Difference between revisions of "Spawn"

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Spawn is the word used to describe (in this game) the location where [[animals]] are created into the world.  Most animals are spawned from [[lair|lairs]] however animals will also spawn on certain terrain, areas of certain influence such as [[HOTS]], or can be hatched.
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== Description ==
  
Unique creatures are only spawned once with the creation of the world/[[map]], and will not return without [[GM]] intervention. Exceptions to this are [[dragons]]; female dragons can on rare occasions lay a [[huge egg]] which should hatch.
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A '''spawn''' is the occurrence in which [[creatures]] are created, or "spawned" into the world.
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== Notes ==
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* Many animals are spawned from [[lair]]s , while many others spawn on certain types of [[terrain]].
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* Not all creatures have the same spawn rates nor do the different maps.
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* Breeding creatures can cause them to become expectant and later deliver thus creating a player-maintained spawning circumstance.
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* [[Uniques|Unique]] creatures are spawned initially at the creation of the world/[[map]], and once a unique has been killed, a random chance of respawning for that particular creature will occur until it does actually spawn. Only one unique of any one particular type can live on a map at any given time.
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* The spawning of unique creatures also affects the natural animal habitat spawn rates. Per Retrograde: "Spawning uniques does reset the natural spawn counter."
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* While the term "spawn" traditionally refers to creatures coming forth into being, it is also popularly used in referring to the origination of other things such as NPCs (like Santa Claus) and flora and fauna into the Wurm world.
  
 
[[Category:Babel/S]]
 
[[Category:Babel/S]]
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[[Category:Bestiary| ]]
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[[Category:Game mechanics]]

Revision as of 14:25, 11 August 2020

Description

A spawn is the occurrence in which creatures are created, or "spawned" into the world.

Notes

  • Many animals are spawned from lairs , while many others spawn on certain types of terrain.
  • Not all creatures have the same spawn rates nor do the different maps.
  • Breeding creatures can cause them to become expectant and later deliver thus creating a player-maintained spawning circumstance.
  • Unique creatures are spawned initially at the creation of the world/map, and once a unique has been killed, a random chance of respawning for that particular creature will occur until it does actually spawn. Only one unique of any one particular type can live on a map at any given time.
  • The spawning of unique creatures also affects the natural animal habitat spawn rates. Per Retrograde: "Spawning uniques does reset the natural spawn counter."
  • While the term "spawn" traditionally refers to creatures coming forth into being, it is also popularly used in referring to the origination of other things such as NPCs (like Santa Claus) and flora and fauna into the Wurm world.