 +
| ALIGN=LEFT | Toggle Wikisearch
 +
| ALIGN=CENTER | {{key|H}}
 +
| ALIGN=CENTER | [[Interface]]
 +
| ALIGN=LEFT | "toggle wikisearch"
 +
| ALIGN=CENTER | Console
 +
| ALIGN=LEFT | Toggles the Wikisearch window
 +
|}
 +
 
 +
==Advanced key binding==
 +
There are more advanced methods to changing key binds and this section will attempt to explain these.  Do not attempt to modify key bindings manually without an understanding of the pitfalls and advice below.
 +
: Overwriting a key bind may be done unintentionally and there is no ''undo'', the original will have to be re-added.
 +
: Accidental binds on movement, camera or interface may cause undesired effects and could get the character into trouble, for example if movement keys are changed and they are attacked.
 +
: If in doubt, back-up the <tt>keybindings.txt</tt> file before making any changes via the console or in the file itself.
 +
 
 +
=== Console ===
 +
To access the console press the default keybind of {{key|F1}} to open the window.  From here the <tt>BIND</tt> command may be used to assign keys to actions, chat or console commands.
 +
  Usage: bind <key> [<action>|"<command>"]
 +
There are three types of action or command which can be assigned to a key bind.  '''Action''', '''[[console]]''' and '''[[Chat_commands|chat]]'''.
 +
:Actions are the '''Bind''' type entries listed in the tables above, such as <tt>MINE_FORWARD</tt> or <tt>PRAY</tt>.  These cannot be used stand-alone and normally reference right-click in-game context menu actions.
 +
  BIND UP MINE_FORWARD
 +
:Console commands are '''[[Console]]''' type entries such as <tt>"toggle console"</tt> and <tt>"screenshot"</tt>.  These must be added to the bind with the double quotes ({{key|"}}) surrounding them.  They may also be used stand-alone in the console without the quotations.
 +
  BIND F1 "toggle console"
 +
:Chat commands are '''[[Chat]]''' type entries, <tt>"say /time"</tt> or <tt>"say /sleep"</tt>.  These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix <tt>say</tt>.
 +
  BIND F5 "say /sleep"
 +
 
 +
'''In-game wiki'''
 +
The in-game wiki is an important tool for new players so this section describes how to re-bind the key should it ever become unbound.  Open the console using the default {{key|F1}}, if this has been unbound check in the keybindings setting.  Now enter the following to have it re-bound to {{key|H}}.
 +
  bind h "toggle wikisearch"
 +
Now when the player hits {{key|H}} the wiki box will appear so that in-game searches may be made.
 +
 
 +
===keybindings.txt===
 +
Editing the ''keybindings.txt'' file in the location specified under '''Keybindings source''' in the '''Game''' tab of the launcher settings will allow players to manually change, delete or add in, line by line, a list of keybindings as already discussed.  They are entered the in the same method as they would be typed into the console.  It's advisable that a backup is taken before any changes are made.
 +
 
 +
===Console EXEC===
 +
Key binds may also be combined with the Exec [[console]] command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See [[quickswitch hotkeys]] for more information and examples.
 +
 
 +
==Special characters==
 +
Some keys cannot be entered as typed on a keyboard and must be referred to by their ''Java'' reference.
 +
{| CLASS="wikitable sortable"
 +
! WIDTH=125 ALIGN=CENTER | Java name
 +
! WIDTH=125 ALIGN=CENTER | On QWERTY
 +
! WIDTH=125 ALIGN=CENTER | On QWERTZ
 +
|-  
 +
| ALIGN=LEFT | <TT>SLASH</TT>
 +
| ALIGN=CENTER | {{key|/}}
 +
| ALIGN=CENTER | {{key|#}}
 +
|-  
 +
| ALIGN=LEFT | <TT>APOSTROPHE</TT>
 +
| ALIGN=CENTER | {{key|'}}
 +
| ALIGN=CENTER | {{key|ä}}
 +
|-  
 +
| ALIGN=LEFT | <TT>PERIOD</TT>
 +
| ALIGN=CENTER | {{key|.}}
 +
| ALIGN=CENTER | {{key|.}}
 +
|-  
 
| ALIGN=LEFT | <TT>SEMICOLON</TT>
 
| ALIGN=LEFT | <TT>SEMICOLON</TT>
| ALIGN=CENTER | {{key| ;}}
+
| ALIGN=CENTER | {{key| ;}}
| ALIGN=CENTER | {{key|ü}}
+
| ALIGN=CENTER | {{key|ü}}
|-  
+
|-  
| ALIGN=LEFT | <TT>EQUALS</TT>
+
| ALIGN=LEFT | <TT>EQUALS</TT>
| ALIGN=CENTER | {{key|=}}
+
| ALIGN=CENTER | =
| ALIGN=CENTER | {{key|*}}
+
| ALIGN=CENTER | {{key|*}}
|-  
+
|-  
| ALIGN=LEFT | <TT>COMMA</TT>
+
| ALIGN=LEFT | <TT>COMMA</TT>
| ALIGN=CENTER | {{key|,}}
+
| ALIGN=CENTER | {{key|,}}
| ALIGN=CENTER | {{key|,}}
+
| ALIGN=CENTER | {{key|,}}
|-  
+
|-  
| ALIGN=LEFT | <TT>SUBTRACT</TT>
+
| ALIGN=LEFT | <TT>SUBTRACT</TT>
| ALIGN=CENTER | {{key|-}}
+
| ALIGN=CENTER | {{key|-}}
| ALIGN=CENTER | {{key|-}}
+
| ALIGN=CENTER | {{key|-}}
|-  
+
|-  
| ALIGN=LEFT | <TT>PLUS</TT>
+
| ALIGN=LEFT | <TT>PLUS</TT>
| ALIGN=CENTER | {{key|+}}
+
| ALIGN=CENTER | {{key|+}}
| ALIGN=CENTER | {{key|;}} or {{key|NUMPAD +}}
+
| ALIGN=CENTER | {{key|;}} or {{key|NUMPAD +}}
|-  
+
|-  
| ALIGN=LEFT | <TT>GRAVE</TT>
+
| ALIGN=LEFT | <TT>GRAVE</TT>
| ALIGN=CENTER | {{key|`}}
+
| ALIGN=CENTER | {{key|`}}
| ALIGN=CENTER | {{key|ö}}
+
| ALIGN=CENTER | {{key|ö}}
|-  
+
|-  
| ALIGN=LEFT | <TT>RBRACKET</TT>
+
| ALIGN=LEFT | <TT>RBRACKET</TT>
| ALIGN=CENTER | {{key|]}}
+
| ALIGN=CENTER | {{key|]}}
| ALIGN=CENTER | {{key|´}}
+
| ALIGN=CENTER | {{key|´}}
|-  
+
|-  
| ALIGN=LEFT | <TT>LBRACKET</TT>
+
| ALIGN=LEFT | <TT>LBRACKET</TT>
| ALIGN=CENTER | {{key|[}}
+
| ALIGN=CENTER | {{key|[}}
| ALIGN=CENTER | {{key|ß}}
+
| ALIGN=CENTER | {{key|ß}}
|-  
+
|-  
| ALIGN=LEFT | <TT>BACKSLASH</TT>
+
| ALIGN=LEFT | <TT>BACKSLASH</TT>
| ALIGN=CENTER | {{key|\}}
+
| ALIGN=CENTER | {{key|\}}
 +
| ALIGN=CENTER | {{key|^}}
 +
|-
 +
| ALIGN=LEFT | <TT>DECIMAL</TT>
 +
| ALIGN=CENTER | {{key|NUMPAD .}}
 +
| ALIGN=CENTER | {{key|NUMPAD ,}}
 +
|-
 +
| ALIGN=LEFT | <TT>DIVIDE</TT>
 +
| ALIGN=CENTER | {{key|NUMPAD /}}
 +
| ALIGN=CENTER | {{key|NUMPAD /}}
 +
|-
 +
| ALIGN=LEFT | <TT>MULTIPLY</TT>
 +
| ALIGN=CENTER | {{key|NUMPAD *}}
 +
| ALIGN=CENTER | {{key|NUMPAD *}}
 +
|-
 +
| ALIGN=LEFT | <TT>MOUSE2</TT>
 +
| ALIGN=CENTER | {{key|MMB}}
 +
| ALIGN=CENTER | {{key|MMB}}
 +
|-
 +
| ALIGN=LEFT | <TT>MOUSE3</TT>
 +
| ALIGN=CENTER | {{key|MB4}}
 +
| ALIGN=CENTER | {{key|MB4}}
 +
|-
 +
| ALIGN=LEFT | <TT>MOUSE4</TT>
 +
| ALIGN=CENTER | {{key|MB5}}
 +
| ALIGN=CENTER | {{key|MB5}}
 +
|-
 +
| ALIGN=LEFT | <TT>SCROLLUP</TT>*
 +
| ALIGN=CENTER | {{key|MWheel-Up}}
 +
| ALIGN=CENTER | {{key|MWheel-Up}}
 +
|-
 +
| ALIGN=LEFT | <TT>SCROLLDOWN</TT>*
 +
| ALIGN=CENTER | {{key|MWheel-Down}}
 +
| ALIGN=CENTER | {{key|MWheel-Up}}
 +
|-
 +
| ALIGN=LEFT | <TT>AT</TT>
 +
| ALIGN=CENTER | {{key|@}}
 +
| ALIGN=CENTER | {{key|@}}
 +
|-
 +
| ALIGN=LEFT | <TT>COLON</TT>
 +
| ALIGN=CENTER | {{key| :}}
 +
| ALIGN=CENTER | {{key|:}}
 +
|-
 +
| ALIGN=LEFT | <TT>CIRCUMFLEX</TT>
 +
| ALIGN=CENTER | {{key|^}}
 
| ALIGN=CENTER | {{key|^}}
 
| ALIGN=CENTER | {{key|^}}
 
|-  
 
|-  
| ALIGN=LEFT | <TT>DECIMAL</TT>
+
| ALIGN=LEFT | <TT>CAPS_LOCK</TT>
| ALIGN=CENTER | {{key|NUMPAD .}}
+
| ALIGN=CENTER | {{key| Caps Lock}}
| ALIGN=CENTER | {{key|NUMPAD ,}}
+
| ALIGN=CENTER | {{key| Caps Lock}} or {{key|}}  
|-
 
| ALIGN=LEFT | <TT>divide</TT>
 
| ALIGN=CENTER | {{key|NUMPAD /}}
 
| ALIGN=CENTER | {{key|NUMPAD /}}
 
|-
 
| ALIGN=LEFT | <TT>MULTIPLY</TT>
 
| ALIGN=CENTER | {{key|NUMPAD *}}
 
| ALIGN=CENTER | {{key|NUMPAD *}}
 
|-
 
| ALIGN=LEFT | <TT>MOUSE2</TT>
 
| ALIGN=CENTER | {{key|MMB}}
 
| ALIGN=CENTER | {{key|MMB}}
 
|-
 
| ALIGN=LEFT | <TT>MOUSE3</TT>
 
| ALIGN=CENTER | {{key|MB4}}
 
| ALIGN=CENTER | {{key|MB4}}
 
|-
 
| ALIGN=LEFT | <TT>MOUSE4</TT>
 
| ALIGN=CENTER | {{key|MB5}}
 
| ALIGN=CENTER | {{key|MB5}}
 
|-
 
| ALIGN=LEFT | <TT>AT</TT>
 
| ALIGN=CENTER | {{key|@}}
 
| ALIGN=CENTER | {{key|@}}
 
|-
 
| ALIGN=LEFT | <TT>COLON</TT>
 
| ALIGN=CENTER | {{key| :}}
 
| ALIGN=CENTER | {{key|:}}
 
|-
 
| ALIGN=LEFT | <TT>CIRCUMFLEX</TT>
 
| ALIGN=CENTER | {{key|^}}
 
| ALIGN=CENTER | {{key|^}}
 
 
|}
 
|}
Most mouse buttons will be detected by Java and the game may make them all available.  Simply increment the number at the end of <tt>MOUSE</tt> to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5.
+
* Most mouse buttons will be detected by Java and the game may make them all available.  Simply increment the number at the end of <tt>MOUSE</tt> to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5.
 +
* <nowiki>*</nowiki> Only available in Preview client.
  
 
==Notes==
 
==Notes==
Line 2,356: Line 2,633:
  
 
==Further reading==
 
==Further reading==
* [[Quickswitch hotkeys]]
+
* [[Guides:Quickswitch hotkeys]]
 
* [http://forum.wurmonline.com/index.php?/topic/76025-darays-keyboard-guide/ Daray's Keyboard Guide].
 
* [http://forum.wurmonline.com/index.php?/topic/76025-darays-keyboard-guide/ Daray's Keyboard Guide].
 
* [http://docs.oracle.com/javase/7/docs/api/java/awt/event/KeyEvent.html Full Java KeyEvent list]
 
* [http://docs.oracle.com/javase/7/docs/api/java/awt/event/KeyEvent.html Full Java KeyEvent list]

Revision as of 15:14, 7 July 2022

Main Page / Key bindings

Introduction

Game actions, toggles and chat or console commands may be bound to certain keys on the keyboard or buttons of a mouse to allow quick access to actions or commands. These may be modified via the launcher settings under the Keybindings tab. This page provides an overview of what each command does along with its alias for when setting manually via the console or in the textfile. See the topic advanced binding below for more information on manual changes. It's advisable to always use the launcher settings for creating binds as a warning is presented when duplicate assignments are chosen so that none are unexpectedly overwritten, unless the action is not available in the settings.

Quick Binding

New as of 01/24/19 update: Players can utilize the quick bind method to more quickly create keybinds. To do so, hold the desired key to be bound while hovering the mouse over the desired right-click menu option to be bound to that key.

Default keybindings

Movement

Command Default Category Keybind Type Description
Move forwards

W / UP

Movement MOVE_FORWARD Bind Moves the player/mount/vehicle forward
Move backwards

S / DOWN

Movement MOVE_BACK Bind Moves the player/mount/vehicle backwards
Move left

A

Movement MOVE_LEFT Bind Player strafe left or turn mount/vehicle left
Move right

D

Movement MOVE_RIGHT Bind Player strafe right or turn mount/vehicle right
Turn left

Q / LEFT

Camera TURN_LEFT Bind Turn the player and camera left
Turn right

E / RIGHT

Camera TURN_RIGHT Bind Turn the player and camera right
Turn up

PAGE_UP

Camera TURN_UP Bind Turn the camera up
Turn down

PAGE_DOWN

Camera TURN_DOWN Bind Turn the camera down
Glance left Camera GLANCE_LEFT Bind Glance/lookspring left – returns to neutral on release
Glance right Camera GLANCE_RIGHT Bind Glance/lookspring right – returns to neutral on release
Autorun

X

Movement AUTORUN Bind Automatically walks forward until pressed again
Strafe

INSERT

Movement STRAFE Bind Whilst held the TURN_ commands become MOVE_
Center view Camera CENTER_VIEW Bind Resets the camera vertically
Freelook mode Camera "toggle freelookmode" Bind Toggles the ability to look around using the mouse without clicking
Change view

V

Camera CHANGE_VIEW Bind Changes from first person to third person view and back
Zoom in

+

Camera ZOOM_IN Bind Moves the camera in in third person
Zoom out

-

Camera ZOOM_OUT Bind Moves the camera out in third person

HUD

Action

Command Default Category Keybind Type Description
Examine Action EXAMINE Bind Examines the highlighted item, object etc
Equip Action EQUIP Bind Equips the highlighted item
Equip left Action EQUIP_LEFT Bind Equips the highlighted item to the left side
Equip right Action EQUIP_RIGHT Bind Equips the highlighted item to the right side
Unequip Action UNEQUIP Bind Unequips the highlighted item
First aid Action FIRSTAID Bind Aids the highlighted wound
Treat Action TREAT Bind Treats the highlighted wound
Absorb Action ABSORB Bind Absorbs the highlighted mycelium
Climb up Movement CLIMB_UP Bind Climb up ladders
Climb down Movement CLIMB_DOWN Bind Climb down ladders
Track Action TRACK Bind Track on the highlighted tile
Fish Action FISH Bind Fish on the highlighted tile
Stop Action STOP Bind Stops current action from queue
Sell Action SELL Bind Sells to the highlighted token or trader
Trade Action TRADE Bind Opens the trade window
Investigate Archaeology INVESTIGATE Bind Investigates the highlighted tile for fragments
Eat Action EAT Bind Eat the selected food
Taste Action TASTE Bind Taste the selected food/beverage
Drink Action DRINK Bind Drink the selected beverage/water
Embark as commander Action EMBARK_DRIVER Bind Embark the selected vehicle/boat as commander/captain
Embark as passenger Action EMBARK_PASSENGER Bind Embark the selected vehicle/boat as passenger
Disembark Action DISEMBARK Bind Disembark the selected vehicle/boat
Moor Action MOOR Bind Moor the selected boat with the activated anchor
Raise Anchor Action RAISE_ANCHOR Bind Raise anchor from the selected boat
Mix Action MIX Bind Mix the highlighted item

Crafting

Command Default Category Keybind Type Description
Add to crafting window Crafting ADD_TO_CRAFTING_WINDOW Bind Adds highlighted item to the crafting window
Improve Crafting IMPROVE Bind Improves the highlighted item
Repair Crafting REPAIR Bind Repairs the highlighted item
Continue Crafting CONTINUE Bind Continues creating the highlighted item which require more attachments
Finish Crafting FINISH Bind Finishes the highlighted item (unfinished items only)
Plan building Crafting PLAN_BUILDING Bind Plan a building on the highlighted tile
Finalize building Crafting FINALIZE_BUILDING Bind Finalizes a building on the highlighted tile

Item

Command Default Category Keybind Type Description
Activate Action ACTIVATE Bind Activates the highlighted item
Open Action OPEN Bind Opens the highlighted item
Close Action CLOSE Bind Closes the highlighted item
Take Action TAKE Bind Takes the highlighted item
Drop Action DROP Bind Drops the highlighted item(s)
Drop as pile Action DROP_AS_PILE Bind Drops the highlighted item(s) into a pile.
Combine Action COMBINE Bind Combines the selected items
Identify Archaeology IDENTIFY Bind Identifies the selected unidentified fragments
Combine fragment Action COMBINE_FRAGMENT Bind Combines the selected fragments
Lock Action LOCK Bind Locks the highlighted item
Unlock Action UNLOCK Bind Unlocks the highlighted item
Drag Action DRAG Bind Drags the highlighted item
Stop dragging Action STOP_DRAGGING Bind Stops dragging the highlighted item
Push Action PUSH Bind Pushes the highlighted item
Pull Action PULL Bind Pulls the highlighted item
Push Gently Action PUSH_GENTLY Bind Gently pushes the highlighted item, moving it slightly
Pull Gently Action PULL_GENTLY Bind Gently pulls the highlighted item, moving it slightly
Turn clockwise Action TURN_CLOCKWISE Bind Turns the highlighted item clockwise
Turn counterclockwise Action TURN_COUNTERCLOCKWISE Bind Turns the highlighted item counter-clockwise
Sit Action SIT Bind You sit on the targeted sit-able item.
Standup Action STAND_UP Bind You stand up from sitting.
Meditate Action MEDITATE Bind You meditate at the targeted rug.
Use Spyglass Action WATCH Bind Spies with the activated spyglass.
Use Pendulum Action USE_PEDULUM Bind Uses the highlighted pendulum.
Winch Action WINCH Bind Winches the highlighted machine once.
Winch 5 Action WINCH5 Bind Winches the highlighted machine 5 times.
Winch 10 Action WINCH10 Bind Winches the highlighted machine 10 times.
Unwind Action UNWIND Bind Unwinds the highlighted machine.
Load Action LOAD Bind Loads the selected item into the war machine.
Unload Action UNLOAD Bind Unloads the war machine.
Fire Action FIRE Bind Fires the highlighted machine.
Sit Action SIT Bind Sits your character on the selected item
Stand up Action STAND_UP Bind Stands your character up from the item your sitting on
Load Cargo Action LOAD_CARGO Bind Loads selected object into mounted vehicle
Light Action LIGHT Bind Lights the selected object
Snuff Action SNUFF Bind Snuffs the selected object
Discard Action DISCARD Bind Discards the object (crumble into dust)
Place Action PLACE Bind Place the object
Lore Action LORE Bind Perform a lore action on the container
Rename Action RENAME Bind Renames an object
Spin Action SPIN Bind Spin -
Smelt Action SMELT Bind Smelt -
Burn Action BURN Bind Burn the activated fuel in the selected object

