Rite spells

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Main / Religion / Spells / Rite spells


Rite spells are spells with global effects on the entire server and its players, and may only be cast infrequently on each server.

Every Rite requires 50 Faith, costs 300 Favor (requiring linking of priests), and has 50 Difficulty.

Deity Favor

Each deity (Fo, Vynora, Magranon, and Libila) has its own pool of Favor used to allow the casting of a Rite spell. If the deity currently does not have enough Favor, the spell cannot be cast at that time on that server.

This Favor is consumed when the spell is cast, and restored by players on the server praying to that god.

A vague estimate of your deity's current Favor is given when a priest of that deity preaches a sermon. When the favor pool is adequate for casting a Rite spell, the text You sense that (deity) is brimming with power. Maybe you can channel it somehow? will appear in the Event tab during the sermon.


Each Rite spell has effects unique to it, in addition to some common effects: