Difference between revisions of "KoS"

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m (Grammar/punctuation fixes in "On Freedom" section)
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#KoS first gives KoS'ed players a popup warning when they enter the perimeter or deed the first time.
 
#KoS first gives KoS'ed players a popup warning when they enter the perimeter or deed the first time.
#If they enter the Perimeter the get an event window warning.
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#If they enter the perimeter, they get an event window warning.
#If they enter the deed a three minute countdown timer starts and it pauses when they leave.
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#If they enter the deed, a three-minute countdown timer starts, and it pauses when they leave.
#They also get a event window warning that they are in that countdown frame.
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#They also get an event window warning that they are in that countdown frame.
#After the 3 Mins are up they are on Permanant KoS just like before.
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#After the three minutes are up, they are on permanant KoS, just like before.
 
#The timer resets only if they are removed from KoS and added back again later.
 
#The timer resets only if they are removed from KoS and added back again later.
  

Revision as of 00:44, 11 March 2019

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Description

KoS (Kill on Sight) is a feature used by deed owners to keep criminals and other people off of their land.

When a person is placed on KoS, any deed Spirit Templars will attack the person if he attempts to enter the deed. Kill on Sight also denotes when a player should be attacked when sighted, regardless of the circumstances. This is usually reserved for known spies, thieves and people the deed owners generally don't like.

Tower Guards will also attack KoS'ed players once they enter the perimeter, if their tower is nearby - the KoS'd player only needs to enter the perimeter to trigger this attack after the initial warning.

KoS is accessed at on the deed item or at the token on Manage Reputations. In order to gain the effect of KoS, a person's name must have a reputation below -30, set to permanent. KoS can also occur automatically when someone violates the laws of the settlement on the Chaos Server, or attacks the guards on a settlement on any server.

KoS is a drastic way to keep people away, and should not be used to block roads or exclude everyone from an area on the Freedom server. It is considered to be in bad taste to KoS without reason, and can be devastating for anyone who wanders on deed and is killed without reason. Using the guards to ambush people to steal their items on the Freedom Server constitutes griefing.

On Freedom

  1. KoS first gives KoS'ed players a popup warning when they enter the perimeter or deed the first time.
  2. If they enter the perimeter, they get an event window warning.
  3. If they enter the deed, a three-minute countdown timer starts, and it pauses when they leave.
  4. They also get an event window warning that they are in that countdown frame.
  5. After the three minutes are up, they are on permanant KoS, just like before.
  6. The timer resets only if they are removed from KoS and added back again later.

Event Messages

Perimeter

[18:29:38] You are now within the hostile perimeter of Port Side and will be attacked by kingdom guards.

On deed but KoS is in countdown

[12:05:48] You must leave the settlement of Port Side immediately or you will be attacked by the guards!

In perimeter but KoS is in countdown

[12:04:18] Make sure to stay out of Port Side since you soon will be killed on sight there!

Alarm when KoS is triggered

[18:29:38] Portsideinviter raises the village alarm! [18:29:38] A horn sounds and the gates are locked. Port Side is put on alert!


Notes

  • KoS may NOT be used if your deed has a highway going through it.