Creature

Command Default Category Keybind Type Description
Lead Action LEAD Bind Leads the highlighted creature
Stop leading Action STOP_LEADING Bind Stops leading the highlighted creature
Tame Action TAME Bind Tames the highlighted creature
Feed Action FEED Bind Feeds the highlighted creature with the activated item
Breed Action BREED Bind Breeds the highlighted creature with the led creature
Groom Action GROOM Bind Grooms the highlighted creature
Butcher Action BUTCHER Bind Butchers the highlighted corpse
Bury Action BURY Bind Burys the highlighted creature
Shear Action SHEAR Bind Shear wool of sheep
Milk Action MILK Bind Collect milk from bison, sheep, or cows
Hitch Action HITCH Bind Hitch a leaded animal to the vehicle
Unhitch Action UNHITCH Bind Unhitch the selected animal

Terraform

Command Default Category Keybind Type Description
Dig Digging DIG Bind Digs on the current corner player is standing
Dig To Pile Digging DIG_TO_PILE Bind Digs on the current corner player is standing, drops the dirt to a pile
Pack Digging PACK Bind Packs the highlighted tile
Pave Paving PAVE Bind Paves the highlighted tile
Pave corner Paving PAVE_CORNER Bind Paves the nearest corner on the highlighted tile
Dredge Digging DREDGE Bind Dredges on the current corner player is standing
Level Digging LEVEL Bind Levels the highlighted tile
Flatten Digging FLATTEN Bind Flattens the highlighted tile
Flatten border Digging FLATTEN_BORDER Bind Flattens the highlighted tile border
Mine surface Mining MINE_SURFACE Bind Mines the surface of the current corner player is standing
Tunnel Mining MINE_TUNNEL Bind Tunnels into the rock face highlighted
Mine forward Mining MINE_FORWARD Bind Mines flat into the cave tile highlighted
Mine down Mining MINE_DOWN Bind Mines down into the cave tile highlighted
Mine up Mining MINE_UP Bind Mines up into the cave tile highlighted
Prospect Mining PROSPECT Bind Prospects the highlighted tile
Analyse Mining ANALYSE Bind Analyses the highlighted item

Nature

Command Default Category Keybind Type Description
Pick herb/spice Gardening PICK Bind Pick herb or spice from highlighted planter
Plant trellis right Gardening PLANT_RIGHT Bind Plant a trellis to the right of the tile
Plant trellis left Gardening PLANT_LEFT Bind Plant a trellis to the left of the tile
Harvest Farming HARVEST Bind Harvest the highlighted tile
Farm Farming FARM Bind Farm the highlighted tile
Sow Farming SOW Bind Sow the activated item in the highlighted tile
Cultivate Farming CULTIVATE Bind Cultivate the highlighted tile
Pick sprout Forestry PICK_SPROUT Bind Pick sprout from highlighted tree/plant/trellis
Prune Forestry PRUNE Bind Prune highlighted tree/plant
Cut down Forestry CUT_DOWN Bind Cut down highlighted tree/plant/hedge
Chop up Forestry CHOP_UP Bind Chop up highlighted felled tree
Forage Nature FORAGE Bind Forage on highlighted tile
Forage vegetable Nature FORAGE_VEG Bind Forage for vegetables on highlighted tile
Forage resource Nature FORAGE_RESOURCE Bind Forage for resources on highlighted tile
Forage berries Nature FORAGE_BERRIES Bind Forage for berries on highlighted tile
Botanize Nature BOTANIZE Bind Botanize on highlighted tile
Botanize seeds Nature BOTANIZE_SEEDS Bind Botanize for seeds on highlighted tile
Botanize herbs Nature BOTANIZE_HERBS Bind Botanize for herbs on highlighted tile
Botanize resource Nature BOTANIZE_RESOURCE Bind Botanize for resources on highlighted tile
Botanize spices Nature BOTANIZE_SPICES Bind Botanize for spices on highlighted tile
Pick flower Nature PICK_FLOWERS Bind Pick flowers from highlighted tile
Plant naturally Nature PLANT Bind Plant Sprouts naturally or Herbs in a Pottery planter
Plant Center Nature PLANT_CENTER Bind Plant Sprouts in the center if tiles
Gather grass Nature GATHER Bind Gather grass
Trim grass Nature TRIM Bind Trim grass to lawn
Collect Snow Nature COLLECT Bind Collect Snowballs during Winter
Crush Nature CRUSH Bind Crush fibres from plants or Pumpkins into seeds

