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Rarity system

207 bytes removed, 10:27, 12 February 2020
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Clean up for grammar
== Introduction ==
This mystical, magical, system which the developers have been very tight lipped upon how exactly it works creates items of an improved functionality.
There are three classes of item improvements;
* '''<span style="color: #4299E0;">Rare</span>'''
** The rare Rare items has have a dark blue font color when held in your inventory, and shimmers slightly of silver white when on the ground.** The rare Rare items are, as the name suggests, Rarerare. Only a few items turns turn rare, even after attempting to get one for a prolonged time.
* '''<span style="color: #00FFFF;">Supreme</span>'''
** The supreme Supreme items has a light blue (cyan) font color when in inventory, and shimmers of silver blue when on the ground** This is the intermediate rarity, and while it's rarer than Rare rare items, it's not unheard of.
* '''<span style="color: #FF00FF;">Fantastic</span>'''
** The fantastic items has a pink font color when in your inventory, and shimmers excessively of gold when on the ground.** This is the highest rarity one can achieve, and it is excessively rare to spot in the wild.
== Rare Items ==
''...This is a very rare and interesting version of the item.''
Players may occasionally succeed in creating or finding rare items. A "drum-roll" and visual cue appears when your chance to create or generate a rare item arises. The visual cue is a green halo which will surround the border of the screen, lasting a fraction of a second.
== Supreme Items ==
''...This is a supreme example of the item, with fine details and slick design.''
Players may occasionally succeed in creating or finding supreme items. A "drum-roll" and visual cue appears when your chance to create or generate a supreme item arises, just like with rare items.
== Fantastic Items ==
''...This is a fantastic example of the item, with fascinating design details and perfect ideas for functionality.''
Players may occasionally succeed in creating or finding fantastic items. A "drum-roll" and visual cue appears when your chance to create or generate a fantastic item arises, just like with rare and supreme items.
* The improvement a rare (or better) status grants varies extremely per item type.
* Items have a subtle pulsating graphical effect. The pulsating graphic effect is also different colors depending on the rarity: rare items are white, supreme are blue, and fantastic items are gold.
* Premium accounts have an added bonus to the creation of rare, supreme , and fantastic items over non-premium players.
* Some items have a chance to retain their rarity when combining with other non-rare items.
* Rare, supreme , and fantastic materials may not be put in a bulk storage bin or food storage bin.* Rare items, both materials and finished items , can be protected from damage by keeping them in an inventory, merchant, bank, [[small magical chest]], or [[large magical chest]].
* All types of item can have 'rarity', but not all of them have advantages.
* Using a rare, supreme , or fantastic bow string to string a bow makes it lose the status and become a normal bow string.
* Any rarity on weapon heads (including blades and spear tips) will transfer over to the completed item.
* Any rarity on [[fragments]] will transfer over to the completed item.
{{rare}}
=== Sacrificing ===
When you [[Sacrificesacrifice]] the item at the altar of your god, you will be granted 99% Nutrition, Food , and Water. If you have any wounds, one of them will also be healed completely, regardless of severity.*If the item is Supremesupreme, you will also get a ''random'' skill tick. *If the item is Fantasticfantastic, the same as Supreme you will occur also get a skill tick, but on a much larger scale, being 10x the increase that one than a supreme item would give.
*'''Note''': [[Unidentified fragment|fragments]] with rarity do not give these bonuses, as they are not completed items.
=== Gathering Tool Specifics ===
Tools that are used to gather resources - for example [[Shovelshovel]] or [[Pickaxepickaxe]], get a slightly faster timer (0.1 seconds subtracted per rarity level) and provides a higher quality resource upon finishing the action. How much higher is determined by a multitude of factors:
* Your skill. The gains are severely reduced when producing resources over 90 QL
* The QL CAP cap of the resource. Only applicable to mining.* The rarity of your tool. Rare grants 1.5 additional QL at low QL levels, Supreme supreme and Fantastic fantastic more so.* Note: The additional QL bonus ''can and will'' be above your skill level.
=== Boats ===
==== Rarity and speed bonus of boats ====
: You have a Fantastic fantastic [[Sailing sailing boat]], which can hold 5 total players, the commander and 4 passengers.
:: [_] = Empty Slot<br>
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