Difference between revisions of "Normal fighting"

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[[CDB|Main]] / [[Skills]] / [[Fighting]] / '''{{PAGENAME}}'''
 
[[CDB|Main]] / [[Skills]] / [[Fighting]] / '''{{PAGENAME}}'''
  
'''Normal fighting''' style is used most, because it has identical parry rate with [[defensive fighting]] but does more damage, and it has the same hit-speed as [[aggressive fighting]]. Defences are weapons' defaults, and damage dealt is weapon's default, scaled with strength.
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'''Normal fighting''' style balances offense and defense. Defenses are weapons' defaults, and damage dealt is weapon's default.
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==Skills & Characteristics==
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* [[Fighting]] > Normal fighting
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* [[Body]] > [[Body control]]
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* [[Mind]] > [[Mind speed]]
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== [[Titles]] ==
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* Infantry at 50 skill
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* Sergeant at 70 skill
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* Captain at 90 skill
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==See also==
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* [[Defensive fighting]]
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* [[Aggressive fighting]]
  
 
[[Category:Skills]]
 
[[Category:Skills]]
 
[[Category:Fighting]]
 
[[Category:Fighting]]
 
[[Category:Babel/N]]
 
[[Category:Babel/N]]

Revision as of 04:55, 1 October 2022

Main / Skills / Fighting / Normal fighting

Normal fighting style balances offense and defense. Defenses are weapons' defaults, and damage dealt is weapon's default.

Skills & Characteristics

Titles

  • Infantry at 50 skill
  • Sergeant at 70 skill
  • Captain at 90 skill

See also