Fighting

Command Default Category Keybind Type Description
Target Fighting TARGET Bind Sets target as highlighted creature/player
No target Fighting NO_TARGET Bind Removes any target
Fight defensive Fighting FIGHT_DEFENSIVE Bind Fight defensively
Fight normal Fighting FIGHT_NORMAL Bind Fight normally
Fight aggressively Fighting FIGHT_AGGRESSIVELY Bind Fight aggressively
Aim upper left

NUMPAD7

Fighting AIM_UPPER_LEFT Bind Aim for upper left part of creature/player
Aim upper middle

NUMPAD8

Fighting AIM_UPPER_MIDDLE Bind Aim for upper middle part of creature/player
Aim upper right

NUMPAD9

Fighting AIM_UPPER_RIGHT Bind Aim for upper right part of creature/player
Aim left

NUMPAD4

Fighting AIM_LEFT Bind Aim for left part of creature/player
Aim middle

NUMPAD5

Fighting AIM_MIDDLE Bind Aim for middle part of creature/player
Aim right

NUMPAD6

Fighting AIM_RIGHT Bind Aim for right part of creature/player
Aim lower left

NUMPAD1

Fighting AIM_LOWER_LEFT Bind Aim for lower left part of creature/player
Aim lower middle

NUMPAD2

Fighting AIM_LOWER_MIDDLE Bind Aim for lower middle part of creature/player
Aim lower right

NUMPAD3

Fighting AIM_LOWER_RIGHT Bind Aim for lower right part of creature/player
Defend left

DIVIDE

Fighting DEFEND_LEFT Bind Defend your left parts
Defend right

ADD

Fighting DEFEND_RIGHT Bind Defend your right parts
Defend upper

MULTIPLY

Fighting DEFEND_UPPER Bind Defend your upper parts
Defend lower

SUBTRACT

Fighting DEFEND_LOWER Bind Defend your lower parts
Focus

NUMPAD0

Fighting FOCUS Bind Focus your fighting
Shield bash

DECIMAL

Fighting SHIELD_BASH Bind Use your shield to stun the target.
Special move #

6 0

Fighting SPECIAL_MOVE# Bind Perform special move number #
Target Hostile Fighting TARGET_HOSTILE Bind Only allows you to target hostile creatures
Shoot Archery SHOOT Bind Shoot at the creature/player with your bow
Shoot at legs Archery SHOOT_LEGS Bind Shoot at the creature/player's legs with your bow
Shoot at torso Archery SHOOT_TORSO Bind Shoot at the creature/player's torso with your bow
Shoot at face Archery SHOOT_FACE Bind Shoot at the creature/player's face with your bow
Shoot at head Archery SHOOT_HEAD Bind Shoot at the creature/player's head with your bow
Shoot at right arm Archery SHOOT_RIGHTARM Bind Shoot at the creature/player's right arm with your bow
Shoot at left arm Archery SHOOT_LEFTARM Bind Shoot at the creature/player's left arm with your bow
Taunt Fighting TAUNT Bind Taunt the creature.

Priest

Command Default Category Keybind Type Description
Pray Religion PRAY Bind Pray at highlighted tile or item
Preach Religion PREACH Bind Preach at highlighted item or character
Listen Religion LISTEN Bind Listen to highlighted character
Link Religion LINK Bind Link to highlighted character

Priest Spells


These keybinds are set as default in the client but cannot be directly modified in the settings. Read the advanced section below for details on how to modify these.

Other

Advanced key binding

There are more advanced methods to changing key binds and this section will attempt to explain these. Do not attempt to modify key bindings manually without an understanding of the pitfalls and advice below.

Overwriting a key bind may be done unintentionally and there is no undo, the original will have to be re-added.
Accidental binds on movement, camera or interface may cause undesired effects and could get the character into trouble, for example if movement keys are changed and they are attacked.
If in doubt, back-up the keybindings.txt file before making any changes via the console or in the file itself.

Console

To access the console press the default keybind of F1 to open the window. From here the BIND command may be used to assign keys to actions, chat or console commands.

