Difference between revisions of "Natural substances"

From Wurmpedia
Jump to navigation Jump to search
Line 1: Line 1:
 
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Alchemy]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[:Category:Skills|Skills]] / [[Alchemy]] / '''{{PAGENAME}}'''
  
'''Natural substances''' is an alchemy subskill used in the creation of [[dye]], [[lye]], [[tannin]], and [[healing cover]]s. Having this skill at 10 gains the ability to use "Lore" on a combination, predicting the effects.  
+
'''Natural substances''' is an alchemy subskill used in the creation of [[dye]], [[lye]], [[tannin]], [[healing cover]]s and [[concrete]]. Having this skill at 10 gains the ability to use "Lore" on a combination, predicting the effects.  
  
 
==== Characteristic gained ====
 
==== Characteristic gained ====
Line 14: Line 14:
 
* [[Woad]]
 
* [[Woad]]
 
* [[Zinc lump]]
 
* [[Zinc lump]]
 +
* [[mortar]]
  
 
== [[Titles]] ==
 
== [[Titles]] ==

Revision as of 10:31, 9 December 2012

Main / Skills / Alchemy / Natural substances

Natural substances is an alchemy subskill used in the creation of dye, lye, tannin, healing covers and concrete. Having this skill at 10 gains the ability to use "Lore" on a combination, predicting the effects.

Characteristic gained

Mind / Mind logic

Items required

Titles

  • Alchemist at 50 skill
  • Transmutator at 70 skill