Table of spells

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Warning: this article is work in progress. Expect frequent changes.


See also Category:Spells or the individual spells for complete descriptions.

Table of Spells

Name Faith Favor Difficulty Target Casting
(seconds)
Fo Libila Magranon Vynora Cooldown
(minutes)
Acid protection 32 30 30 Jewelry 30 0
Animal demise 43 40 50 Weapon 30 0
Aura of shared pain 25 35 60 Armour 20 0
Bearpaws 35 20 29 Creature 9 0
Blaze 46 40 50 Jewelry 30 0
Bless 8 10 10 Creature, Item 10 0
Blessings of the dark 51 70 60 Item 20 0
Bloodthirst 31 50 60 Weapon 20 0
Break altar 40 20/80 50 Altar 30 3
Charm animal 30 40 35 Creature 20 0
Circle of cunning 51 50 60 Item 20 0
Cleanse 33 26 30 Tile 30 0
Corrosion 44 40 50 Jewelry 30 0
Corrupt 33 26 30 Tile 30 0
Courier 30 30 20 Item 30 0
Cure light 31 10 5 Creature, Wound 10 0
Cure medium 32 13 10 Creature, Wound 12 0
Cure serious 35 17 15 Creature, Wound 15 0
Dark messenger 30 30 40 Item 30 0
Dirt 40 20 50 Tile, Item 10 0
Disintegrate 70 80 70 Tile 60 0
Dispel 10 10 20 Tile, Creature, Item 4 0
Dominate 39 40 35 Creature 20 0
Drain health 19 15 20 Creature 3 0
Drain stamina 10 20 20 Creature 9 0
Essence drain 61 100 60 Weapon 20 0
Excel 35 20 30 Creature 20 0
Fire pillar 37 30 10 Tile 10 60
Fire protection 28 30 30 Jewelry 30 0
Fireheart 35 20 20 Creature 5 0
Flaming aura 39 45 60 Weapon 20 0
Focused will 31 10 5 Creature, Wound 10 0
Forest giant strength 55 50 49 Creature 9 0
Frantic charge 30 20 30 Creature 4 0
Frost protection 30 30 30 Jewelry 30 0
Frostbrand 40 45 60 Weapon 20 0
Fungus trap 33 23 20 Tile 10 0
Genesis 70 30 40 Creature 9 0.5
Glacial 47 40 50 Jewelry 20 0
Goat shape 25 20 20 Creature 9 0
Heal 40 40 30 Creature 29 0
Hell strength 45 60 40 Creature 10 0
Human demise 61 60 80 Weapon 30 0
Hypothermia 70 50 30 Creature 15 1
Holy crop 50 300 60 Item 100 ?
Humid drizzle 21 30 20 Tile 30 15
Ice pillar 35 30 10 Tile 10 2
Inferno 65 40 50 Creature 20 1
Land of the dead 70 300 70 Tile, Item 300 4320
Legendary demise 51 50 50 Weapon 30 0
Life transfer 61 100 60 Weapon 20 0
Light of Fo 33 60 40 Tile 9 2
Light token 20 5 10 Tile, Item, Creature 9 0
Locate artifact 80 70 70 Tile 30 30
Locate soul 20 20 10 Tile, Creature, Item 10 0
Lurker in the dark 31 30 60 Pendulum 20 0
Lurker in the deep 31 30 60 Pendulum 20 0
Lurker in the woods 31 30 60 Pendulum 20 0
Magranon's fire 40 10 10 Item 10 0
Mass stamina 40 50 20 Tile 15 15
Mend 29 29 20 Item 20 0
Mind stealer 50 100 60 Weapon 14 0
Mole senses 65 60 40 Tile 30 0
Monster demise 41 40 40 Weapon 30 0
Morning fog 7 5 10 Creature 9 0
Nimbleness 30 60 60 Weapon 20 0
Nolocate 22 60 10 Jewelry 15 0
Oakshell 35 20 19 Creature 9 0
Opulence 15 10 10 Item of food 20 0
Pain rain 40 40 20 Tile 10 0
Phantasms 20 10 10 Creature 10 0
Poison protection 27 30 30 Jewelry 30 0
Purge 45 35 30 Creature 15 0
Rebirth 40 40 40 Item 19 0
Reveal creatures 30 30 25 Tile 40 0
Reveal settlements 30 30 25 Tile 20 0
Rite of death 50 300 60 Item 100 ?
Rite of spring 50 300 60 Item 100 ?
Ritual of the sun 50 300 60 Item 100 ?
Rotting touch 33 40 60 Weapon 20 0
Rotting gut 35 10 10 Creature 7 0
Scorn of Libila 40 40 50 Tile 15 0
Second Wind 20 15 20 Creature, self 9 3
Shard of ice 35 20 30 Creature 6 0
Sixth sense 6 15 20 Creature 10 0
Smite 70 50 70 Tile 30 0
Stone strike 75 50 60 Pickaxe 20 0
Strongwall 70 70 70 Tile 180 0
Summon soul 80 100 10 Items, Creature, Tile 30 0
Sunder 60 50 30 Item 30 0
Tangleweave 10 30 30 Creature 3 5
Tentacles 33 30 20 Tile 9 0
Tornado 40 50 30 Tile 30 0
Toxin 45 40 20 Jewelry 30 0
Truehit 30 10 15 Creature 9 0
Venom 62 100 60 Weapon 20 0
Vessel 31 5 70 gem 30 0
Ward 43 20 20 Tile 20 0
Weakness 40 50 40 Creature 20 0
Web armour 25 35 60 Armour 20 0
Wild growth 41 40 40 Tile 30 0
Willowspine 35 20 29 Creature 9 0
Wind of ages 50 50 60 Item 30 0
Wisdom of Vynora 30 30 50 Creature 30 30
Worm brains 51 40 40 Creature 15 0
Wrath of Magranon 50 50 50 Tile 10 0
Zombie infestation 50 120 50 Tile 120 30

Weapon enchantments

each weapon can have up to 5(4+imbue or demise spell) enchants on it this explains how they interact with each other using a slot system to make it easier to understand.each slot can only have one of the enchantments that fit in it.:

[1] since Botd is a combination of Coc and Woa it uses both slots 1 and 2