Usage: bind <key> [<action>|"<command>"]

There are three types of action or command which can be assigned to a key bind. Action, console and chat.

Actions are the Bind type entries listed in the tables above, such as MINE_FORWARD or PRAY. These cannot be used stand-alone and normally reference right-click in-game context menu actions.
BIND UP MINE_FORWARD
Console commands are Console type entries such as "toggle console" and "screenshot". These must be added to the bind with the double quotes (

") surrounding them. They may also be used stand-alone in the console without the quotations.

BIND F1 "toggle console"
Chat commands are Chat type entries, "say /time" or "say /sleep". These must also be added to the bind with double quotes and can be used in the chat window without the quotes and without the prefix say.
BIND F5 "say /sleep"

In-game wiki The in-game wiki is an important tool for new players so this section describes how to re-bind the key should it ever become unbound. Open the console using the default F1, if this has been unbound check in the keybindings setting. Now enter the following to have it re-bound to H.

bind h "toggle wikisearch"

Now when the player hits H the wiki box will appear so that in-game searches may be made.

keybindings.txt

Editing the keybindings.txt file in the location specified under Keybindings source in the Game tab of the launcher settings will allow players to manually change, delete or add in, line by line, a list of keybindings as already discussed. They are entered the in the same method as they would be typed into the console. It's advisable that a backup is taken before any changes are made.

Console EXEC

Key binds may also be combined with the Exec console command to enable a player to perform a wide range of tasks with only a few keys, swapping keybinds on the fly. See quickswitch hotkeys for more information and examples.

Special characters

Some keys cannot be entered as typed on a keyboard and must be referred to by their Java reference.

Java name On QWERTY On QWERTZ
SLASH

/

#

APOSTROPHE

'

ä

PERIOD

.

.

SEMICOLON

 ;

ü

EQUALS =

*

COMMA

,

,

SUBTRACT

-

-

PLUS

+

; or NUMPAD +

GRAVE

`

ö

RBRACKET

]

´

LBRACKET

[

ß

BACKSLASH

\

^

DECIMAL

NUMPAD .

NUMPAD ,

DIVIDE

NUMPAD /

NUMPAD /

MULTIPLY

NUMPAD *

NUMPAD *

MOUSE2

MMB

MMB

MOUSE3

MB4

MB4

MOUSE4

MB5

MB5

SCROLLUP*

MWheel-Up

MWheel-Up

SCROLLDOWN*

MWheel-Down

MWheel-Up

AT

@

@

COLON

 :

:

CIRCUMFLEX

^

^

CAPS_LOCK

Caps Lock

Caps Lock or

  • Most mouse buttons will be detected by Java and the game may make them all available. Simply increment the number at the end of MOUSE to test if your buttons will accept binds. Java mouse button labels are: left, right, MOUSE2, MOUSE3, and MOUSE4. On windows this corresponds to buttons: left, right, middle or button3, button4, and button5.
  • * Only available in Preview client.

Notes

  • To reset key bindings to their default state delete the keybindings.txt file at the location specified under Keybindings source in the Game tab of the launcher settings. This will generate a new file on next load.
  • To access the console, press

F1 (by default). It's also accessable via the Main Menu.

  • Key modifiers may also be specified, e.g. SHIFT or CTRL+ALT. Add these before the key you with to bind, e.g. SHIFT+D. Available modifiers are:
  • shift
  • ctrl, ctrl+alt, ctrl+shift
  • alt, alt+shift
  • ctrl+alt+shift
  • Numpad keys are not the same as the normal keys on the keyboard, ensure the correct assignment is used.
  • It is possible to assign binds to mouse buttons, e.g. forward, back, middle-click.
  • To see the current assignment via the console type bind <key>
  • To remove a key bind assignment type bind <key> ""
  • Chat messages may also be bound to keys:
bind <key> "say guards!"
bind <key> "say /shout Hello kingdom people!"
bind <key> "say /v Hello village people!"
bind <key> "say /tell <name> Enemies in local run awayyyy!"
  • All possible chat commands are available by typing /help in a chat box.
  • To list all key binds in the console type dump binds in the console window.
  • Keys bound to actions are sensitive to the mouse cursor's hover location/position and object highlight. So, if the cursor is hovering over an item or tile that will be the target of the action. Some actions require an activated item to be available.

Further reading