Difference between revisions of "Lore:Wurmian"

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A ''Wurmian'' is a species not unlike humans that inhabit the world of Wurm. Players control a Wurmian in their adventures, and NPC Wurmian tower guards, merchants and traders inhabit the world with them.  
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A ''Wurmian'' is a species not unlike humans that inhabit the world of Wurm. [[Player]]s control a Wurmian in their adventures, and [[Wikipedia:NPC|NPC]] Wurmian tower guards, [[merchant]]s, and [[trader]]s inhabit the world with them.  
  
A Wurmian has several characteristics that are different to a humans. An example is the average weight of 90kg; a somewhat high weight against that of a human, especially when dealing with female wurmians, who differ little to males in weight and strength. (Combined with the 1.8m height, this gives the Wurmian a high BMI, if compared to a human. Not that BMI is a good measure, but it does imply either above average muscle or fat mass.) Wurmians are also much hardier, being able to withstand and heal from powerful attacks, go long periods without food, and after training and exercise, carry gigantic loads and swim vast distances. Wurmians also have other strange characteristics, they expand in size when they die, and they posses the [[Religion#Priest_and_spells|ability to channel magic]].
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A Wurmian has several characteristics that are different to a humans. An example is the average weight of 90kg; a somewhat high weight against that of a human, especially when dealing with female wurmians, who differ little to males in weight and strength. (Combined with the 1.8m height, this gives the Wurmian a high [[Wikipedia:BMI|BMI]], if compared to a human. Not that BMI is a good measure, but it does imply either above average muscle or fat mass.) Wurmians are also much hardier, being able to withstand and heal from powerful attacks, go long periods without [[food]], and (after training and exercise), carry gigantic loads and swim vast distances. Wurmians also have other strange characteristics: they expand in size when they [[die]], and they posses the [[Religion#Priest_and_spells|ability to channel magic]].
  
 
Wurmians are known to have existed in a relatively civilised state upon their planet for at least 1000 years, before which all [[Backstory|records are destroyed]] by the fire at the Library of Sorrow.
 
Wurmians are known to have existed in a relatively civilised state upon their planet for at least 1000 years, before which all [[Backstory|records are destroyed]] by the fire at the Library of Sorrow.
[[Category:Misc]][[Category:Babel/W]]
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[[Category:Misc]]
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[[Category:Babel/W]]

Revision as of 06:25, 13 November 2009

A Wurmian is a species not unlike humans that inhabit the world of Wurm. Players control a Wurmian in their adventures, and NPC Wurmian tower guards, merchants, and traders inhabit the world with them.

A Wurmian has several characteristics that are different to a humans. An example is the average weight of 90kg; a somewhat high weight against that of a human, especially when dealing with female wurmians, who differ little to males in weight and strength. (Combined with the 1.8m height, this gives the Wurmian a high BMI, if compared to a human. Not that BMI is a good measure, but it does imply either above average muscle or fat mass.) Wurmians are also much hardier, being able to withstand and heal from powerful attacks, go long periods without food, and (after training and exercise), carry gigantic loads and swim vast distances. Wurmians also have other strange characteristics: they expand in size when they die, and they posses the ability to channel magic.

Wurmians are known to have existed in a relatively civilised state upon their planet for at least 1000 years, before which all records are destroyed by the fire at the Library of Sorrow.